What calculation method did you use?GhostFrog wrote:
I ran the same calculation as I did earlier - getting 97% consistently on OD9.8 (assuming normal distribution, hits centered at perfect timing) means getting > 99.98% consistently on OD7.
If you interpolated this table http://www.mediafire.com/download/pgb55 ... te_v2.xlsx for the "99%confidence" value (guessing since it gives similar results to what you give), take into consideration that, for example, an unstable rate of 100 in a map of 1000 circles should hardly ever result in less than 93.75%accuracy on OD10. For comparing purposes I think low confidence percentages make more sense (since most records are from maps the players have retried several times).
It uses a formula made by Tom94 http://pastebin.com/XDDgKEvw#_=_ (this pastebin is outdated though, it is probably somewhat different currently).KaosFR wrote:
How does the algorithm work for accuracy ? Does it compute an estimated unstable rate (or a range) ?