Raging Bull
Thanks for mod
Edit: ReySHeL asked me if a taiko diff could be made. Since the mapset already had taiko, we had a small discussion. I've decided to accept it. Please add ReySHeL to tags or update.
SPOILER
Raging Bull wrote:
Hi. Mods are suggestions, if you disagree with any, please explain instead of "no"
Hard:
00:06:274 (2) - Perhaps move this note so the distance between the two sliders would be the same? It feels weird to have a sudden 1xDS then a 2x DS jump. Maybe move it to 196:200? Spacing are like this for jumps, I want to emphasize the sound on 00:05:706 and 00:06:463. These two places are where a piano chord is played + vocal compare to just one piano note being play on 00:06:274 and no vocal there. Since lot of complains for this jump. I reduce the jump by another 10%.
00:28:610 (3) - Same as normal orz. Make a slider instead? Hm, I don't really catch why you want me to do this. Assuming it's because you don't like the pause. Since I'm keeping consistency with Insane. I try to see if I can add some notes there. But there is no real solid sound to follow here so whenever I try to add something, it felt weird. Also, I think having a pause is nice, because it really emphasize the sudden drum sounds in music 00:29:430 (1,2). Doing a slider doesn't give this emphasis at all in my opinion.
01:19:758 (1,2,3,4) - I thought it was weird to have jumps then an anti jumps afterward. Maybe just make it 1x spacing? I'll be honest, I love this anti jump pattern a lot. But since several people also mention this, I increase spacing a tad bit.
Pretty neat diff.
Insane:
Really don't think AR9 is really needed. I mean well I know we all love high AR these days but 158 bpm seems rather low to have AR9 orz Only the beginning is 158bpm, the rest is 183bpm. With this mapping style, ar 9 works best imo.
00:28:610 (8) - Same as normal.Read Hard
00:55:823 (9,10,1) - Seems weird to have a slowdown and then have a pretty huge jump. Perhaps reduce the spacing at least to 2.5? http://osu.ppy.sh/ss/605835 Just something random I did. I kept it because it flows nicely. No one complain about this so far so I would rather wait for more opinion. However, I reduce spacing a bit and fix some stuff I notice here. Also keep in mind, for this part, I used quite a few 2.0x+ spacing. So a 2.8x (or to be simpler 3.0x) is something like 1.5x if you divide both by 2 so the jump shouldn't feel that sudden.
01:01:397 (3) - Add NC? I think it would be good since it;'s the start of chorus and kiai time too. I generally keep streams in one combo, I only broke this rule on 00:10:250 (1) - since several people feel combo is too long.
01:16:807 (2) - Perhaps just space this like the other pattern? 1.2 DS? I just want to variate a bit here, if I can think of something else, maybe I'll change it.
Just at least AR8 orz thats all I hope. Considering that I map this in ar9 and all the big jumps, I really do not think ar 8 will fit well.
Good luck.
Thanks for mod
Edit: ReySHeL asked me if a taiko diff could be made. Since the mapset already had taiko, we had a small discussion. I've decided to accept it. Please add ReySHeL to tags or update.