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Tommy Heavenly6 - PAPERMOON (TV Size)

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Total Posts
14
Topic Starter
BrosephStalin
This map has been deleted on the request of its creator. It is no longer available.
Ayana Hana
My mod for your map :3
Difficulties:Insane
00:22:171 - 2 notes are not needed
00:22:629 - It is better to make the slider less that he got the beat
00:24:824 - ^
00:27:934 - ^
00:28:665 - Add one note
00:29:031 - ^
00:29:397 - ^
00:30:129 - It is better to make the slider less that he got the beat
00:31:226 - Add one note
00:32:324 - ^
00:32:598 - ^
00:33:238 - It is better to make the slider less that he got the beat
00:34:336 - ^
00:35:799 - ^
00:37:263 - ^
00:37:995 - The beginning of the stream
00:56:836 - To delete a note . You can make a repeat back
01:02:690 - ^ . You can make a repeat back
01:05:617 - ^ . You can make a repeat back
01:08:543 - ^ . You can make a repeat back
01:14:763 - to reduce the slider to 01:14:580 - Or replace it notes , according to your desire
Optionally, you could finish the map until the end
And do more symmetry and beautiful sliders
And so good
I wish you good luck! :!: :)
Topic Starter
BrosephStalin

Lama Poluna wrote:

My mod for your map :3
Difficulties:Insane Side note from me: Red is not bad, it just means I didn't change it.
00:22:171 - 2 notes are not needed Changed
00:22:629 - It is better to make the slider less that he got the beat I changed the Tick Rate to 2 before I saw this mod, oops!
00:24:824 - ^ ^
00:27:934 - ^ ^
00:28:665 - Add one note Changed the pattern here to include note
00:29:031 - ^ ^
00:29:397 - ^ ^
00:30:129 - It is better to make the slider less that he got the beat Same as 00:22:629
00:31:226 - Add one note Added!
00:32:324 - ^ Changed pattern here
00:32:598 - ^ ^
00:33:238 - It is better to make the slider less that he got the beat Same thing as 00:22:629
00:34:336 - ^ ^
00:35:799 - ^ ^
00:37:263 - ^ ^
00:37:995 - The beginning of the stream Going to keep it this way for now, more of a personal preference :3
00:56:836 - To delete a note . You can make a repeat back Good suggestion! But I think I will keep it this way for now
01:02:690 - ^ . You can make a repeat back ^
01:05:617 - ^ . You can make a repeat back ^
01:08:543 - ^ . You can make a repeat back ^
01:14:763 - to reduce the slider to 01:14:580 - Or replace it notes , according to your desire Same as 00:22:629
Optionally, you could finish the map until the end
And do more symmetry and beautiful sliders
And so good
I wish you good luck! :!: :)
Thank you for your mod!
Hathz
Hello, from #modreqs



[Insane]

Hathz wrote:

00:04:153 (3) - Plays better if stacked on top of 00:04:336 (4) slider start point. CTRL+G the slider or move the objects.
00:05:799 (3) - NC
00:11:653 (3) - NC
00:12:934 (3) - As before, stacked on top of 00:13:117 (4) slider start point. CTRL+G the slider or move the objects.
00:17:141 (2,4) - CTRL+G
00:18:238 (5) - NC
00:19:702 (1,2,3,4) - These notes feel lonely, perhaps add some more things to click in between. Sliders also work.
00:22:446 (4) - NC
00:23:543 (1) - RC
00:24:092 (6) - NC
00:25:556 (5) - NC
00:28:482 (4) - NC really recommended because of the time gap between the sliders.
00:31:409 (5) - NC
00:34:153 (4) - NC
00:36:714 (4) - CTRL+G
00:40:921 (3) - CTRL+G
00:44:397 (6) - This note feels awkward, remove it and shift the 00:44:580 (1) slider in it's place. Add a note to fill in the gap after the slider.
00:46:775 (3) - CTRL+G (lots of these patterns, maybe change it up a bit?)
00:56:196 (7) - Delete this (see next item for details)
00:56:104 (6) - Same issue as 00:44:397 (6) (delete note and shift slider, add note to fill gap)
01:08:726 (3) - CTRL+G
01:15:312 (4) - NC
01:17:873 (4) - NC
01:18:238 (1) - RC

[Hard]

Hathz wrote:

00:55:556 (3) - Make this shorter, then shift 00:56:287 (1) slider back, add note after slider to fill gap (Before: https://imgur-archive.ppy.sh/ZGUGwMP.png After: https://imgur-archive.ppy.sh/k6yw5V0.png)
01:17:873 (7) - NC
01:18:238 (1) - RC
01:19:519 (5) - NC

Other than that, might wanna add some more new combos (I like many colors if you couldn't tell by now)
NC = New combo, RC = Remove combo
mygntay
hi! this is my mod for your map :)
i'm pretty new on modding so please, don't judge me X)
also my english could be faulty, i'm sorry.

[INSANE]


i already like this dif but ...

00:27:019 (1,2,3) - change the patern to avoid the break at 00:28:299 (it could be enteresting to follow the voice here)
01:18:970 add a slider like just before (it make you remove the 3 circle of the stream wich is just after)

00:22:995 (5) - add a clap sound
00:23:909 (3) - ^

00:26:836 (12) - ^

00:35:251 (7) - ^

01:13:299 (5) - ^ (at the end of the slider)

*



[HARD]

i personally think that the hard dif have to be a little more complex


00:18:787 (4,5) - cut it in 2 slider (something similar of 00:15:677 (2,3) ) + clap sound at the start of the second slider created
00:27:568 (2,3) - ^

sounds:


00:04:336 (3) - add a clap sound ?
00:05:068 (5) - ^

00:10:190 (3) - ^
00:10:921 (5) - ^

00:23:543 (8) - ^ (at the end of the slider)

00:25:190 (3) - ^ (at the end of the slider)
00:26:836 (7) - ^

00:36:897 (4) - ^

00:22:446 (6) - add a finish sound
00:34:153 (6) - ^

i'm not so sure...:


00:14:397 (6) - in order: [no specific sound, then clap]make it twice. Then no specific sound, no specific sound again, and finaly a clap sound
http://puu.sh/9YaPh/df09331fdd.jpg


00:37:812 (7,8) - follow the rythm instead of the voice to do a sort of "acceleration"
*



*= i think that the beatmap need to continue until 1:28:299 but the fade out is realy quick :/
Also, i have some issue with the background which is not downloaded (i've already tried to re-download) the picture is too big or something ?

that's all ! this is already a very good job so ... you must continue :D
good luck!
Topic Starter
BrosephStalin
Hathz

Hathz wrote:

Hello, from #modreqs



[Insane]

Hathz wrote:

00:04:153 (3) - Plays better if stacked on top of 00:04:336 (4) slider start point. CTRL+G the slider or move the objects. Moved objects
00:05:799 (3) - NC I see where this is going C: Changed for all similar
00:11:653 (3) - NC
00:12:934 (3) - As before, stacked on top of 00:13:117 (4) slider start point. CTRL+G the slider or move the objects. Moved objects
00:17:141 (2,4) - CTRL+G Not going to go with this for now, just me being stubborn :3
00:18:238 (5) - NC Alrighty!
00:19:702 (1,2,3,4) - These notes feel lonely, perhaps add some more things to click in between. Sliders also work. Put in some generic slider pattern :3
00:22:446 (4) - NC Not going to go with this for now; trying to keep it consistent/follow the vocals
00:23:543 (1) - RC ^
00:24:092 (6) - NC ^
00:25:556 (5) - NC Sure I guess, I'll have to go through and check for consistent comboing.
00:28:482 (4) - NC really recommended because of the time gap between the sliders. Changed!
00:31:409 (5) - NC Changed!
00:34:153 (4) - NC Changed!
00:36:714 (4) - CTRL+G Not going to go with this for now, just me being stubborn :3
00:40:921 (3) - CTRL+G Not going to go with this for now, just me being stubborn :3
00:44:397 (6) - This note feels awkward, remove it and shift the 00:44:580 (1) slider in it's place. Add a note to fill in the gap after the slider. Changed
00:46:775 (3) - CTRL+G (lots of these patterns, maybe change it up a bit?) Not going to Ctrl + G, but instead I changed the pattern for more variety.
00:56:196 (7) - Delete this (see next item for details)
00:56:104 (6) - Same issue as 00:44:397 (6) (delete note and shift slider, add note to fill gap) Not exactly sure what you were looking for here :x
01:08:726 (3) - CTRL+G Changed the pattern here significantly
01:15:312 (4) - NC NC'd on 01:16:043 instead
01:17:873 (4) - NC Changed!
01:18:238 (1) - RC Changed!

[Hard]

Hathz wrote:

00:55:556 (3) - Make this shorter, then shift 00:56:287 (1) slider back, add note after slider to fill gap (Before: https://imgur-archive.ppy.sh/ZGUGwMP.png After: https://imgur-archive.ppy.sh/k6yw5V0.png) Changed!
01:17:873 (7) - NC ^
01:18:238 (1) - RC ^
01:19:519 (5) - NC ^

Other than that, might wanna add some more new combos (I like many colors if you couldn't tell by now)
NC = New combo, RC = Remove combo


mygntay

mygntay wrote:

hi! this is my mod for your map :)
i'm pretty new on modding so please, don't judge me X) [color=#0000FF]I'll go easy :3

also my english could be faulty, i'm sorry.
[/color]
[INSANE]


i already like this dif but ...

00:27:019 (1,2,3) - change the patern to avoid the break at 00:28:299 (it could be enteresting to follow the voice here) Changed!
01:18:970 add a slider like just before (it make you remove the 3 circle of the stream wich is just after)

00:22:995 (5) - add a clap sound Oops! Nice catch.
00:23:909 (3) - ^ I am trying to follow the drums for most of the hitsounds, I'll pass on this for now

00:26:836 (12) - ^ ^

00:35:251 (7) - ^ Nice Catch!

01:13:299 (5) - ^ (at the end of the slider) Whoops!

*



[HARD]

i personally think that the hard dif have to be a little more complex I made this diff easier to try and create a nicer difficulty curve :c


00:18:787 (4,5) - cut it in 2 slider (something similar of 00:15:677 (2,3) ) + clap sound at the start of the second slider created Here I decided to follow the vocals with the sliders.
00:27:568 (2,3) - ^ Changed!

sounds:


00:04:336 (3) - add a clap sound ? There already is one? (End of slider)
00:05:068 (5) - ^ ^

00:10:190 (3) - ^ ^
00:10:921 (5) - ^ ^

00:23:543 (8) - ^ (at the end of the slider) I am trying to follow the drums for most of the hitsounds, I'll pass on this for now

00:25:190 (3) - ^ (at the end of the slider) ^
00:26:836 (7) - ^ ^

00:36:897 (4) - ^ ^

00:22:446 (6) - add a finish sound Not going to do this because the vocals are soft, but the hitsounds are loud.
00:34:153 (6) - ^ ^

i'm not so sure...:


00:14:397 (6) - in order: [no specific sound, then clap]make it twice. Then no specific sound, no specific sound again, and finaly a clap sound Changed!
http://puu.sh/9YaPh/df09331fdd.jpg


00:37:812 (7,8) - follow the rythm instead of the voice to do a sort of "acceleration" Changed!
*



*= i think that the beatmap need to continue until 1:28:299 but the fade out is realy quick :/
Also, i have some issue with the background which is not downloaded (i've already tried to re-download) the picture is too big or something ? I'll look into it

that's all ! this is already a very good job so ... you must continue :D
good luck![/color]

Thank you for the mods!
CodeS
From #ModReq , I tried talking to you In game for IRC but you was Offline.
Green are just advices
Black are Suggestions
Red are Unrankeable issues.

General:
Where are the TAGS?
Widescreen Support, You could turn it off, unless you plan on adding a Storyboard later.


Hard:


Fun Diff, just a few small Nazi fixes.

00:08:543 (6) - Be Carefull, out of the grid notes can be very frustrating in Hards, I normally avoids them unless it's Insane, not a big issue anyway
00:16:775 (1) - Stack with 00:15:677 (2) - ?
00:19:702 (1) - ugh, this is way too out of the grid. more than half of the body of the slider is out. I highly recommend to move this.
00:21:165 (3) - properly stack with 00:19:702 (1) - the third anchor could use a better stacking with 00:20:434 (2) - tail too
00:38:360 (8,1) - I understand what you're trying to do there, but the thing is, all the other similar patterns ended with the slider on top of the head of the reverse arrow, and not the tail (example 00:14:397 (6,1) - and 00:02:873 (7,1) - ), while for experience players it won't matter, for the average Hard player low rank, this can be confusing and annoying, Stack 00:38:726 (1) - with the Head of 00:38:360 (8) -
00:57:568 (1) - Way too out of the grid
01:01:043 (2) - Move the Second Anchor to x 363 y 135 for proper stacking with 01:00:495 (1) - tail , (you could take out grid snap)

01:07:263 (3,1) - same reason as before, while this pattern is Fine, it can end confusing the usual hard player.
01:18:970 (4,1) - ^


01:19:702 - Any reason this part is not Mapped?, it have enough background music to be mapped

Well Made Diff.

Insane


00:22:446 (4) - Why the sudden Jump Here?, there is nothing in the Song that supports it.
00:28:482 (1,2,3) - Silent Sliders, the strong song / voice is on the Tail.
00:31:409 (1,2) - ^
00:52:263 (2,3,4) - ^ , While Silent sliders are not an unrankeable issue, they make the map uncomfortable to play, as there is no rhythm on them.
01:05:799 (3) - Nazi Fix, move to X: 419 to properly stack with 01:05:068 (1) -
01:05:068 (1) - Note Missing Here, there is the Drum and enough background music to support, the stop here just feel awkward to play, breaks the constant flow the song have.
Again, The last part can be mapped.

One last Tip, about your counter Jumps and Streams, try having 2 different DS for them, many Counter Jumps looks the same as the streams, and that was confusing on the first run. Overall Fun map, needs still work, but the base is really strong.

Good Luck and Happy Mapping!
Topic Starter
BrosephStalin
CodeS

CodeS wrote:

From #ModReq , I tried talking to you In game for IRC but you was Offline.
Green are just advices
Black are Suggestions
Red are Unrankeable issues.

General:
Where are the TAGS?
Widescreen Support, You could turn it off, unless you plan on adding a Storyboard later.


Hard:


Fun Diff, just a few small Nazi fixes.

00:08:543 (6) - Be Carefull, out of the grid notes can be very frustrating in Hards, I normally avoids them unless it's Insane, not a big issue anyway Fixed :)
00:16:775 (1) - Stack with 00:15:677 (2) - ? Nice catch!
00:19:702 (1) - ugh, this is way too out of the grid. more than half of the body of the slider is out. I highly recommend to move this. Moved up
00:21:165 (3) - properly stack with 00:19:702 (1) - the third anchor could use a better stacking with 00:20:434 (2) - tail too Fixed the stacking
00:38:360 (8,1) - I understand what you're trying to do there, but the thing is, all the other similar patterns ended with the slider on top of the head of the reverse arrow, and not the tail (example 00:14:397 (6,1) - and 00:02:873 (7,1) - ), while for experience players it won't matter, for the average Hard player low rank, this can be confusing and annoying, Stack 00:38:726 (1) - with the Head of 00:38:360 (8) - Thanks for the insight here! Changed to be less confusing
00:57:568 (1) - Way too out of the grid Moved
01:01:043 (2) - Move the Second Anchor to x 363 y 135 for proper stacking with 01:00:495 (1) - tail , (you could take out grid snap) Moved

01:07:263 (3,1) - same reason as before, while this pattern is Fine, it can end confusing the usual hard player.
01:18:970 (4,1) - ^ [/color] and done!

01:19:702 - Any reason this part is not Mapped?, it have enough background music to be mapped Mapping it now, I'll include it in the next update

Well Made Diff. Thank you! First time mapping a "Hard" diff :D

Insane


00:22:446 (4) - Why the sudden Jump Here?, there is nothing in the Song that supports it. Derrrrp, fixed
00:28:482 (1,2,3) - Silent Sliders, the strong song / voice is on the Tail. Changed so only one slider (with passive hitsounds on it :c)
00:31:409 (1,2) - ^ Changed
00:52:263 (2,3,4) - ^ , While Silent sliders are not an unrankeable issue, they make the map uncomfortable to play, as there is no rhythm on them. Here I kept the same rythm, but different clicking pattern to make more sense with the vocals
01:05:799 (3) - Nazi Fix, move to X: 419 to properly stack with 01:05:068 (1) -
01:05:068 (1) - Note Missing Here, there is the Drum and enough background music to support, the stop here just feel awkward to play, breaks the constant flow the song have.
Again, The last part can be mapped. On it

One last Tip, about your counter Jumps and Streams, try having 2 different DS for them, many Counter Jumps looks the same as the streams, and that was confusing on the first run. Overall Fun map, needs still work, but the base is really strong. Doing that now :)

Good Luck and Happy Mapping!

Thank you for your mod!
pissowo
My GD for you
osu file format v13

[General]
AudioFilename: Tommy Heavenly6 - PAPERMOON.MP3
AudioLeadIn: 0
PreviewTime: 37080
Countdown: 2
SampleSet: Normal
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 1
StoryFireInFront: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.300002

[Metadata]
Title:PAPERMOON (TV Size)
TitleUnicode:PAPERMOON (TV Size)
Artist:Tommy Heavenly6
ArtistUnicode:Tommy Heavenly6
Creator:BrosephStalin
Version:Rabb1t's Normal
Source:Soul Eater
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:3
CircleSize:3.5
OverallDifficulty:3
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
678,365.853658536585,4,1,0,75,1,0
15129,-133.333333333333,4,2,0,60,0,0
38726,-100,4,1,0,60,0,0
50434,-100,4,1,0,75,0,1
73848,-100,4,1,0,75,0,0


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380,268,56287,1,0,0:0:0:0:
140,88,57202,5,0,0:0:0:0:
140,88,57568,2,0,P|128:148|140:216,1,120
172,252,58117,2,0,P|184:288|144:364,2,120,0|0|0,0:0|0:0|0:0,0:0:0:0:
256,168,59214,1,0,0:0:0:0:
372,88,60129,5,0,0:0:0:0:
372,88,60495,2,0,P|384:148|372:216,1,120
340,252,61044,2,0,P|328:288|368:364,2,120,0|0|0,0:0|0:0|0:0,0:0:0:0:
256,168,62141,6,0,B|216:104|216:104|168:132|116:104,2,180,4|0|0,0:0|0:0|0:0,0:0:0:0:
328,264,63604,2,0,P|340:300|304:368,1,120
208,368,64336,2,0,P|173:321|184:264,1,120
256,168,65068,6,0,B|296:104|296:104|344:132|396:104,2,180,4|0|0,0:0|0:0|0:0,0:0:0:0:
140,196,66531,2,0,L|16:224,1,120
32,344,67263,2,0,P|76:360|104:352,2,60,0|0|0,0:0|0:0|0:0,0:0:0:0:
132,276,67995,6,0,P|168:300|176:380,1,120
224,248,68726,2,0,B|264:236|264:236|352:252|352:252|404:232,1,180
364,56,69824,5,0,0:0:0:0:
276,136,70190,1,0,0:0:0:0:
392,172,70556,1,0,0:0:0:0:
288,232,70921,6,0,P|280:276|328:340,1,120
204,308,71653,2,0,B|164:304|164:304|136:324|136:324|84:228,1,180
12,68,72751,5,0,0:0:0:0:
128,32,73117,1,0,0:0:0:0:
100,148,73482,1,0,0:0:0:0:
212,108,73848,6,0,P|256:104|332:148,1,120
356,188,74397,2,0,P|400:216|492:148,1,180
444,40,75312,2,0,P|412:68|416:140,1,120
496,272,76043,1,0,0:0:0:0:
496,272,76592,6,0,L|372:304,1,120
324,280,77141,2,0,P|288:268|196:292,1,120
128,192,77873,1,0,0:0:0:0:
244,168,78238,1,0,0:0:0:0:
168,76,78604,1,0,0:0:0:0:
288,92,78970,6,0,P|336:76|372:16,1,120
432,80,79519,2,0,L|440:264,1,180,4|0,0:0|0:0,0:0:0:0:
320,272,80434,1,0,0:0:0:0:
100,176,81165,1,0,0:0:0:0:
288,24,81897,1,0,0:0:0:0:
288,24,82446,6,0,P|288:96|384:160,1,180
488,160,83360,1,0,0:0:0:0:
248,192,84092,1,0,0:0:0:0:
404,376,84824,1,0,0:0:0:0:
404,376,85373,6,0,L|272:360,1,120
224,352,85921,1,0,0:0:0:0:
168,244,86287,2,0,P|160:192|204:124,1,120
321,134,87019,2,0,P|350:185|344:244,1,120
256,200,87751,1,0,0:0:0:0:
256,192,88299,12,4,89580,0:0:0:0:

kthnxbai
[-Sophie-]_old
As requested from my mod queue
[Normal]
00:16:775 - I feel like a reverse arrow is unneeded
00:25:556 - Spinner is late, move over a little on timeline
[Hard]
00:01:958 (4,7,1) - Overlapping, maybe move this reverse slider up a little
00:14:397 - Too many reverse arrows here, sounds off/doesn't flow well
00:34:885 - Why not add the same hitsound as 00:35:251 ?
01:00:312 (4,3,4,5,6) - Maybe make these close together on the timeline or change the hitsound
01:07:263 - Too many reverse arrows. Hitsounds are off on this. Change hitsounds
01:27:568 - ^
01:28:117 - Why a whistle? Sounds so odd, keep the hitsounds of the whole slider
[Insane]
00:02:873 - Sounds late or early, maybe change the pattern so it flows easier
00:38:360 (4,5,6,7) - Change this hitsound. Sounds weird
00:55:647 - Remove note here
00:56:196 - ^
01:01:409 (3,4,5,6,7,8,9,10) - Hit sound is weird here.
Topic Starter
BrosephStalin
Sophie

[-Sophie-] wrote:

As requested from my mod queue
[Normal]
00:16:775 - I feel like a reverse arrow is unneeded
00:25:556 - Spinner is late, move over a little on timeline
[Hard]
00:01:958 (4,7,1) - Overlapping, maybe move this reverse slider up a little Changed
00:14:397 - Too many reverse arrows here, sounds off/doesn't flow well Changed
00:34:885 - Why not add the same hitsound as 00:35:251 ? I was following the drums in the background for most of the hitsounding
01:00:312 (4,3,4,5,6) - Maybe make these close together on the timeline or change the hitsound Not going to change to keep consistency with 00:49:702 (6,7,8,9)
01:07:263 - Too many reverse arrows. Hitsounds are off on this. Change hitsounds Kept the arrows, but modified hitsounds
01:27:568 - ^ ^
01:28:117 - Why a whistle? Sounds so odd, keep the hitsounds of the whole slider Derp! Changed
[Insane]
00:02:873 - Sounds late or early, maybe change the pattern so it flows easier Changed the rythm here, although I'm not sure if I like what I did here D:
00:38:360 (4,5,6,7) - Change this hitsound. Sounds weird Changed
00:55:647 - Remove note here How come? I hear drum! :D
00:56:196 - ^ ^
01:01:409 (3,4,5,6,7,8,9,10) - Hit sound is weird here. Changed

Thank you for your mod!
pissowo

[-Sophie-] wrote:

As requested from my mod queue
[Normal]
00:16:775 - I feel like a reverse arrow is unneeded I must admit the reverse arrow does sound weird here, so I changed it, though there will still be a slider with a reverse arrow.

00:25:556 - Spinner is late, move over a little on timeline I did attempt to move it a little, however it still needs confirmation as to how late it is.
Thank you, Soph.
zhengyuanhang
From my queue

General
1. I think you should add a video for this map, because it is a TV size map.
2. I think you should change combo colors instead of using the default colors.

Rabb1t's Normal
1. You should make the preview point the same as Hard and Insane.

2. 00:03:970 (2,3) - Too far
00:10:921 (4,5) - ^
00:16:775 (3,4) - ^
00:20:434 (2,3) - ^
00:40:007 (2,3) - ^
00:41:470 (1,2) - ^
01:07:995 (1,2) - ^
01:15:312 (3,4) - ^
01:18:970 (1,2) - ^
01:26:287 (3,4) - ^
3. 00:07:995 (1,2) - Too close
00:10:190 (3,4) - ^
00:45:860 (3,4) - ^
00:59:214 (4,1) - ^
01:03:604 (2,3) - ^
01:27:019 (4,5) - ^
4. 00:25:464 (1) - Move the head of the spinner to 00:25:556

Hard
1. 00:14:397 (6,7) - Do not use this pattern, it is hard for players. Use one reverse slider instead.
Topic Starter
BrosephStalin
zhengyuanhang

zhengyuanhang wrote:

From my queue

General
1. I think you should add a video for this map, because it is a TV size map. I'll look for the video
2. I think you should change combo colors instead of using the default colors. I'll mess around with the colours.

Rabb1t's Normal PM'd Rabbit

Hard
1. 00:14:397 (6,7) - Do not use this pattern, it is hard for players. Use one reverse slider instead. Changed!

Thank you for your mod!
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