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Kajiura Yuki - Lacie [Osu|Taiko]

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Topic Starter
Arakawa_Nyx
Thanks >< ~
Finish ._.v xD
xiceyx
Awesome job mapping! Seems really good! I hope this gets ranked!

~Star~

If you wanted I edited a combo burst for you, if you like?
http://i592.photobucket.com/albums/tt6/ ... -burst.png

Topic Starter
Arakawa_Nyx
Thank You So Damn Much xiceyx !! xD xD xD xD ~~
UAaaa >3< xD xD xD
xiceyx

Arakawa_Nyx wrote:

Thank You So Damn Much xiceyx !! xD xD xD xD ~~
UAaaa >3< xD xD xD

Your welcome!! :D
LunarSakuya
hey

General
In the future, if there's only one comboburst, you can just name it comboburst.png :lol:

Easy
00:02:671 (6,1) - Too far. In Easy and Normal diffs, you should use distance snap for every note
00:02:243 (5) - Whistle would sound better than clap?
00:03:100 (1) - Whistle (add more whistles in the section to make it less boring ^^)
00:05:671 (5) - in Easy, avoid lots of reverses, maybe confusing for beginners
00:09:529 (5) - move left under (4)
00:15:529 (1) - Delete spinner and map this part, kinda weird in this peaceful song
00:21:529 (2,3) - maybe move down to create variety in pattern, lines might get too boring http://puu.sh/OGnn; same for the next combo
00:37:386 (1) - delete and remap =v= (but if you're gonna use these spinners, i suggest lower the volume of them)
00:46:815 (1) - whistle sounds better than clap
00:58:815 (4,5,6) - again, distance snap..
01:01:815 (1) - Silence the end
01:12:958 (7,8) - too close
01:21:101 (3) - ^ , pulling stuff like this out would be great http://puu.sh/OGuL
01:23:030 (1) - Whistle

Normal
HP -2
OD -1
& like Easy, keep distance snap for the whole thing

00:04:814 (7) - move somewhere here so it's not too far away from the other notes
00:05:671 (1) - Whistle
00:06:957 (4) - hm need to silence that slider slide
00:09:529 (7) - Whistle
00:12:957 (6) - Delete finish
00:15:529 (1) - like easy, delete and remap would be better i think
00:24:529 (2) - avoid overlaps if possible http://puu.sh/OGzZ
00:27:100 (3,4) - way too far for Normal
00:29:243 (6) - finish at end?
00:37:386 (7) - bring out (using distance snap ofc)
00:46:815 (1) - delete and remap
00:51:958 (1) - Whistle
00:54:529 (6) - Whistle at beginning
01:00:636 (1) - Delete, use a slider instead
01:09:101 (4) - Delete note, bg music is slient
01:11:244 (4) - Whistle
01:12:529 (6) - Whistle at beginning
01:12:529 (6,5,6) - another far spacing to watch out for
01:21:101 (3) - Whistle at end

Hard
00:03:100 (2,3) - Spacing these out would be more challenging http://puu.sh/OGFW
00:05:671 (1,2,3) - Space these out, these are called anti-jumps btw
00:05:671 (1,2,3,4,5) - ^
00:11:564 (2) - Start on white tick instead of blue
00:15:100 (1) - Delete and remap
00:18:100 (2,3,4) - Space out
00:21:636 (3) - Delete clap, sounds off
00:22:065 (6) - ^; maybe putting whistles would be better
00:27:207 (4) - claps in the middle sound a bit weird
00:30:207 (8,9) - delete claps
00:33:958 (10) - NC and maybe not so many reverses
01:00:851 (2) - really love this heart, but off rhythm orz

Good luck!! Love Pandora Hearts!
birra
....another yuki kajiura.. *nosebleed*
why no taiko diff here too.. <-- completely nosebleeding
Topic Starter
Arakawa_Nyx
Thank You LunarSakuya !! ><
Topic Starter
Arakawa_Nyx

sacchann wrote:

....another yuki kajiura.. *nosebleed*
why no taiko diff here too.. <-- completely nosebleeding
omoo :o
oh yeaah taiko diff ~
How to make Taiko diff ? x_x ~
Meru
Pandora Hearts <3

you got my star~

May will mod it if in the mood :3
birra
.....i will make the taiko diff for this yukikajiura map asap <-- still nosebleeding
Meru
o/
sorry if the mod wasn't help you at all


[General]
  1. Delete .osb if you don't need it
  2. You should set the prevew point with 'Timing > Set Curret Position as Preview Point'
  3. This song's BPM actually is 70 right?
  4. Because this song is verry... how should I say it '-' maybe you need silence hitsound to replace current sliderslide
  5. Some notes are overlap
  6. No need to put 'Pandora Hearts' again in tags since they already in Source
  7. Also capital words in tags aren't needed CMIIW so you may want to fix it
  8. Provide a better comboburst http://puu.sh/OQe5 remember, the max dimension of combo burst is 500x767 (already fix that with this one) I know it's not quite clean.... sorry
  9. Remove the 'letterbox during breaks' in [Hard] diff for its consistency (F4 > Storyboarding Tab)
  10. Inconsistency in AudioLeadIn: - [Easy] : 2000
    - [Hard] : 2023
    - [Normal] : 2000

[Easy]
  1. IMO, this diff is too hard there are some parts that beginner can't take (I guess) just like 00:00:529 ~ 00:04:386 or 00:26:243 ~ 00:30:100 I bet 8/10 newcomer can't pass it because it confusing, it happens because it has lower AR so you should consider about it, (just like you play insane with easy mod, lol)
  2. As you can see the star spread is more than 2 stars (2.64)
  3. Suggest: Try to play with mouse only (especially if you bad at it :3) to tess your easy diff
  4. 00:53:243 (3,4,5) - I think it was too hard for easy, because you should do a little jump.

[Normal]
I'll skip this.

[Hard]
  1. SV 2 is too high, I don't know if it's unrankable or not, you may can ask MAT/BAt, and SV 2 would not fit the song that has 'slow' BPM
  2. It would be better if you make the slider's curve more curve and looks better/have nice looking
  3. Yeah, AR8 also too high for me and this is hard diff right
  4. There are some overlap notes here
  5. Should have more slider anchor for long slider and more curving for nice looking slider
  6. 00:11:672 (2) - the slider is too long maybe? the slider tail should stop at white tick instead blue tick
  7. 00:30:100 (7,8,9) - I think it's not good to put 3 notes here (as a stream), it is more like overmapped
  8. 01:00:529 (1,2) - If you want to make the slider like http://puu.sh/OQ8E then... click slider (1) > Ctrl C > paste it > hightlight it > edit > flip horizontally > Ctrl R
  9. 01:06:315 (5) - this clap feels awkward
  10. 01:17:030 (7) - make the slider shorter 1 tick


good luck with this map!

sorry, a little bit lazy because I'm feeling sleepy and I was doing this while I'm doing my homework orz (that's why I skip the normal)
Yasora
I think the artist should be "Kajiura Yuki", no "Yuki Kajiura", because in the previous ranked beatmap the artist name was that
and sure because rule about western name blahblah :3
P.S. you should fullsubmit for fix this
no kd..
Topic Starter
Arakawa_Nyx

Matoryoshika wrote:

Pandora Hearts <3

you got my star~

May will mod it if in the mood :3

Thanks For The Star ! >3< ~
Topic Starter
Arakawa_Nyx

sacchann wrote:

.....i will make the taiko diff for this yukikajiura map asap <-- still nosebleeding
Omoo xD xD How to make taiko diff ? x_x''
#still don't understand ><
Topic Starter
Arakawa_Nyx

Matoryoshika wrote:

o/
sorry if the mod wasn't help you at all


[General]
  1. Delete .osb if you don't need it
  2. You should set the prevew point with 'Timing > Set Curret Position as Preview Point'
  3. This song's BPM actually is 70 right?
  4. Because this song is verry... how should I say it '-' maybe you need silence hitsound to replace current sliderslide
  5. Some notes are overlap
  6. No need to put 'Pandora Hearts' again in tags since they already in Source
  7. Also capital words in tags aren't needed CMIIW so you may want to fix it
  8. Provide a better comboburst http://puu.sh/OQe5 remember, the max dimension of combo burst is 500x767 (already fix that with this one) I know it's not quite clean.... sorry
  9. Remove the 'letterbox during breaks' in [Hard] diff for its consistency (F4 > Storyboarding Tab)
  10. Inconsistency in AudioLeadIn: - [Easy] : 2000
    - [Hard] : 2023
    - [Normal] : 2000

[Easy]
  1. IMO, this diff is too hard there are some parts that beginner can't take (I guess) just like 00:00:529 ~ 00:04:386 or 00:26:243 ~ 00:30:100 I bet 8/10 newcomer can't pass it because it confusing, it happens because it has lower AR so you should consider about it, (just like you play insane with easy mod, lol)
  2. As you can see the star spread is more than 2 stars (2.64)
  3. Suggest: Try to play with mouse only (especially if you bad at it :3) to tess your easy diff
  4. 00:53:243 (3,4,5) - I think it was too hard for easy, because you should do a little jump.

[Normal]
I'll skip this.

[Hard]
  1. SV 2 is too high, I don't know if it's unrankable or not, you may can ask MAT/BAt, and SV 2 would not fit the song that has 'slow' BPM
  2. It would be better if you make the slider's curve more curve and looks better/have nice looking
  3. Yeah, AR8 also too high for me and this is hard diff right
  4. There are some overlap notes here
  5. Should have more slider anchor for long slider and more curving for nice looking slider
  6. 00:11:672 (2) - the slider is too long maybe? the slider tail should stop at white tick instead blue tick
  7. 00:30:100 (7,8,9) - I think it's not good to put 3 notes here (as a stream), it is more like overmapped
  8. 01:00:529 (1,2) - If you want to make the slider like http://puu.sh/OQ8E then... click slider (1) > Ctrl C > paste it > hightlight it > edit > flip horizontally > Ctrl R
  9. 01:06:315 (5) - this clap feels awkward
  10. 01:17:030 (7) - make the slider shorter 1 tick


good luck with this map!

sorry, a little bit lazy because I'm feeling sleepy and I was doing this while I'm doing my homework orz (that's why I skip the normal)

Work In Progress ;)
Topic Starter
Arakawa_Nyx

Yasora wrote:

I think the artist should be "Kajiura Yuki", no "Yuki Kajiura", because in the previous ranked beatmap the artist name was that
and sure because rule about western name blahblah :3
P.S. you should fullsubmit for fix this
no kd..

but i can't rename the artist x_x if i rename, my map will turn to "Not Submited Yet" x_x ~

#Sorry for my poor english >< ;)
hehe :oops:
Yasora
you should change the artist name without exit from editor,
example, you open hard first, then rename the artist. after that, save (don't exit) and ctrl + O (open other difficulty) click "Normal". then, rename into same artist. same step for other diff.
after rename all, don't exit from editor, submit the beatmap like usually but choose "fullsubmit" (:

well, this beatmap is completed right? move into pending beatmaps orz

please don't give kudosu for this post ><

if you still not understand, pm me in-game x''D
Topic Starter
Arakawa_Nyx
Still can't rename the artis name x_x
if i rename my map will turn to "Not Submited Yet" x_x ~
Yasora
sure that's will be like that :o
as I said when rename, don't quit....
Saturnalize
Not sure if this still works... t/24443
no kd or rapes.
Bernkaztl
Yoooo

[General]

kalo km masang circle na teken "alt" tahan biar rapi

http://osu.ppy.sh/ss/411900
km ganti grid na jadi medium ,jangan pake small ntar slider na jelek


[easy]

00:01:386 (3) - contoh na ini ,coba km teken "alt" tahan nti posisi na mindah2 sendiri ,tinggal km arahain aja
kalo da ganti 1itu ganti semua dah XD

00:57:101 (2) - bentuk na jebi lengkungin (uba grid na dulu)
00:57:958 (3) - ^

[normal]

aq mungkin bantu hit sound na dolo
teken "R" untuk Clap

00:01:386 (3) - Clap
00:06:529 (3) - ^
00:31:815 (3) - ^
00:41:672 (1) - pret,slider e elek bentuk na bagusin
00:53:672 (5) - terlalu atas sampe nyentuh bar HP


sementara gitu dolo aja dah
soal na km mesti banyak memperbaiki bentuk slider ama distance na
OumaZhu
[General]

Easy ma Normal uda di mod ma JT123



Banyak salah di distance

[Hard]
http://osu.ppy.sh/ss/411920 buh,paan ini

00:02:671 (1) - distance
00:56:779 (2) - delete note

banyak distance eror na D:


yap selamat berjuang XD
Topic Starter
Arakawa_Nyx
Aye Aye Aye >w< makaci" ~
#complete xD
Topic Starter
Arakawa_Nyx

Yasora wrote:

sure that's will be like that :o
as I said when rename, don't quit....
Change Artist name - Finish !! xD xD
thanks yasora >w<
Shulin
Hello, please give kudosu to mod posts only; I've gone ahead and denied some of the kudosu in the thread.

I might come back and make a mod post later ~
Topic Starter
Arakawa_Nyx

Shulin wrote:

Hello, please give kudosu to mod posts only; I've gone ahead and denied some of the kudosu in the thread.

I might come back and make a mod post later ~

uaa sorry ><

okay ;) ~
kajiyatta
hi from #modreq
General
the most thing I want to say is hit sounds. I think all 30% voleme of hitsound semms poor. try to use more difference of volume. it's more common and better.
this hit sounds a bit weird for me. try to put consistance (2,4) it's common and other Ranked maps similar to.

Easy
using Distant snap and keep same spacing is more common in this diff.
Placement
00:54:101(5) not overlapped previous slider for newbie.
00:55:386(3) this end covers with HP bar so try not to overlap.

Normal
keep same spacing if you don't aim something. it's for newbie.
Placement
00:15:529(1) too closer, it's confused.
Hit Sonud
00:51:501(5) delete finish at the end and add finish next(1)

Hard
I don't recommend OD8, it doesn't fit. because this map is HARD and I think your map style doesn't aim playing with difficult. try to OD6 or 7
and same reasons, I suggest OD6 and HP5 or 6. it's not high BPM and difficult mapset.
Placement
00:27:957(7,8,9) this notes are not clear because of overlapping. try to replace to avoid overlapping?
00:28:815(10) NC?
Rythem
00:09:957 add slider?

ok, you need some work buuut you can see a lot of ranked maps and they can help with your mapping. good luck~
Topic Starter
Arakawa_Nyx

kajiyatta wrote:

hi from #modreq
General
the most thing I want to say is hit sounds. I think all 30% voleme of hitsound semms poor. try to use more difference of volume. it's more common and better.
this hit sounds a bit weird for me. try to put consistance (2,4) it's common and other Ranked maps similar to.

Easy
using Distant snap and keep same spacing is more common in this diff.
Placement
00:54:101(5) not overlapped previous slider for newbie.
00:55:386(3) this end covers with HP bar so try not to overlap.

Normal
keep same spacing if you don't aim something. it's for newbie.
Placement
00:15:529(1) too closer, it's confused.
Hit Sonud
00:51:501(5) delete finish at the end and add finish next(1)

Hard
I don't recommend OD8, it doesn't fit. because this map is HARD and I think your map style doesn't aim playing with difficult. try to OD6 or 7
and same reasons, I suggest OD6 and HP5 or 6. it's not high BPM and difficult mapset.
Placement
00:27:957(7,8,9) this notes are not clear because of overlapping. try to replace to avoid overlapping?
00:28:815(10) NC?
Rythem
00:09:957 add slider?

ok, you need some work buuut you can see a lot of ranked maps and they can help with your mapping. good luck~
Thanks Kajiyata xD xD
I finish fix it xD xD ~
and.. umm i dunoo about BPM ><
Bernkaztl
EEitt Eittt
Setelah aq cek ulang
ternyata BPM yang btul adalah 139.62 ga nyampe 140

coba dipikir baik2 aja
ntar kalo bisa aq bantuin
Topic Starter
Arakawa_Nyx

JT123 wrote:

EEitt Eittt
Setelah aq cek ulang
ternyata BPM yang btul adalah 139.62 ga nyampe 140

coba dipikir baik2 aja
ntar kalo bisa aq bantuin
iaa saia tunggu bantuan kk xD
cococanro

JT123 wrote:

EEitt Eittt
Setelah aq cek ulang
ternyata BPM yang btul adalah 139.62 ga nyampe 140

coba dipikir baik2 aja
ntar kalo bisa aq bantuin
hmm... actually it is 140bpm ,not 139.62
MixMeister BPM Analyzer sometimes isn't right

When you find that it is not right bpm
try to lower playback rate to 25% or higher


and listening its tempo


bad english ._. and good music :D
Topic Starter
Arakawa_Nyx
hmm... actually it is 140bpm ,not 139.62
MixMeister BPM Analyzer sometimes isn't right

When you find that it is not right bpm
try to lower playback rate to 25% or higher


and listening its tempo


bad english ._. and good music :D[/quote]


yeah you're right x_x ~
Btw, I Finish fix the BPM xD ~
thanks cococanro ~
cococanro
and this BG size 1024*768 is best

more Map design issues you can reference http://osu.ppy.sh/?p=faq&l=en#

don't kudosu me
Topic Starter
Arakawa_Nyx

cococanro wrote:

and this BG size 1024*768 is best

more Map design issues you can reference http://osu.ppy.sh/?p=faq&l=en#

don't kudosu me
Aah okay xD me will change The BG, as your suggest xD
thanks ;)
wantuole
from my queue
I downland you map only find easy difficult
so this time only mod for easy
[General]

nothing
[easy]
00:30:957 (1,2,3,4) - do some work in this 4
00:40:600 (3) - use 1/6 at 00:40:457 is right
good luck and star~
fix you downland and call me back
Topic Starter
Arakawa_Nyx

wantuole wrote:

from my queue
I downland you map only find easy difficult
so this time only mod for easy
[General]

nothing
[easy]
00:30:957 (1,2,3,4) - do some work in this 4
00:40:600 (3) - use 1/6 at 00:40:457 is right
good luck and star~
fix you downland and call me back

Aaah Thanks xD xD ~
I Finish Fix this beatmap xD
Thanks for The Star xD
wantuole
[Nor]
00:58:814 (5) - not end at blue line
01:00:743 (1) - ^
[hard]
00:01:386 (4) -^,move to 00:01:386
00:03:100 (2,3) - ^
00:06:957 (5) - ^
00:21:529 (2) - nothing, and00:21:100 (1) end at this time
00:24:529 (2) - start at 00:24:529
00:27:314 (5) - nothing
00:34:814 (2) - ^
00:42:529 (4,5) - hard for play, and not good for look
01:00:636 - unrank,1 place not 2 note
Topic Starter
Arakawa_Nyx
Yay xD Thanks xD ~
I finish Fix this map xD Thanks wantuole xD
Krenyez
Arakawa_Nyx my lovely xD
at last I have MOD your map~
You know,, this is my suggest
Just up to you~

Easy

00:00:957 (2) - Remove the whistle~
00:01:814 (4) - ^
00:02:671 (6) - ^
00:03:529 (8) - ^

00:03:957 (9) - Add whistle sound~

00:08:5671 (2) - Remove the whistle~

00:19:814 (6) - Add Finish sound~

00:26:671 (2) Remove the whistle~
00:27:529 (4) - ^
00:28:386 (6) - ^
00:29:243 (8) - ^

00:29:671 (9) - Add whistle sound~

00:31:386 (2) - Remove the whistle~

00:33:529 (1) - Add the whistle~
00:34:386 (3) - ^
00:37:814 (3) - ^

00:40:386 (3) - Change into Finish~

01:05:243 (2) - Change into Clap~
01:06:100 (3) - ^
01:06:957 (5) - ^
01:07:814 (6) - ^

01:08:671 (8) - Change into Clap with Finish ( or Only Clap / Finish )

01:09:957 (2) - Change into Clap~
01:10:814 (3) - ^
01:11:671 (5) - ^
01:12:529 (6) - ^
01:13:386 (7) - ^
01:14:671 (1) - ^
01:15:529 (2) - ^
01:16:386 (3) - ^
01:17:243 (5) - ^

01:18:957 (6) - Change into Clap with Finish ( or Only Clap / Finish )

01:19:814 (1) - Change into Clap~
01:20:671 (2) - ^
01:21:529 (3) - ^

01:25:386 - FINISHing sound ~

Note :

Indonesia : di awal-awal,, saya bosan mendengar bunyi "ck-cing-ck-cing" xD . waktu di kiai,, suaranya begitu melas ;w; saya saran kan pakai clap supaya jadi seru xD
Other : Translate xD

Normal

00:02:671 (5) - New Combo~
00:13:386 (7) - ^

Note :

Make KIAI like an easy diff,, make it SERU xD

Hard

00:28:386 - The combo end at here~

Note :

Ndak dibuat caceng"an ? xD
Topic Starter
Arakawa_Nyx

Luster_DNFWTF wrote:

Arakawa_Nyx my lovely xD
at last I have MOD your map~
You know,, this is my suggest
Just up to you~

Easy

00:00:957 (2) - Remove the whistle~
00:01:814 (4) - ^
00:02:671 (6) - ^
00:03:529 (8) - ^

00:03:957 (9) - Add whistle sound~

00:08:5671 (2) - Remove the whistle~

00:19:814 (6) - Add Finish sound~

00:26:671 (2) Remove the whistle~
00:27:529 (4) - ^
00:28:386 (6) - ^
00:29:243 (8) - ^

00:29:671 (9) - Add whistle sound~

00:31:386 (2) - Remove the whistle~

00:33:529 (1) - Add the whistle~
00:34:386 (3) - ^
00:37:814 (3) - ^

00:40:386 (3) - Change into Finish~

01:05:243 (2) - Change into Clap~
01:06:100 (3) - ^
01:06:957 (5) - ^
01:07:814 (6) - ^

01:08:671 (8) - Change into Clap with Finish ( or Only Clap / Finish )

01:09:957 (2) - Change into Clap~
01:10:814 (3) - ^
01:11:671 (5) - ^
01:12:529 (6) - ^
01:13:386 (7) - ^
01:14:671 (1) - ^
01:15:529 (2) - ^
01:16:386 (3) - ^
01:17:243 (5) - ^

01:18:957 (6) - Change into Clap with Finish ( or Only Clap / Finish )

01:19:814 (1) - Change into Clap~
01:20:671 (2) - ^
01:21:529 (3) - ^

01:25:386 - FINISHing sound ~

Note :

Indonesia : di awal-awal,, saya bosan mendengar bunyi "ck-cing-ck-cing" xD . waktu di kiai,, suaranya begitu melas ;w; saya saran kan pakai clap supaya jadi seru xD
Other : Translate xD

Normal

00:02:671 (5) - New Combo~
00:13:386 (7) - ^

Note :

Make KIAI like an easy diff,, make it SERU xD

Hard

00:28:386 - The combo end at here~

Note :

Ndak dibuat caceng"an ? xD






Thx masbro wkakaka xD xD ~
klo yg easy s7 sih pendapatmu ~ tpi clap ny g cocok mnurut q ++'' wkaka ~
btw udh lastest ~, km hapus ae data e sg nde komp mu ~
km donlod ulang wkaka xD ~
btw thx ;)
Krenyez
Shoot the Star !
*dshiiuw~
*blam~
#sound effect of Shooting xD
I hope this map will be ranked~
:3
Topic Starter
Arakawa_Nyx
Thanks >w<
Meru
it's been 4 monts since my mod on page 3 lol

just take a random look, no kds is okay I'm quite lazy for now lol

[General]
  1. Sangat saya sarankan untuk mengubah grid sizenya menjadi 'Tiny' (tekan G)
  2. Umumnya, jika kita ngemap dengan beatsnap divisor 1/4 maka object umumnya hanya diletakan di garis putih dan merah sedangkan jika di letakan di garis biru untuk diff hard ke atas biasanya digunakan untuk stream atau little overmap jadi 2 slider seperti ini di diff Hard anda 00:49:814 (1,2) saya rasa tidak perlu berakhir di blue line, cukup di garis putihnya saja


[Hard]
  1. berhubung ada style slider yang baru (coba aja buat slider baru dengan 3 anchor point, ntar juga ngerti) saya sarankan buat replace semua slider nya supaya bentuknya lebih enak dilihat dan lekukannya pas *cia ela
  2. soft hitsound kurang 'soul' nya tanpa ada whistle, coba pasang whistle di bagian-bagian yang sekiranya 'hampa' coba kreasikan hitsoundnya se kreatif mungkin dikarenakan ini adalah lagu yang sangat slow maka suara dari hitsound yang pas akan sangat mendukung, contohnya seperti ini (lihat di bawah)
  3. 00:05:671 (1,2,3,4,5,1,2) - coba pasang whistle di (1),(2),(3),4,(5),(1),2 yang saya beri tanda kurung brarti harus diberi whistle dan sekarang coba dengarkan, tidak buruk kan :3
  4. 00:09:529 (4) - disini juga pasang whistle dikarenakan nada tinggi dari lagunya akan pas dengan suara whistle, oh iya jangan sugesti saja, anchor point ke 3 nya di stack ya posisi nya sama note 00:07:814 (2) biar lebih enak dilihat owob
  5. 00:15:850 (2) - coba tekan J saya rasa ditempatkan di red tick akan lebih pas dan flow nya akan terjaga don't mind about the jump this is hardest diff I think :3
  6. 00:21:100 (1,2,3) - ketiga object ini terlalu memaksa menurut saya, coba slider (1) di perpendek saja sampai red line, tidak usah sampai blue line dan (2) nya tekan J (Nudge Backward) karena pattern disini cuma pas yang (4,5,6) saja
  7. 00:24:529 (1) - Finish?
  8. 00:26:243 (1,2) - kalau mau buat pattern yang seperti ini lebih baik suaranya di silent (volumenya dibuat jadi 5%) di sini 00:26:564 dan volumenya dikembalikan lagi seperti semula di (2)
  9. 00:59:671 (1,2) - ^

segitu aja deh saya lagi males ahuehaeuha
secara keseluruhan buat beatmap pertama anda ini sudah banyak peningkatan lho xD kalau bisa bentuk slider diperbagus lagi dan dari segi pattern bisa nyaman dilihat, masalah flow pasti bisa belajar sembari terus ngemap dan dapat mod dari orang lain

good luck yak~
Topic Starter
Arakawa_Nyx

Matoryoshika wrote:

it's been 4 monts since my mod on page 3 lol

just take a random look, no kds is okay I'm quite lazy for now lol

[General]
  1. Sangat saya sarankan untuk mengubah grid sizenya menjadi 'Tiny' (tekan G)
  2. Umumnya, jika kita ngemap dengan beatsnap divisor 1/4 maka object umumnya hanya diletakan di garis putih dan merah sedangkan jika di letakan di garis biru untuk diff hard ke atas biasanya digunakan untuk stream atau little overmap jadi 2 slider seperti ini di diff Hard anda 00:49:814 (1,2) saya rasa tidak perlu berakhir di blue line, cukup di garis putihnya saja


[Hard]
  1. berhubung ada style slider yang baru (coba aja buat slider baru dengan 3 anchor point, ntar juga ngerti) saya sarankan buat replace semua slider nya supaya bentuknya lebih enak dilihat dan lekukannya pas *cia ela
  2. soft hitsound kurang 'soul' nya tanpa ada whistle, coba pasang whistle di bagian-bagian yang sekiranya 'hampa' coba kreasikan hitsoundnya se kreatif mungkin dikarenakan ini adalah lagu yang sangat slow maka suara dari hitsound yang pas akan sangat mendukung, contohnya seperti ini (lihat di bawah)
  3. 00:05:671 (1,2,3,4,5,1,2) - coba pasang whistle di (1),(2),(3),4,(5),(1),2 yang saya beri tanda kurung brarti harus diberi whistle dan sekarang coba dengarkan, tidak buruk kan :3
  4. 00:09:529 (4) - disini juga pasang whistle dikarenakan nada tinggi dari lagunya akan pas dengan suara whistle, oh iya jangan sugesti saja, anchor point ke 3 nya di stack ya posisi nya sama note 00:07:814 (2) biar lebih enak dilihat owob
  5. 00:15:850 (2) - coba tekan J saya rasa ditempatkan di red tick akan lebih pas dan flow nya akan terjaga don't mind about the jump this is hardest diff I think :3
  6. 00:21:100 (1,2,3) - ketiga object ini terlalu memaksa menurut saya, coba slider (1) di perpendek saja sampai red line, tidak usah sampai blue line dan (2) nya tekan J (Nudge Backward) karena pattern disini cuma pas yang (4,5,6) saja
  7. 00:24:529 (1) - Finish?
  8. 00:26:243 (1,2) - kalau mau buat pattern yang seperti ini lebih baik suaranya di silent (volumenya dibuat jadi 5%) di sini 00:26:564 dan volumenya dikembalikan lagi seperti semula di (2)
  9. 00:59:671 (1,2) - ^

segitu aja deh saya lagi males ahuehaeuha
secara keseluruhan buat beatmap pertama anda ini sudah banyak peningkatan lho xD kalau bisa bentuk slider diperbagus lagi dan dari segi pattern bisa nyaman dilihat, masalah flow pasti bisa belajar sembari terus ngemap dan dapat mod dari orang lain

good luck yak~


awkdokawodkaokdaowko makasih banyak kakaa :') ;) :lol:
udah saia benerin :') adkwoadkaokdwaoko ~
Krenyez
MOD again xD
biar So Nice ^-^)b

GENERAL
01:04:814 - Jadi in Preview Point

EASY
00:03:100 (6) - Jangan terlalu nge-"curve",, cukup dengan sudut tumpul aja
01:15:100 (2) - ^ sama

NORMAL
beberapa dari "sliders" perlu di "curve"

HARD
00:21:743 (4),,(5),,(6) - disempitkan
  • ei,, Difficulty kamu kayak Insane (-.-
    tinggal dipilih,, mana yang cucok :
  1. HP Drain Rate :4 ~ 6
  2. Circle Size : 3 ~ 4
  3. Approach Rate : 5 ~ 7
  4. Overall Difficulty : 5 ~ 7

sacchann's Taiko
Don't ask me

Buat Diff Insane boleh ndak ? :3
Topic Starter
Arakawa_Nyx

Luster_DNFWTF wrote:

MOD again xD
biar So Nice ^-^)b

GENERAL
01:04:814 - Jadi in Preview Point

EASY
00:03:100 (6) - Jangan terlalu nge-"curve",, cukup dengan sudut tumpul aja
01:15:100 (2) - ^ sama

NORMAL
beberapa dari "sliders" perlu di "curve"

HARD
00:21:743 (4),,(5),,(6) - disempitkan
  • ei,, Difficulty kamu kayak Insane (-.-
    tinggal dipilih,, mana yang cucok :
  1. HP Drain Rate :4 ~ 6
  2. Circle Size : 3 ~ 4
  3. Approach Rate : 5 ~ 7
  4. Overall Difficulty : 5 ~ 7

sacchann's Taiko
Don't ask me

Buat Diff Insane boleh ndak ? :3
awkoakwoakwo makasih banyaak xD ~~
btw
General : mksd na point preview diapain ? :3
Easy : Done ;)
Normal : Done,, tpi kalo smua curve ngga sesuai style normal nya dong :3, ak curve beberapa doang ;) , btw tetep thx :D
Hard : done wkwk ak geser sdikit wkwkwk,, gpplah kyk insane dikit biar greget wkakwoakowkaowko ~
Thx :D
Krenyez
Nggak Tau ?
ciaaaaat ciaaaat ciaaaat ><

About Preview Point
pencet ini di yang aku bilang diatas



maka anda akan mendapatkan Reff di map select


About Colour
AAA,, WARNA ~
Y U NO,, 2 colour is so booring--
I have experience with it T^T

add this colour on all of your diff

combo color 3 : Hue : 214 | Sat : 240 | Lum : 37
combo color 4 : Hue : 120 | Sat : 240 | Lum : 25



About My Guest Diff
http://puu.sh/1GfPL



Translate :

  1. 13:28 Arakawa_Nyx: i fell in love with your Diff
  2. 13:28 Luster_DNFWTF: that's on above is wrong--
  3. 13:28 Arakawa_Nyx: akwoakwako
  4. 13:28 Arakawa_Nyx: god really
  5. 13:28 Luster_DNFWTF: LuuuL
  6. 13:28 Luster_DNFWTF: thanks xD

xD

Tak Perlu Kudosu gpp :P

*cuma info doang
Topic Starter
Arakawa_Nyx
Done !! ;)
Scorpiour
Hi there~~ a random browse through the forum and notice this map
so here's an "global mod" that i hope it could help u.

red - must be fixed
blue - highly recommend to consider
black - only suggestions


[General]
  1. Inconsistent timing is unrankable, your Taiko is 139.998 bpm but others are 140.000.
  2. And then, the time signature is 3/4(Waltz).
  3. Also, your map has no preview time except Easy which must be set up in Timing menu, and must be consistent in all diffs.
  4. In your [b]Hard diff, the spinner 00:24:529 (1) - is Unrankable because it is too short
  5. About hit sounds - i highly recommend to add a silent sliderslide in your mapset. You can download it here (click) . More, i can't say default soft-clap & soft-finish are suitable, do not use them frequently in your map or it may ruin the music.
  6. In the end, about placement, try to make the spacing "consistent" but not randomly.
Topic Starter
Arakawa_Nyx

Scorpiour wrote:

Hi there~~ a random browse through the forum and notice this map
so here's an "global mod" that i hope it could help u.

red - must be fixed
blue - highly recommend to consider
black - only suggestions


[General]
  1. Inconsistent timing is unrankable, your Taiko is 139.998 bpm but others are 140.000.
  2. And then, the time signature is 3/4(Waltz).
  3. Also, your map has no preview time except Easy which must be set up in Timing menu, and must be consistent in all diffs.
  4. In your [b]Hard diff, the spinner 00:24:529 (1) - is Unrankable because it is too short
  5. About hit sounds - i highly recommend to add a silent sliderslide in your mapset. You can download it here (click) . More, i can't say default soft-clap & soft-finish are suitable, do not use them frequently in your map or it may ruin the music.
  6. In the end, about placement, try to make the spacing "consistent" but not randomly.

thanks for modding my map :D

about taiko : done ~ :D
About Preview : done ;)
Spinner in Hard diff : done, 8-)
About Silent slider : Done :D
Rawrcrash
Loved the beatmap, this song is my favourite of all the songs in Pandora Hearts! feem somewhat that some of the sliders on insane are a bit off in the end, but the rest is great! good job, keep going and try to get this song ranked !
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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