Hi, very bad mania mod requested by Naxel.
Column 1 2 3 4
Skalim NM:
00:00:670 (670|0) - Finish?
00:01:401 (1401|0) - ^?
00:02:133 (2133|1) - ^?
00:02:499 (2499|2) - ^? Imo music has finish on all 1/2, but I think adding finish to these specific parts has a better build up AND it won't be as noisy
00:08:901 (8901|2) - Column 1?
00:32:865 (32865|0) - Finish at beginning? Consistent with 00:21:157 (21157|3)
00:44:572 (44572|2) - Finish?
00:45:852 (45852|1) - ^? its in music imo
00:47:316 (47316|1) - Add note column 2? Seems like awkward gap here.
00:47:499 (47499|0) - finish?
00:48:779 (48779|3) - ^? Its in music imo.
00:59:206 (59206) - Why not add another note too? You did it for like 00:53:352 (53352|1) - 01:05:060 (65060|1) - And the melody here sounds the same. Even with cymbal in background.
01:10:913 (70913|1) - ^?
01:16:401 (76401|3) - Perhaps move to column 1? Feels more fitting with the drum I suppose, but hey! I suck at suggesting movement of notes in mania
I'm more of music I guess. Still also plays more natural for me instead of 1/2 jackhammer(?) I guess.
01:16:584 (76584) - Why not replace clap with finish? I think it fits nicely with music more than clap. Consistent with 01:19:511 (79511|0,79511|3) - 01:22:438 (82438|3,82438|0) - 01:25:365 (85365|0,85365|1) -
HD:
Please apply the finish hitsound above to this diff too if you agree!
00:03:048 (3048) - Note column 2? I playback 50% and hear drumbeat here.
00:43:840 (43840|0,44023|2,44206|1,44206|3) - Perhaps map to drums here? (That or I have bad ears and cant figure out how the LNs are mapped to)
01:07:529 (67529|0) - move column 2? Looks like it will be nice with every finger hitting two times in drumroll at 01:07:255 (67255|3,67346|0,67438|2,67529|0,67621|3,67712|2,67804|0,67895|1) -
01:09:267 (69267|1) - Add note column 2?
01:13:108 (73108,73200,73291) - How about also adding note column 3, 2, 3? You did that quite a lot in the map so it will be consistent.
Column 1 2 3 4 5 6 7
Naxel NM:
Seems a little harder than NM for me but not HD level. Maybe make it little easier? Can't give much suggestions but I will try.
00:00:670 (670) - Add finish here
00:01:401 (1401) - ^
00:02:133 (2133) - ^
00:02:499 (2499) - ^? Same reason Skalim, I think it builds up to music nicely.
00:01:767 (1767|4,1767|1,1950|2,1950|5) - Maybe make these doubles close together since they are 1/2? The doubles in the beginning I felt were ok since they were 1/1 apart.
00:12:194 (12194|2) - Hmm, I might change this into LN and remove 00:12:377 (12377|5). Kinda plays funny imo since you map the guitar as it plays, but LN starts late so its like "click, click hold" instead of "click hold" Also add finish here depending if you want to keep note or move LN! Its in music.
00:14:572 (14572|0,14663|1,14755|2,14846|3,14938|4) - imo this part could be hard for beginners. Stair pattern, but also release of LN in the middle of stairs. I think if you follow above suggestion, it will be a lot easier because you will release LN as you start stairs!
00:22:438 (22438|6) - 00:22:987 (22987|0) - Cannot understand what these LN follow. The guitar is constantly in the back so I don't really think LN feels as good here because it feels like you map in middle of guitar. Maybe remove?
00:22:621 (22621|4) - If you do not want to remove ^, maybe move this note column 3? I find it easier if LN and notes in middle is mapped to opposite hand so beginners can play it easier.
00:23:169 (23169|2) - Move to column 5? Same reason as above.
00:24:084 (24084) - Finish? in music.
00:24:816 (24816|0,24816|1) - Hmm. I might swap LN and note position, up to you.
00:27:011 (27011|1) - Add one more note for strong beat?
00:32:865 (32865) - Finish?
00:37:804 (37804|0) - Move to 3? Might be easier since beginners will hit same key as 00:38:078 (38078|2) - for drumroll.
00:44:572 (44572|0) - Finish here? I think its also best since it helps emphasize strong part when she sings.
00:45:852 (45852) - Same. Finish ?
00:47:499 (47499|5) - Finish? Also shorten LN to 00:48:230? Consistent with 00:44:572 (44572|0)
00:49:145 (49145) - Finish? Also why no LN here? Keep it consistent with 00:45:852 (45852)?
00:49:694 (49694|3,49785|4,49877|6,49968|5,50060|4) - idk about this broken stair case. Maybe make it alternate or smooth staircase?
00:50:151 (50151) - Might as well finish drumroll since missing one beat seems weird. Maybe add column 2?
00:53:352 (53352|4) - Finish?
00:56:279 (56279|3) - Extra note for strong beat?
00:59:206 (59206|0) - Finish?
01:02:133 (62133|3) - Move to column 3? Keeps consistent with 2 1/4 note and then skip column for next 1/4. Also add one more note for strong beat?
01:03:413 (63413|0) - Finish?
01:05:060 (65060|6) - Finish?
01:07:987 (67987|0) - Finish?
01:12:194 (72194|2) - Add note somewhere here for strong beat?
01:13:291 (73291|3) - add note column 4? Missing beat imo.
01:13:840 (73840|6,73840|5) - I feel like a finish here is appropriate since it feels ice from drumroll and then end in finish.
There's a lot of finish in music imo, but I pointed out some of them that might sound nice. Hope you like D:
HD:
Same finish as NM?
00:15:487 (15487) - Add note somewhere in this column? Kinda funny to see a LN end with no note haha.
00:20:974 (20974|0) - Seems too loud with finish here and then finish 1/2 immediately at a calmer part of music. Remove this finish instead? Downbeat feels better for that finish!
00:29:572 (29572|2) - Add note column 3?
cant really suggest much since idk what to suggest haha.
Well since I'm a standard player
Cloud hard:
00:01:950 (5,6) - I strongly suggest you SWAP these two pattern in timeline. Why? You basically click on a red beat (slider start 5) and end on strong beat (slider end) Which itself is really awkward since you emphasize weak beat and weaken the strong beat. If you swap timeline rhythm, you get to click strong beat and end on weak beat.
00:06:340 (7) - Hmm finish? Fits nicely and in music. Also prefer NC here. keeps consistency with 00:09:267 (1) and 00:12:194 (1).
00:09:267 (1) - add finish? Slight jump also? I think fits music nicely.
00:12:194 (1) - finish? And also slight jump?
00:14:572 (5) - Why not remove 1 repeat and add one note instead? Or make 1/2 slider like 00:38:352 (12) -? It will prevent that really awkward spacing you have for 00:15:121 (1) - because the slider end is the same as slider start. So it is snapped correctly, but most people might read these sliders as two repeats and click early.
00:40:548 (5) - Hmm moved on accident? Stack it under 3 again please!
00:43:840 (1,2) - Swap NC? New verse does not start until 00:44:389 (2) - So more appropriate to NC at (2) instead.
00:44:389 (2) - Hmm, I might add finish here to emphasize her voice here.
00:47:316 (1) - Same. finish?
01:03:230 (4) - I really don't suggest adding hitsound to repeat since it doesn't feel like you play music as well. Something like 00:51:706 (4) - was nice! Click to have strong hitsound! It is more fun to click the beat and have hitsound than to do nothing and hitsound plays (slider repeats)
01:22:438 (1) - small jump?
01:25:365 (1) - small jump?
Natsu:
Is hentai.
Column 1 2 3 4
Skalim NM:
00:00:670 (670|0) - Finish?
00:01:401 (1401|0) - ^?
00:02:133 (2133|1) - ^?
00:02:499 (2499|2) - ^? Imo music has finish on all 1/2, but I think adding finish to these specific parts has a better build up AND it won't be as noisy

00:08:901 (8901|2) - Column 1?
00:32:865 (32865|0) - Finish at beginning? Consistent with 00:21:157 (21157|3)
00:44:572 (44572|2) - Finish?
00:45:852 (45852|1) - ^? its in music imo
00:47:316 (47316|1) - Add note column 2? Seems like awkward gap here.
00:47:499 (47499|0) - finish?
00:48:779 (48779|3) - ^? Its in music imo.
00:59:206 (59206) - Why not add another note too? You did it for like 00:53:352 (53352|1) - 01:05:060 (65060|1) - And the melody here sounds the same. Even with cymbal in background.
01:10:913 (70913|1) - ^?
01:16:401 (76401|3) - Perhaps move to column 1? Feels more fitting with the drum I suppose, but hey! I suck at suggesting movement of notes in mania

01:16:584 (76584) - Why not replace clap with finish? I think it fits nicely with music more than clap. Consistent with 01:19:511 (79511|0,79511|3) - 01:22:438 (82438|3,82438|0) - 01:25:365 (85365|0,85365|1) -
HD:
Please apply the finish hitsound above to this diff too if you agree!
00:03:048 (3048) - Note column 2? I playback 50% and hear drumbeat here.
00:43:840 (43840|0,44023|2,44206|1,44206|3) - Perhaps map to drums here? (That or I have bad ears and cant figure out how the LNs are mapped to)
01:07:529 (67529|0) - move column 2? Looks like it will be nice with every finger hitting two times in drumroll at 01:07:255 (67255|3,67346|0,67438|2,67529|0,67621|3,67712|2,67804|0,67895|1) -
01:09:267 (69267|1) - Add note column 2?
01:13:108 (73108,73200,73291) - How about also adding note column 3, 2, 3? You did that quite a lot in the map so it will be consistent.
Column 1 2 3 4 5 6 7
Naxel NM:
Seems a little harder than NM for me but not HD level. Maybe make it little easier? Can't give much suggestions but I will try.
00:00:670 (670) - Add finish here
00:01:401 (1401) - ^
00:02:133 (2133) - ^
00:02:499 (2499) - ^? Same reason Skalim, I think it builds up to music nicely.
00:01:767 (1767|4,1767|1,1950|2,1950|5) - Maybe make these doubles close together since they are 1/2? The doubles in the beginning I felt were ok since they were 1/1 apart.
00:12:194 (12194|2) - Hmm, I might change this into LN and remove 00:12:377 (12377|5). Kinda plays funny imo since you map the guitar as it plays, but LN starts late so its like "click, click hold" instead of "click hold" Also add finish here depending if you want to keep note or move LN! Its in music.
00:14:572 (14572|0,14663|1,14755|2,14846|3,14938|4) - imo this part could be hard for beginners. Stair pattern, but also release of LN in the middle of stairs. I think if you follow above suggestion, it will be a lot easier because you will release LN as you start stairs!
00:22:438 (22438|6) - 00:22:987 (22987|0) - Cannot understand what these LN follow. The guitar is constantly in the back so I don't really think LN feels as good here because it feels like you map in middle of guitar. Maybe remove?
00:22:621 (22621|4) - If you do not want to remove ^, maybe move this note column 3? I find it easier if LN and notes in middle is mapped to opposite hand so beginners can play it easier.
00:23:169 (23169|2) - Move to column 5? Same reason as above.
00:24:084 (24084) - Finish? in music.
00:24:816 (24816|0,24816|1) - Hmm. I might swap LN and note position, up to you.
00:27:011 (27011|1) - Add one more note for strong beat?
00:32:865 (32865) - Finish?
00:37:804 (37804|0) - Move to 3? Might be easier since beginners will hit same key as 00:38:078 (38078|2) - for drumroll.
00:44:572 (44572|0) - Finish here? I think its also best since it helps emphasize strong part when she sings.
00:45:852 (45852) - Same. Finish ?
00:47:499 (47499|5) - Finish? Also shorten LN to 00:48:230? Consistent with 00:44:572 (44572|0)
00:49:145 (49145) - Finish? Also why no LN here? Keep it consistent with 00:45:852 (45852)?
00:49:694 (49694|3,49785|4,49877|6,49968|5,50060|4) - idk about this broken stair case. Maybe make it alternate or smooth staircase?
00:50:151 (50151) - Might as well finish drumroll since missing one beat seems weird. Maybe add column 2?
00:53:352 (53352|4) - Finish?
00:56:279 (56279|3) - Extra note for strong beat?
00:59:206 (59206|0) - Finish?
01:02:133 (62133|3) - Move to column 3? Keeps consistent with 2 1/4 note and then skip column for next 1/4. Also add one more note for strong beat?
01:03:413 (63413|0) - Finish?
01:05:060 (65060|6) - Finish?
01:07:987 (67987|0) - Finish?
01:12:194 (72194|2) - Add note somewhere here for strong beat?
01:13:291 (73291|3) - add note column 4? Missing beat imo.
01:13:840 (73840|6,73840|5) - I feel like a finish here is appropriate since it feels ice from drumroll and then end in finish.
There's a lot of finish in music imo, but I pointed out some of them that might sound nice. Hope you like D:
HD:
Same finish as NM?
00:15:487 (15487) - Add note somewhere in this column? Kinda funny to see a LN end with no note haha.
00:20:974 (20974|0) - Seems too loud with finish here and then finish 1/2 immediately at a calmer part of music. Remove this finish instead? Downbeat feels better for that finish!
00:29:572 (29572|2) - Add note column 3?
cant really suggest much since idk what to suggest haha.
Well since I'm a standard player
Cloud hard:
00:01:950 (5,6) - I strongly suggest you SWAP these two pattern in timeline. Why? You basically click on a red beat (slider start 5) and end on strong beat (slider end) Which itself is really awkward since you emphasize weak beat and weaken the strong beat. If you swap timeline rhythm, you get to click strong beat and end on weak beat.
00:06:340 (7) - Hmm finish? Fits nicely and in music. Also prefer NC here. keeps consistency with 00:09:267 (1) and 00:12:194 (1).
00:09:267 (1) - add finish? Slight jump also? I think fits music nicely.
00:12:194 (1) - finish? And also slight jump?
00:14:572 (5) - Why not remove 1 repeat and add one note instead? Or make 1/2 slider like 00:38:352 (12) -? It will prevent that really awkward spacing you have for 00:15:121 (1) - because the slider end is the same as slider start. So it is snapped correctly, but most people might read these sliders as two repeats and click early.
00:40:548 (5) - Hmm moved on accident? Stack it under 3 again please!
00:43:840 (1,2) - Swap NC? New verse does not start until 00:44:389 (2) - So more appropriate to NC at (2) instead.
00:44:389 (2) - Hmm, I might add finish here to emphasize her voice here.
00:47:316 (1) - Same. finish?
01:03:230 (4) - I really don't suggest adding hitsound to repeat since it doesn't feel like you play music as well. Something like 00:51:706 (4) - was nice! Click to have strong hitsound! It is more fun to click the beat and have hitsound than to do nothing and hitsound plays (slider repeats)
01:22:438 (1) - small jump?
01:25:365 (1) - small jump?
Natsu:
Is hentai.