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Magiru - Atago Hiroe's Gourmet Race

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Topic Starter
Coppola
This beatmap was submitted using in-game submission on 2016年5月21日 at 19:08:14

Artist: Magiru
Title: Atago Hiroe's Gourmet Race
Tags: nico douga mad saki kirby gurume 咲 ニコニコ 動画 カービィ
BPM: 187.35
Filesize: 14996kb
Play Time: 01:03
Difficulties Available:
  1. Easy (1.58 stars, 71 notes)
  2. Hard (3.53 stars, 196 notes)
  3. Insane (4.7 stars, 280 notes)
  4. Normal (2.19 stars, 123 notes)
Download: Magiru - Atago Hiroe's Gourmet Race
Download: Magiru - Atago Hiroe's Gourmet Race (no video)
Information: Scores/Beatmap Listing
---------------
おつかれさんさんさんころり~~♪(`・ω・´)

Easy by me
Normal by me
Hard by me
Insane by me

本家:http://www.nicovideo.jp/watch/sm23192633

ke-to
-
Hyasalia
M4M mod ><
General
不是很懂鬼畜类怎么做,反正随便摸啦,本来就是第二次摸图XD
Easy
  1. 00:23:347 (1,2,3,4,5,6) - 这段音把白线下满怎么样
  2. 总感觉那个转盘不是很舒服
Normal
  1. 感觉没什么问题,只是我比较喜欢左右对称,感觉整体有点歪不过没什么影响吧
Hard
  1. 00:17:582 (9) - 有变速的地方加个NC以示区别
  2. 00:42:883 (7) - 同上
  3. 00:35:517 (7) - 这后面加个note怎么样
  4. 00:55:373 (6,7) - 感觉后面滑条的音应该从红线开始,试试这样的节奏
  5. 01:02:258 (4) - 去掉吧,节奏更好一些
  6. 01:02:738 (7,8) - 换成一个滑条?
  7. 作为hard连续单点似乎多了一点,改动一下吧
Insane
  1. 00:00:609 (2,3,4,5) - 不好看
  2. 00:04:372 (3) - 往下放一点,别和6碰到了
  3. 00:05:573 (2) - 这样放flow比较好,然后可以再调整下156的位置
  4. 00:14:380 (1,2,3,4,5) - 和前面那段靠太近显得太挤,试着分开一点,该前面一段的位置比较好吧
  5. 00:59:056 (8,1,2,3) - flow不好
  6. 01:01:778 (1,2,3,4,5,6,7,8) - 为什么会喜欢这种梗...不过没什么问题
    这种算是上古贪吃蛇风格?这种图只要flow不好打起来应该很难受,不过我没怎么玩过这种类型的
Topic Starter
Coppola

Hyasalia wrote:

M4M mod ><
Easy和Normal无修改,Hard第1 2 4条fixed,Insane全部fixed。
Thank you for your modding :)来再摸一下race难度如何xD
wantuol
random mod
[General]
宽屏bg酷炫
[easy]
00:10:537 (4) - NC
00:33:595 (1,2,3) - easy不叠好
00:35:517转圈这里开始 结尾不变
00:41:281 (5) - NC
00:54:092 (1,2,3) - 这个中心对称
00:57:935 (4,1) - ^easy不遮不叠的好
[Normal]
00:09:896 (5) - 音效难听
00:17:582 (4) - 低难度不要加速
00:19:344 (3,4) - 节奏不太准
00:42:883 多余的加速绿线 slider一半时候加绿线不能变速 还影响后面note的ds
[hard]
00:17:582 (1) - 加速不反对 不过听节奏应该是折返滑条
00:43:843 (1,2,3,4,5,6,7,8,1,2,3,4) - 换音效
虽然打起来没问题 但一点都不好玩
[Insane]
00:05:573 (2) - clap加在4上
00:14:380 (1,2,3,4) - 音效*-*
good luck
简直精神污染
Topic Starter
Coppola

huafenshaonv wrote:

random mod
[General]
宽屏bg酷炫..........
[easy]
00:10:537 (4) - NCfixed
00:33:595 (1,2,3) - easy不叠好fixed
00:35:517转圈这里开始 结尾不变保留
00:41:281 (5) - NCfixed
00:54:092 (1,2,3) - 这个中心对称fixed
00:57:935 (4,1) - ^easy不遮不叠的好保留
[Normal]
00:09:896 (5) - 音效难听fixed
00:17:582 (4) - 低难度不要加速fixed
00:19:344 (3,4) - 节奏不太准保留
00:42:883 多余的加速绿线 slider一半时候加绿线不能变速 还影响后面note的dsfixed
[hard]
00:17:582 (1) - 加速不反对 不过听节奏应该是折返滑条fixed
00:43:843 (1,2,3,4,5,6,7,8,1,2,3,4) - 换音效姑且先减小了音量
虽然打起来没问题 但一点都不好玩xD我排版叒
[Insane]
00:05:573 (2) - clap加在4上fixed
00:14:380 (1,2,3,4) - 音效*-*姑且先减小了音量
good luckthx xD
简直精神污染
thanks for your modding :) 我已经被污染了xD
Skyhmer
Can Mod for Insane cause thats beyond me, sorry :c
Hard
---------------------------------

00:01:730 - Feels very empty here without a note. It would also sound similar to what happens at the beginning with 00:00:289 (1,2,3)

00:05:252 (1) - I would remove. There is very little in the music that suggests a note here. I would maybe put a note here in insane instead

00:05:733 (1) - If you chose to do the above, add a NC here.

00:09:896 (7) - Why 3 claps on this note? you were doing a clap every whole beat before and there nothing going on with vocals like at 00:14:380 (5) there should be only a clap at the last hit

00:17:582 (9) - I like the speed up but that might be too fast for a hard difficulty.

00:23:347 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - must point out. Very nicely mapped

00:35:517 (10) - Sounds better if it only reverses once

00:36:477 (1) - If you do the above, make the spinner start at 00:36:157

00:41:602 (2,3) - Can you avoid this overlap if possible? Does not look that great

00:42:883 (1) - Same as before. Though I don't this one would even speed up at all.

00:43:843 (1,2,3,4,5,6,7,8,1,2,3,4) - Holy snap my ears. I really can't even hear the music at all through this part. Reduce the volume a bit plz?
Topic Starter
Coppola

Gleipnir wrote:

Can Mod for Insane cause thats beyond me, sorry :c
Hard
---------------------------------

00:01:730 - Feels very empty here without a note. It would also sound similar to what happens at the beginning with 00:00:289 (1,2,3) →changed it to slider

00:05:252 (1) - I would remove. There is very little in the music that suggests a note here. I would maybe put a note here in insane instead→removed

00:05:733 (1) - If you chose to do the above, add a NC here.→fixed

00:09:896 (7) - Why 3 claps on this note? you were doing a clap every whole beat before and there nothing going on with vocals like at 00:14:380 (5) there should be only a clap at the last hit→fixed

00:17:582 (9) - I like the speed up but that might be too fast for a hard difficulty.→make it slower

00:23:347 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - must point out. Very nicely mapped:D

00:35:517 (10) - Sounds better if it only reverses once→fixed

00:36:477 (1) - If you do the above, make the spinner start at 00:36:157→fixed

00:41:602 (2,3) - Can you avoid this overlap if possible? Does not look that great→fixed

00:42:883 (1) - Same as before. Though I don't this one would even speed up at all.→make it slower

00:43:843 (1,2,3,4,5,6,7,8,1,2,3,4) - Holy snap my ears. I really can't even hear the music at all through this part. Reduce the volume a bit plz?→Yes I agree!! And reduced the volume to 30% with all diffs, maybe 25%??
Thank you for your valuable advice !! It's very helpful to me !! I like your modding ~~ :) :)
Setsurei
M4M lol
[General]
  1. no combo colors for the other diffs except the collab?
  2. I suggest you to change the .AVI to .avi (website didn't provide the "without video" download button)
  3. the end of kiai here 01:03:699 -
[Easy]
00:05:413 (5) - change the edge so it will flow better with 00:06:373 (6) - , I suggest to blanket the end
00:07:975 (1,2) - distance inconsistency (0.95 0.96)
00:36:157 (1) - recovery problem, t/241019
00:40:000 (3,1) - better stack
00:52:811 (5) - DS
[Normal]
00:19:344 (3,4) - overlap
00:27:510 (5,1) - stack properly
00:36:157 (1) - same as Easy
00:52:170 (2,4) - stack properly
[Hard]
00:13:099 (1) - rotate 25° CCW selection centre (flows better)
00:20:785 (1) - rotate 5° CW selection centre (flows better)
00:24:308 (4,5) - stack properly
00:26:870 (4,5) - ^
00:31:033 (1,2,3) - wider flow, move (3) down, and re-arrange the rest
00:47:686 (5) - stack with 00:45:925 (4) -
00:48:167 (6) - prefer put it south west of 00:47:686 (5) -
01:03:059 (5,1) - stack properly
[Insane]
00:16:301 (4,5) - stack properly
00:22:546 (8,9) - ^
00:24:468 (2,5) - ^
00:27:030 (2,5) - ^
01:03:059 (9,1) - ^
[CJDy's Collab Race]
00:03:171 (2,2) - stack properly
00:10:537 (1,3) - ^
00:10:857 (2,4) - ^
00:14:540 (2,3,4,5,6,7) - make the stream not too wide? or use 3 1/4 sliders
00:20:785 (1,2,3,4) - stack properly
00:46:726 (3,6) - overlap head and tail, avoid these kind of slider shape

good luck
Topic Starter
Coppola

Setsurei wrote:

M4M lol
[General]→all fixed
  1. no combo colors for the other diffs except the collab?
  2. I suggest you to change the .AVI to .avi (website didn't provide the "without video" download button)
  3. the end of kiai here 01:03:699 -
[Easy]→fixed
00:05:413 (5) - change the edge so it will flow better with 00:06:373 (6) - , I suggest to blanket the end
00:07:975 (1,2) - distance inconsistency (0.95 0.96)
00:36:157 (1) - recovery problem, t/241019→thx~I will discuss with BAT
00:40:000 (3,1) - better stack
00:52:811 (5) - DS
[Normal]→fixed
00:19:344 (3,4) - overlap
00:27:510 (5,1) - stack properly
00:36:157 (1) - same as Easy→Same
00:52:170 (2,4) - stack properly
[Hard]→all fixed
00:13:099 (1) - rotate 25° CCW selection centre (flows better)
00:20:785 (1) - rotate 5° CW selection centre (flows better)
00:24:308 (4,5) - stack properly
00:26:870 (4,5) - ^
00:31:033 (1,2,3) - wider flow, move (3) down, and re-arrange the rest
00:47:686 (5) - stack with 00:45:925 (4) -
00:48:167 (6) - prefer put it south west of 00:47:686 (5) -
01:03:059 (5,1) - stack properly
[Insane]→all fixed
00:16:301 (4,5) - stack properly
00:22:546 (8,9) - ^
00:24:468 (2,5) - ^
00:27:030 (2,5) - ^
01:03:059 (9,1) - ^
[CJDy's Collab Race]→fixed
00:03:171 (2,2) - stack properly
00:10:537 (1,3) - ^
00:10:857 (2,4) - ^
00:14:540 (2,3,4,5,6,7) - make the stream not too wide? or use 3 1/4 sliders→choose to keep it
00:20:785 (1,2,3,4) - stack properly
00:46:726 (3,6) - overlap head and tail, avoid these kind of slider shape

good luck[/color]
thanks for your modding~ :)
ke-to
-
Topic Starter
Coppola

CJV5 wrote:

硬要我挑刺的话只好犯一下强迫症..

全局
  1. 连击颜色反差太大. 黄色瞎眼, 灰色橄榄色看不见. 建议平衡一下亮度.
  2. Collab真的只是闹着玩的吗.. 感觉自己随手排的note蠢死了.. 不如下掉 (小声

Easy
  1. 00:28:471 (1) - 不对称不舒服斯基.
  2. 00:57:935 (4,1) - 不知道Easy里面这样的滑条遮挡会不会让人困扰.. 毕竟低AR.. 也许仅一处并且有新连击组的话不要紧..?

Normal
  1. 00:27:510 (5,1) - 也许这个遮挡对Normal来说坑了一点.. 接近圈和滑条的跟随圈叠在一起.

Hard
  1. 00:00:289 (1,2,3,4) - 开头几个圈的距离变化是有意为之吗..→节奏上的间距不一样,为了减小读错图的可能
  2. 00:07:654 (1) - 仅一个圈的新连击组略突兀. 尝试重新组合一下.→暂时想不出好点子orz
  3. 00:10:537 (1,2,3) - 不对称不舒服.
  4. 00:11:818 (4,5,6,7) - 不平行不舒服.
  5. 00:20:144 (6,7) - 圈7太高了.. 稍稍缩一下距离.
  6. 00:24:628 (5,6,7,8) - 不平行不舒服.
  7. 00:33:595 (1,2,3) - 圈2往左调一点点, 使三个 “╭··”保持相同角度.
  8. 00:43:843 (1,2,3,4,5,6,7,8) - 这对大多数Hard玩家绝对是暴击的初见杀. 当然不愿意调整排列的话在00:44:484 (5) - 加个新连击组也说不定会好些.
  9. 00:46:405 (1,2,3,4) - 不平行不...(黑线
  10. 00:48:967 (1,2,3,4,5,6,7,8,9) - 排列难看.

Insane
  1. 00:05:413 (1,2,3,4,5,6,7) - 五角星不正.
  2. 00:11:818 (1,2,3,4,5,6) - 不正.
  3. 00:12:618 (6) - 后面补个圈, 听起来有点空.
  4. 00:18:223 (1,2,1) - 同上, 建议补两个圈
  5. 00:52:170 (1,2,3,4,5,6) - 00:52:811 (1) - 连打结尾到折返滑条处弯曲的不够圆润. 稍微往里收一点会不会好看些..? (当然这样会降低难度.) 也许可以连同前面整条连打一起调一下.

渣摸见谅
Easy没动,其他基本已修改,谢谢 :) 你的第一次我就收下了
Sakaue Nachi
as request in game

[General]
我看有比较多的折返滑条折返了两次,现在的图一般都折返一次,可以改改

[hard]
00:11:978 (5,6) - 这里突然变了ds,没什么必要
00:28:551 (2) - 这里没音的,把这个删了,三连一般红线起

[Insane]
00:05:413 (1,2,3,4,5,6,7) - 可以用系统功能做个正五星,ctrl+shift+d,后面某些地方同理
00:13:579 (4) - ctrl+g貌似好点
00:29:832 (2) - 删了,和我hard说的一个道理
00:51:529 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,7,8) - 这些连打有待考究,感觉overmap

最后,排列方面要下点功夫,节奏基本还行
Topic Starter
Coppola

Sakaue Nachi wrote:

as request in game

[General]
我看有比较多的折返滑条折返了两次,现在的图一般都折返一次,可以改改→fixed

[hard]
00:11:978 (5,6) - 这里突然变了ds,没什么必要→已将DS一致
00:28:551 (2) - 这里没音的,把这个删了,三连一般红线起→2已删

[Insane]
00:05:413 (1,2,3,4,5,6,7) - 可以用系统功能做个正五星,ctrl+shift+d,后面某些地方同理→fixed原来还有这功能,恕我后知后觉orz
00:13:579 (4) - ctrl+g貌似好点→稍微调整了一下方向
00:29:832 (2) - 删了,和我hard说的一个道理→已删
00:51:529 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,7,8) - 这些连打有待考究,感觉overmap→已将stream改为slider和note的组合

最后,排列方面要下点功夫,节奏基本还行
Nachi大好人,上面的意见和建议十分有帮助,感谢感激 :)
[CSGA]Ar3sgice
insane
00:09:576 (2,4) - 你看, 这里的间距太小了, 打起来就会觉得不爽, 把这两个拉开一点比较好玩
00:22:546 (8,9) - 这个也是
00:53:611 (3,4) - 这个也是
00:20:144 (5) - 你要把4更好的放在5的怀抱里面啊
00:30:713 (4) - 你看, 要是把new combo放在这里, 那么到了下一句3w2的时候刚好就是3这个数字。并且如果再下面再加一个new combo, 到了2000的时候刚好又是一个2, 这样多么合适
00:42:883 (8) - 要是摆在这里的话, 和前面刚好就构成一个直角,是不是比较好看呢 https://osu.ppy.sh/ss/2241589
00:45:605 (5,6,7) - 这样就和前面的挤在一起了, 其实没必要这样, 只要把567一起旋转一个角度就可以展开放了
00:48:887 (1,2,3,4,5,6) - 这里的节奏明显不是长串, 你可以开到25%重新听一听
00:50:889 (7) - 把这个往下面移4格左右比较好
00:55:373 (2) - 建议去掉这个滑条尾的whistle, 营造出一种突兀的气氛
00:56:654 (1) - 这个是立直, 后面都是ron, 应该制造一些稍微不一样的效果, 我觉得可以把这个弄成一个直线形的滑条

collab race
这个难度虽然说是很难, 但是很多二分拍的地方放的很小, 这样我觉得不好, 最好都放成大跳, 比较有现在新图的风格
00:35:677 (2,3,4) - 这个间距不合理啊
01:00:337 (1,2) - ^
00:41:441 (2) - 这个没有放在滑条的怀抱里面
00:57:134 (4) - ^
00:51:369 - 还有一个呢

另外normal里00:52:170 (2,4) - 这种叠的也太奇葩了 作为低难度最好不要这么叠
ke-to
-
Topic Starter
Coppola

CJV5 wrote:

果然有经验就是不一样…"怀抱"二字简直形象
我以为你又摸了一遍差点又给kds了...不过翻页了真好
Topic Starter
Coppola

[CSGA]Ar3sgice wrote:

insane
00:09:576 (2,4) - 你看, 这里的间距太小了, 打起来就会觉得不爽, 把这两个拉开一点比较好玩→已拉开
00:22:546 (8,9) - 这个也是→已拉开
00:53:611 (3,4) - 这个也是→已拉开
00:20:144 (5) - 你要把4更好的放在5的怀抱里面啊→4说现在5的怀抱好温暖(雾
00:30:713 (4) - 你看, 要是把new combo放在这里, 那么到了下一句3w2的时候刚好就是3这个数字。并且如果再下面再加一个new combo, 到了2000的时候刚好又是一个2, 这样多么合适→虽然觉得有点怪但还是采纳了,这个想法十分夫妻2333
00:42:883 (8) - 要是摆在这里的话, 和前面刚好就构成一个直角,是不是比较好看呢 https://osu.ppy.sh/ss/2241589→已按图放
00:45:605 (5,6,7) - 这样就和前面的挤在一起了, 其实没必要这样, 只要把567一起旋转一个角度就可以展开放了→试着删去7折返6后宽松一点了
00:48:887 (1,2,3,4,5,6) - 这里的节奏明显不是长串, 你可以开到25%重新听一听→删去中间一个note改为了两个三连
00:50:889 (7) - 把这个往下面移4格左右比较好→已移
00:55:373 (2) - 建议去掉这个滑条尾的whistle, 营造出一种突兀的气氛→非常棒的细节!
00:56:654 (1) - 这个是立直, 后面都是ron, 应该制造一些稍微不一样的效果, 我觉得可以把这个弄成一个直线形的滑条→立直改为变速滑条,这个建议也太赞!

collab race
这个难度虽然说是很难, 但是很多二分拍的地方放的很小, 这样我觉得不好, 最好都放成大跳, 比较有现在新图的风格
00:35:677 (2,3,4) - 这个间距不合理啊→fixed
01:00:337 (1,2) - ^→fixed
00:41:441 (2) - 这个没有放在滑条的怀抱里面→fixed
00:57:134 (4) - ^→不太好动
00:51:369 - 还有一个呢→切合节奏换成了别的组合

另外normal里00:52:170 (2,4) - 这种叠的也太奇葩了 作为低难度最好不要这么叠→fixed
Ar3好亲切啊,摸图也很细致,十分感动 :)
RecolMac
[Insane]
00:55:373 (2) - 感觉用哨子声直接带过有点小奇怪...
00:55:773 (3) - 这个也是
其他的感觉都好棒好棒!`(*∩_∩*)′`
[hard]
00:50:248 (1) - 这个折返感觉稍微多了点
[collab]
00:15:020 (8) - 00:15:341 (9)
00:15:981 (3) - 00:16:301 (4)
00:16:622 (6) - 00:16:942 (1)
这三处都是一样的...粘的太紧,打起来感觉很急的样子
建议
00:15:020 (8)
00:15:981 (3)
00:16:622 (6)的滑条都缩短一格...
这样子感觉好多了...
Topic Starter
Coppola

RecolMac wrote:

[Insane]
00:55:373 (2) - 感觉用哨子声直接带过有点小奇怪...
00:55:773 (3) - 这个也是→稍微加大了点声音,不知道会不会好点
其他的感觉都好棒好棒!`(*∩_∩*)′`→O(∩_∩)O谢谢
[hard]
00:50:248 (1) - 这个折返感觉稍微多了点→减了一个折返换成了note
[collab]
00:15:020 (8) - 00:15:341 (9)
00:15:981 (3) - 00:16:301 (4)
00:16:622 (6) - 00:16:942 (1)
这三处都是一样的...粘的太紧,打起来感觉很急的样子
建议
00:15:020 (8)
00:15:981 (3)
00:16:622 (6)的滑条都缩短一格...→3和6缩短了,8保留
这样子感觉好多了...
Thanks for your modding :) 你是目前摸过这张图的人里rank最高的了吧(小声
-Mo-
Hey, Mod4Mod on request.

Easy
- 00:05:413 (5) - New Combo.
- 00:11:177 (2,3) - Move to (402:192) for the blanket.
- 00:12:138 (4) - This blanket can be improved [00:12:778]. If you look from that timestamp, you can see how the blanket compares to the approach circle.
- 00:15:661 (3) - Same as above [00:15:981].
- 00:16:301 (4) - Same as above [00:16:622].
- 00:16:942 (5,2) - Try and avoid having these overlap.
- 00:20:785 (4,5) - Try ad have the blanket here be circular rather than parabolic [00:21:746].
- 00:25:909 (4) - New combo.
- 00:38:719 (1,2) - These blankets can be improved [00:39:040].
- 00:43:843 (1) - Same as above [00:44:804]. Pay attention to how the approach circle overlaps the slider head and tail circles.
- 00:46:405 (3) - New combo because of volume change.
- 00:51:529 (3) - This blanket can be improved [00:51:850].
- 00:52:811 (5) - Same as above [00:52:571].
- 00:54:092 (1,2,3) - This would look better if moved further up in my opinion. - 00:56:654 (1,2) - Blanket these.

Normal
- 00:00:289 (1) - This blanket can be improved [00:00:769].
- 00:05:413 (1,2,3,4) - This diamond formation can be improved. Notice how distance 1-3 is longer than 1-2.
- 00:15:661 (1) - This blanket can be improved [00:15:821].
- 00:17:582 (4) - Look at the approach circle from [00:17:742]. Move the red slider point of this slider so that it makes a neater blanket.
- 00:19:504 (4) - This blanket can be improved [00:19:984].
- 00:25:268 (6) - This slider looks kind of weird. Make the linear curve less sharp.
- 00:31:033 (1) - This blanket can be improved [00:29:912].
- 00:34:236 (2) - Same as above. [00:34:256].
- 00:39:360 (2) - Same as above. [00:39:840].
- 00:45:124 (3) - Same as above [00:45:605].
- 00:50:248 (3,4,1) - Inconsistent spacing, and the blankets can be improved [00:50:729].
- 00:53:451 (4) - This blanket can be improved [00:53:611].
- 00:56:333 (1) - Same as above [00:56:013].

Hard
Note: This difficulty got updated mid-way through my modding, so some of the mods might be outdated.
- 00:00:929 (3,4,5) - Make a more regular triangle out of this. The spacing is inconsistent.
- 00:06:694 (6) - This blanket can be improved [00:07:054].
- 00:20:144 (6,7,1) - Make a more regular triange.
- 00:21:425 (3) - This blanket can be improved [00:21:345].
- 00:25:588 (8) - Object isn't snapped. Remember to check AIMod.
- 00:29:752 (6,7,8) - Make a more regular equilateral triangle out of this.
- 00:30:713 (9) - Remove the finish from the slider tail, it sounds out of place.
- 00:38:719 (1,2,3) - Rotate 1 so that the flow looks more symmetrical. A good tip for these kind of formations is to create it in the normal X and Y planes first so that you can flip and rotate easier, and then rotate it in once you're done.- 00:42:243 (4) - Object isn't snapped.
- 00:55:853 (9) - This blanket can be improved [00:56:013].
- 00:56:974 (2,3,4) - Make a more regular equilateral triangle out of this.

Insane
- 00:06:053 (6,5) - These aren't perfectly stacked.
- 00:07:014 (3,4,5) - Inconsistent spacing.
- 00:09:736 (3) - This blanket can be improved [00:09:416].
- 00:15:661 (1,2,3,4,5,6) - This is quite difficult to read in my opinion. Try and reduce the amount of stacks, especially in the 'centre' of this combo.
- 00:27:510 (3,4,5) - Make a more regular equilateral triangle out of this.
- 00:27:831 (5) - Object isn't snapped.
- 00:35:517 (1) - These double-repeating sliders are frowned upon since they're hard to read. I would suggest using something else.
- 00:36:477 (1) - Start the spinner at 00:36:157.
- 00:38:719 (1) - This blanket can be improved [00:38:919].
- 00:41:281 (1) - Another double-repeating slider. This one at the start of a combo is especially bad.
- 00:47:686 (1) - Same as above.
- 01:03:059 (9) - Same as above.

CJDy's Collab Race
- 00:00:289 (1,4) - Try and avoid this overlap.
- 00:01:570 (1,2,3,4) - This diamond formation can be improved. The spacing is inconsistent. Try using two back to back equilateral triangles to make some nice diamonds.
- 00:02:210 (5) - This blanket can be improved [00:01:890].
- 00:16:301 (4,5,6) - Make a more regular triangle out of this. The spacing is inconsistent.
- 00:19:184 (4,5,1,2) - By using a regular spacing prior and quickly switching to a small spacing right after is very off-putting and difficult to read. I would consider redoing this part so that the spacing is easier to read.
- 00:20:785 (1,2,3) - These aren't perfectly stacked beneath eachother. Use Ctrl+G to find the position of the tails for reference.
- 00:28:471 (1) - This slider is a bit skewed towards one side; whether that is an intended style or not I'm not sure.
- 00:29:432 (3,4,1,2,3) - Same comment as before about spacing.
- 00:31:674 (3,4,5) - Make a more regular triangle out of this. Do note that the blanket with 2 is not perfect, nor is 5's stack underneath 2.
- 00:32:314 (1,2) - This formation can be improved so that the slider heads and tails are blanketed and not overlapped. Choosing a different style here might be worth considering too, since that may be too much work for a formation that doesn't play too well anyway.
- 00:44:725 (3) - Object isn't snapped.
- 00:44:805 (4) - Object isn't snapped.

Good Luck :)
Topic Starter
Coppola

-Mo- wrote:

Hey, Mod4Mod on request.

Easy→all fixed

Normal→all fixed

Hard→all fixed

Insane→partly fixed
↓remained↓
- 00:15:661 (1,2,3,4,5,6) - This is quite difficult to read in my opinion. Try and reduce the amount of stacks, especially in the 'centre' of this combo.
- 00:27:510 (3,4,5) - Make a more regular equilateral triangle out of this.
- 00:47:686 (1) - Same as above.
- 01:03:059 (9) - Same as above.

CJDy's Collab Race→partly fixed
↓remained↓
- 00:02:210 (5) - This blanket can be improved [00:01:890].
- 00:16:301 (4,5,6) - Make a more regular triangle out of this. The spacing is inconsistent.
- 00:19:184 (4,5,1,2) - By using a regular spacing prior and quickly switching to a small spacing right after is very off-putting and difficult to read. I would consider redoing this part so that the spacing is easier to read.
- 00:28:471 (1) - This slider is a bit skewed towards one side; whether that is an intended style or not I'm not sure.
- 00:29:432 (3,4,1,2,3) - Same comment as before about spacing.

Good Luck :)
Thanks for your aborative modding. It was really helpful to me :)
EviLKaZi
hi , I really couldn't find mistakes . Those are just suggestions ( own preference )

General

The mapset is good and fun ! :D GL for rank !


Hard

00:01:089 - It would be better if you add a note here or remove the note 4 and replace it with a 1/2 slider from 00:01:089 - to 00:01:249 -

00:50:569 (2) - this note just confuses me actually I rather want it here like in the screenshot http://puu.sh/cT3aa/4a15ce1125.jpg . You can stack it with the note 3



Insane

00:01:089 - just like hard difficulty , for me adding a note here stacked with note 5 makes it better , my ears can't ignore that, but you can do what you like :d
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