เพราะเวลากด timing ข้างหน้าเส็ดเเล้วต้องเสียเวลาเปลี่ยนภาษาอีกเเล้วผมต้องกด 2 ทีเพราะมียุ่นด้วย บางทีเลยทำให้เปลี่ยนเป็นไทยวืด เเล้วก็ต้องลบที่พิม เเล้วกว่าจัเปลี่ยนกลับเป็น Eng อีก lol ดูความเสียเวลา เเละเเน่นอนว่ามันเร็วกว่า เเล้วดูเท่กว่า 555
Ty for modding. It's not bad at all all confidence!xChippy wrote:
Hi~ M4M from my queue
Sorry I'm late Busy with school ><Easy
SV is kinda high for easy >< It's fine
Puush is acting stupid so I cant send pics ><
All suggestions :3
00:05:990 add note OK
00:13:563 (2) - Curve the end a little more to make it prettier :3 It's fine
00:18:514 (4) - add note OK
00:50:407 (3) - Unstack it OK
00:53:757 (1,2) - Make the blanket prettier :3 It's fine
01:26:669 add note OK
Normal
00:09:194 add note
00:11:524 ^
00:13:854 ^
Nothing fixed for Normal. Sorry
Insane
Couldn't find something usefull to suggest in hard so I'm trying this one :3
00:08:902 (3) - It's off 1 grid =w= OK
00:15:164 (4) - ^ OK
00:24:194 (4,1) - Make the blanket more prettier ^^ OK
00:41:232 (5) - Move the end a little up OK
01:01:038 (2) - Off 1 grid =w= OK
That's all srry for the bad mod >< new/noob modder here =w= and the bpm was kinda high too ><
255,199,75893,5,4,0:0:0:0:
255,199,76038,2,0,P|222:128|255:58,1,160,2|2,0:0|0:0,0:0:0:0:
308,128,76475,2,0,L|128:128,2,160,4|8|4,0:0|0:0|0:0,0:0:0:0:
248,208,56378,1,0,0:0:0:0:
250,112,56524,1,0,0:0:0:0:
342,86,56669,1,0,0:0:0:0:
395,164,56815,1,0,0:0:0:0:
336,240,56961,1,0,0:0:0:0:
215,190,76475,1,0,0:3:0:0:
343,247,76621,1,0,0:3:0:0:
332,108,76766,1,0,0:3:0:0:
214,190,76912,1,2,0:0:0:0:
Thx for modding. So much helpful!!RandomEffect wrote:
From my queue~
[General][Easy]
- Airtist: "藤原鞠菜"
[Normal]
- For Easy-diff, SV is too fast. 0.8~0.9 suits, imo
- For Easy-diff, it is better to refrain from changing SV
- 00:17:058 (2,3) - how about changing for 1 slider?
- 00:38:465 (2) - end at 00:39:194
- 01:14:728 (1) - it is better to divide into 2 sliders
- 01:17:058 (3) - ^
- 01:28:271 (4) - I prefer slider: 01:28:126~01:28:271
[Hard]
- For Normal-diff, SV is too fast. 1.0~1.1 is better, imo
- 00:08:029 (3,2) - how about stack on the slider-start?
- 00:11:524- add a note
- 00:14:145 (6) - NC
- 00:23:465 (1) - it is better to divide into 2 sliders
- 00:47:786 (5) - end at 00:48:514
- 00:55:941 (1) - end at 00:56:378
- 01:03:951 (5) - I prefer to end at 01:04:097
[Insane]
- 01:15:893 (1,2,3) - blanket correctly
SPOILER255,199,75893,5,4,0:0:0:0:
255,199,76038,2,0,P|222:128|255:58,1,160,2|2,0:0|0:0,0:0:0:0:
308,128,76475,2,0,L|128:128,2,160,4|8|4,0:0|0:0|0:0,0:0:0:0:resume mapping? WTG! Not really haha, just try to finish what I've done
- 00:08:902 (3) - move to x;419 y:246
- 00:33:660 (1) - remove NC?
- 00:56:378 (2,3,4,5,6) - how about regular pentagon?
SPOILER248,208,56378,1,0,0:0:0:0:
250,112,56524,1,0,0:0:0:0:
342,86,56669,1,0,0:0:0:0:
395,164,56815,1,0,0:0:0:0:
336,240,56961,1,0,0:0:0:0:- 01:16:475 (3,4,5,6) - regular triangle is better, imo
SPOILER215,190,76475,1,0,0:3:0:0:
343,247,76621,1,0,0:3:0:0:
332,108,76766,1,0,0:3:0:0:
214,190,76912,1,2,0:0:0:0:
~Good Luck~
Thank you every much!! ALL FIXEDHabiHolic wrote:
thanks mod! your mod check. so. here is my mod~
[Easy]
00:08:029 - add note?
00:09:194 - ^
00:10:359 - ^
00:11:524 - ^
00:21:135 (5) - NC Here please and 00:23:465 (1) - delete NC
00:25:796 (2) - And here in New combo of the above when modified
01:20:262 (3) - NC
01:26:378 (4) - ^
[Normal]
00:09:194 - add clap
00:09:485 (5) - NC
00:10:359 (7,8) - Awkward rhythm. how about this rhythm? https://osu.ppy.sh/ss/1519646
00:50:116 (4) - NC
00:52:009 (7) - ^
01:21:718 (4) - ^
[Hard]
00:51:718 (2) - very high jump;; Fixed please
00:52:300 (4) - ^
[Insane]
gratz!
that all good luck~
Thank bro So much help for Normal's modhopperhtkn wrote:
hi my friend
[Insane]
DR+1?
00:57:106 (1,2) - like this? it's more fun to play!
00:57:106 - add finish and delete end's finish
00:58:271 (1,2,3) - ^ plz see Img
00:58:999 (4,5,6,1,2,3) - ^
01:07:592 (1,2,3,4,5) - ^
01:08:611 (6,1) - ^
All hitsound like 00:55:941 (1,2,3,4,5,6) -
[Hard]
AR OD DR +1?
[Normal]
01:12:689 - 01:14:728 - it's more fit than spinner
01:19:388 - like this?
01:19:388 (1,2) -
01:21:135 (3,1) -
01:22:592 (2,3) -
and I think 01:24:048 - 01:28:271 - this part can change to spinner
That's all plz call me if you can't understand about Pics
gl!!
Thanks for mod lots of help!Kibbleru wrote:
m4m here
i agree with u osu is like drugs man lmfao LMAO
[Insane][Hard]
- 00:02:495 - honestly playing that with a spinner end?? i would absolutely NOT recommend that. shorten the spinner to 00:02:203 - and add note here
- 00:02:931 (3,4) - u know just a thought, an antijump would actualy be VERY good here. and same applies to similar places
- 00:04:825 (1,2,3) - this is not a good stack let me explain, stacking and antijumps can be used to emphasize certain notes, however here, 00:04:825 (1,2) - these 2 sounds are stacked, however 00:05:116 (3) - these 2 sounds are not stacked, the difference makes it feel awkward.
- 00:09:412 (5) - this is a bit overmapped
- 00:12:834 (1,2) - these patterns are not recommended as they are hard to read
- 00:58:271 (1,2) - ^
- 00:17:640 (1,2) - ctrl g these and use that rhythm
- 00:19:533 (3,4) - ^same
- 00:28:271 (2) - i don't recommend a passive slider here (strong sound on the end) doesnt sound/feel right. Perhaps you can ctrl g 00:28:126 (1,2) - and use that rhythm
- 00:30:747 - don't put strong sounds on slider reverses..
- 00:44:145 (7,8,9,10,1) - stream doesn't really fit music
- 00:47:786 (6) - ctrl g for better flow!
- placement is good, check your rhythm though >_<
[Normal]
- 00:02:495 - same as in insane
- 00:05:844 (5) - stack (5) on (4) instead
- 00:13:271 (2) - curve other way looks nicer
- 00:22:883 (3,4) - make rhythm more consistent with your other parts, move this 1/2 back
- 00:39:631 (1,2) - how does this look ?
- 00:47:786 (4) - ctrl g? better flow
- 01:00:310 (6,7,8,9,1) - i wouldnt put a stream in hard
- 01:00:601 (1,4) - bad overlap
- 01:08:757 (3,6) - ^
- 00:55:941 (1,3) - bad overlap i suggest stacking
- 01:02:786 (8,9,10) - don't really feel triplet is appropriate
- 01:18:368 (7,1) - space out
[Easy]
- 00:11:815 (1,2) - blanket?
- 00:14:291 (5,6,7) - how bout this dw about it going off screen it'll be fixed in gameplay
- 00:23:465 (1) - reversing more than once confusing to read for normal
- 00:50:116 (1,3) - copy one of these sliders for the other one?
- 00:03:368 (1,2,3,4,5,6,7) - i feel like too many circles for easy, put some sliders man
- 00:23:465 (3) - same as in normal
- 00:35:116 (1,1) - bad overlap, also fix all those sliders repeating more than once >_<
00:40:359 (2,1) - overlap.- 00:49:679 (2,4) - ^
180,180,30747,1,0,0:0:0:0:
120,120,30893,2,0,L|44:124,2,60.0000022888184,0|8|0,0:0|0:0|0:0,0:0:0:0:
200,96,31330,1,0,0:0:0:0:
268,144,31475,1,0,0:0:0:0:
248,224,31621,5,0,0:0:0:0:
248,224,31766,2,0,P|228:280|252:348,1,120.000004577637,0|8,0:0|0:0,0:0:0:0:
308,284,32203,1,0,0:0:0:0:
268,144,32349,1,0,0:0:0:0:
200,96,32495,5,8,0:0:0:0:
200,96,32567,1,0,0:0:0:0:
200,96,32640,1,0,3:0:0:0:
200,96,32713,1,0,0:0:0:0:
200,96,32786,6,0,P|280:76|352:120,1,160,4|8,0:0|0:0,0:0:0:0:
372,132,33223,1,0,0:0:0:0:
256,48,54922,5,4,0:0:0:0:
312,188,55067,1,0,0:0:0:0:
336,100,55213,1,8,0:0:0:0:
336,100,55504,5,8,0:0:0:0:
168,100,55650,1,2,0:0:0:0:
168,100,55941,6,0,P|136:184|184:264,1,190,6|2,0:0|0:0,0:0:0:0:
224,180,56378,1,8,0:0:0:0:
312,272,56524,1,2,0:0:0:0:
404,168,56669,1,0,0:0:0:0:
456,300,56815,1,2,0:0:0:0:
372,360,56961,1,8,0:0:0:0:
268,320,57106,6,0,L|164:324,1,95,6|0,0:0|0:0,0:0:0:0:
Thxks for mod! very good one-Nanaka- wrote:
Hihihi
thank you for request
Red : Unrankable issue / must fix.
Blue : Should be fixed / highly suggested.
Black : Just suggestion.
[General][Easy]
- Tags:add opening or op
- All Diff uncheck Letterbox during beaks
[Normal]
- Aimod error
- 01:14:728 (1) - 01:17:058 (1) -
avoid the Folded twice Easy in Normal better is good in the recent trend
[Hard]
- Aimod error
- 00:14:291 (5) - NC
- 00:21:135 (5) - ^
- 00:41:524 (4) - ^
- 00:43:854 (7) - ^
- 01:00:164 (4) - ^
- 01:04:097 (5) - ^
- 01:06:427 (4) - ^
- 01:07:737 (4) - ^
- 01:11:087 (5) - ^
- 01:16:475 (3) - ^
- 01:18:805 (4) - ^
- 01:24:048 (4) - ^
- 00:03:368 (1,2,3) -I think better to give bend is good
- 00:35:698 (4) - ^
- 01:01:330 (5) - whistle(head)
- 01:12:980 (1) - 1Clap 2whistle 3Clap
[Insane]
- AR+1 because the bpm is high
- ReCheck NC
- 00:11:232 (5,6,1) - Shape is bad
- 00:13:271 (2) - ^
- 00:31:621 (1,2,3,4,1,2,3,4,1) - I think the bad flow Please try Code
180,180,30747,1,0,0:0:0:0:
120,120,30893,2,0,L|44:124,2,60.0000022888184,0|8|0,0:0|0:0|0:0,0:0:0:0:
200,96,31330,1,0,0:0:0:0:
268,144,31475,1,0,0:0:0:0:
248,224,31621,5,0,0:0:0:0:
248,224,31766,2,0,P|228:280|252:348,1,120.000004577637,0|8,0:0|0:0,0:0:0:0:
308,284,32203,1,0,0:0:0:0:
268,144,32349,1,0,0:0:0:0:
200,96,32495,5,8,0:0:0:0:
200,96,32567,1,0,0:0:0:0:
200,96,32640,1,0,3:0:0:0:
200,96,32713,1,0,0:0:0:0:
200,96,32786,6,0,P|280:76|352:120,1,160,4|8,0:0|0:0,0:0:0:0:
372,132,33223,1,0,0:0:0:0:- 00:32:495 (1,2,3,4) - High bpm I think 5 Hit severe
I was worried about not even Stream from here further
3Hit Kiai Time etc- 01:14:582 (4) - Ctrl+G?
good luck
- 00:54:922 (1,2,3,1,2,1,2,3,4,5,6,1) - Bad flow Please try Code
256,48,54922,5,4,0:0:0:0:
312,188,55067,1,0,0:0:0:0:
336,100,55213,1,8,0:0:0:0:
336,100,55504,5,8,0:0:0:0:
168,100,55650,1,2,0:0:0:0:
168,100,55941,6,0,P|136:184|184:264,1,190,6|2,0:0|0:0,0:0:0:0:
224,180,56378,1,8,0:0:0:0:
312,272,56524,1,2,0:0:0:0:
404,168,56669,1,0,0:0:0:0:
456,300,56815,1,2,0:0:0:0:
372,360,56961,1,8,0:0:0:0:
268,320,57106,6,0,L|164:324,1,95,6|0,0:0|0:0,0:0:0:0:- 01:03:077 (1,2,3,4,5,6,7) - Bad flow Try in this way?
- 01:07:592 (5) - Bad flow Move x420 y192
- 01:11:815 (5,6,7,8) - I want to personally narrowed lol
nice Insane
waxman wrote:
HI
[Insane]
00:09:485 (1,2,3) - spacing? I want you to change to the same distance. or take more distance. Done
00:14:728 (3) - NC? But sometimes it don't need it. You can choose. NC there is good
00:25:504 (5) - put on the end of 00:25:213 (4) No It's okay I don't need reverse
00:35:043 - (Suggestion) add Circle? it looks good for me. yours is not too bad tho. There're no sound present
00:47:786 (6,7) - I guess this jump is too hard. Not really. It's fine
00:58:271 (1,2) - I think you like this pattern. nvm its your map. same as 00:25:504 (5). Yes I like it and I didn't fix this
01:17:495 (2,3) - get more distance. It's okay
01:27:252 (4,5) - same as 00:25:504 (5). Sorry, No
[Hard]
00:11:232 (5,6,1) - wrong spacing. 00:11:669 (6) move to x:256 y:56 Fixed
00:30:747 (2) - NC No
00:31:621 (1) - remove NC No
00:47:786 (4,5) - spacing. be cause its hard diff. So I'm taking about spacing. OK
00:59:873 (4,5,6,7) - ^ Done
01:06:427 (6,7) - ^ No here
01:09:194 (4) - ^ you like this? Fixed
01:28:126 (3,4) - change fine spacing as same as 01:27:252 (1,2) or add NC. Change along my style
[Normal]
00:06:572 (4) - spacing. It's okay
[Easy]
It's strange for me. I know right but Easy rhythjm always strange
OK, Good map 4 ever. Thank you
Good Luck!
Mostly fixed thank you!moonlightleaf wrote:
M4M from my queue
[Easy]
^^/
[Normal]
00:04:242 (2) - ctrl+g
00:21:135 (1) - move 1 grid up
00:32:786 (1) - use semicircle
00:34:825 note and 00:35:116 slider?
00:37:446 (1) - end 00:38:902
00:44:145 note
00:46:766 (1) - end 00:48:223
01:18:805 (3) - silder repeat to 01:19:097 ?
01:26:815 note ?
[Hard]
00:07:446 (3,4) - stack
00:13:999 (4) - detele then 00:14:145 add note
00:14:728 (7) - slider 00:14:873, and 00:15:019 add note
00:17:203 (2,3) - try
00:19:388 (3) - start at 00:19:533
00:29:873 (6,7,8) - changge to slider , like:
00:32:640 (2,1) - no stack ,like:
00:52:592 (1,2,3,4,1) - try
01:00:456 (7,1) - no stack
01:05:698 (2,3,4,5) - try put this
01:22:737 (1,2) - exchange
[Insane]
00:08:174 (1,3) - stack better
00:18:368 (3,4) - stack
00:25:213 (4) - repeat?
00:28:271 (2) - change to put a note at 00:28:417
01:01:038 (2) - stack to 3
01:10:359 (2) - repeat will be better
01:13:927 (2,3,4) - this DS is so moeeeee
01:22:737 (1,2) - exchange
good luck on ranked~
Thanks for modding!Yoshino-Sakura wrote:
From my queue
Sorry for the very lateness. It's okay as long as promise is kept.
[General]
I think your video must have some problem.It should be a widescreen video,but not 4:3 I don't really get it what do you mean?
consider mute the sliderslide Soft-sliderslide is added. Thx!
[Insane]
00:03:660 (1,2) - ctrl+g makes it easier imo Isn't it the same since it stacks?
00:03:368 (4,1) - replace the NC Fixed
00:04:970 (2) - place it at the slider's tail looks much better Fixed
00:33:223 (2,3) - i think the rhythm here is not easy to handle Meh, it follows perfectly
00:35:043 note here to make the stream completed Fixed
01:18:805 (5) - better not mute the whole slider.I think soft whistle is nice here. It sounds stranger than before
kiai is too difficult for me Same here
[Hard]
ar+1.bpm is high there Many has said this too. I also found it need to be +1 but isn't it that in Hard (4 diff mapset) is capped at AR 7?
00:24:631 (5,6) - not parallel (if you are trying to make them parallel) Fixed
00:26:524 you miss the vocal here Fixed
00:40:067 (2) - blanket perfectly It's perfect alr?
00:48:951 (1) - ^ Fixed
00:49:825 (3) - remove the whistle on the tail Fixed
01:18:805 (6) - same as insane Like I said
[Normal]
nice
[Easy]
00:05:990 (5) - blanket Fixed
00:50:844 (4) - ^ Fixed
00:54:048 (3) - ^ Fixed
01:16:475 (3,2) - stack well Fixed
solid mapset
Good luck
Mostly fixed. Thanks you very muchneonat wrote:
The M4M you pmed me
Easy
00:09:776 (5,6) - this suggestion is more about impact and hitting on a part of the song that requires more focus and highlight. Swap positions so it is circle before slider, because the part of the music at 00:10:067 is quite a big beat and you should click at the part instead of having a slider end there. 00:10:359 is the end of the music phrase for that part so it would still be fine if you have a slider end at that part
00:11:524 - I know you are trying to reduce the number of objects, and using simpler phrases to make it kinder for players, but the music here with the cymbals seems pretty important and because I feel 00:11:815 (1) - seems left alone being part of the other parts around it, basically, left stranded and not blending in, thus maybe just have a note here?
00:27:543 (2) - add a finish on the end of slider
00:30:456 (2) - remove finish on end of slider
00:32:786 (4) - remove finish on the 2nd repeat
00:37:446 (3,1) - they appear together at one point in time because of the AR, it might cause someone to press it in panic because of how close they are, could you place 00:39:631 (1) somewhere else?
00:40:359 (2) - end at 00:40:796
00:41:232 - add a note so whole pattern is like this:
00:44:436 (1) - sounds more like it could use a finish though
01:07:737 (4) - instead of the repeat, have a note instead at 01:08:757 because that is where it seems to have a change in the music instead of 01:08:902
01:21:718 (4) - NC to show greater effect/impact of new music phrase
Normal
00:12:398 (2) - remove the finish on start of slider and should end slider at 00:12:834
00:13:563 (4) - remove finish from start of slider
00:21:135 (1) - remove finish from end of slider
00:24:631 (2) - remove finish from start of slider
00:35:116 (4) - sounds like a finish could fit
00:44:436 (1) - same suggestion as Easy
01:12:980 (1) - sounds a little weird because the vocals start at 01:12:834
Hard
00:07:155 (2) - NC here instead
00:16:766 - 00:25:796 - use soft hitsounds instead
00:19:242 (2,3) - swap positions so slider before circle, because the vocals at 00:19:242 are held so a slider would fit nicer
00:21:572 (2,3) - swap too because longer slider is better for the held vocals
00:32:495 (1,2) - I think NC is not needed
01:17:349 (2,3) - could blanket better
01:17:931 (4,5) - ^
01:18:805 - 5% audio is too soft, it's unrankable. I had this issue before too for my map, BAT asked me to change to 25%
01:20:553 (1) - don't need NC
01:22:737 (1) - ^
01:25:213 (1) - ^
01:27:252 (1) - ^
01:28:126 (3) - buuuttt you could NC here I guess, to a certain degree it could make an effect
Insane
00:16:475 - 00:25:796 - the normal hitsounds at this part sounds loud because the song is soft here, maybe use soft hitsounds?
01:13:854 (1,2,3) - I would recommend not having a change in spacing for streams
Good luck~
Thx anyway. I'll do the PM !Mintong wrote:
hey
osu is drug lol, haha ROFL[Insane]
00:04:388 (2) - I think CTRL+H will be more flow imo. (blanket with (1) at right-side)
Sorry I think your maps is really good >_< sorry for the really poor mod. Since this is m4m and I can't give you a good mod so...If you have another maps please give me forum pm//
Really sorry and give you a star ;w;
good luck!
Mostly Fixed and thank you!Sekai-nyan wrote:
Hi AsprikaQ owo/ Mod4Mod from my queue~
Easy:
I think you should rise the OD by one since this diff, is a bit harder then it looks like, so i suggest you doing that.
- 00:13:563 (2) - well, i think this slider will look great if you moved the slider's end like this instead, it'll make a nice flow imo o3o
- 00:14:145 (3) - i think you should add a finish on all this slider, i mean on start, repeat and end, it'll sound good and it'll follow the music better
- 00:15:164 (4,2) - these kind of blinds looks a bit bad imo, so i don't suggest you doing that on easy diffs
- 00:35:116 (1) - add a whistle on slider's start, it'll fit with music
- 00:37:446 (3) - ^
- 00:41:232 (3,4) - since this an easy diff, how about changing this 2 notes into 1/1 slider instead? it'll be so much easier for some players imo
- 00:59:873 (6,7) - ^
- 01:02:495 (4) - like i said here 00:13:563 (2) -
- 01:09:194 (6,7) - like i said here 00:41:232 (3,4) -
Normal:
Just like i said on easy, rise the od by 1 here too, it'll fit with this normal diff imo
- 00:48:951 (1) - how about making a nice flow, by making this slider curved instead of liner one, just like this
- 01:24:048 (4) - fix the blanket here, by moving the first slider's point to x:136 y:128, 2nd slider's point x:212 y:96 and last slider's point x:296 y:136
Hard:
- 00:04:825 (1) - it'll make better flow and epic pattern if you stack the 1 on 00:05:116 (3) - instead the 2, small jumps is fine on hard o3o
- 00:05:698 (4) - ^
- 00:30:019 (7,8) - I suggest you to ctrl+g on these notes since it'll make nice and epic pattern and flow, back to back notes and fun <3
- 01:09:194 (1) - I don't think this nc is needed so, i suggest you to remove it
Insane:
Nothing to say here, nice insane o3o/
That's all from me, i think this map is good to go www Good luck with it <3 owo/
Mostly fixed thank you!Dark Fang wrote:
meru
[General][Easy]
- you overused Finish hitsound all diff around. I know this song is too loud. but already song is loud, we don't need more loudly as use Finish hitsound x.x
- your map need to make to simple beat on Hard and Insane diffs.
[Normal]
- HP -1, AR -1, OD -1. hm.. -1 each on except CS
- 00:03:368 (1) - remove Finish. that overused.
- 00:05:990 (5) - try to remove that Finish on head of slider
- 00:08:029 (2) - add Clap
- 00:08:320 (3) - remove Finish on head
- 00:09:194 (4) - add Clap on head?
- 00:09:776 (5) - ^
- 00:10:504 (1) - remove Finish on head. and add Clap on end point
- 00:11:524 (3) - add Clap
- 00:11:815 (1) - remove Finish on end point
- 00:14:145 (3,4) - haha. that beat is too hard for player who enjoy Easy diff. why don't you like this?
- 00:18:805 (4) - remove Finish on head
- 00:21:135 (1) - ^
- 00:23:465 (3) - add Clap on end point
- 00:24:631 (4) - add Finish as 'Drum Additions' on end point
- 00:28:708 (1) - remove Clap on end point
- 00:32:203 (3) - remove Clap on head right
- 00:32:786 (1) - why don't you use two 1/1 sliders instead of current setting? and I can't hear snare sound on parts that you already added Claps.
- 00:37:446 (3) - remove Finish on head and add Whistle.
- 00:41:232 (3) - add Clap and 00:41:524 (4) - remove Clap
- 00:43:854 (4) - remove Clap?
- 00:44:436 - this part, the volume should change 30% follow previous part.
- 00:46:766 (4) - same as 00:37:446 (3)
- 00:48:514 (5) - remove this circle? no circle on this part in previous part.
- 00:52:009 (1) - remove Finish on arrow point. I can hear cymbals sound on here. but that sound is too weak. I think no need Finish hitsound on here. anyway. why don't you use Clap instead of Finish?
- 00:54:631 (4) - remove Finish on arrow point and use Clap sound
- and many things which Finish in KIAI time. can you adjust like above? overuse will make your map be loud.
- 01:09:922 (8) - NC here instead of 01:11:087 (1) - this
- 01:07:737 (4) - this pattern is not consistency with previous. try to change like previous pattern. I recommend this and adjust next notes.
[Hard]
- Can you follow the way of hitsound same as that opinion in Easy diff?
- 00:14:728 (2) - eh... this is hard one for Normal diff. I recommend remove slider and add Circle 00:15:019 - here. or use 1/2 slider here 00:15:019 -
- 00:45:601 (3) - this slider should finish on 00:46:184 - here.
- 00:48:951 - please reduce that difficulty as follow previous pattern. it's too hard for Normal diff.
- 00:55:650 (5) - remove this circle.
- 01:03:951 (5) - ^
[Insane]
- hitsound follow Easy diff
- AR -1 OD -1, ar is too fast.
- this diff.. looks like Insane in my vision.
- 00:26:087 - reduce beat density please. I recommend this
- 00:51:281 (6) - that jump is not good. why don't you try like this? it just my opinion, you can put notes different with image.
- 00:56:815 (3,4,5) - about this pattern, people will can't read (4),(5). I recommend find other way like use slider instead of that circles.
- 01:09:194 (2,3) - try to reduce jump distance? and it's my opinion.
- 01:15:456 (3) - remove Circle? and anyway. you should start slider on 01:14:436 - here because of the vocal start on that. if you do not that work, players can lost there fingers' rhythm.
- hitsound follow Easy diff
- 00:27:398 (3) - do not jump here. people will feel like that pattern have term between (2) and (3). then that 5 hit stream will be strange feel.
- 00:35:116 (1) - make same as 00:44:436 - this pattern. slow slider after stream is too bad.
- 00:56:378 (2,3,4,5,6) - stack is not good for that work. try this random jump
- 01:03:077 (1,2,3) - hm... horrible pattern. well.. my opinion.
- 01:08:611 (6) - this pattern too. stack on slider's head is not good. find other way
- 01:10:650 (3) - ^
Check the General tab. you should that beats make to simple.