[Normal]
00:33:582 (5,1) - This jump is a little large/surprising for a normal map. Maybe try angling the sliders so the jump is a little smaller?
01:55:860 (2,1) - ^
00:34:833 (3) - I'm not sure this long slider seems to make sense musically. Maybe change it so it looks more like this?:
01:21:598 (4,5,6,7,8) - These beats could be a little more evenly spaced.
01:58:361 (3) - Try moving this 3 down a little. With all the stuff going on here, it's a little tricky to spot
[Hard]
• You might want to check this, but I didn't see any background for this difficulty. Might just be my computer though :3
00:41:085 (3,4,5) - I think these sliders are so cute
I think they're just little awkward to play like that though. Could you reverse the second slider so (5) is on the left side?
01:15:346 - I think a beat might be nice here after that run, to keep the energy movin'.
01:53:109 (3) - Ok, now I'm just being OCD, but this 3 could move just slightly down left, so it's more centered.
[Insane]
• These hitsounds are so cool. Why aren't they on the other difficulties?
00:24:826 (8) - This 8 could move over, so it's not right over the slider's end circle.
00:36:328 (3,5) - I think these are neat patterns, but they might benefit from aligning the corners with the slider ticks.
01:09:334 (3,5) - ^
01:39:464 (9) - I think this slider's timing is slightly off.
01:41:839 (7,1,2,3,4) - The run after 7 could move slightly down, since 7 starts the run.
01:41:964 (1) - I might remove the NC here, and then...
01:42:589 (5,1) - Change this NC from 1 to the note right before it. That way, the run there is all one combo, and the next NC starts on the downbeat.
I love the map! Hope it works out.