Does anyone here think that a high bpm map ~ 190+ shouldn't have AR's lower than 9?
It's such a bad design, especially for streamy maps...
opinions?
It's such a bad design, especially for streamy maps...
opinions?
Can confirm this.Aqo wrote:
learn to read man :v
stuff that you hate now because you can't read it will suddenly become the most fun thing for you to play in 4-5 months once your reading improves
I always try to improve my reading, then I spend a few days grinding DT and then my reading goes back to square one.Aqo wrote:
learn to read man :v
stuff that you hate now because you can't read it will suddenly become the most fun thing for you to play in 4-5 months once your reading improves
Weird, my reading generally improve when I play DT ._.Almost wrote:
I always try to improve my reading, then I spend a few days grinding DT and then my reading goes back to square one.Aqo wrote:
learn to read man :v
stuff that you hate now because you can't read it will suddenly become the most fun thing for you to play in 4-5 months once your reading improves
If you mean insane diffs, then they obviously mapped not for people with 50 plays. Approach Rate exist here only to keep maps reasonably readable for it's challenge level.Zarerion wrote:
"unreadable"... unreadable for who? for you? for someone with 50 plays or someone with 500000 plays? for someone who practices Easy regularly or for someone who plays HDHR Insanes all day every day?
That's the point. 70 bpm song can be mapped as 140 bpm, or even as 280 bpm sometimes just because it fits. That's why i said that adjusting AR only to song's original bpm is weird. Anyway, some examples what definitely needs AR 9:Zarerion wrote:
but yeah, go ahead and link some ..."unreadable" 100 BPM maps. And be sure to link 100 BPM maps, not 100 BPM songs, otherwise the discussion will make no sense whatsoever.
I think he was trying to show maps with low BPM that fit to AR9...GoldenWolf wrote:
Some of these maps are already AR9?