forum

Tristam - Till it's Over

posted
Total Posts
134
show more
- Tu -
Topic Starter
[Luanny]
^wow nice banner dude
makes me want to change wallpaper to a bigger version of this :(
Secretpipe
HOLY SHIT !
CANT BELIEVE THAT.
TRISTAM ON OSU !
I can't believe it ! will mod asap !!!!!
Secretpipe
Post reserved for mod
Topic Starter
[Luanny]
This is not the only Tristam map here :P
check this one: https://osu.ppy.sh/s/48901
onotoleonide
why isn't this ranked already
Topic Starter
[Luanny]
1. This SP is lame, I need some more.
2. I need more mods.
3. I absolutely need to wait for the sb.
4. Mania diffs incoming :D
Shinde
Cool stuff.
Asphyxia
Lez get some modding done o3o

General thoughts
  1. Cleaaaaan

Ultra Hard
  1. Some nazi stuff only, sorry, this diff played too well
  2. 00:21:574 (6,1) - Maybe improve the blanket a bit?
  3. 00:54:574 (1,2,3) - This played rather weird to me atleast, considering doing something like this? Kinda awkward movement there atm:
    Of course, same would apply to 02:56:756 (1,2,3) -
  4. 01:54:302 (5) - This played a lot better when CTRL + G'd, try it!
  5. Proooooo

BD's Hard
  1. 01:46:802 (9,10) - Blanket ok?
  2. Perfect

Normal
  1. 01:52:938 (4,1) - They're awfully close to each other, 0.04 ds error fix plz
  2. 02:32:756 (1,2,3,4,5,6,7) - 7 combo in a Normal diff is quite strange, feels awfully long, so that's why you could add a NC to 02:35:483 (5) - For example
  3. 02:45:028 (3,1) - Feels awfully close, 0.03 ds error fix plz
  4. 02:54:574 (1,2) - ^
  5. 03:31:392 (3,1) - Is there a reason for a sudden 0.1 distance error here?
  6. Cool!

Easy
  1. Mmh, You could have diff settings like 1-2-1 to match better with your normal difficulty?
  2. Nothing to be found

Yeah, probably not even worth kudo... gonna shoot you a star, awesome mapset, really! 8-) Best of luck with ranking guys! ~
Topic Starter
[Luanny]
SPOILER

Asphyxia wrote:

Lez get some modding done o3o

General thoughts
  1. Cleaaaaan

Ultra Hard
  1. Some nazi stuff only, sorry, this diff played too well
  2. 00:21:574 (6,1) - Maybe improve the blanket a bit? ok
  3. 00:54:574 (1,2,3) - This played rather weird to me atleast, considering doing something like this? Kinda awkward movement there atm: nah this breaks the next notes lol
    Of course, same would apply to 02:56:756 (1,2,3) -
  4. 01:54:302 (5) - This played a lot better when CTRL + G'd, try it! omg great
  5. Proooooo

BD's Hard
  1. 01:46:802 (9,10) - Blanket ok? okay
  2. Perfect

Normal
  1. 01:52:938 (4,1) - They're awfully close to each other, 0.04 ds error fix plz o-o ok
  2. 02:32:756 (1,2,3,4,5,6,7) - 7 combo in a Normal diff is quite strange, feels awfully long, so that's why you could add a NC to 02:35:483 (5) - For example opa I forgot to NC
  3. 02:45:028 (3,1) - Feels awfully close, 0.03 ds error fix plz done
  4. 02:54:574 (1,2) - ^ why u so nazi
  5. 03:31:392 (3,1) - Is there a reason for a sudden 0.1 distance error here? pls
  6. Cool!

Easy
  1. Mmh, You could have diff settings like 1-2-1 to match better with your normal difficulty? done
  2. Nothing to be found

Yeah, probably not even worth kudo... gonna shoot you a star, awesome mapset, really! 8-) Best of luck with ranking guys! ~

ty assfixia :D
izzydemon
~ ULTRA HARD ~
Topic Starter
[Luanny]
I saw "44 posts" and thought I'd find something interesting after scrolling down.
I was absolutely wrong.
onotoleonide
something interesting
izzydemon

onotoleonide wrote:

something interesting
Topic Starter
[Luanny]
can you not?
Avena
-6 Offset sounds much better to me, you should try it.
Kuron-kun
new MP3
RoKoy17
Bad tempo since the last update.
Impossible to map from.
It was better regulated before.
RoKoy17
All my excuses!
The map works well.
You just delete the game and re-download^^
Topic Starter
[Luanny]
....what.
MouseEasy
Bora rankea isso ai bubbled
Topic Starter
[Luanny]

[Luanny] wrote:

1. This SP is lame, I need some more.
2. I need more mods.
3. I absolutely need to wait for the sb.
4. Mania diffs incoming :D
Kuron-kun
How much SP do you need?
Topic Starter
[Luanny]
prob at least +4 idunno
izzydemon

[Luanny] wrote:

prob at least +3 idunno
:^)
Kuron-kun

[Luanny] wrote:

prob at least +1 idunno
Topic Starter
[Luanny]
omg you guys.
Topic Starter
[Luanny]

[Luanny] wrote:

[Luanny] wrote:

1. This SP is lame, I need some more.
2. I need more mods.
3. I absolutely need to wait for the sb.
4. Mania diffs incoming :D
sp problem solved :^)
Kuron-kun
inverness??!!??!?!? SB
Topic Starter
[Luanny]
no, not inverness
Kuron-kun
;_; </3
ExPew
http://puu.sh/6utkf.osu MX done

NM coming soon cuz i need some comments to mania players on MX diff about the mirrored pattern at repeat chorus
izzydemon
the
Topic Starter
[Luanny]

ExPew wrote:

http://puu.sh/6utkf.osu MX done

NM coming soon cuz i need some comments to mania players on MX diff about the mirrored pattern at repeat chorus
Uploaded!
edit: added to tags
Avena
IRC Modded the MX diff with ExPew, mainly talked about how the difficulty is overall inconsistent in both difficulty and patterns and pointed out some ways to improve and balance it better.
ExPEWPEWPEWPEWPEW TRRRRRRRR BOOOOOOOM WOOOOOOOOOOSH CAPTAIN THE SHIP IS SINKING
17:26 Priti: So, after I let you watch my horrible play, it's modding time!
17:27 Priti: 00:17:483 - imo this is the hardest part of the map, might be just me but this whole section is so cluttered and confusing
17:27 Priti: it's also the highest note density if you look at the yellow bars on the side.
17:28 ExPew: oh that part
17:29 ExPew: i put 3 instruments beat + synth + piano
17:29 Priti: 00:52:392 - you could have much more serious LN patterns in this section if you follow the vocals harder
17:29 Priti: relaxing yet hard.
17:29 ExPew: nope
17:30 ExPew: that Ln i not follow the vocal
17:30 ExPew: that organ
17:31 ExPew: plus o2jam mix note
17:31 ExPew: unique pattern makes player fun to play
17:32 Priti: http://osu.ppy.sh/ss/1273544 here is an example
17:32 Priti: I suck at mania mapping, but this is just an example.
17:33 Priti: so like, it will make the part stay calm, but not as boring and simple
17:34 Priti: about the kiai, these jackhammers feel way too easy, maybe put them on 2~3 keys instead of one to make it feel more intense?
17:34 Priti: or like, jackhammers + 1/4 sliders
17:35 ExPew: agree on your image
17:35 ExPew: and jackahmmer i dont think because this mapset mania only 2 diffs
17:36 Priti: well, what diff are you aiming for?
17:36 ExPew: i scare when diff spike on NM with MX
17:36 Priti: This feels like a HD most of the time
17:37 ExPew: NM and MX
17:37 Priti: this doesn't feel like MX
17:37 Priti: at all
17:37 Priti: there are HDs that are harder than this tbh
17:37 ExPew: yea just few part feel not like HD
17:37 ExPew: xD
17:37 ExPew: lol
17:38 Priti: the kiais should be the hardest
17:38 Priti: while tbh, the relaxing 1/4 part is hell
17:38 Priti: http://osu.ppy.sh/ss/1273554 illustration of my concept
17:39 ExPew: is it okay if triple synth there?
17:39 Priti: if you are not too fond of the double jackhammers and/or the 1/4 sliders, you could make these 01:11:347 (71347|6,71483|1,71483|4,71619|6,71756|4,71892|2,72029|3,72029|0,72029|6) - parts harder
17:39 Priti: actually if you put the LNs then you will also need one on 01:10:801
17:40 Priti: yes, these sounds just get cut by eachother
17:40 Priti: 1/4 LNs*
17:41 Priti: these jackhammers are too easy since they are *just* jackhammers on 1 key and not really much else.
17:41 Priti: and tbh most people can singletap 220BPM, even I can.
17:42 Priti: if it's for just 5 notes ofc
17:43 ExPew: got it...
17:43 ExPew: going to gettin harder
17:43 Priti: 01:27:301 - this part feels a bit random
17:43 Priti: there are small 2-note jackhammers at times, but they don't seem consistent
17:44 ExPew: no idea pattern most
17:44 Priti: you can keep these small jackhammers
17:44 Priti: if you actually put them in a consistent emphasised mannre
17:45 Priti: like, adding a note between these two 01:29:210 (89210|5,89483|5) - could make a nice jackhammer
17:45 ExPew: how about jack like this?
17:45 ExPew: http://osu.ppy.sh/ss/1273580
17:46 Priti: and then here 01:31:392 -
17:46 Priti: i likey
17:46 Priti: then, instead of 2 3 2 3
17:46 Priti: make it 3 4 3 4
17:46 Priti: 3's are 1 key, 4's are 2 on 2 leus
17:46 Priti: 2 keys*
17:47 Priti: actually, I think they are all supposed to be 4
17:47 ExPew: 23 23 45 45
17:47 Priti: anyways, you get the idea
17:48 Priti: 01:44:756 this section needs more and longer LNs to match the constant sound that gets cut off for like 1/4 ~ 1/2 at times
17:49 Priti: like, 01:45:574 - 01:45:847 - doesn't have this sound (which also means you need to change the LN on 01:45:574 - to a single note
17:50 Priti: 02:05:210 - shouldn't there be 1/4 starting from there?
17:51 Priti: 02:18:574 - LN up to 02:19:665 - could work well
17:52 ExPew: hitsound will sink the music 02:05:210 -
17:52 Priti: 02:22:801 (142801|2,142938|2) - strange untuitive double, just splitting it to different colomns could work well
17:53 Priti: 02:19:665 - also, lower note density in this section, it's crazy for a calm part
17:53 ExPew: op
17:53 ExPew: moved other lines
17:53 Priti: like, in both calm 1/4 sections
17:54 ExPew: so need to continue synth note like this part? 02:24:029 -
17:54 Priti: yes
17:54 Priti: it's the only double you have in this whole section so it's strange and unfitting
17:54 ExPew: alright
17:54 Priti: 02:37:119 - again, feels to simple, making it a bit more complex but still calm could work well
17:55 Priti: again, first kiai section is too simple, second is too inconsistent and needs better jackhammers
17:55 Priti: post-kiai needs longer LNs
17:56 Priti: sorta like how L i a did in his diff on smooooch where in the last kiai he got a constant LN that just moves to another colomn according to the pitch.
17:56 ExPew: its previous pattern b4
17:57 ExPew: i fix them
17:57 Priti: one last thing
17:57 Priti: right at the end, there are sounds you are skipping
17:57 Priti: like, pretty soft ones
17:57 ExPew: actually Lia note all followin music pitch
17:57 ExPew: but 1 thing i dont like
17:59 ExPew: himitsu~!
18:00 Priti: huh
18:00 Priti: I think that's all
18:00 Priti: peace
ExPew

Priti wrote:

IRC Modded the MX diff with ExPew, mainly talked about how the difficulty is overall inconsistent in both difficulty and patterns and pointed out some ways to improve and balance it better.
ExPEWPEWPEWPEWPEW TRRRRRRRR BOOOOOOOM WOOOOOOOOOOSH CAPTAIN THE SHIP IS SINKING
17:26 Priti: So, after I let you watch my horrible play, it's modding time!
17:27 Priti: 00:17:483 - imo this is the hardest part of the map, might be just me but this whole section is so cluttered and confusing
17:27 Priti: it's also the highest note density if you look at the yellow bars on the side.
17:28 ExPew: oh that part
17:29 ExPew: i put 3 instruments beat + synth + piano
17:29 Priti: 00:52:392 - you could have much more serious LN patterns in this section if you follow the vocals harder
17:29 Priti: relaxing yet hard.
17:29 ExPew: nope
17:30 ExPew: that Ln i not follow the vocal
17:30 ExPew: that organ
17:31 ExPew: plus o2jam mix note
17:31 ExPew: unique pattern makes player fun to play
17:32 Priti: http://osu.ppy.sh/ss/1273544 here is an example
17:32 Priti: I suck at mania mapping, but this is just an example.
17:33 Priti: so like, it will make the part stay calm, but not as boring and simple
17:34 Priti: about the kiai, these jackhammers feel way too easy, maybe put them on 2~3 keys instead of one to make it feel more intense?
17:34 Priti: or like, jackhammers + 1/4 sliders
17:35 ExPew: agree on your image
17:35 ExPew: and jackahmmer i dont think because this mapset mania only 2 diffs
17:36 Priti: well, what diff are you aiming for?
17:36 ExPew: i scare when diff spike on NM with MX
17:36 Priti: This feels like a HD most of the time
17:37 ExPew: NM and MX
17:37 Priti: this doesn't feel like MX
17:37 Priti: at all
17:37 Priti: there are HDs that are harder than this tbh
17:37 ExPew: yea just few part feel not like HD
17:37 ExPew: xD
17:37 ExPew: lol
17:38 Priti: the kiais should be the hardest
17:38 Priti: while tbh, the relaxing 1/4 part is hell
17:38 Priti: http://osu.ppy.sh/ss/1273554 illustration of my concept
17:39 ExPew: is it okay if triple synth there?
17:39 Priti: if you are not too fond of the double jackhammers and/or the 1/4 sliders, you could make these 01:11:347 (71347|6,71483|1,71483|4,71619|6,71756|4,71892|2,72029|3,72029|0,72029|6) - parts harder
17:39 Priti: actually if you put the LNs then you will also need one on 01:10:801
17:40 Priti: yes, these sounds just get cut by eachother
17:40 Priti: 1/4 LNs*
17:41 Priti: these jackhammers are too easy since they are *just* jackhammers on 1 key and not really much else.
17:41 Priti: and tbh most people can singletap 220BPM, even I can.
17:42 Priti: if it's for just 5 notes ofc
17:43 ExPew: got it...
17:43 ExPew: going to gettin harder
17:43 Priti: 01:27:301 - this part feels a bit random
17:43 Priti: there are small 2-note jackhammers at times, but they don't seem consistent
17:44 ExPew: no idea pattern most
17:44 Priti: you can keep these small jackhammers
17:44 Priti: if you actually put them in a consistent emphasised mannre
17:45 Priti: like, adding a note between these two 01:29:210 (89210|5,89483|5) - could make a nice jackhammer
17:45 ExPew: how about jack like this?
17:45 ExPew: http://osu.ppy.sh/ss/1273580
17:46 Priti: and then here 01:31:392 -
17:46 Priti: i likey
17:46 Priti: then, instead of 2 3 2 3
17:46 Priti: make it 3 4 3 4
17:46 Priti: 3's are 1 key, 4's are 2 on 2 leus
17:46 Priti: 2 keys*
17:47 Priti: actually, I think they are all supposed to be 4
17:47 ExPew: 23 23 45 45
17:47 Priti: anyways, you get the idea
17:48 Priti: 01:44:756 this section needs more and longer LNs to match the constant sound that gets cut off for like 1/4 ~ 1/2 at times
17:49 Priti: like, 01:45:574 - 01:45:847 - doesn't have this sound (which also means you need to change the LN on 01:45:574 - to a single note
17:50 Priti: 02:05:210 - shouldn't there be 1/4 starting from there?
17:51 Priti: 02:18:574 - LN up to 02:19:665 - could work well
17:52 ExPew: hitsound will sink the music 02:05:210 -
17:52 Priti: 02:22:801 (142801|2,142938|2) - strange untuitive double, just splitting it to different colomns could work well
17:53 Priti: 02:19:665 - also, lower note density in this section, it's crazy for a calm part
17:53 ExPew: op
17:53 ExPew: moved other lines
17:53 Priti: like, in both calm 1/4 sections
17:54 ExPew: so need to continue synth note like this part? 02:24:029 -
17:54 Priti: yes
17:54 Priti: it's the only double you have in this whole section so it's strange and unfitting
17:54 ExPew: alright
17:54 Priti: 02:37:119 - again, feels to simple, making it a bit more complex but still calm could work well
17:55 Priti: again, first kiai section is too simple, second is too inconsistent and needs better jackhammers
17:55 Priti: post-kiai needs longer LNs
17:56 Priti: sorta like how L i a did in his diff on smooooch where in the last kiai he got a constant LN that just moves to another colomn according to the pitch.
17:56 ExPew: its previous pattern b4
17:57 ExPew: i fix them
17:57 Priti: one last thing
17:57 Priti: right at the end, there are sounds you are skipping
17:57 Priti: like, pretty soft ones
17:57 ExPew: actually Lia note all followin music pitch
17:57 ExPew: but 1 thing i dont like
17:59 ExPew: himitsu~!
18:00 Priti: huh
18:00 Priti: I think that's all
18:00 Priti: peace

thanks , i check added more notes when you said its not like MX somepart your suggestion i modify some notes and getting harder as MX lel

EDIT :

Link : http://puu.sh/6z1k3.osu (shit, gonna serious this time )
Topic Starter
[Luanny]
Thank you Priti~
Topic Starter
[Luanny]
updated.
Topic Starter
[Luanny]
Moved back to WIP until I upload the other mania diff and the storyboard.
Kuron-kun
triple post

/me runs
show more
Please sign in to reply.

New reply