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Nekomata Master feat. *spiLa* - Clumsy thoughts

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Total Posts
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Topic Starter
Rizia
This beatmap was submitted using in-game submission on 2014年10月1日 at 20:57:17

Artist: Nekomata Master feat. *spiLa*
Title: Clumsy thoughts
Source: REFLEC BEAT colette -Winter-
Tags: Naoyuki Sato jubeat saucer plus Crevice Awaken
BPM: 153
Filesize: 4998kb
Play Time: 01:55
Difficulties Available:
  1. Awaken's Insane (3.96 stars, 383 notes)
  2. Hard (3.17 stars, 281 notes)
  3. Insane (4.54 stars, 452 notes)
  4. Normal (1.82 stars, 158 notes)
Download: Nekomata Master feat. *spiLa* - Clumsy thoughts
Information: Scores/Beatmap Listing
---------------
2nd Ranked - 貓叉 -
Awaken's Insane - Awaken
Foreverends
wat
lovekotori
><
柚子抱抱><
00:05:429 (1) - 看看可不可以弄到白線紅線再放一顆感覺比較好聽點
00:06:410 (4) - 建議這裡多放一科
01:09:744 (2,1) - 這個距離好像有點太遠了畢竟不是滑條 http://osu.ppy.sh/ss/1813672
S o a p
替发一下._.

[General]
把countdown去掉吧

[Normal]
00:49:547 - 多余的绿线
01:52:292 - ^
01:53:861 - ^
00:26:606 - 建议加个圈然后接一个1/2的折返滑条
01:01:508 (5) - normal里用这样的滑条没问题吗
01:11:508 (5,1) - 交换nc然后
01:14:645 (3) - nc

[Hard]
00:49:547 - 多余的绿线
00:44:057 (2) - 是不是可以离上一个滑条远一点同时离下一个滑条近一点?
00:52:684 (1) - 放到234的中间会好看点
01:38:370 (1) - 感觉提前半拍结束就可以了
01:44:449 (1,3) - 这两个没必要遮挡吧 移开点

[Insane]
00:16:606 (1,2) - 试试ctrl+g?
01:09:939 (1,2) - ^
01:15:429 - 这里不放点东西吗感觉放转盘也比空着好啊o.o
01:28:076 - 感觉这里可以加个圈放个连打

美丽
Topic Starter
Rizia

S o a p wrote:

替发一下._.

[General]
把countdown去掉吧

[Normal]
00:49:547 - 多余的绿线
01:52:292 - ^
01:53:861 - ^
00:26:606 - 建议加个圈然后接一个1/2的折返滑条
01:01:508 (5) - normal里用这样的滑条没问题吗
01:11:508 (5,1) - 交换nc然后
01:14:645 (3) - nc

[Hard]
00:49:547 - 多余的绿线
00:44:057 (2) - 是不是可以离上一个滑条远一点同时离下一个滑条近一点?
00:52:684 (1) - 放到234的中间会好看点
01:38:370 (1) - 感觉提前半拍结束就可以了
01:44:449 (1,3) - 这两个没必要遮挡吧 移开点

[Insane]
00:16:606 (1,2) - 试试ctrl+g?
01:09:939 (1,2) - ^
01:15:429 - 这里不放点东西吗感觉放转盘也比空着好啊o.o
01:28:076 - 感觉这里可以加个圈放个连打

美丽
很多都fix了

thanks for mod
Crystal
hi! from m4m!

[Insane]
00:06:018 (2,1) - 这个完全重叠有点confusing
00:36:606 (5,6) - 404|252? 直线有点难打
01:09:547 (1,2,1,2,1,2) - 有点太难了诶..
01:33:469 (5) - NC?

[Hard]
感觉整体偏难了点,AR+1
00:46:802 (2) - stack在00:47:194 (3) - 头上?
00:52:684 (1,2,3,4) - 这个跳有点难
01:53:861 (1,2,3,4,1,2,3,4,5) - 3连有点难,建议01:53:861 (1,2) - 01:54:253 (3,4) - 分别弄成滑条,3连换成1/4折返

[Normal]
HP+1
00:14:841 加个circle?
00:38:567 (3) - 建议形状ctrl+J (就是改成向下弯的)


其他没啥了 0.0
Good luck!
Topic Starter
Rizia

[_Crystal] wrote:

hi! from m4m!

[Insane]
00:06:018 (2,1) - 这个完全重叠有点confusing
00:36:606 (5,6) - 404|252? 直线有点难打
01:09:547 (1,2,1,2,1,2) - 有点太难了诶..
01:33:469 (5) - NC? ok

[Hard]
感觉整体偏难了点,AR+1
00:46:802 (2) - stack在00:47:194 (3) - 头上?
00:52:684 (1,2,3,4) - 这个跳有点难
01:53:861 (1,2,3,4,1,2,3,4,5) - 3连有点难,建议01:53:861 (1,2) - 01:54:253 (3,4) - 分别弄成滑条,3连换成1/4折返 能切吧 應該...

[Normal]
HP+1
00:14:841 加个circle?
00:38:567 (3) - 建议形状ctrl+J (就是改成向下弯的)


其他没啥了 0.0
Good luck!
thanks for mod~~~
Miramono
Hi! from modding queue...

Mod
[Normal]
00:48:959 (5) - move x:116 y:256

[Hard]
00:06:606 (2) - move x:296 y:264
00:27:586 (1) - move x:188 y:244
00:26:606 (1) - maybe change the pattern because its to close
00:57:782 (2) - ctrl + G ?
01:17:586 (1) - ctrl + G

Hope I was helpful :D
Want 2 Buy Avon
Hi Hi, From my modding queue~
[Hard]
00:10:331 (1) - This could blanket 00:09:743 (2) - better
00:09:939 (3) - so can this
00:26:998 (2,1) - this overlap looks kinda messy
00:54:253 (1) - This is kinda close to the bottom of the screen, I'd probably move it a little bit to make it a little further up
00:57:390 (1) - could blanket 00:57:194 (7) - better
01:00:527 (1,2) - these overlap a little bit
01:17:586 (1) - could blanket 01:17:390 (5) - better
01:17:978 (2) - could blanket 01:17:586 (1) - better
01:20:919 (1) - and 01:19:939 (2) - overlap in a way that looks kinda meh
01:22:096 (3) - I would stack this under 01:21:508 (2) -
01:28:763 (1) - the shape of this is kinda weird and it's kinda close to the bottom of the screen
01:43:272 (2,4) - this overlap kinda looks eh
01:50:723 (1) - this is super close to the health bar, I'd consider moving it
[Insane]
00:20:821 (5,6) - I'd stack this under the slider end
00:21:606 (2,3) - ^
00:23:174 (2,3) - ^
00:31:312 (3,2,3,4,1,2,3) - I'd make these evenly spaced
00:51:116 (1,2,3,4,5,6,7,8) - this is kinda boring ;w;
00:48:959 (2) - from here to 01:15:037 (3) - seems like random jump spam for the sake of making the map harder than it should be (it doesn't really fit the music) I'd consider rewroking it tbh
01:28:763 (1) - This looks super weird cause of the sharp curve
01:38:174 (1) - This looks super weird cause of the sharp curve
SkinnyJommy
Hello, here's the mod from my queue!

[Insane]


00:32:292 (1,2,3,4,1,2,3,4) - this is just not my style, nothing wring with this here, but i think it would look better if you made them jumps in stead of just straight DS
00:36:802 (6) - this feel better if placed at 288, 268
01:22:880 (2) - move this too 512, 100
01:23:076 (3) - move this to 308, 156

very good map, and nice song, its really fun to play, also <3 the background

GL getting this ranked! :D
Topic Starter
Rizia

Miramono wrote:

Hi! from modding queue...

Mod
[Normal]
00:48:959 (5) - move x:116 y:256

[Hard]
00:06:606 (2) - move x:296 y:264
00:27:586 (1) - move x:188 y:244
00:26:606 (1) - maybe change the pattern because its to close fixed
00:57:782 (2) - ctrl + G ? style
01:17:586 (1) - ctrl + G ^

Hope I was helpful :D
thanks for mod , it's was helpful><
Topic Starter
Rizia

Xellie wrote:

Hi Hi, From my modding queue~
[Hard]
00:10:331 (1) - This could blanket 00:09:743 (2) - better
00:09:939 (3) - so can this
00:26:998 (2,1) - this overlap looks kinda messy
00:54:253 (1) - This is kinda close to the bottom of the screen, I'd probably move it a little bit to make it a little further up
00:57:390 (1) - could blanket 00:57:194 (7) - better
01:00:527 (1,2) - these overlap a little bit
01:17:586 (1) - could blanket 01:17:390 (5) - better
01:17:978 (2) - could blanket 01:17:586 (1) - better
01:20:919 (1) - and 01:19:939 (2) - overlap in a way that looks kinda meh
01:22:096 (3) - I would stack this under 01:21:508 (2) -
01:28:763 (1) - the shape of this is kinda weird and it's kinda close to the bottom of the screen
01:43:272 (2,4) - this overlap kinda looks eh fixed
01:50:723 (1) - this is super close to the health bar, I'd consider moving it
[Insane]
00:20:821 (5,6) - I'd stack this under the slider end
00:21:606 (2,3) - ^
00:23:174 (2,3) - ^
00:31:312 (3,2,3,4,1,2,3) - I'd make these evenly spaced
00:51:116 (1,2,3,4,5,6,7,8) - this is kinda boring ;w; i think so, i will try to fix it ;w;
00:48:959 (2) - from here to 01:15:037 (3) - seems like random jump spam for the sake of making the map harder than it should be (it doesn't really fit the music) I'd consider rewroking it tbh amm....i like map a random jump when there had 1/2 vocal
01:28:763 (1) - This looks super weird cause of the sharp curve
01:38:174 (1) - This looks super weird cause of the sharp curve
thanks for mod ><
Topic Starter
Rizia

skinnyjimmy wrote:

Hello, here's the mod from my queue!

[Insane]


00:32:292 (1,2,3,4,1,2,3,4) - this is just not my style, nothing wring with this here, but i think it would look better if you made them jumps in stead of just straight DS
00:36:802 (6) - this feel better if placed at 288, 268
01:22:880 (2) - move this too 512, 100
01:23:076 (3) - move this to 308, 156 fixed

very good map, and nice song, its really fun to play, also <3 the background

GL getting this ranked! :D
thanks for mod ><
Phos-
Hi, from #modreqs

[Normal]

00:05:625 (1) - I think it would be better if you added a whistle here for consistency.

00:10:331 (3) - Add a new combo for consistency. The rest of the section before that pause had combos 1 measure long, so why is this two measures long?

00:20:527 (5,2) - I think this overlap looks bad because the two sliderends are only partially overlapping each other. I suggest rearranging the two notes so that they either fully overlap or so that they aren't touching at all.

00:22:880 (3) - I suggest getting rid of the whistle at the end of this slider since it is inconsistent and sounds out of place.

00:23:665 (4) - I suggest that you add a whistle on both ends of the slider here so it is consistent with 00:20:527 (5) -

00:24:449 (1) - If you accepted my previous suggestion, then I suggest you remove the whistle here since it'll sound out of place due to there already being whistles on both ends of 00:23:665 (4) -

00:38:567 (3,2) - Another unsatisfactory overlap. Refer to 00:20:527 (5,2) -

01:01:508 (5) - This is a really bad slider imo, the sliderend is unclear and people will have trouble reading this - especially since it's in a normal diff.

[Hard]

00:18:959 (3,4,5) - How about you move this triplet to where 00:17:978 (5) - once was. I know that that note would've passed by the time the triplet shows up, but I think it would improve the beatmap's neatness as a whole.

00:28:370 (2) - I recommend you curve this like 00:27:586 (1,1) - so that the sliders are consistent.

00:38:567 (3) - Add a new combo here for consistency, since it is on a downbeat.

01:00:527 (1,2) - These two sliders seem to be overlapping verrrrrry slightly. But despite this, I still think you should fix it so that it looks nicer.

[Insane]

01:17:194 (2,3,4,5) - Turn this into a nice, perfect square? I think it would look more refined imo.

01:20:331 (4,1) - I don't like how these two notes overlap each other, it looks ugly imo ._.

This diff was filled with jumps that I found fun to play. Because of this though, I couldn't really spot much for this difficulty.


Overall, I found this mapset fun to play, with great hitsounding and patterns. Good luck on rank!
kisata
i would use these tags: Naoyuki Sato jubeat saucer plus Crevice (long version appeared on nekomata master's crevice album)

additionally, you may want to use REFLEC BEAT colette -Winter- as your source instead since it first appeared in that season instead of just reflec beat colette (if not just add it in the tags)

source

no kds
Sellenite

[General]
我觉得那两个绿色把其中一个换掉比较好,看起来差不多,NC后有点看不出来

[Insane]
  1. 00:07:978 whistle
  2. 00:09:547 (1) - whistle
  3. 00:11:116 (4,5) - whistle
  4. 00:32:684 (3) - clap
  5. 00:36:606 (5) - clap
  6. 00:36:802 (6) - 休息一下?delete
  7. 00:42:096 (3) - clap
  8. 01:02:488 (3) - 头加clap
  9. 01:08:370 (1) - finish
  10. 01:23:272 (4) - ctrl+g?挺喜欢这种排列梗
  11. 01:33:076 (3) - 头变finish
[Hard]
  1. 00:07:978 whistle
  2. 00:09:547 whistle
  3. 00:26:606 (1) - 就换成两个circle放在红线和白线上?感觉这个在hard节奏有点不合群
  4. 00:28:174 加circle,统一后面节奏
  5. 00:36:606 (4) - clap
  6. 00:36:802 (5) - 同insane删去
  7. 00:37:586 加circle,统一后面节奏
  8. 00:55:625 (1,2) - 觉得变成2个circle+1/2滑条节奏会好很多
  9. 01:02:488 (3) - 头加clap
  10. 01:08:370 (1) - 头加finish
  11. 01:11:508 (1) - whistle
  12. 01:33:076 (3) - 头改为finish
[Normal]
  1. 没什么问题,不过那些和前面雷同的音效还是建议改一下
Yumeno Himiko
骗点kds

[Normal]
00:26:606 (4) - 虽然感觉可以 最好还是保持下DS
00:28:959 - 感觉可以价格note 或者把slider拉长半拍
01:01:508 (5) - 这个滑条弯的不太好 会让人产生下面有个重叠的circle的错觉 01:30:135 (4,5) - 跟这里一样就行
01:38:370 (1) - spin跟的比较紧促 相对Normal diff而言 从下一根白线开始吧

[Hard]
01:28:567 (6) - 这个的DS要调整下

[Insane]
我看到了好多可以抄的梗
00:36:802 (6) - 可以移出来的w 个人感觉移回00:36:214 (3)这个位置比较舒服
Insane做的太好了111
Topic Starter
Rizia

Fluttershy03 wrote:

Hi, from #modreqs

[Normal]

00:05:625 (1) - I think it would be better if you added a whistle here for consistency.

00:10:331 (3) - Add a new combo for consistency. The rest of the section before that pause had combos 1 measure long, so why is this two measures long? ok

00:20:527 (5,2) - I think this overlap looks bad because the two sliderends are only partially overlapping each other. I suggest rearranging the two notes so that they either fully overlap or so that they aren't touching at all.

00:22:880 (3) - I suggest getting rid of the whistle at the end of this slider since it is inconsistent and sounds out of place.

00:23:665 (4) - I suggest that you add a whistle on both ends of the slider here so it is consistent with 00:20:527 (5) -

00:24:449 (1) - If you accepted my previous suggestion, then I suggest you remove the whistle here since it'll sound out of place due to there already being whistles on both ends of 00:23:665 (4) -

00:38:567 (3,2) - Another unsatisfactory overlap. Refer to 00:20:527 (5,2) -

01:01:508 (5) - This is a really bad slider imo, the sliderend is unclear and people will have trouble reading this - especially since it's in a normal diff. ok

[Hard]

00:18:959 (3,4,5) - How about you move this triplet to where 00:17:978 (5) - once was. I know that that note would've passed by the time the triplet shows up, but I think it would improve the beatmap's neatness as a whole. ok

00:28:370 (2) - I recommend you curve this like 00:27:586 (1,1) - so that the sliders are consistent.

00:38:567 (3) - Add a new combo here for consistency, since it is on a downbeat. ok

01:00:527 (1,2) - These two sliders seem to be overlapping verrrrrry slightly. But despite this, I still think you should fix it so that it looks nicer.

[Insane]

01:17:194 (2,3,4,5) - Turn this into a nice, perfect square? I think it would look more refined imo.

01:20:331 (4,1) - I don't like how these two notes overlap each other, it looks ugly imo ._. fixed

This diff was filled with jumps that I found fun to play. Because of this though, I couldn't really spot much for this difficulty.


Overall, I found this mapset fun to play, with great hitsounding and patterns. Good luck on rank!

Sellenite wrote:

[General]
我觉得那两个绿色把其中一个换掉比较好,看起来差不多,NC后有点看不出来

[Insane]
  1. 00:07:978 whistle
  2. 00:09:547 (1) - whistle ok
  3. 00:11:116 (4,5) - whistle ok
  4. 00:32:684 (3) - clap
  5. 00:36:606 (5) - clap
  6. 00:36:802 (6) - 休息一下?delete
  7. 00:42:096 (3) - clap
  8. 01:02:488 (3) - 头加clap
  9. 01:08:370 (1) - finish ok
  10. 01:23:272 (4) - ctrl+g?挺喜欢这种排列梗
  11. 01:33:076 (3) - 头变finish ok
[Hard]
  1. 00:07:978 whistle
  2. 00:09:547 whistle
  3. 00:26:606 (1) - 就换成两个circle放在红线和白线上?感觉这个在hard节奏有点不合群
  4. 00:28:174 加circle,统一后面节奏
  5. 00:36:606 (4) - clap
  6. 00:36:802 (5) - 同insane删去
  7. 00:37:586 加circle,统一后面节奏
  8. 00:55:625 (1,2) - 觉得变成2个circle+1/2滑条节奏会好很多
  9. 01:02:488 (3) - 头加clap
  10. 01:08:370 (1) - 头加finish ok
  11. 01:11:508 (1) - whistle
  12. 01:33:076 (3) - 头改为finish ok
[Normal]
  1. 没什么问题,不过那些和前面雷同的音效还是建议改一下

examination wrote:

骗点kds

[Normal]
00:26:606 (4) - 虽然感觉可以 最好还是保持下DS
00:28:959 - 感觉可以价格note 或者把slider拉长半拍
01:01:508 (5) - 这个滑条弯的不太好 会让人产生下面有个重叠的circle的错觉 01:30:135 (4,5) - 跟这里一样就行 ok
01:38:370 (1) - spin跟的比较紧促 相对Normal diff而言 从下一根白线开始吧 ok

[Hard]
01:28:567 (6) - 这个的DS要调整下

[Insane]
我看到了好多可以抄的梗
00:36:802 (6) - 可以移出来的w 个人感觉移回00:36:214 (3)这个位置比较舒服 ok
Insane做的太好了111
除了ok的 其他都no fix
thanks for mod
Hollow Wings
from Scorpiour's Modding Queue

Insane

  1. 00:18:959 (4,5,6) - obviously here's 1/6 stream
  2. 00:20:527 (4,5,6) - ^, why miss these interesting rhythms? and lots of them, can be more fun to follow
  3. 01:45:625 (6,7) - maybe ctrl+g
  4. too much random jumping patterns imo... maybe try some other ones to embellish the whole set next time :D ?

Hard

  1. 00:49:547 (1,4) - stack perfect
  2. 00:54:253 (1) - offscreen
  3. 01:00:527 (1,2) - avoid this overlap

Normal

  1. 00:13:469 (1,2,3) - not recommend stack patterns like this in ur lowest diff... just spread them
  2. 01:53:861 (1,2,3) - ^


good luck
Topic Starter
Rizia

Hollow Wings wrote:

from Scorpiour's Modding Queue

Insane

  1. 00:18:959 (4,5,6) - obviously here's 1/6 stream
  2. 00:20:527 (4,5,6) - ^, why miss these interesting rhythms? and lots of them, can be more fun to follow
  3. 01:45:625 (6,7) - maybe ctrl+g
  4. too much random jumping patterns imo... maybe try some other ones to embellish the whole set next time :D ?

Hard

  1. 00:49:547 (1,4) - stack perfect
  2. 00:54:253 (1) - offscreen
  3. 01:00:527 (1,2) - avoid this overlap

Normal

  1. 00:13:469 (1,2,3) - not recommend stack patterns like this in ur lowest diff... just spread them
  2. 01:53:861 (1,2,3) - ^


good luck
fixed all on hard, normal
1/6那個我認為那裡放3連比較有趣
ts8zs
Random?笑
[Insane]
00:01:508 (6) - 248,152 better flow to 7
00:06:606 (1,2) - http://osu.ppy.sh/ss/1931898 repeat should like this
00:17:586 (6,7) - swap to have a better flow
00:52:684 (1,2) - swap to have a better ds change
01:01:312 (3) - 380,252 better ds
01:27:390 (2) - del
>01:27:586 (3) - 220,248 this fits more
01:28:370 (5) - 176,332,shouldn't have a stop
01:44:841 (2,3,4,5,6) - http://osu.ppy.sh/ss/1931919 jump like this is better
01:51:312 (2) - 400,136,flows better and made a blanket
01:52:292 (1,2,3,4,5,6,7,1) - http://osu.ppy.sh/ss/1931922 fits music
[Hard]
01:55:233 (5) - how about 232,260?
Good:D
[Normal]
:D
gogo!
NightNine_old
很好的一個圖..我mod了1個小時 結果瀏覽器崩潰了TAT..
ts8zs

NightNine wrote:

很好的一個圖..我mod了1個小時 結果瀏覽器崩潰了TAT..
http://puu.sh/b11X4/bce6aab8e1.jpg
Topic Starter
Rizia

NightNine wrote:

很好的一個圖..我mod了1個小時 結果瀏覽器崩潰了TAT..
別傷心
以後摸圖先在記事本上摸
之後複製貼上到thread

ts8zs wrote:

Random?笑
[Insane]
00:01:508 (6) - 248,152 better flow to 7
00:06:606 (1,2) - http://osu.ppy.sh/ss/1931898 repeat should like this
00:17:586 (6,7) - swap to have a better flow
00:52:684 (1,2) - swap to have a better ds change
01:01:312 (3) - 380,252 better ds
01:27:390 (2) - del
>01:27:586 (3) - 220,248 this fits more
01:28:370 (5) - 176,332,shouldn't have a stop
01:44:841 (2,3,4,5,6) - http://osu.ppy.sh/ss/1931919 jump like this is better
01:51:312 (2) - 400,136,flows better and made a blanket
01:52:292 (1,2,3,4,5,6,7,1) - http://osu.ppy.sh/ss/1931922 fits music
[Hard]
01:55:233 (5) - how about 232,260?
Good:D
[Normal]
:D
gogo!
all fix on hard
fixed some on insane
thanks for mod
Awaken
aaa 来还债
[Insane]
  1. 00:18:959 (4,6) - no hitsound make me feel that I'm hitting the air x.x maybe add whistles at these two?
  2. 00:50:135 (4,8,5,4,8) - I think if you add whistles with these objects,that would sound better imo
  3. 01:31:116 (3,4,6) - maybe it's not a problem but I think you usually spread the jumps in this map. So I guess no overlay would be better
  4. 00:38:567 (1,1,1) - add whistles?
[Hard]
  1. 01:14:841 (2) - add whistle?I saw you added in the same sound before
  2. 01:27:978 (5) - add finish? there is a stress here
  3. 01:44:449 (1,3) - a little overlay,adjust it a little?
[Normal]
  1. 00:11:508 (3) - there is also a stress in the reverse,so I guess adding finish would be better?
  2. 01:19:351 (1,3) - not stack well
  3. 01:55:037 (4) - I think the object in the end should be a circle,that would feel stronger.So make the rhythm like this?
Good Luck!
GGFFQQ55
来摸惹ww

general

OD-1?

感觉combo color那个墨绿色的不大好看。。。ignore me

count down可以去掉?

音效

感觉挺好,没啥说的

节奏

00:18:959 (4,5,6) - 三连怪怪的

00:43:272 (1,2) - 空了一拍。。。不太舒服orz

01:01:312 (3,4,5,1) - 这里听着像是二分之一

01:28:763 (1,2) - 这里中间可以加个跳

01:34:253 (5,6,7,8,9) - 没听出五连的节奏。。。

01:55:233 (7) - 最后曲子还是有尾音。。。滑条或者转盘比较好吧

排列

00:00:723 (1,2,3,4,5,6) - 直线flow有点单薄

00:33:076 (1,2,3,4) - 这梗是可以,但后面这四个太直了有点难打。。。

00:40:135 (1,2) - 滑条这样摆flow可能不太好

00:43:272 (1) - 同上

01:01:312 (3,4,5,1) - 不好看啊爷爷

01:09:155 (1,2,1,2,1,2,1,2) - 好难跳,挺爽但间距可以稍小一点

kiai的跳可以再大一点,kiai之后的间距可以小一点

01:28:763 (1) - 滑条style有点难看0.0

01:31:900 (1) - 这根滑条。。。破坏flow且不好看

conclusion

跳梗都很不错,爽

节奏基本可以,爽

有些滑条不好看,有些地方flow不好

图挺喜欢的,妹子萌萌萌萌萌111111
Chloe
irc with awaken
21:21 Chloe: hi
21:21 Chloe: irc
21:21 *Chloe is editing [http://osu.ppy.sh/b/486709 Nekomata Master feat. *spiLa* - Clumsy thoughts [Awaken's Insane]]
21:21 Chloe: 00:06:214 (6) - ctrlg
21:22 Chloe: flow, you know
21:22 Awaken: o
21:25 Chloe: 00:41:704 (1) -
21:25 Chloe: 我觉得这个可以换成2个单点
21:26 Chloe: 00:44:253 (2,3,4) - 太拘束了
21:26 Chloe: 00:47:390 (2,3,4,1) - 一直这样摆倒是不错
21:28 Chloe: 01:15:429这边起其实可以连打。。
21:29 Chloe: .
21:29 Awaken: o
21:29 Chloe: 好像没啥了 节奏方面漏了几个鼓点
21:29 Chloe: 音效用sliderslide补一下?
21:30 Awaken: 懒
21:30 Chloe: 对了
21:30 Chloe: 00:11:900 (1) -
21:30 Chloe: 这个之后我有点建议
21:30 Chloe: 因为后面还是有音的
21:31 Chloe: 考虑一下这样?
21:31 Chloe: 不过我节奏还没下完整 应该还有一个音
21:31 Awaken: 搞两折返?
21:31 Chloe: http://puu.sh/b7fHz/df7169adcc.jpg
21:32 Chloe: 00:36:214 (3) -
21:32 Chloe: 尾巴+clap
21:32 Chloe: 00:36:998 (1) - 另外这边开始我觉得可以加whistle了
21:32 Chloe: soft
21:33 Chloe: 我觉得这图不错
21:33 Chloe: 比七旋樱好
21:33 Chloe: 不过kiai有点平淡
21:33 Awaken: 这也有可比性
21:33 Awaken: fuel
21:33 Chloe: 从排列和音效节奏上来说
21:33 Awaken: 有理
21:33 Awaken: 不过要善良
21:33 Chloe: gg
gg
smallboat
As the Yu-zhi request.

[Awaken's Insane]

  • 00:03:665 (5) - Stack 00:04:057 (1) head? (Like 00:02:096 (5,1) - this pattern.(
    00:09:155 (3) - Suggest use ctrl+g will be a good flow.
    00:11:900 (1) - Personal feeling this note can make a big jump here. (Move to (24|28)?)
    00:20:527 (3,4,5) - Have a stream in this par,perhaps you will consider to add notes in blue line.
    00:48:370 (2,3) - Add notes in white line? And do a anti- jump with (1)(2),and (3) stack 00:48:959 (4) head,like this :
    01:16:018 (6) - Add a note follow the vocal?
    01:53:861 (4) - Change a tune,suggest use a NC here.

Jumps look fine.Good luck your diff.
Awaken

smallboat wrote:

As the Yu-zhi request.

[Awaken's Insane]

  • 00:03:665 (5) - Stack 00:04:057 (1) head? (Like 00:02:096 (5,1) - this pattern.( D: I dislike stacking three 1/2 circles
    00:09:155 (3) - Suggest use ctrl+g will be a good flow. maybe current is ok :d
    00:11:900 (1) - Personal feeling this note can make a big jump here. (Move to (24|28)?) good idea btu
    00:20:527 (3,4,5) - Have a stream in this par,perhaps you will consider to add notes in blue line. let me see..
    00:48:370 (2,3) - Add notes in white line? And do a anti- jump with (1)(2),and (3) stack 00:48:959 (4) head,like this : yours is ok too :D but I want to be slient in this part

    01:16:018 (6) - Add a note follow the vocal? nope,for the finish behind :D
    01:53:861 (4) - Change a tune,suggest use a NC here. changed!
thx for mod :)
Jumps look fine.Good luck your diff.
F D Flourite
Asked to only mod Awaken's Insane~
I will not make the format of modding, plz don't mind... >w<

[恶俗子]
00:03:861 (6) - 我觉得放在00:02:880 (2) - 头上会好一些
00:15:821 (3,5) - Ctrl+G。锐角跳还是像飞球那种同一个方向的flow打起来比较舒服。
00:17:390 (3,4,5) - 弄成4个circle?
00:49:547 (1,2,3,4,1) - 修好五边形
00:52:488 (4,1,2,3) - ^
01:27:194 (1,2,3,4,5,6,7,8,1) - ^
00:53:272 (4,1,2,3) - 修好六边形(这几句摸都没啥营养,主要是这多边形的确不好看)
00:50:331 (1) - 00:53:469 (1) - 01:09:155 (1) - 01:10:723 (1) - 其实对于ins来讲,这里不NC没问题的~ 一来难度其实没怎么增加,二来这样有点NC spam
01:17:194 (2,1) - 不平行啊恶俗大爷
01:30:135 (1) - 不平行,而且丑
01:21:704 (1) - 虽说大跳NC,但是这个NC其实还是没必要
01:18:567 (3,4,5,6,1) - 就我的认知来讲这种间距略大的稳定钝角flow打起来略蛋疼,比较容易掉。

Edit: Overall:

这图flow特别是点->滑条的anti-jump有点多了~(这是Kiai里的两个,由于非Kiai段速度比较慢就不一一指出。01:25:037 (7,1) - 01:36:410 (3,1) - ) 这BPM还好,DT就估计比较难受了 :?

不用overall隔开看着难受OTZ
Awaken

F D Flourite wrote:

Asked to only mod Awaken's Insane~
I will not make the format of modding, plz don't mind... >w<

[恶俗子]
00:03:861 (6) - 我觉得放在00:02:880 (2) - 头上会好一些
00:15:821 (3,5) - Ctrl+G。锐角跳还是像飞球那种同一个方向的flow打起来比较舒服。 有理
00:17:390 (3,4,5) - 弄成4个circle? 不妥
00:49:547 (1,2,3,4,1) - 修好五边形
00:52:488 (4,1,2,3) - ^
01:27:194 (1,2,3,4,5,6,7,8,1) - ^
00:53:272 (4,1,2,3) - 修好六边形(这几句摸都没啥营养,主要是这多边形的确不好看)为何我这么懒
00:50:331 (1) - 00:53:469 (1) - 01:09:155 (1) - 01:10:723 (1) - 其实对于ins来讲,这里不NC没问题的~ 一来难度其实没怎么增加,二来这样有点NC spam 改了点
01:17:194 (2,1) - 不平行啊恶俗大爷 改了点 不过我觉得pattern最重要 nazi没啥必要
01:30:135 (1) - 不平行,而且丑 改了下 不过好像没啥区别hh
01:21:704 (1) - 虽说大跳NC,但是这个NC其实还是没必要 我他吗kiai的NC是乱放的啊
01:18:567 (3,4,5,6,1) - 就我的认知来讲这种间距略大的稳定钝角flow打起来略蛋疼,比较容易掉。这个间距已经可以拆了

Edit: Overall:

这图flow特别是点->滑条的anti-jump有点多了~(这是Kiai里的两个,由于非Kiai段速度比较慢就不一一指出。01:25:037 (7,1) - 01:36:410 (3,1) - ) 这BPM还好,DT就估计比较难受了 :? 啥autijump啊 这应该算bigjump antijump是大时间小间距

不用overall隔开看着难受OTZ
Thx for mod
Flask
Did an IRC mod with mapper. Nice map and nice song!

IRC log
23:54 Flask: 我覺得我可以直接跟你IRC
23:54 Kawaiwkyik: 好
23:55 Flask: 你的I沒什麼啦
23:55 Flask: 00:47:586 (3,4,1) - 有點挑 但是等距吧
23:56 Flask: 01:01:998 (5,1) - 疊在01:01:312 (3) - ?
23:56 Kawaiwkyik: hard麼
23:57 Flask: Insane
23:57 Flask: 疊在那上面可能有點坑不過滿有梗的
23:58 Kawaiwkyik: 好
23:58 Kawaiwkyik: 挺順手
23:58 Flask: 01:06:606 (8) - 你這顆在繞回去(6)那邊我覺得有點卡手 要不要試試看放在左邊一點的像是 x:212, y:96
00:00 Kawaiwkyik: 如果01:06:214 (6,7,8) - 做成一個三角形
00:00 Kawaiwkyik: 怎看
00:00 Kawaiwkyik: 例如 8 放在 308 96那
00:01 Flask: 不錯哦
00:01 Kawaiwkyik: 那好
00:02 Flask: 01:40:723 (5) - 我覺得這部分越往後打越窄了
00:02 Flask: 我感覺你可以直接把(5)往左邊挪
00:02 Kawaiwkyik: 那我把6 移右邊一點吧
00:03 Flask: 也是可以
00:03 Kawaiwkyik: 324 276 之類的
00:03 Flask: 01:49:547 (2,3,4) - 這spacing
00:04 Kawaiwkyik: 哦沒統一orz
00:04 Flask: 好 那位置不錯
00:04 Flask: I沒了
00:04 Flask: 你可以幫Awaken改嗎 還是我要寫Post
00:05 Kawaiwkyik: 我問他意見
00:05 Flask: 那我先看看Hard
00:06 Kawaiwkyik: 我截圖給他看吧
00:06 Flask: 其實也沒什麼啦
00:06 Flask: 看一下Awaken那diff
00:07 Kawaiwkyik: 那好
00:07 Flask: 01:04:449 (5,1) - 這兩個突然沒跟到vocal感覺詭異
00:07 Flask: 看他前面也沒有這類的
00:10 Flask: 01:31:900 (1,2) - 這有點over
00:10 Flask: 可能要改改形狀
00:11 Flask: http://osu.ppy.sh/ss/1965968 可以試試這樣
00:17 Flask: 他改的怎麼樣啊
00:18 Kawaiwkyik: 改好了
00:18 Flask: 好
00:19 Flask: 看hard
00:19 Kawaiwkyik: diff也傳給我了
00:19 Flask: 01:06:018 (3,4) - 如果你想要爽一點可以各ctrl+g
00:19 Flask: 01:47:586 (4) - 這裡你應該漏了NC
00:20 Kawaiwkyik: ctrl+g了好像有點難 這個不了
00:20 Kawaiwkyik: NC加了
00:20 Flask: 好
00:21 Flask: Normal沒問題
00:21 Flask: 你傳吧
00:23 Kawaiwkyik: 好
00:23 Kawaiwkyik: 傳了
00:25 Flask: 好我看下
00:26 Flask: awaken那diff 01:04:449 (5,1) - 這個確定不改嗎
00:26 Kawaiwkyik: 他說主要是看前面没类似的音 这里有 就跟了
00:26 Flask: 好

(`・ω・´) Bubbled! (`・ω・´)

Edit: Forget to set the icon!!!!!!!!!!!
happy623
diaoo
Meg
Hi wkyik~. awesome map!
but in my opinion, should add AudioLeadIn 1000~2000.
when I played this map, fell start fast :(

good luck~
Topic Starter
Rizia

iMage-- wrote:

Hi wkyik~. awesome map!
but in my opinion, should add AudioLeadIn 1000~2000.
when I played this map, fell start fast :(

good luck~
added audioleadin 1000 :3
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