-Chata- wrote:
[General]
인세인의 경우 히트볼륨이 너무 큰거같고 노말이 안어울려 보입니다. 드럼 사운드, 혹은 소프트를 사용하는걸 추천. // 음량을 줄였어요
3난이도의 태그가 제각각입니다. 동일화 시켜주세여. // 앗!
[K i A i's Hard]
01:15:636 - 키아이를 여기서 끝내주세요
[Insane]
AImod 체크해주세요. 5개의 언스냅 오브젝트가 있습니다. // 앗!
죄송합니다. 보이는게 없네옄
그럼 good luck
Thanks!Xinely wrote:
Hi Sonnyc~ M4M requested in game
General
Add GD-er names in tags due they already made a diff for you // Yeah
i prefer use combo colour here to make it better, try http://puu.sh/4QJ9N.png ? //ok.if you want use this combo colours, here the codeCombo1 : 255,124,62
Combo2 : 0,215,0
Combo3 : 17,136,255
Combo4 : 255,70,70
Normal
00:16:036 (3) - whistle in head? for consistency // I don't think whistle fits the lyric here.
00:19:489 (2,1) - it's weird when it overlap and touched together, you can make it blanket instead to make neater https://osu.ppy.sh/ss/1040716 // Fixed. Thanks.
00:29:119 (1,2) - make better blanket here? http://puu.sh/4RqK3.jpg // Sure.
00:32:026 (1) - make it little curved for better flow and consistency shape of slider http://puu.sh/4RqOb.jpg // Fixed
00:34:207 (5) - nazi, tail in 268,32 for better flow? // That looks more structured.
00:45:109 (3) - how about finish in tail with lower volume? seems fit lol // Nah, I don't think it needs it.
00:55:285 (1) - should be finish in head due cymbal // Yeah.
01:01:100 (1) - until end. i don't see any reason why increase spacing to be 1,00 here. You know this is easiest diff which must have consistency spacing here // Got no idea why he mapped this way, but I think this may be fine enough,, currently.
Insane
00:17:489 (1) - i heard low cymbal here, use finish with low volume instead whistle? // Hmm,,added
00:18:943 (1) - use finish instead whistle due cymbal
00:19:488 (2) - same as above but use lower volume?
00:21:850 (1) - same finish here
00:23:304 (1) - here too?
00:25:848 (3) - how about drum clap in head and drum only in tail? // I think current sound is nice enough.
00:30:572 (1) - finish in head lol // k
01:01:100 (1) - ah finish in head due hard cymbal :p // k
fun Insane \:D/
that's all, i hope this can make ur map better ~
Good Luck