i agree with the kiai and second suggestion post your map on my queue and not here :V
ty for star >3< updated >u<
ty for star >3< updated >u<
SkyDevil wrote:
Helloooo im here for the M4M round >w<
I like the hitsound use here..
Dream
02:00:432 (2,3) - just some preference.. Im not fan of reverse 1/2 and then another 1/2 behind it xD maybe change? owo changed
Reality
00:48:432 (1) - kinda felt odd to me.. maybe because you mainly used 1/1 for whenever there are no vocals.. hmm not feel like to change it
00:57:932 (5) - doesnt feel very well~~ how about just 1/2 and 1/1 mainly i like how it sound here so no changes
01:20:932 (3,4,5,6) - y u no curvy sliders :3 i prever here to have a little jumpy pattern
02:51:432 (1,2,3) - uh... doesnt seem right, just make 1/2's from (1,2) and keep the 3rd slider changed this pattern
03:02:723 (3) - im sure the somewhat longer note starts here o3o hmm
ITs a really good map >w< I reaallyy like the hitsound orientation ; w ;~
BeatofIke wrote:
Sorry for the delay. School and work got in the way orz :<
Okay, let's begin.
[General][Dream]
- Everything seems to be clear. Your map is currently rankable!
[Reality]
- 00:29:432 (3) - Be aware that this slider (including one at 00:58:432 (4), 01:58:432 (4), and 02:09:432 (4)) is off beat due to the reverse part of the slider. Just a precaution in advance. i follow the vocalhere and for me sounds good
- 00:55:432 (1) - If you want, you could blanket this slider with the short slider at 00:56:932 (2). It doesn't ruin the flow during gameplay, thus it would be a nice add. iwas following the slider end for the flow and didn't want to have a blanket here
- 02:23:432 - 02:57:432: Heh XD copy-paste. Just make sure to double-check any inconsistent hitsounds adn notes as future mods may require you to change them. uguu o3o
- 02:43:432 (1,2,3) - The spacing here is a tad bit off. Try moving 2 a grid down. nah is ok here o.o
- 03:01:473 (2) - This slider is not exactly symmetrical and at the same time the shape could be more interesting. Here is an example:
SPOILERty very much i like this slider more o3obCode: 364,268,181473,2,0,B|324:284|284:268|284:268|256:314|228:268|228:268|188:284|148:268,1,240,10|2,0:0|0:0,0:0:0:0:- 03:06:973 (4,1) - The flow between these notes is a little awkward, because the 1/2 slider at 03:06:973 (4) is curved slightly upwards and the way it's angled. Try making this slider straight and angle the end a few degrees up for a better flow and spacing. Here is an example:
SPOILERi prefer to keep it like it is now i just did the curve of the 1/2 slider better
Code:
460,236,186973,2,0,L|404:260,1,60,2|0,0:0|0:0,0:0:0:0:
368,308,187473,70,0,P|308:356|164:288,2,240,10|2|10,0:0|0:0|0:0,0:0:0:0:As always, nice and relaxing map. Take my star and good luck!
- 00:25:182 (2) - Optional, but you could add a spinner (starting at 00:25:682) for this pause if you like. It doesn't do any harm to not add the spinner here because there is no pause in the next spinner at 00:48:932 (2,1). i prefer o not have a spinner here
- 00:27:182 (3) - Personally, I would add an extra note here and stack it with 00:27:432 (1) because the next vocal line starts here. i agree it follow the vocal
- 01:27:432 (1,2) - This flow isn't too bad here, but it would be more interesting if you reverse selecting these notes for a better and interesting flow. You may have to double-check the hitsounds as they will reverse select as well. i like the flow here so no changes
- 01:58:182 (2,3) - Well, it's possible to do a slight blanket with these notes for a nice polish, but this will require a spacing change. If you don't mind this, please consider. :3 will consider but don't like so much the blanket here
- 02:43:432 (1,2) - This linear flow is a bit strange. Try curving the slider at 02:43:432 (1) downward for a nicer flow. You may have to adjust spacing a bit. You could try moving the slider at x:432 y:164 maybe. changed totally pattern here
- 02:47:432 (1) - Similar issue as Easy due to the fact that this note being off-beat with the vocals due to the reverse part of this slider. same answer as Normal
- 03:38:473 (4) - A little nazi but you could improve this blanket with the head of 03:36:973 (1) to slightly polish the notes a bit. impreoved
Kodora wrote:
As requested :3/
[General][Reality]
- Add "chinese" to tags no since it will be the genere ò.ò
*I would recommend you keep this diff with tickrate 1. Tickrate 2 fits as well on kiai part but sounds horrible at slowdown parts, especially at the beginning
i use TR 2 because of SV changes,and it sound not so bad[Dream]
- 00:25:182 (2) - Hmm, any reason for slider usage here? If you're following vocals then single note at 00:25:182 wouls work much better imo, slider doesnt sounds well here i know but i hate mostly to finish a vocal on a red line
- 00:41:432 (5) - awesome volume trick <3 <33
- 01:13:432 (1,2) - How about change them to slider? This singletap part feels a bit weird due to song's tempo and slider will mach song better at this part. with this i will agree it's a bit difficult to single tap in such a relaxing song to much single cicles/notes so will change it
- 01:22:432 (6,1,2) - Thats may looks minor while playing nomot but may be pretty much confusing with dt on due to low AR. Please make spacing consistent at this part. played it many times with dt and i will say that is no problem because the spacing inconsistencyis only about ~0,15
- 01:46:432 (1) - I understand reason why you put spinner here, but imo it doesnt fit enough good here - first, it really unexpected and come too suddenly after previous one, second - it really feels too short :V Consider replace with slow slider. Also, i guess finish at the end would work much better than clap. y
- 01:54:432 (6,1) - Swap NCs follow pattern? k
- 02:02:182 (1) - Finish would work better here. Also please dont reduse volume at the spinner's end, there is actually a strong beat. changed a bit
- 02:19:432 - Add note? Feesl empty a bit. k
- 02:45:432 (5) - This slider snapped wrong: if you will listen at 50% you will see that reverse here dont mach lyrics; something like this would work better:
it have just an other rhythm not that is snapped wrong- 03:04:473 (2,1) - There are tiny stacking issue i didn't want to have a perfect stack here
- 03:50:973 (1) - Please don't kill volume at the spinner end it's ok how it is atm
*Wanna OD-1 due to unstable timing? Would be nice for an easiest diff in mapset imo will think about,but i don't think will do any change since the OD is already on 3 and is enought easyAwesome hitsounds <3 *D* yay ty <333
- 00:19:432 - You dont need this green line, you can place volume settings directly on uninherited section.yap some issues of copy pasting the green lines
- 00:29:432 (3) - This slider... feels weird. It doesnt mach lyrics well. A simple replacement like this will work better:
i prefer to keep this one- 00:34:932 - add note follow guitar sound? if i wanted to follow the guitar i should add a note 00:34:682 - here and not where you said,btw no
- 00:49:682 (1) - Please dont kill volume at the end of spinner, it snapped to strong beat here and also needs finish. y
- 01:11:182 - useless green line
- 01:46:432 - ^
- 01:58:432 (4) - Weird snapped slider: try something like this instead? nah o3o i love ma sliders o3o
Good luck!
Stefan wrote:
hi
[General]
until 00:35:432 - The custom Whistles (but also the soft Hits here in general) sounds too loud and a bit distored in contrast to the song. You may go with the Sound volume here to 40% or maybe even 30%. Up to you, both sounds well to me - at least better as currently.as ok done
[Dream]
00:31:432 (1,2) - The begin of (2) sounds misleaded, I would like to see a longer slider which starts from (1)'s begin until (2)' end point.good idea
00:41:432 (3) - I think the effect you wanted to reach does not really bring the success people like to see. It would be more logical if you start the slider from 00:41:932 to 00:42:432. ok
01:42:932 (1) - The spinner should follow the Voice here, and the Spinner fits much better if it starts with the time where the singer holds its voice. So.. move the Spinner to 01:43:932 - and make a Slider before that it doesn't looks so empty.
02:54:932 (1) - Same as 01:42:932 (1). i prefer to keep mu spinners like this
Dream looks fine, it's a bit tough for the fact it's the easier Diff here but it's also a Normal Diff, so.
[Reality]
<brb> o3o?
10crystalmask01 wrote:
Ello ^^ Random mod![Dream]
00:27:432 (1) - I prefer you to use the same hitsound from 00:19:432 (1) - on the head of this slider instead :3 sounds better imo. i prefer not o3o
00:38:182 - 00:39:432 Try this rhythm? i prefer mine here o3o
00:41:432 (3) - Move to 00:41:182. For a soft quiet song like this, it'd be better if you follow the vocals.the vocal ends on 00:41:432- so why should i move it? o.o
00:46:182 - 00:47:432 same suggestion as 00:38:182 - 00:39:432 same
02:01:682 (1) - Change clap to finish? i prefer a softer sound as a finish here
[Reality]
00:28:182 I recommend using a slider from here to 00:28:932 instead, since 00:28:432 (4) - 's head sounds to extra at this part,becuase 00:28:182 (3) - hits the 'sang' the vocals say.
------
my feel is like:
00:28:182 (3) - sa
00:28:432 (4) - ng - chon
00:29:182 (5) - sa
00:29:432 (1) - ng ....
sang - chonsang ....
it follows the same identical pattern and i don't feel like kinda change it
------
00:40:182 (2,3) - ^ same
01:39:932 (5) - NC yap i agree
02:05:432 (4) - ^ yap i agree
02:11:432 (1) - Add finish on the head? i don't like how it sounds ;;
02:36:932 (4,1) - Not a pretty overlap. Try this instead? i like how it is atm
02:45:432 (5) - NC yes
02:49:932 (4) - ^ not here is in the middle of the vocal and has no sence o3o
...Ahh my feels This song sure gives off an emotional feeling. Pretty good map you've made!
Hope this helps~!
Rakuen wrote:
Hi!
[General]
Nice mapping
02:23:182 - Please make preview point here, it's better (I feel better with the lyrics there) i prefer my prev point
01:11:432 - Don't KIAI here, it doesn't suit IMO (refer to another chinese song which is newly ranked https://osu.ppy.sh/s/64473) i refer to myself for thekiai not to the other maps
Consider to map 03:53:473 - with some 1/1 slider (simple sliders) and put a spinner starts 04:01:973 - and ends 04:05:473 - no.
[Dream]
00:29:432 (3) - This doesn't follow the lyric, it remains on white tick which is here 00:29:932 -
^ Or maybe you're following guitar cover? won't change the rhythm here *again*
00:46:432 (4) - Move to 00:46:182 - and add a circle 00:47:182 - don't see a reason to do it
01:25:432 (4) - Rotate it 15* clockwise i like the actual flow
01:38:932 (3) - Inconsistent DS here? or there's no more space? yes is the only point because i wanted to create a different pattern here and i like it how it is because is not so difficul to read it.
02:09:182 (3) - Clap here uh waw i forgot one ty
02:17:432 (4) - Rotate 15* clockwise is not needed
02:37:432 (4) - ^ This too, which makes like the pic below: no,i don't like it
03:05:223 (2) - Clap in hard diff is none here
03:07:223 - ^-^
03:47:723 (2) - Clap this follown not my hitsound pattern
[Reality]
If you wanna follow the lyrics, try mapping with 1/3 starts from 00:19:432 - no.
01:15:932 (2) - Ctrl+G again no because i don't like it here
01:27:182 - A circle here which stacks to head of 01:26:432 (4) - (small jump) just no not here a jump
01:52:932 (4) - Move to X:399 Y:64 to stack perfectly i don't wanna a perfeck stack here,the actual is fine
I love the song
Byakugan249 wrote:
hey kawaii~ sorry for the delay ></
Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Green: Suggestion. Feel free to ignore this if you like it.
Blue: Comments, Advice, or Other.
[General]
CLEAR~!
[Dream]
00:25:432 (4) - why don't you replace this for a 2/1 slider instead of a 1/1 repeat because there's nothing following the repeat in this part? i find it unnecessary to have during gameplay. done
00:31:432 (1) - end this slider at 00:32:182 because that's where it follows the guitar in this part, also you can add a repeat. i find that it keeps the flow steady for players during gameplay IMO.i mostly follow the vocal so i ended it 00:32:432 - here
00:58:432 (4) - i find that this slider breaks the flow in the whole map during gameplay, so for this one, replace this for a 1/1 slider followed by a circle to follow the music properly as it follows the vocals during gameplay.
01:06:432 (5) - why don't you add a whistle like at 01:04:432 (2) - to keep the hitsound pattern consistent in the snaps during gameplay? because the vocal here is a bit more softer so i decided to don't use the whistle here
01:22:932 (6) - remove the whistle here because it breaks consistency with the previous note since it has the snap in that part, and it doesn't with with this part of the song. forgot to CS:1 here D:
02:09:432 (4) - same as 00:58:432.
02:50:932 (3,1) - the spacing here is inconsistent, so you should fix that issue so that the spacing is consistent during gameplay. you forget then 01:38:932 (3,1) - too since is a copy pasted pattern o3o and btw i don't find it much inconsistent because the difference about thespacing is very little and i wanted to create a particular pattern
about the 02:09:432 (4) - same as 00:58:432 - i would like to keep this sliders how they are because i found that they fit good withthe vocal part :V
[Reality]
00:57:932 (5) - same idea as Dream. i find that this slider breaks the flow in the whole map during gameplay. for this one, replace this for a 1/2 repeat slider and a circle so that it'll follow the vocals properly during gameplay. same then ^
01:06:432 (3) - same as Dream. same o3o
01:22:432 (6) - for this one, do Ctrl+G because it'll keep the flow going as it makes a jump pattern throughout (4,5,6). following the DS would break the flow in this part during gameplay. a ctrl+g would breake more the spacing atm is only a ~0,20 difference and i prefet to keep itlike this because of 01:20:932 (3,4) - have a same direction so the next 2 too
01:37:932 (4) - same as above, but this is a suggestion. changed a bit the pattern to do flow better and done
02:10:932 (6) - try a stack at the end of this slider to the beginning of (1) so that the flow in this part is smooth tofollow during gameplay IMO. hmm i stacked 02:10:932 (6) - with 02:09:432 (2) - end and did a better flow between 02:10:932 (6,1,2) -
02:24:932 (5) - same idea as 01:2:432, but this one, stack this note on the beginning of (3). same reason. i prefer to not to do a small jump here:V
02:47:432 (1) - same as 00:57:932. and same o3o
and that's pretty much it. i feel that the map is almost ready for a bubble. so here's a star . GL on the rank kawaii and don't give up on this map. . you're almost there, i'm telling you... Ty moe for modding =3=) nyaa
Breeze wrote:
[Dream][Reality]
- 00:33:432 (2) - This one sounds weird, maybe you can try a repeat slider which repeat at 00:34:057 and end at 00:34:682, and I'd recommend lower the volume of the reverse point D: it was kinda a bug fixed
- 00:41:932 (4) - (nazi) According to previous 2 and 3, this slider should be on a same curve (red one), but as you said (green one), it looked a bit weird now fixed
- 03:18:723 - Drag break here seems better since voice starts here done
Call me back when you are ready
- 03:18:723 - The same to Dream diff done
lol didn't even know of this map ò3òAyu wrote:
THIS BACKGROUND