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Serebro - Mama Luba

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Topic Starter
ZLOdeuka-
SB - доделано. Может быть по сравнению с моими предыдущими SBми и кажется черновиком,но оно тут доделано) просто очень лёгкое и слабое сб.
Mantis
Хотел поставить появившуюся звезду, а мапа уже на свалке. Печаль. :(
riffy
ok~ as requested

[General]
битрейт мп3 192 или ниже. у тебя 320 http://puu.sh/IHws
киаи можно бы и одинаковые сделать
в описании укажи названия дифф
Derp's Derp = Normal
ShikShik = Hard ну и так далее


[Normal]
AR +1
03:03:058 (1) - there's no NC. it's a bug

00:19:764 (5,1) - overlap (i won't point out more of them. look throug your map and fix them if ya want to)
00:50:823 (1) - overlap with spinner's hitburst (300)
01:05:882 (1,1) - убирай свой спам новыми комбами
02:21:647 (2,3,4) - странноватый паттерн
02:44:235 (1,3) - не оценил. оверлап какой-то странный
02:48:000 (1,2,3) - http://puu.sh/IHoT
03:03:058 (1) - опять же покрыта последствиями спиннера

[Hard]
00:50:352 (5) - нк. замедление должно выделяться нк. вообще все смены скоростей выделять нк
01:48:470 - есть ритм, нот нет. :/
01:51:058 (1,2,3,4,5,6,7,8) - nazi: красивая шестиугольная звезда + 2 ноты в центре выглядит лучше
02:21:882 (1,2,3,4,5,6) - ох не нравится мне это. я бы сделал 1/2 слайдеры по большим белым тикам
02:41:411 (4,3) - стак
02:47:529 (1,1) - не-а. мне не нравится комбоинг
03:15:764 (1) - финиш

~~~~~~~~~~~~~~~~~~~~~


so.. m4m?
Topic Starter
ZLOdeuka-
-Bakari- Помог,спасибо.кудосу!

всё исправила.
FoxShift

-Bakari- wrote:

[Normal]
AR +1 Ок
03:03:058 (1) - there's no NC. it's a bug Ок

00:19:764 (5,1) - overlap (i won't point out more of them. look throug your map and fix them if ya want to)Ок
00:50:823 (1) - overlap with spinner's hitburst (300)
01:05:882 (1,1) - убирай свой спам новыми комбами Ок
02:21:647 (2,3,4) - странноватый паттерн
02:44:235 (1,3) - не оценил. оверлап какой-то странный
02:48:000 (1,2,3) - http://puu.sh/IHoT
03:03:058 (1) - опять же покрыта последствиями спиннера
Спасибо
h-728
Hi! come to m4m.
thank you for request

[General]
  1. the bitrate of mp3 is 320kbps. please use this one
    maybe offset is not changed.
  2. I want the diff between these two diffs(maybe like as hard).
  3. unify the Kiai Time
    SPOILER

    AIBat v2.0 wrote:

    Kiai
    Inconsistency in Kiai Times:

    - [Krovatka] :
    Kiai #1: Starts on 00:50:823, ends on 01:21:176
    Kiai #2: Starts on 01:54:823, ends on 02:09:764
    Kiai #3: Starts on 02:09:882, ends on 02:24:823
    Kiai #4: Starts on 02:24:941, ends on 02:25:058
    Kiai #5: Starts on 03:02:588, ends on 03:13:411

    - [ShikShik] :
    Kiai #1: Starts on 00:50:823, ends on 01:05:764
    Kiai #2: Starts on 01:05:882, ends on 01:20:941
    Kiai #3: Starts on 01:54:823, ends on 02:09:764
    Kiai #4: Starts on 02:09:882, ends on 02:24:823
    Kiai #5: Starts on 02:24:941, ends on 02:25:058
    Kiai #6: Starts on 03:02:588, ends on 03:17:529
    Kiai #7: Starts on 03:17:647, ends on 03:17:764
    I don't know about SB a lot, but...
    what's this from 02:32:470! I can't pass this section because of this amusing SB lol
[Krovatka]
  • 02:24:941 (5) - one grit above?
    00:40:941 (4,5,6,7,1) - it seems too stacking. how about reduce stacking?
    00:46:588 (6) - 1 grid right?
    01:48:706 (5,1,2,1,2) - same as 00:40:941.
    01:54:353 (5) - 1 grid left?
nothing more to say...

[ShikShik]
  • 00:24:000 (8,1) - don't overlap? but it is nazi
    00:50:823 - hmm..I think this changing of SV is too much. 1.5x is enough imo.
    01:54:823 - ^
    03:02:588 - ^
why is the russian music so cool?
good maps and good luck.
Topic Starter
ZLOdeuka-
h-728 , thank you. Done
Arnold0
You asked me in the chat if I can try to mod, so here is my try to mod ...
As I say I'm newbie, I fond nothing.
(imo -> In My Opinion)

[General]
Your MP3 file is 320kbps (Now I understand why it takes 12min to download :o), rankable maximum is 192kbps

[Krovatka]
Fond nothing, sorry ...

[ShikShik]
00:33:647 (8) - Remove wistle ?
From 00:50:823 - to 01:20:941 - Slider spead x2 is too high the sliders are too fast imo.
From 01:54:823 - to 02:25:058 - ^
02:34:705 (2) - No reverse arrow slider end at 02:34:941 maybe ?

I'm sorry I can't fond anything else, I hope I don't say thing that can make the map worse :x
Topic Starter
ZLOdeuka-
Thank you, Arnold0 :)
BCI
серебро в тегах не нужно - уже в тайтле D: /me runs
Topic Starter
ZLOdeuka-

Black_Cherry_Ita wrote:

серебро в тегах не нужно - уже в тайтле D: /me runs
я в курсе ._. незнаю как это туда попало,могла случайно скопировать.Спасибо :)
Genshin
i like this map :3 so star!
mod~

ShikShik:
OD 6
01:08:588 (2,3,4,5) - these notes a little closer to the next slider, like this http://puu.sh/JXuy
01:13:882 (1,2) - this positions perhaps? http://puu.sh/JXtw
what about a spinner from 01:32:235 - to 01:34:823 - ?


Krovatka:
00:48:000 (1) - move the end of this spinner here: 00:49:882 -

good luck :3
[Luxord]
Hello! Mod Rquest ;33

[Genera]

[Krovatka]
00:55:058 (1,2,3,4) - http://osu.ppy.sh/ss/376394 Shapes shapes :3
00:57:882 (5,1,2,3) - http://osu.ppy.sh/ss/376397 ^
01:13:882 (1,2,3,1,2,3,4) - Don't over lap on easy/normal diffs D: http://osu.ppy.sh/ss/376399
02:17:882 (2,3,4,1,2,3,4) - ^ Vise versa http://osu.ppy.sh/ss/376401
02:21:176 (1,2,3,4) - http://osu.ppy.sh/ss/376404

[ShikShik]
01:49:176 (1,2,3,4,5,6,7,8) - USe the same spacing and make a shape, this looks random :C

[Comments]
LOVEEE PURE LOVEEE. That SB is EPIC *-* Meme's ftw <33 :3 I'll give a star XD Get it ranked or I'll murder you!!! D:
Topic Starter
ZLOdeuka-
KiyoshiX101, Genshin. Thank you.
DakeDekaane
Hi from my queue, nice map and song~ :3

[Krovatka]

Try with AR 6, if too fast, keep it on 5.
All my mod was focused on spacing, it has a nice flow x3

00:18:823 (4) - 1 grid up

( 1 ) You can consider this, for a consistent spacing
00:35:764 (2) - 1 grid right
00:36:705 (3) - Change to x:152 y:248
Only if you do, do this too:
00:37:647 (5) - 1 grid left
00:38:117 (6) - Change to x:360 y:248
00:38:588 (7) - Change to x:416 y:160
00:39:529 (1) - 1 grid left
00:40:000 (2) - 1 grid up
00:40:470 (3) - 1 grid right
If don't, keep like it is. The result will be like this: http://puu.sh/KeiQ

( 2 ) 01:04:470 (3) - You can change to x:136 y: 240, new players usually "get trapped" by spacing and fail :?

01:12:000 (4) - 1 grid up

Same as before, same pattern in ( 1 )
01:44:000 (2) - 1 grid left
01:44:470 (3) - Change to x:360 y:136
01:45:412 (2) - 1 grid right
01:45:882 (3) - Change to x:152 y:136
01:46:353 (1) - Change to x:96 y:224
01:47:294 (2) - 1 grid right
01:47:765 (3) - 1 grid down
01:48:235 (4) - 1 grid left

02:08:470 (3) - Same reason as ( 2 ), change to x:376 y:144

02:16:000 (4) - 1 grid down
02:24:941 (5) - ^

For some of simetry and spacing you can do this:
02:49:882 (3) - Slider point 1 x:400 y:160; Silder point 2 x:424 y: 208
02:50:823 (4) - Change to x:296 y:280
If you do:
02:51:764 (1) - 1 grid down

That's all~
XinCrin


General


-Enter the Song Setup and go to the tab, and select the option Storyborading (epilepsy warning display)
because of the flashes that are in some parts of the map or the White effect
(Good advice is just)

[Krovatka]

00:39:529 (1) - 1 grid left
01:32:705 (1) - Review the distance
02:56:470 (2) - unsymmetrical patters

[ShikShik]

01:20:941 (1) - Remove Finish and Add Whistle

Good Luck a Nice Map! :D
The 08 team_Bourdon
Hi ^^

[Krovatka]
00:17:411 (1) - right 1 grid? x:240 y:192
00:37:176 (4) - a bit far from the previous circle, try to move it close a bit??
00:42:823 (7,1) - i suggest move both of this note to other grid is better.
01:50:588 (1,2) - ^
02:16:470 (1) - the last slider point move to grid x152 y:164 ?
02:58:823 (5) - too much repeating on this slider. try to make it like this? >> http://puu.sh/Kl9V

[ShikShik]
-Approach Rate -1?
-Overall Difficulty +1?
00:44:941 (2) - i think it slider is too far from the previous slider. Try to make it close a bit?
00:50:823 - I dont think start from here need to added fast speeding, or try to use in x1.5 instead of x2.0
01:44:470 (6) - ctrl+r ?
01:56:705 (1,1,1) - remove these New Combo? If you agree this, add a New Combo on 01:58:352 (4) ?
02:00:235 (1,1,1) - ^
02:44:000 (3) - remove this circle?
02:45:529 - add a circle?
02:45:882 - ^
02:46:000 - ^
02:46:352 - ^
02:46:470 - ^
02:46:823 - ^
02:46:941 - ^
02:47:294 - ^
02:47:411 - ^
02:55:529 (1) - too far from the previous slider. make it close a bit.
*too crazy jump on this difficult Orz*

----------
Just two difficult only?? Why not make one more hard difficult?
and you got a Nice mapset. ;)
Good Luck.
Btw, the SB is so..... xD
Topic Starter
ZLOdeuka-
thanks,fixed
FoxShift

DakeDekaane wrote:

[Krovatka]

Try with AR 6, if too fast, keep it on 5.
All my mod was focused on spacing, it has a nice flow x3

00:18:823 (4) - 1 grid up Fixed

( 1 ) You can consider this, for a consistent spacing
00:35:764 (2) - 1 grid right
00:36:705 (3) - Change to x:152 y:248 Fixed
Only if you do, do this too:
00:37:647 (5) - 1 grid left Fixed
00:38:117 (6) - Change to x:360 y:248 Fixed
00:38:588 (7) - Change to x:416 y:160 Fixed
00:39:529 (1) - 1 grid left Fixed
00:40:000 (2) - 1 grid up Fixed
00:40:470 (3) - 1 grid right Fixed
If don't, keep like it is. The result will be like this: http://puu.sh/KeiQ

( 2 ) 01:04:470 (3) - You can change to x:136 y: 240, new players usually "get trapped" by spacing and fail :? Fixed

01:12:000 (4) - 1 grid up Fixed

Same as before, same pattern in ( 1 )
01:44:000 (2) - 1 grid left Fixed
01:44:470 (3) - Change to x:360 y:136 Fixed
01:45:412 (2) - 1 grid right Fixed
01:45:882 (3) - Change to x:152 y:136 Fixed
01:46:353 (1) - Change to x:96 y:224 Fixed
01:47:294 (2) - 1 grid right Fixed
01:47:765 (3) - 1 grid down Fixed
01:48:235 (4) - 1 grid left Fixed

02:08:470 (3) - Same reason as ( 2 ), change to x:376 y:144 Fixed

02:16:000 (4) - 1 grid down Fixed
02:24:941 (5) - ^ Fixed

For some of simetry and spacing you can do this:
02:49:882 (3) - Slider point 1 x:400 y:160; Silder point 2 x:424 y: 208 Fixed
02:50:823 (4) - Change to x:296 y:280 Fixed
If you do:
02:51:764 (1) - 1 grid down Fixed

That's all~
Thank You :3


Xin-Kun wrote:

[Krovatka]

00:39:529 (1) - 1 grid left
01:32:705 (1) - Review the distance Fixed
02:56:470 (2) - unsymmetrical patters
thx)

The 08 team_Bourdon wrote:

[Krovatka]
00:17:411 (1) - right 1 grid? x:240 y:192 Fixed
00:37:176 (4) - a bit far from the previous circle, try to move it close a bit??
00:42:823 (7,1) - i suggest move both of this note to other grid is better.
01:50:588 (1,2) - ^
02:16:470 (1) - the last slider point move to grid x152 y:164 ? Fixed
02:58:823 (5) - too much repeating on this slider. try to make it like this? >> http://puu.sh/Kl9V Fixed
Thanks :3

---------------------------------------------------------------------------------------------------------------------------------------------------------

Done
--= http://puu.sh/KpkG =--
ZekeyHache
I'll mod this because I like the song, but you posted the mod request when my modding queue was in not finished. Don't worry, you won't get blacklisted, next time be sure to read the rules.
[Krovatka]
00:25:882 (2) - Move the fourth grid one grid to the left and the slider will be simetric.
01:33:647 (2) - Move the fourth grid one grid to the right and the slider will be simetric.
01:40:235 (1) - looks better like this: 01:42:117 (3) - ^ just flip it horizontally..
02:22:588 (4) - Looks better like this: 02:40:000 (1) - It looks strange..

ShikShik
00:35:058 (1) - Remove New combo
01:02:823 (1) - ^
01:56:705 (1) - ^
01:57:176 (1) - ^
02:11:294 (1,2,1,2,1,2) - Repiting the same thing looks ugly...
02:15:059 (1,2,1,2,1,2) - ^
03:04:235 (1,2,1,2,1) - ^
03:07:764 (1,2,1,2,1,2) - ^
Topic Starter
ZLOdeuka-
thank you
Lizellota
ох,вальирую с вас
Topic Starter
ZLOdeuka-

KersiTyan wrote:

ох,вальирую с вас
Thank you.baby :3
Lizellota
ZLOdeuka хочет w rote
:3
Topic Starter
ZLOdeuka-

KersiTyan wrote:

ZLOdeuka хочет w rote
:3
^^ yea I want you to write me.
Lizellota
АНАНАНАНА LOOOOOOOOL
ты сделала мой день, ты охуенна вместе с бакари AHAHAH
Leorda
Oh hi there


[General]
* If you have only Normal and Insane only, the diff spread looks unbalanced. Consider to add the Hard diff to make diff spread balanced
* Your diff name makes confuse people. Please replace with difficult name in your diff name


[Krovatka]
00:41:882 (6,7,1) - These stacks are quite not beginner-friendly. Try something else?
00:50:823 (1) - Overlapped by hitbursts from spinner. It can be hidden for beginners (sometimes, beginners are slowly to read)
00:58:823 (1) - Stack at head slider makes confuse the beginners
01:09:176 (6) - ^
01:31:294 (4) - Why finish at end slider?
01:44:941 (1) - Remove new combo?
01:48:706 (5,1,2,2) - Same issue as 00:41:882 (6,7,1)
02:13:176 (6) - Same issue as 00:58:823 (1)
02:58:823 (5) - New combo?
03:03:058 (1) - Overlapped by spinner-osu while gameplay. Makes hidden for beginners


[ShikShik]
00:50:352 (1) - 0,5x slider after streams makes players are confusing. Please change it something else?
01:42:352 (1) - Remove whistle at sliderbody, it's annoying
01:58:588 (5,1) - Swap new combo


Well, this map needs an improvement before consider to bubble it. Sorry
Topic Starter
ZLOdeuka-
Leorda, thank you, Fixed
those
A few things I'm pointing out now:

[Hard]
  1. This difficulty is closer to an Insane than a Hard diff. Normal>Insane is not a good enough difficulty spread; please have an actual Hard difficulty mapped.
  2. The map is full of seemingly random symmetrical jumps. There is no sense of any distance spacing at all.
  3. 00:50:823 - 2.00x slider velocity is unjustified and is unreasonable.
  4. 02:24:941 - Please explain to me why you think these storyboarded images are appropriate.
Topic Starter
ZLOdeuka-

those wrote:

A few things I'm pointing out now:

[Hard]
  1. This difficulty is closer to an Insane than a Hard diff. Normal>Insane is not a good enough difficulty spread; please have an actual Hard difficulty mapped.
  2. The map is full of seemingly random symmetrical jumps. There is no sense of any distance spacing at all.
  3. 00:50:823 - 2.00x slider velocity is unjustified and is unreasonable.
  4. 02:24:941 - Please explain to me why you think these storyboarded images are appropriate.
fixed. and mems SB delete. do Hard
KokoroStudiox3
m4m Request from eLtigreXXx's Modding queue~

All

Inconsistency in Kiai Times:

- [FoxShift's Normal] :
Kiai #1: Starts on 00:50:823, ends on 01:05:764
Kiai #2: Starts on 01:05:882, ends on 01:20:941
Kiai #3: Starts on 01:54:823, ends on 02:09:764
Kiai #4: Starts on 02:09:882, ends on 02:24:823
Kiai #5: Starts on 02:24:941, ends on 02:25:058
Kiai #6: Starts on 03:02:588, ends on 03:17:529
Kiai #7: Starts on 03:17:647, ends on 03:17:764

- [Insane] :
Kiai #1: Starts on 00:50:823, ends on 01:05:764
Kiai #2: Starts on 01:05:882, ends on 01:20:941
Kiai #3: Starts on 01:54:823, ends on 02:09:764
Kiai #4: Starts on 02:09:882, ends on 02:24:823
Kiai #5: Starts on 02:24:941, ends on 02:25:058
Kiai #6: Starts on 03:02:588, ends on 03:17:529
Kiai #7: Starts on 03:17:647, ends on 03:17:764

- [tiper's Hard] : ←
Kiai #1: Starts on 00:50:823, ends on 01:21:058
Kiai #2: Starts on 01:54:823, ends on 02:24:941
Kiai #3: Starts on 03:02:588, ends on 03:17:529
Kiai #4: Starts on 03:17:647, ends on 03:17:764

Tags
Consider adding "tiper" to all of your tags
Russian FoxShift tiper


[tiper's Hard]

Spinner New Combo
03:03:058 (2) - Consider adding a NC here, since this note follows a spinner.
00:17:411 (1) - Remove node #4.
00:18:352 (2) - Remove node #4.
00:38:352 (6) - Move node #4 to {x:424 y:184}, remove node #5.
00:52:470 (4) - Add NC. Move node #2 to {x:100 y:200}, remove node #3.
00:53:176 (5) - Move node #2 to {x:100 y:120}, remove node #3.
00:54:117 (6) - Move node #2 to {x:100 y:276}, remove node #3.
00:56:234 (3) - Add NC.
00:56:940 (4) - Move node #2 to {x:328 y:20}, remove node #3.
00:57:882 (5) - Move node #2 to {x:172 y:20}, remove node #3.
00:59:999 (3) - Add NC.
01:00:000 (1) - Add NC
01:00:705 (4) - Move node #2 to {x:428 y:264}, remove node #3.
01:01:647 (5) - Move node #2 to {x:428 y:108}, remove node #3.
01:05:882 (1) - Add a finish.
01:07:529 (4) - add NC.
01:11:294 (3) - Add NC.
01:15:058 (1) - Add NC.
01:15:059 (3) - Add NC.
01:45:411 (1) - Move node #4 to {x:256 y:188}, remove node #5.
01:47:058 (3) - Add NC.
01:54:823 (1) - Add a finish.
01:56:470 (4) - Add NC.
02:00:235 (3) - Add NC.
02:04:000 (3) - Add NC.
02:09:882 (1) - Add a finish.
02:11:529 (4) - Add NC.
02:15:294 (3) - Add NC.
02:19:059 (3) - add NC.
02:23:294 (1) - Add a finish.
02:40:000 (3) - Add a finish.
02:48:000 (2) - Move node #4 to {x:420 y:164}, move node #5 to {x:376 y:172}.
02:48:941 (3) - Add NC.
02:52:705 (3) - Add NC.
02:56:470 (5) - Add NC.
03:02:588 - Add a circle at {x:312 y:76}, with a NC.
03:04:235 (4) - Add NC.
03:08:000 (3) - Add NC.
03:11:765 (3) - Add NC.
03:16:000 (1) - Add a finish.

:3
tiper
some irc mod from Bakari which will be check later
15:03 -Bakari-: : 00:39:294 (1) -
15:04 -Bakari-: : продли
15:04 -Bakari-: : или дет брейк
15:04 -Bakari-: : делит
15:04 -Bakari-: : Никого не убъет
15:04 -Bakari-: : 00:50:185 - спиннер
15:05 -Bakari-: : 01:48:941 (6,1,2,3) - стак
15:06 -Bakari-: : 02:59:764 (1) - клэп
15:06 tiper: : закинешь потом в тред, я чуть после посмотрю
15:06 tiper: : только проснулся
15:06 -Bakari-: : сэйвлогни, а? сам потом кинешь.
15:07 tiper: : ну ок
15:07 -Bakari-: : и пока вроде все.
15:08 -Bakari-: : Оверлапы я не выделяю, они не такие уж олололоадовые.
Topic Starter
ZLOdeuka-
thank you eLtigreXXx. fixed
Nagisawa
привет)
песня конечно.. .... ...
но сложности неплохие да и SB здоровская :3

General
поставь оффсет где-нибудь 7529раз у тебя карта начинается не с самого начала
и респар нотес

Hard
00:39:294 (1) - зачем?
00:50:823 (1) - по-моему можно и не ускорять припев

в остальном меня всё устраивает на самом деле, хоть я и не могла нормально моддить потому что не любитель такой музыки
в общем звёдчока так-то :3
tiper
eLtigreXXx and -Bakari- mode added
Nagisawa, no changes, but thx. Waiting for ZLOdeuka`s respond about offset
tiper`s Hard
osu file format v9

[General]
AudioFilename: Serebro - mama Luba.mp3
AudioLeadIn: 0
PreviewTime: 50823
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 73882
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Mama Luba
Artist:Serebro
Creator:ZLOdeuka
Version:tiper's Hard
Source:
Tags:Russian FoxShift tiper

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:6
SliderMultiplier:1.5
SliderTickRate:2

[Events]
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//Break Periods
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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Topic Starter
ZLOdeuka-

Nagisawa wrote:

привет)
песня конечно.. .... ...
но сложности неплохие да и SB здоровская :3

General
поставь оффсет где-нибудь 7529раз у тебя карта начинается не с самого начала
и респар нотес

Hard
00:39:294 (1) - зачем?
00:50:823 (1) - по-моему можно и не ускорять припев

в остальном меня всё устраивает на самом деле, хоть я и не могла нормально моддить потому что не любитель такой музыки
в общем звёдчока так-то :3
как приятно получать русский мод )
спасибо Nagisawa. оффсет главное что правильный. пусть будет так :) а тебе кудосу
DakeDekaane
Hi from queue M4M

[Hard]
00:45:647 - You could add a circle here and move the timing section from 00:45:294 - to 00:45:764 -
00:48:470 - You could add a circle here, too.

And in my opinion, this part is too repetitive >_<
http://puu.sh/LF3H
The 1st blue slider (in this case), I'm not sure if it should be a circle, sounds better to me, but try different combinations, like this http://puu.sh/LF7i and more x3

02:25:529 - You could try this http://puu.sh/LFyW
02:32:470 - And this http://puu.sh/LFpV
02:48:941 - 02:52:705 - 02:56:470 - And in this parts http://puu.sh/LFC2
tiper
some fxd, ty
SPOILER
osu file format v9

[General]
AudioFilename: Serebro - mama Luba.mp3
AudioLeadIn: 0
PreviewTime: 50823
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 73882
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Mama Luba
Artist:Serebro
Creator:ZLOdeuka
Version:tiper's Hard
Source:
Tags:Russian FoxShift tiper

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:6
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
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2,81141,87420
2,128200,128832
2,160200,166479
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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-Nothing-To-Do-Here-
Типер ты мой лог юзал?
UPD. Ne Gay i yzal .
00:06 EvilElvis: : м линк?
00:07 tiper: : ctqxfc
00:07 tiper: : сейча
00:07 tiper: : http://puu.sh/J454
00:12 EvilElvis: : сейчас в эдиторе посмотрю
00:13 EvilElvis: : 00:19:058 (3) -
00:13 EvilElvis: : http://puu.sh/J49K
00:13 EvilElvis: : 00:19:764 (1) -
00:14 EvilElvis: : http://puu.sh/J4ar
00:14 EvilElvis: : 00:26:823 (1) -
00:15 EvilElvis: : http://puu.sh/J4bC
00:15 EvilElvis: : 00:34:352 (1) - смотри первый скрин
00:15 EvilElvis: : 00:35:058 (3) - второй
00:16 EvilElvis: : 00:38:352 (6) - серкл на белый тик
00:16 EvilElvis: : после этого слайдера
00:16 EvilElvis: : 00:44:235 (1) -
00:17 EvilElvis: : http://puu.sh/J4dM
00:18 tiper: : ок
00:18 EvilElvis: : сейчас
00:18 EvilElvis: : 01:28:941 (2) -
00:19 EvilElvis: : http://puu.sh/J4gC
00:19 EvilElvis: : так или
00:20 EvilElvis: : http://puu.sh/J4hY
00:21 EvilElvis: : где 7
00:21 EvilElvis: : там циркл имхо обязателен
00:21 EvilElvis: : 01:34:588 (1) -
00:22 EvilElvis: : http://puu.sh/J4jh
00:22 EvilElvis: : 01:36:470 (1) -
00:22 EvilElvis: : http://puu.sh/J4jC
00:23 EvilElvis: : 01:39:529 (2) - круг на белый тик
00:23 EvilElvis: : опять напиши что нибудь а то строки
00:23 tiper: : ок
00:23 EvilElvis: : 01:44:941 (3) - на красный серкл
00:23 EvilElvis: : 01:49:647 (1) -
00:24 EvilElvis: : http://puu.sh/J4kO
00:25 EvilElvis: : 02:21:411 (1) - тут имхо лучше без серклов которые на белых тиках
00:25 EvilElvis: : хотя субъективно
00:25 EvilElvis: : впрочем как все
00:25 EvilElvis: : не обращай на это особого внимания
00:26 EvilElvis: : 02:25:764 (1,2,3,4) - почему до этого пустота?
00:26 EvilElvis: : 02:26:705 (1) - тут должен быть трипл начало красный тик
00:27 EvilElvis: : 02:31:764 (6) - серкл на красный после этого
00:28 EvilElvis: : 02:33:882 (2) -
00:28 EvilElvis: : http://puu.sh/J4pH
00:29 EvilElvis: : все вроде
00:38 tiper: : ну ок
00:38 tiper: : посмтрю потом
Lizellota
hmm..m4m

[General]

оффсет 0 ..может тогда его лучше 00:09:411 сюда поставить?

[Insane]

00:50:352 (5) - если делаешь стрим, cделай его ровным что ли x:192 y:120
00:50:823 (1) - думаю финиш тут неплохо звучит
00:55:058 (2) - может лучше по центру?
01:00:000 - вистл
01:00:235 - убери вистл
01:16:705 (4) - ^
01:16:941 (5) - вистл
01:36:000 (6) - опусти на 2 клетки вниз
01:39:294 - убери вистл, поставь хлопок
01:40:235 - как то не очень с финишем..
01:42:352 (1) - на 2 клетки вниз?
01:43:529 - финиш
01:47:764 - убери хлопок
03:14:117 (1,1) - о.о зачем они?
03:14:588 (3,3) - может лучше сюда финишы?

[FoxShift's Normal]

00:20:705 (1) - может убрать хлопок? не очень с ним как то..
00:37:647 (5) - 1 клетку вправо
00:39:529 (1) - ^
00:40:470 (3) - 1 клетку влево
00:42:823 (7) - 1 клетку вверх
02:22:588 (4) - какой то он странный и некрасивый D:

удачи ^^
riffy

KersiTyan wrote:

hmm..m4m

[General]

оффсет 0 ..может тогда его лучше 00:09:411 сюда поставить?

удачи ^^
Глупо и неосмысленно. Очень. Если есть удары - надо таймить.
Я бы в минус ушел с расстановкой оффсета. Что-то около -6

NO KD
Lizellota

-Bakari- wrote:

KersiTyan wrote:

hmm..m4m

[General]

оффсет 0 ..может тогда его лучше 00:09:411 сюда поставить?

удачи ^^
Глупо и неосмысленно. Очень. Если есть удары - надо таймить.
Я бы в минус ушел с расстановкой оффсета. Что-то около -6

NO KD
Вот лучше спроси МАТа или БАТа, чем нас слушать хаха :)
Aurele
Here's another star, since I really like this song. (:

edit; Also, I really think this part 02:21:882 (1,2,3,4,5,6) - should have the same spacing.
Mostly this; 02:24:470 (1,2,3,4,5) - It shouldn't be stacked with 02:24:235 (6) - .

nokds.

reedit; Oh, want to know something? Here's another one!
Alltur
From the queue..

Sorry no kds for me please..
I can't find a thing to mod T__T;; and you already have a lot of mods so :O
Just a suggestion here...

for easy diff.. I think the map is too centered, meaning most of the notes are going around the center only, not going out left or right...
popner
Hi ~ Mod request from My Queue.

[SB]
Black.jpg and White.jpg: these two should be png since png performs better in showing pure color. Also they should be cut —— a small image and S code is much better.
Black.jpg is needless since you can use C code to change white's color:
_C,0,StartTime,EndTime,R,G,B
R=0, G=0, B=0 -> black


[tiper's Hard]
Copy from previous section is not the way: they make players bored.
00:15:529 (1,2) - fix the spacing between them?
00:52:470 (1,2,3) - bad idea. They are not same in vocal, but same in pattern. http://puu.sh/N4Ub this is better.
00:56:234 (1,2,3) - ^ and the others
01:17:647 (1) - start at 01:17:176 and end at 01:20:470?
01:20:941 - start the break here
01:40:235 - there is vocal here. You'd better change the patter to follow it.
01:42:588 (1,2,3,4,5) - make them symmetric?
02:38:352 (1,1,1) - remove NCs
LKs
hi. m4m


[General]

fine

[Normal]

increase OD by 1~2 or reduce AR by 1~2. personally I preffer AR4 OD3. your current setting is a bit unbalance

00:16:000 (5,1,2,3) - spacing seems random or you used different spacing to get a better looking on your pattern but what I want to emphasize is keeping same spacing amid notes is in my opinion more important than making patterns.
00:18:352 (3) - http://puu.sh/NRMj this quadrilateral is expected to be a square hmm
00:59:294 (2) - spacing
01:03:529 (2,3,4) - the triangel..you know what I mean
01:49:176 (1,2,1,2) - NC should be at 01:49:647 (2) - instead, just like00:41:411 (5,6,7,1) - . although your design here
02:32:470 (1) - a green line for nothing
00:51:294 (1) - needs to NC

In my view point some patterns in the diff are not very adequate for the easiest diff in your mapset such as. maybe some long sliders works better
02:17:882 (2,3,4,1,2,3,4) -

[tiper's Hard]

00:17:411 (1,2) - http://puu.sh/NRSf
00:20:235 (2) - move the clap to the beginning?
00:28:705 (1) - end of the slider isn't a good place to set clap, move to the reverse point or the beginning
00:37:176 (4) - http://puu.sh/NRUz slider/blanket. don't forget to copy&paste&rotate the previous one
00:47:529 (3) - hmm I know you want a more flexible hitsound in your diff but that's not easy. so the effect now is not as good as your expectation I'd say. Simple 24 clap sounds better
00:52:470 (1,2,3) - . unreasonable arrangement. you'd think of a better way to place them (well when I look through your map I find you use this pattern wildly. too hard to change them all but keep in mind this is not very fit)
01:10:117 (1,2) - 01:06:352 (2,3) - too close 00:58:823 (1,2) - people must be confused while playing since you have two totally different spacing between 1/2
01:42:588 (1,2,3,4,5) - >.> http://puu.sh/NS0K are you sure the map is ready. this curve is so commonly used around the community but at least the requirement of using it is that you'd be patient enough to place them evenly and make the curve a smooth one

[Insane]

since the jumps and the spacing you used, I'd suggest AR8

00:50:352 (5) - 5 should be move a bit left and up

no big issues. but overall the map lacks a feeling of acumen, just my opinion. from the map I find you're still somewhat clumsy using the convey your thought from your brain to the editor.

GL
Ryu_old
staaar~ :3/ @ Svetik privet
Topic Starter
ZLOdeuka-

Ryu wrote:

staaar~ :3/ @ Svetik privet
heeeey :3
Aurele
OMG, YOU REVIVED IT?
Topic Starter
ZLOdeuka-

Gabe wrote:

OMG, YOU REVIVED IT?

yep,I want ranked it
ZekeyHache
You MUST revive this! It's a cool song! I love it! (And I understand 0% of the song :P)

Cool map too!
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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