Artist: SOUND HOLIC
I've heard about her alot, I've seen her name was all caps, that what I could say ~
I've heard about her alot, I've seen her name was all caps, that what I could say ~
Thanks! I am so grateful for your mod ;w;pandorawindy wrote:
your map makes me feel i was playing the game of snake!LOL! LOL game of snake!
Too easy.i just think you can makes your map harder。。I would make it harder, but the reason why I map like this is to make an easier type of "marathon"
in general,,i love your map..its an interesting map..Thank you that means so much to me at this moment
00:12:661 (3) - 00:12:851 (4) - if i were you i ll add one circle in here,this is why i say your map is too easy。too little quick 3 combo in your map..you mean like making it a triple with the last one a slider? It doesn't sound nice though.
01:19:497 (1) - here i prefer your slider on last beat。。:)then add one circle after the end of this slider..Don't know what you mean here, but I changed it into something else. Thanks for pointing this out!
02:38:294 (5) - i prefer quick combo in here..i cant find quick combo in your map..Fixed!
03:22:345 (1) - qqqqqqqquick combo plz....Did something about this. Thanks!
04:18:547 (1) - no kiai mode in your map, i think here is suit to be your kiai time and make here difficult,more quick 3 combo and quick combo..Ah I forgot about the kiai. Whoops.
all right,there are my suggestion,,,,just me..i sincerely hope your map will soon ranked...
Thanks for the mod! Though I didn't use all of it, it was proven useful and I am going to keep the ones I didn't accept for a later date for reference and comparing to see any similarity therefore editing that part.Estellia- wrote:
Only 3.5 star 5 min map?
Ok 5 min map GO!
00:10:952 (1,2) - Distance is a little misleading Not fixed.
00:27:661 (1,2,3,4,5,6,7) - You can probably think of another way of mapping this bit. It seems a little repetitive I would rather keep it like this, to follow how the song actually repeats this part. As long as it doesn't repeat to many times in a section.
00:35:541 (1,2) - Feels weird. Also, centralize it along the y-axis (horizontal axis)Understood
01:01:838 (5,1) - I'm confused why you make the slider velocity vary so much hereNot fixed.
01:06:775 (9,1) - You can add a note between hereNot fixed.
01:21:016 (2,3,4,5,6) - Distance here is a little misleadingNothing wrong here.
01:49:307 (8) - You don't have to make this note meet with the note beforeI don't understand. It also doesn't affect the flow much either
01:55:763 (5) - New combo here?Fixed.
02:27:092 (6,7) - Again with the slider velocity problemNot fixed.
02:38:294 (1) - This is insane. Either cut it short and add spinner, or just add a spinner in placeInsane in what way? It doesn't move in place, therefore reducing the amount of cursor movements. Not fixed.
03:52:535 (3,4) - Distance here a little misleadingDoesn't seem to be misleading; it follows the distance snap. Not fixed.
03:59:560 (1,1,1,2,1) - Why the need for different combos?Right here, I am emphasizing the vocals with the new combo.
04:36:206 (4) - Make this slider straight tooThis is an attempt to blanket the previous slider. Not fixed.
05:02:598 (7,1) - I find the pauses here a little weird.If you haven't noticed, this pattern follows the one at the very beginning. And these patterns are mostly on emphasizing the "guitar-type" sounds you hear if you take away these patterns.
Generally an ok map. Beat placement can be a hindrance sometimes. Style and flow is great, lovely blanketting techniques as well! Take note on some of your sliders, it may seem a little forced, so don't force the shape upon the slider
As I have said, thank you for your time in modding my map~ Like always I'll be keeping the ones I didn't accept for later date to compare and then change if I must do so.yurunneram wrote:
Mod taimu :3
From #modreq
I dun normally mod insanes.#noinsaneshere bwahahaha So these are all opinionsUnderstood. Thank you for your time though~
00:12:092 (2) - dun like the anti jumpIntended to be like this. This part is calm and I'm intending to have the cursor be calm here.
00:20:826 (7) - Ctrl + G?Wat. Nope.
00:39:054 (7) - Stack under (5)'s tailAlrighty.
00:40:193 (2) - Blanket properlyNo intention of blanketing here.
00:45:889 (1) - Overlap ugly desuNot fixed, desu.
00:50:446 (5) - Stack not perfectOkiezi
00:51:585 (7,8) - Bad flow desu. Combine into one repeat slider with the head at the current tail of (8)?Not fixed.
01:04:117 (1,2) - I dunno what the repeat is following. Change rhythm plsNot fixed. Will see it at a later date.
01:14:180 (1) - Would ending at 01:15:794 feel better? idunnoNot fixed. End of spinner is where the vocal seems to spike a bit louder. Besides, it silenced anyway and putting at 01:15:794 makes no difference.
01:20:066 (3,4,5) - Arrangement doesn't play very well. It's hard to tell that (4,5) are half beats. Though this i guess too bad for the playerNot fixed.
01:40:003 (7) - Ugly overlapFixed.
01:52:345 (7) - ^^^^^
01:55:763 (1,2) - Rhythm is different from the last two stanzas. I'd think it'd be better consistentNot fixed to pattern. Seeing as how the previous patterns are jumps from the previous combo and new combo I decided to make this current pattern a bit different. And as if looks like it mihgt be a jump, I reduced the distance instead.
02:35:256 (1) - Not in the centreFixed.
02:38:294 (1) - I found this overkill. Cut down a bit?You are overkill. Not fixed.
03:59:560 (1,1) - NC was unnecessary herePlease look at my reply to Estellia's mod for the reason of that same point.
05:12:661 (4) - Blanket ain't the bestFixed.
You have been modded out by yurun ceroia Neram~
Thank you for your time!~Neil Watts wrote:
Hi !
From my modding queue~SOUND HOLIC - Holly & Virtue
- 00:12:092 (2) - Why these red slider points? For this type of slider. I am not wanting a curved slider here, and I do not want it too long as well... thus the red points.
- 00:16:079 (2) - ^ you can do this Alrighty.
- 00:17:598 (5) - ^ Alrighty
- 00:26:142 (7,1) - no mapping here? Nope. I intended on finishing them where they are now. This pattern will be seen as a repeating pattern throughout the map in some parts.
- 01:57:282 (1,2) - ^ This is the fact that I made a jump here with a distance spacing bigger than the normal distance spacing and so the answer as to why I didn't map this part. FOR ALL YOU MODDERS OUT THERE ALSO ASKING ABOUT THIS PART AND THE DIFFERENCE WHY THE PREVIOUS ONE IS A SLIDER INSTEAD OF ONE SINGLE CIRCLE, PLEASE TAKE A CLOSER LOOK BEFORE POSTING THIS ON YOUR MOD ABOUT THIS ONE PART AS I AM NOT GOING TO EXPLAIN WHY IF YOU CAN'T SEE MY REASON WHY.
- 02:10:952 (1,2,3,4,5) - remap the hitsounds (whistles) of this part? Ah right. The whistles do sound weird in some parts.
- 02:38:294 (1) - try to divide this slider ? Nope. Not fixed.
- 03:29:180 (5) - weird slider Nope, not fixed.
- 03:44:560 (8) - ^ Nope, not fixed.
- 03:55:763 (2) - better like this, no ? http://puu.sh/9JLx3/89a9824414.png Fixed,but not to your suggestion.
- 04:08:294 (4) - weird slider again ._. You are weird.
- 05:02:598 (7,1) - no mapping here again? try to add some elements with the soft whistle hitsound? No.
- 05:08:674 (7,1) - ^ No.
That's all I can find. Good luck to get your map ranked
Thanks for your time!~Taeyang wrote:
https://osu.ppy.sh/ss/1759200
so funny
this map level like hard YES IT IS A HARD #noinsaneshere YEAAHH
i recommend ,you should use hitsound You mean like custom hitsounds or what?
00:53:484 (3) - x320 y200 recommend distance Eh... nope
01:56:902 (4,5,1) - 02:07:725 (5,1) - distance Not fixed. Will keep it as reminder though!
02:33:737 (4) - like this more funny *cough*
https://osu.ppy.sh/ss/1759248
02:38:294 (1) - very nice Why thank you
02:58:421 (4,5,6) - https://osu.ppy.sh/ss/1759258 Fixed it in my own way~
04:45:699 (1,2) - 2 circle map overFixed.
https://osu.ppy.sh/ss/1759275
05:11:997 (1,2,3) - distanceIntended to have this distance.
13:24 Everest Hope: 00:21:206 (8) -
13:24 Everest Hope: Such an ugly slider
13:24 Everest Hope: 00:21:585 (1,3,5,1,3,5) -
13:25 Everest Hope: These are x1
13:25 N1ghtRabb1T: x1 what
13:25 Everest Hope: wait
13:26 Everest Hope: shit i cant find it nvm
13:26 Everest Hope: 00:42:851 (1) -
13:26 Everest Hope: Its ugly
13:26 Everest Hope: 00:48:927 (1) - ^
13:27 Everest Hope: 01:10:952 (2) - It looks messy '[;['.['.l
13:27 Everest Hope: 01:11:712 (3,4,5) - You can fill it much better than it actually is
13:28 N1ghtRabb1T: fixed the first ugly, not the second ugly, don't understand the third one
13:28 N1ghtRabb1T: hold up
13:28 N1ghtRabb1T: the fourth one*
13:28 N1ghtRabb1T: not the second or the thrid*
13:28 Everest Hope: K the 4th one
13:28 Everest Hope: It has 2 sharp points
13:29 Everest Hope: it have no sense cuz there is only one straight slider
13:29 Everest Hope: and everything goes in the left way, not right
13:29 Everest Hope: and it ends completely wrong
13:30 Everest Hope: should end at 2nd blue tick
13:30 N1ghtRabb1T: oh ok
13:30 Everest Hope: white tick is empty
13:31 Everest Hope: http://scr.hu/2yfq/ll2nu
13:31 Everest Hope: What about this
13:31 Everest Hope: but if you making this dont forget about http://scr.hu/2yfq/ll2nu to make it looks neat
13:32 Everest Hope: 01:11:712 (4,5,6) - as i said, fill it better
13:33 Everest Hope: 02:08:674 (3) -
13:33 Everest Hope: Again ugly slider
13:34 Everest Hope: 02:35:256 (1) - Straight slider looks better, its kinda rough now
13:34 Everest Hope: 02:36:775 (3,4) - Fill it better
13:34 Everest Hope: Dont listen to the voice only
13:35 N1ghtRabb1T: hmm ok
13:35 Everest Hope: 02:50:446 (1) - Actually in this layout it's overlaped
13:36 Everest Hope: 02:51:965 (4) - Remove inherited points
13:36 Everest Hope: The voice is almost the same to 02:50:446 (1) -
13:36 Everest Hope: 03:00:889 (3) - Fill it better + ugly slider
13:36 Everest Hope: 03:10:573 (4) - align it better
13:37 Everest Hope: 03:15:320 (7,1) - overlaped
13:37 Everest Hope: 03:16:838 (2,5) - ^
13:37 Everest Hope: 03:18:357 (2) - ^
13:38 Everest Hope: 03:41:332 (2) - Stream or 1/4 slider
13:38 Everest Hope: 03:44:560 (5,1) - Looks messy
13:38 Everest Hope: 03:49:687 (4) - Spinner or stream
13:39 Everest Hope: 03:59:180 (1,1,1) - Have no sesne
13:39 Everest Hope: 04:30:699 (1) - Ugly slider
13:40 Everest Hope: 04:32:598 (5) - align it more clean
13:40 Everest Hope: thats all
Thank you for your timeFaan wrote:
M4M~
Rabbi1t Joke's on you, hah.
00:42:851 (7) - NC Ah right.
04:30:699 (1) - ^ Fixed.
00:51:395 (7) - slightly overmapped, delete Nope.
02:05:446 (4,1) - fix overlap alright
02:22:914 (4,3) - ^ Nope.
02:34:876 (6,2) - ^ Nope
00:45:130 (7,1) - Slight overlap, I guess may be ignorable
01:21:395 (3,6) - ^ fixed
00:39:813 (1,2) - fix blanket Intended. Not fixed.
02:09:054 (4,5) - ^ fixed.
02:36:016 (2,3) - ^ Don't see anything wrong here.
03:46:838 (5,6) - ^ Should be fixed.
05:11:997 (1,4) - ^ Don't see anything wrong here.
01:32:788 (1,2) - Potential blanket Not doing anything about this.
01:55:383 (4,1) - blanket is a bit ugly Not fixed.
01:57:471 Missing note?No, its actually based on the distance between the two hitcircles that gives the reason why there's nothing here.
03:02:218 (7,2) - stack Fixed.
[-MrSergio-] wrote:
Here's a mod, since you requested it in #modreqs[Virtuous]
00:42:092 (6) - I think it's too long. Try with: (hitsounds adjustment required)Seems fine to me. Not going to change it, for a while.
00:45:889 (1,2,3,4,5) - Drag all the combo more to the bottom, since (1) obscures the last note of the previous combo. Maybe to (248;320) (x;y) Try to see were fits better :3 Fixed,but not to your suggestion
00:58:421 (2) - Maybe like 00:42:092 (6) If you wanna stick the notes to the vocals they're fine, though Nah, I'll keep it as it is for now.
00:59:560 (4) - Same ^ Same answer as above.
01:03:168 (3) - What? Why this sudden SV change. At least make it visible like changing the color or make it facing the other way... Does new comboing it do something?
But I have to say this SV fits well the song so try to make it more understandable Did the best I could.
01:07:914 (3) - Maybe a normal beat it's more than enough hmmmm nah.
01:13:231 (3) - Make it long till 01:14:370 Nope
01:14:180 (1) - This spinner should be changed. Start: 01:07:155 (1) End: 01:07:155 (1) ...What.
01:20:636 (1) - Put this in the precious combo Yes!
01:21:016 (2) - New combo from here on Yes!
01:57:282 (1) and 01:57:661 (2) - Same as the two notes above ^ This section of new combo is to emphasize the difference in the distance spacing.
01:58:801 (5) - Remove note and put the spinner's start here. The end should remain the same, though No.
02:04:117 (1) - Same as 01:57:282 (1) and 01:57:661 (2) New combo!! desu.
02:10:573 (8) - New combo here and not here --> 02:10:952 (1) Alright.
02:19:876 (1) - You should remove it and put 2 normal beats: one at the start and one at the end of the slider Fixed,but not to your suggestion.
02:24:433 (4) - Stack properly this note Fixed, I guess.
02:28:231 (8) - Again an SV change without warning. Try doing the same as the previous one Alright.
02:38:294 (1) - Too loooooong. Try fragmenting it in smaller sliders (less repetitive sliders) Not changed for now.
02:51:965 (1) - Another SV change
03:32:978 (1) - Same as 00:42:092 (6) Not changing for now.
03:33:737 (2) - Same ^ Not changing for now.
04:01:459 (2) - Stack this note properly Fixed, I guess?
04:30:509 (6) - Why not moving it from there? Maybe to (304;180) (x;y) See yourself where you can put it without cutting a piece of it behind the previous slider (you did the whole map since here without omitting notes so don't do it at the end of the song xD) I fixed it in a way,not sure if it's not your suggestion though.
Why not adding notes here 05:02:978 , here 05:03:357 and here 05:03:737 ? Keeping this.
05:09:054 , 05:09:433 and 05:09:813 - Same ^
05:11:997 (1,2,3,4,1) - Try:
--> Keeping it as it is.
You did a good job with this map
Hope it will soon be ranked Marathon map, so its approval... I want to make sure it gets approved!
P.S.: I can see she hasn't her pantsu :3 Dear god xD
pandorawindy wrote:
Hi guy,we meet again.What a so responsible regular mapper you are! I m very glad you can request me to mod again.Honest to say i ain't concern the rankability of mappers' map. I always give them my thought to overall quality.In general, i can express my suggestions better in chinese(my first language),i wanna say sorry about this point.Brunei is a so beautiful country.there are many Chinese living.Have you heard about one singstar named WuZun? What's actually saddening is that I'm a Chinese, but I can't speak the language, making me a disgrace. I do know about WuZun, to tell you the truth.
[your diff]
- Your map's quality has improve so much with the other moderation now. Thanks, I do try my best.
- I remember you said your map is the type of marathon at my initial mod.your song's length is not too long.Don't worry about your map is too hard to miss some notes.If kiai is no difference,the map ll be boring and less playability.So i really really hope your kiai time will be harder.you can increase your objects' spacing.more triplet,or more circles' stream. create some patterns into kiai.Right now, i wanna show you some perspective from me with imgs.
01:21:775 (3,4,5,1,2) - -->
I think I understand why you attempt to convince me to make this part into a stream, but I'm not doing it as it might become a little harder.Though I did change it to look more neater, so this helped change my mind- Too many drums from rhythm you have miss. add one circle between them ll make your kiai more compact and playability.
such as.01:26:902 (4,5,6) - --> Thanks for making me change my mind about this one~- that s all my suggestions,try to make your map better and have a good time buddy. Thanks for modding once again! I hope I can count on you in the future if I ever make a new map~
[-Sophie-] wrote:
[Virtuous]
00:26:332 - 00:27:282 - A slider could work here This is intended, and this also goes for most of the other parts similar to this.
01:03:168 (1) - Is that supposed to be a slow down? Yes. Not going to change it or anything, but I'll keep that in mind.
01:13:231 (3) - Maybe make the slider smaller and start the spinner at 01:13:231 (3) EG ; Fixed it in another way.
04:27:661 - I talked to you on IRC, you said it dosen't match vocals, so this matches one of the vocals, change this please Intended. Not changed, but will keep as reminder!
04:29:180 (4) - ^ But wait, I'm confused on if this does follow the vocals, its the same design as the ^ one, but its sounds different MAGIC
05:02:788 - 05:03:642 - A slider could work here aswell. Nope.
05:08:959 - 05:09:718 - or 05:09:813 - ^ Nope.
I see what you're trying to follow with the notes. Good luck!
400,164,41522,2,0,P|400:120|432:80,2,75,0|8|0,0:0|0:0|0:0,0:0:0:0:00:44:750 (6,7) - Awkward flowstuff 'ere Pro Paint Skills Ctrl + G Or some other slider shenanigans
472,144,42092,2,0,P|488:72|360:44,1,225,8|0,0:0|0:0,0:0:0:0:
Holy shit colours everywhere. Can't give my reason with these majesty of colours, so let me give you my thanks and your reward for modding.BrosephStalin wrote:
This is the last time I will ever mod ever again.
Remember this is mestealing your kudosugiving my opinion and suggestions for the map!Nazimod 2014General
Some of your SV changes are awkward to read, although they fit the music... I guess...Virtuous
Preference (Style) Nazi
Flow Nazi
Stack Nazi
Blanket Nazi
00:13:231 (3,4) - I feel like the flow here kind of drops a bit, although it's completely playable (Told you I would be nazi :3)
http://puu.sh/9YL3Z/ab53a36dc4.png
00:15:320 (7) - Perhaps move this up a bit to have more consistent spacing?
00:39:054 (7) - Umm Move to 225|57
00:39:623 (8,1,2) - Not my favorite blanket, perhaps do something similar to this?Curve 2's tail in more and use a straight slider for 1?
00:41:522 (5,6) - Move 5 over to x=400 and do something similar to this?400,164,41522,2,0,P|400:120|432:80,2,75,0|8|0,0:0|0:0|0:0,0:0:0:0:00:44:750 (6,7) - Awkward flowstuff 'ere Pro Paint Skills Ctrl + G Or some other slider shenanigans
472,144,42092,2,0,P|488:72|360:44,1,225,8|0,0:0|0:0,0:0:0:0:
00:57:282 (7,8) - (ノಠ益ಠ)ノ Why not use a circle and a 1/2 slider 1/1 apart and stackied? :3 Especially since you're doing vocals here
00:58:421 (2) - This long slider confuses the Broseph
01:04:117 (1,2,3,4) - Do something similar to [url=http://puu.sh/9YMT1/42f2d6f750.jpg]this?] then Ctrl + H, Ctrl + G for 3 and 4
01:08:294 (4) - This slider should end on the red tick
01:16:269 (1) - This long slider confuses the Broseph
01:22:155 (5) - Move to 292|180 to stack onto 01:22:345 (1)
01:33:737 (3,4) - This was a bit confusing to play because vocals start on 01:33:927 (End of slider) and end on 01:34:307 (middle of slider) Perhaps change the map's rhythm here?
01:44:560 (1) - The NC here was probably intentional, but I'll tell you to remove it anyways >:3
01:46:269 (2) - Not a fan of sliders ending on the downbeat in harder diffs, especially since the song transitions out of kiai here
01:53:864 (4,5,1) - The jump from 5 to 1 was a bit unexpected perhaps change a bit?
01:55:763 (1) - (ノಠ益ಠ)ノ Why the sudden rhythm change? :C
01:56:902 (4) - Clap
02:01:838 (1) - Clap at the end?
02:02:598 (3,4) - (ノಠ益ಠ)ノ
02:06:395 (6) - Clap at the end?
02:16:269 (7) - Change to 1/2 Slider because vocals end on red tick?
02:19:687 (6) - Clap
02:28:801 (1) - Clap at the start?
02:48:547 (4) - Clap
02:49:307 (1) - Clap on start and end; remove middle clap?
03:10:573 (4) - Lessen the curve on this and you'll have a nicer blanket
03:19:307 (1) - Clap + Finish at the start?
03:20:826 (1) - ^
04:04:117 (2,3,4) - Move to the left a bit and move (4) to the right to keep a cleean flow?
04:51:965 (1) - Clap at the end?
04:53:484 (3) - ^
04:58:041 (1) - ^
04:59:560 (3) - ^
05:01:079 (5) - ^
etc. etc. on the clapsHoly shit this turned into a hitsound mod.
Thanks for the mod.guineaQ wrote:
Holy mackarels let's get startedand keep it short
[Virtuousmission]
[General]
Your timing seems fine.
Barely passed the 5:00 requirement eh? Actually I could map the first part of the song before the point I actually started mapping, but consider it overmapping, eh?
[Funky distance snap inconsistency fubar whatever]
Skip this LEL
[Blankets]
I check thix with 1/16 bsd so ready your !#$!#%
- 00:40:193 (2) - Thou shall improve this blanket After all this time I did something about this, thanks for the reminder.
- 00:42:092 (7) - this shall be improved..i'm hoping You hoped wrong.
- 00:47:408 (4) - yes it can be improved Not changed.
- 00:48:168 (6) - try placing a temp note right before (5) and use that to make blanket No.
- 01:04:117 (1,2,3,4) - recheck the blankets here in general. Not for now.
- 01:23:674 (4) - improve the blanket to the (6) (blanket to 5 is fine) Ok.
- 01:27:282 (1,2) - this looks like as if a couple was trying to kiss each other but their height difference was too big ffs, improve blankets or change the pattern Also mentioned in Structure/Flow/Patterns ...Wait when did these two get so close wtf.
- 01:29:750 (6) - um...no. Fix it. pls. um...no. Won't fix for now. pls.
- 01:38:104 (2) - I might actually use this some when lel, but it can actually improve a little Changed and entire part.
- 01:41:712 (3) - move this a little and i think it will be kay No. Also, please make sure to specify where as a suggestion, as an opinion like does need one.
- 01:55:763 (1) - huhuhu What do you even fucking mean. Blanket? Flow?
- 02:05:636 (5) - believe it or not it can actually improve Not fixed for now.
- 02:06:395 (7) - if you meant to blanket to the end of slider (2) it's actually off. use temp circles! Not fixed to your suggestion.
- 02:26:902 (5,6) - was this meant to be a blanket Yes it was, and I fixed.
- 02:36:775 (3) - fix ittttt Nope.
- 02:50:446 (4) - it's slightly off. Not fixed. And how is is slightly off? In what way?
- 02:56:902 (2) - you know it's off dont ya Again, in what way.
- 03:00:889 (4) - huhuhu Nope.
- 03:04:687 (6) - uhuhuhuhu Ok... what.
- 03:28:421 (4) - hueeeee ....
- 03:45:699 (2) - u serious Yes.
- 03:47:218 (6) - it's little off~ Explain HOW IS IT OFF.
- 04:09:433 (1) - hm Hm.
- 04:38:104 (3) - yes you can improve it to the end of (2) Fixed it in another way.
- 04:45:699 (1) - just move it a little up I moved it a pixel up.
- 05:12:661 (4) - heh "heh" your buttcheeks. Even if I know the reason at least state it out.
[Structure/Flow/Patterns][Timing]
- 00:19:876 (5) - I would blanket this to (2) Not fixed.
- 00:20:446 (6) - I would blanket this to end of (5) Not fixed, for now.
- From 00:27:661 (1) - to 00:32:218 (7) - that freakin copy paste is real Then live with it.
- 00:43:611 (3) - I would Z slider thix So you hate being straight, understood.
- 00:49:687 (3) - personally it looks better when shifted to x:440 Alright.
- 00:58:041 (1,2) - I would substitute them with small jumps with DS ranging from 1.3x to 1.5x to put more emphasis. Your emphasis does not make sense. Also, jumps would make the difficulty increase, even by a small decimal, and I am not doing that.
- 00:59:560 (4,5,6,7) - Not really necessary, but spinner here works too. Could be used to give a little break after some jumps from a second before. Nahhh.
- 01:03:168 (1) - wut is thix sudden slowdown, I would just use normal speed 1/2 tick 1 reverse slider Not fixed.
- 01:06:585 (8) - could just use double circles for the double clap emphasis Not fixed, for now.
- 01:13:231 (3) - remove circle here, start spinner here. Not fixed for now.
- 01:21:016 (1) - no real need for jump here, just to say, vocal is very stronk here Yeah, I did something about this.
- 01:27:282 (1,2) - this looks like as if a couple was trying to kiss each other but their height difference was too big ffs, improve blankets or change the pattern Also mentioned in blankets section Whatever.
- 02:00:604 (1,2) - the copy paste is real Your death pledge is real.
- 02:15:889 (6) - Ctrl + G might make quite a nice little jump here, but yeah it does break flow thou, your choice. Keeping my piece of shit as it is.
- 02:28:231 (1) - I would prefer normal 1/2 reverse slider desu Nope.
- 02:38:294 (1) - I DONT EVEN (sry just had to mention it in my mod) I don't even care about you about this one about how it goes.
- 03:48:168 (1,2) - if you wanted to map the guitar, I would have used reverse sliders instead. Not fixed.
- 04:15:509 (1) - why not start spinner here mah friendu Not fixed, for now or anytime soon.
- 04:58:041 (1,2,3,4,5,6,7) - sniff* sniff* i smell copy pastu Not fixed.Also for a moment there I thought I read "pantsu".
Skip thix
[Hitsound related][New Combo related]
- 00:48:168 (6) - whistle here bothers me Nothing I can do about your nightmare.
- 01:09:433 (3) - clap at red tick is just meh by itself Nothing I am doing about at the moment.
- 00:15:320 (1) - Hm. I don't really hear or see anything that might require emphasizing with NC here. You're right. Fixed.
- 00:39:623 (8) - I would NC here and remove NC on 00:39:813 (1) - since she starts the new verse/line w/e around 39 seconds mark Not fixed for now.
- 01:03:737 (1) - kinda unnecessary Yes.
- 02:53:484 (1) - don't really see why it should be NC here Not fixed.
FlobuFlobs wrote:
M4M - Mod from Mod request (wow so much mod)
- 00:54:054 (4) - its not that hard to read but it looks ugly stacking with 00:52:725 (2) - and 00:53:484 (3) - HOLY SHIT YOU ARE THE FIRST PERSON TO SEE THIS AND ASSURE MY DOUBTS ON THIS. Fixed somehow.
- 01:29:750 (6) - bad blanket Fied.
- 01:34:117 (4) - how about this here? it flows way better Fixed, somehow.
- 01:36:016 (8) - short this slider to the red tick and add 01:36:395 (9) - here a note? Hmm... not fixed.
- 01:49:307 (8) - looks better for me if this one is a bit more higherFixed.
- 02:17:028 (1) - ctrl + G? Fixed.
couldnt find that much sry <3 It's alright. You did good.
My map for m4m <3
Thank you for you time.Kritikally wrote:
Didn't notice much else that was obvious, and anything else I could mention would be nitpicking (really subtle slider unprettiness, etc.)
- 00:14:750 (6): the slider end makes musical sense while the slider start doesn't sync with anything. Maybe extend 5's slider to cover 6's start and use a circle for 6 at old slider 6's end point. Not fixed, for now.
- 01:46:174: Add a circle evenly between (1) and (2) to give a little texture to the snare roll in the background. Not fixed. Reason? I was mapping to the vocal here.
- Various slider "prettying":
00:36:775 (1) Fixed in another way.
00:48:927 (1) Not fixed, for now.
00:51:965 (1) and (2) Not fixed, for now.
01:36:016 (4) I just improved the curve of the slider around the end of the track.
03:02:598 (1) Fixed.
As with neonat's mod, I am still in need for more modding so... TIS' READY FOR MORE MODSneonat wrote:
Virtuous
Let me assure most(if not all) of your mods on hitsounds have been accepted and fixed(some of them in my way.)
00:12:092 (2) - finish on the end of the slider for more accent and impact
00:18:547 (1) - finish on start of slider
00:21:585 (1) - ^
00:27:661 (1) - ^
00:36:775 (1) - ^
00:55:003 (1) - ^
01:01:079 (1) - finish
01:07:155 (1) - finish on start of slider
01:08:674 (1) - ^
01:10:193 (1) - ^
01:28:421 (1) - finish
01:33:357 (2,3,4) - why not the same distance between them Right, I just notiiced that slider 3 is closer to slider 4 than not being in the middle of sldier 2 and 4. Fixed it.
01:34:022 - not going to have the tie-in drums mapped? No, not at all for now.
01:34:117 (4) - the extension of this slider is unnecessary, having the slider end at 01:34:307 is fine and would suit better Fixed.
01:42:092 (4) - finish on start of slider
01:43:611 (1) - ^ and on the end of slider
01:45:130 (2) - finish on start of slider
01:46:269 (2,1) - this can blanket better Moved it up by a little, alright I guess it is fixed.
01:55:763 (1) - another extended slider but for what reason? What part of the song here would show that this makes sense? Just end it at 01:55:952 - there is no music at 01:56:047 Fixed it in another way. It now has almost the same pattern as previous and next combo.
02:07:914 (1,2,3) - equal distance between them Fixed.
02:20:066 (1) - finish
02:20:446 (3,4) - spacing be the same as 02:21:585 (1,2) Fixed.
02:26:142 (1) - finish
02:28:801 (2) - NC because the sv returns to normal and it's not the same as 02:28:231 (1) - Furthermore, why did you slow down 02:28:231 (1) because this was really unexpected, not with the song having no change in tempo or speed. This part is unlike 02:51:965 (1) - which still makes sense because of the held vocal I have now deleted all sv changed sliders that DO NOT MAKE SENSE by sound.
02:32:218 (1) - finish on start of slider
02:33:737 (4) - ^
02:35:256 (1) - ^
02:36:016 (2) - ^
02:38:294 (1,1) - I think they are too close I would not change for now. Seems fine to me by gameplay.
02:59:560 (1) - finish on start of slider
03:02:598 (1,2,3) - equal distance spacing would fit nicer here Alright.
03:06:965 (5) - finish on middle/repeating end of slider
03:08:294 (9) - finish on end of slider
03:09:054 (1) - ^
03:15:320 (2) - ^
03:26:902 (1) - finish on start of slider
03:39:054 (1) - ^
03:45:699 (2,3) - blanket nicely Seems fine to me.
03:51:206 (1) - whistle on start of slider
03:51:206 - 04:03:357 - the claps are too loud, soften or remove
04:05:256 (4) - remove the claps on the start and end of slider, place the clap on the repeating/arrow/middle end of slider
04:08:294 (4) - ^
04:14:370 (4) - ^
04:24:623 (1) - finish on start of slider
04:26:522 (5,1) - try and make the blanket nicer Fixed.
02:47:408 (1) - finish on start of slider
04:30:699 (1) - finish on start of slider
04:37:914 - this is a very empty gap, doesn't feel right to have a gap or blank here Fixed, I hope.
04:48:357 (1) - don't NC here, NC at 04:48:547 (2) where sv changes, leave it as it's own combo to show it is a change in sv Alright.
04:55:003 (1) - finish on start of slider
04:58:041 (1) - ^
05:04:117 (1) - ^
There are still some issues you have to iron out, Good Luck
Sellenite wrote:
sorry for delay I know why it was delayed, sorry for making you wait so long.
[Virtuous]good luck
- 00:36:775 (1,2,3) - why the distance is aaa bit different...like 00:37:535 (3,4,5) - etc,although tiny problem but obvious..try to keep them 1.0 ?
SPOILERI came to a conclusion that I am not attempting anything with the distance spacing throughout the entire map for now.00:40:193 (2,3,4) - 、00:42:851 (1,2,3) - 、00:55:003 (1,2,3) - 、01:48:547 (5,6,7) -- 01:00:699 (7) - slider end change to clap Alright.
- 01:03:737 (2) - NC cuz the sv is not the same with 01:03:168 (1) - ,like 02:52:914 (1) - Oh yeah I can see that, thanks.
- 01:28:231 (5) - add clap?mm... nope.
- 01:35:066 (2) - change to 1/2 slider will more fit the rhythm Alright.
- 01:51:965 (6,7) - a bit strange..use this rhythm like 01:27:661 (2,3,4,5) - Not to that rhythm but something else. Thanks for pointing this out.
- 01:58:041 (3,4) - ^ ^^^^^^
- 02:04:876 (2,3,4) - don't overlap,not beautiful
Rather keep it like this for now. Also, how does an axe(handle is slider 2 and axe blade is slider 4) not look beautiful. Bloody beautiful, I'd say.- 02:34:497 (5,6) - I think keep the rhythm like 02:32:978 (3) - will be better Nope, keeping it as it is for now.
- 02:38:294 (1) - don't use such a object like this cuz 02:39:433 here start is 1/6,now use 1/4 is so confused.I suggest 02:38:294 add a circle with finish and whistle then 02:38:389 add spinner,end at 02:40:952 Did nothing with this.
- 03:23:104 (3,4) - 03:23:294 start here is 1/8 Did nothing with this.
- 03:56:902 cancel clap Alright.
- 04:02:978 change to clap Alright.
- 04:23:104 add circle Will not do anything here.
- 04:23:294 (5) - slider head add whistle alright
- 04:24:244 (7) - slider end add whistle Nope.
- 04:27:661 (1) - ^ Nope.
- 04:28:801 (3) - add clap Alright.
- 04:29:180 (1) - slider end add clap Nope.
- 04:30:509 (3) - cancel clap I just changed the claps around this area, so not to your suggestion.
- 04:35:256 (1) - add whistle Placed it on 2 instead.
- 04:36:585 ^ Nope.
- 04:38:104 (4,6) - avoid this overlap Will not change.
- 04:40:763 change to whistle Alright.
- 04:41:142 add whistle ^^^
- 04:41:902 (5) - slider head add whistle Sound symmetry not symmetrical, just saying (for this part only)
- 04:47:408 add circle (244,217)Will not do anything with this for now.
Thanks for modding! desu.jinhang_ang wrote:
Uh alright I knew that I'm a little late...thanks to exam
I was wondering why there's only one diff - ranking criteria states that you need two for rank? (This don't feels like a marathon but it is long enough ==)
Drain time rule, and probably you are not very conscious to even an extra two seconds over 5 minutes. Also, it is a hard-diff map, which might contribute to why you were wondering that.
But never mind I will complete this mod first.
Blue text = I think this is okay for adding it into your mapset.
Purple text = I'm not sure yet. Not enough proves to say that my opinion is correct.Mod here1. 00:26:522 You can continue tapping to the drums here. Leaving it empty looks strange (I knew that you want to create a 'draining time' but looks like this isn't a good one).
2. 00:32:598 Same here. I have been trying to avoid mapping these for a long while, but since a lot of feedback had contained this, I see no reason for me to not map that part.
3. 01:13:231 (3,1) - About these two, I think you should put the circle to the center of the playarea, and the spinner closer to the circle. No, I do not enjoy the movement of the cursor from slider to to the centre and of course will not move the spinner close. In other words, not fixed.
4. 01:45:509 (3,4,1) - If you are mapping to the vocal, you left out a circle there, I think. It sounds strange. Or something like I showed in the screenshot. To the vocals, there is actually nothing there, and I confirm it. It might just be your hearing anyway.
5. 04:47:598 (1,2,3,4) - Something similar to the above one. Vocally correct and fit.
6. 05:02:978 - Just like no. 1 and 2.
7. 05:08:864 - You can map to the electronic guitars here.
I think that's all...(sorry for all the purple text - I don't really know if these are correct). Some feedback, please I hope I did give feedback properly, and if I didn't feel free to pm me in-game and ask me again.
Please go back to my queue and edit your request post, saying that this request is done! Thanks!