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XL Project - Starmine

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Topic Starter
Glass
This beatmap was submitted using in-game submission on May-26-10 at 9:34:16 PM

Artist: XL Project
Title: Starmine
Source: Touhou
Tags: Murasa Minamitsu estha mintea UFO th12 Undefined Fantastic Object
BPM: 138
Filesize: 8194kb
Play Time: 03:44
Difficulties Available:
  1. Hard (4.96 stars, 484 notes)
  2. Normal (2.98 stars, 214 notes)
Download: XL Project - Starmine
Information: Scores/Beatmap Listing
---------------
IMPORTANT : Please download again if you downloaded before May 26th as I changed some SB images and script.
nazenaze
hard is really nicely done :D
grab this star :D
Topic Starter
Glass
Thanks :). I kinda think it's too easy lol increased slider velocity to 1.8x so it's better now
TheVileOne
Prepare for a thorough nazi mod. I found very few issues flow wise, but I found many small spacing issues that you can busy yourself on if you want to. Good luck with your map. Star.

Normal

01:16:521 (4) – Move down 1 unit?
01:23:477 (4) - ^
01:46:304 (2) – Move down a unit. (Make sure distance snap is on)
02:12:173 (2) – Move down 1 unit.
02:19:565 (2) – Move up 1 unit.
03:20:869 (3) – Move right one unit.


Hard

00:39:130 (4) – Move down 1 unit.
00:46:956 (5) – Move left 2 units.
00:52:609 (4,5) – These could be properly distance snapped.
01:00:434 (1,2,3,1) – Distance snap these to fix the spacing difference between the white and blue combo.
01:02:608 (1) – Move down 1 unit.
01:08:043 (3) – Distance snap it or move it down and left 1 unit.
01:40:434 (5) - ^
01:41:086 (7,8) – Distance snap or move up 1 unit.
01:49:782 (2,3,4,5,6,7,8,9,1) - ^ (It will fix your jump at the end as well.)
01:57:173 (2) – Move up and left 1 unit.
01:58:043 (4) – Distance snap or move down and left 2 units.
01:58:260 (5) – Distance snap or move left 1 unit.
01:58:913 (6) – Move down 1 unit and right 2 units.
01:59:999 (2) – Distance snap or move left 1 unit.
02:21:413 (4,5,6,7,8,9,10) – Do you need to have unequal jumps??? It feels awkward to play, but I’m not anyone to say anything about jumps.
02:23:260 (2) – Distance snap or move left 1 unit.
02:23:913 (3,4,5,6,7,8,9,10) – Distance snap these so that they are spaced 1 unit greater.
02:26:521 (3,4,5) – ^
03:03:043 (2) – Move down 1 unit.
03:09:130 (4,1,2,3,4,5,6,7) – Distance snap all these.
03:12:608 (1,2,3,4) – Move right 1 unit.
03:14:347 (3) – Distance snap or move up 2 units.
03:12:608 (1,2,3,4,5) – This combo really consists of many differently spaced notes. Maybe figure out how to space the notes more consistently.
03:16:521 (1,2,3,4,5,6,7,8,9,10,11,12,13) – Distance snap them to increase spacing.
03:23:913 (2,3,4,5,6,7,8,9,10,11,12) - ^
03:27:173 (3) – Move down 1 unit.
03:31:304 (3) – Move up 1 unit.
03:32:826 (10) – Move up 1 unit.
03:37:826 (2,3,4,5,6,7,8,9,10) – Distance snap to increase spacing.
Topic Starter
Glass
Oh wow. um.. fixed lots of those(distance snapping to increase spacings etc). Also those accelerated jumps are intended.

Thanks for the mod!
Pokie
TOUHOU >_< !

[General]
Offset: 27840 ?
Delete .osb

The hitsounds are so loud , I can't hear the song clearly...
decrease overall volume by 10~20?

[Normal]
00:37:826 (1) - no finish
00:44:782 (4) - add a circle?
00:55:325 (T) -
00:55:543 (T) - ^ delete one of them
01:39:021 (T) - delete sections before this
02:07:065 (T) - delete this section
02:19:565 (2) - no clap on reverse
02:54:782 (4) - no whistle
02:55:869 (2) - ^
02:58:152 (6) - ^
03:00:869 (5) - different from 02:46:956 (1) - ?
03:02:499 (T) - this part is too loud, volume decrease to 50

[Hard]
I really don't like normal-whistle in this diff...

00:31:521 (3) - like this:
01:45:652 (4) - slider?
01:46:630 (4) - delete this note?
01:50:000 (3) - like this?
02:06:086 (7) - 2 grid down
02:09:782 (6) - like this?
02:33:043 (2) - add one reverse fix 02:33:913 (3) - spacing?
02:34:782 (4) - no clap at the end
02:51:956 (x) - add circle
02:54:782 (9) - make streams here ?
03:02:499 (T) - this part is too loud, volume decrease to 50

Nice song and map :D
Topic Starter
Glass

Pokie wrote:

TOUHOU >_< !

[General]
Offset: 27840 ? Nope, the current offset sounds perfect even though it's 0
Delete .osb Done lol

The hitsounds are so loud , I can't hear the song clearly...
decrease overall volume by 10~20? How do I decrease overall volume? o_o Do I need to decrease each section's volume individually?

[Normal]
00:37:826 (1) - no finish Fixed
00:44:782 (4) - add a circle? Fixed
00:55:325 (T) -
00:55:543 (T) - ^ delete one of them Fixed
01:39:021 (T) - delete sections before this Fixed
02:07:065 (T) - delete this section Fixed
02:19:565 (2) - no clap on reverse Fixed
02:54:782 (4) - no whistle Fixed
02:55:869 (2) - ^ Fixed
02:58:152 (6) - ^ Fixed
03:00:869 (5) - different from 02:46:956 (1) - ? Fixed
03:02:499 (T) - this part is too loud, volume decrease to 50 Fixed

[Hard]
I really don't like normal-whistle in this diff...

00:31:521 (3) - like this: Fixed
01:45:652 (4) - slider? Fixed
01:46:630 (4) - delete this note? Fixed
01:50:000 (3) - like this? Fixed
02:06:086 (7) - 2 grid down Fixed
02:09:782 (6) - like this? Fixed
02:33:043 (2) - add one reverse fix 02:33:913 (3) - spacing? I don't see anything wrong with the spacing
02:34:782 (4) - no clap at the end Fixed
02:51:956 (x) - add circle Fixed
02:54:782 (9) - make streams here ? I don't really like streams lol, I'll think about it
03:02:499 (T) - this part is too loud, volume decrease to 50 Fixed

Nice song and map :D Thanks ^^
Cecilia
Star.

Map is too easy btw [x
Gens
- Resnap all notes.
- Hard's HP drain is a bit too high... it goes down even if you're SSing at the slow part.

Excellent work, I must say.
Topic Starter
Glass

Lena wrote:

Map is too easy btw [x
no u

Gens wrote:

- Resnap all notes. They were already snapped weren't they?o.o All I did was moving the uninherited section forward since it used to be right at the beginning of the song. Resnapped again just to be sure
- Hard's HP drain is a bit too high... it goes down even if you're SSing at the slow part. Decreased HP drain by 1 tick

Excellent work, I must say. Thanks ^^
Louis Cyphre
[General]
Offset is wrong. And i'm not the first who say it. 6973 sounds more better. Fix it then resnap all notes.

[Normal]
00:42:824 - Distance
01:00:451 - ^
01:00:886 - ^
01:01:320 - ^
01:01:755 - ^
01:02:190 - ^
01:56:538 - ^
02:23:494 - ^
02:24:364 - ^
02:30:451 - ^
03:11:320 - ^
03:27:842 - ^

[Hard]
Perfect.
Pokie
Yes, each section

Use Ctrl to select them:

Then click OK, done :)

no kds this post :D
Colin Hou
Only suggestions, feel free to ignore them.

[Normal]:
  1. 01:03:912 (T) - add a circle with clap
  2. 01:17:825 (T) - ^
  3. 02:29:129 (T) - ^
  4. 03:21:738 (4) - add a back and place an clap at the end (cancel the finish on the end circle)
  5. 03:35:651 (4) - ^
  6. 02:13:912 (5) - ^
[Hard]:
  • Nice work.
Star~
Topic Starter
Glass

Pokie wrote:

Yes, each section

Use Ctrl to select them:

Then click OK, done :)

no kds this post :D
Oh so I do have to change each section =, okay I'll do that soon


Louis Cyphre wrote:

[General]
Offset is wrong. And i'm not the first who say it. 6973 sounds more better. Fix it then resnap all notes. Timing can wait until it's ready for a bubble, plus I've been getting 99%+ with this offset .

[Normal]
00:42:824 - Distance
01:00:451 - ^
01:00:886 - ^
01:01:320 - ^
01:01:755 - ^
01:02:190 - ^
01:56:538 - ^
02:23:494 - ^
02:24:364 - ^
02:30:451 - ^
03:11:320 - ^
03:27:842 - ^

[Hard]
Perfect.
Um, I fixed like 3 of those "errors" because the rest all respected the one-distance-per-combo guideline. Thanks for modding


Colin Hou wrote:

Only suggestions, feel free to ignore them.

[Normal]:
  1. 01:03:912 (T) - add a circle with clap
  2. 01:17:825 (T) - ^
  3. 02:29:129 (T) - ^
  4. 03:21:738 (4) - add a back and place an clap at the end (cancel the finish on the end circle)
  5. 03:35:651 (4) - ^
  6. 02:13:912 (5) - ^
[Hard]:
  • Nice work.
Star~
Thanks for the suggestions ^^, took them.
Vikon
sorry for my delay , but you did give me a wrong link lol

Glasslake wrote:

http://osu.ppy.sh/forum/viewtopic.php?t=30227
SP +2, 2 difficulties, 3:44mins each diff.

[General]
osu rating of [Normal] is 3.2 , you need a difficulty under 3 to get ranked.

[Normal]
00:34:781 (1) a bit out of screen?
01:53:912 (2) end this slider at the previous white tick (01:54:346, add clap), and add a note at 01:54:564?
01:57:390 (2) ^
02:07:172 (1) is it better to slience this spinner? ( I don't understand why you decreased the volume but add a noisy whistle here..)
02:24:346 (7) shorten this slider to the previous white tick and add back?
02:31:303 (7) ^

[Hard]
00:59:781 (10) change these normal-whistle to soft-finish?
01:06:738 (8) ^
01:13:694 (13) ^
01:20:651 (10,11) ^
02:11:085 (12) ^
02:15:433 (X) add a note here with clap?
02:18:042 (13) N-whistle -> S-finish?
02:31:955 (9) ^
03:01:846 (12) a little bit out of screen?
03:25:325 (9) move this note to 03:25:542, and consider to delete (11)?
03:25:868 (12) N-w -> S-f?
03:39:781 (10) ^

Star-worthy~!
Topic Starter
Glass

Vikon wrote:

sorry for my delay , but you did give me a wrong link lol

Glasslake wrote:

http://osu.ppy.sh/forum/viewtopic.php?t=30227
SP +2, 2 difficulties, 3:44mins each diff.

[General]
osu rating of [Normal] is 3.2 , you need a difficulty under 3 to get ranked. I'll fix that

[Normal]
00:34:781 (1) a bit out of screen? Fixed
01:53:912 (2) end this slider at the previous white tick (01:54:346, add clap), and add a note at 01:54:564? Fixed
01:57:390 (2) ^ Nah, not this slider
02:07:172 (1) is it better to slience this spinner? ( I don't understand why you decreased the volume but add a noisy whistle here..) There's no whistle
02:24:346 (7) shorten this slider to the previous white tick and add back? Nope it looks bad
02:31:303 (7) ^ Nope it looks bad

[Hard]
00:59:781 (10) change these normal-whistle to soft-finish? Fixed
01:06:738 (8) ^ Fixed
01:13:694 (13) ^ Fixed
01:20:651 (10,11) ^ Fixed
02:11:085 (12) ^ Fixed
02:15:433 (X) add a note here with clap? I don't like how that sounds
02:18:042 (13) N-whistle -> S-finish? Fixed
02:31:955 (9) ^ Fixed
03:01:846 (12) a little bit out of screen? Fixed
03:25:325 (9) move this note to 03:25:542, and consider to delete (11)? Fixed
03:25:868 (12) N-w -> S-f? Fixed
03:39:781 (10) ^ Fixed

Star-worthy~!
Thanks :) and sorry for the wrong link
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
the soft-finish hitsounds is a bit loud imo. so when you want to use it during normal patterns, turn down the volume. (for example: [Hard]00:33:042 (9,10)
if you won't map the whole song, cut the part not in use. (maybe just use a fade out)

[Normal]
there's lot of unused timing sections... remove them plz?

01:02:172 (5) - new combo since you changed the spacing
01:43:042 (2) - not sure but i think it's offscreen.
02:33:042 (2,3) - spacing
02:33:042 (2) - clap at the start?
02:33:912 (3) - ^

[Hard]
00:42:825 (2,3) - spacing
00:46:303 (4,5,6) - ^
01:09:564 (10) - new combo?
02:21:738 (6) - ^
02:33:042 (2) - add clap to the start?
02:33:912 (3) - ^
03:43:477 (6,11) - new combo?

really great. star+kud star.
daigurren
very nice song with great beatmap
hope it's ranked soon
Topic Starter
Glass

NatsumeRin wrote:

Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
the soft-finish hitsounds is a bit loud imo. so when you want to use it during normal patterns, turn down the volume. (for example: [Hard]00:33:042 (9,10) Will do.
if you won't map the whole song, cut the part not in use. (maybe just use a fade out) I don't like editing the mp3, it seems that everytime I edit it the quality gets worse when I save it

[Normal]
there's lot of unused timing sections... remove them plz?
They're all used o.o
01:02:172 (5) - new combo since you changed the spacing Fixed
01:43:042 (2) - not sure but i think it's offscreen. Nah it's inscreen don't worry
02:33:042 (2,3) - spacing Fixed
02:33:042 (2) - clap at the start? Fixed
02:33:912 (3) - ^ Fixed

[Hard]
00:42:825 (2,3) - spacing Fixed
00:46:303 (4,5,6) - ^ Fixed
01:09:564 (10) - new combo? Nope o.o
02:21:738 (6) - ^ Fixed
02:33:042 (2) - add clap to the start? Fixed
02:33:912 (3) - ^ Fixed
03:43:477 (6,11) - new combo? Fixed

really great. star+kud star.
Thank you for the mod and for spending a kudo star on my map xD

daigurren wrote:

very nice song with great beatmap
hope it's ranked soon
Glad you like it, I hope it gets ranked soon as well ^^
Zairin_old
who would read the lyrics when they're busy trying to get the nazi jumps?

nice map. gg.
thepianist
Hello! Sorry for the late reply~

[Overall]
The white + kiai seems to be a bit bright. :(

[Storyboard]
Is well done. Great job ^^ (Consider moving some the lyrics so they don't go into the letterboxed area though? It looks a little...not really sloppy, but...I dunno.)
Example: Move "On this...Atonement" up so it doesn't enter letterboxed area?

[Normal]
00:44:781 (4) - Placement of this note seems a bit random. Perhaps consider placing it in the midpoint between (3) and (1)?
01:19:999 (3) - Consider flipping this horizontally and vertically, and reverse it so it flows a bit better? ie
01:53:912 (2) - ^ :3
01:57:390 (2) - ^ :]
02:35:868 (1) - This pops at the end. Use soft sample set for the last two timing sections?
02:58:042 (6) - Perhaps this should start on the red tick
03:17:825 (3) - Align with end of (2)?
03:32:172 (3) - Rotate by -16 degrees (selection center) to match the angle of the previous slider?
03:32:172 (3) - Rotate by -35 degrees?

[Hard]
00:31:303 (2) - Align with (1)?
01:43:042 (3) - Move a grid right to make the stream even?
02:35:868 (1) - Pops
02:53:368 (6) - Too close

Good job~ ^^ Star~
Numbbi
*throws a star*
Eirene
well, the [Hard] is just awesome *.*
I love cursor light :3

only one thing on the [Normal] : 03:16:085 (4,1) -
though this is a normal, it's hard to see if this is first the circle or first the slider ...
so you might not stack this 2 objects >.< ?

*.* T.T *.* T.T *.*
star :3
Topic Starter
Glass

thepianist wrote:

Hello! Sorry for the late reply~

[Overall]
The white + kiai seems to be a bit bright. :(

[Storyboard]
Is well done. Great job ^^ (Consider moving some the lyrics so they don't go into the letterboxed area though? It looks a little...not really sloppy, but...I dunno.)
Example: Move "On this...Atonement" up so it doesn't enter letterboxed area?

[Normal]
00:44:781 (4) - Placement of this note seems a bit random. Perhaps consider placing it in the midpoint between (3) and (1)?
01:19:999 (3) - Consider flipping this horizontally and vertically, and reverse it so it flows a bit better? ie
01:53:912 (2) - ^ :3
01:57:390 (2) - ^ :]
02:35:868 (1) - This pops at the end. Use soft sample set for the last two timing sections?
02:58:042 (6) - Perhaps this should start on the red tick
03:17:825 (3) - Align with end of (2)?
03:32:172 (3) - Rotate by -16 degrees (selection center) to match the angle of the previous slider?
03:32:172 (3) - Rotate by -35 degrees?

[Hard]
00:31:303 (2) - Align with (1)?
01:43:042 (3) - Move a grid right to make the stream even?
02:35:868 (1) - Pops
02:53:368 (6) - Too close

Good job~ ^^ Star~
No problem, those sliders look great so I'll use them. Realigned some stuff etc etc. Thanks for the mod!

Numbbi wrote:

*throws a star*
Thanks :)

Eirene wrote:

well, the [Hard] is just awesome *.*
I love cursor light :3

only one thing on the [Normal] : 03:16:085 (4,1) -
though this is a normal, it's hard to see if this is first the circle or first the slider ...
so you might not stack this 2 objects >.< ?

*.* T.T *.* T.T *.*
star :3
Fixed that ;) Glad you liked the map :3
Leorda
hi Glasslake

When I call your name, I call you Glasscake, lol

[General]
You need an easier diff, the star rating must below 3,00

[File]
Cut the mp3 please

[Storyboard]
1) Your SB elements is WAY too many transparent pixels, you have to cut it possible. Otherwise, this beatmap will higher performance while play this beatmap
Example 24.png

If you see the black space, you have to cut it down. Some SB element need to fix it all, you have to fix the SB elements

2) SB elements overlap the lady at the bg looks bad IMO

[Normal]
00:39:999 (4) - Make it like this to make a nice pattern?? http://osu.ppy.sh/ss/10730
01:09:564 (5) - Make symetric?

[Hard]
01:53:042 (1,2) - The slider looks odd to me, IMO
02:04:564 (4) - Make parallel?

Good song
STAR
Garven
I love the sb. Looks great!
star2 looks awesome, though I don't know if you're allowed to make the image larger than the star2.png template (52x50).

The white combo color looks kind of harsh when Kiai is enabled... but I'm too busy looking at the lyrics on the sb anyway. :D

Bleh, nothing wrong here at all. I would love to see a third difficulty, though they might end up being extreme on both ends considering how you mapped these two... ah well. Good job!
Topic Starter
Glass

Leorda wrote:

hi Glasslake

When I call your name, I call you Glasscake, lol

[General]
You need an easier diff, the star rating must below 3,00

[File]
Cut the mp3 please No, for the reason I stated in one of the previous posts

[Storyboard]
1) Your SB elements is WAY too many transparent pixels, you have to cut it possible. Otherwise, this beatmap will higher performance while play this beatmap fixed some
Example 24.png

If you see the black space, you have to cut it down. Some SB element need to fix it all, you have to fix the SB elements

2) SB elements overlap the lady at the bg looks bad IMO

[Normal]
00:39:999 (4) - Make it like this to make a nice pattern?? http://osu.ppy.sh/ss/10730nah
01:09:564 (5) - Make symetric? Fixed

[Hard]
01:53:042 (1,2) - The slider looks odd to me, IMO uh it looks fine to me
02:04:564 (4) - Make parallel? Fixed

Good song
STAR

Garven wrote:

I love the sb. Looks great!
star2 looks awesome, though I don't know if you're allowed to make the image larger than the star2.png template (52x50).

The white combo color looks kind of harsh when Kiai is enabled... but I'm too busy looking at the lyrics on the sb anyway. :D

Bleh, nothing wrong here at all. I would love to see a third difficulty, though they might end up being extreme on both ends considering how you mapped these two... ah well. Good job!
lol I'll somehow get the normal diff under 3 stars I hope... Thanks for the stars!
Real1
Hi there. :)

[General]
Oopsidaisy. There is one minute of unmapped space here. Some BAT may not like that. Because I'm such a cool guy, I have included a cropped mp3 for you with fine quality. If you use it, remember that the offset will change slightly.

[Normal]
It's fine

[Hard]
Is also fine.
Topic Starter
Glass
Hi Real1, sorry for the late response, but I really don't think cutting the mp3 is necessary. Thanks for the checking the map and sorry for the time you wasted on cutting the song.
Real1

Glasslake wrote:

Hi Real1, sorry for the late response, but I really don't think cutting the mp3 is necessary. Thanks for the checking the map and sorry for the time you wasted on cutting the song.
:(
Scar
Hard is awesome but star2.png sux :<

Source is only Touhou~
If you won't change, Cyclone rape you :|
Lybydose

scar1410 wrote:

Source is only Touhou~
In other words, remove 12 : Undefined Fantastic Object from the source. Go ahead and throw Undefined Fantastic Object in the tags if you want.

Some of the SB images still have like 80% unnecessary transparency like this one: http://osu.ppy.sh/ss/10886

5.png is the biggest offender, but it wouldn't hurt to fix up 18, 25, 37, and 51 as well.

Also, the SB lyrics also have jagged edges and you can white pixels around the lettering. It isn't really necessary them to fix it because it's pretty minor, but it might look a bit better. I'm bad at doing that kind of stuff, so don't ask me.

Hard:

02:46:955 (1,2) - this is weird. I understand why you've mapped it like that, but it doesn't really play very well. Also, the finish on the 2 seems out of place. My suggestion is to add repeats to to the slider, like this (ignore my placement location): http://osu.ppy.sh/ss/10888

02:47:933 (2) - finish on all three hits of this slider instead of claps?
03:01:846 (12) - ^

Normal:

01:56:520 (1) - move this further away from the 4
01:59:999 (1) - ^
02:46:955 (1) - again the finish on the end is kind of strange. Maybe try soft whistle?
02:47:933 (2) - and then finishes on this
02:58:042 (6) - back 1/4 and extend 1/4 sounds better
03:01:846 (6) - make this a repeating slider like the one at 02:47:933 (2)? also add finishes if you want
03:16:085 (4) - not really too keen on this 1/8 kick slider on the easiest difficultly. Try removing this and then extending 03:14:781 (3) to end at 03:16:520.
Topic Starter
Glass
I fullsubbed the new SB images yesterday so please redownload again if you haven't. Also resized star2.png, changed source and fixed all that.
Lybydose
Bubbled!
Gens
Not yet...

[attachment=0:b4ccd]lyricsss.rar[/attachment:b4ccd]

This will make it look smoother (took me around 2 hours to do it d:). You might have to move some elements around though, but that shouldn't take long.
I wouldn't pop, but you're going to pop it when you submit it anyway, so whatever.
Topic Starter
Glass
All fixed :3
Lybydose
Bubble repair after storyboard enhancements
Gens
And ranked~!
Numbers 596108
it's all done with the spectrum of wonderful
i personally like ... NICE!! :) :!: ;)
Andrea
Heart fixed.
Topic Starter
Glass

0989596108 wrote:

it's all done with the spectrum of wonderful
i personally like ... NICE!! :) :!: ;)
Enjoy~

osuplayer111 wrote:

Heart fixed.
Thanks (:
Vish024
Has to be said again and again, fabulous map and song.
Ibuki Suika

LaVolpe024 wrote:

Has to be said again and again, fabulous map and song.
^
Natteke
Even after all these years this map looks fantastic and doesn't feel "old", unlike most stuff mapped in 2010. Glasscake could see the future!
Atrue

Natteke wrote:

Even after all these years this map looks fantastic and doesn't feel "old", unlike most stuff mapped in 2010. Glasscake could see the future!
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