:-)-kevincela- wrote:
AND IT'S READY
LET'S BEGIN WITH ALL THE MODS AND STUFF LIKE THAT
I'm everywhere Ayu ♥Ayu wrote:
first
why is Roxas in tags!>?!?!? remove!!! kd pls.,
Thanks for modSpy wrote:
[7K Liese's LV.12]
00:19:240 - you can try to add a note
00:24:640 - ↑?
[7K Liese's LV.24]
00:03:040 - try to add a long note
00:31:240 - try to add a note
00:34:440 - ↑
00:28:640 (28640|0,28640|3,28640|6) - try to change
02:00:040 - try to add a note
Nice map
http://puu.sh/48xK9.rarExPew wrote:
Hi, from ♪ ♫~O2Jam-based Style Modding Team~♫ ♪
Bold - recommend if feel good
Purple - Suggestion to fix that
Red - Must Change
only mania
[Lv 12]
HP6~7
00:17:040 (17040|3) - move 6
00:17:240 (17240|1) - move 5
00:17:440 (17440|0) - move 4
00:19:440 (19440|6) - move 2
00:19:640 (19640|5) - move 4
00:19:840 (19840|3) - move 2
00:22:440 (22440|2,22540|1,22640|2,22740|1,22840|5,22940|4,23040|5) - how about this? - http://puu.sh/488NG.png
00:28:640 (28640|3) - strong beat here...its okay if add 1 more note
00:59:440 (59440|5) - change to normal notes ( because same with this part 01:00:740 (60740|2) - )
01:20:040 (80040|4,80040|3,80040|2,80040|1,80040|5) - overnote.... remove some note make it same previous note before or can make 3 note there
01:23:240 (83240|4,83240|3,83240|2,83240|1,83240|5) - ^
01:26:440 (86440|4,86440|3,86440|2,86440|1,86440|5) - ^
01:29:640 (89640|5,89640|1) - remove
01:32:840 (92840|3) - ^
02:17:640 (137640|2,137740|1,137840|2,137940|1,138040|5,138140|4,138240|5) - http://puu.sh/488NG.png
02:22:240 (142240|2,142240|4) - end hold time 02:23:506 - use 1/3
[Lv 24]
00:01:640 (1640|1,1640|0,1640|2,1640|5,1640|6,1640|4) - remove 2 notes
00:55:440 (55440|1,55490|2,55540|4,55590|5,55640|1,55690|2,55740|4,55790|5,55840|1,55890|2,55940|4,55990|5) - i don't think it synced with music drum
01:29:040 - SV change/bump should end on this part 01:29:040 -
01:40:840 to 01:42:440 - i think if add SV 1.2 feel better increasing speed that drum part ( if o2jam they might increasing 1.5 speed drum )
02:22:306 (142306|2,142306|4) - end hold time 02:23:506 - use 1/3
Thenk iu <3Leader wrote:
[Beginner][Standard]
- 00:43:640 - Secondo me c'è bisogno di un circle, al giocatore risulterebbe troppo strano mancare questa nota, imo. Ci starebbe bene, ma una nota 1/1 dopo spinner qui sarebbe troppo improvviso per i player che hanno iniziato. Sorry, lascio così
- 01:44:440 - Idem Idem
Neat.
- 00:06:040 (3,1) - Io inverterei, cioé 1/1 slider e poi circle. Lo slider imho ci sta perfettamente così, visto che segue l'accordo della chitarra
- 00:31:240 (2) - Togli i whistle? Sono uno stupro alle orecchie x_x Se sì fallo anche agli altri slider Fatto
- 00:36:840 (1) - Sposterei più a destra Preferisco fare uno spostamento da sinistra qui
- 02:04:040 (2,3) - Togli il repeat e fai iniziare (3) in 02:04:640 - e fallo finire a 02:05:040 -, così si evidenzia il suono che sembra appunto uno slider che scorre :3c e aggiungi un circle qui 02:05:240, ovviamente Not bad, comunque devo ancora pensare a come cambiare il pattern con questa nuova configurazione... Dopo vedrò
When including a slider velocity change, there should be a discernible change in the map's tempo. A spacing change, a short break in the map, or a slider containing at least one tick will help show the transition between them.I think you are placing SV's too early, try to place Major SV changes only during very long holds or (Minor) breaks.
Changed some wrong patterns,Thanks for modlZenxl wrote:
From lZenxl's Mod Queue
[7K Liese's LV.24]
Italic = Optional
Dat SV changeTiming Check
Offset
No Problems
BPM
No Problems
Note Placement
00:22:040 (22040|6,22040|0) - I think it is better to snap the slider ends to 1/3 in-line with the middle note
00:22:040 (22040|3,22173|3,22306|3) - Can be converted to 1/6 long sliders
00:55:390 - Add
00:55:640 (55640|1,55690|2,55740|4,55790|5) - All 4 of the notes are on 1/6
01:09:640 (69640|0,69690|2,69790|4,69840|5) - ^
01:10:040 (70040|6,70090|4,70190|2,70240|1) - ^
01:56:040 (116040|3,116090|4,116140|5,116240|3) - ^
01:56:440 (116440|3,116490|4,116540|5,116640|3) - ^
02:08:990 (128990|1,129040|3,129090|5) - Move up 1/8
Overmapping
00:42:690 (42690|4) - No kick here
00:55:490 (55490|2,55590|5) - ^
00:55:890 (55890|2,55990|5) - ^
01:56:190 (116190|6) - ^
01:56:290 (116290|2,116390|0) - No beat here
01:56:590 (116590|6,116690|2,116790|0) - ^
Note Count
There is a ton of Note Count imbalance in sections of the music, try to balance it ( eg. Kick/Clap -> 2 notes Piano -> 1 note )
SV Check
Inheriting Point @ 28840 change to x0.3
Add Inheriting Point @ 30440 SV -> x0.7
Shift 38440 Inheriting Point to 40040
Kiai Time Check
There is no Kiai time? I suggest you add some
General
Ranking Criteria Check
I suggest you raise the volume by 5 to 10% since the music is quite loud
AiMod
No Problems
Title Check
No Problems
Pattern Check
Patterns are too Symmetrical, it is not smooth during playtime, I suggest you change half of the symmetrical portions to asymmetrical patterns
01:39:240 to 01:42:440, Make it more asymmetrical, especially the trill with the 1st & 2nd & 6th & 7th key, it is really awkward to trill with those fingers.
[7K Liese's LV.12]Timing Check
Note Placement
00:54:240 (54240|3,55440|6) - Sliders ending at 1/4 blue lines are awkward, I suggest moving it up to the next white line
01:08:040 (68040|3) - Extend 1/4
01:08:440 (68440|2,68540|1,68640|2) - Move up 1/4
02:01:140 (121140|3) - Move up 1/12
Overmapping
No Problems!
Note Count
No Problems
SV Check
Inheriting Point @ 38440 Move to 40040 - The notes are too close, sudden change in SV from 0.5 to 1 is too sudden
Change all 0.5x SV to 0.7x
Inheriting Point @ 68840 I don't get this Inheriting Point, move to 70440
Kiai Time Check
None, consider adding it in
General
Ranking Criteria Check
I suggest you raise the volume by 5 to 10% since the music is quite loud
AiMod
No Problems
Title Check
No Problems, I have no idea how to title Lv.** songs
Pattern Check
01:16:840 to 01:29:640 - There is a lack of 1st column and Last column notes, consider adding themWhen including a slider velocity change, there should be a discernible change in the map's tempo. A spacing change, a short break in the map, or a slider containing at least one tick will help show the transition between them.I think you are placing SV's too early, try to place Major SV changes only during very long holds or (Minor) breaks.
Edit: I think Mania is missing videos.
Xgor wrote:
[Heavy]
you mean hyper I think
I think AR 1+ would be good on this diff. The beats are spaced very close to each other and if you ever have even the slighest intention to not fix the short repeating sliders issues pointed out below the player REALLY needs it to be able to read the map. done
00:22:440 (1,2) - Ok, this is just mean. The way this is spaced looks like (1) will be 1/2 long yet it's 1/4 with a jump inbetween. Please move (2) closer to the slider end point to make it more clear. done
01:04:840 (3,4) - Same deal here as above but with (3) instead of (1) and (4) instead of (2). here i think is ok as it is now
01:09:640 (1,2) - Pretty much the same problem here buut with 1/6.... each slider starts on each 1/2 tick
01:10:040 (3,4) - And here too, For not being the hardest difficulity this diff is doing some seriosly mean tricks and dosn't make much sense. ^
01:55:240 (1,2,3) - Same thing here with it looks like 1/2 or 1/1 long but is 3/4. but this time both with (1) and (2). here I can't do anything, the spacing is ok as it is now!
02:06:040 (7,1) - While not as obvious as the rest this has the same issue. It's only a 0.15 difference this time but it's enough for people to be caught off-guard. I didn't get the problem here
02:17:640 (1,2) - Aaand same issue here.... done
That's the spacing issues with the repeating sliders....
00:55:340 (1,2,3,4) - This is so hard to sightread. the 1/8 and 1/6 looks just like each other and there is very little reaction time to realize the difference and 1/6 is a very short time to realise that you have to move there. I tried like 10 times on that pattern and I couldn't get 100% how much I tried. Please make it more simple. Not everything needs to be followed. 1/6 and 1/8 are pretty different, I can't follow one of them instead of the other
Thanks for mod and star :3YunoFanatic wrote:
Hi from queue~!
1234567Liese's Lvl 1200:14:440 (14440|4,14740|5) - maybe ctrl j this would be much more better. since 00:15:040 (15040|3) - doesnt follow the pattern.
00:17:640 (17640|2) - isnt this be better if you moved it to 2? its much more flexible in the hands and you do alternative of 00:17:940 (17940|5) - which is good
00:23:340 (23340|1,23440|2) - ctrl j. it can give much more meaning to the pattern specially to 00:22:440 (22440|2,22540|1,22640|2,22740|1) -
00:31:240 (31240|3,31540|4,31840|2) - try this pattern. http://puu.sh/6H7AL.png it can balance the pattern much more
00:33:440 (33440|4,33540|2,33640|4) - ctrl h it since the pattern of the stair will start at 4.
00:36:040 (36040|3) - why not continue the pattern? move to 3 and your gonna open the chord which is used for the 4th column upcoming note
00:39:440 (39440|2,39640|2) - imo. continue the pattern? move to 1.
01:06:440 (66440|2) - move to 2? cause the stack 01:05:640 (65640|2) - isnt good at all
02:18:540 (138540|1,138640|2) - ctrl j?Liese's Lvl 2400:04:240 (4240|2) - move to 6 like you do in the pattern. cause this note for the next pattern isnt needed anyway
00:31:840 (31840|5) - just move it to 5 dont open the chord because 00:33:440 (33440|5) - it will have a nazi stack
01:21:440 (81440|4) - move to 1 this note doesnt have a meaning to the main pattern.
Lol pro Liese <3
Also take a look at the Standards and its pretty awesome here's a star :*
Thanks,ProguyPROGUY wrote:
Hi there. Here's my check as rquested.
[7K Liese's LV.12]
HP Drain +1 or 2 fixed
OD +1 fixed
01:29:640 (89640|5,89640|1) Remove these. It's highly recommended to not have too many keys pressed at the same time for easier diffs. okay,fixed
01:44:740 (104740|1) Move to 3rd or 5th column.
01:47:940 (107940|1) ^
01:50:240 (110240|5) ^
[7K Liese's LV.24]
00:01:640 (1640|5,1640|1) Remove these since it's just the beginning and the following patterns are not as intense as other parts of the song.
00:28:840 I suggest raising the SV to x0.70 or above. x0.50 is fine, but the switch back to x1.00 can catch players unaware.
00:38:440 Why is this inherited point here? It's VERY sudden for the song to speed up back to x1.00 here when it makes no sense. Move this to 00:40:040. I'll delete it,thanks
01:40:840 Try this: http://osu.ppy.sh/ss/1305302 I think it is uncomfortable
Thanks for moddingAsphyxia wrote:
Hi -kevincela-! Some suggestions to your Another difficulty.
I'd like to know which suggestions you fixed / didn't fix and why, if that's fine.Another
- It's pretty weird to me that Hyper and Another has the same AR, I really recommend to raise the AR on Another or lower it on Hyper because it really does feel weird now. I understand what you mean, I have been considering making the Another's AR higher by 1 but I realized it was really too much fast for the map. I'll keep it as it is for now
- 00:20:840 (1,2,1,2) - The beat in these is quite strong (you get my point) so what about giving them more spacing? While playing, it felt fine but it could've used a bit more of spacing tbh. Some examples here: Done!
- 00:30:440 (1) - Somehow I find a finish on the head of this slider pretty neat, try it! Done!
- 01:04:040 (1,2,3,1,2,3,1) - This is the first time you've used a rhythm like this so I think it'd be fair to use less spacing on these. I still don't think it is that difficult there... I'll keep the spacing here at the moment
- 01:09:940 (2,4,5) - I just find these somewhat hard to hit because they were not overlapping but I guess I'm not that great of a player. You could consider giving them less spacing though. I've done this to emphatize the beats there, and using overlapped notes would kinda ruin the flow with the 1/8 sliders
- 01:20:040 (1,2) - If you're going to blanket these, please make sure to make the blanket perfect! Done
- 01:24:740 (5) - Nazi (?) Not sure if you wanted to be symmetrical with this note here, but if you move it 1 grid to the left, it'd be perfectly lined. I prefer to keep it this way
- 01:25:440 (2,3) - There's some room to improve this blanket also if you want to.
- 01:26:840 (2,3) - ^ I don't think these are really so bad, but if someone points this out I guess I'll fix it
- 01:37:240 (10) - This slider feels somewhat odd to me, considering 01:36:840 (9) - 's end was pointing a bit up, shouldn't 10's too then? Well, it would fit better this way imo: It's done to follow the circular flow of the streams here, and I don't really want to change it for now
- 02:16:040 (1,2,1,2) - You know what Yep
- 02:22:040 (5) - I find it more fun to end the map with 2 notes instead, try it! I instead like how it ends with that slider orz
- This map was pretty much perfect. Thanks
edit: 555th post, lol
304,320,68040,2,0,P|340:300|360:232,1,110,0|8,0:0|0:0,0:0:0:0:
270,238,68840,6,0,B|220:256|212:312|212:312|156:264|78:306,1,220,4|0,0:0|0:0,0:0:0:0: