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Renard - TU4AR [OsuMania]

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SReisen
massage request sorry for late post waiting for you do all mod

you doing it all 4K just remove the 4K
the diff name should

EZ --> NM ---> HD -->SC its MX! >< etc*
open it
[4K EZ]

find a suitable place to make a note

example-
00:02:686(2686|1) - move to - 00:02:561
00:03:436(3436|1) - move to - 00:03:561
00:03:686(3686|2) - remove
the rest try to follow it - ignore if don't want to follow hear the instrument
01:06:186 - 01:24:436 - using vocal? used less vocal song like this better ignore vocal
^ change other

[4K NM]

00:02:436 - add note

00:02:811 - ^
00:03:061 - ^
00:03:561 - remove
00:04:811 - add note
00:05:061 - ^
00:05:311 - ^
00:05:436 - remove
00:05:561 - add note
^
follow the rest of it hear the instrument properly

[4K HD]

form start to - 00:06:936 - do like NM diff

if don't want then all good

[4K SC]
why no MX ??

is good just change SC to MX

i don't want to change so much .. its your map your style just take it as advice
[Shi-Ra]
Hello, there are mods for your mania chart ^w^

Shi-Ra's Pattern Review:

(notice that columns are following like 0 1 2 3 for 4K diffs)
4K HD
Inside :3
00:02:186 (2186|3) - I suggest you to remove this note, two notes are enough to accent strong beat here

00:05:686 (5686|3) - you have different sounds for this and previous notes, so no need to place them into same column, move this one to 2nd column

00:12:561 (12561|0) - same problems as above, move this note to 2nd column too

00:21:436 (21436|1,21936|2) - move both notes to 0 column, it's more suitable position for them accoridng to your previous and next going patterns

00:32:311 (32311|1) - move this one to 0 column, it'll be more comfortable to play such transition here

00:33:686 (33686|2) - I suggest you to turn this note into LN and expand it till 00:33:936 - according to the vocal sound

00:40:311 (40311|3) - move this note to 0 column to perform here well suitable stair pattern

00:47:061 (47061|1,47186|2,47311|2) - I recommend you to move these notes to 2nd>1st>0 columns accordingly to avoid unnecessary double notes here and perform stair trasition here too

01:07:686 (67686|3,67686|1) - move both notes to left by one column to avoid double notes for this chord

01:12:436 (72436|2,72686|1) - move these notes to 0 and 2nd columns accordingly, it'll be more comfortable to play such transition here

01:13:436 (73436|3) - no need to place additional LN here, remove it if you don't have here additional long sound

01:41:311 (101311|2,101436|1) - switch the places for these notes to 1st and 2nd columns accordingly, it'll be more suitable note placement here

01:42:436 (102436|2) - wow, seems like you have note into LN here, remove it pls

4K SC
Inside :3
00:02:811 - I suggest you to reverse chord positions here to avoid double noting, check it and re-model correctly

00:03:686 (3686|3,3686|2) - move these notes to 0 and 1st columns accordingly to perform here smooth pattern transition between your chord and next going stair

00:05:186 (5186|3,5311|3) - remove these notes, no need to overnote, two note chords are enough to accent the beat here

00:14:186 (14186|2) - overnote again, here you have the same sound like for the next going note, so no need to accent it with three notes

00:28:061 (28061|3,28186|2) - I recommend you to swith positions for these notes to 2nd and 3rd columns accordingly to perform here more comfortable triplet transition with chord at the end

00:33:701 (33701|2,33701|3) - hm...looks like these notes are wrong placed, they should be placed here 00:33:686 - according to the vocal sound, check that

01:06:186 (66186|1,66186|0) - remove at least one of these LNs, they are useless here coz you don't have three different long sounds for them here

01:11:186 (71186|2,71186|1) - remove one of these notes too, no need to place three note chord with LN, two notes are enough

Hm...that's all here but pay attention for many double notes in your chart and re-arrange them when they don't follow the song correctly, place them only when you have two identical sounds in the song~

Hope this helps~
Good luck :3/
Skalim
Aitor, cuando completes un mod, da un reply a todos los que te modean, sino no sabran lo que modificaste del mapa (no me des kudos)
mike91lau
OPEN
Offset = 186 (actually same)
4K MX
Hp drain too high 0.0. set to 9 and OD 9
Generally of this diff too many jackhammer like this 00:05:061
don't put jackhammer other than if there is 100% same sound.Not confortable when play. BAT also don't like jackhammer thou XD
00:04:936 to 00:06:186 - must change
00:04:436 (4436|0,4561|1) - ctrl + G
00:06:186 and 00:06:311 - same sound but different number of note 0.0
00:10:373 - jackhammer (open playback at btm right to 50% hear the sound)
00:12:436 (12436|3) - add
00:24:936 (24936|3,24936|1,25061|1,25061|3,25186|1,25186|3,25311|1,25311|3) - must change
00:58:186 - remove 1
00:57:436 (57436|2) - move to 1
00:59:686 (59686|2) - ^
01:06:436 to 01:09:186 - don't use human sound to mod . Mod oni BG sound.
01:09:561 - add
01:12:561 - add
01:46:186 (106186|2) - 01:50:186 (110186|1) - remove

4K NM
00:35:436 (35436|0,35561|3,35686|0,35811|3,35936|0) - ?
00:38:936 - add
01:03:561 - add (leak)
01:06:186 to 01:24:686 - don't use human sound mod
01:30:186 - ^
01:34:186 - ^
01:53:436 - ^
01:29:186 - add
02:07:186 (127186|2,127311|2) - 1 of it move make not in same column
02:13:686 (133686|1,133686|2,133686|0,133936|3,133936|1,133936|2) - 2 node

after u fix jack can find me mod again :D
Topic Starter
aitor98

Remillion Cross wrote:

hello, aitor98 ^^ as my promise in irc, i will mod this mapset now
Actually, if you already finished all of diffs , that is a great timing for me to mod all of those diffs

[4K NM]
*Please lower the hitsound volume to 50% or below 50%
*00:08:936 - add a circle in 3rd column
*01:09:936 - add a slider 3rd column, from 01:09:936 to 01:10:186
*01:28:686 (88686|1,88686|0) - delete this
*From 01:57:186 to 01:57:936 - you should fill this with a slider or circles. it's not good if you leave this timing empty

[4K SC]
*Please lower the hitsound volume to 50% or below 50%
*00:03:186 (3186|1) - delete this
*From 00:07:186 to 00:08:123 - try this http://puu.sh/8BM49.jpg
*From 00:15:186 to 00:15:811 - try this http://puu.sh/8BMcj.jpg
*00:25:186 - add one circles in 1st column
*00:46:436 (46436|1) - move this to 00:46:561 at 1st column
*00:01:956 (1956|3,1956|1) - move this to 00:01:936
*01:01:186 (61186|2,61186|3,61248|3,61248|2,61311|3,61311|2) - make a jack like this in 240 bpm is totally evil lol xD but 01:01:186 (61186|2,61248|2,61311|2) - move this to 1st column to make it better
*01:07:686 (67686|1) - move to 4th column
*01:13:436 (73436|1) - move to 1st column
*02:00:061 (120061|2) - move to 2nd column

Thanks for requesting me anyway ~
pls finished other diffs too, and keep up the good work :D
Added all the Mod. Thanks!
Topic Starter
aitor98

yoshilove wrote:

hi~ from queue :3
Renaaaaaaard!
column : 1 2 3 4

4K
[4K EZ]
00:19:186 (19186|3) - move to 3
00:20:186 (20186|2) - move to 2
00:21:186 (21186|1) - move to 1
01:56:936 - add note to 3

[4K NM]
00:29:936 (29936|3) - move to 00:30:186
00:30:936 (30936|3) - move to 00:31:186
00:31:936 (31936|3) - move to 00:32:186
00:34:186 - add note to 2
00:34:686 - add note to 3
00:38:936 (38936|0) - move to 00:38:686
00:39:186 - add note to 3
00:41:436 (41436|2) - remove
00:41:936 (41936|0) - move to 00:42:186
00:42:061 - add note to 2
00:42:936 (42936|0) - move to 00:42:686
00:43:436 (43436|0,43686|3) - remove
00:44:686 - add note to 3
00:45:186 - ^
00:46:686 - add note to 4
00:48:686 - add note to 3
01:03:561 (63561|3) - remove
01:21:561 - add note to 3
01:56:936 - add note

[4K HD]
00:48:936 (48936|1) - remove
00:49:186 - add note to 2, 4

[4K SC]
01:01:248 (61248|3,61311|2) - remove
01:13:186 - add note to 1, 3
01:13:311 - add note to 2
01:40:186 - add note to 1

;)
All the mod added. Thanks for it :D
Topic Starter
aitor98

[ S a k u r a ] wrote:

Hi! from queue~

Column" |1|2|3|4|

4k EZ
00:03:186 - Strong beat you can add a note to support it

00:05:186 - ^

00:11:186 - ^

00:13:186 - ^

00:15:186 - ^

00:45:186 - Add a note?

4k NM
Very Good!

4k HD
00:38:686 - Add a note?

00:39:186 - ^

00:46:811 - Add a note at column 3?

01:53:936 - Add a note

4k SC
00:46:436 - erase one note here

02:13:186 - Add a note at 3

Nice map! Good job

Best of lucks~

RU BOI!

:D
Perfect. Thanks!
Topic Starter
aitor98

- [ S o r a ] - wrote:

hi~ :3 from modding team

4K Column 1 l 2 l 3 l 4

[General]
- BG must be 800x600 / 1024x768 / 1366x768
- Since it all 4K diff. (4K mapset) rename it by remove 4K from name for all diff
or you will put other keys? o.o

[4K EZ]
00:03:936 (3936|0) - i think remove this
00:05:936 (5936|1) - ^
00:11:936 (11936|3) - ^
00:13:936 (13936|2) - ^
00:15:936 (15936|0) - ^
00:18:186 - add note at 3 for strong beat and cymbal
00:33:186 (33186|0,33727|3) - 1/6 line? :o i think 1/4 line is enough it will more comfortable to play
00:50:186 - add note at 3
01:10:186 - add note at 3 for strong beat
01:15:936 (75936|0) - you follow the vocal, right? this LN should end at here ==> 01:16:686
01:42:186 - add note at 4
02:09:686 (129686|2) - move to 2 not fit with jack pattern

[4K NM]
seem hard than NM
00:17:436 (17436|1,17936|1) - move to 3 for hand balance
00:18:186 - strong beat add note at 1
00:50:186 - add note at 3 for cymbal sound
01:10:186 - add note at 2 strong beat
01:13:936 (73936|0) - remove there is no beat sound here
01:25:186 (85186|0,85561|0) - remove because 2 note is for strong beat and cymbal ( 3 note is not recommend in NM diff. (overmapping )
01:38:686 (98686|0,100186|3) - remove same cause ^
02:00:686 (120686|3,120936|3) - ^
02:01:686 (121686|3,121936|0) - ^
02:04:686 (124686|0,124936|0) - ^
and remove one of three note from all three note

[4K HD]
00:02:186 - add note at 3 for cymbal
00:18:186 - add note at 4
00:34:186 - add note at 3
00:50:186 - ^ at 3
01:10:686 (70686|2,70686|3) - move to 01:10:561 strong beat is here
01:11:561 - add note at 3 or 5 for strong beat
and the same problem try to fix this ;)

[4K SC]
some suggestion
why not rename it to 4K MX it should be 4K MX before 4K SC
or you have to create to 4K MX ? :o
and i think it not too difficult to be 4K SC :P
00:18:186 - add note at 1

Good Luck~ :3
All changed. Thank you!
Topic Starter
aitor98

[Shana Lesus] wrote:

Hi aitor
mod ready

[General]
Set Kiai time 01:42:186 - 02:14:186

[4K EZ]
OD 7
00:01:561 - add note to 2
00:02:186 - move a note 2 column in 3
00:04:186 - move a note 3 column in 2
00:04:687 - move to 3
00:05:186 - move a note 3 column in 1
00:22:186 - move to 2
00:22:686 - move to 3
01:09:561 - add note

[4K NM]
01:15:936 - end this LN on 01:16:686
01:23:936 - end 01:24:686 ^

Good luck
Star! ;)
Changed. Thanks :D
Topic Starter
aitor98

-Kamikaze- wrote:

Silences, orz

Yo, I was requested here so let's go!
All are just my suggestions from playtesting/ personal feelings about his, so you don't have to take them all, in fact it would be better if you'd point out why you didn't accept things so I can learn from it
Column are: |0|1|2|3|

There are 2 version of this song, one with 220 BPM and this one with 240, I'm not sure which was original, but I think it'd be Speed up version, if I'm right, then you need to put that in title

[4K SC]
HP10 umad? ;w; I'd say 9 here
Also OD 9 as this is dense, and has few LN's

00:13:436 - Add note at 2nd
00:18:192 - Add at 4th, maybe?
00:25:186 - Add note
00:26:186 - Add note or two
01:11:561 - Add note
01:11:811 - ^
01:12:561 - Strong beat here, suggesting 2 notes
01:13:561 - ^ but one note, snice LN's are present

[4K HD]
HP8 OD8

00:26:061 - Add note
01:05:186 - Start 1/4 stream from here instead of 01:05:686
I might be nitpicky about LN's without any notes beside them when there's a strong beat, but I'm not if it's okay for HD diff

I'm not modding easier diffs since I don't play them and have no idea how to make them better ;w;
Good luck! Really nice map!
I have only changed de HP 8 and OD 8 of "4K HD" and OD 9 of "4K SC". Thanks anyways ;)
Topic Starter
aitor98

Kuo Kyoka wrote:

if just only had 4K diffs, your should remove 4K in diff name!
Done. Thanks :P
Topic Starter
aitor98

lZenxl wrote:

[4K SC]

First things first, hitsounds?

... HP 10 OD 9, gotta put it a lot of persuading to get this ranked

00:15:186 - With High HP/OD I don't think putting 1/8 overmap is necessary at all
00:33:701 (33701|3,33701|2) - Snap this chord to the nearest white line, you don't have to be exactly on the vocal, it is also easier for players to get 300 due to the high OD, well, if you want that of course
00:49:186 - Fill up the other 2 spaces with notes | This sound effect is pretty strong, you might want to have a strong impact chord here
01:15:686 (75686|2) - Split the LN here 01:15:811 - | There is 2 syllables/words in the vocals mapped by a single LN here
01:23:686 (83686|2) - ^

Idk about how well this map is going to fare with the community, good luck anyways

[4K HD]

00:40:186 (40186|3) - Move to 00:40:061 - | Since you are emphasizing vocals with chords, I suggest to move it here
00:42:061 - Add a note to the 2nd column from the left | Same reason
00:49:061 - http://puu.sh/93alo.png | I think your LN should fall on the vocal itself, thus this pattern
01:10:186 - Suddenly you mapped to the bass and then you don't, it feels really weird in my opinion, I suggest to stick to one pattern, either map to the bass or just don't map to it at all in this section
01:53:686 - Missed out a LN here?
02:00:186 (120186|2,120248|1,120311|2,120373|1,120436|2,120498|1,120561|2,120623|1) - This alternating hand pattern lasts quite a long time at such a high bpm, not sure if this is suitable for HD

[4K NM]

00:18:186 (18186|3,18686|3,18686|2,19186|2,19686|1,19686|2) - In your previous pattern, you used 1 Note | 2 Notes | 1 Note | 2 Notes Pattern, which differs from 00:22:186 (22186|1,22186|0,22686|1,23186|2,23186|1,23686|2) - , thus it sounds and feels quite off
00:26:936 (26936|3,27936|3,28936|3) - You mapped the fourth white line in on every rhythm, I'm not sure why you omitted them later on?
00:33:186 (33186|0,33727|3) - You should snap this to the nearest white line so that NM players have a clear indication on when they should let go
The other notes looks fine

[4K EZ]
00:07:686 - Add a note here | This is to keep consistency with 00:17:686 (17686|2) -
00:33:186 (33186|0,33748|3) - Snap to nearest white line
01:21:811 - Add a note on 2nd column | To map to the vocals
01:42:936 (102936|3,103686|1) - Move the joint of the 2 LNs here 01:43:436
01:42:186 (102186|0,102686|1) - Move the joint of the 2 LNs here 01:42:436
01:50:186 (110186|3,111186|1) - Move the joint of the 2 LNs here 01:51:436


Balance out your HP/OD spread, NM and HD has the same HP/OD

Nothing else owo/
All added. I took out the OD 9 from "4K SC" to 8 :)
Topic Starter
aitor98

ShikiNoHollow wrote:

massage request sorry for late post waiting for you do all mod

you doing it all 4K just remove the 4K
the diff name should

EZ --> NM ---> HD -->SC its MX! >< etc*
open it
[4K EZ]

find a suitable place to make a note

example-
00:02:686(2686|1) - move to - 00:02:561
00:03:436(3436|1) - move to - 00:03:561
00:03:686(3686|2) - remove
the rest try to follow it - ignore if don't want to follow hear the instrument
01:06:186 - 01:24:436 - using vocal? used less vocal song like this better ignore vocal
^ change other

[4K NM]

00:02:436 - add note

00:02:811 - ^
00:03:061 - ^
00:03:561 - remove
00:04:811 - add note
00:05:061 - ^
00:05:311 - ^
00:05:436 - remove
00:05:561 - add note
^
follow the rest of it hear the instrument properly

[4K HD]

form start to - 00:06:936 - do like NM diff

if don't want then all good

[4K SC]
why no MX ??

is good just change SC to MX

i don't want to change so much .. its your map your style just take it as advice
Done. Thanks!
Topic Starter
aitor98

[Shi-Ra] wrote:

Hello, there are mods for your mania chart ^w^

Shi-Ra's Pattern Review:

(notice that columns are following like 0 1 2 3 for 4K diffs)
4K HD
Inside :3
00:02:186 (2186|3) - I suggest you to remove this note, two notes are enough to accent strong beat here

00:05:686 (5686|3) - you have different sounds for this and previous notes, so no need to place them into same column, move this one to 2nd column

00:12:561 (12561|0) - same problems as above, move this note to 2nd column too

00:21:436 (21436|1,21936|2) - move both notes to 0 column, it's more suitable position for them accoridng to your previous and next going patterns

00:32:311 (32311|1) - move this one to 0 column, it'll be more comfortable to play such transition here

00:33:686 (33686|2) - I suggest you to turn this note into LN and expand it till 00:33:936 - according to the vocal sound

00:40:311 (40311|3) - move this note to 0 column to perform here well suitable stair pattern

00:47:061 (47061|1,47186|2,47311|2) - I recommend you to move these notes to 2nd>1st>0 columns accordingly to avoid unnecessary double notes here and perform stair trasition here too

01:07:686 (67686|3,67686|1) - move both notes to left by one column to avoid double notes for this chord

01:12:436 (72436|2,72686|1) - move these notes to 0 and 2nd columns accordingly, it'll be more comfortable to play such transition here

01:13:436 (73436|3) - no need to place additional LN here, remove it if you don't have here additional long sound

01:41:311 (101311|2,101436|1) - switch the places for these notes to 1st and 2nd columns accordingly, it'll be more suitable note placement here

01:42:436 (102436|2) - wow, seems like you have note into LN here, remove it pls

4K SC
Inside :3
00:02:811 - I suggest you to reverse chord positions here to avoid double noting, check it and re-model correctly

00:03:686 (3686|3,3686|2) - move these notes to 0 and 1st columns accordingly to perform here smooth pattern transition between your chord and next going stair

00:05:186 (5186|3,5311|3) - remove these notes, no need to overnote, two note chords are enough to accent the beat here

00:14:186 (14186|2) - overnote again, here you have the same sound like for the next going note, so no need to accent it with three notes

00:28:061 (28061|3,28186|2) - I recommend you to swith positions for these notes to 2nd and 3rd columns accordingly to perform here more comfortable triplet transition with chord at the end

00:33:701 (33701|2,33701|3) - hm...looks like these notes are wrong placed, they should be placed here 00:33:686 - according to the vocal sound, check that

01:06:186 (66186|1,66186|0) - remove at least one of these LNs, they are useless here coz you don't have three different long sounds for them here

01:11:186 (71186|2,71186|1) - remove one of these notes too, no need to place three note chord with LN, two notes are enough

Hm...that's all here but pay attention for many double notes in your chart and re-arrange them when they don't follow the song correctly, place them only when you have two identical sounds in the song~

Hope this helps~
Good luck :3/
All the mod added to the maps. Thanks! :)
Topic Starter
aitor98

mike91lau wrote:

OPEN
Offset = 186 (actually same)
4K MX
Hp drain too high 0.0. set to 9 and OD 9
Generally of this diff too many jackhammer like this 00:05:061
don't put jackhammer other than if there is 100% same sound.Not confortable when play. BAT also don't like jackhammer thou XD
00:04:936 to 00:06:186 - must change
00:04:436 (4436|0,4561|1) - ctrl + G
00:06:186 and 00:06:311 - same sound but different number of note 0.0
00:10:373 - jackhammer (open playback at btm right to 50% hear the sound)
00:12:436 (12436|3) - add
00:24:936 (24936|3,24936|1,25061|1,25061|3,25186|1,25186|3,25311|1,25311|3) - must change
00:58:186 - remove 1
00:57:436 (57436|2) - move to 1
00:59:686 (59686|2) - ^
01:06:436 to 01:09:186 - don't use human sound to mod . Mod oni BG sound.
01:09:561 - add
01:12:561 - add
01:46:186 (106186|2) - 01:50:186 (110186|1) - remove

4K NM
00:35:436 (35436|0,35561|3,35686|0,35811|3,35936|0) - ?
00:38:936 - add
01:03:561 - add (leak)
01:06:186 to 01:24:686 - don't use human sound mod
01:30:186 - ^
01:34:186 - ^
01:53:436 - ^
01:29:186 - add
02:07:186 (127186|2,127311|2) - 1 of it move make not in same column
02:13:686 (133686|1,133686|2,133686|0,133936|3,133936|1,133936|2) - 2 node

after u fix jack can find me mod again :D
I didnt understand some things (10% of the things more or less) but the rest I've changed all. Thanks!
Bruce
Hello.aitor.Here is Mod!
BAT checked HD and SC.So i key point mod EZ+NM
[4K EZ]
HP at least need 6
00:01:186 - ~ 00:01:936 - My suggestion: http://osu.ppy.sh/ss/1675860

00:19:686 (19686|2) - Move to 4

00:30:686 (30686|0) - Move to 4

00:45:186 (45186|3,45186|2) - Remove 1 of these

00:48:686 (48686|1) - Move to 3

00:58:186 (58186|2) - Move to 1 or 4

01:09:561 (69561|1) - Move to 01:09:686 -

01:13:061 - You follow vocal.So here need Add a Note at 4

01:13:936 (73936|1) - This should end at 01:14:436 -
01:14:436 - And Add a Hold at 3.End at 01:14:686 -

01:15:436 (75436|3) - Need End at 01:15:686 -
01:15:686 - And Add a Hold at 2.End at 01:15:936 -

01:20:686 (80686|1) - Move to 01:20:561 -

01:21:186 (81186|2) - Can't understand why double Notes.I suggest you Move it to 01:21:561 -

01:21:936 - ~ 01:24:436 - .Feel uncomfortable.Here i suggest you catch beat instead of Vocal.

01:31:436 (91436|3) - Minus half and Add a Hold at 01:31:686 -

01:42:186 (102186|3) - Move to 2

02:02:186 (122186|2,122186|1) - Move to 1 and 4

02:10:936 (130936|3,131686|1) - The Holds should start/end at 02:12:061 -

[4K NM]
00:06:811 - Miss beat.Add a Note at 2

00:07:061 -^ Add a Note at 3

00:07:811 - Add a Note at 4

00:16:686 (16686|0) - Move to 3

00:18:186 - ~ 00:25:686 - Actually.All sounds are the same.You need All 1 Notes or 2 Notes

00:45:436 (45436|1) - What do you catch.In my opnion here should like this: http://osu.ppy.sh/ss/1675911

00:59:561 (59561|3) - Move to 3

01:03:561 - Miss beat.Add a Note at 4

01:27:186 - This is heavy beat.

01:27:311 (87311|3,87686|0) - And these i don't know why double Notes

01:27:936 (87936|2,88436|2) - ^

01:29:436 (89436|1,89436|2) - Remove 1 and Move to 1

01:58:561 (118561|0,118561|2) - Remove 1 of them

02:07:186 - ~ 02:07:561 - Can't understand why double

02:13:686 (133686|2) - Move to 02:13:811 -

Good Luck~
Topic Starter
aitor98

Simple_Star wrote:

Hello.aitor.Here is Mod!
BAT checked HD and SC.So i key point mod EZ+NM
[4K EZ]
HP at least need 6
00:01:186 - ~ 00:01:936 - My suggestion: http://osu.ppy.sh/ss/1675860

00:19:686 (19686|2) - Move to 4

00:30:686 (30686|0) - Move to 4

00:45:186 (45186|3,45186|2) - Remove 1 of these

00:48:686 (48686|1) - Move to 3

00:58:186 (58186|2) - Move to 1 or 4

01:09:561 (69561|1) - Move to 01:09:686 -

01:13:061 - You follow vocal.So here need Add a Note at 4

01:13:936 (73936|1) - This should end at 01:14:436 -
01:14:436 - And Add a Hold at 3.End at 01:14:686 -

01:15:436 (75436|3) - Need End at 01:15:686 -
01:15:686 - And Add a Hold at 2.End at 01:15:936 -

01:20:686 (80686|1) - Move to 01:20:561 -

01:21:186 (81186|2) - Can't understand why double Notes.I suggest you Move it to 01:21:561 -

01:21:936 - ~ 01:24:436 - .Feel uncomfortable.Here i suggest you catch beat instead of Vocal.

01:31:436 (91436|3) - Minus half and Add a Hold at 01:31:686 -

01:42:186 (102186|3) - Move to 2

02:02:186 (122186|2,122186|1) - Move to 1 and 4

02:10:936 (130936|3,131686|1) - The Holds should start/end at 02:12:061 -

[4K NM]
00:06:811 - Miss beat.Add a Note at 2

00:07:061 -^ Add a Note at 3

00:07:811 - Add a Note at 4

00:16:686 (16686|0) - Move to 3

00:18:186 - ~ 00:25:686 - Actually.All sounds are the same.You need All 1 Notes or 2 Notes

00:45:436 (45436|1) - What do you catch.In my opnion here should like this: http://osu.ppy.sh/ss/1675911

00:59:561 (59561|3) - Move to 3

01:03:561 - Miss beat.Add a Note at 4

01:27:186 - This is heavy beat.

01:27:311 (87311|3,87686|0) - And these i don't know why double Notes

01:27:936 (87936|2,88436|2) - ^

01:29:436 (89436|1,89436|2) - Remove 1 and Move to 1

01:58:561 (118561|0,118561|2) - Remove 1 of them

02:07:186 - ~ 02:07:561 - Can't understand why double

02:13:686 (133686|2) - Move to 02:13:811 -

Good Luck~
Thanks for the mod! I added all of it and I liked the changes that you did here http://osu.ppy.sh/ss/1675911 and here http://osu.ppy.sh/ss/1675860. I really appreciate it :D
LordRaika
Request Mod from Lightning Speed Mania Modding

osuu~ :)

Column |1-4|

Mod Inside
[4K MX]
HD 10! god XD try to reduce it by 2 or 1

00:01:498 (1498|0,1873|0) - perhaps u might wnt to move this to 3? to make a perfect stairs?

00:06:311 (6311|3) - move to 2
00:06:936 (6936|0,7061|0) - move to 3
00:07:686 (7686|3) - move to 3
00:12:311 (12311|0) - move to 2
00:14:686 (14686|1,14936|3) - move to 4 and 2

try to avoid hammer too much if the sound doesnt the same as previous note,
btw your notechart, and amount of notes is good, but u might wnt to coonsider hisounding your notes rather than leave it normal default drum 50%

00:17:623 (17623|1,17686|2,17748|1,17811|2,17873|1,17936|2,17998|1) - also, i must said, this is... overmapping imoo...00:07:248 (7248|1,7498|2,7748|1) - ^
00:15:217 (15217|3,15248|2,15279|1,15467|2,15498|0,15529|1,15717|1,15748|0,15779|2) - ^
( jst wht is this sound??)
thts why u should add hitsound instead of mapping into a very very soft sound and thts not even 1/8 :o

if u jst wnt to make it harder, no need to overmapped the amount of the notes ^^, u can added chord , LN along the stream , beat and along with lots of the rhythm core sounds.
that will makes it still hard.

pls fix this and there are some on the HARD dif tht has this problem, the amount of notes is almost as much as MX near the end...

otherwise, the other dif looks good to me ^^ really...

[NM]
00:37:186 (37186|2,37186|0) - move to 2 and 4
00:38:686 (38686|1) - move to 4
00:41:186 (41186|0) - move to 3

again, hammering reason and for each finger balance.

00:42:686 (42686|1,42686|0,42936|0,42936|1,43186|0,43186|1) - like this, all of these notes doesnt even have the same sound,
u dont wnt to hammer this...

Good luck on that ^^
this beatmap is not bad, its jst i cant seems to follow on wht u mapped :o sry
(i jst suggest, tht u mapped on a good rhythm , so the other player can catch the rhythm much more easier)

but feel free to contact me again on my queue if uve fix this ^^
Topic Starter
aitor98

lordraika wrote:

Request Mod from Lightning Speed Mania Modding

osuu~ :)

Column |1-4|

Mod Inside
[4K MX]
HD 10! god XD try to reduce it by 2 or 1

00:01:498 (1498|0,1873|0) - perhaps u might wnt to move this to 3? to make a perfect stairs?

00:06:311 (6311|3) - move to 2
00:06:936 (6936|0,7061|0) - move to 3
00:07:686 (7686|3) - move to 3
00:12:311 (12311|0) - move to 2
00:14:686 (14686|1,14936|3) - move to 4 and 2

try to avoid hammer too much if the sound doesnt the same as previous note,
btw your notechart, and amount of notes is good, but u might wnt to coonsider hisounding your notes rather than leave it normal default drum 50%

00:17:623 (17623|1,17686|2,17748|1,17811|2,17873|1,17936|2,17998|1) - also, i must said, this is... overmapping imoo...00:07:248 (7248|1,7498|2,7748|1) - ^
00:15:217 (15217|3,15248|2,15279|1,15467|2,15498|0,15529|1,15717|1,15748|0,15779|2) - ^
( jst wht is this sound??)
thts why u should add hitsound instead of mapping into a very very soft sound and thts not even 1/8 :o

if u jst wnt to make it harder, no need to overmapped the amount of the notes ^^, u can added chord , LN along the stream , beat and along with lots of the rhythm core sounds.
that will makes it still hard.

pls fix this and there are some on the HARD dif tht has this problem, the amount of notes is almost as much as MX near the end...

otherwise, the other dif looks good to me ^^ really...

[NM]
00:37:186 (37186|2,37186|0) - move to 2 and 4
00:38:686 (38686|1) - move to 4
00:41:186 (41186|0) - move to 3

again, hammering reason and for each finger balance.

00:42:686 (42686|1,42686|0,42936|0,42936|1,43186|0,43186|1) - like this, all of these notes doesnt even have the same sound,
u dont wnt to hammer this...

Good luck on that ^^
this beatmap is not bad, its jst i cant seems to follow on wht u mapped :o sry
(i jst suggest, tht u mapped on a good rhythm , so the other player can catch the rhythm much more easier)

but feel free to contact me again on my queue if uve fix this ^^
Good mod really. But I didnt change those things that you said that are overmapped in the MX Diff. I dont know if It's the hitsound but, if you take out, you can clearly listen to the drum. Maybe that 1/8 is not good, but in that pattern I dont agree with you sorry :cry: . Anyways, I have added all the mod of the 2 diffs instead of that thing that you said that It's overmapped and I didnt change the HP Drain of the MX diff. Thanks!
LordRaika
oh sure ^^ no problem...

remmber its still jst a suggestion from my opinion... feel free to ignore it if u think its not right and doesnt suit ur mapping style ^^
thts all....

n thx, im jst trying to help mentioning things tht normally should be better with.
Topic Starter
aitor98

lordraika wrote:

oh sure ^^ no problem...

remmber its still jst a suggestion from my opinion... feel free to ignore it if u think its not right and doesnt suit ur mapping style ^^
thts all....

n thx, im jst trying to help mentioning things tht normally should be better with.
Yes I know that. Any help is good so I really apreciate it! Thank you really :)
Lirai
This is only my opinion so you can even ignore it

I like Renard music !!!

Ignore This Mod
|1|2|3|4|

[4K EZ]
00:01:186 (1186|3) - end in here 00:01:186 (1186|3) ?
00:01:561 (1561|1) - Remove ?

[4K NM]
00:15:686 (15686|0) - move to 4 ?
00:15:811 (15811|3) - move to 3 ?
00:15:936 (15936|0) - move to 2 ?
00:22:186 (22186|1,22186|0,22686|0,22686|1) - Ctrl H ?
00:43:436 (43436|0,43686|0) - Remove ?

HP 6 ?
[4K HD]
00:01:186 (1186|3) - i think you should try this https://osu.ppy.sh/ss/1727006 , it's more like drum sound, so stairs doesn't fit with it only piano sounds is
00:02:686 (2686|3) - move to 1 ?
00:04:686 (4686|0) - ^
00:09:561 (9561|1,9686|1,9811|1) - move to 3 ?
00:04:561 (4561|2) - ^
00:04:436 (4436|3) - move to 4 ?
00:57:561 (57561|1) - ^
00:09:248 (9248|2,9373|2) - move to 2 ?
00:26:061 - add note to 4 ?
00:53:686 to 00:54:186 - wanna try this https://osu.ppy.sh/ss/1727065 it's more easier to read than before
00:57:686 to 00:58:186 - https://osu.ppy.sh/ss/1727069 as i said it's easier to read for this diff
01:09:186 to 01:09:936 - https://osu.ppy.sh/ss/1727075 ^

HP 7,5 ?

Hope This will Help :?
Topic Starter
aitor98

DE-CADE wrote:

This is only my opinion so you can even ignore it

I like Renard music !!!

Ignore This Mod
|1|2|3|4|

[4K EZ]
00:01:186 (1186|3) - end in here 00:01:186 (1186|3) ?
00:01:561 (1561|1) - Remove ?

[4K NM]
00:15:686 (15686|0) - move to 4 ?
00:15:811 (15811|3) - move to 3 ?
00:15:936 (15936|0) - move to 2 ?
00:22:186 (22186|1,22186|0,22686|0,22686|1) - Ctrl H ?
00:43:436 (43436|0,43686|0) - Remove ?

HP 6 ?
[4K HD]
00:01:186 (1186|3) - i think you should try this https://osu.ppy.sh/ss/1727006 , it's more like drum sound, so stairs doesn't fit with it only piano sounds is
00:02:686 (2686|3) - move to 1 ?
00:04:686 (4686|0) - ^
00:09:561 (9561|1,9686|1,9811|1) - move to 3 ?
00:04:561 (4561|2) - ^
00:04:436 (4436|3) - move to 4 ?
00:57:561 (57561|1) - ^
00:09:248 (9248|2,9373|2) - move to 2 ?
00:26:061 - add note to 4 ?
00:53:686 to 00:54:186 - wanna try this https://osu.ppy.sh/ss/1727065 it's more easier to read than before
00:57:686 to 00:58:186 - https://osu.ppy.sh/ss/1727069 as i said it's easier to read for this diff
01:09:186 to 01:09:936 - https://osu.ppy.sh/ss/1727075 ^

HP 7,5 ?

Hope This will Help :?
Okay, I didn't do the 4K EZ mods, I think that they're not necessary but I really appreciate that option to :D
I did all the 4K NM mod but the last one I didnt add it, I dont see it necessary.
I did all the 4K HD mod except the last 3 pushes. Same reason.
Thanks for the mod really! Bless you :)
Arzenvald
hi, from team mod queue~
you already got bunch of useful mods, so this mods just going to check some errors, and i hope it doesn't reduce the 'fun-factor' on your beatmap.. :D

column = 1 2 3 4
[4k EZ]
01:08:686 (68686|2) - move to 1 for hand balance, (it's kinda surprising for EZ)
nice.. :3
[4k NM]
02:13:686 (133686|1) - suggestion http://puu.sh/9BK0M/dc28955500.jpg
cool..
[4k HD]
seems good.. :3 nothing big

[4k MX]
HP drain too overpowered, perhaps 8, 8.5, or 9 is fair for longnote-less pattern...
00:15:873 (15873|1,15936|0,15998|1,16061|0,16123|1,16186|2) - http://puu.sh/9BKkU/41a5db8e03.png better drilling with 2 hand instead 1
00:52:561 (52561|2,52623|1,52686|2,52748|1,52811|2,52873|1,52936|2,52998|1,53061|3,53061|2,53186|1,53186|0) - suggestion : http://puu.sh/9BKqA/7b795294ff.png need some 'stairs' pattern, just saying, drilling is too tricky.. :3

i heard some clap on these part :
01:18:436 - add on 2
01:18:936 - add on 3
01:19:436 - add on 2
01:19:936 - add on 3 or 2
01:20:436 - add on 2
01:21:436 - add on 4
01:22:436 - add on 1
01:22:936 - add on 4
01:23:436 (83436|3) - suggestion http://puu.sh/9BM5I/2f67b3ef3a.jpg
01:23:936 - add on 2
01:24:436 - add on 3
01:24:936 - add on 3
01:25:436 - add on 1

=w=)b
Topic Starter
aitor98

ajeemaniz wrote:

hi, from team mod queue~
you already got bunch of useful mods, so this mods just going to check some errors, and i hope it doesn't reduce the 'fun-factor' on your beatmap.. :D

column = 1 2 3 4
[4k EZ]
01:08:686 (68686|2) - move to 1 for hand balance, (it's kinda surprising for EZ)
nice.. :3
[4k NM]
02:13:686 (133686|1) - suggestion http://puu.sh/9BK0M/dc28955500.jpg
cool..
[4k HD]
seems good.. :3 nothing big

[4k MX]
HP drain too overpowered, perhaps 8, 8.5, or 9 is fair for longnote-less pattern...
00:15:873 (15873|1,15936|0,15998|1,16061|0,16123|1,16186|2) - http://puu.sh/9BKkU/41a5db8e03.png better drilling with 2 hand instead 1
00:52:561 (52561|2,52623|1,52686|2,52748|1,52811|2,52873|1,52936|2,52998|1,53061|3,53061|2,53186|1,53186|0) - suggestion : http://puu.sh/9BKqA/7b795294ff.png need some 'stairs' pattern, just saying, drilling is too tricky.. :3

i heard some clap on these part :
01:18:436 - add on 2
01:18:936 - add on 3
01:19:436 - add on 2
01:19:936 - add on 3 or 2
01:20:436 - add on 2
01:21:436 - add on 4
01:22:436 - add on 1
01:22:936 - add on 4
01:23:436 (83436|3) - suggestion http://puu.sh/9BM5I/2f67b3ef3a.jpg
01:23:936 - add on 2
01:24:436 - add on 3
01:24:936 - add on 3
01:25:436 - add on 1

=w=)b
All the mod done, I put everything. Really good mod seriosuly, I really appreciate it!! Thanks!!! :)
Arzenvald

aitor98 wrote:

ajeemaniz wrote:

hi, from team mod queue~
you already got bunch of useful mods, so this mods just going to check some errors, and i hope it doesn't reduce the 'fun-factor' on your beatmap.. :D

column = 1 2 3 4
[4k EZ]
01:08:686 (68686|2) - move to 1 for hand balance, (it's kinda surprising for EZ)
nice.. :3
[4k NM]
02:13:686 (133686|1) - suggestion http://puu.sh/9BK0M/dc28955500.jpg
cool..
[4k HD]
seems good.. :3 nothing big

[4k MX]
HP drain too overpowered, perhaps 8, 8.5, or 9 is fair for longnote-less pattern...
00:15:873 (15873|1,15936|0,15998|1,16061|0,16123|1,16186|2) - http://puu.sh/9BKkU/41a5db8e03.png better drilling with 2 hand instead 1
00:52:561 (52561|2,52623|1,52686|2,52748|1,52811|2,52873|1,52936|2,52998|1,53061|3,53061|2,53186|1,53186|0) - suggestion : http://puu.sh/9BKqA/7b795294ff.png need some 'stairs' pattern, just saying, drilling is too tricky.. :3

i heard some clap on these part :
01:18:436 - add on 2
01:18:936 - add on 3
01:19:436 - add on 2
01:19:936 - add on 3 or 2
01:20:436 - add on 2
01:21:436 - add on 4
01:22:436 - add on 1
01:22:936 - add on 4
01:23:436 (83436|3) - suggestion http://puu.sh/9BM5I/2f67b3ef3a.jpg
01:23:936 - add on 2
01:24:436 - add on 3
01:24:936 - add on 3
01:25:436 - add on 1

=w=)b
All the mod done, I put everything. Really good mod seriosuly, I really appreciate it!! Thanks!!! :)
it's my pleasure to help everyone with my mod.. :3 good luck! (ノ・ω・)ノ
- Yuuto -
From my queue

[General]
Is this 4k mapset, isnt it?
if yes. remove 4K from the tittle of the diffs, its unnecessary since this is 4k chart

[4K EZ]
00:06:686 (6686|0) - move to 4
00:31:936 (31936|2) - move to 4
00:34:186 (34186|2) - move to 2
00:36:186 (36186|2) - ^
00:38:561 - add note
00:42:561 - add note
01:25:936 (85936|1) - unnecessary
01:28:186 (88186|2) - open up pattern, move to 4
01:33:936 (93936|2,93936|1) - unnecessary, since there's has no sound there.
01:34:186 - add note

[4K NM]
00:26:436 (26436|2) - move to 2
00:28:186 (28186|1) - move to 3
00:31:186 (31186|2) - move to 1
The rest is nice

[4K HD]
00:15:061 (15061|3) - move to 1 since it complicated with 00:14:936 (14936|3)
00:33:186 (33186|0) - better if you swap this note to normal note. and..
00:33:561 (33561|1,33686|2,33936|1) - delete, it would be cool imo.
01:40:436 (100436|1,100686|3,100936|1,101186|3) - delete, the sound not that loud.
02:14:186 - add note to 1

[4K MX]
00:03:186 - did you missed a notes here? this part so loud, it could be 3 noted actually , like 00:02:186 (2186|3,2186|2,2186|1)
01:29:186 - add two notes at 1 and 3
01:40:186 (100186|3,100186|1) - better if you swap them to normal note imo

Cool mapset~
Topic Starter
aitor98

Yuutosan wrote:

From my queue

[General]
Is this 4k mapset, isnt it?
if yes. remove 4K from the tittle of the diffs, its unnecessary since this is 4k chart

[4K EZ]
00:06:686 (6686|0) - move to 4
00:31:936 (31936|2) - move to 4
00:34:186 (34186|2) - move to 2
00:36:186 (36186|2) - ^
00:38:561 - add note
00:42:561 - add note
01:25:936 (85936|1) - unnecessary
01:28:186 (88186|2) - open up pattern, move to 4
01:33:936 (93936|2,93936|1) - unnecessary, since there's has no sound there.
01:34:186 - add note

[4K NM]
00:26:436 (26436|2) - move to 2
00:28:186 (28186|1) - move to 3
00:31:186 (31186|2) - move to 1
The rest is nice

[4K HD]
00:15:061 (15061|3) - move to 1 since it complicated with 00:14:936 (14936|3)
00:33:186 (33186|0) - better if you swap this note to normal note. and..
00:33:561 (33561|1,33686|2,33936|1) - delete, it would be cool imo.
01:40:436 (100436|1,100686|3,100936|1,101186|3) - delete, the sound not that loud.
02:14:186 - add note to 1

[4K MX]
00:03:186 - did you missed a notes here? this part so loud, it could be 3 noted actually , like 00:02:186 (2186|3,2186|2,2186|1)
01:29:186 - add two notes at 1 and 3
01:40:186 (100186|3,100186|1) - better if you swap them to normal note imo

Cool mapset~
All mod done. Thanks!
SpiceSoul_old
all i have to say is you naming sense is evil that was no easy map!
but its your choice if you want to do that but i would say all that maps are in the hard to insane range
everything else is fine!
if i did a good job please give me Kudosu!
bye bye!
Topic Starter
aitor98

SpiceSoul wrote:

all i have to say is you naming sense is evil that was no easy map!
but its your choice if you want to do that but i would say all that maps are in the hard to insane range
everything else is fine!
if i did a good job please give me Kudosu!
bye bye!
mmm That's nice :) Thanks!
NaxelCL
Hola ~ desde : t/211443/start=0

Haré el mod en español ~ para que sea comodo~ para ti


[EZ]
*Cambiale el nombre a NM.
*00:38:561 - muevelo al 1 ~ es mucho más facil , de completar para esta diff , despues de esto :
*00:38:686 - muevelo al 4 ~ lo mismo~
*00:42:686 (3) - muevelo al 1 ~ lo mismo que lo anterior ~ quiero que veas que estos patrones le reducen la dificultad y además se encadenan con los siguientes
*00:59:186 - intenta este patrón : https://osu.ppy.sh/ss/1760070 ~ la verdad lo que te estoy dando en esta diff , es para que le reduzcas dificultad , pero en este , necesitas cambiarlo , el que tenias era monotono >W< , este te servira más para liberar el sonido de : ''to mi o sun sun da'' o lo que digaXD
*01:42:186 - suggestion : https://osu.ppy.sh/ss/1760088
*01:44:686 - suggestion : https://osu.ppy.sh/ss/1760094
*01:48:554 - suggestion : https://osu.ppy.sh/ss/1760098
*01:51:186 - suggestion : https://osu.ppy.sh/ss/1760102
*01:52:936 - suggestion : https://osu.ppy.sh/ss/1760108

~Use todas esas suggestion , porqué , esos 1/2 y 1/3 LN , eran demasiados complicados para un EZ , te lo creo en un NM+ pero en un EZ. haci que intente cambiar todos los 1/3 y 1/2 a normal notes , y si quieres cambiarlas posiciones a mano tuya esta.


[NM]

*Antes que todo : cambia esta diff a HD. es necesario porqué esta un poco dificil.
*00:35:686 - suggestion : https://osu.ppy.sh/ss/1760121 ~ bastante más facil diria yo.
*00:42:061 - muevelo al 3 y entonces mueve 00:41:936 - el segundo de este patron a el 2.
*00:42:436 (4) - muevelo al 3
*00:43:936 - muevelo al 1
~~ para el resto , tienes 2 opciones , eliminar notas (demasiadas) o hacer patrones más acordes a un NM , o hacer lo que te dije y cambiarle el nombre a HD.

[HD]
*Cambiale el nombre a MX.

No tiene problemas si le cambias el nombre a MX.

[MX]
Cambiale el nombre a EX.

Tampoco tendrá problemas si le cambias el nombre a EX , que significa extra.


Muy buen skill de patrones ~ quedo genial para practicar ~ te recomendaria unos 2 mods más en el MX para que llames a un BAT o solo llamarloXD.


Buena suerte! Te dare una star~
Topic Starter
aitor98

NaxelCL wrote:

Hola ~ desde : t/211443/start=0

Haré el mod en español ~ para que sea comodo~ para ti


[EZ]
*Cambiale el nombre a NM.
*00:38:561 - muevelo al 1 ~ es mucho más facil , de completar para esta diff , despues de esto :
*00:38:686 - muevelo al 4 ~ lo mismo~
*00:42:686 (3) - muevelo al 1 ~ lo mismo que lo anterior ~ quiero que veas que estos patrones le reducen la dificultad y además se encadenan con los siguientes
*00:59:186 - intenta este patrón : https://osu.ppy.sh/ss/1760070 ~ la verdad lo que te estoy dando en esta diff , es para que le reduzcas dificultad , pero en este , necesitas cambiarlo , el que tenias era monotono >W< , este te servira más para liberar el sonido de : ''to mi o sun sun da'' o lo que digaXD
*01:42:186 - suggestion : https://osu.ppy.sh/ss/1760088
*01:44:686 - suggestion : https://osu.ppy.sh/ss/1760094
*01:48:554 - suggestion : https://osu.ppy.sh/ss/1760098
*01:51:186 - suggestion : https://osu.ppy.sh/ss/1760102
*01:52:936 - suggestion : https://osu.ppy.sh/ss/1760108

~Use todas esas suggestion , porqué , esos 1/2 y 1/3 LN , eran demasiados complicados para un EZ , te lo creo en un NM+ pero en un EZ. haci que intente cambiar todos los 1/3 y 1/2 a normal notes , y si quieres cambiarlas posiciones a mano tuya esta.


[NM]

*Antes que todo : cambia esta diff a HD. es necesario porqué esta un poco dificil.
*00:35:686 - suggestion : https://osu.ppy.sh/ss/1760121 ~ bastante más facil diria yo.
*00:42:061 - muevelo al 3 y entonces mueve 00:41:936 - el segundo de este patron a el 2.
*00:42:436 (4) - muevelo al 3
*00:43:936 - muevelo al 1
~~ para el resto , tienes 2 opciones , eliminar notas (demasiadas) o hacer patrones más acordes a un NM , o hacer lo que te dije y cambiarle el nombre a HD.

[HD]
*Cambiale el nombre a MX.

No tiene problemas si le cambias el nombre a MX.

[MX]
Cambiale el nombre a EX.

Tampoco tendrá problemas si le cambias el nombre a EX , que significa extra.


Muy buen skill de patrones ~ quedo genial para practicar ~ te recomendaria unos 2 mods más en el MX para que llames a un BAT o solo llamarloXD.


Buena suerte! Te dare una star~
Hecho, Gracias loco! :)
PROGUY
Hi there.
Here's my check as requested.

[General]
- NM must be above 1.5 stars for the set to be rankable.

[NM]
- You should apply some hitsounds to some of the notes in this difficulty.
HP Drain +1
OD +1
00:07:186 (7186|0) Remove this as it doesn't represent anything in the song.
00:07:436 Add normal note in 3rd column.
00:07:936 ^

[HD]
HP Drain +1, 2, or any decimal between 1 and 2

[MX]
01:42:186 From here till 01:53:936, you can add a normal note or two on every red line (in 1/2 grid snap) for better difficulty consistency.

[EX]
- MX's HP Drain is 7.5 and this one's is 10? At least reduce it to 9 or 8. If you're willing to keep this, increase MX's HP Drain to 8 (or above) instead.
01:42:186 From here till 01:57:186, you can add a normal note every red line (in 1/2 grid snap) for better difficulty consistency.
Topic Starter
aitor98

PROGUY wrote:

Hi there.
Here's my check as requested.

[General]
- NM must be above 1.5 stars for the set to be rankable.

[NM]
- You should apply some hitsounds to some of the notes in this difficulty.
HP Drain +1
OD +1
00:07:186 (7186|0) Remove this as it doesn't represent anything in the song.
00:07:436 Add normal note in 3rd column.
00:07:936 ^

[HD]
HP Drain +1, 2, or any decimal between 1 and 2

[MX]
01:42:186 From here till 01:53:936, you can add a normal note or two on every red line (in 1/2 grid snap) for better difficulty consistency.

[EX]
- MX's HP Drain is 7.5 and this one's is 10? At least reduce it to 9 or 8. If you're willing to keep this, increase MX's HP Drain to 8 (or above) instead.
01:42:186 From here till 01:57:186, you can add a normal note every red line (in 1/2 grid snap) for better difficulty consistency.
Perfect, I did the 90% of the mod. I need to put the hitsounds of the NM diff. I'll quote again when all the mod is finished. Thanks! :)
Topic Starter
aitor98

PROGUY wrote:

Hi there.
Here's my check as requested.

[General]
- NM must be above 1.5 stars for the set to be rankable.

[NM]
- You should apply some hitsounds to some of the notes in this difficulty.
HP Drain +1
OD +1
00:07:186 (7186|0) Remove this as it doesn't represent anything in the song.
00:07:436 Add normal note in 3rd column.
00:07:936 ^

[HD]
HP Drain +1, 2, or any decimal between 1 and 2

[MX]
01:42:186 From here till 01:53:936, you can add a normal note or two on every red line (in 1/2 grid snap) for better difficulty consistency.

[EX]
- MX's HP Drain is 7.5 and this one's is 10? At least reduce it to 9 or 8. If you're willing to keep this, increase MX's HP Drain to 8 (or above) instead.
01:42:186 From here till 01:57:186, you can add a normal note every red line (in 1/2 grid snap) for better difficulty consistency.
Okey, I have finished all. I'll PM you anyways. :D
Arzenvald
>.> just some re-check, this map is too priceless to not get ranked.. and this is no kudos.. :3

Hitsound format : Whistle // Finish // Clap

[General]
add this on Tag : BECAUSE MAYBE! lapfox Trauma
oh idk what too add, since you leave it blank.. hue

[EX]
nerf the HP down please, though it's seems quiet catchy to have HP 10, but it's wise to nerf it to HP 9.5 or below..

00:50:311 (50311|1) - move to 00:50:186 (50186|0) - , and then
00:50:186 (50186|0,50186|1) - add F hitsound, and press SHIFT + E key

01:18:436 (78436|1,78436|3) - add C hitsound, then press SHIFT + E key
01:18:936 (78936|2,78936|0) - 01:19:436 (79436|2) - 01:19:936 (79936|1) - 01:20:436 (80436|3,80436|1) - 01:20:936 (80936|1,80936|3) - 01:21:436 (81436|3) - 01:21:936 (81936|1,81936|3) - 01:22:436 (82436|3,82436|0) - 01:22:936 (82936|1,82936|3) - 01:23:436 (83436|3,83436|2) - 01:23:936 (83936|0,83936|1) - 01:24:436 (84436|2) - 01:24:936 (84936|0) - 01:25:436 (85436|0) - 01:25:936 (85936|2,85936|3,86061|2,86061|3) - and other 'clap' sounded part.. it's neat yo

01:40:186 (100186|3,100186|1,100186|0) - SHIFT + E

[MX]
00:18:186 (18186|1) - missing F yo
00:19:186 (19186|2) - 00:25:686 (25686|1) - 00:28:686 (28686|0) -

00:34:561 (34561|2) - erm you can add F here, and some other parts ahead like 00:35:561 (35561|1) - 00:36:561 (36561|0) - 00:37:561 (37561|0) - etc..
01:54:186 why this part seems empty? you can add notes + F hitsound here, same as 01:54:686 - etc, it's missing somehow

01:58:186 (118186|0,118186|1) - Shift + E

01:58:436 (118436|0,118686|2) - F hitsound in this phase like you did at EX diff

>.> don't forget to auto volume thingy and, i think you can make a variation on the hitsound, instead using Finish only.. x3
also you know i shouldn't repeat this simple mods all over the diffs.. :U you know what to do next..

well.. good luck..! i really looking this map getting ranked
Topic Starter
aitor98

ExUsagi wrote:

>.> just some re-check, this map is too priceless to not get ranked.. and this is no kudos.. :3

Hitsound format : Whistle // Finish // Clap

[General]
add this on Tag : BECAUSE MAYBE! lapfox Trauma
oh idk what too add, since you leave it blank.. hue

[EX]
nerf the HP down please, though it's seems quiet catchy to have HP 10, but it's wise to nerf it to HP 9.5 or below..

00:50:311 (50311|1) - move to 00:50:186 (50186|0) - , and then
00:50:186 (50186|0,50186|1) - add F hitsound, and press SHIFT + E key

01:18:436 (78436|1,78436|3) - add C hitsound, then press SHIFT + E key
01:18:936 (78936|2,78936|0) - 01:19:436 (79436|2) - 01:19:936 (79936|1) - 01:20:436 (80436|3,80436|1) - 01:20:936 (80936|1,80936|3) - 01:21:436 (81436|3) - 01:21:936 (81936|1,81936|3) - 01:22:436 (82436|3,82436|0) - 01:22:936 (82936|1,82936|3) - 01:23:436 (83436|3,83436|2) - 01:23:936 (83936|0,83936|1) - 01:24:436 (84436|2) - 01:24:936 (84936|0) - 01:25:436 (85436|0) - 01:25:936 (85936|2,85936|3,86061|2,86061|3) - and other 'clap' sounded part.. it's neat yo

01:40:186 (100186|3,100186|1,100186|0) - SHIFT + E

[MX]
00:18:186 (18186|1) - missing F yo
00:19:186 (19186|2) - 00:25:686 (25686|1) - 00:28:686 (28686|0) -

00:34:561 (34561|2) - erm you can add F here, and some other parts ahead like 00:35:561 (35561|1) - 00:36:561 (36561|0) - 00:37:561 (37561|0) - etc..
01:54:186 why this part seems empty? you can add notes + F hitsound here, same as 01:54:686 - etc, it's missing somehow

01:58:186 (118186|0,118186|1) - Shift + E

01:58:436 (118436|0,118686|2) - F hitsound in this phase like you did at EX diff

>.> don't forget to auto volume thingy and, i think you can make a variation on the hitsound, instead using Finish only.. x3
also you know i shouldn't repeat this simple mods all over the diffs.. :U you know what to do next..

well.. good luck..! i really looking this map getting ranked
Thanks for this mod Usagi!!! I really need it :D
Arzenvald
no activity yet? aitor ask 1 or 2 more mod and several test play... and then poke me
SpectorDG
SPAS-ID
wait 4K EX now HP10 ? revive ? HYPE
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