yg putih soalnya agak ga pas gitu
Insane:When I say white tick after it's basically to make the slider more catchy.
You should reduce the volume... 100% is too loud i think.
The 2.00 slider velocity seems too high also.. 1.80/70/60(?), might be enough.
00:46:228 (4,5,6) - This changement 1/2 is a bit confusing, especially because of the spacing which stays the same (or almost) I suggest you to make a new pattern from (4) to (6). Well actually I would see something like this http://puu.sh/5S8wR.jpg (starting at 00:45:628 (1) - ).
00:59:628 (2) - On the white tick just after would fit better.
01:18:228 (4) - a triple instead would fit better or at least add a note at 1:18:428
02:08:428 (2) - 02:08:428 (2) - Should start on the white tick after (for the whole pattern). I think. But I like the idea and the pattern.
02:10:028 (1) - ^
02:00:428 (3) - http://puu.sh/5S8Uk.jpg ?
02:11:628 (1) - White tick after.
02:12:428 (3) - ^
02:27:028 (3) - this is not really flowing i think.. Reduce the reverse and add a single note 02:27:628 ?
02:28:628 (3) - ^
02:32:028 (4) - good haha
02:34:528 (5) - triple?
02:35:828 (9) - this is awkward..
from 02:40:428 (1) - to 02:51:028 (4) - I think you should map a bit more vocal.
03:04:628 (1,2,3) - the triple doens't fit that much I think
03:10:828 (1,2,3,4,5,6) - http://puu.sh/5Sa68.jpg ?
thanks for mod!RandomEffect wrote:
[kuroan's Normal]
- conform kiai-time with other diffs
- for normal, it is better to avoid too curved slider like 00:31:028 (1) -
- HP+2, AR+2, OD+1
- 00:02:228 (2) - hard to find slider's line. I recommend to remake
- 00:10:828 (4) - end at 00:11:228
- 00:32:228- add a note
- 00:33:628 (4,5) - it is better not to stack. difficult for normal
- 00:41:828 (1) - I prefer this
- 00:53:828 (1) - end at 00:55:028
- 01:28:628 (1,2) - in this case, symmetric pattern is better
- 01:30:228 (1,2,3,4) - how about this rhythm?
- 01:55:028 (3,2) - avoid overlap
- 01:56:628 (2,4,5) - ^
- 02:08:228 (4,2) - in this case, it is better to stack correctly
- 02:53:428 (1) - for normal, too difficult to be short spinner
- 03:02:228- add a note
- 03:04:228 (4,5) - in this case, blanket is better
- 03:07:028 (3) - end at 03:07:428
there's reason behind that lolyurunneram wrote:
You sure like blue don't you?
thankyou very much~yurunneram wrote:
NORMAL
00:32:628 (4) - Overlaps 00:31:028 (1) but it's okay![]()
// Ok well I found something weird with the NCs so actually if no one mention this before you can ignore but I think this one's better (all of this yes, i changed it, thanks)
00:32:628 (4) - NC here
00:34:228 (1) - drop NC
00:35:828 (4) - NC here
00:37:828 (1) - drop NC
00:39:028 (4) - NC here
00:42:228 (5) - NC here
00:44:228 (1) - Drop NC
00:45:428 (4) - NC here
00:47:428 (1) - Drop NC
00:48:628 (3) - NC here
//That's all the NC shit (GOMENASAI QAQ)
00:57:428 (3) - Blanket the tail of (2) more? OwO![]()
01:51:828 (3) - Move to x312 y188 then Ctrl + G for flow![]()
01:52:628 (1) - Extend spinner by half a beat?![]()
02:39:428 (1) - This point until the next timing section. The rhythms a bit weird actually >.>![]()
03:17:028 (1,2) - Stack isn't perfect
oh my. but thankyou very much!Winek wrote:
Normal
00:04:628 (5) - It doesn't seem good, should be replaced with a circle at 00:05:028![]()
00:15:628 There should be a spinner there, and no pause![]()
01:22:328 There should be a spinner like Easy and a short pause![]()
02:04:428 (2) - You should remove this note, replace it by 02:04:628 (3)![]()
02:21:428 This pause is not supposed to exist and there should be a rounder![]()
02:51:228 (1) - move it at 02:51:028 and expand it to a full beat.![]()
02:52:228 (3) - Replace this note by a spinner that goes up to 02:53:428(i think that's good.. because i wanna use spin trap LOL)
03:17:228 Add a cricles here(yes thanks)
Guidelines are important and should be followed in most maps. However, they are NOT rules, so they may be broken in special cases. If you want to break a guideline, ask yourself this: Does what I'm about to do make sense? Is it more fun to play like this compared to sticking to the guidelines? If you answer yes to both these questions, then it is probably okay.anyway thanks for mod!
(Part one)
2014-01-07 02:01 bluehall90: ACTION is editing [http://osu.ppy.sh/b/305479 Yousei Teikoku - Noble Roar [Insane]]
2014-01-07 02:02 bluehall90: 00:15:928 (4,5) - Ini dibikin distance snapnya agak jauhan sengaja?
2014-01-07 02:03 Setsurei: itu sebener e standard jarak e 1.0
2014-01-07 02:03 Setsurei: setelah itu stream 0.5
2014-01-07 02:03 Setsurei: jadi ya memang gitu
2014-01-07 02:04 bluehall90: 00:15:928 (4,5,6,7,8) - 4-8 bukannya diitung stream? '-'
2014-01-07 02:04 bluehall90: 4,5 jaraknya 1/4 beat juga loh
2014-01-07 02:04 Setsurei: iya sih
2014-01-07 02:04 Setsurei: tapi aku sengaja gitu
2014-01-07 02:04 bluehall90: Oh yaudah kalo sengaja, kalo ngga gw mau ngingetin doang
2014-01-07 02:04 bluehall90: Itu oke sih
2014-01-07 02:04 Setsurei: haha
2014-01-07 02:05 bluehall90: Ga ada isu yang berarti, cuma gw takut salah aja T__T
2014-01-07 02:05 Setsurei: haha keluarkan aja seluruh isu yang kamu temukan walaupun ga berarti
2014-01-07 02:06 Setsurei: 01:35:028 (1,2,3,4) - ini sengaja bentuknya ga rapi2 amat
2014-01-07 02:06 bluehall90: Yes I know that
2014-01-07 02:07 bluehall90: Dan gw seneng maenin 1/4 gitu
2014-01-07 02:08 bluehall90: 00:45:028 (6,7,8,1,2,3,4) - Ini entah kenapa gw ngerasa ada yang ga bener .__.
2014-01-07 02:08 Setsurei: hahaha
2014-01-07 02:08 bluehall90: Bentar gw cek dulu
2014-01-07 02:08 Setsurei: pasti distancenya
2014-01-07 02:08 Setsurei: dan bingung karena stackan semua
2014-01-07 02:09 Setsurei: btw yang GD di map ini indo semua, jadi ga perlu bingung
2014-01-07 02:09 Setsurei: normal-hard
2014-01-07 02:09 bluehall90: Oke"
2014-01-07 02:11 bluehall90: Bentar deh
2014-01-07 02:11 bluehall90: Gw ngurusin tugaa
2014-01-07 02:11 Setsurei: oke
2014-01-07 02:11 Setsurei: santai
2014-01-07 02:17 bluehall90: Oke lanjut
2014-01-07 02:18 Setsurei: oke
2014-01-07 02:18 bluehall90: 01:50:628 (1,2,3,4,5) - Prefer bikin pola jump laen dibanding kaya gini?
2014-01-07 02:18 Setsurei: hmm
2014-01-07 02:18 bluehall90: Kurang bagus sih menurut gw
2014-01-07 02:18 Setsurei: pentagon?
2014-01-07 02:18 Setsurei: bentuk segi lima
2014-01-07 02:18 bluehall90: Yang simetris, kaya pentagon / star
2014-01-07 02:18 Setsurei: oho
2014-01-07 02:23 Setsurei: bintang aja deh, kalo pentagon ga bisa DS lebih dari 0.8 buat 5 object lol
2014-01-07 02:24 bluehall90: Sip" terserah ~
2014-01-07 02:24 bluehall90: Udah kayanya gw ga ada komen apa" lagi
2014-01-07 02:24 bluehall90: `-`
2014-01-07 02:24 Setsurei: haha
2014-01-07 02:25 bluehall90: Gw agak bingung, ini bukan tipe map yang gw suka mappingnya sebenernya, jadinya bingung sendiri O.o
(Part two)
22:24 bluehall90: Oke lanjut
22:24 bluehall90: 01:50:628 (1,2,3,4,5) - Prefer bikin pola jump laen dibanding kaya gini?
22:24 Setsurei: oke
22:24 Setsurei: hmm
22:24 bluehall90: Kurang bagus sih menurut gw
22:25 Setsurei: pentagon?
22:25 Setsurei: bentuk segi lima
22:25 bluehall90: Yang simetris, kaya pentagon / star
22:25 Setsurei: oho
22:30 Setsurei: bintang aja deh, kalo pentagon ga bisa DS lebih dari 0.8 buat 5 object lol
22:30 bluehall90: Sip" terserah ~
22:30 bluehall90: Udah kayanya gw ga ada komen apa" lagi
22:31 bluehall90: `-`
22:31 Setsurei: haha
22:31 bluehall90: Gw agak bingung, ini bukan tipe map yang gw suka mappingnya sebenernya, jadinya bingung sendiri O.o
22:31 Setsurei: oh
22:32 Setsurei: type relaxed?
22:32 *bluehall90 is editing [http://osu.ppy.sh/b/331534 Yousei Teikoku - Noble Roar [Sallad's Hard]]
22:32 Setsurei: ini kan j-rock
22:32 Setsurei: ahue
22:32 bluehall90: Gatau juga sih tipenya lol
22:32 Setsurei: monggo sebut saran, nanti aku sampein orangnya
22:33 bluehall90: 00:36:228 (2,3) - Kalo hard gw rasa ini kurang enak deh
22:35 bluehall90: Dibalik slidernya (bukan Ctrl + G)
22:35 bluehall90: Belokanya diubah D:
22:35 bluehall90: Flip slider 3
22:35 bluehall90: Entahlah apa yang gw katakan lol
22:35 Setsurei: lol
22:36 bluehall90: Belokannya ke kiri kayanya lebih enak
22:36 bluehall90: Berhubung gw males testplay
22:39 bluehall90: 02:33:228 (2,3,4,5,6,1) - Gw ga pernah berpikir itu cocok buat diff hard, terutama distance snap 2-6 sama dari circle 6 ke slider 1, coba tanya yang lain deh :p
22:40 bluehall90: 02:35:828 (1) - Slider <3
22:42 Setsurei: kurang jelas juga standard diff hard gimana, yang pasti ada setidaknya beberapa jump - well let's see
22:42 Setsurei: mappernya ngeganti apa nga
22:42 bluehall90: Emang kurang sih , cuma gw ngerasa agak ga enak buat hard '-'
22:42 bluehall90: *kurang jelas
22:42 *bluehall90 is editing [http://osu.ppy.sh/b/334924 Yousei Teikoku - Noble Roar [kuroan's Normal]]
22:44 bluehall90: 01:31:828 (1,2,3) - Small issue, bikin 1-3 segaris
22:44 bluehall90: Normal sama easy setau gw yang diliat flow sama keindahan lol
22:44 Setsurei: diagonal maksudnya?
22:44 bluehall90: Segaris aja biasa
22:44 Setsurei: iya itu
22:45 Setsurei: makanya Easy ku banyak slider panjang ga jelas lol
22:45 bluehall90: Entah 1 ato 2 nya yang digeser
22:47 bluehall90: 02:06:628 (2,3) - Lebih enak kayanya kalo digeser slider 3 nya ke kanan dikit, kurang enak diliat, terus sama sesuaiin distance snap sama circle berikutnya ~ jangan lupa xD
22:47 bluehall90: Btw normalnya bisa diimprove harusnya '-'
22:47 bluehall90: Cuma terserah mapper :p
22:48 Setsurei: haha
22:48 bluehall90: 02:39:428 (1,2) - 1 digeser sedikit ke kanan, biar slider 1 sama 2 keliatan "nyambung
22:50 *bluehall90 is editing [http://osu.ppy.sh/b/309676 Yousei Teikoku - Noble Roar [Easy]]
22:50 bluehall90: Setsurei kalo bikin easy kayanya ga perlu di cek deh *kabur*
22:50 bluehall90: Liat awalnya aja gw udah seger -__-"
22:50 Setsurei: lol
22:51 *Setsurei sebenernya lebih bakat bikin Hard dibanding Easy
22:53 bluehall90: Ah ini insane lagi deh gw cek skali lagi
22:53 *bluehall90 is editing [http://osu.ppy.sh/b/305479 Yousei Teikoku - Noble Roar [Insane]]
22:53 Setsurei: oke
22:57 bluehall90: 00:42:228 (1,2,3,4,5) - Circle 2 - slider 5 kurang flownya gw bilang, saran: rotate segitiga 2-4 sekitar 30 derajat counter clockwise (tapi circle 2 dijadiin poros, jangan diubah, entah bisa ato ngga -__-) terus mainin end point slider 1 jadinya circle 3 ngestack sama end point slider 1
22:58 bluehall90: Wait, jadinya ga bagus ya kalo gitu T__T
22:58 Setsurei: bentar
22:58 Setsurei: iya overlap
22:58 bluehall90: Coba diakalin deh, yg penting isunya dpt dlu :p
22:58 Setsurei: sama ekor (1)
22:59 Setsurei: part yang itu aku bingung sebenernya mau dikemanain circlenya lol
22:59 Setsurei: makanya segitiga
22:59 bluehall90: Oh bentar
23:01 bluehall90: Kalo mau simple, circle 2-4 di stack aja sama slider 5, tapi jangan stack bener" di stack, sisain distance snap dikit gitu '-'
23:02 Setsurei: oh yang macam "paused" stack
23:02 bluehall90: Iya"
23:02 Setsurei: entah apalah istilah
23:02 Setsurei: haha
23:02 bluehall90: Gw ga ngerti istilah, pokoknya gitu
23:02 bluehall90: Wkwk
23:03 bluehall90: Gw suka btw lu mainin SV nya, walaupun simple :p
23:03 Setsurei: http://puu.sh/6bEyd.jpg
23:04 Setsurei: kurang lebar?
23:04 bluehall90: Ya gitulah, kayanya kurang lebar
23:04 bluehall90: Enaknya menurut lu aja gimana ~
23:04 Setsurei: ya
23:04 Setsurei: SV bagian mana
23:04 Setsurei: rasanya pergantiannya ga banyak
23:04 bluehall90: Emang :x
23:05 bluehall90: Tapi gw kaya merasakan sesuatu gitu :x
23:05 Setsurei: lol
23:05 Setsurei: insane alone worth a month of mapping
23:06 bluehall90: :o
23:06 Setsurei: kalo easy nya cuma sehari lol
23:06 bluehall90: Easynya keren '-'
23:07 Setsurei: hahaha
23:07 bluehall90: Kayanya insane cukup segitu deh
23:07 Setsurei: oke deh
23:07 bluehall90: Btw tadi ada insane yang kepotong chatnya, gara" gw off bentar -__-"
23:07 Setsurei: post lognya
k-Setsurei wrote:
bluehall90 mod's
[Normal]
22:44 bluehall90: 01:31:828 (1,2,3) - Small issue, bikin 1-3 segaris
22:45 bluehall90: Entah 1 ato 2 nya yang digeser
22:47 bluehall90: 02:06:628 (2,3) - Lebih enak kayanya kalo digeser slider 3 nya ke kanan dikit, kurang enak diliat, terus sama sesuaiin distance snap sama circle berikutnya ~ jangan lupa xD
22:47 bluehall90: Btw normalnya bisa diimprove harusnya '-'
22:47 bluehall90: Cuma terserah mapper :p
22:48 bluehall90: 02:39:428 (1,2) - 1 digeser sedikit ke kanan, biar slider 1 sama 2 keliatan "nyambung
k-- Kevin wrote:
[kuroan's Normal]
you can try some better paterns like these
http://puu.sh/6bVr1.jpg
http://puu.sh/6bVIj.jpg
http://puu.sh/6bVSO.jpg
NC inconsistences (some needed new combos at slider tail)
00:08:628 (1,2) - make curves similar
00:10:228 (3,4) - Make more beautiful slider
00:51:828 (2,3) - make them look similar Ctrl+C Ctrl+V then flip
00:40:228 (2,3) - make more beautiful
00:59:828 (3,4,5) - try something http://puu.sh/6bV4s.jpg
01:54:228 (1,2,3,4) - out of rhythm better delete and finish spinner at 01:55:028 -
02:05:828 (1,2) - make them look similar
02:04:628 (3) - this slider should end at 02:04:828 -
02:45:828 (1,2) - try this: http://puu.sh/6bX8N.jpg
02:48:028 (1) - move to 02:48:028 - make him a 1/1 slider
02:48:028 (1) - ^ Similar
02:55:028 (1,2,3) - this is bad, try to delete (1,3) move (2) to 02:56:628 - and add note at 02:56:228 -
not sure, being busy with real life I thinkkuroanchan wrote:
where is Sallad ._.)
edited.Kytoxid wrote:
[kuroan's Normal]
00:29:828 (3,4) - Merge these sliders? The head of slider 4 should actually come on the blue tick, which might be too hard for Normal, but the current positioning is awkward to play.
00:32:628 (1) to 02:39:428 (1) - The map gets really boring in this entire middle section, in my opinion. It's a really long 1/1 pattern with an extra note every 5-10 seconds or so, and a few other changes. As a whole, I'd recommend trying to blend some other musical parts into the rhythmic picture instead of following purely vocals.
01:22:428 - Add a spinner, like the other diffs? Having breaks in kiai is weird.
02:58:828 (5) - Unstack this note? Might be a bit hard to read on Normal.
updatedkuroanchan wrote:
here setsu: http://puu.sh/6p1z4.osu
thanks ;_;Rakuen wrote:
no kudosu
continue mod
[kuroan's Normal]
00:01:853 (1) - Put at X:236 Y:276
00:04:253 (4) - Blanket with 00:03:453 (3) - or stack on head of 00:02:253 (2) - with DS
00:05:453 (2,3) - Change to a slider
00:10:853 (4) - Can try Ctrl+J and DS with 00:10:253 (3) - , but avoid overlap with 00:09:453 (2) - by moving 00:10:253 (3) - to a little up
00:15:053 (1) - Remove this, extend 00:11:853 (1) - to 00:15:053 - and then postpone the break to 00:16:653 -
00:26:253 - Can try a spinner here and stop 00:29:053 -
00:29:853 (3,4) - This pattern doesnt look good, try bending 00:30:253 (4) - to a little down
00:31:253 - Note to follow vocal
00:35:253 - Put a circle or note here, there's a "nn" vocal there
00:50:653 (4) - Add a reverse and DS 00:51:453 (1) -
00:52:653 (3) - Replace this with a copy of 00:51:853 (2) - rotated by 180* degree
00:56:253 (1) - Suggest to remove this
00:56:653 (2) - NC (KIAI first hit)
01:09:053 (1) - Remove NC
01:09:453 (2) - NC here (applies for other constant heavy vocal if you agree)
01:19:453 (1) - Extend to 01:21:453 -
01:21:853 (1) - Move to 01:22:253 - and extend to 01:25:453 - (Please end KIAI at 01:25:453 - too)
01:31:853 (1,2,3) - Make them straight lined
01:37:653 (2) - Stack this with 01:35:853 (2) -
01:39:853 (1) - Inconsistency spacing, try DS function
01:41:053 - Missed a hit here
01:52:653 (1) - Make this stop at 01:54:253 - for previous' rhythm consistency, or else stop at 01:55:153 - to follow the music
01:55:853 - KIAI missing
02:07:653 (3) - Don't bend this too much, make it a little straighter
02:09:653 (2,3,4) - This is quite different from previous level of difficulty, consider to make them easier
02:16:853 (3,4,5) - ^
02:18:253 (1) - Extend to 02:20:653 -
02:21:053 (1) - Remove this
02:21:453 - Add a spinner here and stop at 02:24:653 -
02:39:053 - This timing point (with 70% volume) is extra, remove it
02:46:253 - Add circle here and move 02:46:453 (2) - to 02:46:653 - with distance snapped
02:47:853 - Circle and move 02:48:053 (1) - to 02:48:253 -
02:49:653 (1) - Same ^
02:51:853 (4,5) - Remove and replace with a spinner at 02:51:853 - and stop 02:53:053 -
02:53:453 - Add spinner here and stop at 02:55:053 -
02:58:853 - Missing vocal
03:00:053 - Add something here
03:02:053 - ^
03:05:253 - Missing vocal
03:08:053 (2) - Remove
03:19:053 (1) - Extend to 03:21:453 -
03:25:453 (1) - Extend to 03:28:253 -
In conclusion, you need more patterns and flow to make this difficulty more fun and interesting >.o)b
good luck
updatedkuroanchan wrote:
here, Setsu : http://puu.sh/6sNTz.osu
But in another way, it's a great DiffKytoxid wrote:
01:25:828 - I'd probably also add a break here. Was playing HD HR, and the drain was quite scary there. xD
thanks for mod /o/Kuro Fuyusaki wrote:
Continue Modding, sorry it's late
[Kuroan's Normal]
01:25:453 (1) - not setting break? ( no )
01:43:053 (5,3) - seems like overlap, why not flip 01:44:653 (3) - vertically? ( 'kay )
03:25:453 (1,1) - why not like 01:19:453 (1,1) - ? , or the opposite. ( no, better if different i think. )
02:51:853 (1) - too short i think, not good ( well, there is no problem o.o)b )
02:58:853 (5) - it's still hard for normal diff to stack the HC on the end point of the slider, i think ( it's fine o.o because kiai, i think )
Kuro Fuyusaki wrote:
[Easy]
01:21:853 (5) - The vocal looks missing there, add HC easy diff should not add too much object / too crowded
02:21:053 (1) - ^ , or lengthen the the spinner 02:18:253 (1) - ^
00:05:053 (1) - remove NC and start it from 00:05:453 (1) - * the beginning of phrase
00:32:653 (3) - NC? no, this is to let the trail helps the newbs
00:45:053 (1) - remove NC and start it from 00:45:453 (1) - * beginning of phrase / pattern
01:02:653 (1) - ^ start it from 01:03:053 (2) - * ^
01:09:053 (1) - ^ start it from 01:09:453 (1) - * ^
01:12:253 (1) - ^ start it from 01:12:653 (1) - * ^
01:19:053 (4) - NC? no
01:31:853 (3) - ^ no, trail helps
00:29:453 (1) - to 00:34:253 (4) - why don't make the slider lengthen same as 01:28:653 (1) - to 01:33:453 (4) - innovation 8)
01:44:253 (1) - remove NC and start it from 01:44:653 (2) - * no
01:51:053 (4) - i consider NC there ^
01:55:853 (2) - it's looks great if you NC it ^
01:58:653 (1) - remove NC and start it from 01:59:053 (1) - * ^
02:01:853 (1) - ^ start it from 02:02:253 (2) - * ^
02:05:053 (1) - ^ start it from 02:05:453 (1) - * ^
02:08:253 (1) - ^ start it from 02:08:653 (1) - * ^
02:11:453 (1) - ^ start it from 02:11:853 (1) - * ^
02:14:653 (1) - ^ start it from 02:15:053 (1) - * ^
02:28:253 (3) - NC? ^
02:35:053 (1) - remove NC and start it from 02:34:253 (4) - ok
02:35:853 (4) - consider NC it no
02:46:653 (1) - remove NC and start it from 02:47:053 (2) - * ^
02:49:853 (1) - ^ start it from 02:50:253 (2) - * ^
02:53:453 (5) - consider NC it ^
02:56:253 (2) - remove this, from my guess it would be good ^
02:59:453 (1) - remove NC and start it from 02:59:853 (2) - * ^
03:02:653 (1) - ^ start it from 03:03:053 (2) - * ^
03:12:253 (1) - ^ start it from 03:12:653 (2) - * ^
03:28:253 (2) - i prefer use 1 HC than slider 1/2 prefer slider, its easier to catch rather than HC
[Insane]
Consider use the same DS on stream lol, 1.0x stream is too much, I only did it on some
00:02:253 (3) - start NC from here no, this is still on her phrase
00:05:053 (1) - remove NC and start it from 00:05:453 (2) - * no, this is the beginning of her sentence
00:08:253 (1) - How about stack the end of the slider and make a straight slider like this this is blanket 00:08:253 (1,2) -
00:08:253 (1) - remove NC and start it from 00:08:653 (2) - * same reason as NC suggestion you did before
00:15:953 (5) - NC? ok
00:19:053 (1) - remove NC, well it's a little long combo, but that's should good enough the beginning of jump, not removing
00:19:853 (6) - NC it ok
00:20:653 (1) - remove NC no
00:24:853 (1) - ^ ^
00:26:453 (1) - ^ and start it from 00:25:853 (10) - ^
00:30:853 (1) - ^ start it from 00:31:053 (2) - * ^
00:37:253 (1) - ^ start it from 00:37:453 (3) - , it would be nice ^
00:38:853 (1) - ^ start it from 00:39:053 (3) - ^
00:43:853 (5) - NC it, it would be nice ^
00:45:653 (1) - the NC is a little weird, remove it and start it from 00:45:453 (4) - I just want to make a triangular pattern
00:47:053 (7) - NC it, it would be nice no
00:52:253 (1) - remove the NC and start it from 00:51:453 (6) - ^
00:56:253 (5) - how about NC it? ^, this is because the end of that slider multiplier
00:58:253 (6) - ^ ^
00:59:453 (1) - remove the NC and start it from 00:59:853 (3) - ^
01:00:653 (1) - weird NC, remove it ^, antijump
01:02:653 (1) - remove the NC and start it from 01:03:053 (3) - ^
01:04:453 (1) - ^ start it from 01:04:653 (2) - * ^
01:05:853 (1) - ^ start it from 01:06:053 (2) - * ok
01:06:853 (1) - weird NC i guess, remove it no
01:09:053 (1) - remove NC and start it from 01:09:453 (2) - * ^
01:11:053 (5) - how about NC it? ok
01:12:253 (1) - remove NC and start it from 01:12:653 (3) - no
01:13:453 (1) - hmm... I consider remove the NC and start it from 01:14:253 (3) - ^
01:15:453 (1) - remove the NC and start it from 01:15:853 (2) - * ^
01:44:253 (1) - ^ start it from 01:44:653 (2) - * ^
01:49:453 (5) - NC? ^
01:55:653 (1) - it's a little weird to NC from there, i recommend start it from 01:55:853 (3) - ^
01:57:053 (1) - ^ same as, start it from 01:57:453 (2) - * ^
01:58:453 (1) - i recommend remove the NC and start it from 01:59:053 (3) - ^
01:59:853 (1) - remove the NC ^
02:00:253 (2) - remove the back and forth slider, and add HC + NC it from 02:00:653 (3) - ^
02:01:853 (1) - if can remove this NC and add the NC from 02:02:053 (2) - * ^
02:05:053 (1) - i think you must remove this NC and start it from 02:05:253 (2) - ^*
02:07:053 (7) - NC it ^
02:08:253 (1) - remove the NC and start it from 02:08:653 (2) - * ^
02:11:453 (1) - ^ start it from 02:11:853 (2) - * ^
02:14:653 (1) - if can remove this NC and add the NC from 02:15:053 (2) - * ^
02:16:653 (4) - NC it? ^
02:27:853 (5) - start NC from here not 02:28:053 (1) - ^
02:29:453 (7) - NC it ^
02:30:053 (1) - remove NC and start it from 02:30:253 (2) - * ^
02:31:253 (1) - weird NC lol, start it from 02:31:053 (4) - ^
02:33:453 (1) - remove NC, follow the flow of the previous combo ^
02:35:853 (7) - NC it or not? ^
02:45:453 (8) - consider NC it ^
02:46:453 (1) - consider remove the NC and start it from 02:46:853 (3) - ^
02:48:653 (5) - NC it ^
02:49:853 (1) - remove NC and start it from 02:50:253 (3) - ^
02:51:853 (3) - NC it or not? ^
02:53:453 (5) - NC it, it would be nice ^
02:56:253 (5) - NC it? ^
02:57:853 (6) - remove the back and forth slider, and add HC + NC it from 02:58:253 (7) - ^
02:58:453 (1) - remove NC ^
02:59:453 (1) - ^ and start it from 02:59:853 (3) - ^
03:01:653 (1) - ^ start it from ^
03:02:653 (1) - consider remove the NC and start it from 03:03:053 (3) - ^
03:05:853 (1) - remove NC and start it from 03:06:253 (3) - ^
03:07:853 (4) - consider NC it ^
03:09:053 (1) - remove NC and start it from 03:09:453 (3) - ^
03:10:853 (1) - remove NC ^
03:12:653 (2) - consider NC it ^
03:14:253 (6) - NC it ^
03:15:453 (1) - remove the NC and start it from 03:15:653 (2) - * ^
03:16:453 (1) - remove the NC ^
03:17:253 (9) - i guess need NC ^
03:17:853 (1) - remove the NC ^
03:27:053 (5) - NC it ^
03:33:053 (1) - remove the NC and start it from 03:33:453 (3) - ^
03:36:653 (5) - consider NC it ^
03:37:853 (1) - remove the NC ^
03:38:053 (6) - move it to right 2 tick of 1/4 snap divisor + NC it, and give a HC on this time, also move 03:38:653 (7) - to right 2 tick of 1/4 snap divisor and place the pattern like this for example ^
http://puu.sh/6wrwu.jpg
thanks for mod!Kuro Fuyusaki wrote:
actually, not adding break? no, breaks are not compulsory
[Insane]
00:15:153 (2) - add HC, seems hollow, there's triplets beat on there ok
00:46:253 (4) - the ds looks slow from the previous object, consider synchronize it like the previous object the speed is changed far before this
01:16:453 (3,4) - hmmm, place it on x:100 y:144 this is on purpose, stacked to 01:14:853 (5) -
01:17:253 (5) - place it to x:212 y:108 blanket with 01:16:653 (4) -
03:37:053 (6,1) - try adding finish than whistle, hmm, just suggestion, but i think it would be nice imo too noisy
03:47:853 (1) - add finish? ok
[Colours]
Combo1 : 60,30,180
Combo2 : 200,30,30
Combo3 : 0,30,180
206,242,205453,6,0,B|128:212|112:140|168:80|168:80|256:118|256:118|344:80|344:80|400:140|384:212|306:242,1,600,8|4,0:0|0:0,0:0:0:0
256,192,125453,6,0,B|260:128|312:104|312:104|300:24,1,191.999994140625,0|0,1:0|0:0,0:0:0:0:
356,256,17853,2,8,B|420:228|412:160|412:160|404:92|468:64,1,239.999992675781
I do understand their is a beat gap but its still important to not use too many spinners on easy mode. Normal, hard and insane its fine but not really in easy.Setsurei wrote:
the distance between the two of them are a beat gap, so it's still possible.
I'll reconsider this again (to change to slider or not), thanks
The most important thing to place spinners is "fit with the song or not" as you know. In this case, the gap between of spinners is 2/2 beat, fit with the song well. Also both have enough length to pass. (As far as I read your reasoning, you could pass at least the first spinner, right? Then why couldn't you do the 2nd one which have longer length than the 1st one..? I'm a bit confused with that. Ofc no offense.) I don't see any problems with these spinners, I'm 100% sure it's acceptable as I experienced.Tuxdude143 wrote:
I do understand their is a beat gap but its still important to not use too many spinners on easy mode. Normal, hard and insane its fine but not really in easy.Setsurei wrote:
the distance between the two of them are a beat gap, so it's still possible.
I'll reconsider this again (to change to slider or not), thanks
Just passing by. It's true that the mapper is using way too many spinners in places that could have been mapped with circles and sliders (don't get me wrong, spinners do fit fine), but I don't agree with your reasoning.Tuxdude143 wrote:
I understand your reasoning behind not changing the slider overlaps. Thats fine.
What i'm really wanting to know is have you lowered the amount of spinners in the whole song? That is a really important thing to address especially on easy mode because they won't generally be able to pass 2 back to back spinners on their first 15 trys. Hell I still can't pass spinners with a mouse. Basicly what i'm saying is that if you haven't cut down on the spinners yet then you need to do so.
thanks for support \:D/No Dap wrote:
Just passing by. It's true that the mapper is using way too many spinners in places that could have been mapped with circles and sliders (don't get me wrong, spinners do fit fine), but I don't agree with your reasoning.Tuxdude143 wrote:
I understand your reasoning behind not changing the slider overlaps. Thats fine.
What i'm really wanting to know is have you lowered the amount of spinners in the whole song? That is a really important thing to address especially on easy mode because they won't generally be able to pass 2 back to back spinners on their first 15 trys. Hell I still can't pass spinners with a mouse. Basicly what i'm saying is that if you haven't cut down on the spinners yet then you need to do so.
Given that the spinners are lengthy enough, if you can't pass hp3 od3 spinners, you have a serious problem, no offense. Even as a beginner
Also from what I see, there is enough recovery time for beginners to react after the spinner.
And I absolutely see no reason for you to tell the mapper "you need to reduce the amount of spinners"
the picture doesn't shown ><; its said 'nginx error!'Kihhou wrote:
[kuroan's Normal]
- 00:06:253 (3) - make 3 shorter and add a hitcircle at 00:07:053? feels and sounds better imo
- 00:31:453 (2,3) - its hard to read stacked imo ><
- 01:02:453 (5) - change to 2 hitcircles so the vocals arent captured by the weak slider tail?
- 01:34:053 (2,3) - try this rhythm isntead? feels better imo. should NC at 01:35:053 if done
- 01:41:453 (1) - i moused over it and was like "oh what in the hell" lol try this. its so much easier
00:34:653 (2) - this part seems ok with or without repeat, let Sallad decides himselfSallad4ever wrote:
I didn't map the beginning because it's quite similar with the chorus (but with slower pace). Considering that I don't map it cause I afraid it may made the chorus kinda repetitive, and player will be bored of it. I hope you understand it
maap kirain dah tauSetsurei wrote:
@kuroan: edit bilang2, aku ga tau kapan kelarmu tiba2 udah ada aja filenya lol
thx for moddingK4zuya K wrote:
Normal
How about DS = 1 no, prefered mine
00:06:253 (3) - ctrl+shift+R and move to 80|180 ok
00:33:453 (2) - 372|112 for better flow? ^
00:37:853 (1,2,3,4,5) - make a better star, well, you can close the gap between circle ^
00:45:453 (1) - 84|284 for better flow? ^
00:46:253 (2,3,1) - how about making 3 being blanketed by 2 and 1? no, because i make it same with 00:42:653 (2,3)
00:48:653 (1,2,3) - blanket 2 by 1 and 3? ok
00:50:653 (4) - did you make this sloping down intentionally? if not please make it straight^
00:51:453 (1,3) - blanket 1 by 2 and make the end of 3 stack with 1 ^
00:56:653 (2,3,4) - something like this? ^
00:59:853 (1,2,3) - why don't you make better triangle pattern? ^
01:10:653 (2,3) - 104|44, better triangle i think and make 3 blanket 1 ^01:13:453 (4,5) - 372|260 to make 5 blanket by 3 ^
01:33:453 (1,2) - move 1 a bit to the right to blanket properly ^
01:37:853 (3) - 92|256 ^
01:59:853 (1,2,3,4,5) - pattern like this? idk no, following the Ds
02:03:053 (3) - 332|272 better flow ok
02:05:853 (1) - 372|236 ^ ^
02:15:053 (1) - 208|304 ^ ^
02:42:653 (1,2) - 396|200 ^ ^
02:57:853 (2,3,4) - 420|276, 400|128, 356|96 ^ ^
03:22:653 (2) - 136|148 better blanket to 1 ^
ga ada yang mod orz, bisa sih kalo di revive lagi hahakuroanchan wrote:
aww graveyard D:
Overall diffayo sedikit lagi ranked. yang semangat ya
ini aku masih bingung kenapa reff yang ke2 gak dikasih kiai. kalo boleh sih ditambah kiai nya aja
dari 01:55:853 sampai 02:24:253 untuk semua diff ya.
Insane
karena sebagian besar BM patokan nya insane jadi ane lebih condong melihat diff insane nya ya
sejak kmarin ane udah ngedit2 sedikit, untuk section bukan reff trnyata lebih ramai dan sangar ketimbang yang reff plus kiai yang harus nya kita mainnya menggebu2. jadi ane menyarankan untuk menambahkan beberapa stream kecil untuk setiap ada jarak antar circle atau slider. hmm terus hitsound nya boleh disangarin lagi deh ini haha.
ya karena kemarin ane sempat modding insane dan kbetulan malah jadi diff sndiri ane uplod sini aja ya hasil modding nya. ente bisa jadiin referensi ke diff insane nya jika menurut ente bagus. revisi ane tandain pake bookmark yang kliatan garis biru di timeline edit nya.
http://puu.sh/aBq3w/5f4253f8f5.osu