forum

Hatsuki Yura - Ganbare! Koi no Hana

posted
Total Posts
91
show more
Topic Starter
Atrue

Mao wrote:

I come here to help my brother (Desperate-kun) to deal with some of his mod requests since I have nothing to do! :c
Hope that doesn't bother you that much.


Sure~ Thank you Mao and Desperate-kun :D
  1. Unrankable Issue
  2. Highly Suggested
  3. Suggestion
  4. Just my own opinion (feel free to ignore)

General
  1. Fine!

Shore's Insane
  1. 00:15:983 (1,2,3,4,5,6,7,8,9) - This stream feels kinda out of place to me since you used these other
    curved streams. A stream with that angle doesn't really fit the map imo. Consider changing it to
    something similiar as you did with the other streams for consistency. In fact I think here is really hard to fix and lkx may have his own thought..
  2. 00:27:233 - This note is pretty strong. Consider mapping it since it should be mapped if you ask me. Ah.. Maybe you mean here need a note? i think here is a note...
  3. 00:31:412 (1,2,3,4,5) - Maybe it's just me but it looked a bit messy since the heads of 1 and 5 are so
    near together. Just move 5 a bit upwards to make it better. Nothing you have to change though. Yeah you are right~
  4. 00:42:126 (2,3,4,5,6,7,1) - Consider changing the curve to make it better in terms of look and flow as
    seen in the Screenshot below. Fixed
  5. 00:59:912 (1,2,3,4) - That wasn't readable that easy. Missed all the time. Maybe doing it as Atrue did
    it in his Insane? I found them way better readable there. Same for all the others of these.
    Sorry.. The music is 1/6 and I think is not-that-unreadable... Maybe.. :D
  6. 01:19:197 (4,1,2) - You can do a triangle with 3 same sides here and rearrange the following curve of
    circles. Sure~
    Screenshot
    [imghttp://puu.sh/7LxqI.jpg][/img]
  7. 01:21:555 (2,3,4,5,6,7,8) - Use create polygon circles or rotate each circle 144° for a perfect
    pentagon. Yeah better for now~
  8. 01:46:305 (4) - Space with 0,70 DS for better flow and consistency with 01:45:019 (7,1) - Sorry I think the structure is just made it this.. Really hard to fix here.
  9. 02:24:983 (2) - The gap is so big. Flows pretty weird to me. Consider spacing it with 0,70 too.Then the squere would be broken.. So I want to keep this..
  10. Cool. Good job! :3 Thank you!


Insane
  1. 00:01:840 (4) - Change the curve so that 00:02:269 (1) - follows it. (See Screenshot below) Yes, you are right~
  2. 00:18:876 (4,5) - I don't really know but the jump here didn't flow good to me espacially since it's
    1/4. Consider making it closer it's just so hard to react so fast espacially since it's not really often
    in the map. When I played I just felt like "dafuq that was 1/4 x.x"
    Oh.. that is a mistake.. Yeah the previous slider should be 1/4~ Fixed.
    If you don't change fix atleast the stack with 00:17:269 (2) -
  3. 00:30:340 (3,4) - Triplets could fit here way better since the beat at 00:30:555 - and 00:30:983 -
    should be clicked for a better emphasis on the strong sound of the vocals.
    Hmm.. I think reverse sliders is also fit here.. Not so bad huh~
  4. 00:40:733 (3,1,2,3,4,5,6,7,8) - The angle here flows and looks kinda weird to me. Consider chaning it
    into a curve. Similar reason as above~ In fact I found lkx made something similar with me... But not so necessary to change the stream.. After all it's a hard work..
  5. 00:59:912 (1,1,1,1) - The curve isn't a real curve. Consider using convert slider to stream for these.
    (Same goes for the others curved like this) Yeah you found it.. But not so important here.. When playing the curve is hard to found not a true curve..
  6. 01:13:626 (1,1,1,1) - It's actually pretty hard to read this 1/6 stuff even with a curve. So please
    don't do stuff like this since I was like wtf is this. Always missed the last note on these. Consider
    changing them into a line or a curve for better readabilty. It just read weird for me.
    Yeah, I got it.. I stacked them..
  7. 01:41:697 (1) - Lower the curve a bit for better flow. Fixed, better for now.
  8. 02:08:697 (4) - Move this down for a bit for better flow and to avoid the overlap with 02:07:840 (2) - Fixed, better for now.
  9. 02:12:126 (5) - Add a note here since the vocals are so strong here. That should be mapped. Hmm..I think I have a note here?
  10. 02:17:055 (1,1,1,1) - How about replacing with a CTRL+H;+J;+G version for better flow? Would also fit
    the structure of your map way better
    You are right, fixed. Though I remember I made this on purpose...
  11. Nice diff! Thank you!
Will check other diffs and Hinsvar's and Nobel-Chan's mod ASAP. :)
Thank you.
Updated
Topic Starter
Atrue

Mao wrote:

Hard

  • Well, I don't know. The hard has way too much 1/4 for my taste and some even for me hard readable things.
    Going to point some of the major flow issues I noticed out. Hmm... Maybe... lol
  1. 00:02:912 (3,4) - The transition from the slider to the circle curve feels weird. That may be the
    fault of the 1/4 slider which doesn't really fit here since the blue tick should be emphasized. I'd
    suggest to change 00:02:912 (3,4) - to a triplet for better flow.
    No.. Sorry, I don't want too many triplets in Hard diff.. And I think the slider and flow is fine here~ :D
  2. 00:10:412 (5) - CTRL+G for some cool flow? Sorry.. I can't fine the reason here to change the flow...
  3. 00:15:126 (3,4) - That felt so weird to me since you have to click on a blue tick which was pretty
    confusing. It's the fault of 00:14:697 (2) - since the whole transition in this part is so weird.
    Consider rearranging everything and change the timeline as seen in the Screenshot below.
    Sorry.. I think here the hit on the blue tick is from the music and I just followed it.. A double-hit here would be a little hard for the diff.. And I don't like chaning the reverse slider into a normal slider.
    This would increase the flow by a lot!
  4. 00:21:555 (2,3,4) - Same here. 00:21:555 (2) - isn't really needed and breaks the flow for me. Sorry.. Same reason as above...
  5. 00:25:412 (4,5,6) - That rhythm doesn't fit. Consider changing it as I did in the screenshot. Yes, fixed.
  6. 01:22:197 (4,5) - I don't know if that is actually a good idea in a hard diff x-x Consider replacing
    it with a triplet. Just my opinion though.
    Yes, fixed.
  7. 01:22:412 (5) - Split into 1/2 slider and circle for a better emphasis on the big white tick. Fixed, though I made it on purpose when mapping....
  8. 01:42:983 (4) - Reduce distances here for better flow. Sorry, the blanket needs the distance and I think is ok~
  9. 02:02:269 (1) - Rhythm could be better here, take a look at the Screenshot below! Sorry.. I want to keep the symmetry...
  10. 02:14:269 (1,2,3) - These feel out of place to me. You didn't use sliders like this once over the rest
    of your map. Why do you use them now? Inconsistency is bad :c
    I'm so sorry.. but changing here needs more work and that's not that bad....
  11. 02:18:769 (3) - Same as I said for the previous one. Still just my opinion~ Fixed.




Normal is perfect. Good luck! :3
Thank you!
Thanks for modding!
Will check hinsvar's and Nobel-Chan's modding ASAP......... :)
Topic Starter
Atrue

Mao wrote:

Rolantics' Easy
  1. 00:48:555 (1) - Make this slider symmetrical. Better maybe .. But hard to get it better..
  2. 01:40:840 (3) - Distance to the next object is too low. May confuse newbies. Hmm? Still 1.20x
  3. 01:41:697 (1) - Symmetry :c Sorry.. Maybe better for now
  4. 01:58:840 (1) - ^ Better for now I guess.. but hard to totally make a symmetry slider.
  5. Just some small Symmetry Issues here and there c: I see..

Hinsvar wrote:

Hello; modding here! Hi~!

*Bolded = Unrankable or very, very strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.

>Rolantics' Easy
  1. Uh wait, two spaces between the two words of the diff's name? lol Fixed :D
  2. 00:02:269 (2,2) - The circle is overlapped by the slider, making it look kinda weird. Try to move the circle so it won't touch the slider? fixed
  3. 00:09:126 (2,2) - ^ fixed
  4. 00:21:126 (1) - Add a finish? I'm sure there is a heavy instrument sound that fits with the finish here. fixed
  5. 00:34:840 (1) - ^ fixed
  6. 00:47:697 (3,1) - These notes are touching each other a little, making this pattern look a bit messed up. Not a big deal, though; just thought that it might be good to say it. fixed
  7. 00:56:269 (1) - I believe that making this slider curved like this can improve the flow from 00:57:126 (1). fixed
  8. 01:13:412 (4) - What about adding a whistle to follow that instrument sound in the background? The instrument here is similar to 01:20:269 which has a whistle, anyway. fixed
  9. 01:38:269 (1,2) - Same as 00:02:269 (2,2). fixed
  10. 01:40:840 (3,1) - ^ fixed
>Hard
  1. 00:03:983 (1,2) - The 1/1 beat gap between them feels unnatural due to the instrument sound at 00:04:197. Maybe add a circle there, stacked between the aforementioned objects, to solve this? Hmm.. I'd prefer leaving it blank..
  2. 00:09:126 (1,2) - ^ ^
  3. 00:14:483 (1,2,3,4) - Use 1.8x spacing between them (with (4) still on its current place)? The rhythm becomes pretty weird here, and a bigger spacing would really help in reading and playing this pattern. Try something like this?
    And maybe use a 1/4 slider to replace (4), to follow the instrument sound at 00:15:555, so it'll be consistent with 00:15:126 (3)'s rhythm?[/color] But here I don't think so..
  4. 00:18:555 (3,4) - Ctrl+G for the rhythm? I think the instrument at 00:18:662 is more notable than 00:18:769, so why map the latter tick than the former? Yes, fixed
  5. 00:21:126 (1,2,3,4) - Same as 00:14:483 (1,2,3,4). Yes, fixed
  6. 00:25:412 (4,5,6) - Same as 00:18:555 (3,4,5). Fixed in previous mod
  7. 00:40:840 (3) - Move the node on the tail to (408,212)? The tail of this slider will point 00:41:697 (1)'s head more straightly, and that looks neater, IMO. Yes, fixed
  8. 01:03:126 (1) - I personally think this NC is unnecessary because 01:03:126 (1,2) is still a part of the 01:02:269 (1,2) pattern. Sorry but I like the NC
  9. 01:16:840 (1) - ^ ^
  10. 01:45:555 (2) - What about making the rhythm look like this? You skipped a very noticeable vocal at 01:45:769, and it just feels weird to hit 01:46:305 (3) with a 3/4 beats of gap between this and the slider. Yes, fixed
  11. 01:51:126 (3) - Move the node on the tail to (240,96), for the same reason as 00:40:843 (3)? Yes, fixed
  12. 01:54:555 (3) - Make it curved like this for a better flow? Sorry I don't like the flow..
  13. 01:59:697 (3,4,5,6) - Uhm, I think these notes are a little too crowded. Make them spaced as big as 01:59:483 (2,3), at least? But the space is already bigger than usual..
  14. 02:11:483 (2) - Move to (476,28) to, again, make the flow better? Yes, fixed
  15. 02:17:269 (5,1) - I somehow feel that the combo pattern will follow the music's rhythm better if you're swapping the NC here... Yes, fixed
  16. 02:33:983 (5) - Move the node on the tail to (312,68) so this slider will follow the flow of 02:33:126 (1,2,3,4) and it'll look neater combined with the other visible objects here? Yes, fixed
>Insane
  1. I just realized something: This song has a lot of instrument sounds and vocals on the red ticks, so why not using slider tick rate 2 to support that (also for all the other diffs)? It'd also really help in differentiating 3/4 and 1/1 sliders in this diff, as they're somewhat hard to distinguish without any tick on the sliders as a hint.
  2. 00:12:555 (1,2,3) - Since there's still an instrument being played at 00:12:769, how about this rhythm? It feels far more natural and comfortable while playing, and it just feels weird to skip 00:12:983, which has a quite noticeable instrument voice. Don't worry about players being confused of 1/6 and 1/4 stacked streams; the difference is pretty noticeable. Hmm.. I support your idea
  3. 00:15:126 (3) - Not really sure if I'm right, but I think it's supposed to end at 00:15:269 (a 1/3 tick)... Maybe..not..? :D
  4. 00:17:269 (2) - ^ ^
  5. 00:24:126 (10) - ^^
  6. 00:27:447 - Since the instrument here is still relatively noticeable, how about adding a circle here to connect the 00:26:912 (5,6,7,8,9,10,11,12) stream? That would be too hard...
  7. 00:31:412 (1,2,3) - This is very tricky since their spacing is visually the same, but due to the high AR, it's very hard to know that they are spaced differently rhythm/timeline-wise. You may want to consider to do some rearrangement. Yes, fixed
  8. 00:32:483 - Same as 00:27:447. Yes, fixed
  9. 00:39:555 - Add a finish here since the instrument is pretty heavy? Sorry I think I have added finish on previous notes and that fits more.
  10. 00:59:912 (1,1,1,1) - I think it's still too hard to read them as circles snapped on 1/6 ticks even with all the NCs due to the spacing. Make the spacing even lower (0.6x), maybe? I find it far easier to read this short stream like that. Yes, fixed(Applies to similar cases.)
  11. 01:21:554 (1,2) - What about reversing (Ctrl+G) them, then move (2) to (234,264) to form a triangle between 01:21:554 (1,2,3)? This will make (1) stacked below 01:21:126 (3), and I just feel... that this is more comfortable than the current pattern. Sorry I think here the pattern is not so bad..
  12. 01:48:983 - Since the instrument is strong here, what about using a finish to emphasize that? Same reason as above said..
  13. 01:49:840 - ^ ^
  14. 02:11:912 (4) - Add one more repeat to follow the vocal? Plays far, FAR better, IMO. Skipping the vocal at 02:12:126 just doesn't feel right at all. Yes, fixed,that's a mistake.. Thank you!
  15. 02:20:590 (9) - Eh, I'm not sure why, but removing this makes me hit the circles here better. Probably because the instrument here is not too noticeable compared to the other instrument sounds... Sorry I don't think so...
  16. 02:34:305 (9) - ^ ^
>Shore's Insane
  1. Use slider tick rate 2 for the same reason that I gave in Atrue's Insane diff? It'd also really help when reading sliders such as 00:51:983 (1,4), since it's very hard to read them as 1/1 sliders due to them slowing down. Yes, fixed
  2. 00:06:983 (5,6) - Move them to (164,120) for a better flow? I personally feel kinda awkward when playing this because the cursor movement needed to move at 00:06:555 (4,5,6) is too strictly straight. Not a big deal, though, admittedly. That's not a big deal and I think lkx has his own flow.
  3. 00:24:126 (3) - Unstack this from 00:23:697 (1) so the spacing between 00:23:590 (8,1) will stay the same, unaffected by the stacking? Not like to change it.. After all Stacking is a way to make the map more clear..
  4. 00:27:126 - The instrument here is very noticeable, so it feels weird to just skip mapping it. Maybe remove 00:27:233 (3) and make a 1/4 slider at 00:27:126 - 00:27:233? Hmm... I think the beats is lkx's own?
  5. 00:34:840 - I think a Normal sampleset with a finish is too outstanding here. Just use the Auto sampleset (which means reverting to Soft)? It blends nicely with the instrument here, better than when using Normal. Yes, fixed
  6. 00:37:412 (4,5) - Since you have a lot of 1/4 stacks, it might be tricky to read this 1/2 stack... Just saying. Hmm.. I don't think so.. Here is not so hard to read.
  7. 01:45:126 - Same as 00:34:840. Yes, fixed
  8. 01:47:697 (4,1) - The slight overlap between the two sliders doesn't look appealing, IMO. Try to move them out from each other? But kinda hard to move them I think..
  9. 02:25:197 (3,4) - Try reversing (Ctrl+G) them? It plays better for me, for some reason. Probably because the current flow at 02:24:555 (1,2,3) is a little too rigid/straight... Ctrl+G is also not so good in my opinion, but lkx may has his own flow..
  10. 02:36:792 (1,2,1,2) - You may want to play with the spacing here, because the spacing here is visually equal, but the time gap between these notes are very different. It's very confusing to play right now. Maybe you intended to create a trap here or something, but I'd say that it's not really recommended. But I don't know how to fix it...
Well, that's it. The map's pretty good, and both Insane diffs are fun, too! :D Thank you!

Good luck on the way 8-) :D

Thanks for the mod and star!
@Noble-Chan All fixed~
Grain Rain

紧张就Miss了(醒醒是因为你太弱) 不会写专业的东西/w\
BG赞 为什咩不是高清大图QAO
图玩起来感觉很不错呀 比Preserved Roses善良多惹;w;就是没有那么爽111
总之 好好好w
Topic Starter
Atrue
@谷雨谷雨谷雨~ 谢啦~
谢谢建议我会继续弄得好一点的~尽量爽一点儿~
love you~ :)
EmingK
At让我试图,我随便说了一嘴结果建议我来骗kd,我觉得这样不太好,送个mod好了。

This post is generated by EK's osu modpost generator.
Red=unrankable issue
Purple=Emphasis suggestion
Black=Suggestion
Gray=Feel free to ignore
[Insane]
全是原地或者小间距串,柑橘是要送DT啊
kiai的1/6略坑,建议先放上一到两个折返让玩家读一下节奏
00:02:912 (3) - 不1/6吗
00:18:126 (2) - 自己开25%听,一共是三个音,是1/4……
00:24:983 (2) - ^
01:01:626 (4) - ^
00:20:269 (9,10) - 建议改成单点空1/4加1/2滑条,因为后面的音拖长音,折返到末尾的清脆音效不适合歌曲。
01:41:162 (6) - overmap
01:47:269 (2) - 我觉得还是这个01:40:412 (2,3) - 节奏好
01:47:269 (2) - ^
00:27:983 (1) - 尾部1/6 snap大丈夫?
01:00:555 (1,2) - 我菊得这flow好
01:18:126 (2) - 怎么感觉像上面没地方摆了一样,不顺啊
01:20:697 (4,1) - 歪了吧hhh
01:57:126 (1,2,3,4) - 对称对称
00:37:412 (3) - 尾巴音效拿掉啊
01:45:983 (3) - ^
00:55:840 (4,6,8,11) - 建议换地鼓,通鼓声音太闷
02:06:126 (4,6,8,11) - ^

[拉克修]
Normal音效震耳朵啊;w;
不错,赏心悦目,应该没啥问题(逃

[Hard]
懒D:

[Normal]
sacle玩脱了吧
00:00:555 (1) - 爷爷,5/4?
00:05:697 (2,3) - ^
02:37:167 (1) - 结尾跟别人不一样诶
别的不挑了

[Easy]
这diff建议扔了= =
00:44:269 (3) - Ctrl+G再移移位
01:19:412 (3) - +EZ出界了
02:34:412 (1) - 转盘结尾跟其他diff不一样

GL
Topic Starter
Atrue

EmingK wrote:

At让我试图,我随便说了一嘴结果建议我来骗kd,我觉得这样不太好,送个mod好了。 因为你说了一句话让我好久没有解决的问题有了缓解,一句话能顶十句

This post is generated by EK's osu modpost generator. 这么高霸上
Red=unrankable issue
Purple=Emphasis suggestion
Black=Suggestion
Gray=Feel free to ignore
[Insane]
全是原地或者小间距串,柑橘是要送DT啊 good~
kiai的1/6略坑,建议先放上一到两个折返让玩家读一下节奏 就是这句话
00:02:912 (3) - 不1/6吗
00:18:126 (2) - 自己开25%听,一共是三个音,是1/4…… 再看看,我知道这里是三个音,但是你确定中间那个音在1/4线上么?另外这个我觉得还是保持连续性的感觉比较好
00:24:983 (2) - ^ ^
01:01:626 (4) - ^ 洗老嗷嗷一~ 我是这么感觉的,所以再看
00:20:269 (9,10) - 建议改成单点空1/4加1/2滑条,因为后面的音拖长音,折返到末尾的清脆音效不适合歌曲。 嗯。。你说的有一定道理,但是我的理解是这两组音是相互对应的,如果要map到一起不能说错,我个人感觉不喜欢。音效我觉得还好吧……吧……
01:41:162 (6) - overmap 额。。节奏的对称的感觉吧,况且我觉得没有因为这个note而让梗变难了很多,反而要是1/2单点会觉得做成跳
01:47:269 (2) - 我觉得还是这个01:40:412 (2,3) - 节奏好 嗯。。很难说我这里用的节奏比前边好还是不好,我觉得不怎么想弄成完全一样的节奏。。
01:47:269 (2) - ^ ^
00:27:983 (1) - 尾部1/6 snap大丈夫? yeah~
01:00:555 (1,2) - 我菊得这flow好 E嗯。。会不会感觉像是割开了那个三角形啊。。
01:18:126 (2) - 怎么感觉像上面没地方摆了一样,不顺啊 fixed
01:20:697 (4,1) - 歪了吧hhh 差不多惹
01:57:126 (1,2,3,4) - 对称对称
00:37:412 (3) - 尾巴音效拿掉啊
01:45:983 (3) - ^ 这里之所以没有用S:C3是因为跟前边那段对应,这里的歌词假名是一个延长的音
00:55:840 (4,6,8,11) - 建议换地鼓,通鼓声音太闷
02:06:126 (4,6,8,11) - ^ 这两个地方是后边三个note改了,第一个通鼓没有改,我觉得这样可能比全是地鼓好



[Easy]
这diff建议扔了= = 饶了gder吧,毕竟也是同学
00:44:269 (3) - Ctrl+G再移移位 g了,位置好像不怎么用动啊
01:19:412 (3) - +EZ出界了 改了,虽然其实不用考虑加mod的说
02:34:412 (1) - 转盘结尾跟其他diff不一样 问题不大,我觉得好像其他diff都不一样。。再看

GL 谢E神mod~~
IamKwaN
@餓喵: no fix
有一個diff的結尾跟我一樣
Andrea
I remember this mapset had 5 difficulties but now by looking I only see 4.

Did you remove 1 difficulty or it's a mistake? Please tell me, so I will mod this.
Topic Starter
Atrue

Andrea wrote:

I remember this mapset had 5 difficulties but now by looking I only see 4.

Did you remove 1 difficulty or it's a mistake? Please tell me, so I will mod this.
Yes I finally decided to remove Easy diff... And I thing the difficulty spread is also fine without it. (A lot of people suggest me to remove it...) (you can find it in creator's words) :)
Andrea
Hmm okay, I see.

I'll check this tomorrow then, stay tuned! :)
Topic Starter
Atrue

Andrea wrote:

Hmm okay, I see.

I'll check this tomorrow then, stay tuned! :)
Yeah, thank you Andrea~
Andrea
~General~
  1. Your current background have really weird dimensions, please resize it properly.
  2. Use same colours on all of the difficulties if possible.
  3. Disable the Widescreen Support on all of the difficulties, it's not necessary.
~ZZH & KwaN's Normal~
  1. Settings are kinda too high for the easiest difficulty of the mapset, reduce everything by 1 tick please. Circle Size is fine already, I mean only OD HP and AR.
  1. 00:05:697 (2,3) - Snapping went wrong here I guess, end these sliders on white tick please.
  2. 00:57:126 (1) - This circle is too soon after spinner for a Normal, do something about it.
  3. 02:07:412 (1) - Same as above, better if you just extend the spinner until here and remove both circles.
~Hard~
  1. 00:15:983 (1) - Not a big fan of this anti-jump to be honest, I would do something else here.
  2. 00:22:840 (1) - Same as above.
  3. 02:12:555 (1,2,1,2,1,2,1,2) - This pattern feels kinda too tricky for a Hard difficulty imo, I'd change it.
  4. 02:36:792 (1) - This spinner sounds better if it ends at 02:38:597.
~Shore's Insane~
  1. Increase HP Drain by 1 tick to balance with the difficulty settings.
~Insane~
  1. 02:25:840 (5,1) - This spacing here feels too close to me, I'd move them a bit.
  2. 02:36:792 (1) - Same spinner comment like Hard difficulty.
Really cool map, call me back!
Topic Starter
Atrue

Andrea wrote:

~General~
  1. Your current background have really weird dimensions, please resize it properly. Fixed~
  2. Use same colours on all of the difficulties if possible. Yea XD
  3. Disable the Widescreen Support on all of the difficulties, it's not necessary. Ok~
~ZZH & KwaN's Normal~
  1. Settings are kinda too high for the easiest difficulty of the mapset, reduce everything by 1 tick please. Circle Size is fine already, I mean only OD HP and AR. Ok.
  1. 00:05:697 (2,3) - Snapping went wrong here I guess, end these sliders on white tick please. Yeah.. Maybe a mistake XD
  2. 00:57:126 (1) - This circle is too soon after spinner for a Normal, do something about it Fixed both spinners..
  3. 02:07:412 (1) - Same as above, better if you just extend the spinner until here and remove both circles.
~Hard~
  1. 00:15:983 (1) - Not a big fan of this anti-jump to be honest, I would do something else here. Stacked with the note 4
  2. 00:22:840 (1) - Same as above. Stacked with the note 4
  3. 02:12:555 (1,2,1,2,1,2,1,2) - This pattern feels kinda too tricky for a Hard difficulty imo, I'd change it. Changed for a new easier pattern.
  4. 02:36:792 (1) - This spinner sounds better if it ends at 02:38:597. Sure~
~Shore's Insane~
  1. Increase HP Drain by 1 tick to balance with the difficulty settings. Yes, fixed
~Insane~
  1. 02:25:840 (5,1) - This spacing here feels too close to me, I'd move them a bit. Yep~ I moved 4,5 a bit away and it should be better now~ XD
  2. 02:36:792 (1) - Same spinner comment like Hard difficulty. Yes~ Got it~
Really cool map, call me back!
Thanks for modding!! :)
Andrea
~ZZH & KwaN's Normal~
  1. 00:57:983 (2) - Consider adding a NC here, since this note follows a spinner.
  2. 02:08:269 (2) - Same as above.
~Insane~
  1. I forgot to mention this before but increase HP Drain by 1 tick on this difficulty as well to balance the difficulty settings.
Let me know ^^
Topic Starter
Atrue

Andrea wrote:

~ZZH & KwaN's Normal~
  1. 00:57:983 (2) - Consider adding a NC here, since this note follows a spinner.
  2. 02:08:269 (2) - Same as above.
~Insane~
  1. I forgot to mention this before but increase HP Drain by 1 tick on this difficulty as well to balance the difficulty settings.
Let me know ^^
Yeah all fixed~
Andrea
Everything seems good to me now :3

Bubbled~
Topic Starter
Atrue

Andrea wrote:

Everything seems good to me now :3

Bubbled~
Thank you Andrea~ XD :)
IamKwaN
為毛不讓我們改 老實說我討厭這樣sad
Topic Starter
Atrue

IamKwaN wrote:

為毛不讓我們改 老實說我討厭這樣sad
我错了= = 主要是群里喊了你们一次发现你们没在,然后又看好友列表你们也不在。。。然后我就自作主张了,抱歉
Nobel-chan
居然泡了 也是勤奋
ZZHBOY
怎么泡了我都不知道
以后要是还有mod让骏马改吧正好我懒
Scorpiour
Marked
Scorpiour
irc modded with mapper

and here's the mod for guest diff

[ZZH & KwaN's Normal]
  1. 00:12:662 (1) - It's pretty weird that end a slider on blue tick here
  2. 00:12:662 (1) - Start this from red tick but not blue
  3. 00:49:412 (2,3) - heard weird here : 00:50:483 (3) - should be stopped on red tick if you choose to follow vocal, or started from white tick if you follow drum
  4. 00:53:697 (3,4,5) - two 1/1 sliders is better than current i think
  5. 01:14:269 (2) - move NC to here?
  6. 02:22:840 (3,4) - i think a 1/1 repeat slider is enough
irc mod log
16:16 Atrue: 哇~ Sco大大mu 我啦~
16:16 Atrue: XD 好开心~
16:17 Scorpiour: 本来想找你irc mod来的
16:17 Scorpiour: 之前给我发的req不是bubbled么o_o
16:17 Atrue: 是啊
16:18 Scorpiour: 稍等我一下,我先看完手头的然后我们来irc mod好了
16:18 Atrue: 诶。。是bubble到rank吧
16:18 Atrue: 好的
16:18 Scorpiour: 恩
16:18 Atrue: 谢谢啦~
16:19 Scorpiour: 没事
16:25 Scorpiour: 你这个是游戏音乐?
16:25 *Scorpiour is listening to [http://osu.ppy.sh/b/387353 Hatsuki Yura - Ganbare! Koi no Hana]
16:26 Atrue: ok~
16:26 Scorpiour: 是游戏BGM吗还是什么?
16:26 Atrue: 其实source和tag都是抄的rank版
16:26 Scorpiour: 唔
16:26 Scorpiour: 我看下
16:26 Atrue: 嗯,具体细节我也不是很清楚了
16:26 Atrue: 我就觉得好听111
16:26 Scorpiour: kotone那个
16:26 Scorpiour: 知道了
16:27 Atrue: 嗯,是的
16:27 Scorpiour: 撞盈盈的谱子你也不怕啊
16:27 Scorpiour: =v=
16:27 Atrue: 哈哈,我只是特别喜欢这曲子
16:27 Atrue: 十分喜欢然后就做啦~
16:28 Atrue: 其实我做的是不如他的,差的有点远我也知道,不过就是有爱~ XD
16:28 Scorpiour: 恩
16:29 Scorpiour: Insane
16:29 Atrue: 好的
16:29 Scorpiour: 00:02:269 (1) - 你觉得把这里弄个3/4的slider如何?
16:30 Scorpiour: 和后面(2)在感觉上会更连贯一些
16:30 Scorpiour: 因为音乐这里并没有明显的截断
16:30 Atrue: 好,我试试
16:30 Atrue: 是的
16:30 Scorpiour: 00:13:412 (1,2,3,4,5,6,7,8) - 这里你有确认过Stack Leniency的影响吗
16:31 Atrue: 确认过,我稍微调了一下。。
16:31 Atrue: 不过不是很确定
16:31 Scorpiour: 你自己知道会有什么效果就好
16:32 Atrue: 好的
16:32 Scorpiour: 00:17:590 - 这里我比较建议加个note,可以叠在后面Slider (1)的那里
16:32 Scorpiour: 看看效果?
16:32 Scorpiour: 应该说听听效果?
16:33 Atrue: 嗯。。听上去确实不错~ 不过考虑打起来的话是不是会有点唐突?
16:33 Scorpiour: 其实也是1/2的跳
16:33 Scorpiour: 再加上前面是kick slider
16:33 Atrue: 是的,而且flow是反过来的~
16:33 Scorpiour: 而且还是Insane的话
16:34 Atrue: 哦。。这么说来也是有道理~
16:34 Atrue: 好的
16:34 Scorpiour: 因为后面也有几处
16:34 Atrue: 那么三个地方都这么改啦~
16:34 Scorpiour: 还有另一个地方
16:34 Atrue: 嗯
16:34 Scorpiour: 00:19:197 - 这里我是建议加一个1/4的slider
16:34 Scorpiour: http://puu.sh/8zPe8.jpg
16:34 Scorpiour: 大概类似于这样?
16:35 Atrue: 我试一下
16:35 Scorpiour: 二连的节奏很轻快,但是不太适合和长空拍搭配
16:35 Scorpiour: 比较适合于非常连贯而流畅的 xx xx xx xxxxxx 这样的节奏
16:35 Atrue: 这样加的话我感觉难度确实会大不少。。
16:36 Scorpiour: 所以我第一反应是大概这个位置
16:36 Scorpiour: 不会跳很大又比较好找位置
16:36 Atrue: 如果这么加flow会有一个明显的转弯
16:36 Scorpiour: 恩
16:37 Atrue: 我是这么想的。。 虽然会显得比较空但是音乐也是觉得1/4起的地方没有明显的音。。
16:37 Scorpiour: 我是从节奏的角度来考量的,flow的话我个人会觉得比节奏更好设计一点?
16:37 Scorpiour: “装饰音”
16:37 Atrue: 也是
16:37 Scorpiour: 类似于其他的红线三连,这里也是个装饰音
16:37 Atrue: 那我考虑换个flow
16:37 Scorpiour: 让你的节奏有更好的流畅度
16:37 Scorpiour: 恩
16:37 Atrue: 嗯
16:38 Scorpiour: 00:22:733 - 这种地方就没必要装饰,因为前面音乐是个明显的停顿再起
16:38 Scorpiour: 所以case不同
16:38 Atrue: http://puu.sh/8zPp5.jpg
16:38 Atrue: 嗯
16:38 Scorpiour: 尾巴不要沾上?
16:38 Atrue: 是的
16:38 Atrue: 好,那就不沾~
16:38 Scorpiour: 刚好没有overlap的程度看着干净=v=
16:39 Atrue: 是的
16:39 Scorpiour: 唔,你的二连还是用的有点乱……感觉生涩呢
16:39 Atrue: 我还是好好想想这里flow,我来试试觉得这里flow会卡
16:39 Atrue: 是的
16:39 Scorpiour: 00:32:269 (4,5,6,7) - 想用但是用的位置不太好的样子
16:40 Atrue: 还是生涩~
16:40 Atrue: 对对
16:40 Atrue: 这里我的位置是不确定的
16:41 Scorpiour: http://puu.sh/8zPy6.jpg
16:41 Scorpiour: 尝试一下这个节奏,先别管排列
16:41 Atrue: 有道理
16:41 Scorpiour: 00:31:412 - 第一个slider的位置起点在这里
16:42 Atrue: 是的
16:42 Atrue: 长音
16:42 Scorpiour: 后面的note位置也要调整
16:42 Scorpiour: 感受一下二连的分布:>
16:42 Atrue: 嗯,好的
16:43 Scorpiour: 00:40:412 (2) - 这个太没存在感了
16:43 Atrue: 233 这个我倒是觉得还行呢~
16:43 Scorpiour: “突然从鼓点音里消失的”
16:43 Scorpiour: 所以说没存在感,并不是不行
16:45 Atrue: 嗯。。。那么应该怎么改呢。。
16:45 Atrue: 其实我倾向于改前边的那个reverse的音效
16:45 Scorpiour: 只是提一下,不用动
16:45 Scorpiour: “例行吐槽而已”
16:45 Atrue: 嗯,那我以后注意下这种地方~
16:45 Atrue: XD
16:45 Scorpiour: 00:55:412 (1,2,3,4,5,6,7,8,9,10,11) - 这里也是节奏问题
16:46 Atrue: 嗯。。我跟的鼓点
16:46 Scorpiour: 00:57:019 - 那这里不应该空
16:47 Scorpiour: 跟鼓点的话
16:47 Atrue: 嗯
16:47 Atrue: 其实那个地方鼓点挺空了。。我就顺势做了个1/2跳
16:48 Scorpiour: 白线起的三连和红线三连是完全不同的概念
16:48 Atrue: 是的
16:48 Scorpiour: 白线起的话,三连有很强的切断感,用于强调
16:48 Scorpiour: 而这里明显是进入kiai的过渡节奏
16:48 Atrue: 我想象一下。。 嗯,是这样的
16:48 Scorpiour: 所以就产生违和感了
16:49 Scorpiour: 01:07:626 - 这里我觉得“可以考虑放个三连”
16:49 Atrue: 好的,这里是可以来一个三连~
16:49 Atrue: 是的
16:50 Scorpiour: 大概总体的思路其实是这样的:对于这种和风的曲子,我们倾向于突出和风鼓点本身的明快感和流畅性
16:50 Scorpiour: 这就需要你要保证自己的节奏设计从整体上就需要是连贯而流畅的
16:50 Atrue: 嗯
16:50 Scorpiour: 对于空拍的使用必须慎之又慎
16:51 Atrue: 恩恩。。我好好思考一下这段
16:51 Scorpiour: 在保证连贯的前提下,利用节奏变化来营造节奏的变化和多样性
16:51 Atrue: 因为我其实计划做很多和风
16:51 Scorpiour: 2连,3连,小的stream
16:51 Scorpiour: 二分拍的跳跃感等等
16:51 Scorpiour: 很多
16:51 *Scorpiour is listening to [http://osu.ppy.sh/b/155929 Kozato - 45nen no Yukizakura]
16:51 *Scorpiour is listening to [http://osu.ppy.sh/b/183350 Nanahira & Nayu & Irodori - Bakunyuondo]
16:51 Atrue: 这图巨喜欢~
16:52 Scorpiour: 这两张图拿去仔细体会
16:52 Scorpiour: 如果你想要做更多的话
16:52 Atrue: 是的
16:52 Atrue: 嗯
16:52 Atrue: 这两张图我都很喜欢~
16:52 Atrue: 尤其是第一张~
16:52 Scorpiour: 恩
16:52 Scorpiour: 第一张各种经典
16:53 Atrue: 很多东西可以学
16:53 Atrue: 嗯
16:53 Atrue: 后边那个1/3我自己打的不是很顺
16:53 Scorpiour: 02:07:305 - 这种类似的地方就不重复说了你自己应该可以解决
16:54 Atrue: 嗯,那么可能我的jump就得弄成stack?
16:54 Scorpiour: 02:17:912 - 这种地方可以放三连或者02:18:019 - 放二连什么的
16:54 Scorpiour: 看你自己口味了就
16:54 Atrue: 好的
16:55 Atrue: 保持连贯性的话我倾向于三连了~
16:55 Scorpiour: 二连和三连都能做到这点,不过三连更容易
16:55 Scorpiour: 二连呢,其实是军鼓的节奏
16:55 Atrue: 我想一下
16:55 Scorpiour: 三连是比较标准的进行曲中会用的
16:56 Scorpiour: xx xx xxx xxx x x xxx x xxxxx
16:56 Atrue: wow
16:56 Atrue: 好厉害
16:56 Scorpiour: 如果你稍微注意一下军乐队的进行曲的话就能发现这些鼓点
16:57 Scorpiour: 各种的
16:57 Atrue: 看来我也得好好看看这类东西了
16:57 Scorpiour: 不管哪个国家的
16:57 Atrue: 嗯
16:57 Scorpiour: 音乐是全人类的语言啦
16:57 Scorpiour: 相同的
16:57 Atrue: 是的
16:57 Scorpiour: basara打过吧
16:58 Atrue: 打过
16:58 Scorpiour: 把那个节奏弄明白了你自己再做就能事半功倍了
16:58 Scorpiour: shore's 是lkx的?
16:58 Atrue: 是的~
16:58 Atrue: 他委托给我了 2333
16:59 Scorpiour: 做的还不如你的呢lol
16:59 Atrue: wow~ 他应该算是我的老师。。
16:59 Scorpiour: 即便如此我还是在想如果是他的话我应该会直接说remap plz吧
17:00 Scorpiour: “居然拿这种东西给我看”
17:00 Atrue: lkx也是上次作图比赛失败有点受打击。。
17:00 Atrue: 诶。。好吧。。
17:00 Scorpiour: 做图比赛失败?MBC吗
17:00 Atrue: 是的
17:00 Scorpiour: #3还是#4
17:00 Atrue: my love 那一届吧
17:01 Scorpiour: 那就是#4了
17:01 Scorpiour: 恩,我给的分数不算低,但是也不是最高分
17:01 Scorpiour: 而且没什么outstanding的地方
17:02 Scorpiour: my love那一届其实我蛮失望的
17:02 Scorpiour: 整体质量都不错依然掩饰不了没有令人眼前一亮的遗憾
17:02 Atrue: 嗯。。其实他还是很努力的。。只是他本身风格可能不是很受欢迎吧。。我感觉
17:02 Scorpiour: 像之前Niva或者fanzhen那种
17:02 Scorpiour: MBC4的话,我认为不是风格问题,而是水平问题
17:02 Scorpiour: 输给white没啥好抱怨的
17:03 Atrue: 是的,那曲子如果做的话我感觉很容易流于平常
17:03 Atrue: 嗯
17:03 Atrue: 其实我都没敢去参加233
17:03 Scorpiour: 底力不足,又没做出彩,“只是质量过关这种程度根本不足以给人留下印象”
17:03 Scorpiour: 嘛你可以玩玩试试
17:03 Atrue: 其实我花了太多时间在mod上
17:03 Scorpiour: 多做做图
17:03 Atrue: 嗯
17:03 Atrue: 嗯,也是应该多做图~
17:04 Scorpiour: lkx的图从第一张的时候我记得就有说过他缺少灵气
17:04 Atrue: 那应该是好久前了吧
17:04 Atrue: 我也是入坑有些晚了。。
17:04 Scorpiour: 没有入坑早晚的问题啦倒是
17:05 Atrue: 嗯。。
17:05 Scorpiour: 自己努力是一方面,多动动脑子也是一方面
17:06 Atrue: 是的,我也是有点头疼如何“多动动脑子”呢~
17:06 Scorpiour: shore's 01:51:983 (1) - 就从这里开始这一段
17:06 Scorpiour: 你不觉得就像拿手指头敲桌子一样超无聊吗
17:06 Atrue: 嗯。。这么说来确实有点。。
17:07 Atrue: 233 是这样
17:07 Scorpiour: 02:12:769 (2,3,4,5,6,7,8,9,10) - 还有这种
17:07 Atrue: 嗯。。确实。。
17:08 Scorpiour: 如何多动动脑子这种事就真的只能意会了,每个人都有自己不同的想法
17:08 Scorpiour: 我觉得简单来说就是找到自己的风格,不同于其他人的会被人一眼认出来的个性
17:08 Atrue: 是的
17:08 Atrue: find your own style
17:09 Scorpiour: 说着简单,做到很难
17:09 Scorpiour: 我大概一直到做小5那张图的时候才找到手感的
17:09 Atrue: 是的
17:09 Scorpiour: shore's的话节奏问题和你Insane差不多你自己看着弄就好了
17:10 Atrue: 我可能还没到真正找到自己的手感吧~ 不过应该快了~
17:10 Atrue: XD
17:10 Atrue: 嗯好的
17:10 Scorpiour: 多rank几张图去再说吧
17:10 Atrue: 是的
17:12 Scorpiour: Hard没什么问题
17:12 Atrue: 好的~ XD
17:12 Scorpiour: lkx的话,我很赞赏他的努力和帮助新人,不过客观的讲,他自身的实力确实是个问题
17:12 Atrue: 谢谢~
17:13 Atrue: 是的,我新手期基本是他带的~
17:13 Scorpiour: 在人才辈出的华语麻婆圈子来说,他的才气确实显得有些太过平庸了
17:13 Scorpiour: Easy
17:14 Atrue: normal~
17:14 Scorpiour: 00:00:555 (1) - 上来第一个Slider就有点莫名,为啥会停在蓝线上
17:14 Scorpiour: 随意啦
17:14 Atrue: 那个gder的话他说想自己来改
17:14 Atrue: 上回我帮他改了结果说我惹。。
17:14 Atrue: 可以post嘛?
17:14 Scorpiour: 那irc mod到这里
17:14 Scorpiour: 我post到你帖子里
IamKwaN
Scorpiour
irc modded with mapper

and here's the mod for guest diff Thanks :>

[ZZH & KwaN's Normal]
  1. 00:12:662 (1) - It's pretty weird that end a slider on blue tick here
  2. 00:12:662 (1) - Start this from red tick but not blue
  3. 00:49:412 (2,3) - heard weird here : 00:50:483 (3) - should be stopped on red tick if you choose to follow vocal, or started from white tick if you follow drum
  4. 00:53:697 (3,4,5) - two 1/1 sliders is better than current i think
  5. 01:14:269 (2) - move NC to here?
  6. 02:22:840 (3,4) - i think a 1/1 repeat slider is enough

    I fix all of them except the last one coz it is kinda inconsistent with the rhythm afterwards.


SPOILER
osu file format v12

[General]
AudioFilename: moe.mp3
AudioLeadIn: 0
PreviewTime: 56269
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 57126,84555,91412,98269,111983,127412,141126,154840
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Ganbare! Koi no Hana
TitleUnicode:がんばれ!恋の花
Artist:Hatsuki Yura
ArtistUnicode:葉月ゆら
Creator:Atrue
Version:ZZH & KwaN's Normal
Source:Ganbare! Memekochan
Tags:La pucelle Seifuu meigetsu Seifuumeigetsu lkx_Shore ZZHBOY IamKwaN Rolantics
BeatmapID:387353
BeatmapSetID:149413

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"20140315202158.jpg",0,0
//Break Periods
2,84754,90092
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
555,428.571428571429,4,2,3,60,1,0
14269,-100,4,2,1,60,0,0
56483,-100,4,2,3,30,0,0
57126,-100,4,2,1,60,0,1
67840,-100,4,2,3,60,0,1
69126,-100,4,2,1,60,0,0
70840,-100,4,2,1,60,0,1
81555,-100,4,2,3,60,0,1
81662,-100,4,2,1,60,0,1
82412,-100,4,2,3,60,0,1
82519,-100,4,2,1,60,0,1
84555,-100,4,2,1,60,0,0
126983,-100,4,2,3,30,0,0
127412,-100,4,2,1,60,0,1
138126,-100,4,2,3,60,0,1
138233,-100,4,2,1,60,0,1
138983,-100,4,2,3,60,0,1
139090,-100,4,2,1,60,0,1
139412,-100,4,2,1,60,0,0
141126,-100,4,2,1,60,0,1
151840,-100,4,2,3,60,0,1
151947,-100,4,2,1,60,0,1
152697,-100,4,2,3,60,0,1
152805,-100,4,2,1,60,0,1
154840,468.75,4,2,1,40,1,0
156792,750,4,2,1,30,1,0
157482,1052.63157894737,4,2,1,20,1,0
158441,468.75,4,2,1,10,1,0


[Colours]
Combo1 : 251,170,201
Combo2 : 254,251,194
Combo3 : 160,198,254
Combo4 : 255,197,117

[HitObjects]
208,276,555,22,0,P|140:332|92:336,1,125,4|0,0:0|0:0,0:0:0:0:
104,216,1412,1,2,0:0:0:0:
284,56,2269,6,0,P|296:148|372:232,1,200,2|2,0:0|0:0,0:0:0:0:
479,195,3555,2,0,P|479:257|460:298,1,100,0|2,0:0|0:0,0:0:0:0:
225,311,4840,37,2,0:0:0:0:
110,100,5697,2,0,P|186:140|208:168,1,100,2|0,0:0|0:0,0:0:0:0:
308,118,6555,2,0,P|300:192|276:228,1,100,2|0,0:0|0:0,0:0:0:0:
226,311,7412,5,4,0:0:0:0:
110,100,8269,1,2,0:0:0:0:
64,328,9126,2,0,P|112:252|116:220,2,100,2|0|2,0:0|0:0|0:0,0:0:0:0:
256,192,10840,38,0,P|320:156|352:120,2,100,4|0|4,0:0|0:0|0:0,0:0:0:0:
144,149,12126,2,0,P|136:205|154:255,1,100,0|4,0:0|0:0,0:0:0:0:
256,192,12769,12,4,14269,1:0:0:0:
66,82,15983,5,2,0:0:0:0:
279,192,16840,2,0,P|390:193|405:187,2,100,2|0|2,0:0|0:0|0:0,0:0:0:0:
57,285,18555,2,0,P|114:249|143:201,1,100,2|0,0:0|0:0,0:0:0:0:
159,107,19412,1,2,0:0:0:0:
390,169,20269,2,0,B|348:136|348:136|267:129,1,100,2|0,0:0|0:0,0:0:0:0:
186,125,21126,37,4,1:0:0:0:
139,360,21983,2,0,P|176:276|180:229,1,100,2|0,0:0|0:0,0:0:0:0:
191,149,22840,2,0,L|142:111,2,50,2|0|0,0:0|0:0|0:0,0:0:0:0:
267,242,23697,1,2,0:0:0:0:
343,149,24126,1,0,0:0:0:0:
448,92,24555,5,2,0:0:0:0:
216,155,25412,1,2,0:0:0:0:
453,123,26269,2,0,P|359:143|336:144,1,100,2|0,0:0|0:0,0:0:0:0:
235,149,27126,2,0,P|185:155|137:169,2,100,2|0|4,0:0|0:0|1:0,0:0:0:0:
474,159,28840,5,2,0:0:0:0:
385,239,29269,1,0,0:0:0:0:
267,262,29697,2,0,P|204:259|76:304,1,200,2|2,0:0|0:0,0:0:0:0:
102,64,31412,5,2,0:0:0:0:
138,301,32269,1,2,0:0:0:0:
288,114,33126,2,0,P|370:105|413:80,1,100,2|0,0:0|0:0,0:0:0:0:
495,145,33983,2,0,P|472:209|487:268,1,100,2|0,0:0|0:0,0:0:0:0:
355,237,34840,37,4,1:0:0:0:
160,96,35697,2,0,P|203:202|321:231,1,200,2|2,0:0|0:0,0:0:0:0:
482,110,37412,1,2,0:0:0:0:
362,118,37840,1,0,0:0:0:0:
245,145,38269,6,0,P|168:158|101:158,1,100,2|4,0:0|0:0,0:0:0:0:
67,68,39126,2,0,P|144:55|211:55,1,100,2|4,0:0|0:0,0:0:0:0:
285,65,39983,1,2,0:0:0:0:
477,208,40840,1,2,0:0:0:0:
390,124,41269,1,0,0:0:0:0:
285,65,41697,37,4,1:0:0:0:
93,209,42555,2,0,P|200:158|216:142,1,100,2|0,0:0|0:0,0:0:0:0:
99,85,43412,1,2,0:0:0:0:
168,314,44269,5,2,0:0:0:0:
275,261,44697,1,0,0:0:0:0:
329,154,45126,1,2,0:0:0:0:
489,332,45983,1,2,0:0:0:0:
445,96,46840,38,0,L|308:137,1,100,2|0,0:0|0:0,0:0:0:0:
386,238,47697,2,0,L|248:264,1,100,2|0,0:0|0:0,0:0:0:0:
192,329,48555,5,4,1:0:0:0:
35,147,49412,2,0,P|41:197|71:235,2,100,2|0|2,0:0|0:0|0:0,0:0:0:0:
100,46,50697,2,0,P|145:26|210:34,1,100,0|2,0:0|0:0,0:0:0:0:
171,146,51555,1,0,0:0:0:0:
287,171,51983,37,4,0:0:0:0:
101,323,52840,2,0,P|150:331|199:316,1,100,2|0,0:0|0:0,0:0:0:0:
308,269,53697,2,0,L|335:169,1,100
270,70,54555,2,0,L|243:166,1,100,4|0,0:0|0:0,0:0:0:0:
256,192,55412,12,4,57126,1:0:0:0:
162,97,57983,5,2,0:0:0:0:
360,231,58840,2,0,L|277:247,1,50,2|0,0:0|0:0,0:0:0:0:
260,272,59269,2,0,P|206:222|137:223,1,100,0|2,0:0|0:0,0:0:0:0:
158,334,60126,1,0,0:0:0:0:
38,341,60555,38,0,P|77:258|94:157,1,150,2|0,0:0|0:0,0:0:0:0:
72,143,61412,2,0,L|196:132,1,100,2|0,0:0|0:0,0:0:0:0:
245,39,62269,1,2,0:0:0:0:
339,112,62697,1,2,0:0:0:0:
296,224,63126,1,2,0:0:0:0:
316,342,63555,1,2,0:0:0:0:
203,301,63983,5,4,1:0:0:0:
109,147,64626,2,0,L|184:160,1,50,0|2,0:0|0:0,0:0:0:0:
298,42,65483,2,0,L|337:96,1,50,0|2,0:0|0:0,0:0:0:0:
446,93,66126,2,0,P|421:157|378:192,1,100,0|2,0:0|0:0,0:0:0:0:
289,224,66983,38,0,P|316:265|359:291,1,100,0|2,0:0|0:0,0:0:0:0:
398,177,67840,2,0,P|312:108|223:126,1,200,4|4,0:0|0:0,0:0:0:0:
127,185,69126,1,2,0:0:0:0:
127,185,70840,5,4,1:0:0:0:
363,146,71697,1,2,0:0:0:0:
168,287,72555,2,0,P|264:235|277:220,2,100,2|0|2,0:0|0:0|0:0,0:0:0:0:
63,345,73840,1,0,0:0:0:0:
50,225,74269,5,2,0:0:0:0:
77,108,74697,2,0,L|140:115,1,50
180,87,75126,2,0,L|310:91,1,100,2|0,0:0|0:0,0:0:0:0:
395,57,75983,1,2,0:0:0:0:
486,134,76412,1,2,0:0:0:0:
377,184,76840,1,2,0:0:0:0:
342,298,77269,6,0,L|241:298,1,100,2|4,0:0|1:0,0:0:0:0:
133,83,78555,1,2,0:0:0:0:
340,202,79412,2,0,P|422:211|463:200,2,100,2|0|2,0:0|0:0|0:0,0:0:0:0:
233,146,80697,37,0,0:0:0:0:
115,122,81126,1,2,0:0:0:0:
30,207,81555,2,0,P|116:243|154:230,2,100,4|2|4,0:0|0:0|0:0,0:0:0:0:
115,122,82840,2,0,P|224:146|101:315,1,400,2|4,0:0|1:0,0:0:0:0:
112,264,91412,21,4,1:0:0:0:
348,312,92269,2,0,B|396:320|396:320|448:312,1,100,2|0,0:0|0:0,0:0:0:0:
456,192,93126,2,0,L|468:40,1,150,2|0,0:0|0:0,0:0:0:0:
408,28,93983,2,0,B|360:20|360:20|308:28,1,100,2|0,0:0|0:0,0:0:0:0:
196,72,94841,5,2,0:0:0:0:
12,228,95697,2,0,B|4:276|4:276|11:326,1,100,2|0,0:0|0:0,0:0:0:0:
132,328,96554,2,0,L|284:340,1,150,2|0,0:0|0:0,0:0:0:0:
296,280,97411,2,0,B|304:232|304:232|296:180,1,100,2|0,0:0|0:0,0:0:0:0:
192,120,98269,6,0,P|280:64|368:84,1,200,4|2,1:0|0:0,0:0:0:0:
468,152,99555,1,0,0:0:0:0:
396,248,99983,2,0,L|380:352,1,100,2|0,0:0|0:0,0:0:0:0:
260,352,100840,1,2,0:0:0:0:
152,140,101697,6,0,L|53:155,1,100,2|0,0:0|0:0,0:0:0:0:
132,248,102555,2,0,L|33:263,2,100,2|0|2,0:0|0:0|0:0,0:0:0:0:
368,212,104269,1,2,0:0:0:0:
436,112,104697,1,0,0:0:0:0:
328,60,105126,38,0,P|280:40|232:44,1,100,4|0,0:0|0:0,0:0:0:0:
16,144,106412,1,0,0:0:0:0:
56,256,106840,2,0,P|132:320|228:320,1,200,2|2,0:0|0:0,0:0:0:0:
340,280,108126,1,0,0:0:0:0:
392,172,108555,6,0,L|384:68,1,100,2|4,0:0|0:0,0:0:0:0:
268,40,109412,2,0,L|275:139,1,100,2|4,0:0|0:0,0:0:0:0:
288,260,110269,1,2,0:0:0:0:
140,72,111126,1,2,0:0:0:0:
188,308,111983,37,4,1:0:0:0:
312,104,112841,2,0,P|363:104|408:123,1,100,2|0,0:0|0:0,0:0:0:0:
336,220,113698,1,2,0:0:0:0:
116,316,114555,1,2,0:0:0:0:
76,204,114983,1,0,0:0:0:0:
116,92,115412,5,2,0:0:0:0:
356,92,116269,1,2,0:0:0:0:
404,328,117126,2,0,L|304:344,1,100,2|0,0:0|0:0,0:0:0:0:
212,264,117983,2,0,L|112:280,1,100,2|0,0:0|0:0,0:0:0:0:
40,184,118841,37,4,1:0:0:0:
236,44,119698,2,0,P|224:96|184:124,1,100,2|0,0:0|0:0,0:0:0:0:
208,240,120555,2,0,B|256:220|304:240|304:240|352:260|404:240,1,200,2|2,0:0|0:0,0:0:0:0:
360,128,121841,1,0,0:0:0:0:
256,68,122269,5,4,0:0:0:0:
256,308,123126,2,0,P|216:336|164:336,1,100,2|0,0:0|0:0,0:0:0:0:
48,312,123983,1,4,1:0:0:0:
152,96,124840,1,4,1:0:0:0:
264,56,125269,1,0,0:0:0:0:
256,192,125698,12,4,127412,1:0:0:0:
192,44,128269,6,0,P|144:36|92:44,1,100,2|0,0:0|0:0,0:0:0:0:
28,144,129126,2,0,L|20:200,1,50,2|0,0:0|0:0,0:0:0:0:
12,252,129555,2,0,P|20:300|48:344,1,100,0|2,0:0|0:0,0:0:0:0:
132,260,130412,1,0,0:0:0:0:
244,300,130841,6,0,P|292:248|300:172,1,150,2|0,0:0|0:0,0:0:0:0:
288,112,131698,2,0,L|388:104,1,100,2|0,0:0|0:0,0:0:0:0:
508,92,132555,1,2,0:0:0:0:
500,212,132983,2,0,L|492:312,2,100,2|2|2,0:0|0:0|0:0,0:0:0:0:
508,92,134269,37,4,1:0:0:0:
272,60,135126,2,0,P|220:52|172:60,1,100,2|0,0:0|0:0,0:0:0:0:
56,76,135983,2,0,L|60:128,1,50,2|0,0:0|0:0,0:0:0:0:
68,184,136412,2,0,P|72:236|100:272,1,100,0|2,0:0|0:0,0:0:0:0:
212,312,137269,2,0,L|264:316,1,50
324,316,137698,6,0,P|356:276|364:228,1,100,2|4,0:0|0:0,0:0:0:0:
372,108,138555,2,0,B|340:104|308:120|272:115,1,100,2|4,0:0|0:0,0:0:0:0:
212,112,139197,1,0,0:0:0:0:
152,108,139412,2,0,L|52:100,1,100,0|2,0:0|0:0,0:0:0:0:
20,216,140269,1,0,1:0:0:0:
100,304,140698,1,0,1:0:0:0:
204,240,141126,37,4,1:0:0:0:
388,88,141983,2,0,P|400:136|388:184,1,100,2|0,0:0|0:0,0:0:0:0:
352,300,142840,2,0,L|300:308,1,50,2|0,0:0|0:0,0:0:0:0:
244,316,143269,2,0,P|212:276|164:264,1,100,0|2,0:0|0:0,0:0:0:0:
140,380,144126,1,0,0:0:0:0:
56,292,144555,6,0,B|44:224|88:188|88:188|100:148,1,150,2|0,0:0|0:0,0:0:0:0:
100,92,145412,2,0,L|200:88,1,100,2|0,0:0|0:0,0:0:0:0:
316,52,146269,2,0,B|344:100|292:148|316:200,1,150,2|0,0:0|0:0,0:0:0:0:
324,256,147126,2,0,P|368:276|420:276,1,100,2|0,0:0|0:0,0:0:0:0:
484,176,147983,37,4,1:0:0:0:
284,44,148840,2,0,L|268:144,1,100,2|0,0:0|0:0,0:0:0:0:
168,76,149697,2,0,L|160:128,1,50,2|0,0:0|0:0,0:0:0:0:
120,168,150126,2,0,L|104:268,1,100,0|2,0:0|0:0,0:0:0:0:
204,332,150983,2,0,L|256:340,1,50
312,344,151412,6,0,P|348:312|360:264,1,100,2|4,0:0|0:0,0:0:0:0:
364,204,152055,1,0,0:0:0:0:
376,144,152269,2,0,P|387:96|423:63,1,100,2|4,0:0|0:0,0:0:0:0:
312,20,153126,2,0,P|260:112|172:128,1,200,2|2,0:0|0:0,0:0:0:0:
56,112,154412,1,0,0:0:0:0:
96,212,154840,37,4,0:0:0:0:
172,304,155308,2,0,P|216:320|268:316,1,100
384,240,156324,2,0,L|400:188,1,50
408,156,156792,1,0,0:0:0:0:
256,192,157167,12,0,158597,0:0:0:0:
Topic Starter
Atrue
All updated.
and changed a tag which is not related to the map..
Added audio lead in 1500 ms.
@Kwan: 开头有个小unsnap 这个我给改了,大概是bug..
@Scorpiour: Thanks for modding! :)
Scorpiour
Ranked~~!!
Topic Starter
Atrue
Thank you Sco~ XD >w<
Ozato Fumika
gratz~
Piine
Congrats~
Topic Starter
Atrue
Thank you guys~
YoshinoSakura
gratz~
Topic Starter
Atrue
yo~ Sakura-chan~ 0.0
Fycho
恭喜皇叔~10分献上:3
Kinomi
01:16:197 (2,3,4,5,6) - 这个地方太违和了,我之前不是跟你说过改成和前面一样吗01:02:269 (1,2,3,4) -
明明听着是一长串1/4却有空的节奏感觉很不好
Topic Starter
Atrue

Tsukuyomi wrote:

01:16:197 (2,3,4,5,6) - 这个地方太违和了,我之前不是跟你说过改成和前面一样吗01:02:269 (1,2,3,4) -
明明听着是一长串1/4却有空的节奏感觉很不好
回头我看一下… 也许是当时给忘记了…
@Fycho 谢啦 >.<
Andrea
Congratulations Atrue! :3
Topic Starter
Atrue
Thank you~ Andrea~ >.<
Xinely
恭喜恭喜
congrats :3

Nice map xD
Topic Starter
Atrue
Thank you Xinely~ lol
show more
Please sign in to reply.

New reply