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Nogizaka46 - Yubi Bouenkyou (TV Size) [OsuMania|Taiko]

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qoot8123
Hi~:)
Here is Taiko mod that request by mingmichael


Red : unrankable issue
Purple : strongly recommend
Black : just suggestion

[General]
  1. none~
[ Kantan]
SPOILER
  1. 00:42:618 (67,68,69) - try to change to slider end on 00:43:785 - as 00:05:285 (7) -
  2. 00:50:618 (80) - i suggest change this note to k to make the symmetry between 00:45:285 (70,71,72,75,76,77) - and 00:50:618 (80,81,82,85,86,87) - ,also ,the tone on 00:45:285 (70,71,72) - is similar with 00:53:285 (85,86,87) - but 00:50:618 (80,81,82) - isn't.
  3. 00:58:618 (93) - same as above,change to k


[ Futsuu]
SPOILER
  1. 00:34:452 - try to add d here,to follow drum and instrument
  2. 00:48:952 - add k here to follow 00:59:286 (2,3,1) -


[ Muzukashii]
SPOILER
  1. 00:18:285 (3) - move to 00:18:452 - to link up 00:19:618 (1,1,1,1,1) - this pattern.
  2. 00:28:952 (2) - ^
  3. 00:33:619 - add d to reflect 00:32:785 (1,1,1) -
  4. 00:52:785 (2) - remove and 00:53:119 - add d is better imo


[ Oni]
SPOILER
  1. 00:14:619 (1) - move to 00:14:785 - as 00:17:119 (2,1) -
  2. 00:36:702 (2) - remove and 00:36:869 - add d to stress 00:34:952 (1,1,1,1,1,1,1,2,1) - these pattern
  3. 00:42:035 - and 00:42:202 - add note as 00:39:286 (1,1,2,3,1) -


That's all~
Good Luck~ :D
Topic Starter
mingmichael
qoot8123
Hi~:)
Here is Taiko mod that request by mingmichael
<3

Red : unrankable issue
Purple : strongly recommend
Black : just suggestion

[General]
  1. none~
[ Futsuu]
SPOILER
  1. 00:34:452 - try to add d here,to follow drum and instrument nice~!
  2. 00:48:952 - add k here to follow 00:59:286 (2,3,1) - well added here :P but with kat, to make a better pattern too like the previous notes which are o o o. so, at the next pattern after that is o o o


[ Muzukashii]
SPOILER
  1. 00:18:285 (3) - move to 00:18:452 - to link up 00:19:618 (1,1,1,1,1) - this pattern. nope. it's differenr patterns that i followed. at 00:18:285 - , i followed the instrument hit sounds (but, the previous notes before it, i followed vocal). but, at 00:19:618 (1,1,1,1,1) - , totally it's already follow vocal sounds
  2. 00:28:952 (2) - ^ ^
  3. 00:33:619 - add d to reflect 00:32:785 (1,1,1) - nope. i followed all electric guitar sounds at 00:33:451 (1,2,3) - . so, i will not use any notes if the notes don't follow those sounds
  4. 00:52:785 (2) - remove and 00:53:119 - add d is better imo nope still keep this


[ Oni]
SPOILER
  1. 00:14:619 (1) - move to 00:14:785 - as 00:17:119 (2,1) - those notes are different. at 00:14:619 - , it's to follow the bass sound, because the vocal sound gets break for 2/4 (there's not any vocal sounds at 00:14:785 - , so that's why i didn't put any notes there). and at 00:16:952 (1,2,1,1) - , vocal has stops at 00:17:119 - and comes back at 00:17:452 - . they are tottaly different
  2. 00:36:702 (2) - remove and 00:36:869 - add d to stress 00:34:952 (1,1,1,1,1,1,1,2,1) - these pattern love youu, changed this <3 wwwww
  3. 00:42:035 - and 00:42:202 - add note as 00:39:286 (1,1,2,3,1) - just added a note at 00:42:202 - . it's quite weird to use 5-plets at there (the previous notes are already triplet too). so, just added don at 00:42:202 - :P


That's all~
Good Luck~ :D
thanks for your mods, qoot :3
Revo

qoot8123 wrote:

Hi~:)
Here is Taiko mod that request by mingmichael


Red : unrankable issue
Purple : strongly recommend
Black : just suggestion

[ Kantan]
SPOILER
  1. 00:42:618 (67,68,69) - try to change to slider end on 00:43:785 - as 00:05:285 (7) - Okay
  2. 00:50:618 (80) - i suggest change this note to k to make the symmetry between 00:45:285 (70,71,72,75,76,77) - and 00:50:618 (80,81,82,85,86,87) - ,also ,the tone on 00:45:285 (70,71,72) - is similar with 00:53:285 (85,86,87) - but 00:50:618 (80,81,82) - isn't. I don't understand what you said, but since the pitch is higher in 00:50:618 (78) - I'll change it.
  3. 00:58:618 (93) - same as above,change to k Okay

That's all~
Good Luck~ :D
Thanks for the mod!

Here's the fixed one.
PROGUY
Hi there. I'll BAT check your mania charts as requested :)

While I'm fine with the charts' patterns themselves, I'm a bit uncomfortable with the slowdown effect from 00:04:285 for that second in both of 17VA's GDs. I need confirmation from 17VA on his opinions on this and whether he wants to do something or not about it first.
17VA
well I think that's not very strange.

I wanna keep this SV changes.
PROGUY
Hm, alright then. Here's a piano :)
Good job and good luck!
Topic Starter
mingmichael

PROGUY wrote:

Hm, alright then. Here's a piano :)
Good job and good luck!
wohoooo :oops:
thanks PROGUY~ >w<
17VA
Yeahhh
JUDYDANNY
Hello~ mappers~~ :3
Here's a Taiko Mod via ming's Game chat
I am glad if it becomes helpful. :)

My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D , K is Big Notes .. d,k.
“+ ?” is I like pattern (※example→ add? , remove?
[General]
  • Tags “aladidin” →”aladdin” <3<3

    Muzukashii Rate ☆5 is it really!?
    I think Rate is 6~7…?
[Kantan]
  1. 00:00:620 (1) - delete cause no put 00:03:285 (5) – . and follow guitar.
  2. 00:07:952 (7,8,9,10,11,12,13,14,15,16) – too hard.
    00:11:451 (14) – , 00:12:118 (15) - delete, 00:11:785 (14) – d , 00:12:451 (15) – K(finisher) is better I think.
  3. 00:13:285 (18) – delete? I think its unnecessary if you want to put 00:13:618 (18) -.
  4. 00:36:618 (53) - delete
  5. 01:24:619 (134) – delete?
  6. 00:37:285 (55,56,57,58,59) – how about? →55~58 add finish? 59 delete?

    The last….
  7. 00:18:285 (26,27) – delete, 00:17:952 – add k cause ↓
  8. 00:27:951 (41,43) -^ , 00:28:619 -^ cause ↓
    Almost same patterns…. d k ddk ….Too many…. So try to change patterns.
[Futsuu]
  1. 01:04:951 (1) - add finisher
  2. try to change? all agree or not.. cause…little confuse patterns?..
    00:59:619 (3) – d (2nd.. d kkd ddk kk(→d)d )
    01:10:285 (1) – k (3rd.. d kdd kdk kd(→k)d )
    01:14:618 (1,1,2,1) – dkdk (3rd.. kkd kdk kkd dk →kkd kdd kdk dk)
    └――――――――――――――――
[Muzukashii]
  1. 00:45:785 (2) – delete
  2. Eitther or Both delete.
    00:50:785 (1) - (if you cant delete 51:785)
    00:51:785 (1) –( avoid same patterns 00:55:285 (1,1,1,2,3,1) - )
  3. 01:05:452 (1) – d
  4. 00:23:785 (1) – delete
  5. 00:44:451 (2,1) – swap is better I think.. (want to be same 00:43:451 (1,1,1) – dkd, and vocalpart k k )
  6. 00:34:452 (1) – delete? if you like..
[Oni]
  1. 00:44:119 (1) – add finish
  2. 00:44:619 (1,1) – delete unnecessary.
  3. 00:17:786 (1,1) – how about swap?
  4. 00:54:952 (1) – change normal
  5. 01:10:619 (1) – k
  6. 01:17:119 (1) – k little follow 01:17:286 (2) – ‘s cymbal
Good Luck! :D
Topic Starter
mingmichael
JUDYDANNY
Hello~ mappers~~ :3
Here's a Taiko Mod via ming's Game chat
I am glad if it becomes helpful. :)

My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D , K is Big Notes .. d,k.
“+ ?” is I like pattern (※example→ add? , remove?
[General]
  • Tags “aladidin” →”aladdin” <3<3 changedddd xDDD

    Muzukashii Rate ☆5 is it really!? i dunno lol. tetsutaro gave me the rates
    I think Rate is 6~7…?

[Futsuu]
  1. 01:04:951 (1) - add finisher nope, i should be consistent with the patterns before. at 01:03:951 - and 01:04:451 - , i didn't use the finishers too at there (and the finisher sounds come at there). so at 01:04:951 - is same like them
  2. try to change? all agree or not.. cause…little confuse patterns?.. confuse pattern? nope i don't think so :P
    00:59:619 (3) – d (2nd.. d kkd ddk kk(→d)d ) changed~
    01:10:285 (1) – k (3rd.. d kdd kdk kd(→k)d ) nope, the pitch sound is already low here
    01:14:618 (1,1,2,1) – dkdk (3rd.. kkd kdk kkd dk →kkd kdd kdk dk)
    └――――――――――――――――
[Muzukashii]
  1. 00:45:785 (2) – delete sure
  2. Eitther or Both delete.
    00:50:785 (1) - (if you cant delete 51:785) nope here. keep my mapping style
    00:51:785 (1) –( avoid same patterns 00:55:285 (1,1,1,2,3,1) - ) avoid a same pattern? no noo, it will make some inconsistent patterns or something wrong. well, keep this
  3. 01:05:452 (1) – d nope, mirror pattern from 01:04:785 (1,1) -
  4. 00:23:785 (1) – delete an additional note from me. nope thn
  5. 00:44:451 (2,1) – swap is better I think.. (want to be same 00:43:451 (1,1,1) – dkd, and vocalpart k k ) nope. at 00:44:618 - , the vocal is low, so i used don. and then, kat at 00:44:451 - is for the finisher sound (but, i used kat only, because it's quite hard to use finishers)
  6. 00:34:452 (1) – delete? if you like.. nope, it will make an awkard break there
[Oni]
  1. 00:44:119 (1) – add finish nope, the finisher sound appears at 00:44:286 - , not at 00:44:119 -
  2. 00:44:619 (1,1) – delete unnecessary. unnecessary? no nooo. they follow vocals D: same as Muzukashii diff, but you didn't said that in your mod
  3. 00:17:786 (1,1) – how about swap? keep mine. to keep the pattern also (i think)
  4. 00:54:952 (1) – change normal changed to be normal and kat~
  5. 01:10:619 (1) – k nopenope, vocal is low there
  6. 01:17:119 (1) – k little follow 01:17:286 (2) – ‘s cymbal nope, vocal vocal~
Good Luck! :D[/quote]
thanks for your mods hehee~ :3
Revo

JUDYDANNY wrote:

Hello~ mappers~~ :3
Here's a Taiko Mod via ming's Game chat
I am glad if it becomes helpful. :)

My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D , K is Big Notes .. d,k.
“+ ?” is I like pattern (※example→ add? , remove?
[General]
  • Tags “aladidin” →”aladdin” <3<3
    [notice][Kantan]
  1. 00:00:620 (1) - delete cause no put 00:03:285 (5) – . and follow guitar. Okay
  2. 00:07:952 (7,8,9,10,11,12,13,14,15,16) – too hard.
    00:11:451 (14) – , 00:12:118 (15) - delete, 00:11:785 (14) – d , 00:12:451 (15) – K(finisher) is better I think. Yeah, it's easier. Thanks
  3. 00:13:285 (18) – delete? I think its unnecessary if you want to put 00:13:618 (18) -. No, I want to fill the 1/1. Somehow it's nice.
  4. 00:36:618 (53) - delete Okay
  5. 01:24:619 (134) – delete? Hmm... I think it's better to still use :<.[/color]
  6. 00:37:285 (55,56,57,58,59) – how about? →55~58 add finish? 59 delete? If I add finishers, I should add some in 00:34:618 (49,50,51) - and there are too any finishers then.

    The last….
  7. 00:18:285 (26,27) – delete, 00:17:952 – add k cause ↓
  8. 00:27:951 (41,43) -^ , 00:28:619 -^ cause ↓
    Almost same patterns…. d k ddk ….Too many…. So try to change patterns. Thanks for the suggestion.
Good Luck! :D
Thanks for the mod! :)
Here's the changed one.
Topic Starter
mingmichael
update yours~
Bruce
If mania maps haven't hitsounds. it is unranked now, so i simply add some sound effects
---> http://puu.sh/5BSkR.osu
Topic Starter
mingmichael

Simple_Star wrote:

If mania maps haven't hitsounds. it is unranked now, so i simply add some sound effects
---> http://puu.sh/5BSkR.osu
updated >w<//
sorry for the late reply ;w;
KantoKun
Hi random moddig xD

Kantan



  • 01:23:285 (1,1,2,1,1,1) - don't have any sound in song remove

    so hard IMO = =
    it's OK :D

Futsuu



  • 01:23:285 (1,1,2,1,1,1) - same Kantan

    many combo in this diff :o :o

Muzu



  • 00:51:951 (1,2,3) - not good idea , i think
    01:22:951 (1,1,1,1,1,2,1,2,1) -

    good for muzu ><!

Oni



  • 01:22:952 (1,1,1,2,1,1,2,1,1,1) -

    nice ><!!

nice map GL!
Topic Starter
mingmichael
-kantokun
Hi random moddig xD welcome >w<


Futsuu



  • 01:23:285 (1,1,2,1,1,1) - same Kantan no here. the notes follow the vocal sounds. same like the first part (00:00:620 - until 00:05:286 -, but, at the first part the song gives a little instrument sounds)

    many combo in this diff :o :o what do you mean?

Muzu



  • 00:51:951 (1,2,3) - not good idea , i think they're just additional notes. nothing makes it bad i think since they still consistent pattern
    01:22:951 (1,1,1,1,1,2,1,2,1) - same too

    good for muzu ><! yayy >w<

Oni



  • 01:22:952 (1,1,1,2,1,1,2,1,1,1) - nope too

    nice ><!!

nice map GL![/quote]
thanks for your mods :oops: but sorry no changes ;w;
wait for Revo's reply and his diff too now~
Evening
From Zenx' Mod Queue!

BEFORE APPLYING THIS MOD RESET ALL COMBOS! ( Due to formatting there might be some errors when copying over notes )

d = Don
k = Kat
D = Big Don
K = Big Kat
">" = Change to

Aimod reveals a lot of errors in S.Star's Yubi(Unicode Artist Conflict)(Artist name : 乃木å‚46 ????) and Oni(Unsnapped Notes[15]), please do check AiMod before submitting!

Timing Check

Offset

No Problems

BPM

No Problems

Oni
Hit-Sound Check/Addition of Notes

NOTE THAT I MAY HAVE USED THE UNSNAPPED NOTES FOR MOD, FOLLOW THE NUMBERING INSTEAD

00:22:452 (91) - D > K | Music uses cymbal, it'll be better for a big kat than a don ( In default skin hitsound )
00:25:536 (111,112) - Flip/Ctrl+G | High-pitched drum falls on 112, it'll be better for a kat there, using 111 as a don to separate the previous kat from 112 so that the emphasis on 112 is achieved better
00:27:536 (125,126) - Flip/Ctrl+G | ^
00:28:869 (135,136) - ^ | ^
00:30:870 (149,150) - ^ | ^
00:31:536 (155,156) - ^ | ^
00:34:202 (174) - k > d | There is no drum here, it'll be better for a don here so that the kats on 173 and 175 can emphasize the drums in the music better
00:35:119 (179,180) - Flip/Ctrl+G | Drum falls on 180 instead of 179, emphasize it with a kat
00:35:953 (183) - Move 1/2 to the Right of the timeline | The drum in the music falls at that specific place, you might want to follow the music since the rhythm goes quiet at 183
00:37:286 (190,191,192) - D,K,D > K,D,K | Big kat for better emphasis since the music uses cymbal, use don for 191 to differentiate the cymbals from each other and keep the flow going
00:39:452 (201) - d > k | There is a drum here, since you used kat for both 00:39:286 (199,203) - I suggest you use kat here for the same drum
00:52:786 (288,289) - Flip/Ctrl+G | Drum falls on 289 instead of 288, it'll be better to follow the music
00:53:286 (291,292) - Flip/Ctrl+G OR Change 292 to kat | ^
00:56:786 (310,311) - Flip/Ctrl+G | ^
00:59:535 (330,331) - Flip/Ctrl+G | ^
01:02:952 (354) - d > k | Drum falls on 354, use 355 (kat) for emphasis on vocal
01:03:536 (358,359) - Flip/Ctrl+G | Drum fall on 359
01:04:202 + d AND 01:04:286 (362,363) - Flip/Ctrl+G | The music uses 1/4 doubles on 01:04:202 thus it'll be better to follow it or else it would be awkward to have a drum that is not included in the map
01:06:619 to 01:22:285 - Change all notes on white lines to kat | This is to follow drums. However! This will drastically change this section of the map, so it's up to you if you want to change this

SV Check

No Problems, you might want to add slow SVs at the start, since it is quite calming

Kiai Time Check

No Problems, well placed Kiai Time end

General

Ranking Criteria Check

No Problems

AiMod

Unsnapped Objects = 15

Title Check

No Problems

Muzu
Hit-Sound Check/Addition of Notes

You are mapping to the vocals at most of the time, mixing in with mapping the drum sound. This is quite weird to hear since when you convert vocals to drums, it is just going to sound very choppy and inconsistent since the vocals are not as consistent as the drums.

00:14:285 (32,33) - Swap | 33 has drums, I assume you are following vocals here also, so if you want to swap it is up to you
00:16:951 (45) - d > k | High-pitched drum falls here, 46 also contains a vocal that is similar to 45, thus 45 should have the same sound as 46
00:23:952 (79) - D > K | I think big kat cymbal is better to suit the music here since the instrument in the music is a light cymbal, change if you want to, there is a heavy bass there also
00:39:452 - Missing drum sound here, use a kat
00:42:951 (165,166) - Swap | High-pitched drum lies on 165
00:48:285 (190) - + k | Vocals "Bou" at 00:47:951 (189) - and 190 have the same pitch , use a kat at 190
00:51:951 (207,208,209,210) - k,k,k,d > d,d,d,k | Unnecessary emphasis with the triplet kats, it is quite distracting since kats are quite high-pitched use kat on 210 since it falls on the high-pitched drum in the music
00:52:785 (212,213) - Flip or Change 212 to don | Unnecessary emphasis with kat on 212, no drums or vocals fall on 212, use kat on 213 if you want to map to the drums, keep the don on 213 if you want to emphasize on the vocals
00:54:951 (220) - d > k | High-pitched drums fall here
01:02:285 (254) - d > k | Vocals "Na" at 01:01:951 (253) - have the same pitch as 254 , 254 also happens to have the high-pitched drum, I strongly suggest having a kat at 254
01:04:285 (263) - d > k | High-pitched drum falls here
01:06:619 to 01:22:285 - Change all notes on white lines to kat | This is to follow drums. However! This will drastically change this section of the map, so it's up to you if you want to change this

SV Check

Slow SV at the intro?

Kiai Time Check

No Problems

General

Ranking Criteria Check

No Problems

AiMod

No Problems

Title Check

No Problems

Futsuu
Hit-Sound Check/Addition of Notes

00:23:952 (44) - d > D | More emphasis is needed here since it is the end of a rhythm
01:25:285 (1) - Move the left of timeline by 1/2 and extend by 1/2 | Vocal "to" starts earlier

SV Check

No Problems

Kiai Time Check

No Problems

General

Ranking Criteria Check

No Problems

AiMod

No Problems

Title Check

No Problems

Kantan
Perfect, no problems found
Topic Starter
mingmichael

lZenxl wrote:

From Zenx' Mod Queue!

BEFORE APPLYING THIS MOD RESET ALL COMBOS! ( Due to formatting there might be some errors when copying over notes ) should i? keep with mine

d = Don
k = Kat
D = Big Don
K = Big Kat
">" = Change to

Aimod reveals a lot of errors in S.Star's Yubi(Unicode Artist Conflict)(Artist name : 乃木å‚46 ????) and Oni(Unsnapped Notes[15]), please do check AiMod before submitting! changed~

Timing Check

Offset

No Problems

BPM

No Problems

Oni
Hit-Sound Check/Addition of Notes

NOTE THAT I MAY HAVE USED THE UNSNAPPED NOTES FOR MOD, FOLLOW THE NUMBERING INSTEAD

00:22:452 (91) - D > K | Music uses cymbal, it'll be better for a big kat than a don ( In default skin hitsound ) keep mine here with D
00:25:536 (111,112) - Flip/Ctrl+G | High-pitched drum falls on 112, it'll be better for a kat there, using 111 as a don to separate the previous kat from 112 so that the emphasis on 112 is achieved better sorry nope, basicly i followed vocals btw 00:25:619 (1,1,1) -
00:27:536 (125,126) - Flip/Ctrl+G | ^ ^
00:28:869 (135,136) - ^ | ^ ^
00:30:870 (149,150) - ^ | ^ ^
00:31:536 (155,156) - ^ | ^ ^
00:34:202 (174) - k > d | There is no drum here, it'll be better for a don here so that the kats on 173 and 175 can emphasize the drums in the music better i removed 00:34:202 - . i just realized there's not drums or sounds at there
00:35:119 (179,180) - Flip/Ctrl+G | Drum falls on 180 instead of 179, emphasize it with a kat no change. i followed vocals
00:35:953 (183) - Move 1/2 to the Right of the timeline | The drum in the music falls at that specific place, you might want to follow the music since the rhythm goes quiet at 183 disagree here. i followed vocals from 00:34:619 - (from the new part)
00:37:286 (190,191,192) - D,K,D > K,D,K | Big kat for better emphasis since the music uses cymbal, use don for 191 to differentiate the cymbals from each other and keep the flow going nope here. big dons at 00:37:286 - and 00:37:952 - are for the deeper sounds there, and kat at 00:37:619 - for the vocals which is high at here
00:39:452 (201) - d > k | There is a drum here, since you used kat for both 00:39:286 (199,203) - I suggest you use kat here for the same drum i didn't use kats there for the drums o.o
00:52:786 (288,289) - Flip/Ctrl+G | Drum falls on 289 instead of 288, it'll be better to follow the music nope vocals
00:53:286 (291,292) - Flip/Ctrl+G OR Change 292 to kat | ^ ^
00:56:786 (310,311) - Flip/Ctrl+G | ^ nope. i will make an inconsistent basic pattern that i used. look it again carefully
00:59:535 (330,331) - Flip/Ctrl+G | ^ nope too here
01:02:952 (354) - d > k | Drum falls on 354, use 355 (kat) for emphasis on vocal changes. but disagree with the explaination. i followed vocals btw not drums
01:03:536 (358,359) - Flip/Ctrl+G | Drum fall on 359 ^ vocals
01:04:202 + d AND 01:04:286 (362,363) - Flip/Ctrl+G | The music uses 1/4 doubles on 01:04:202 thus it'll be better to follow it or else it would be awkward to have a drum that is not included in the map i know 1/4 doubles there, but i ignore it. well, let's see from another modder suggestions :3
01:06:619 to 01:22:285 - Change all notes on white lines to kat | This is to follow drums. However! This will drastically change this section of the map, so it's up to you if you want to change this 100% follow vocals again with aabc's suggestions

SV Check

No Problems, you might want to add slow SVs at the start, since it is quite calming no no sv changes. what a stupid map with sv changes orz

Kiai Time Check

No Problems, well placed Kiai Time end

General

Ranking Criteria Check

No Problems

AiMod

Unsnapped Objects = 15 okay~

Title Check

No Problems

Muzu
Hit-Sound Check/Addition of Notes

You are mapping to the vocals at most of the time, mixing in with mapping the drum sound. This is quite weird to hear since when you convert vocals to drums, it is just going to sound very choppy and inconsistent since the vocals are not as consistent as the drums. it's tottaly no weird because my old mapping style. my first map which has been ranked used it too. and btw i followed vocals with some instruments when the vocals don't appear. not drumssss o.o

00:14:285 (32,33) - Swap | 33 has drums, I assume you are following vocals here also, so if you want to swap it is up to you vocals
00:16:951 (45) - d > k | High-pitched drum falls here, 46 also contains a vocal that is similar to 45, thus 45 should have the same sound as 46 vocals
00:23:952 (79) - D > K | I think big kat cymbal is better to suit the music here since the instrument in the music is a light cymbal, change if you want to, there is a heavy bass there also no. there's not any better sounds which is given
00:39:452 - Missing drum sound here, use a kat nope here
00:42:951 (165,166) - Swap | High-pitched drum lies on 165 followed string sounds which is high here. not drum again
00:48:285 (190) - + k | Vocals "Bou" at 00:47:951 (189) - and 190 have the same pitch , use a kat at 190 hmm let i think, but at now no change
00:51:951 (207,208,209,210) - k,k,k,d > d,d,d,k | Unnecessary emphasis with the triplet kats, it is quite distracting since kats are quite high-pitched use kat on 210 since it falls on the high-pitched drum in the music vocalsss
00:52:785 (212,213) - Flip or Change 212 to don | Unnecessary emphasis with kat on 212, no drums or vocals fall on 212, use kat on 213 if you want to map to the drums, keep the don on 213 if you want to emphasize on the vocals disagree with the explainations here. keep mine
00:54:951 (220) - d > k | High-pitched drums fall here change for another reason. to follow the kats pattern at x:0 and x:2
01:02:285 (254) - d > k | Vocals "Na" at 01:01:951 (253) - have the same pitch as 254 , 254 also happens to have the high-pitched drum, I strongly suggest having a kat at 254 same?? totally no. it's already low
01:04:285 (263) - d > k | High-pitched drum falls here nope
01:06:619 to 01:22:285 - Change all notes on white lines to kat | This is to follow drums. However! This will drastically change this section of the map, so it's up to you if you want to change this same like Oni

SV Check

Slow SV at the intro? same like oni

Kiai Time Check

No Problems

General

Ranking Criteria Check

No Problems

AiMod

No Problems

Title Check

No Problems

Futsuu
Hit-Sound Check/Addition of Notes

00:23:952 (44) - d > D | More emphasis is needed here since it is the end of a rhythm change with another reason. because it has a same part of song like 00:13:285 - , and at 00:13:285 - has a finisher. so, to keep the consistency i should use a same note
01:25:285 (1) - Move the left of timeline by 1/2 and extend by 1/2 | Vocal "to" starts erlier moved~

SV Check

No Problems

Kiai Time Check

No Problems

General

Ranking Criteria Check

No Problems

AiMod

No Problems

Title Check

No Problems
thanks for your mods~
later, please mod carefully :( but i appreaciate alot~!
Revo

kantokun wrote:

Hi random moddig xD

Kantan



  • 01:23:285 (1,1,2,1,1,1) - don't have any sound in song remove There's no instruments, but there are still vocal sounds. I'm thinking of putting it still (._.)v

    so hard IMO = = Really?
    it's OK :D

nice map GL!
Thanks for your mod!
Love
[Oni]

00:08:453 (2,3,1) - Why not just have a D here. kkd isn't following anything here.

00:15:786 (1) - A k would fit the pitch of this vocal better.

00:28:119 (2,1,2) - This ruins the flow you have going with the ddk to kkd's, try using a kkk or ddk here.

00:34:286 (3) - d fits the lower drum pitch here, try that instead.

01:22:619 (1) - Since you're going with the vocals, the lower pitch would fit better with a d.

01:23:786 (2) - This isn't emphisizing anything, please remove this.

[Muzukashii]

01:22:618 (1) - Same reasoning as the oni, d would fit the lower pitch.
Topic Starter
mingmichael
Love
[Oni]

00:08:453 (2,3,1) - Why not just have a D here. kkd isn't following anything here. changed, agree with you too. and that big don will follow the song too (cymbal sound there)

00:15:786 (1) - A k would fit the pitch of this vocal better. nope. the vocal is already low there, same like 00:15:119 (2,1) -

00:28:119 (2,1,2) - This ruins the flow you have going with the ddk to kkd's, try using a kkk or ddk here. kay, changed to be ooo

00:34:286 (3) - d fits the lower drum pitch here, try that instead. uggh i am not agree with this. well i'll consider it again

01:22:619 (1) - Since you're going with the vocals, the lower pitch would fit better with a d. changed! nice catch

01:23:786 (2) - This isn't emphisizing anything, please remove this. agree here, deleted

[Muzukashii]

01:22:618 (1) - Same reasoning as the oni, d would fit the lower pitch. changed
thanks for your mods! :3
HelloSCV
The diff name on mania diffs should be fixed because of the new rule of diff name and you need to ask about re-piano to Mania BAT who gave it on this before

No kds
Topic Starter
mingmichael

HelloSCV wrote:

The diff name on mania diffs should be fixed because of the new rule of diff name and you need to ask about re-piano to Mania BAT who gave it on this before

No kds
owhh okay, thanks helloscv btw :D
Lundlerol
heyhey ming-nyan :3
ming's mod req via my mod queue.

[Revo's Kantan]
00:05:285 (4) - The beginner cannot beat a point precisely. So, it isn't kind to a beginner,imo.
i suggest to spinner. 00:05:285 - ~ 00:07:285 - So it is necessary to leave the interval for a beginner a little.
00:42:619 (55) -  same as above. you can try it.
either↓
notes : 00:42:619 - 00:43:119 - 00:43:785 - add d
spinner:00:42:619 - ~ 00:44:619 -

nice map :p

[Futsuu]
00:38:452 - move to 00:38:619 - ? You should follow with a drum than a vocal.
00:38:952 -  del? So it is necessary to leave the interval for a beginner a little.
01:03:285 - k? I think that it is difficult for newbie.
nicenice!!

[Muzukashii]
01:04:285 - k? i think it snare 01:04:785 - same as 01:04:785 -
01:05:951 (2,3,4,1,2,3) - wow.I think that it is the most difficult. ddd kkk> d d kkk? or k d kkk?
goood!

[Oni]
00:25:285 - del? I think this to be note which is not necessary
00:27:952 - same as above.
00:31:952 - ^

^I think that some interval is necessary because there are more notes than KIAI here, or it is necessary for you to reduce notes to let a notebook deviate to KIAI.
It feels sense of incongruity that there are few notes of KIAI.

00:46:285 - kkddk? You can put note to a long tone. I think it is best, and beautiful.
00:48:035 - add k? same as reason.
00:48:952 - kdddk? 00:49:285 - When you do constitution being aware of the accent of the vocal here, this is most suitable.
00:51:369 - add d? You can put note to a vocal long tone.
00:52:785 - i suggest change to d. and 00:52:952 - k?  This can follow with a vocal and a snare.
00:53:619 - same as above.
00:59:702 - add d? same as above.

good luck~:3
PROGUY
Noticed something on my recheck.

[17VA's Djinn [Hard]]
01:04:119 (64119|6) Move to 01:04:285.
Topic Starter
mingmichael
Lundlerol
heyhey ming-nyan :3 lund-chan :3
ming's mod req via my mod queue.

[Futsuu]
00:38:452 - move to 00:38:619 - ? You should follow with a drum than a vocal.
00:38:952 -  del? So it is necessary to leave the interval for a beginner a little. changed two of these. it's not right if i followed the vocals there because the instrument sounds are much stronger than the vocals on 00:38:619 - . okay then changed~
01:03:285 - k? I think that it is difficult for newbie. for some patterns which are similar like this i think it's not problem if it's used just a few times like that :3 i keep mine here. and i think a different 3-notes like that will be more challenging too than i just use a same note
nicenice!! :3

[Muzukashii]
01:04:285 - k? i think it snare 01:04:785 - same as 01:04:785 - i agree with that statement to follow the snare sound. but you can hear it carefully than at 01:04:285 - the snare sound doesn't appear like another parts that i followed the snare sounds. but well.. i will consider it again here
01:05:951 (2,3,4,1,2,3) - wow.I think that it is the most difficult. ddd kkk> d d kkk? or k d kkk? yess i purposely use that pattern :3 double triplets there. to make it more challenging too imo wwww
goood! >w<

[Oni]
00:25:285 - del? I think this to be note which is not necessary yes it's not necessary, but it's an additional that i should put there connect 00:24:286 (1,1,2,1,1,2,1) - and 00:25:452 (1,2,1,1,1,2,3,1,1) - . it's like an awkward moment that you suddenly stop there because the instruments and vocals stop at there. so i added that note
00:27:952 - same as above. ^
00:31:952 - ^ ^

^I think that some interval is necessary because there are more notes than KIAI here, or it is necessary for you to reduce notes to let a notebook deviate to KIAI.
It feels sense of incongruity that there are few notes of KIAI. uhmm well that's almost right that i used a few notes on kiai part. but even though i just used a few notes but basically those notes follow the songs as well. so in my own opinion a few or a less notes aren't a big problem there even though in kiai part which means "spirit" part

00:46:285 - kkddk? You can put note to a long tone. I think it is best, and beautiful. it can't. basically o o o there are to follow the vocals sound. if i use your mod here the vocal patterns will be changed automatically and i am worried that it'll make an inconsistent patter
00:48:035 - add k? same as reason. it can't too. the vocal sounds have stopped at 00:47:952 - . so there's not any reasons use 5-plets there. if it's an additional note, it isn't fit well too
00:48:952 - kdddk? 00:49:285 - When you do constitution being aware of the accent of the vocal here, this is most suitable. i changed something at here by my self :3
00:51:369 - add d? You can put note to a vocal long tone. agree. added here
00:52:785 - i suggest change to d. and 00:52:952 - k?  This can follow with a vocal and a snare. sorry i didn't follow the snare sounds there because the don at there is to emphasize the big kat at 00:53:286 -. so it'll be o o O. and that dons will follow the vocals too as well
00:53:619 - same as above. same too
00:59:702 - add d? same as above. ugh don there so it'll be 5-plets? sorry disagree there. the vocals is just at 00:59:619 (1,1) - so there's not fit if i use 5-plets before on the last vocal sound

good luck~:3
thanks for your mods >www<

PROGUY
Noticed something on my recheck.

[17VA's Djinn [Hard]]
01:04:119 (64119|6) Move to 01:04:285.
upload 17va's file http://puu.sh/6JBqc.osu
thanks proguy for the recheck too :p
Revo

Lundlerol wrote:

heyhey ming-nyan :3
ming's mod req via my mod queue.

[Revo's Kantan]
00:05:285 (4) - The beginner cannot beat a point precisely. So, it isn't kind to a beginner,imo.
i suggest to spinner. 00:05:285 - ~ 00:07:285 - So it is necessary to leave the interval for a beginner a little. Okay. Changed!
00:42:619 (55) -  same as above. you can try it.
either↓
notes : 00:42:619 - 00:43:119 - 00:43:785 - add d
spinner:00:42:619 - ~ 00:44:619 - I chose the spinner to make the map easier a bit wwwww

nice map :p Thanks a lot! hahahaha :D

good luck~:3
Thanks for your mod!
Here's the changed one~!
Rumia-
gg.
Asagi Mutsuki

- R u m i a - wrote:

gg.
karterfreak
[Revo's Kantan]

As the Kantan is right now, it is more of an easy Futsuu than it is a Kantan. I'll be giving suggestions and ways to improve this here. There's a fair amount of rhythm changes of which all suggestions for them are to try and simplify the rhythm for kantan players. I know that you're mapping to vocals here but the issue with vocal mapping here is that there's too much going on with the vocals, which leads to the map being too difficult for its difficulty level.

00:13:618 (10,11,12) - I'd suggest moving 10 and 11 to start at 00:13:952, and removing 12.

00:16:285 (15) - Delete this as well

Doing these changes will make it go from this to this

00:16:951 (14,15) - Move to start at 00:16:619.

00:17:952 (16,17) - Move 16 to 00:18:285 - and 17 to 00:18:619.

00:19:618 (18,19) - Move to 00:19:285.

00:21:618 (22) - Move to 00:21:952.

If you apply the above patterning, use the same patterning structure for 00:23:951 (24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40) - for consistency

00:49:951 (9,10) - Remove these two notes to get rid of some of the density. We'll alternate between using 1/1 triplets and giving a break.

01:00:618 (27,28) - Remove as well, same reason.

01:11:285 (44,45) - Same as above.

01:21:952 (62,63,64) - This one is okay because its right at the end of the song, so don't really have any issues with this being a triplet.

There's lots of suggested changes here to try and lower difficulty, but you can apply your own changes to difficulty as well if you don't like mine! As an additional note, make sure to readjust don / kat patterns so that they play nicely when you apply any of these changes. I didn't cover don / kat patterns because right now its mostly the rhythm being too hard for Kantan difficulty.


[Futsuu]

01:03:951 (1,2,1) - would suggest making all three of these finishers to emphasize this transition into a repeat

01:05:618 (2) - Not sure if this is note is really necessary, you might wanna try without this note and see if you like it better?

[Muzukashii]

00:52:035 (2,3) - I'd suggest removing these two notes here to remove this particular triplet. It seems out of place compared to 00:55:618 (1,2,3) - due to the latter happening with a transition.

[Oni]

No issues here
Topic Starter
mingmichael
Tasha
[Revo's Kantan]

btw i will take care of revo's diff atm because he told me that he's busy with his school atm and he has many exams and schoolworks too. so it will be enable him to check his diffs atm, and he allows me to check his diff too
As the Kantan is right now, it is more of an easy Futsuu than it is a Kantan. I'll be giving suggestions and ways to improve this here. There's a fair amount of rhythm changes of which all suggestions for them are to try and simplify the rhythm for kantan players. I know that you're mapping to vocals here but the issue with vocal mapping here is that there's too much going on with the vocals, which leads to the map being too difficult for its difficulty level.

00:13:618 (10,11,12) - I'd suggest moving 10 and 11 to start at 00:13:952, and removing 12.

00:16:285 (15) - Delete this as well

Doing these changes will make it go from this to this okay~

00:16:951 (14,15) - Move to start at 00:16:619.

00:17:952 (16,17) - Move 16 to 00:18:285 - and 17 to 00:18:619.

00:19:618 (18,19) - Move to 00:19:285.

00:21:618 (22) - Move to 00:21:952. btw i changed them all

If you apply the above patterning, use the same patterning structure for 00:23:951 (24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40) - for consistency okay~

00:49:951 (9,10) - Remove these two notes to get rid of some of the density. We'll alternate between using 1/1 triplets and giving a break.

01:00:618 (27,28) - Remove as well, same reason.

01:11:285 (44,45) - Same as above.

01:21:952 (62,63,64) - This one is okay because its right at the end of the song, so don't really have any issues with this being a triplet. changed all that you mentioned above :3

There's lots of suggested changes here to try and lower difficulty, but you can apply your own changes to difficulty as well if you don't like mine! As an additional note, make sure to readjust don / kat patterns so that they play nicely when you apply any of these changes. I didn't cover don / kat patterns because right now its mostly the rhythm being too hard for Kantan difficulty.


[Futsuu]

01:03:951 (1,2,1) - would suggest making all three of these finishers to emphasize this transition into a repeat sounds nice and interesting too. changed them to be finisher notes

01:05:618 (2) - Not sure if this is note is really necessary, you might wanna try without this note and see if you like it better? deleted this, cause basically i will follow the vocals for the next patterns :P and the vocal starts on 01:05:952 - not on 01:05:619 - , so deleted~

[Muzukashii]

00:52:035 (2,3) - I'd suggest removing these two notes here to remove this particular triplet. It seems out of place compared to 00:55:618 (1,2,3) - due to the latter happening with a transition. agree with yours here. deleted this

[Oni]

No issues here
thanks a lot for the mods, tasha >w<
PROGUY
Rechecking as requested.

In both of 17VA's diffs, there are some timing points with 0% volume. You must increase this to about 30% for rank.
Topic Starter
mingmichael

PROGUY wrote:

Rechecking as requested.

In both of 17VA's diffs, there are some timing points with 0% volume. You must increase this to about 30% for rank.
17VA told me to change all the 0% volumes to be 30%
updated~
PROGUY
Re-piano'd. :)
Topic Starter
mingmichael
thanks a lott proguy >w<
karterfreak
*Thinking...*
Love
[Yue]
Gratz ming-chan :3/
Natsu
Congratz Ming
qoot8123
Gratz ,ming :)
sharinganeye_old
CONGRATULATIONS Michael for ur 4thRanked map 8-) 8-)
Topic Starter
mingmichael
wagghhh thanks tasha and love xD and thanks guys :oops:
Xinely
grats calon kelelawar i mean gratz ming :D
Rumia-
gratzzzzz mingchii!!!!!!!!!!!!!!! >u<!!!!!!!
Revo
Congrats ming for your 4th ranked map!
OMG my first GD is ranked! Finally~ #kyaa
PROGUY
Congrats mingmichael! :)
Sapphiire_old_1
congrats~
LunarSakuya
omg love this song ww congrats~
Topic Starter
mingmichael
heuhuee thanks guys :P
toara_fict
Gratz ming senpai ! :3
arcwinolivirus
Congrats lilbradaaah >w<)/ Atlast ranked~! yey/o/ :)
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