lol I can't believe it's been so long I forgot to resnap after offset change.
Thanks!asaink wrote:
hi-
I'll point out one thing.
[Insane]I felt that NC pattern of this map is instability.
- 03:10:068 (1) - remove NC
- 03:10:413 (1) - ^
In fact, you *might* be required to cut your mp3 somewhere around 00:25:068, because you left unmapped about 50s in the beginningI don't want to have problems later so altough it took me a while I changed the mp3 and adjusted everything.
Try this out: http://puu.sh/7Pj5T/33738bc7c8.wav (I believe it really fits the track)I'll pass.
00:50:413 (3,4) - this stack bothers me for some reason (maybe I dislike this sudden stop), but I am unable to come up with any kind of improvement, other than "remap this pattern"I'll keep it that way.
01:31:275 (1,3) - consider bending them to the opposite side for a better visual experienceI agree but because of the jump that leads to it, I'd rather keep that curve. Also, the pattern's like ¯\_(ツ)_/¯.
01:47:827 (1) - try using drum clap; it fits more than soft finish, which apparently sounds too harsh.Actually, the whole section is too loud. Kept the soft finish but reduced volume.
01:44:551 - don't these sliders move too fast for a calm part? Consider lowering SV multiplier temporarily. Also, what I suggested for Insane (drum claps)Yeah, I was waiting for someone to comment on this. So I remade most of it.
Delete and redownload the mapifailbignoob wrote:
Really well mapped so far, but with the most recent update it starts way too early?
Not that random though, I've added it in Easy/Standard.Kiiwa wrote:
[Hyper]
- 01:53:228 (1) - I think you should remove this spinner and map it more like the Insane. But up to you really. It just kind of seemed weird to me that only Advanced and Hyper had this random spinner here.
Frostmourne wrote:
General
nothing
Standard
Resnap all objects in this diff (check AIMod)
00:53:918 (1) -
01:04:952 (1) -
just let me know if they are intentional that the whistle are on the slider body. I just feel a bit louder than the rest when this song is quite calm.
You can leave it if they are intentional :p. nah it wasn't, removed
01:53:229 (1) - this spinner might be a bit too fast for the easiest diff. Maybe use a slider instead? The spinner is actually new, I also thought it's a bit too fast so removed
02:20:814 (2) - can move around left 2 grid to fit the spacing (restrict to around 1.33x)
02:58:228 (2) - whistle on the start? It could be fitting with 02:59:090 (3,4) - imo Forgot to put it there
Advanced
HP3? HP2 is already used in Standard + OD here is 3 so it may be a beautiful spread here. HP3
great
Hyper
Resnap all objects in this diff (check AIMod)
01:37:021 (3) - I'm not sure if something like this is allowed. I think it's perfectly readable but it would be nice to move them a bit apart to not let it be complete stack. (may need other BATs to check if you decide to keep it before ranking) Yeah I'll keep it for now.
Another
I'm wholeheartedly impressed with the symmetric patterns usage that fit the music in every single points. Totally marvelous.
Just that
When something like that happens in osu, the best solution is to delete and redownload the map.Zexous wrote:
Is the timing off or something? Was something incorrectly shifted along the way?
Cause if not this is probably one of the worst maps I've seen in a while, the rhythm of the mapping is so unfitting it makes me cringe.