hmm, the map sets are nice, but... the hitsounds come weak, really weak... not the volume, i mean, it's lacking a lot of hitsounds for the soft hitsound set, and the few you have already don't really follow anything well... in other words, add more
You didn't use Distance snap at all it seems... I would suggest you to for your first map...
I can't mod taikooo, though, add "lepidon" to his map's tags (maybe add "taiko", too?)
Set preview point~!
EZ- I'm not sure... theres no distance snap... I could point out spacing inconsistencies from how you placed it... but I'd prefer you used distance snap for the Easy diff at least~~
NM- again, with no distance snap, its kinda inconsistent, but playable...
01:14:260 (3) - new combo?
01:20:436 (1,2) - switch new combos?
HD- hitsounds are a slight bit better here, but still lacking
I'm not so worried about the spacing on this, heck, its actually fairly nice ^^, though new combo to indicate some changes would be nice...
00:19:995 (6,13) - new combo either or both of these?
00:25:068 (5) - new combo? and stack under slider end better (turn off grid snap to do so, or re-place note)
00:26:392 (9,10) - stack under slider end better (turn off grid snap or re-place notes)
01:04:995 (3,4,5,1) - you moved this so the stack ends up on "right spot", correct? but the notes aren't stack on "perfectly"..
01:09:848 (6) - stack under slider end better~
01:38:524 (10) - new combo?
01:44:701 (6,13) - same as 19:995
01:49:774 (5) - same as 25:068
I'm not sure you meant to or didn't know, but you can change the slider velocity (speed) for the map's under the timing panel, which effects the distance snap or hold alt to change distance snap to your liking
I don't mind the custom spacing for NM and HD, but would be better for EZ... needs more hitsounds...
Star for potential~!