Thank you ^-^YayMii wrote:
Wow, you're amazing! Adding features that I'd use even though I didn't know I wanted them. Keep up the good work.
I have a few suggestions:
1. For the standalone player, it should probably have a separate output if it doesn't already (seeing as you don't really need information like the difficulty).
2. Maybe a toggle for osu!test in the database reader? osu!test has its own set of .db files, and that was the original reason why I asked for o!test support in the first place.
1. Not too sure what you're referring to, the mp3 player or the standalone version of the db reader?
If the mp3 player: Difficulty isn't listed in the playlists. There isn't any output from the player currently but I'll add it as an option. (So when you're afk on stream you can still stream music and display what music is playing)
If the db reader: The image is just an example, all data will have their own columns and source will be provided.
Also to note.. I'm not sure whether to implement the mp3 player in osu!np.. at least not for a couple weeks at least if I do decide to..
There's a whole lot involved with it, I'll have to do many changes to get it working in osu!np and it won't use the same custom appearance.
It's also straying away from what osu!np was originally intended for but I might just redefine osu!np as an 'all-in-one' tool. >-< My only fear is that osu!np will eventually be too confusing to use if it has too many features ;--;
Also to note: Getting the BPM of a song is maybe possible with osu!mp3, a while ago when I was mapping I had trouble finding a tool that would do this but I think I could potentially get it to work myself.. I doubt it'll be accurate but it'll be fun to work with. >-<
2: Already done some testing for this in code (doesn't seem to be any change at the moment between the normal and test versions of the databases, hopefully there won't ever be too much change >-<), just didn't have it displayed in the example.
Edit: Example of all data
Note: 'Tries' only includes completed attempts at a map, not actual retries. ;--;
(Ignore the fact that circle/slider amount is the same.. little bug I didn't notice >-<)