This looks more like an issue than a feature request for me, nevertheless support, i never knew of that limitation.
One great example is right above you.TheVileOne wrote:
Doesn't sound intentional... Also sounds more complex to fix than it might seem. If you guys could come up with some evidence that this exists, or a proper way to replicate it, it could be one of those troll confirms that sit there because the fix is more complicated than it's worth.
Basically, make a lobby, invite 3 other guys, play Utage wa Eien on TAG4, make someone miss duringNixXSkate wrote:
this issue makes songs like Utage wa Eien ni in tag practically impossible because of lag/someone missing, which kinda ruins the point of it being a TAG4 map.
I highly doubt it's intended behaviour, since once someone misses, you don't even hit your own notes even if you're actually hitting them.Saten wrote:
It is intended because you play as a team, not as individuals.
You share the same HP/Combo and so.
It is the same if you play single player and miss stuff. It happens because of the tolerence level (higher OD helps a bit, but it wont help much on Utage wa Eien ni though)Mara wrote:
I highly doubt it's intended behaviour, since once someone misses, you don't even hit your own notes even if you're actually hitting them.
Have you even played TAG coop before? You'll notice this problem immediately once you play a streamy TAG map.TheVileOne wrote:
If you guys could come up with some evidence that this exists, or a proper way to replicate it, it could be one of those troll confirms that sit there because the fix is more complicated than it's worth.
Very good point. This should be brought up in the OP.Ekaru wrote:
Note locking should only apply to your own notes. I don't play TAG but I support this anyways because it seems like a bug to me and makes no sense.
THISEkaru wrote:
Note locking should only apply to your own notes.