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Selena Gomez - Everything Is Not What It Seems (Season 4 Rem

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Stefan
I won't mod it.



probably I will.
Lizbeth
hiiiiiiiiii!!!

[Hard]
00:07:571 (1,2,3) - I didnt like the start with this triple, especially cuz is after the spinner, it catch me off guard >~<!
00:13:571 (1) - I d lower the volume to this pretty circle with that fancy sound, dunno maybe 30%. Same with the other similar to this.
everything else is perfect

[Konei's Normal]
I little too hard for a Normal in my opinion, I think you should lighten a bit the map after kiai time.

[Easy]
Same thing of the hitsound i mentioned on Hard
00:21:971 (1) - a change from white tick to red tick is a bit confusing to catch for beginners. why not move this slider to next white tick, and add a circle on the red tick?

That's about it, nice mapset >~<! I ended up wanting to be longer, heheh

Good luck Gabe.
Topic Starter
Aurele
Thank you Lizzy♥
Topic Starter
Aurele
Need to get more mods ;~;
Cancel
Here's my mod.

[Easy]

00:46:931 (1) - Maybe change to hitcircles or slider, since its really fast for a beginner.

Nice diff, not anything bad about it, but only this.

[Normal]

00:12:611 (3) - Move ending point to x96 y40. It looks cleaner imo.
00:28:931 (1) - Move end point to x296 y152?
00:46:211 (0) - Maybe add hitcircle here?

Again, nice difficuty.

[Hard]

00:11:171 (6) - Maybe move end point to x92 y304?
00:14:291 (2) - Maybe make a good blanket with 00:13:331 (5) - .
00:30:851 (4) - NC? Move to x256 y244.
00:31:331 (1) - If NC above, remove this NC

Only a few things again.

Nice map. Get it ranked pl0x Good Luck~
Kodora
Hello

[Hard]

*Try to mute all sliderticks what was not replaced with claps - they doesnt fit your custom clap and sounds a bit weird

  1. 00:09:851 - You follows lyrics all the time at the beginning, so how about add note here for vocals? Here is little placement suggestion:

  2. 00:11:171 (7,1) - This sounds a bit weird when new strong part of music begins from slidertick & sliderend. To fix this and save your symmetrial pattern try to short 00:11:171 (7) - by 1 tick and add note at 00:11:531 - sounds better for me
  3. 00:14:291 (2) - Reverse-slider sounds pretty mismatched to the vocals (because vocals didnt actually follows music here), and you end it at beginning of new, strong part of song, what feels weird while playing :< Try to replace it with simple one slider and add note at 00:15:251 - and at 00:15:371 - this will plays better, trust me

  4. 00:17:411 (1) - Kinda weird. Lyrics actually begins at 00:17:171 - (please don't begin any new part of music at ends of sliders, it feels very weird while playing - players hear strong beat don't need to hit anything), and reverse-slider didn't cover rhythm well. Try something like this?

    SPOILER


    Of course this may take huge symmetry rework but trust me it will be much better in playability meaning
  5. 00:22:451 (3) - Why sudden jump here? There is nothing in music what will call for jump, but if you really want to keep it would be better to make jump at strongest beat instead of (3), i mean at 00:22:691 (4) -
  6. 00:27:011 (6) - try to add finish to emphazire vocals here
  7. 00:30:851 (4) - ^
  8. 00:28:691 (4) - This jump feesl a bit unnatural and honestly doesn't fit well. Try instead to hide this note under 00:27:971 (2) - head - this will plays much more interesting!

  9. 00:30:851 (4) - hitfinish maybe?
[Konei's Normal]

*Wanna AR -1? 5 feels kinda too fast here

  1. 00:39:971 (4,5) - How about replace this with short 1/2 slider to make it easier to hit for beginners?
  2. 00:46:211 - Feels kinda empty. Add note follow vocals?
[Easy]

*Same suggestion about sliderticks as in Hard
*OMG CS +1 please. 2 really feels too huge and doesn't fit your enough slow SV

  1. 00:13:571 (3) - Same problem as in Hard, this slider doesn't cover music well and you have strong beat at the end. For this case would be better to just remove it and leave 2 notes:

  2. 00:20:291 (2) - Feels a bit too linear and doesnt fit rest of your flow, try something to change snape a bit?
  3. 00:23:411 (2) - Move it a bit up please, it almost go offscreen
  4. 00:28:931 (3) - Again, new part of song begins at the end of slider :( Remove reverse, then add note at 00:30:371 and at 00:30:851 - it will plays much better
  5. 00:36:611 (3) - :< same
Good luck!
Topic Starter
Aurele

Cancel wrote:

Here's my mod.

[Easy]

00:46:931 (1) - Maybe change to hitcircles or slider, since its really fast for a beginner. It's fine how it is o:

Nice diff, not anything bad about it, but only this.

[Hard]

00:11:171 (6) - Maybe move end point to x92 y304? Changed with Kodora's mod
00:14:291 (2) - Maybe make a good blanket with 00:13:331 (5) - . I'd prefer not..
00:30:851 (4) - NC? Move to x256 y244. Moved it, since it was making a nice blanket but I will keep the combo how it is due to the previous objects.
00:31:331 (1) - If NC above, remove this NC ^

Only a few things again.

Nice map. Get it ranked pl0x Good Luck~
Thank you Cancel :3!

Kodora wrote:

Hello

[Hard]

*Try to mute all sliderticks what was not replaced with claps - they doesnt fit your custom clap and sounds a bit weird My sliderslider is silenced, I can't silence both

  1. 00:09:851 - You follows lyrics all the time at the beginning, so how about add note here for vocals? Here is little placement suggestion: Nope..

  2. 00:11:171 (7,1) - This sounds a bit weird when new strong part of music begins from slidertick & sliderend. To fix this and save your symmetrial pattern try to short 00:11:171 (7) - by 1 tick and add note at 00:11:531 - sounds better for me Done
  3. 00:14:291 (2) - Reverse-slider sounds pretty mismatched to the vocals (because vocals didnt actually follows music here), and you end it at beginning of new, strong part of song, what feels weird while playing :< Try to replace it with simple one slider and add note at 00:15:251 - and at 00:15:371 - this will plays better, trust me It follows: "Yes please. But you might find out.."

  4. 00:17:411 (1) - Kinda weird. Lyrics actually begins at 00:17:171 - (please don't begin any new part of music at ends of sliders, it feels very weird while playing - players hear strong beat don't need to hit anything), and reverse-slider didn't cover rhythm well. Try something like this? I'd prefer keeping how it is right now

    SPOILER


    Of course this may take huge symmetry rework but trust me it will be much better in playability meaning
  5. 00:22:451 (3) - Why sudden jump here? There is nothing in music what will call for jump, but if you really want to keep it would be better to make jump at strongest beat instead of (3), i mean at 00:22:691 (4) - I like it the way it is. If by example, I reverse this circle with the circle 4, it would be boring so, I will keep it.
  6. 00:27:011 (6) - try to add finish to emphazire vocals here Added drum-addition
  7. 00:30:851 (4) - ^ ^
  8. 00:28:691 (4) - This jump feesl a bit unnatural and honestly doesn't fit well. Try instead to hide this note under 00:27:971 (2) - head - this will plays much more interesting! It was actually.. worse at first and your suggestion breaks the flow so, I prefer keeping it.

  9. 00:30:851 (4) - hitfinish maybe? Would already said it
[Easy]

*Same suggestion about sliderticks as in Hard lel.
*OMG CS +1 please. 2 really feels too huge and doesn't fit your enough slow SV Good

  1. 00:13:571 (3) - Same problem as in Hard, this slider doesn't cover music well and you have strong beat at the end. For this case would be better to just remove it and leave 2 notes: No, it's going to be empty..

  2. 00:20:291 (2) - Feels a bit too linear and doesnt fit rest of your flow, try something to change snape a bit? done
  3. 00:23:411 (2) - Move it a bit up please, it almost go offscreen it's perfect while playing
  4. 00:28:931 (3) - Again, new part of song begins at the end of slider :( Remove reverse, then add note at 00:30:371 and at 00:30:851 - it will plays much better It follows: "You can get all you wanted in your wildest dreams. You might run into troubles.."
  5. 00:36:611 (3) - :< same In that case, I changed it.
Good luck!
Thanks Kodora! :D
NavyYa
Hello~ Gabe

I'm not good at modding, but I'll do my best!

[Easy]

00:09:731 (2) - This slider is a little boring..?
suggest: 00:10:091 - 00:10:331 << twist the slider.


00:36:611 (3) - how about reverse slider? It mingles with the hitsound.


00:46:211 - add circle?



[Konei's Normal]


I recommend adding these notes

>> at 00:14:291 - 00:15:011

>> at 00:21:971 - 00:22:691



00:27:731 (2,3) -I think this rhythm is a little strange.

suggest



00:46:931 (1) - extend spinner to 00:46:211 ~?


[Hard]


It doesn't make sense,

00:08:771 (5,6,7,8) - these notes are too hard for hard diff :)
(I think 2 circle notes are hard for doubletime.)

I recommend short slider!

00:14:291 (2) - how about this?



00:15:491 ~ 00:18:851

Umm.. I made alternative rhythm except of 2 circles

http://puu.sh/509Ou.jpg



00:32:291 (4) - ctrl G?



That's all~
I hope my mod is helpful for you!
Konei
Didn't change anything, sorry.

  1. AR4 is too slow, everything is clustered this way, also it is unbalanced.
  2. I dont follow the vocals at the end, I wont add any notes there because it wont make anything harder not to add them.
  3. Changing the hitcircles into a Slider is just another possibility, I prefer my own way to do it, also the pattern and click feeling is better for me.
mancuso_JM_
Fixed some patterns and added some hitsounds over IRC..

Log
01:52 mancuso_JM_: are you ready?
01:57 Gabe: okay o3o~
02:00 mancuso_JM_: ok.. disable the Widescreen support, there is no sb so is not necessary here
02:01 Gabe: it was only enabled on both Easy and Normal, weird
02:01 Gabe: done
02:01 mancuso_JM_: oh.. sometimes happens
02:01 mancuso_JM_: I had the same problem in one of my mapsets xD
02:02 mancuso_JM_: there is no that much things to point out here
02:02 mancuso_JM_: well.. in Easy
02:03 mancuso_JM_: 00:28:931 (3) - Reduce this in 1/2 to follow better the vocals and to have some variety in the mapset.. you focused to much in 1/1 and 2/1 so I think this is a good time to do that
02:03 mancuso_JM_: then add a single note in 00:30:851 - (with NC if possible)
02:04 mancuso_JM_: Same suggestion in 00:42:371 (1) -
02:04 Gabe: can you tell me if there was an hitsound at the end of the slider?
02:05 mancuso_JM_: Clap N:C2 (?
02:05 mancuso_JM_: and keep it without hitsounds over the repetitions
02:06 Gabe: I meant, on 00:30:851 -
02:06 Gabe: was there any hitsounds?
02:06 mancuso_JM_: nope, just a normal sound :p
02:06 mancuso_JM_: (sorry)
02:06 Gabe: hm, no
02:06 Gabe: there's none on Hard
02:07 mancuso_JM_: yeah.. there is none sound in there :p
02:09 mancuso_JM_: btw, I think you're missing a note in 00:46:211 -
02:09 mancuso_JM_: (you know, to complete the phrase ''what it seems''
02:09 Gabe: I kinda followed Konei in here
02:10 mancuso_JM_: but you didn't follow him on Hard (?
02:10 mancuso_JM_: weird xD
02:12 Gabe: added a slider
02:12 Gabe: lol
02:13 Gabe: and added a circle in Konei's
02:14 mancuso_JM_: 00:05:891 - I think the normal sound + the hitfinisher sounds just too noisy
02:15 mancuso_JM_: I think the soft finisher is enough here
02:15 mancuso_JM_: what do you think?
02:15 Gabe: what do you suggest?
02:15 Gabe: ...
02:16 Gabe: ohlol
02:16 Gabe: kwait
02:16 mancuso_JM_: xD
02:16 Gabe: actually,
02:16 Gabe: the finish is already soft
02:17 mancuso_JM_: yes, I know
02:18 mancuso_JM_: that's why I said that keeping only the soft finish would be the best solution
02:19 Gabe: done
02:20 mancuso_JM_: 00:08:771 (1) - the slider beginning sounds too quite, try adding a soft whistle here
02:23 Gabe: added
02:26 mancuso_JM_: 00:19:331 (1) - So nazi, but curve this slider a bit for a better ''visual'' xD
02:26 mancuso_JM_: http://up.ppy.sh/files/screenshot1037.jpg
02:26 Gabe: that's actually the slider I was working on
02:26 Gabe: lol
02:27 Gabe: but then..
02:27 Gabe: the next slider is not having a nice flow
02:28 mancuso_JM_: it flows in a similar way, due to the last point of the slider ends in the same as it is now
02:28 mancuso_JM_: maybe it flows a bit bad comparing with the current pattern, but is almost the same
02:30 Gabe: https://osu.ppy.sh/ss/1076887
02:30 mancuso_JM_: oh.. nice one :3
02:32 mancuso_JM_: btw.. can you make changes on Konei's diff. or should I post?
02:32 Gabe: I guess he won't kill me
02:33 mancuso_JM_: haha
02:34 mancuso_JM_: if he loves you, he won't kill you
02:34 mancuso_JM_: don't worry xD
02:35 Gabe: :33
02:36 mancuso_JM_: why my stupid dog is bothering me so much D:?
02:36 mancuso_JM_: oh.. well.. on Konei's diff.
02:37 mancuso_JM_: 00:19:331 (1,2,3) - What about to make this more natural to achieve a better flow? try something like this
02:37 mancuso_JM_: https://osu.ppy.sh/ss/1076896
02:38 Gabe: I actually like how Konei did it
02:38 Gabe: but indeed, it would be more natural
02:39 Gabe: changed
02:42 mancuso_JM_: 00:44:291 (1) - Remove this new combo (? The symetry will be better
02:43 Gabe: that won't be consistent, if you look at the previous objects
02:45 mancuso_JM_: yes, maybe.. that's why I dislike when mappers use symetry where it shouldn't be used xD
02:45 mancuso_JM_: but oh well.. is just a minor suggestion
02:47 mancuso_JM_: 00:45:731 - whistle?
02:47 mancuso_JM_: 00:46:211 - (^)
02:48 Gabe: added on the first one
02:48 Gabe: I'd prefer not adding anything on the second to make it even more quiet
02:48 mancuso_JM_: alright
02:49 mancuso_JM_: you can maybe reduce the volume in this note as you did in Hard
02:49 mancuso_JM_: (maybe you've made that already)
02:50 Gabe: it's S 20%
02:50 Gabe: it should be fine :3
02:50 mancuso_JM_: ok xD
02:50 mancuso_JM_: in Hard..
02:51 mancuso_JM_: 00:14:291 (2) - Whistle at the beginning and in the repetition of this Slider to follow vocals
02:51 Gabe: added
02:52 mancuso_JM_: 00:12:131 (2) - Maybe a whistle here at the slider beginning, it sounds too quite actually
02:52 Gabe: you're right
02:53 Gabe: and it's also following the consistency
02:54 mancuso_JM_: ok, go ahead and update this :p
02:56 Gabe: feel free to post to get a kudo c:
02:57 mancuso_JM_: alright
02:58 mancuso_JM_: in Easy.. I think you forget to reduce this in 1/2 00:42:371 - xD
02:58 Gabe: did I? o.o
02:58 mancuso_JM_: yep
02:59 Gabe: oh, you also asked me to change that one?
02:59 Gabe: didn't see it LOL.
02:59 Gabe: sowwy
02:59 mancuso_JM_: don't worry xD

Meh.. This is a short song so there is not much more things to say here.
Technically fine and we need more english songs..
So, Bubbled!
Oyatsu
I like this film. Go! GO! :D :D
jericho2442
just changed one jump in hard a tiiiiny bit, now this set is perfect, enjoy my heart and good job on a good map. i rarely say that ;)

ranked
Topic Starter
Aurele
wow, thanks dude! ♥
Heanday
Gratz !
P o M u T a
wow! i know this song!!
gratz Gabe!
Stefan

Stefan wrote:

I won't mod it.

Congrats Gabe!
Umi
Gratz Gabwe ! il était temps depuis mai ahah :3
Gero
Gratz :3
Irreversible
gz
10crystalmask01
Konei
Congratz, I guess. o.o
Oyatsu
Gratz!!
Kyouren
Gratzz!! Gabe and Konei!!^^
Gonzvlo
Selena Gomez & The Scene - Everything Is Not What it Seems

Anybody??

orz
Topic Starter
Aurele

Gonzvlo wrote:

Selena Gomez & The Scene - Everything Is Not What it Seems

Anybody??

orz
nope

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