SPOILER
23:30 captin1: 02:11:308 (2) - gonna be the first to say this is unrankable
23:30 HanzeR: hehe
23:30 captin1: by a pretty hard margin
23:30 HanzeR: ya ill fix that someday ;_;
23:31 captin1: 01:41:989 (1) - imo this doesn't make sense, there's not really anything in the music that calls for it
23:31 captin1: i was wondering while playing why that was even there
23:32 HanzeR: cuz theres a sweep from 01:42:103 - to the next one
23:32 HanzeR: lool
23:32 HanzeR: but yea ill change that
23:32 captin1: it doesn't play like that though
23:32 captin1: lol
23:33 captin1: it just plays like "what why is that fast"
23:34 HanzeR: fixing patterns in this map is so hard because everything is stacked under something
23:34 HanzeR: aha
23:34 captin1: 02:34:489 (1,2) - this is one of the ones i was talking about where it's really hard to read as a double
23:34 captin1: can't really see it
23:34 captin1: the double stuff is hard enough as is
23:35 captin1: imo don't need to make it forced memorization as well
23:35 HanzeR: mm ok
23:36 captin1: like, the doubles are really hard hahaha
23:37 captin1: 03:16:535 (1,2) - miiight want to reduce this
23:37 HanzeR: ;-; gotta keep it itneresting
23:38 captin1: don't mean remove haha, just reduce
23:38 HanzeR: yaa
23:38 HanzeR: ok
23:41 captin1: 05:09:489 (1,2,1,2,1,2) - think this'd feel better if you flipped em all, also would be more consistent since you've usually been putting 1 in the direct center of the sliders
23:42 HanzeR: it looked weird when i did that
23:42 HanzeR: lol
23:43 captin1: looks fine to me
23:43 HanzeR: oh wait no
23:43 HanzeR: it flowed weird
23:43 HanzeR: between 05:09:035 (1,1) -
23:44 captin1: hm i guess it gets harder to hit the whole slider, part's just weird then :p
23:44 HanzeR: yeh
23:44 HanzeR: i kinda like them reversed like that
23:30 HanzeR: hehe
23:30 captin1: by a pretty hard margin
23:30 HanzeR: ya ill fix that someday ;_;
23:31 captin1: 01:41:989 (1) - imo this doesn't make sense, there's not really anything in the music that calls for it
23:31 captin1: i was wondering while playing why that was even there
23:32 HanzeR: cuz theres a sweep from 01:42:103 - to the next one
23:32 HanzeR: lool
23:32 HanzeR: but yea ill change that
23:32 captin1: it doesn't play like that though
23:32 captin1: lol
23:33 captin1: it just plays like "what why is that fast"
23:34 HanzeR: fixing patterns in this map is so hard because everything is stacked under something
23:34 HanzeR: aha
23:34 captin1: 02:34:489 (1,2) - this is one of the ones i was talking about where it's really hard to read as a double
23:34 captin1: can't really see it
23:34 captin1: the double stuff is hard enough as is
23:35 captin1: imo don't need to make it forced memorization as well
23:35 HanzeR: mm ok
23:36 captin1: like, the doubles are really hard hahaha
23:37 captin1: 03:16:535 (1,2) - miiight want to reduce this
23:37 HanzeR: ;-; gotta keep it itneresting
23:38 captin1: don't mean remove haha, just reduce
23:38 HanzeR: yaa
23:38 HanzeR: ok
23:41 captin1: 05:09:489 (1,2,1,2,1,2) - think this'd feel better if you flipped em all, also would be more consistent since you've usually been putting 1 in the direct center of the sliders
23:42 HanzeR: it looked weird when i did that
23:42 HanzeR: lol
23:43 captin1: looks fine to me
23:43 HanzeR: oh wait no
23:43 HanzeR: it flowed weird
23:43 HanzeR: between 05:09:035 (1,1) -
23:44 captin1: hm i guess it gets harder to hit the whole slider, part's just weird then :p
23:44 HanzeR: yeh
23:44 HanzeR: i kinda like them reversed like that
<3