Thank ya! >w<PicoLo wrote:
~Star.
Thank ya! >w<PicoLo wrote:
~Star.
WyndII wrote:
Hi!
I have a suggestion:
Storyboard:
00:40:459 : Why not make your bg scroll till then end of kiai
then fade it out with white flashing
Ok, if didn't get (coz i cant explain it well D:)
also if you're gonna try it make a back up of your current osz or osb
Thanksdeadbeat wrote:
good map. love the skin *star for you*![]()
Alice Margatroid wrote:
Azure
00:03:83 (1) - grid 3 and then make it closer. it's kinda natural here but will look nicer, tidy. Good
00:07:97 (2) - ^ ^
00:35:07 (3) - ^ then recheck spacing with the beats that comes after Ok ;D
00:43:35 (1) - ^ Don't see need to do it here ._.
Look like small detail not important, it's kinda it but... I always prefer neat maps. There's small problems like this that aren't the ones I mentioned but they are the most annoying I think, otherwise it would be too nazi to mention everything..
Noproblem on Rox's... D: you're getting better and better concerning mapping Roxxy~ :3 GOD! You don't know how good it's hearing that from you , MargyThanks a lot for your mod ^^
I see! Don't worryWyndII wrote:
oh, i forgot that i downloaded the no video version.. lol sorry ^-^
and I hope this map is going to be ranked soon
Thankssatosid wrote:
good map
/o/fartownik wrote:
[Insane]
00:07:035 (1) - Flip horizontal. More elegant.Ok~
00:07:097 (2) - ^ Ok~
Also, I think you should reduce the size of the combobursts as much as you can. I'm actually thinking about taking them off cuz they are too "happy" for this song >__<
Really good job. Thanks
Thanks a lot for your mod, Lissette :]Lissette wrote:
sorry im late >.> college..
Azure's Normal
00:00:073 to 00:13:055 - low the volume (4 ticks)
00:13:097 - low the volume (3 ticks)
00:27:021 - low the volume (2 ticks)
00:33:083 - low the volume (1 ticks)
00:40:045 - normal volume
if you do this, the volume will increase gradually, will sound nice, hope you like my suggestion ^^ I like your idea! Did it :]
00:57:084 (3) - remove? Ok~
Hard and Insane
same suggestion of the volume at the start ^^ Ok~
Nice song, nice map
Star!
Valeu mesmo Linox ^^Linox wrote:
Nice map!
*stars*
Sorry, forgot to answer you D:Metroid wrote:
SB - The Created by roxkyuubiforever image is hard to see fade away when the video starts, maybe add a shadow under it so it's visible against the video?
you can easily shave off some of that extra transparency off of that SB image also..
Azure's Normal - Needs a preview point.
Fine to me.
Hard - Needs a preview point.
Fine to me.
Insane - Needs a preview point.
Fine to me.
starred'
Did almost everything. I just did not what you sayid about Normal finish. I don't really think that it does fit well :/Mafiamaster wrote:
- Change BPM to just 145.00 and resnap on all difficulties. The notes seem late at the moment. Did it!
Azure's Normal~Hard~
- 00:40:454 (1) - Suggestion: Imo, a finish should go at the start of this slider. Also move the Kiai Time here instead of at the end of the spinner. Ok~
- Add Azure_Kyte to the tags in this difficulty. Oh my god! I almost forgot about that! Thanks!
Insane~
- 00:40:454 (1) - Same suggestion as Normal. Ok~
Here's another idea: Maybe even have this note have a Normal Finish sound then switch back to your soft sound after it. If you like this idea, could you do the same for Normal and Insane? Sorry, I didn't really liked this idea >__<- 01:05:074 (3) - Check this slider if you changed the BPM to 145.00 1/2 speed checked. Everything fine! o>.
This is my favorite difficulty~
- 00:40:459 (1) - Same suggestion as Normal and Hard. Where the Kiai Time is now is definitely not in the same place as the other two difficulties. Ok~
I like the video... and the maps!!
Azure_Kyte wrote:
Here's my diff, fixed how I'd like it to be.
please don't edit my diff without telling me in future...I'm sooo sorry! I didn't know that I should ask you! D: Don't worry, I won't do this anymore!
Thanks :3tehman wrote:
Star.
A few other hitsound and kiai changes too.Paulo8624 wrote:
[Azure's Normal]
00:07:035 (1,2) - Make 2 end in 08:385 and add a repeat. I don't think so. I like it the way it is, and it's not breaking any guidelines. Changed the first slider a bit though.
00:09:083 (1) - This whole spinner should be silent. Done
00:31:097 (1) - End this slider at 00:32:592 and add a note in 00:32:079. Nah
01:10:086 (3) - Remove the finish from the end of this slider. Done
01:14:017 (4) - ^ Done
I already did it a long time ago o_oAzure_Kyte wrote:
possibly consider making a difficulty specific "difficulty by Azure_Kyte" at the beginning of my diff?
Thanks a lot, Paulo!Paulo8624 wrote:
New skin:
http://www.mediafire.com/?g0mjtvnnak0
Good luck with your map \o
S i R i R u wrote:
oops . I'm alredy to DL ~
but forgot to shoot ☆ノノ until I'm saw your name ^^' //
Thank you guys!xxheroxx wrote:
Mod Infos:
Green: Suggestions.
Orange: I think you should fix this.
Red: You must fix this.
Start Suggestions:
Set preview point. Did it~
[Azure's Normal]
it's ok
[Hard]
It's ok
[Insane]
It's ok
Starred~
Good Idea! ThanksTanmak wrote:
Wow~~ Clannad~! I like Clannad,
and this beatmap is awesome, too~
![]()
[General]
Suggestion -> Note color is similar:pink and pink, skyblue and skyblue.
So I suggest that change order: pink-skyblue-pink-skyblue?
Starred~~
Thanks a lotosuplayer111 wrote:
New "Detailed" modding style for help maps <3
You don't have to follow my post, remember there are not directions, but suggestions!
[File Checking...]
Background: Yes.
Source: Yes.
Tags: Yes. (Capitalize opening, please.) Ow, Ok ^^
File Size: 11,3MB/24,00MB
[Overall]
Timing: BPM: 145,00 - Offset: 735 (Remember to resnap all notes.) Ok~
[Difficulties]
[Azure's Normal]
00:00:073 (1,2) - Unexpected jump. And too hard for the most easier difficulty.
00:07:035 (6) - New combo.
00:28:066 (1) - Remove new combo.
00:31:097 (1) - ^
00:47:007 (5) - New combo.
01:01:035 (1) - Remove new combo.
[Hard]
Custom clap volume is too high. Consider to reduce the volume.Really? Ok, then ._.
No major problems found.
[Insane]
Same as "Hard" about custom clap volume. Ok~
01:18:031 (1) - Remove new combo. Ok~
Here's my fixosuplayer111 wrote:
[Azure's Normal]
00:00:073 (1,2) - Unexpected jump. And too hard for the most easier difficulty. Whoops, Fixed
00:07:035 (6) - New combo. Fixed
00:28:066 (1) - Remove new combo. Changed
00:31:097 (1) - ^ Fixed
00:47:007 (5) - New combo. Changed
01:01:035 (1) - Remove new combo. Fixed
Thanks a lot :3Kytoxid wrote:
[General]
Probably want to capitalize TV. Ok~
It's recommended that you convert video to .avi. I think flv is better =/
Add Azure_Kyte to all tags. All? O_O Ok >_>
Set background colour to white. Done~
I'd recommend darkening the first hitcolour a smidge, and swapping hitcolours 3 and 4; 2 and 3 look too similar, especialyl when you can only see the rims. Ok~
[Azure's Normal]
The opening storyboard text looks a bit ugly, capitalize Diff, and use the same font as the Created by RoxKyuubi? Sorry, i like the way that is now ;_;
[Hard]
Cool.
[Insane]
00:25:035 - Shift this timing section earlier. I don't really see why, but ok ^^
00:26:018 - Probably can remove this break. Actually, I like to use those breaks on Insanes, to not waste time waiting for the rest of the hitcircles =/
00:44:059 (4) - Turn off grid snap and shift this to make a nicer triangle with 5,6? Actually, it get's better with grid snap turned on. Did it~
Star~
Thanks a looot >__<whymeman wrote:
Looking great so far and found no oddities. Bubbled.
Thanks :]Cyclone wrote:
I'm being picky.
-5 ms Fixed offset, timing sections and bookmarks
Get rid of the applause.wav. It doesn't transition quite right, and it certainly doesn't need to be 40 seconds long. Ok
In comboburst-2.png, there's something visible off to the right of her head. You should get rid of that. You are right o.o Fixed~
Thanks :]Ephemeral wrote:
Bubble repair.
orzpeppy wrote:
Don't make skinned elements larger than template skin dimensions. This is especially true for combobursts.
peppy also wrote wrote:
Backgrounds/Images should be at a maximum 1024x768 pixels, though 800x600 recommended. Certain SB elements excepted. Combobursts should not be wider than 500px. No images should contain unnecessary transparency.