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Topic Starter
Primula_old
Ehh.. No idea why that would happen, not something I can really solve because it sounds like Win8 is causing the problems >-< ("A few other programs stopped working")

---

v2.2 is now available with the following changes~
  • ★ Fixed the unicode issue again.
    ☆ Fixed issue with Beatmap list being transparent.
    ★ Added option for which output 'previous' should record from in the 'Output' tab.
    ☆ Fixed undesired behaviour of 'previous' output, will now only update when the current map playing is different.
    ★ Added option to choose whether to minimize to taskbar or tray in the 'General' tab.
    ☆ Added 'Debug' output option to the 'Output' tab, will append output log to file every 10 minutes.
    ★ Moved the osu!np Update button to the 'General' tab in 'Config'.
    ☆ Integrated the Beatmaps window into the main window, still need to toggle the 'Beatmaps' button to view it.
    ★ Downloading functionality has been re-designed, it now supports:
    ----★ Simultaneous downloads.
    ----★ Pausing/Resuming/Aborting of downloads.
    ☆ Changed "Preview" button to "Play Song" as it now supports playing full length songs instead of just preview.
    ★ Beatmaps in the list which have been played/downloaded will display in orange.
    ☆ Added dropdown box to select the media to play/download. (Beatmap / MP3 (Full) / Background)
    ----☆ Clicking the 'Download' button will: Download Beatmap / Download Full Length MP3 / Download Background
    ----☆ Clicking the 'Play Song' button will: Play Preview MP3 / Play Full Length MP3 / Play Preview MP3
    ★ 'Play Song' and 'Download' buttons will assume the desired map as the one selected in the Beatmap list unless an ID is defined in the MapID input box.
    ☆ Downloaded mp3's/backgrounds will be saved to the same directory as the directory used for downloading beatmaps to.
    ★ Added capability of stopping a song while it's playing.
    ☆ Added progress display of the song playing.
    ★ Added search functionality to the Beatmap listing to optionally limit results by search terms.
    ☆ Added option for determining what list results should be ordered by. (Date, ID, Name, Index)
    ★ Added button for determining whether to list results in ascending (ASC) or descending (DESC) order.
    ☆ Beatmap listing can now be aborted during the current page listing.
    ★ Made several changes to the UI of osu!np.
    ☆ All windows can now be resized to meet user preference.
    ★ Fixed issue causing InvalidOperation exception.
    ☆ Fixed issue causing exception on beatmap search, maps with no returned image will now display a default image.
    ★ Fixed issue with 'Default' button failing to reset to default settings.
    ☆ Fixed issue preventing osu!np from removing older version after update.
    ★ Started adding localisation to the config, this feature is not yet functional, check the first post for more details if you would like to help with localisation.
Note: When updating from v2.1 from the client, you'll get either of these errors: (fixed in 2.2)
★ osu!np was unable to extract the update.
☆ Solution: Close osu!np and extract the updated version from osunp.zip manually.

★ File access error when osu!np attempts to remove the old version after updating.
☆ Solution: Just delete the old version (osunp.exe) manually before starting the new version.
TakuMii
And strangely enough, v2.2 works fine with osu!test on 8.1. I haven't changed anything since trying it out yesterday though... I guess it just didn't feel like working :?

The UI update looks pretty nice, but the directory boxes on the right are being cut off:
Topic Starter
Primula_old
Good to know that it's working again ^-^


You can resize the window.
Though yush, they are supposed to anchor within the box >-<

Edit: Updated to fix this tiny problem (no new version number). :3

Edit again: Will need to update again >-<
Have to fix an issue with downloaded file names having special characters which Osu! doesn't like.

Bleh.. When downloading from Osu!, a few maps put "_" as a replacement for special characters in folder names, most others just remove the character. (osu!np downloader will always just remove the character, the .osu files also just remove the character, so I'm not sure why few folders are doing things differently.. )

Not sure how many maps this will affect.
None of this will be a problem if you use osu!np for downloading maps when I update to check for special characters in a couple hours~

Edit: Figured this out to be a browser issue. Downloading from Osu! website attempts to download with the special characters (why are they not handled on the server? ;--;), of which different browsers will handle differently (Eg. * is replaced to _ in Firefox, but it's replaced to - in Chrome)
So.. not something I can handle really ;--; Will just have to go back to the slower method of getting map data.
Topic Starter
Primula_old
v2.3 is now available with the following changes~

V2.3 - 02.09.13 - 534kb
  • ★ Added the capability of selecting multiple maps from the Beatmap list in which all selected will be added to the download queue. (Ctrl + Click to highlight individually, Shift + Click to highlight a range).
    ☆ Fixed issue with file names of downloaded beatmaps of which contain special characters.
    ★ Map checking is now compatible with maps of which contain special characters.
    ☆ Map checking now has two fallback methods if the first pattern search attempt fails.
    ★ Map checking will now attempt to intelligently decide a correct map when more than one map is returned.
    ☆ Switched to using beatmap thumbnails provided by Hexide's mirror, as Osu! thumbnails were causing delays in beatmap listing (due to current server issues).
    ★ Added the capability of disabling the listing of thumbnails. Beatmap listing is much faster when thumbnails are removed so this will be useful if you wish to query many maps per page.
    ☆ Increased the limit to the amount of beatmaps you can display per page to 999. This is only recommended when you have the above IMG checkbox disable (you can toggle it during the query and you can abort the query if it's taking too long).
    ★ Fixed issue causing duplicate output when playing full length songs.
    ☆ Fixed issue preventing the Download/Play buttons from functioning if an error occured when attempting to process the selected/specified map.
    ★ Fixed issue causing some controls to display with a classic Windows visual style.
    ☆ Definitely have fixed the issue with the inability for a new version of osu!np to delete its old self.
The problem with updating persisted in v2.2 so you will have to delete the old version (osunp.exe) before starting the new version when updating from the client, this issue has definitely been fixed in v2.3! ;--;
Piotrekol
last version that worked for me was v1.9
Windows 7 x64 SP1 + .NET 4.5
Topic Starter
Primula_old

Piotrekol wrote:

last version that worked for me was v1.9
Windows 7 x64 SP1 + .NET 4.5
Did you try this
★ Problem: osu!np will throw a System.InvalidOperation Exception and will not startup.
☆ Solution: Ensure that you have WMP installed. (It's installed by default on Windows operating systems but you may have uninstalled it.)
Control Panel > Programs & Features > Turn Windows features on/off > Media > Enable 'Windows Media Player' > Restart if necessary
Topic Starter
Primula_old
Started working on the IRC integration ^-^!
At the moment, it's able to recognize command format !
http://puu.sh/4hMCu.png

It will be able to output any data you tell it to without the need to read from file.
You'll also be able to define custom commands with custom parameters of which the bot will respond to when users type them in chat.

It won't be as great as something like mIRC scripting for a while, but it'll be an option for people who don't need very much dynamic output, and it'll be quicker to setup than mIRC.

Update: http://puu.sh/4hPiP.png
Added support for reading the primary/secondary outputs (example is np + diff on primary, then same for secondary but as an action).
The default commands are !wake, !sleep, !die
!wake - Enables output
!sleep - Disables output
!die - Disconnects bot from channel
Names for the command will be configurable, the condition for the output will also eventually be configurable >-<

Output from secondary: http://puu.sh/4hTSp.png


Edit: Going to scrap IRC integration for now, will continue work on localisation whenever I can, been a bit busy recently ;--;
givenameplz
Thanks for the update.

I got a few new ideas I'd like to see, if you are free:
  1. Minimize osu!np when starting osu!. (Either to Tray or to the Taskbar, whatever the user did select in the config)
  2. Option to also start osu! when pressing "Start". (Or start the output when pressing the osu! logo)
  3. and/or:
  4. Option to automatically start outputting when starting osu!np. (Alternative to above)
This could be very useful, atleast for me.
Most of the times when I press "Start" I also want to start osu!, so this would save a click for me.

Keep going.
TakuMii
Thanks for the update, but I'm now getting this error when updating:
It works fine when redownloading manually though :/
EDIT: And it seems to not save my "previous secondary" setting.
Topic Starter
Primula_old
[quote=givenameplz]I got a few new ideas I'd like to see, if you are free:[/quote]
Will add them

YayMii wrote:

Thanks for the update, but I'm now getting this error when updating:
It works fine when redownloading manually though :/
Known issue with v2.1 & 2.2, it's fixed in 2.3 (for when updating to future versions)
It just requires manually deleting osunp.exe before starting osu!np.exe

YayMii wrote:

EDIT: And it seems to not save my "previous secondary" setting.
Something I forgot to do, will get settings sorted in 2.4
Topic Starter
Primula_old
Few updates:
I've been working on an Collections MP3 Player - Play songs outside of Osu as playlists made from collections.. so when you're idle and just want to listen to music from Osu!, you don't have to be listening to songs you don't like.

'Special' is one of my collections with 119 maps, duplicates (like difficulties of one mapset) are removed so the amount in the list becomes 24.
Will also feature the ability to export mp3's to collection folders so the mp3 playing side of this app will be optional - though it has all the basic functionality needed (play/pause/stop/prev/next/loop etc).

I've been doing a lot of work on the database side of things for Osu! Now able to read from osu!.db, collection.db, scores.db

The example above shows the scores.db listed featuring the capability of ordering by accuracy - something of which the normal Osu! map list does not support. I requested this feature a while ago but it was rejected, so I decided to make it myself.

Planned features include the ability to determine which maps you have previously played but do not currently have installed among other things, it will be a standalone app but will also be implemented in osu!np so you can output score data.

A note about the limitation of database reading though: The osu! databases only update whenever osu! is closed, so you cannot get real-time results.

I will likely release the source for this db reader some time soon once I've tidied up the code.
The only other open-source one I found was written in Ruby, I wrote mine in VB .Net with a little bit of help from the Ruby one (I don't know Ruby ;--;)
VB is easy enough to convert to C# so it should be nice for people who wish to develop db-related tools for Osu! :3
TakuMii
Wow, you're amazing! Adding features that I'd use even though I didn't know I wanted them. Keep up the good work.

I have a few suggestions:
1. For the standalone player, it should probably have a separate output if it doesn't already (seeing as you don't really need information like the difficulty).
2. Maybe a toggle for osu!test in the database reader? osu!test has its own set of .db files, and that was the original reason why I asked for o!test support in the first place.
Topic Starter
Primula_old

YayMii wrote:

Wow, you're amazing! Adding features that I'd use even though I didn't know I wanted them. Keep up the good work.

I have a few suggestions:
1. For the standalone player, it should probably have a separate output if it doesn't already (seeing as you don't really need information like the difficulty).
2. Maybe a toggle for osu!test in the database reader? osu!test has its own set of .db files, and that was the original reason why I asked for o!test support in the first place.
Thank you ^-^

1. Not too sure what you're referring to, the mp3 player or the standalone version of the db reader?
If the mp3 player: Difficulty isn't listed in the playlists. There isn't any output from the player currently but I'll add it as an option. (So when you're afk on stream you can still stream music and display what music is playing)
If the db reader: The image is just an example, all data will have their own columns and source will be provided.

Also to note.. I'm not sure whether to implement the mp3 player in osu!np.. at least not for a couple weeks at least if I do decide to..
There's a whole lot involved with it, I'll have to do many changes to get it working in osu!np and it won't use the same custom appearance.
It's also straying away from what osu!np was originally intended for but I might just redefine osu!np as an 'all-in-one' tool. >-< My only fear is that osu!np will eventually be too confusing to use if it has too many features ;--;

Also to note: Getting the BPM of a song is maybe possible with osu!mp3, a while ago when I was mapping I had trouble finding a tool that would do this but I think I could potentially get it to work myself.. I doubt it'll be accurate but it'll be fun to work with. >-<

2: Already done some testing for this in code (doesn't seem to be any change at the moment between the normal and test versions of the databases, hopefully there won't ever be too much change >-<), just didn't have it displayed in the example.


Edit: Example of all data

Note: 'Tries' only includes completed attempts at a map, not actual retries. ;--;
(Ignore the fact that circle/slider amount is the same.. little bug I didn't notice >-<)
Ntasuto
I got some issues with the "[dl]" command. Can't get it to work :/

Here is a picture of my Secondary output.


A np1.txt file is created but its blank . I tried using the "[dl]" command on the primary output also, with and without other commands but it still does not work T^T

Am i doing something wrong?
please enlighten me, id like to have that feature so much !
TakuMii
Ntasuto: Do you have your osu! install folder set up properly in the Directory tab? You need that so osu!np can get that information. Also keep in mind that some older beatmaps lack this info and will return as blank.
Marcin
Suggestion: You can get osu! install folder from registry (for developer).
onodai145
nice software :3
i use in OBS

http://www.youtube.com/watch?v=qCyKvhKBVE4
sbstratos79
Awesome software. BTW, I wanted to give a suggestion.
Can you add a function by which one may search for beatmaps by their names by inputting them in a text field. (Just saying :P )
And when will the osu! music player be ready. It seems to be interesting.
Topic Starter
Primula_old

sbstratos79 wrote:

And when will the osu! music player be ready. It seems to be interesting.
Everything is on-hold for now, won't be returning at least until November.
Kayla
Not sure why this happened but my config file and my np file both just disappeared and now when I open the program it opens to the task bar but has no window.

Edit: It seems that whenever I load it, my config file disappears.. so I have to export every time I have it opened if I want my settings to retain.
givenameplz

Kurimu wrote:

Not sure why this happened but my config file and my np file both just disappeared and now when I open the program it opens to the task bar but has no window.

Edit: It seems that whenever I load it, my config file disappears.. so I have to export every time I have it opened if I want my settings to retain.
This appears to be a problem with the position saving of the application.
This value here:
<setting name="setPosition" serializeAs="String">
<value>162, 171</value>
Sometimes gets set to a really odd, seemingly overflow value.
So your window is most likely opened outside of the screen, to fix this move to this path:
C:\Users\*ComputerUserName*\AppData\Local\Primpri\osu!np.exe_*SomeRandomCharacters*\2.3.0.0
(Or whatever the newest version is)
And edit the user.config file, look for the "setPosition" tag (mentioned above) and set it to 0, 0 for example.
Kayla
Thanks. Should be fixed though. :) And the disappearing config file escapes me. The file gets deleted when I load osu!np.
givenameplz

Kurimu wrote:

Thanks. Should be fixed though. :) And the disappearing config file escapes me. The file gets deleted when I load osu!np.
I am not quite sure if you mean that but.. if you start osu!np it will check for a config file in the same folder; it runs and tries to import it.
After doing this, the file gets deleted.
It appears to be an intended function.
(Most likely used for the update process, after you download a new version with the updater inside for example, osu!np will ask you if you want to export your configs and so on..)
Topic Starter
Primula_old
Sorry for being away for so long, but I'm Semi-back, have had some financial issues to deal with, still having problems (and just recently broke up with my ex, yay~ x.x).
I'll try to get an update out before I have to go again (Will be here until 11th Nov, won't be back for some time after)

now when I open the program it opens to the task bar but has no window.
That's an odd bug, will look into it when I get a chance to. (I think I remember fixing it in the past ;-;)
And yeah, the config file is supposed to only be temporary (When you export or update and choose to keep settings, it'll be created. Then when osu!np starts and the config file is found, the settings from it get saved and it gets removed), I might make an option for it to be permanent though but for now, you can just copy it and give it a different name so osu!np won't delete it (but neither will it detect settings from it unless you copy it and name the new one to 'config.ini')

Your saved settings will always be retained in the following folder: C:\Users\Username\AppData\Local\Primpri\
So you don't need to keep the temp config file unless you want it as a backup.

Can you add a function by which one may search for beatmaps by their names by inputting them in a text field. (Just saying :P )
This functionality already exists if I'm understanding you correctly, the field which shows 'miku' in the below image.


And don't worry, haven't forgotten about the other projects either, will get them done.
I'll try to find time to work on everything while I'm not here too.

Oh and sorry about the huge delay with localization, it's a lot of work involved and I don't want to make it my focus when there are other feature updates waiting ;-;


--
I forgot to address some posts.

Marcin wrote:

Suggestion: You can get osu! install folder from registry (for developer).
I couldn't actually find it anywhere in the registry. >-<

onodai145 wrote:

nice software :3
i use in OBS

http://www.youtube.com/watch?v=qCyKvhKBVE4
Nice to know that people appreciate my work, thank you ^-^

Oh, and I still have plans to integrate osu!db into osu!np (and some functionality from osu!mp3), but I first need to do a few changes to meet 'peppy standards'. ^-^
Topic Starter
Primula_old
Here's my user friendly implementation of the dynamic image creation so far:

(Very rough example of what is possible with it, sorry for being messy >-<)

It's basically a paint feature added to osu!np allowing you to add images/text to the dynamic image, so far:
  • ★ You can move & resize text/image objects around by dragging, or editing the input boxes to the left when an object is selected.
    ☆ Apply variables (like online status, np output) to selected text.
    ★ The "File" Menu allows you to Save your dynamic image (the output is a ini file) and open others. Once saved, the image is uploaded to my own server and a link you can use anywhere is generated.
    ☆ The "View" Menu allows you to switch from the blank canvas to a listing preview of templates / other images that other users have saved of which you can then select to modify.
Custom fonts are also planned.
This new implementation will no longer require you to have your own server / PHP knowledge.


---
I probably won't be available tomorrow, and won't be able to return until December at the earliest.
I'm sorry I couldn't get any update out before having to go again, I've been really busy with other things in life lately.

I will try to work on osu!np and my other projects as much as possible while I'm gone and will hopefully have an update available when I'm back, this next update should include:
  • ★ osu!np: Completed implementation of localization.
    ☆ osu!np: Implementation of new user friendly dynamic image functionality.
    ★ osu!np: Implementation of score data.
    ☆ osu!db: Corrections to sorting, 'safer' method of accessing the db files (copying to osu!db directory).
    ★ osu!mp3: Released version.
Among other smaller changes.
[Kanzaki Ranko]
How does it fetch the data from the game? From the MSN Now Playing calls? Directly from the RAM? :v
Acel
I'm getting a Win32:Evo-gen virus warning in avast when downloading the current version(2.3) Any tip?
Topic Starter
Primula_old
How does it fetch the data from the game? From the MSN Now Playing calls? Directly from the RAM? :v
From the osu! window title, additional data from the map files, more data from the database files is possible but is not yet implemented in osu!np, only osu!db/osu!mp3.

From what I know, it's not possible to get it from memory because the pointer doesn't seem consistent across multiple machines, and it's not really worth going through that method because it's not consistent between updates either.

Unfortunately with the method I use, it's never going to be 100% accurate but it does have a few fallback methods which it uses in an attempt to be as accurate as possible. If there is a duplicate of the map name and difficulty, there are multiple choices. There (may) soon be a tiny bit of image recognition to determine the correct map when such duplicates are found.

I'm getting a Win32:Evo-gen virus warning in avast when downloading the current version(2.3) Any tip?
It seems you or someone else already scanned it here

From a Google search, there just seems to be a lot of false positives with that 'Evo-gen' like this
I don't know what would trigger that >-< My own Avast is unable to detect anything (Version: 7.0.1474, DB Version: 131109-0)

I've reported it as a false-positive to Avast.
[ Scarlet Red ]
This seems really interesting, will definitely consider checking this out :)
_papepipupo
Osu!np works with windows 7 x64?
J V

Papepipopu wrote:

Osu!np works with windows 7 x64?
yup
_papepipupo
I have a problem when i play in fullscreen. Osu!np works off when i play in fullscreen, but works perfect when i play in windows mode.

What can i do?

PD: Sorry for my engrish.
givenameplz

Papepipopu wrote:

I have a problem when i play in fullscreen. Osu!np works off when i play in fullscreen, but works perfect when i play in windows mode.

What can i do?

PD: Sorry for my engrish.
This is due to this:
[peppy] Don't set window title when running osu! fullscreen.
(osu! b20131129.1)

You basically can't get the data in Fullscreen mode anymore, but you can try Borderless window mode.
(Please bear in mind that this might cause different behavior on some machines, performance wise.)
Yellowpalmtree
sweet works great!
I use Windows 8 and OBS, you'll be seeing this in my streams soon! :P
TakuMii

givenameplz wrote:

This is due to this:
[peppy] Don't set window title when running osu! fullscreen.
(osu! b20131129.1)

You basically can't get the data in Fullscreen mode anymore, but you can try Borderless window mode.
(Please bear in mind that this might cause different behavior on some machines, performance wise.)
Gah, I completely forgot about this. That change was an attempt to fix Nvidia ShadowPlay, but it broke osu!np. I switched to fullscreen when I discovered that Windowed and Borderless both cause 2-3 frames of latency (which makes things a bit more difficult), so I'm not really inclined to switch back.

Anyways, any plan on switching to the last.fm API that peppy mentioned earlier? It would fix the problem.
ninjax1234
I getting this error message when starting up the osu!np 2.3
I'm using Windows 8 64bit with .NET Framework 4.5
and I also have try to repair the .NET Framework, but nothing is fixed.
Piotrekol

YayMii wrote:

Anyways, any plan on switching to the last.fm API that peppy mentioned earlier? It would fix the problem.
this or just use MSN now playing calls as they still work perfectly http://puu.sh/5Fv6U
AiriLing
I cannot use it to show the song currently playing -3-
should I start osu first or osu!np??
and do I need to run it as admin? I hv win8.1 installed
Topic Starter
Primula_old
Sorry for the absence.

Unfortunately, I'm probably going to discontinue osu!np and my other projects. A lot of other people seem to have been working on their own things similar to the functionality of which osu!np provides, so I don't feel there is any need for me to continue.

The current build of osu!np 2.4 will only be available to close friends on Twitch, because it includes Primbot.

I will make a public version with Primbot removed that will include all current fixes, but development is currently not my priority so I will not be adding new features otherthan the ones of which I've already been working on.

I'm sorry for this news, but there's so much that I want to do, and very little time to do them in. ;-;
sbstratos79
Noooo!!! ;___; Y U DO DIS?? Your programs are so awesome and useful!! T^T But at the end of the day, it's your wish, so I just wanted to ask one question. Will we still be able to use osu!np and your other softwares which require internet connection in any way? For example, can we still download beatmaps using osu!np? And thanks a lot for creating such awesome softwares and helping the osu! community. :D
Topic Starter
Primula_old
Everything will still function.

I think I phrased it a bit harshly/bluntly - My intention is not to just forget about these projects, I'm not abandoning everything entirely, I may eventually continue working on these projects and I will try to if I can ever find time to, it's just not a priority anymore so I will never update as often as I used to and I'll only implement features which interest me personally.

For now my time is taken up by personal projects, or my stream/daily life stuff. It's difficult to work on projects for the osu community because there's more time involved in trying to make the UI user friendly, efficient and such (I'm so bad at UI design).

Again, sorry. Q^Q
sbstratos79
Thanks a lot. phew, That was a relief. And no problem, even the current releases are pretty good, so less frequent(or no) updates won't be a problem(atleast, not for me). And yeah, you should concentrate on the things that you think are more important for you. You've already done a great job by creating such useful softwares. Thanks a lot again! ^_^ All the best! :)
Quanteck
For some reason osu!np dosent work anymore when i play fullscreen is there any way you could fix this in future updates?
TakuMii

Quanteck wrote:

For some reason osu!np dosent work anymore when i play fullscreen is there any way you could fix this in future updates?
As said earlier in the thread, this is what's preventing it from working full screen:
[peppy] Don't set window title when running osu! fullscreen.
(osu! b20131129.1)
He did this as an attempt to fix Nvidia ShadowPlay, but it broke programs like this in the process, since it uses the window title to get the song title and difficulty.

It is possible to get it working again (the MSN status option displays the same info as the title bar albeit in a different order), but nobody I've spoken to seems to be updating their programs to support it (aside from Piotrekol, but as far as I'm aware, he's the one who came up with the idea to use it).
Exo
The doenload command isnt working for me
Shivarion
Still waiting for ★ osu!mp3 released :oops:
aesu
I wonder if it's possible to make it post a tweet on Twitter (edgy).
Just2good
Is it possible to have this program to mess with ventrilo comment + comment url?

Most of the time I have a few friends spectating me while I practice and unfortunately my comp isn't that great for streaming.

So it would be awesome if I can get the song name displayed on my ventrilo comment and then a link to download the song in my comment url.


If not then its completely fine, would just be very awesome if you can integrate it with ventrilo.
Topic Starter
Primula_old

Shivarion wrote:

Still waiting for ★ osu!mp3 released :oops:
Soon~! >w>
MipRonIasty
LOL! When I launch osu!np i can't see the window.
Window with osu!np is invisible.
I try to repair NET.Framework, but this not helping :c
Someone can help me?
Noobsicle

MipRonIasty wrote:

LOL! When I launch osu!np i can't see the window.
Window with osu!np is invisible.
I try to repair NET.Framework, but this not helping :c
Someone can help me?
i got the same problem :/

i found that using an earlier version of osu!np worked, but now it won't appear again for me :<
MipRonIasty

Noobsicle wrote:

MipRonIasty wrote:

LOL! When I launch osu!np i can't see the window.
Window with osu!np is invisible.
I try to repair NET.Framework, but this not helping :c
Someone can help me?
i got the same problem :/

i found that using an earlier version of osu!np worked, but now it won't appear again for me :<
I found this:
https://www.youtube.com/watch?v=SgklS6A5V4A

Let's try. Program work now. :3
Topic Starter
Primula_old
I can't remember if I fixed the issue with osu!np starting off screen.. someone reported it a while ago. >w< I'll put it on my todo list if it's not already on there.

Navigate to: C:\Users\Username\AppData\Local\Primpri\osu!np.exe_blarghh\2.3.0.0
Open user.config in Notepad.
Search for 'setPosition'.
If the value is something bizarre, change it to 0, 0. Like:
<setting name="setPosition" serializeAs="String">
<value>0, 0</value>
</setting>
Noobsicle

MipRonIasty wrote:

I found this:
https://www.youtube.com/watch?v=SgklS6A5V4A

Let's try. Program work now. :3
omg it worked >:D thanks a lot!

@primula, i think its an issue for those with multiple monitors, not really sure though :s
ikar0ss
I use OBS and i followed the guide but when i go to use text from file i browse then it says that i cannot change it to any type of file (txt only) do you know how i could fix this? Thanks:)
- Marco -
If i spectate someone and i don't have the map so i'm in the menu it says "StartIndex can't be lower than zero"

Also it doesn't show the previous song if you spectate someone
Kaizo_x3
Wow, I really like this programm, thankies. <3
Beastontour
First of all THANK YOU, love it!

Is it somehow possible to have it working when the game is in Fullscreen?
It works for me only when the game is in Windowmode. Thank you!
tn5421
yey, programs~
Kynan
Damn, too bad it doesn't work when you play fullscreen ><'
Kaizo_x3

Kynan wrote:

Damn, too bad it doesn't work when you play fullscreen ><'
Well, it works for me. ;)
Kynan
Tell me how please, it works on "windowed fullscreen" (1920x1080 windowed) but not on real full screen ;w;
Kaizo_x3

Kynan wrote:

Tell me how please, it works on "windowed fullscreen" (1920x1080 windowed) but not on real full screen ;w;
Sorry, I dont know. It just does for me.
Piotrekol

Kynan wrote:

Tell me how please, it works on "windowed fullscreen" (1920x1080 windowed) but not on real full screen ;w;
On "windowed fullscreen"(borderless) osu! is still setting it's title when playing.
And when in fullscreen it's never doing it- because why?(and it's also done to fix Shadowplay)
And this program seems to depend on osu! title so... that's why it breaks I guess.

You can try this or if creator actually still wants to develop osu!np then I think we can work something out.
Kynan

Piotrekol wrote:

Kynan wrote:

Tell me how please, it works on "windowed fullscreen" (1920x1080 windowed) but not on real full screen ;w;
On "windowed fullscreen"(borderless) osu! is still setting it's title when playing.
And when in fullscreen it's never doing it- because why?(and it's also done to fix Shadowplay)
And this program seems to depend on osu! title so... that's why it breaks I guess.

You can try this or if creator actually still wants to develop osu!np then I think we can work something out.
Yeah that's what I thought, and your stream companion looks awesome I'll try it out ! Thanks !
Vaynelift

Beastontour wrote:

First of all THANK YOU, love it!

Is it somehow possible to have it working when the game is in Fullscreen?
It works for me only when the game is in Windowmode. Thank you!
Same problem for me too
Jentle
My cursor lags when am in windowed fullscreen so I can't really use it. I need fullscreen :) Wish it worked with fullscreen as well.
Kynan
This software reads the name of the map on the osu!window (when played windowed) so it only works in windowed (even windowed fullscreen). And to not lag in windowed, you must disable Aero theme. osu!streamCompanion works in fullscreen though, check it out if you want to play fullscreen with map info !
Howl
play windowed
you can even play better with that imho ;)
Kynan

TheHowl wrote:

play windowed
you can even play better with that imho ;)
It's personnal preference, let's not talk about this here :p
Topic Starter
Primula_old
Please don't go off topic in my thread QAQ

I've fixed the spectating and fullscreen issues in the next version, will update by next week (if I don't get lazy T^T).
Fullscreen issue obviously requires msn live display option checked, it additionally enables output on menu/map selection as well (these will be optional outputs with ability to set different formatting).

Otherthan that, not sure if I'll add anything else to next version, just doing this because people keep pestering me o3o
Toukai
I cant get it to work on my PC...i changed my root folders and everything but it just wont work )): can you set up a video tutorial or something LOL it'll be easier to follow imo
Topic Starter
Primula_old
What doesn't work exactly, too vague~ o3o
Topic Starter
Primula_old
Updated to V2.4 with the following changes~
  • ★ Implemented method to automatically find the osu! directory for default config.
    ☆ Fixed error when checking for map while spectating.
    ★ Fixed full screen issue by implementing alternative method of finding map, this new method is enabled by default and can be configured on the 'Output' tab of the config. (Requires the 'Integrate MSN Live Status Display' option to be enabled in osu!)
    Additionally, this new method supports finding the map playing on menu/beatmap selection which can either be output to a new file or override the idle message of an existing output.
    Note: When clicking the Start button with this new method, the output will only start updating after first beatmap selection. Additionally, previous output will not yet function.
    ☆ Fixed issue that could cause directories to not set correctly.
    ★ Updated the application icon to be less confusingly similar to the osu icon~ (Squares o3o)
    ☆ Small Hotfix: Fixed updating issue that would occur if you renamed osu!np.
There may have been more changes, but I forgot. QAQ There was going to be a lot more, but I just wanted to get an update done to fix a few important things quickly so I ended up removing a lot of what I've done for this version.
I also removed my improvements for POST method output, may get back to it eventually.
There may also be a few things broken with this update, I don't tend to test things. o3o
Jahvahn
Yes indeed it may be broken. Sadly when I updated I get a wall of text (which I assume is an error code) and it does not start. :(
Topic Starter
Primula_old
I didn't mean that type of 'broken' o3o
It's working for other people I've tested it with.
Try removing the config folder (AppData/Local/Primpri) so that it can start with default settings, might be conflicting with something.

If anyone has issues, I'd prefer if you PM me (on the website, not in-game).
Also for whatever reason, Chrome may warn that the file is malicious, here's the VirusTotal analysis showing that it's clean.

Edit:
Some people have contacted me about issues relating to not knowing about the new output method.
So I'll just make it clear: On the Output tab, the new MSN Live display method is enabled by default, it requires the "Integrate msn live.." option in osu! to be enabled.

Another issue is updating from 2.3, in some cases it may cause an access denied exception, you'll need to download 2.4 manually instead, this issue is fixed in 2.4.
Topic Starter
Primula_old
Next version will probably be final version, and it will finish implementing localization (finally)~ >w<
Someone trolled the localization Google spreadsheet, but I have restored it now, please report troll revisions to me.
You can help with localization here. (It's currently a bit outdated/incomplete, may want to wait until I finish adding the English locale)

Expect next version in the coming week or two, been pretty busy with game development lately but I'll get it done whenever I can. \ o 3o/
- Marco -
Primula's account is deleted now ç__ç
Elric
Got some kind of bug I guess (?)
http://puu.sh/akIhx/ea670a40d2.jpg
It does appear on my taskbar but when I press it, just doesn't open.
Howl

Elric wrote:

Got some kind of bug I guess (?)
http://puu.sh/akIhx/ea670a40d2.jpg
It does appear on my taskbar but when I press it, just doesn't open.
Rename the file called osu!np that you launch into something like osu!np1. That should fix the issue.
321jurgen
Does anyone know why Primula got removed? I guess this won't be update anymore now that he/she is gone.
Elric
Well I can't download osu!np because mediafire link is broken.
Can some one upload it for me pls ?
Kasie_old_1
take it: http://puu.sh/awv4a/0905662976.rar however, is not the last version. and why is primula banned??
Elric

Zeugmax wrote:

take it: http://puu.sh/awv4a/0905662976.rar however, is not the last version. and why is primula banned??
Ikr, I asked her on the stream, and she didn't answer.
I guess I got banned lol
Washmo
Can anyone help me on how to setup the osu!np directory and output please?
Tuka
So this won't update anymore?
EriHiroaki
Dead Link
Tuka
well RIP....
Wigoor
Answer to why This project is not updated can be found @ http://ask.fm/primpri
SPOILER
I heard your osu! account was suspended and the links for osu!np are now gone...
Do you mind shedding some light on what happened or is it a more personal matter that shouldn't be shared? I'm unaware of what happened, I stopped playing osu! on the 14th June because I was busy doing other things. The only times I played during this break were a couple casual sessions of multi with a friend who also livestreams (mari_mari_angel). I returned to playing for a couple hours on 14th July, of which I streamed on my Twitch livestream, you can find the vod of that stream here http://www.twitch.tv/primpri/b/547529439
I went to sleep after streaming then woke up to my account being restricted.

The only thing of which changed from my regular streams of osu! was having AutoHotkey open - of which I have a script that allows me to set window sizes (I use it for setting the size of things like Bluestacks, which is an Android emulator). I assume osu! flags AutoHotkey because it can potentially be used to auto hit circles. Here's the script: http://puu.sh/aszFq/24688af3f3.png

My experience with osu support was pretty terrible.
After my first two E-Mails were ignored, they finally responded to my 3rd stating they are "not at liberty to share any information" regarding my account's closure and to appeal in 6months.
When I pressed on after another one or two ignored E-Mails, they told me to "go find another game to play". I stopped giving a damn about my account at that point because I'm not going to deal with a childish "support" team.

My profile is only visible to me, there's a red banner which states my account is in "restricted mode", which is an apparent "automated process" which "will resolve itself within 24 hours".. it's been a lot more than 24 hours.

I'm not willing to continue to share my projects with the osu community until my account is back to normal (if ever). I don't feel something I've worked hard on should be available to a community that I'm not welcome to be in, I would delete the topics as well if I could, but being restricted prevents me from editing anything.
peppy
i can guarantee you they were not incorrectly removed from this community. whether you buy into their lies or not is up to you.
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