yeah soz, mind has been dead from little sleep lollolcubes wrote:
Changed as suggested, a good suggestion. I suppose this was in Futsuu right? Since you didn't say in what diff. :p
Thanks for the mod!
yeah soz, mind has been dead from little sleep lollolcubes wrote:
Changed as suggested, a good suggestion. I suppose this was in Futsuu right? Since you didn't say in what diff. :p
Thanks for the mod!
Thanks!!TKS wrote:
[ General]
- 00:38:740 - => 00:37:840 - the greenline move here. suddenly volume change doesnt work correctly.
- 01:26:140 - => 01:25:840 - the same as above. These are intentional, I want that to be of the same volume as 00:41:140 (151) - etc. I works fine for me btw.
- slaps the Widescreen Support on Kantan~Muzukashii. Fixed.
[ Oni][ Muzukashii]
- 00:55:390 (194) - i prefer d for emphasize the cymbal. A valid suggestion but the snare is just too strong for me to use d here. I like k better. :3
- 01:19:090 (328,329,330,331,332,333,334,335) - are you following the drum and vocal sound on this part? in that case, 01:20:140 - add k here. and 01:20:590 (341) - delete this one. sounds/plays better to me. Not following drum+vocal, only drum and I improvise for variety. I like drums more than vocals. :3
- 02:04:690 (635) - maybe you should make a breakpoint here. i considering the guitar and drum sound, the d is unnecessary imo. It's necessary for the progression though. If you look at 04:31:540 (261,262,263,264,265,266,267,268,269,270,271,272,273,274,275,276,277) - you will notice it's actually the same thing, just more notes because I like progression. Creating a break point where you suggest wouldn't feel as good because it would be too sudden, but adding it to 02:05:140 (638) - is a better idea I think. Removed 02:05:140 (638) -
- 03:11:290 (1052,1053,1054) - how about delete them? 03:11:140 (1051) - has a relatively strong sound. i think that would fit better for flow of song. Removed 03:11:290 - only.
- 00:17:740 (20) - plays weird slider. i think that you should follow the main melody like k k d(1/1) I just like drums more. ;_; The thing is, rhythmically, this is exactly the same as Oni, except it's a roll so it's not required to be hit for SS.
- 03:11:290 (749,750) - del? also the same as Oni. fit the atmosphere of the song really well. Changed like in Oni.
- 03:16:390 (772) - del? follow the only the guitar sound is better. current pattern has a bit complex sound for Muzukashii. Ok.
- 04:55:390 (295) - in the same way as 00:17:740. i guess, i feel that its weird because there is no notes here 04:55:990 But there are drums here, exactly like at the beginning.
[ Futsuu]
- 01:32:740 (168) - => 01:32:590 - move here in the same way as 01:34:990 (174) plays better imo. Nice idea, fixed.
- 03:11:440 (436) - del? Yes!
[ Kantan]
- 01:05:140 (62) - move 01:04:390 ? i think that you should follow the drum and vocal sound for easy to understand for beginners. Ok!
quite nice job cubes. <3
Did it for 01:25:240 - 03:21:040 - 03:49:100 - .TKS wrote:
i think that these bar lines are unnecessary for taiko.
01:25:240 - 03:21:040 - 03:49:100 -
03:45:950 - or 03:46:100 -
(there may be an omission x_x)
so, you must use the option "Omit first bar line"
Valseem wrote:
Najbolji si <3
Luna wrote:
Go go locubes ╭( ・ㅂ・)و
<3kriers wrote:
welcome back ╭( ・ㅂ・)و
11:26 lolcubes: ╭( ・ㅂ・)و
11:26 lolcubes: https://osu.ppy.sh/forum/p/3115842 ╭( ・ㅂ・)و
11:27 Love: crap
11:27 Love: lemme talk to charles real quick
11:30 lolcubes: i fixed the timing myself btw .p
11:31 *Love is playing [http://osu.ppy.sh/b/366293 marina - Towa yori Towa ni [Oni]] <Taiko>
11:35 Love: idk if it's my eyes
11:35 Love: but I think I saw another line
11:36 lolcubes: there is
11:36 lolcubes: because there are so many resets here
11:36 lolcubes: and the reset here goes past 4/4
11:36 lolcubes: its 4.5/4
11:36 lolcubes: there is like 10 red lines in that section haha
11:36 lolcubes: well, not 10, but at least 5 or so
11:36 Love: dat finisher
11:36 Love: and alright
11:36 Love: lol
11:37 lolcubes: :D
11:37 lolcubes: should i remove the finisher? lol
11:37 Love: yeah, but I'll post that for no kd
11:37 Love: lol
11:38 Love: charles died
11:38 lolcubes: i particularly don't mind such finishers but people have mixed feelings always haha
11:38 Love: it's just me
11:38 lolcubes: :O
11:38 Love: other people are "ok" with it cause of the feeling
11:38 Love: but to me it plays badly no matter what
11:38 lolcubes: haha
11:38 lolcubes: brb lemme restart the game
11:39 Love: only because it makes it so tedious to get the maximum score out of it
11:39 lolcubes: mm
11:40 Love: sure it increases difficulty, it fits, and it's not unrankable, I can't argue against that
11:40 Love: but it really does play horribly unless you play a certain way
11:40 lolcubes: well i kinda abolished almost all "play horribly" things so i can't tell anymore lol
11:40 lolcubes: perks of being full alt haha
11:40 lolcubes: sure ill remove
11:40 lolcubes: :D
11:41 Love: XD