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Petit Rabbit's - Daydream cafe (TV Size)

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Total Posts
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Topic Starter
alacat
This beatmap was submitted using in-game submission on 2014年4月18日 at 12:40:19

Artist: Petit Rabbit's
Title: Daydream cafe (TV Size)
Source: ご注文はうさぎですか?
Tags: manga time kirara MAX Gochuumon wa Usagi desuka? Gochiusa Fycho Rare opening Is the order a rabbit? hoto cocoa sakura ayane kafuu chino minase inori tedeza rize taneda risa ujimatsu chiya satou satomi kirima syaro uchida maaya ごちうさ
BPM: 150
Filesize: 17889kb
Play Time: 01:28
Difficulties Available:
  1. Easy (2.81 stars, 108 notes)
  2. Fycho's Normal (4.11 stars, 129 notes)
  3. Insane (5 stars, 321 notes)
  4. Rare's Hard (4.87 stars, 227 notes)
Download: Petit Rabbit's - Daydream cafe (TV Size)
Download: Petit Rabbit's - Daydream cafe (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
ごちうさ♥

Daydream cafe / Poppin Jump / Nichijou Decoration / Nichijou Decoration(Full Ver.) / No Poi! / Tokimeki Poporon
web site : http://www.gochiusa.com

Normal : Fycho
Hard : Rare

meiikyuu
ganbatte \ o /
Topic Starter
alacat
arigato \ o /
Rare
11t
相変わらず素晴らしい~
Topic Starter
alacat
Rare, Fycho and elecat(11t) Thanks! (・3・)
ShiraKai
リクエストありがとうございます :D

[General]
  1. 特にありませんが、こちらの音源を使ってみては如何でしょう。
[Easy]
  1. 00:47:545 (4) - x387,y302に持ち上げてみるのはどうでしょう?
  2. 01:08:345 (1,2) - このままでも十分いいですが、こちらの方が流れがスムーズな気がします。 (http://puu.sh/7Yzct.jpg)
[Fycho's Normal]
  1. 00:30:745 (2) - stack it rightly
  2. 00:39:545 (1) - Why don't you make it even with 00:38:745 (5) - (http://puu.sh/7YBKK.jpg)
  3. 01:22:945 (4) - this distance is too far. How about like this? (http://puu.sh/7YCum.jpg)
  4. 01:27:745 (2) - add finish at end
[Rare's Hard]
  1. 01:21:745 (2) - HPバーに当たってるのが気になりました~ https://osu.ppy.sh/ss/1488971
  2. 01:28:145 (3) - add finish
[Insane]
  1. 00:05:745 (5) - ctrl+Jして元の位置(x272,y276)に置き直すのはどうでしょう? より入りやすくなると思います。
  2. 00:18:145 (7,8) - ctrl+G
  3. 00:26:945 - add note 音はほとんどないですが、打ってて違和感がありました。
  4. 00:34:145 (5,6) - ctrl+G
  5. 01:07:345 (3,4,5) - スライダ-の流れのまま連打に持っていったほうがいい気がします。 (http://puu.sh/7YKih.jpg)
  6. 01:11:945 (4) - ctrl+G
  7. 00:58:745 - サビからのclapが少し浮いていると思います。 hardと合わせて 01:11:145 - ここと 01:25:545 - ここ以外はS:C2のclapにしてみては?
とてもかわいい曲で素晴らしいmap setでした!
iyasine
ギュイィィィィン 三╰( ˘ω˘)╯ 

General
■ widescreen supportのチェックを外す?
■ combo5の色だけ濃いのが少し気になりました、これくらい薄くしてピンク色にしてみてはいかがでしょうか?

[Easy]
■ 00:04:745 - Insane diffと合わせてadd whistle ?

[Fycho's Normal]
■ 00:26:345 - add clap & add green line(vol60%) ?
■ 00:30:945 (3) - x:172 y:170
■ 00:37:745 ~ 00:38:545 - add whistle ?
■ 01:27:145 - add finish ?
■ 01:28:145 - finish or clap ?

[Rare's Hard]
■ 00:05:145 - シンセをフォローしてwhistleをつけると合うと思います :D
■ 00:21:545 (5) - 少し窮屈に感じたので一回AIMを下に流してみるのはいかがでしょうか?codeお試しください!
code
251,291,21545,2,0,L|258:361,1,70,8|0,0:0|0:0,0:0:0:0:
■ 01:27:745 (1,2,3) - 強い音が3つ続くのでdistance 1.4~1.8くらいのところでジャンプを作ってみてはいかがでしょう?

[Insane]
■ 00:05:145 - whistle!
完璧すぎる・・・。

以上です!とても完成度の高いmapsetでした :oops: ranked go go!!
Rare

kaCha wrote:

[Rare's Hard]
  1. 01:21:745 (2) - HPバーに当たってるのが気になりました~ https://osu.ppy.sh/ss/1488971 プレイには支障ないのでこのままで~
  2. 01:28:145 (3) - add finish Clapとかぶってしまうのが嫌いなのでこのままで(´・_・`)

iyasine wrote:

[Rare's Hard]
■ 00:05:145 - シンセをフォローしてwhistleをつけると合うと思います :D 自分的にはしっくりこなかったので保留させてください~
■ 00:21:545 (5) - 少し窮屈に感じたので一回AIMを下に流してみるのはいかがでしょうか?codeお試しください! ここの配置気に入ってるのでこのままで!
code
251,291,21545,2,0,L|258:361,1,70,8|0,0:0|0:0,0:0:0:0:
■ 01:27:745 (1,2,3) - 強い音が3つ続くのでdistance 1.4~1.8くらいのところでジャンプを作ってみてはいかがでしょう? もう少しmodもらって決めたいと思います!
modありがとうでした~
Andrea
Alacat too pro and moe like always \:D/
Topic Starter
alacat
Thanks iyasine, kaCha and Andrea :)

added new mp3 & video and changed tags !
11t
かわいいvoiceはどこですか;_;

[Easy]
■ 何もない~
[Fycho's Normal]
■ 01:05:945 (2,3,4,5,6) - This is a bit weird! The 3/2 gap at 01:06:545 (3,4) is sort of hard to read. Maybe you could try something like this instead?
[Rare's Hard]
■ 00:12:145 (4) - このstackは少し雑です。code fix:
.osu code
192,204,12145,2,0,P|254:233|317:207,1,140,0|0,1:0|1:0,0:0:0:0:
■ 00:26:745 - このsectionのcomboは、少し長尺感じている。
[Insane]
■ 00:07:145 (1,2,3,4,5) - spacing: 0.48x - 0.53x?

■ 00:23:345 (1,2,3) - stackと同じですか?

■ 00:56:945 (1) - これはどう?spinnerにFinishを置く。
■ 01:06:545 (1,2,3) -
すみません、とてもshort modですorz

iyasine wrote:

とても完成度の高いmapsetでした :oops: ranked go go!!
go go~
Fycho

kaCha wrote:

リクエストありがとうございます :D

[Fycho's Normal]
  1. 00:30:745 (2) - stack it rightly done
  2. 00:39:545 (1) - Why don't you make it even with 00:38:745 (5) - (http://puu.sh/7YBKK.jpg) it's on purpose
  3. 01:22:945 (4) - this distance is too far. How about like this? (http://puu.sh/7YCum.jpg)fine imo ,since this is a small slider jump
  4. 01:27:745 (2) - add finish at enddone

iyasine wrote:

[Fycho's Normal]
■ 00:26:345 - add clap & add green line(vol60%) ? done
■ 00:30:945 (3) - x:172 y:170 ok
■ 00:37:745 ~ 00:38:545 - add whistle ?ok
■ 01:27:145 - add finish ? done
■ 01:28:145 - finish or clap ?add finish


以上です!とても完成度の高いmapsetでした :oops: ranked go go!!
@11t, that pattern is fine imo, not that hard to read, so didn't change it.

Thank you for modding~

SPOILER
osu file format v12

[General]
AudioFilename: ww.mp3
AudioLeadIn: 1000
PreviewTime: 71195
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Daydream cafe (TV Size)
TitleUnicode:Daydream café (TV Size)
Artist:Petit Rabbit's
ArtistUnicode:Petit Rabbit's
Creator:alacat
Version:Fycho's Normal
Source:ご注文はうさぎですか?
Tags:manga time kirara MAX Gochuumon wa Usagi desuka? Gochiusa Fycho Rare opening Is the order a rabbit? hoto cocoa sakura ayane kafuu chino minase inori tedeza rize taneda risa ujimatsu chiya satou satomi kirima syaro uchida maaya ごちうさ
BeatmapID:395954
BeatmapSetID:161102

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bgbgbg.jpg",0,0
Video,0,"vvv.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
-205,400,4,2,1,70,1,0
5595,-100,4,2,1,50,0,0
5995,-100,4,2,3,70,0,0
13795,-100,4,2,1,70,0,0
13995,-100,4,2,2,70,0,0
26595,-100,4,2,2,60,0,0
26995,-100,4,2,2,50,0,0
58595,-100,4,2,1,50,0,0
58995,-100,4,2,1,70,0,1
59095,-100,4,2,1,70,0,0
71795,-100,4,2,1,70,0,1
88395,-100,4,2,1,70,0,0


[Colours]
Combo1 : 255,255,155
Combo2 : 176,255,255
Combo3 : 255,164,164
Combo4 : 255,188,155
Combo5 : 166,255,166
Combo6 : 213,0,213

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233,220,78195,6,0,L|108:219,1,110,4|8,0:0|0:0,0:0:0:0:
103,133,78995,2,0,L|212:133,1,110,2|8,0:0|0:0,0:0:0:0:
256,129,79595,2,0,P|358:129|408:81,1,165,4|8,0:0|0:0,0:0:0:0:
439,66,80395,2,0,L|462:178,1,110,4|2,0:0|0:0,0:0:0:0:
455,217,80995,1,8,0:0:0:0:
376,257,81395,6,0,P|396:330|401:369,1,110,4|8,0:0|0:0,0:0:0:0:
356,358,81995,2,0,P|301:358|246:367,1,110,2|0,0:0|0:0,0:0:0:0:
209,344,82595,2,0,L|148:333,1,55,8|4,0:0|0:0,0:0:0:0:
107,237,83195,2,0,L|52:227,1,55,0|8,0:0|0:0,0:0:0:0:
186,165,83795,6,0,L|12:119,1,165,2|4,0:0|0:0,0:0:0:0:
11,29,84795,1,4,0:0:0:0:
11,29,84995,1,4,0:0:0:0:
182,67,85795,1,8,0:0:0:0:
256,192,86195,12,4,88395,0:0:0:0:
Rare

11t wrote:

[Rare's Hard]
■ 00:12:145 (4) - このstackは少し雑です。code fix:
.osu code
192,204,12145,2,0,P|254:233|317:207,1,140,0|0,1:0|1:0,0:0:0:0:
■ 00:26:745 - このsectionのcomboは、少し長尺感じている。
all no change thanks for modding~
Chirony
Hi~
from my modding form!

[Easy]
  1. 00:29:395 (5) - add whistle (head)
  2. 00:36:595 (1) - ^ (tail)
[Fycho's Normal]
  1. 00:09:995 (4) - add whistle? (head)
  2. 00:09:995 (4) - ^ (head)
  3. 00:50:795 (3) - add clap or finish (head)
  4. 01:10:395 (4) - I think better to change kick slider Because there are sound 01:10:795
  5. 01:27:995 (2) - add finish? (tail)
[Rare's Hard]
  1. 00:09:995 (3) - add whistle? (head)
  2. 00:13:595 (6) - S:C1 のclapを使ってみるのはどうでしょうか(tail)
  3. 00:16:195 - この音取りもいいかのしれないので試してみてください
  4. 00:33:195 (8) - add clap
  5. 00:33:395 (1) - ^ (head)
  6. 01:24:395 (5) - remove clap and add finish?
[Insane]
  1. 00:32:995 (5) - add clap? (tail)
  2. 00:53:195 (4,3) - ここの2つは音程が下がっている?と思うのでwhistleを削除したほうがメリハリが付くと思います(どちらもhead)
  3. 01:05:195 (1) - add finish
I hope you helps :)
nice mapset! star~
Rare

Chirony wrote:

[Rare's Hard]
  1. 00:09:995 (3) - add whistle? (head)
  2. 00:13:595 (6) - S:C1 のclapを使ってみるのはどうでしょうか(tail)
  3. 00:16:195 - この音取りもいいかのしれないので試してみてください
  4. 00:33:195 (8) - add clap
  5. 00:33:395 (1) - ^ (head)
  6. 01:24:395 (5) - remove clap and add finish?
all no change thanks for modding!!
Umi
Kyaaa !! (≧▽≦)

General

  1. offset -4 ms (i'm so nazy) but yeah better ! :P
  2. disable widescreen support in all diff

Easy

  1. 00:00:795 (1) - i would prefer this rythm it's not that hard imo and fit better, if you do add NC on (2) :3
  2. 00:02:195 (4) - change into 1/2 slider for the same reason as before, it follow the voice nicely
  3. 00:37:995 (1) - this spinner doesn't fit all >.< you should map this part, here an example of rythm that u could use
  4. 00:41:395 (2) - curve it in the other way for a better flow toward 00:42:595 (3) -
  5. 00:51:795 (4) - change this into a 1/1 slider or add a note 00:52:195 - , it feel empty ~
  6. 01:09:395 (3) - what about this rythm ?
    Nice easy, but don't hesitate to use some 1/2 rythms sometimes if it fit :3

Fycho's Normal

  1. 00:03:795 (4) - delete whistle on end, One whistle each 2/1 as did alacat on easy is better.
  2. 00:04:595 (1) - ^
  3. 00:05:395 (2) - these 2 claps on reverse and end doesn't fit imo it's too loud remove them and add whistle on start, also the overlap with (3) is kinda ugly try this
  4. 00:07:395 (5) - delete whistle
  5. 00:09:995 (4) - add whistle on start for consistency with 00:09:195 (3) -
  6. 00:10:995 (1,2,3) - idk if you attempted to follow the voice here, but this rythm would follow it better (with pattern suggestion)
  7. 00:30:995 (2,3) - stack perfectly
  8. 00:34:195 (2,3) - to not skip the clap at 00:34:595 - rearrange the rythm like this
  9. 00:38:795 (4,5) -Exchange their position, it would play better, i mean
  10. 00:48:595 (4,5) - same reason as before.
  11. 01:03:595 (3) - for a better flow move it to x:182,y:179, then move the end of slider to fix the spacing
  12. 01:10:395 (4) - reverse this slider, you miss a important finish at 01:10:795 -
  13. 01:16:395 (3) - move it to x:356,y:100 for the flow again
  14. 01:21:395 (1,2,3) - exactly the same thing as i said 00:10:995 (1,2,3) - use the same suggestion of rythm
  15. 01:22:595 (3,4) - wrong DS between both
  16. 01:23:195 (4,1) - it's a pretty huge jump for a normal no ? '-'
    And you said me that you were bad to map normal, usotsuki ! :P

Rare's Hard

  1. 00:00:795 (1) - as a player it's always a pain to catch the first note when there is nothing before the start, so what about delete the note and change 00:00:995 (2) - into a reverse slider. for player's sake x)
  2. 00:02:395 (2) - i would put a little jump to notice the high vocal, example :
  3. 00:05:595 (2) - blanket with 00:04:595 (1) - it'll also flow better toward 00:05:995 (3) -
  4. 00:11:595 (2,4) - not stack perfectly
  5. 00:19:595 (6) - middle point x:378,y:258 for perfect blanket
  6. 00:20:995 (2) - ctrl g ? :3
  7. 00:23:595 (5,1) - try this pattern it made a jump between them
  8. 00:34:795 (5) - ctrl g it would flow a lot better !
  9. 00:36:195 (8,2) - this is ugly though D: don't overlap them , if you're not inspired give a look at this
  10. 00:37:995 (5,6,8) - same reason as before and also hard to read.
  11. 00:48:195 (5) - ctrl G
  12. 00:51:595 (3,1) - stack better >.<
  13. 00:57:795 (6) - change into 2 notes the click action is needed at 00:57:995 -
  14. 01:10:595 (6) - ^
  15. 01:27:995 (1,2,3) - u could readjust the pattern like this to finish on a jump :3
    Lovely diff =w=b

Insane

  1. 00:00:795 (1) - i'm attempted to say the same thing as the hard diff, but well since it's an insane diff i think it's okay so up to u :3
  2. 00:04:495 (1) - this note is really not needed there is nothing here '-'
  3. 00:05:595 (3,4) - same as normal diff these 2 clap are too loud, delete them
  4. 00:05:995 (5) - make it like this it'll increase the flow :3
  5. 00:28:395 (1) - same as before or ctlr g on 00:27:995 (6,7) -
  6. 00:07:395 (1,2,3,4,5) - a straight line would play better
  7. 00:32:895 (4) -this note should be at 00:32:695 - the triplet is here
  8. 00:34:795 (1,2) - i would prefer this pattern, flow increase with (1) and then blanket with (2)
  9. 00:57:195 (1) - again a spinner that doesn't fit >.< delete and map lazy alacat !
  10. 01:03:595 (1) - curve in the other way
    Good job! everything play so nice (o^-')b

and that's all o3o, have a star for all this Moe/yuri's Power !!!
-Nanaka-
リクエストありがとうございます :)

[General]
ワイドスクリーンにチェックはいってたくらいで特にありません

[Easy]
特にありません :)

[Fycho'Nomarl]
  1. Aimod error http://puu.sh/85atX.png
  2. 01:06:195 (2,3,4,5,6) - What this sound up Are you?
    example
    420,124,66195,2,0,L|480:124,2,55,2|0|8,0:0|0:0|0:0,0:0:0:0:
    384,148,66795,2,0,P|364:168|280:168,1,110,2|0,0:0|0:0,0:0:0:0:
    248,148,67395,1,8,0:0:0:0:
    168,108,67795,1,2,0:0:0:0:
    140,192,68195,1,8,0:0:0:0:
    224,228,68595,6,0,P|204:301|199:340,1,110,4|8,0:0|0:0,0:0:0:0:
    164,364,69195,2,0,P|114:355|41:356,1,110,0|0,0:0|0:0,0:0:0:0:
    32,316,69795,2,0,L|18:237,1,55,8|4,0:0|0:0,0:0:0:0:
    52,180,70395,2,0,L|47:122,1,55,4|4,0:0|0:0,0:0:0:0:
[Rare'Hard]
  1. 00:02:795 (3) - バックの音に合わせてVo2.30%のボディにwhistle入れるのはどうでしょう?
    00:52:395 (1) - ^
    01:00:395 (1) - ^
    01:03:595 (3) - ^
    01:09:995 (5) - ^
  2. 00:34:795 (5) - Ctrl G?

    私も最後はジャンプあったほうがいいと思います!
    毎度綺麗ですごく勉強になります :oops:
[Insane]
  1. 00:02:795 (3) - ハードと同じく
    00:52:395 (1) - ^
    01:00:395 (1) - ^
    01:03:595 (3) - ^
    01:09:995 (5) - ^
  2. 00:24:195 (4,5,6,7,8,9) - この動き結構使われてるので星型にして1回上に逃がしてあげるのはどうですか? http://puu.sh/858v0.jpg
    個人的には最後のスピナー消してサークル置いて欲しいです
全Diff完成度高くてあまり思いつきませんでした><
次はもっと頑張ります! :)
Rare

Umi wrote:

Rare's Hard

  1. 00:00:795 (1) - as a player it's always a pain to catch the first note when there is nothing before the start, so what about delete the note and change 00:00:995 (2) - into a reverse slider. for player's sake x)
  2. 00:02:395 (2) - i would put a little jump to notice the high vocal, example :
  3. 00:05:595 (2) - blanket with 00:04:595 (1) - it'll also flow better toward 00:05:995 (3) -
  4. 00:11:595 (2,4) - not stack perfectly
  5. 00:19:595 (6) - middle point x:378,y:258 for perfect blanket
  6. 00:20:995 (2) - ctrl g ? :3
  7. 00:23:595 (5,1) - try this pattern it made a jump between them
  8. 00:34:795 (5) - ctrl g it would flow a lot better !
  9. 00:36:195 (8,2) - this is ugly though D: don't overlap them , if you're not inspired give a look at this
  10. 00:37:995 (5,6,8) - same reason as before and also hard to read.
  11. 00:48:195 (5) - ctrl G
  12. 00:51:595 (3,1) - stack better >.<
  13. 00:57:795 (6) - change into 2 notes the click action is needed at 00:57:995 -
  14. 01:10:595 (6) - ^
  15. 01:27:995 (1,2,3) - u could readjust the pattern like this to finish on a jump :3
    Lovely diff =w=b

-Nanaka- wrote:

[Rare'Hard]
  1. 00:02:795 (3) - バックの音に合わせてVo2.30%のボディにwhistle入れるのはどうでしょう?
    00:52:395 (1) - ^
    01:00:395 (1) - ^
    01:03:595 (3) - ^
    01:09:995 (5) - ^
  2. 00:34:795 (5) - Ctrl G?

    私も最後はジャンプあったほうがいいと思います!
    毎度綺麗ですごく勉強になります :oops:
sry all no change. thanks for modding ~
Muya
神アニメ
Topic Starter
alacat
Mods Reply

11t wrote:

かわいいvoiceはどこですか;_; Q.Q

[Easy]
■ 何もない~

[Insane]
■ 00:07:145 (1,2,3,4,5) - spacing: 0.48x - 0.53x? ここは最初なので小さいspacingにしています!

■ 00:23:345 (1,2,3) - stackと同じですか?そうです!

■ 00:56:945 (1) - これはどう?spinnerにFinishを置く。修正しました! spinnerが短くなったので作りなおしました :>


■ 01:06:545 (1,2,3) -
:oops:
すみません、とてもshort modですorz arigatou !!

iyasine wrote:

とても完成度の高いmapsetでした :oops: ranked go go!!
go go~

Chirony wrote:

Hi~
from my modding form!

[Easy]
  1. 00:29:395 (5) - add whistle (head)
  2. 00:36:595 (1) - ^ (tail) ^参考にして全てのパートにつけました!
[Insane]
  1. 00:32:995 (5) - add clap? (tail) 次のnoteにclapがあるのでここはいれてないです!
  2. 00:53:195 (4,3) - ここの2つは音程が下がっている?と思うのでwhistleを削除したほうがメリハリが付くと思います(どちらもhead) なるほど・・・削除しました!
  3. 01:05:195 (1) - add finish (3)にあるので充分だと思います。
I hope you helps :)
nice mapset! star~ Thanks !

Umi wrote:

Kyaaa !! (≧▽≦) Umiiiiiiii~~~ !!!!!

General

  1. offset -4 ms (i'm so nazy) but yeah better ! :P I'll check!
  2. disable widescreen support in all diff ok~

Easy

  1. 00:00:795 (1) - i would prefer this rythm it's not that hard imo and fit better, if you do add NC on (2) :3 yes, i think so too But this is Easy diff.
  2. 00:02:195 (4) - change into 1/2 slider for the same reason as before, it follow the voice nicely ^
  3. 00:37:995 (1) - this spinner doesn't fit all >.< you should map this part, here an example of rythm that u could use It's fit to me , This diff has only two spinners T.T It's better to use spinner for beginnner at here.
  4. 00:41:395 (2) - curve it in the other way for a better flow toward 00:42:595 (3) - fixed it!
  5. 00:51:795 (4) - change this into a 1/1 slider or add a note 00:52:195 - , it feel empty ~ yes i feel too, but i thought i should follow next red line 00:52:395 - because it's stronger sound than while line.
  6. 01:09:395 (3) - what about this rythm ? Same as above.
    Nice easy, but don't hesitate to use some 1/2 rythms sometimes if it fit :3

Insane

  1. 00:00:795 (1) - i'm attempted to say the same thing as the hard diff, but well since it's an insane diff i think it's okay so up to u :3 I'm evil haha 8-)
  2. 00:04:495 (1) - this note is really not needed there is nothing here '-' orz yes pvermapping :( deleted!
  3. 00:05:595 (3,4) - same as normal diff these 2 clap are too loud, delete them It's on purpose!
  4. 00:05:995 (5) - make it like this it'll increase the flow :3 ok :3
  5. 00:28:395 (1) - same as before or ctlr g on 00:27:995 (6,7) - emm no change.
  6. 00:07:395 (1,2,3,4,5) - a straight line would play better It's cute to make a bit curve :roll:
  7. 00:32:895 (4) -this note should be at 00:32:695 - the triplet is here It's not fit to me :?
  8. 00:34:795 (1,2) - i would prefer this pattern, flow increase with (1) and then blanket with (2) I don't prefer to make blanket :3
  9. 00:57:195 (1) - again a spinner that doesn't fit >.< delete and map lazy alacat ! _(:3 」∠)_ ok www
  10. 01:03:595 (1) - curve in the other way ok!
    Good job! everything play so nice (o^-')b

and that's all o3o, have a star for all this Moe/yuri's Power !!! Thanks mod modding Umi <3

-Nanaka- wrote:

リクエストありがとうございます :)

[General]
ワイドスクリーンにチェックはいってたくらいで特にありません ok!

[Insane]
  1. 00:02:795 (3) - ハードと同じく
    00:52:395 (1) - ^
    01:00:395 (1) - ^
    01:03:595 (3) - ^
    01:09:995 (5) - ^ Easy/Normal diffであればリズムをとりやすくするために追加するのはいいと思いますが、InsaneやHardであるとやや煩く感じるのでこのままです ;)
  2. 00:24:195 (4,5,6,7,8,9) - この動き結構使われてるので星型にして1回上に逃がしてあげるのはどうですか? 歌詞がだんだん大きくなっているように聞こえるのでこの配置にしています!http://puu.sh/858v0.jpg
    個人的には最後のスピナー消してサークル置いて欲しいです どこかにspinner入れようとしたのですがここしかなかったのでSpinnerで終わりにしています :roll:
全Diff完成度高くてあまり思いつきませんでした><
次はもっと頑張ります! :) ありがとうございます :oops:

Thanks modding Guys :oops:

disabled widescreen support to all diffs
Topic Starter
alacat

Muya wrote:

神アニメ
:oops:
Ozato Fumika
Hi~

[General]
What the kiai

[Easy]
  1. 00:34:195 (2,3) - I don't think this passive slider fits
  2. 01:25:395 (2) - I think this slider is awkward. It should be like this to follow vocal. But since I don't think you want to have a 1/2 beat anywhere may be this?
[Fycho's Normal]
  1. 01:10:395 (4) - Make this reverse slider? Strong beat here 01:10:795 - If you do, I think finish fits well there.
[Rare's Hard]
  1. 00:09:195 (1) - Delete NC for consistency?
  2. 00:13:595 (6) - I think this is 1/8. Same goes for 00:26:395 (5) - ^ 01:11:195 (1) - 01:25:595 (1) -
  3. 00:24:595 (1) - How about delete NC here and start it 00:25:395 (3) - here?
  4. 00:31:595 (4,5,6) - This part should be like this to because it follows the music more
  5. 00:44:395 (1) - Delete NC for consistency?
  6. 00:56:195 (2,3,4) - Same reason as 00:31:595 (4,5,6) - Also missing clap on 00:56:995 (4) -
  7. 01:00:395 (1) - Delete NC for consistency?
  8. 01:06:795 (1) - ^
  9. 01:13:195 (1) - ^
  10. 01:19:595 (5) - ^
  11. 01:26:195 (4) - NC here?
[Insane]
  1. 00:12:195 (9) - How about stack this on 00:11:195 (4) - ? I think the jump would be more fun to play
  2. 01:22:595 (9) - How about move this to some where like this? Same reason as above :3 I find this more intuitive.
Great map and kawaii song~~ Good luck :>
Rare

No Dap wrote:

[Rare's Hard]
  1. 00:09:195 (1) - Delete NC for consistency?
  2. 00:13:595 (6) - I think this is 1/8. Same goes for 00:26:395 (5) - ^ 01:11:195 (1) - 01:25:595 (1) -
  3. 00:24:595 (1) - How about delete NC here and start it 00:25:395 (3) - here?
  4. 00:31:595 (4,5,6) - This part should be like this to because it follows the music more
  5. 00:44:395 (1) - Delete NC for consistency?
  6. 00:56:195 (2,3,4) - Same reason as 00:31:595 (4,5,6) - Also missing clap on 00:56:995 (4) -
  7. 01:00:395 (1) - Delete NC for consistency?
  8. 01:06:795 (1) - ^
  9. 01:13:195 (1) - ^
  10. 01:19:595 (5) - ^
  11. 01:26:195 (4) - NC here?
all no change thanks for modding
Umi
@Rare : i don't want to be rude or anything else, but since the beginning You didn't change anything (or almost) and Just say "all no change" is kinda... You could at least explain us why. Out of respect for the modders who spent theirs time on your diff :/
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