Its usually long when you have 'cursormiddle.png' at your skin.
It depends... You can set the size of the images as large as possible though, but using the same sized images are recommended...hatseducer wrote:
Is there a limit to the size an image can be?
Can't tell, I don't have supporter. But might be true. Test it on map that doesn't have background. https://osu.ppy.sh/s/2934Rei Hakurei wrote:
Just asking,
is Version:2 behaviour on selecting a song (which is the background of the map itself is not loaded yet) uses menu-background.jpg instead playfield.png ?
i hope its not a bug tho.
It has never been enabled >_< That's part of the reason I'm so confused lolNathanael wrote:
Disable "Prefer new default skin behaviour" at the Skin tab.
Nathanael wrote:
Disable "Prefer new default skin behaviour" at the Skin tab.
read this thread[ Zan ] wrote:
How do I make it so that spinner-circle doesn't shake/wobble?
Have you tried messing with the placement or canvas size of the scorebar-bg and scorebad-colour images yet?dws123 wrote:
why does my scorebar-colour not fit into the scorebar itself?
http://prntscr.com/2cj370
I did, and in PS it fit perfectly, I wonder what's wrongInori wrote:
Have you tried messing with the placement or canvas size of the scorebar-bg and scorebad-colour images yet?
The problem is that the scorebar-colour image doesn't fit correctly even if it's aligned with the scorebar-bg image in a photo editor, it's a god awful thing but what you're going to have to do is:dws123 wrote:
I did, and in PS it fit perfectly, I wonder what's wrongInori wrote:
Have you tried messing with the placement or canvas size of the scorebar-bg and scorebad-colour images yet?
scorebar-bg is 757x72, scorebar-colour is also 757x72
here's the links to them if you want to check
http://puu.sh/5SIgw
http://puu.sh/5SIft
OK then, thanks for the helpInori wrote:
The problem is that the scorebar-colour image doesn't fit correctly even if it's aligned with the scorebar-bg image in a photo editor, it's a god awful thing but what you're going to have to do is:
- crop the area where the bars are present in the colour image
- adjust it on its x and y axis until it fits correctly in game.
Buy it. Or get GIMP, which ever's best for you.Vlerias wrote:
so where to download PSHOP
Try Using 90x90, It's HD Resolution...FunnyFunkyCow wrote:
I shrinked it down to 65x65 and now it looks horrid.
How should I create the icons so it won't be as horrid?
130x130 for HDFunnyFunkyCow wrote:
~noob question~
I'm trying to make the mod icons in my skin at the moment...
I want to use certain images within the icon, so I created the icons, made it look pretty, etc. etc.
I shrinked it down to 65x65 and now it looks horrid.
How should I create the icons so it won't be as horrid?
satriobp wrote:
Try Using 90x90, It's HD Resolution...
OsuMe65 wrote:
130x130 for HD
65x65 for SD
Start making mod icons at 130x130
Then resize to 65x65
I hope that helps
vahn10 wrote:
In short HD first before SD
If the skin doesn't have a menu-snow.png file, it uses the mode-X-small.png files, otherwise it uses that.Yukyy wrote:
It's menu-snow.png now. I think it was the same, but peppy changed it soon after.
https://osu.ppy.sh/p/changelog?v=b20131216.26
fixedrcmero wrote:
If the skin doesn't have a menu-snow.png file, it uses the mode-X-small.png files of the current game mode you're playing, otherwise it uses that.
You can't upload It directly to the forum... You need A Cloud Service, like puu.sh or Mediafire... And then put the download link when You post Your skinwillia02 wrote:
How to upload my skin to forum?
Yes, I know, but the slider ball is still the same.OsuMe65 wrote:
in osu!droid: only SD elements are tolerated; no skin.ini
wat is this i dont evenpielak213 wrote:
http://osu.ppy.sh/ss/1199671
i cri evrytim
First of all... tick on Prefer new default, found in the Skin tab.jaxter0987 wrote:
How do I stop these from appearing?
Also, how can I set the spinner to be the current osu default spinner?
I see image files pertaining to this spinner but I don't know what to do to get this to show instead of the orange spinner.
rcmero wrote:
Make that a transparent 1x1 PNG.jaxter0987 wrote:
How do I stop these from appearing?
OsuMe65 wrote:
And, you can't stop that 30/10 if you're using the new default. It's only possible if you're using a custom skin with a blank sliderpoint10.png and sliderpoint30.pngjaxter0987 wrote:
How do I stop these from appearing?
2. Same question, since I don't see sliderpoint30.png and sliderpoint10.png in the new default template. It probably sounds like a stupid question, but I want to be sure before I fiddle around with things.OsuMe65 wrote:
And, you can't stop that 30/10 if you're using the new default. It's only possible if you're using a custom skin with a blank sliderpoint10.png and sliderpoint30.pngjaxter0987 wrote:
How do I stop these from appearing?
3. Now I guess my gripe is that there's a spinner approach circle that shows up that doesn't show up in the new default even with the option ticked.OsuMe65 wrote:
First of all... tick on Prefer new default, found in the Skin tab.jaxter0987 wrote:
Also, how can I set the spinner to be the current osu default spinner?
I see image files pertaining to this spinner but I don't know what to do to get this to show instead of the orange spinner.
@vahn10: What a butthurt files you gave. Those files doesn't work, a-hole.vahn10 wrote:
disable new behaviour, then add 1x1 transparent sliderscorepoint10 & 30.png
don't tell me it doesn't work because it is really
1. That's weird because I've always been using the new default of peppy and those 10 and 30 point ticks never popped up. It was only when I downloaded and used the new default template in this thread that those 10 and 30 point ticks popped up.OsuMe65 wrote:
1. Actually, if you're using the new default of peppy (the one that is present in the skin selection but doesn't appear in the skins folder), you can't stop them from appearing in the slider.
2. In the template, that isn't found, yes. You have to make it on your own. If you want to get rid of those, make a 1x1 sliderpoint10.png and sliderpoint30.png.
3. If there's spinner-approachcircle.png inside your skin's folder, that will show on the spinner. Make it a blank 1x1 PNG file, if you don't want.
He asked for an easy software to adjust the volume of the hitsound; not an easy software for producing hitsounds.tuddster wrote:
Here's a tip when it comes to sound effect production.
Q: How do I-
A: Audacity.
Solved it. I didn't enable sound change... =.=ACEsushi wrote:
.wav should work as hitsounds right? Why can't I get my sounds to change? Is it restriction of not becoming a an osu!supporter or is it the format?
You can take hitcircle.png from the skin folder you like to your current skin folder.ivantaowns wrote:
What if i jsut want the change the circles? Like i want the circles from one skin and i want to merge it with the other skin i like
What shown in the window when you drag the file?ivantaowns wrote:
It wont let me drag the file into my current skin folder
It also wont show the things i edited lol wtf do i need to run something in order to make my osu restart and read it or what?
Copy the Skin components from Someone's Skin that You like into Your Skin Folder, restart osu! (or alternatively, choose Your Skin again in the Skins Menu)ivantaowns wrote:
The skin that i wanted to edit but it never got edit it still has the same skins and stuff, i tried removing it by deleting it from my skin file but its still there when i open up osu. Any ideas?
cursor.png + cursortrail.png = Short Cursor Trail/Fade FasterVylandia wrote:
Are there any settings one could change that affect the cursor trail? For example, this map has a neat cursor, but when trying to replicate a similar effect in a skin, it doesn't work. The cursor trail on the map seems to fade faster, with more trail images being drawn in general, and with a different draw mode (not additive). Can I change this behavior in the skin.ini or in another way? I couldn't find anything about it so far.
Yup, that seems correct. Thanks!satriobp wrote:
cursor.png + cursortrail.png = Short Cursor Trail/Fade FasterVylandia wrote:
Are there any settings one could change that affect the cursor trail? For example, this map has a neat cursor, but when trying to replicate a similar effect in a skin, it doesn't work. The cursor trail on the map seems to fade faster, with more trail images being drawn in general, and with a different draw mode (not additive). Can I change this behavior in the skin.ini or in another way? I couldn't find anything about it so far.
cursor.png + cursortrail.png + cursormiddle.png = Long Cursor Trail/Fade Slower
1. The dimensions of all note images have to be 82 pixels in width for them to be centered.rcmero wrote:
I'm getting increasingly annoyed at this and I really need help.
I'm trying to make an osu!mania skin and no matter what I do to the images they don't assemble right. Everything else looks OK but the sliders do not.
Here are the files in case you want to take a look. https://dl.dropboxusercontent.com/u/5197909/mania.zip
Won't that make half the slider black?Inori wrote:
2. Put a black background on the lower half of the #H images, it'll block the rest of the hold that's showing up at the beginning.
Just erase the lower portion instead. For .png img format, transparentcy is allowed.rcmero wrote:
Won't that make half the slider black?Inori wrote:
2. Put a black background on the lower half of the #H images, it'll block the rest of the hold that's showing up at the beginning.
No. This will cover the lower portion of the hold that's showing behind the hold beginning and since the imaged is flipped vertically for the hold end, it won't block the hold. Just hope that there isn't an immediate note after the hold endrcmero wrote:
Won't that make half the slider black?Inori wrote:
2. Put a black background on the lower half of the #H images, it'll block the rest of the hold that's showing up at the beginning.
I don't think It will work... but if You tried using hitcircle-0.png, hitcircle-1.png, etc.... Is it working?Tomoya_kun wrote:
Is it possible to use multiple hitcircles? What i mean is, i want a few different symbols shown on my hitcircle. For example i have 3 different symbols i want to use:
Hitcircle 1 - Symbol 1
Hitcircle 2 - Symbol 2
Hitcircle 3 - Symbol 3
Hitcircle 4 - Symbol 1
...and so on
satriobp wrote:
I don't think It will work... but if You tried using hitcircle-0.png, hitcircle-1.png, etc.... Is it working?Tomoya_kun wrote:
Is it possible to use multiple hitcircles? What i mean is, i want a few different symbols shown on my hitcircle. For example i have 3 different symbols i want to use:
Hitcircle 1 - Symbol 1
Hitcircle 2 - Symbol 2
Hitcircle 3 - Symbol 3
Hitcircle 4 - Symbol 1
...and so on
The buttons in certain menus will stay unskinned.dws123 wrote:
When I press user options in multiplayer mode, the button returns back to normal, how to fix this?
Also, the mode-x images are for the playmodes.dws123 wrote:
also, what is mode-fruits, mode-mania, mode-osu and mode-taiko for?
I found it in a skin I downloaded a while back
I tried deleting the mode-x images and the playmodes are still the same, apparently the playmodes are from mode-x-med, not mode-x (I think)pixeldesu wrote:
Also, the mode-x images are for the playmodes.dws123 wrote:
also, what is mode-fruits, mode-mania, mode-osu and mode-taiko for?
I found it in a skin I downloaded a while back
me toodws123 wrote:
I can't open the psd file for some reason
I tried, it didn't work anyways.dws123 wrote:
try making the size the same as the ones in template skin, and also I can't open the psd file for some reason
Ah, now I remember why this happens. Was helping once with this error.lNiki wrote:
Try this link:
https://www.mediafire.com/?kfo3wqvp68i17jf
Thanks. Fixed it by resizing the border so it's at the corners.MLGnom wrote:
Ah, now I remember why this happens. Was helping once with this error.
It's photoshop saving settings fault. Best you can do is to tweak some setting (are there any? Never had PS so I don't know D:) or just copy all elements over new file and try saving it again.
Make sure there isn't a white background in the actual file.[Pikachu] wrote:
Heyy
I have a problem with making a skin
I made my own ranking letters 'ex. ranking-x'
And converted them to .png and croppped them to 350 x350 pixels
but for some reason everytime i try it out they bg of the ranking letters turns white instead of transpartent
I used photoshop and tried redoing this 5 times now but it keeps doing the same..
Help please :c
Not yet as far as I know about the question.Ryu Sei wrote:
Is there any way to change font (not in-game font) in osu!
kernymi wrote:
How do I make sure the numbers aren't overlapping?
Currently it appears like this.
Make all numbers have the same size, exactly.kernymi wrote:
How do I make sure the numbers aren't overlapping?
Currently it appears like this.
If you use complete black numbers, then how can there appear to be white parts?Innosense wrote:
sorry if it has already been asked, but do you know if there is a way to turn off the "lightning" on the numbers?
I tried using black numbers so I wouldn't see them, but because of it, I get some weird white parts :
http://puu.sh/698eb.png
I want to have the score and combo appear on the result panel, but not during gameplay
make score-.png into 1x1 thing, and let default-.png as normal sizeInnosense wrote:
sorry if it has already been asked, but do you know if there is a way to turn off the "lightning" on the numbers?
I tried using black numbers so I wouldn't see them, but because of it, I get some weird white parts :
http://puu.sh/698eb.png
I want to have the score and combo appear on the result panel, but not during gameplay