Hi as requested ~
Please don't kudosu me first, i would like to get kudosu when i finished with full mod :3 Good Luck
General
- 00:00:565 - until 00:06:814 - imo the volume a little bit loud, somehow i can't hear the music clearly because the sound of objects, how about 45%?
Normal
- OD+1. the OD is low as Easy diff here imo
- Have some unsnapped objects, open AiMod to check its
- 00:03:898 (1) - maybe remove NC here to have consistency with next patterns (NC'ed every 2 stanza)
- 00:14:731 (2) - the flow on this circle with previous somehow too forced because degree of flow different with next slider, try https://osu.ppy.sh/ss/1695310 with fix spacing on next objects ofc ww
- 00:21:829 (2,3,4) - the flow could be improve a little bit here, example https://osu.ppy.sh/ss/1698720
- 00:28:496 (2) - imo the overlap is bad here, kinda hard to read by normal diff imo, well try symmetrical instead https://osu.ppy.sh/ss/1698725 (3) circle stacked on (1)'s head
- 00:30:163 (4,6) - nazi, i guess you can stacked it more perfect here
- 00:33:079 (7,1) - same goes for this
- 01:00:579 (1,2) - flow could be better if you move them (click all first) and move to 384,152
- 00:55:163 (2) - i suggested to change this slider, time of 00:56:413 - really need to map because the guitar music, when the music is really calm i guess follow the instrumen/music is a great way to emphasize the song.http://puu.sh/9n5vM/e23dce90c0.jpg
- 01:14:329 (1) - add clap? the sound fits with the drum music here
- 01:27:246 (3) - you can try to make curve on downward to make better flow here https://osu.ppy.sh/ss/1698753
- 01:31:829 (2) - same as 00:55:163 (2) - , music of 01:33:079 - is loud
- 01:40:579 (3) - inconsistency spacing (1,17x)
- 01:43:079 (6) - perhaps move the circle to 128,264 to make consistent spacing for previous and next object. also the circle too close with slider, somehow bad to see
- 01:48:704 (3) - the overlap somehow bad to see again, well try https://osu.ppy.sh/ss/1698773 instead?
- 01:54:746 (2,3) - same as above
- 01:59:746 (5,6) - ctrl+G for better flow, no need to explain, feel it with mouse ~
- 02:01:413 (2,3) - i hope you can do some change for overlap like this, it totally bad (for me) and somehow a little bit hard to read by newbie
- 02:08:913 (4) - nazi, flow could be improve a little bit (more natural), move the tail to 132,168
- 02:18:079 - add note to follow the music? somehow it feel too empty here
- 02:28:079 (1,2,3) - i guess these circles could be trap for newbie, imo the Easy/Normal diff shouldn't have anti jump here, i really suggest to change it, altho anti jump fits with the music, but the diff is Normal afterall
- 02:40:163 (5) - wrong rhythm imo, you skip the kiai time start which have cymbal here 02:40:579 - , you should map it
- 02:41:829 (7) - ^
- 02:54:746 (2,3,4) - wat de fak is this? this is totally unacceptable for Normal diff. no jump pls ><
- 03:01:413 (2) - no more jump :< , unacceptable for Normal ofc orz
- 03:10:579 (1) - finish on head, cymbal desu
- 03:13:913 (1,2,3) - the design could be improving a lot with a little bit blanket here, https://osu.ppy.sh/ss/1698804
- 03:17:663 (1) - unsnapped, snap it on 03:22:337 -
- Some flows i don't like it because it seems old style here but i guess it was your mapping style so i didn't comment it anymore but i would say need to get more mods to make this diff become beautiful
Hard
- Have some unsnapped objects, check AiMod to check its
- 00:02:246 (3,4,5,6,1) - imo the flow somehow could improving a lot here, not the best but at least i give suggestion https://osu.ppy.sh/ss/1703045
- 00:05:996 (4) - i prefer to make consistent spacing here since it become style of 2014 now lol, try 328,240. feel better too for my personally opinion
- 00:18:079 (3) - the slider somehow bad to see since no blanket which make it much better to see and to feel it with mouse, try https://osu.ppy.sh/ss/1703058
- 00:20:996 (3) - same explanation with 00:05:996 (4) - , move to 300,368
- 00:38:913 (3) - i think the rhythm could be improved, since the part is calm, almost vocal appearing here. i guess vocal is the main sound here to i prefer to follow vocal here, http://puu.sh/9oOMP/5732118e6e.jpg (just start slider at 00:38:704 - and add circle at 00:39:329 - )
- 00:45:579 (3) - same as above
- 00:52:246 (3) - ^
- 00:48:913 (4) - try to curve the slider downward for better flow https://osu.ppy.sh/ss/1703080
- 00:50:163 (6) - how about make jump in here to emphasize the vocal of 00:50:579 - ? move this circle to 304,220
- 01:24:329 (1) - flip this slider with ctrl+J to make better flow here~
- 01:36:413 (5) - i don't think whistle fits with music since the music is only drum here, i prefer to use clap instead personally
- 01:58:079 (2) - try move to 456,76? somehow i feel flow could improving a lot here
- 01:59:746 (6) - imo the jump feels forced here because too far. try reduce it with move to 208,136
- 02:06:413 (4,1) - try better flow here? imo flow could improve too here, my suggestion https://osu.ppy.sh/ss/1703120
- 02:12:663 (2,3) - flow could improve too here , 02:12:663 (2) - 168,280 and 02:13:079 (3) - 328,232
- 02:26:413 (5) - you can separate this slider with 1/2 slider and add circle at downbeat for emphasize the cymbal (with jump). somehow cymbal could be played without click anything is weird for me
- 02:40:163 (1) - separate with 2 circle with jump at downbeat. explanation same as above
- 03:10:579 (1,2,3) - i hope you can use same pattern as 03:07:246 (1,2,3) - , it's awesome. maybe like https://osu.ppy.sh/ss/1703133