Hmm, the song (not map) is very hard to follow... so I'm not too certain about the timing, oh well, I guess I won't go against what a BAT said
This might be troublesome to ask.. but could you please lower all the full volumed Normal hitsounds by 1-2 ticks?
Easy-
Nazi-
00:16:95 - maybe add a note here to follow the same flow as the last combo
01:27:79 - ^
01:42:50 (6,1,2) - right a tick to have (6) spaced the same as rest of combo
(then check the next few notes too)
It's probably the 1/2 beats that make this "hard to follow"... but can't do anything about it~
Lizbeth-
Hmmm, no grid snap, eh.. guess I shouldn't be picky then... since there is a lot of places grid snap could probably clean up
^ well, due to that, I can't say anything about placement, and hitsounds are fine, they bring out a nice strong effect to the song
Insane-
@_@ the song/music makes this hard to play~! I see lots of retries.... haha
and no grid snap either~
00:11:53 (7) - new combo for jump? (better yet, swap new combos between 00:11:53 (7,1)
00:12:30 (3) - new combo for jump?
00:13:85 (4,8) - new combos for more jumps!
00:16:17 (4) - new combo, etc etc...
00:23:14 (4,4) - ^
00:28:56 (6) - ^ (swap 00:28:56 (6,1))
00:30:50 (1) - ^
00:33:40 (4) - ^
00:34:75 (9) - ^
00:39:40 (6) - ^ (maybe)
Okay... I'm not ganna bother mentioning them all... just please add new combo in better indicate sudden jumps that happens when the beats are following the same pace?
01:24:88 (2) - do a horizontal flip for (1)
This might be troublesome to ask.. but could you please lower all the full volumed Normal hitsounds by 1-2 ticks?
Easy-
Nazi-
00:16:95 - maybe add a note here to follow the same flow as the last combo
01:27:79 - ^
01:42:50 (6,1,2) - right a tick to have (6) spaced the same as rest of combo

It's probably the 1/2 beats that make this "hard to follow"... but can't do anything about it~
Lizbeth-
Hmmm, no grid snap, eh.. guess I shouldn't be picky then... since there is a lot of places grid snap could probably clean up
^ well, due to that, I can't say anything about placement, and hitsounds are fine, they bring out a nice strong effect to the song
Insane-
@_@ the song/music makes this hard to play~! I see lots of retries.... haha
and no grid snap either~
00:11:53 (7) - new combo for jump? (better yet, swap new combos between 00:11:53 (7,1)
00:12:30 (3) - new combo for jump?
00:13:85 (4,8) - new combos for more jumps!
00:16:17 (4) - new combo, etc etc...
00:23:14 (4,4) - ^
00:28:56 (6) - ^ (swap 00:28:56 (6,1))
00:30:50 (1) - ^
00:33:40 (4) - ^
00:34:75 (9) - ^
00:39:40 (6) - ^ (maybe)
Okay... I'm not ganna bother mentioning them all... just please add new combo in better indicate sudden jumps that happens when the beats are following the same pace?
01:24:88 (2) - do a horizontal flip for (1)