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Chihara Minori - Kyoukai no Kanata (TV Size) [Osu|Taiko]

posted
Total Posts
74
Topic Starter
Umi
This beatmap was submitted using in-game submission on dimanche 17 novembre 2013 at 07:29:32

Artist: Chihara Minori
Title: Kyoukai no Kanata (TV Size)
Source: Kyoukai no Kanata
Tags: Opening Beyond the Boundary Rezoons Moway Reyshel
BPM: 184
Filesize: 9684kb
Play Time: 01:24
Difficulties Available:
  1. Easy (3,14 stars, 96 notes)
  2. Insane (5 stars, 275 notes)
  3. Moway (5 stars, 336 notes)
  4. Normal (4,21 stars, 121 notes)
  5. ReySHeL's Muzu (4,66 stars, 351 notes)
  6. ReySHeL's Oni (4,78 stars, 438 notes)
  7. Rz's Hard (4,91 stars, 243 notes)
Download: Chihara Minori - Kyoukai no Kanata (TV Size)
Download: Chihara Minori - Kyoukai no Kanata (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Kyoukai no Kanata Opening theme

Easy - done ~ By me
Normal - done ~ By me
Hard - done ~ By Rezoons
Insane - done ~ By me
2nd Insane - done ~ By Moway
Muzu by ReySHeL
Oni by ReySHeL
xChippy
Me first =w=/
*Runs back to study*
Topic Starter
Umi
Yeah back to your study mister always first
Momochikun
Nice song ~
koreapenguin
K.Penguin's low quality mod

- my mod all suggestion :D

  • [General]
  1. Check Ai MOD :D - Normal other diff different last two timing points
    SPOILER
    [Normal]

    [TimingPoints]
    83129,413.793103448276,4,2,1,40,1,0
    84113,571.428571428571,4,2,1,30,1,0

    -----------------------------------------------

    [other diff]

    [TimingPoints]
    82716,413.793103448276,4,2,1,40,1,0
    83543,571.428571428571,4,2,1,30,1,0

  • [Easy]
  1. 00:06:730 (1) - move 268, 264
  2. 00:10:298 (6) - move 172, 168
  3. 00:43:876 (2) - add finish slider head
  4. 00:43:876 (2) - add clap slider reverse arrow

  • [Normal]
  1. 00:22:029 (1) - add finish
  2. 00:53:985 (2) - move 140, 360

  • [Rz's Hard]
  1. 00:08:352 (5) - move 240, 188
  2. 00:09:001 (1) - NC
  3. 00:18:095 (5) - add whistle(?) slider head
  4. 00:33:115 (3,4) - i think so this badflow 00:33:768 (4) - this 00:34:420 (5) - this Ctrl+G just suggestion :D
  5. 00:35:072 (1) - NC
  6. 00:38:007 (2) - add clap, sound is better imo
  7. 00:38:659 (5) - add clap slider tail ^
  8. 00:40:615 (2) - add clap ^
  9. 00:41:267 (5) - add clap slider tail ^
  10. 00:52:599 (1,1) - how about this rhythm

  • [Insane]
  1. 00:09:001 (1,2,3,4) - flow is this better just suggestion :D

    nice diff :D

  • [Moway]
  1. nice diff :D

that all xD Good luck :D
Topic Starter
Umi

koreapenguin wrote:

K.Penguin's low quality mod

- my mod all suggestion :D

  • [General]
  1. Check Ai MOD :D - Normal other diff different last two timing points Oops Fixed
    SPOILER
    [Normal]

    [TimingPoints]
    83129,413.793103448276,4,2,1,40,1,0
    84113,571.428571428571,4,2,1,30,1,0

    -----------------------------------------------

    [other diff]

    [TimingPoints]
    82716,413.793103448276,4,2,1,40,1,0
    83543,571.428571428571,4,2,1,30,1,0

  • [Easy]
  1. 00:06:730 (1) - move 268, 264 no because slider's end is stack with a note :x
  2. 00:10:298 (6) - move 172, 168 Fixed
  3. 00:43:876 (2) - add finish slider head Fixed
  4. 00:43:876 (2) - add clap slider reverse arrow Fixed

  • [Normal]
  1. 00:22:029 (1) - add finish Fixed
  2. 00:53:985 (2) - move 140, 360 Fixed

  • [Insane]
  1. 00:09:001 (1,2,3,4) - flow is this better just suggestion :D Ah yeah fixed

    nice diff :D

that all xD Good luck :D
thx for mod :3 !
Satellite
Hai
guest diff skip.

[General]
AudioLeadIn:1000 please.
why low volume? I think all diff +10%~20%


[Easy]
looks good :)

[Normal]
00:08:028 (3) - Disarray DS
01:28:114 - un snapped
00:16:136 - and 00:16:460 (3) - this samplest drum?
00:44:528 (3) - remove note?
01:06:376 - add note
01:08:659 - ^
01:22:716 (1,2) - I thinks "slider follow" is better.


[Insane]
good diff.

00:23:496 (7) - Nc?
00:25:942 (6,1) - Swap NC here,so the NC is on the downbeat. It makes more sense to have it on the stronger beat, and ths is where the drums repeat as well.
00:30:344 (5,6) - I don't like this rhythm. try this.

00:37:355 (3) - add clap?
00:40:126 (6) - Move. x448 y284 try this.
00:42:735 (6) - Move x296 y248 try this.
01:23:543 (1,2) - humm...I think "slider follow" is better.


good luck ;)
Topic Starter
Umi

Satellite wrote:

Hai
guest diff skip.

[General]
AudioLeadIn:1000 please. fixed
why low volume? I think all diff +10%~20% Prefer the current volume

[Easy]
looks good :)

[Normal]
00:08:028 (3) - Disarray DS fixed
01:28:114 - un snapped fixed
00:16:136 - and 00:16:460 (3) - this samplest drum? fixed
00:44:528 (3) - remove note? following the voice here
01:06:376 - add note ^
01:08:659 - ^ Fixed
01:22:716 (1,2) - I thinks "slider follow" is better. k fixed


[Insane]
good diff.

00:23:496 (7) - Nc?
00:25:942 (6,1) - Swap NC here,so the NC is on the downbeat. It makes more sense to have it on the stronger beat, and ths is where the drums repeat as well.
00:30:344 (5,6) - I don't like this rhythm. try this.

00:37:355 (3) - add clap?
00:40:126 (6) - Move. x448 y284 try this.
00:42:735 (6) - Move x296 y248 try this.
01:23:543 (1,2) - humm...I think "slider follow" is better.
All fixed


good luck ;)
thx for mod !
rezoons

koreapenguin wrote:

  • [Rz's Hard]
  1. 00:33:115 (3,4) - i think so this badflow 00:33:768 (4) - this 00:34:420 (5) - this Ctrl+G just suggestion :D
    The gap would be 1/2, i'd agrre but here it's a gap of 1/1 so the player have the time to rectify it. (If you want me to show you with an image telle me!)
  2. 00:52:599 (1,1) - how about this rhythm
I think the spinner fits better here.
Fixed the rest and add some more claps. Thanks for the mod ^^

update:
SPOILER
osu file format v12

[General]
AudioFilename: Kyoukai no Kanata.mp3
AudioLeadIn: 1000
PreviewTime: 63642
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Kyoukai no Kanata (TV Size)
TitleUnicode:境界の彼方 (TV Size)
Artist:Chihara Minori
ArtistUnicode:茅原 実里
Creator:-Umi-
Version:Chirac's Hard
Source:Kyoukai no Kanata
Tags:Opening Beyond the Boundary Rezoons Moway
BeatmapID:310159
BeatmapSetID:120366

[Difficulty]
HPDrainRate:5
CircleSize:3
OverallDifficulty:5
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Kanata.avi"
0,0,"Kyoukai.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
-80,324.324324324324,4,2,1,40,1,0
1217,-125,4,2,1,40,0,0
11595,-100,4,2,1,50,0,0
16784,327.868852459016,4,2,1,50,1,0
16784,-111.111111111111,4,2,1,50,0,0
19406,-100,4,2,1,50,0,0
22029,326.086956521739,4,2,1,50,1,0
22029,-100,4,2,1,60,0,1
27246,-125,4,2,1,40,0,0
36702,-100,4,2,1,50,0,0
45507,-111.111111111111,4,2,1,40,0,0
48115,-100,4,2,2,50,0,0
53333,-90.9090909090909,4,2,1,60,0,1
63686,-90.9090909090909,4,2,1,60,0,0
63768,-90.9090909090909,4,2,1,60,0,1
71594,-90.9090909090909,4,2,2,60,0,1
79420,329.67032967033,4,2,1,40,1,0
79420,-125,4,2,1,30,0,0
82716,413.793103448276,4,2,1,30,1,0
82716,-200,4,2,1,30,0,0
83543,571.428571428571,4,2,1,20,1,0
83543,-200,4,2,1,20,0,0


[Colours]
Combo1 : 255,136,17
Combo2 : 116,108,247
Combo3 : 176,0,0
Combo4 : 85,204,88

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500,240,50072,1,0,0:0:0:0:
417,216,50235,1,0,0:0:0:0:
346,171,50398,2,0,P|334:132|347:92,1,75,8|0,0:0|0:0,0:0:0:0:
396,36,50724,5,4,0:0:0:0:
440,104,50887,1,0,0:0:0:0:
444,188,51050,1,2,0:0:0:0:
392,252,51213,1,0,0:0:0:0:
344,148,51376,5,8,0:0:0:0:
300,80,51539,1,0,0:0:0:0:
212,80,51702,1,8,0:0:0:0:
168,148,51865,1,0,0:0:0:0:
120,252,52028,5,8,0:0:0:0:
68,188,52191,1,0,0:0:0:0:
72,104,52354,1,2,0:0:0:0:
116,36,52517,1,0,0:0:0:0:
256,192,52599,12,4,53333,0:0:0:0:
256,68,53496,6,0,L|256:180,1,82.5000025177003
232,240,53822,1,0,0:0:0:0:
320,220,53985,2,0,P|400:188|476:240,1,165.000005035401,0|8,0:0|0:0,0:0:0:0:
392,280,54474,1,0,0:0:0:0:
312,324,54637,2,0,P|276:336|212:320,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
148,300,54963,2,0,P|104:256|112:216,1,82.5000025177003,10|0,0:0|0:0,0:0:0:0:
103,144,55289,2,0,P|113:105|148:84,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
232,53,55615,2,0,P|272:47|312:60,1,82.5000025177003,10|0,0:0|0:0,0:0:0:0:
380,124,55942,6,0,P|420:192|380:260,1,165.000005035401,0|8,0:0|0:0,0:0:0:0:
332,336,56431,1,0,0:0:0:0:
284,260,56594,2,0,B|280:240|288:212|320:192|320:192|288:172|280:144|284:120,1,165.000005035401,0|8,0:0|0:0,0:0:0:0:
380,124,57083,1,0,0:0:0:0:
320,192,57246,2,0,L|224:192,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
192,268,57572,2,0,P|160:244|148:200,1,82.5000025177003,10|0,0:0|0:0,0:0:0:0:
100,128,57898,2,0,P|136:112|180:123,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
268,116,58224,2,0,B|276:164|236:192|236:192|284:216|280:284,2,165.000005035401,10|0|10,0:0|0:0|0:0,0:0:0:0:
320,40,59039,5,0,0:0:0:0:
360,120,59202,2,0,P|424:144|456:128,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
434,242,59528,2,0,P|393:241|360:264,1,82.5000025177003,10|0,0:0|0:0,0:0:0:0:
320,344,59855,2,0,B|272:364|208:344|208:344|176:336|132:360,2,165.000005035401,2|8|2,0:0|0:0|0:0,0:0:0:0:
408,332,60670,1,0,0:0:0:0:
434,242,60833,2,0,P|410:190|378:174,1,82.5000025177003,10|0,0:0|0:0,0:0:0:0:
348,260,61159,2,0,B|304:236|300:192|300:192|264:156|200:184,1,165.000005035401,2|8,0:0|0:0,0:0:0:0:
140,196,61648,5,0,0:0:0:0:
204,260,61811,1,0,0:0:0:0:
227,174,61974,2,0,L|256:80,1,82.5000025177003,4|8,0:0|0:0,0:0:0:0:
372,124,62300,2,0,P|412:192|372:260,1,165.000005035401,4|0,0:0|0:0,0:0:0:0:
284,268,62789,1,0,0:0:0:0:
332,192,62952,1,0,0:0:0:0:
284,116,63115,2,0,L|240:80,3,41.2500012588501
212,108,63442,2,0,L|168:72,3,41.2500012588501
140,100,63768,5,4,0:0:0:0:
52,112,63931,2,0,P|16:144|8:196,1,82.5000025177003
96,188,64257,1,0,0:0:0:0:
180,220,64420,2,0,P|244:272|236:356,1,165.000005035401,0|8,0:0|0:0,0:0:0:0:
160,308,64909,1,0,0:0:0:0:
180,220,65072,2,0,P|168:168|128:144,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
196,76,65398,2,0,P|248:64|272:24,1,82.5000025177003,10|0,0:0|0:0,0:0:0:0:
344,88,65724,2,0,P|356:140|396:164,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
328,232,66050,2,0,P|276:244|252:284,1,82.5000025177003,10|0,0:0|0:0,0:0:0:0:
224,348,66377,6,0,P|148:380|112:312,1,165.000005035401,0|10,0:0|0:0,0:0:0:0:
140,236,66865,1,0,0:0:0:0:
124,148,67028,2,0,P|96:112|48:96,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
40,184,67355,1,10,0:0:0:0:
124,148,67518,2,0,L|228:108,1,82.5000025177003,0|2,0:0|0:0,0:0:0:0:
288,100,67844,1,0,0:0:0:0:
372,136,68007,1,8,0:0:0:0:
452,180,68170,2,0,P|384:224|360:216,1,82.5000025177003
372,136,68496,1,0,0:0:0:0:
388,48,68659,2,8,P|426:59|450:92,1,82.5000025177003
372,136,68985,6,0,P|288:140|224:84,1,165.000005035401,4|0,0:0|0:0,0:0:0:0:
180,16,69474,1,0,0:0:0:0:
284,340,69963,6,0,P|322:265|403:237,1,165.000005035401,4|0,0:0|0:0,0:0:0:0:
483,233,70452,1,0,0:0:0:0:
164,156,70942,6,0,P|209:226|192:310,1,165.000005035401
144,376,71431,1,0,0:0:0:0:
56,364,71594,5,4,0:0:0:0:
8,288,71757,1,0,0:0:0:0:
12,196,71920,2,0,P|56:156|96:164,1,82.5000025177003,8|0,0:0|0:0,0:0:0:0:
88,244,72246,1,0,0:0:0:0:
164,292,72409,1,0,0:0:0:0:
256,288,72572,2,0,P|296:244|288:204,1,82.5000025177003,8|0,0:0|0:0,0:0:0:0:
204,212,72898,5,0,0:0:0:0:
156,136,73061,1,0,0:0:0:0:
160,44,73224,2,0,P|204:4|244:12,1,82.5000025177003,8|0,0:0|0:0,0:0:0:0:
236,92,73550,1,0,0:0:0:0:
312,140,73713,1,0,0:0:0:0:
404,136,73876,2,0,P|444:92|436:52,1,82.5000025177003,8|0,0:0|0:0,0:0:0:0:
356,60,74202,6,0,P|312:120|344:204,1,165.000005035401,4|0,0:0|0:0,0:0:0:0:
396,272,74692,1,0,0:0:0:0:
324,328,74855,2,0,P|249:355|184:311,1,165.000005035401
278,193,75344,2,0,L|258:281,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
210,141,75670,2,0,L|230:53,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
278,193,75996,2,0,L|366:213,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
210,141,76322,2,0,L|122:121,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
60,64,76648,1,0,0:0:0:0:
40,152,76811,6,0,P|68:196|116:212,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
180,232,77137,1,8,0:0:0:0:
264,264,77300,2,0,P|320:292|336:324,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
252,356,77626,2,0,B|204:352|184:316|184:316|164:352|116:356,2,165.000005035401,2|2|2,0:0|0:0|0:0,0:0:0:0:
264,264,78442,1,8,0:0:0:0:
252,172,78605,2,0,P|216:128|176:128,1,82.5000025177003
328,128,78931,2,0,P|364:172|404:172,1,82.5000025177003,0|8,0:0|0:0,0:0:0:0:
408,88,79257,1,0,0:0:0:0:
328,36,79420,6,0,P|256:16|204:48,1,120,2|0,0:0|0:0,0:0:0:0:
84,207,80079,2,0,P|103:280|157:309,1,120
355,332,80738,2,0,P|408:280|406:218,1,120,2|0,0:0|0:0,0:0:0:0:
340,128,81398,5,0,0:0:0:0:
172,128,81727,1,0,0:0:0:0:
100,237,82057,2,0,P|111:295|157:332,1,120,2|0,0:0|0:0,0:0:0:0:
256,256,82716,6,0,L|256:176,2,75,0|0|2,0:0|0:0|0:0,0:0:0:0:
256,340,84114,1,0,0:0:0:0:
256,192,84685,12,0,88114,0:0:0:0:
rezoons
Double post FTW!

[Easy]
Rythm
  1. 00:19:406 (1,2,3) - Le rythme ici est vraiment étrange. Les 3/2 gaps sont peu instinctifs a jouer et ne correspondent pas tant que ça à la musique. Regarde le premier slider, si tu suivais vraiment la voix en ralentissant la musique tu remarquerais que le slider devrait finir 1/4 beat plus tard (oui la voix est légèrement désynchro de l'instru) du coup je te proposerais plutôt d'utiliser l'un de ses deux rythmes ici:

  2. 01:03:115 (3) - change la note en un slider de 1 beat de long?
  3. 01:11:594 (2) - Musicalement c'est comme 00:48:115 (1,2) (pour les percu. en tout cas) donc utilise le même ryhtme?
Placement/Aesthetic
  1. 01:03:768 (1,2) - Je sais qu'on est dans une Easy mais le flow ici est meh.....
NC
  1. 00:09:001 (4) - Dans cette partie calme au début tu passes de combos de longueur vers les 3 à 6 ici. Je conseillerais un NC ici. (En plus tu l'as mis en normal)
  2. 01:24:685 (3) - NC? (Et pareil dans la diff Normal)
Hitsound
  1. 00:18:095 (3) - (sur la tête) Tu as mis un finish ici dans tes autres diffs. Bon, moi j'ai mis qu'un whistle mais met un hitsound!
[Normal]
Rythm
  1. 00:19:406 (1,2,3,4,5) - Le rythme ici me parait assez étrange à cause de certains sons comme celui à 00:20:390 qui sont maintenant dans la musique mais qui ne forme pas de slider dans la map comparé à d'autres sons comme 00:19:898 qui eux ne sont (presque) pas maintenu dans la musique mais forme un slider de longueur 3/2 dans la map. Je suggererait ce rythme plutot:

    Je pense d'ailleurs qu'on peut trouver un autre rythme meilleur ici. Mais j'ai pas trouvé XD
  2. 01:11:431 (2) - Euh... Ce slider devrait commencer 1/2 beat plus tard car c'est là que commence la voix et le son puissant de la musique. Ton insane souffre du même problème a cet endroit aussi.
Placement/Aesthetic
  1. 01:24:685 (3) - C'est pas compliqué de faire une vraie étoile qui ne ressemble pas au fils caché de frankenstein!
    144,220,84685,2,0,B|197:249|197:249|256:331|256:331|313:250|313:250|395:192|395:192|313:133|313:133|256:51|256:51|197:133|197:133|144:164,1,720,2|0,0:0|0:0,0:0:0:0:
[Insane]
Rythm
  1. 01:01:974 (3) - change cette note en slider 1/2 plutôt. Le chanteur maintient la note!
Placement/Aesthetic
  1. 00:02:514 (5) - CTRL+G? Ça améliore le flow avec 00:01:865 (4) et augmente le jump avec 00:03:163 (1) ^^
  2. 00:03:163 (1,2,3,4,5) - Il répète deux fois la même chose donc tu aurais pu faire un pattern qui se répète!
  3. 00:10:947 (4) - C'est une insane! Osef du DS! Met le à x=408 y=256 pour l'overlap!
  4. 00:18:095 (4,5) - Ici je proposerait de CTRL+G'd le 4 puis de bouger le 5 à x=192 y=316 pour conserver le pattern et améliorer le flow assez chelou de ce passage. (Reteste cette partie si tu ne me crois pas)
  5. 00:37:681 (1) - Franchement, le coup du "je ralenti lors des notes tellement puissante que je met des finishs de partout" ça me dépasse. Même Moway il accélère ici, et vu le peu de considération que j'ai pour lui c'est te dire à quel point j'insiste!
  6. 00:47:463 (1) - La symétrie est bof.....
  7. 01:03:115 (7,8,9,10) - Généralement pour ce genre de pattern c'est comme ça:
    Avec les mêmes angles, c'est plus joli!
Et voilà!
Topic Starter
Umi

rezoons wrote:

Double post FTW!

[Easy]
Rythm
  1. 00:19:406 (1,2,3) - Le rythme ici est vraiment étrange. Les 3/2 gaps sont peu instinctifs a jouer et ne correspondent pas tant que ça à la musique. Regarde le premier slider, si tu suivais vraiment la voix en ralentissant la musique tu remarquerais que le slider devrait finir 1/4 beat plus tard (oui la voix est légèrement désynchro de l'instru) du coup je te proposerais plutôt d'utiliser l'un de ses deux rythmes ici: Bon à la base je suivais la voix mais j'ai changé pour rendre plsu facile

  2. 01:03:115 (3) - change la note en un slider de 1 beat de long? nop je prefere comme c'est
  3. 01:11:594 (2) - Musicalement c'est comme 00:48:115 (1,2) (pour les percu. en tout cas) donc utilise le même ryhtme? pas compris ici
Placement/Aesthetic
  1. 01:03:768 (1,2) - Je sais qu'on est dans une Easy mais le flow ici est meh..... Fixed
NC
  1. 00:09:001 (4) - Dans cette partie calme au début tu passes de combos de longueur vers les 3 à 6 ici. Je conseillerais un NC ici. (En plus tu l'as mis en normal) Fixed
  2. 01:24:685 (3) - NC? (Et pareil dans la diff Normal) Fixed
Hitsound
  1. 00:18:095 (3) - (sur la tête) Tu as mis un finish ici dans tes autres diffs. Bon, moi j'ai mis qu'un whistle mais met un hitsound! Fixed
[Normal]
Rythm
  1. 00:19:406 (1,2,3,4,5) - Le rythme ici me parait assez étrange à cause de certains sons comme celui à 00:20:390 qui sont maintenant dans la musique mais qui ne forme pas de slider dans la map comparé à d'autres sons comme 00:19:898 qui eux ne sont (presque) pas maintenu dans la musique mais forme un slider de longueur 3/2 dans la map. Je suggererait ce rythme plutot: je suis la voix ici y'a rien de bizarre >.<

    Je pense d'ailleurs qu'on peut trouver un autre rythme meilleur ici. Mais j'ai pas trouvé XD
  2. 01:11:431 (2) - Euh... Ce slider devrait commencer 1/2 beat plus tard car c'est là que commence la voix et le son puissant de la musique. Ton insane souffre du même problème a cet endroit aussi. La voix commence avant sorry :/
Placement/Aesthetic
  1. 01:24:685 (3) - C'est pas compliqué de faire une vraie étoile qui ne ressemble pas au fils caché de frankenstein! lol fixed
    144,220,84685,2,0,B|197:249|197:249|256:331|256:331|313:250|313:250|395:192|395:192|313:133|313:133|256:51|256:51|197:133|197:133|144:164,1,720,2|0,0:0|0:0,0:0:0:0:
[Insane]
Rythm
  1. 01:01:974 (3) - change cette note en slider 1/2 plutôt. Le chanteur maintient la note! Nop je trouve ça plus fun a play
Placement/Aesthetic
  1. 00:02:514 (5) - CTRL+G? Ça améliore le flow avec 00:01:865 (4) et augmente le jump avec 00:03:163 (1) ^^ Fixed
  2. 00:03:163 (1,2,3,4,5) - Il répète deux fois la même chose donc tu aurais pu faire un pattern qui se répète! j'aime pas répété x)
  3. 00:10:947 (4) - C'est une insane! Osef du DS! Met le à x=408 y=256 pour l'overlap! Fixed xD
  4. 00:18:095 (4,5) - Ici je proposerait de CTRL+G'd le 4 puis de bouger le 5 à x=192 y=316 pour conserver le pattern et améliorer le flow assez chelou de ce passage. (Reteste cette partie si tu ne me crois pas) je préfère le mien
  5. 00:37:681 (1) - Franchement, le coup du "je ralenti lors des notes tellement puissante que je met des finishs de partout" ça me dépasse. Même Moway il accélère ici, et vu le peu de considération que j'ai pour lui c'est te dire à quel point j'insiste! chacun sa manière de ressentir la musique x)
  6. 00:47:463 (1) - La symétrie est bof..... Fixed
  7. 01:03:115 (7,8,9,10) - Généralement pour ce genre de pattern c'est comme ça: Fixed
    Avec les mêmes angles, c'est plus joli!
Et voilà!
Merci pour le mod rez, ah et CS 4 ta hard !!!!!
captin1
Hi~ Timing check requested

Gonna give you this, since you have so many green points already
SPOILER
Offset: -80ms	BPM: 185.00
Offset: 14,190ms BPM: 184.00
Offset: 16,798ms BPM: 183.00
Offset: 19,420ms BPM: 184.00
Offset: 79,420ms BPM: 182.00
Offset: 82,716ms BPM: 136.00
Offset: 83,598ms BPM: 110.00

I think this sounds about right

Good luck!
Topic Starter
Umi
Well not sure about your sorry :/ so no change feel kinda strange at the end thx anyways o/
sheela
[Easy]
00:16:784 (1,2) - Peut-être le faire un parfait blanket?
00:20:390 (2) - Déplace le slider d'une case à la gauche.
00:27:246 (1) - Tourne-le (Ctrl+Shift+R) de -2 degrés.
00:59:855 (3) - Déplace-le d'une case à la gauche (x:34 y:72)
01:06:376 - Peut-être une note ici?

[Normal]
00:12:568 (3) - Déplace-le à x:232 y:224
00:55:289 (4) - Déplace le dernier petit carré, sur la fin du slider, à x:276 y:144.
01:08:007 (3) - Enlève cette note. Je ne crois pas que 01:06:702 (1,2,3,4,5) est facile pour un normal.

[Hard]
00:07:703 (4) - Tourne-le (Ctrl+Shift+R) de -2 degrés. Si oui, met 00:09:001 (6) en-dessous de la fin du slider.
00:50:724 (1,2,3,4,1,2,3,4,1,2,3,4) - Les anti-jumps, meh. Met-les plus à coté.
00:52:599 (1) - La durée du spinner est vite. Change la durée ou fait un autre chose.

[Moway]
01:05:724 (5) - Move it somewhere to x:340 y:352.

[Insane]
01:18:931 (5) - Déplace-le quelque part à x:184 y:256.
01:23:543 (1) - Bouge-le peut-être à x:400 y:304.

Bonne Chance et voici deux kudosu.
Topic Starter
Umi

sheela901 wrote:

[Easy]
00:16:784 (1,2) - Peut-être le faire un parfait blanket? j'ai fait ça intentionnellement ici
00:20:390 (2) - Déplace le slider d'une case à la gauche. besoin de garder le meme spacing avec (3) pour qu'il reste stack
00:27:246 (1) - Tourne-le (Ctrl+Shift+R) de -2 degrés. ok
00:59:855 (3) - Déplace-le d'une case à la gauche (x:34 y:72) deja à c'est endroit '-'
01:06:376 - Peut-être une note ici? je suis la voix

[Normal]
00:12:568 (3) - Déplace-le à x:232 y:224 fais autrement ^^
00:55:289 (4) - Déplace le dernier petit carré, sur la fin du slider, à x:276 y:144.pourquoi la blanket est parfaite la
01:08:007 (3) - Enlève cette note. Je ne crois pas que 01:06:702 (1,2,3,4,5) est facile pour un normal. y'a des normal bcp plus dur ça passe tkt :3

[Insane]
01:18:931 (5) - Déplace-le quelque part à x:184 y:256. ok
01:23:543 (1) - Bouge-le peut-être à x:400 y:304. ok

Bonne Chance et voici deux kudosu.
thx pour le mod et les 2 star !
rezoons

sheela901 wrote:

[Hard]
00:07:703 (4) - Tourne-le (Ctrl+Shift+R) de -2 degrés. Si oui, met 00:09:001 (6) en-dessous de la fin du slider.
The pattern is all slider are 120° rotation of the slider before so sorry. But i can't rotate them without breaking the pattern.
00:50:724 (1,2,3,4,1,2,3,4,1,2,3,4) - Les anti-jumps, meh. Met-les plus à coté.
It's not Anti-jump, it's jump. And why, meh....? I did them on purpose so it's because there are a reason. It's to show the intensity of the song which increase when the singer say another syllable. So, unless i got a good justification i won't touch them.
00:52:599 (1) - La durée du spinner est vite. Change la durée ou fait un autre chose.
Autoplay get's 2000 so it's ok.
Sorry, i didn't change anything. Thanks anyway ^^
Squichu
Hellow. from queue ~ c:
all just suggetsions, hope it's helpful. >o<
General
  1. I think you're lookin for another background(?), there definitely are a few nice pictures on deviantart, you might wanna look there. c:
    just don't forget to ask the artist if you can use their picture, if you find something on there.. c:
    here two I like: one and two.
  2. it seems like I write that in every post, but i think the combo colours could be more.. harmonic. just a bit, cause purple/orange, red/green are really hard contrasts and not very pleasing to look at. (I know it's a bit easier to see cause they differ from the background, but I still think there are other colours that have the same effect.)
Easy
  1. 00:22:192 (1) - spinner's end could be a bit quieter
  2. 00:45:507 (1,2) - those sliders look a bit 'forced', maybe that's cause the edges are on the blue ticks? I'm not sure but a different shape should look better.
  3. 00:48:115 (1,2) - actually, I really do like this part, cause it overlaps and looks good, but I was just told today that it's a no-go in Easy difficulties. :C
    since I'm not going for rank with my maps I won't change it, but you might want to check this with a BAT or something. >o<
And that's all. :c
Normal
  1. 00:22:029 (1) - same as in Easy
Looks like there is nothing I can help you with. D:
Rz's Hard
  1. not much to say, maybe you could try staying below 10 with combos?
    personal taste, I think they are ugly. >-<
  2. 00:15:649 (6,7,8,9,10,11) - this is kinda 'too much' imo, it'd be fine if you delete 7 and 10
  3. 00:53:354 - the sped up part does feel a bit weird playing it.. x:
Anddd I totally didn't find anything wrong with Insane and Moway. :\

Sorry, it's not much, good luck with this! >o<
Topic Starter
Umi

Squirrel wrote:

Hellow. from queue ~ c:
all just suggetsions, hope it's helpful. >o<
General
  1. I think you're lookin for another background(?), there definitely are a few nice pictures on deviantart, you might wanna look there. c:
    just don't forget to ask the artist if you can use their picture, if you find something on there.. c:
    here two I like: one and two.
    yours are not bad but they're too small to be used as BG :/
  2. it seems like I write that in every post, but i think the combo colours could be more.. harmonic. just a bit, cause purple/orange, red/green are really hard contrasts and not very pleasing to look at. (I know it's a bit easier to see cause they differ from the background, but I still think there are other colours that have the same effect.) I personnally like my combo color '-'
Easy
  1. 00:22:192 (1) - spinner's end could be a bit quieter 30% instead of 40
  2. 00:45:507 (1,2) - those sliders look a bit 'forced', maybe that's cause the edges are on the blue ticks? I'm not sure but a different shape should look better. Fixed the shape
  3. 00:48:115 (1,2) - actually, I really do like this part, cause it overlaps and looks good, but I was just told today that it's a no-go in Easy difficulties. :C i think it's easy catch.
    since I'm not going for rank with my maps I won't change it, but you might want to check this with a BAT or something. >o<
And that's all. :c
Normal
  1. 00:22:029 (1) - same as in Easy same as easy
Looks like there is nothing I can help you with. D:

Anddd I totally didn't find anything wrong with Insane and Moway. :\

Sorry, it's not much, good luck with this! >o<
thx for mod !
rezoons

Squirrel wrote:

  1. not much to say, maybe you could try staying below 10 with combos?
    personal taste, I think they are ugly. >-<
    Combo length depends of the song. Sometimes, i don't have choice! And why did you ever find combos over 10 ugly?
  2. 00:15:649 (6,7,8,9,10,11) - this is kinda 'too much' imo, it'd be fine if you delete 7 and 10
    I follow the song and the triplet are REALLY audible. As you could have seen i tried putting the less 1/4 possible but following the song keeps being my top priority.
  3. 00:53:354 - the sped up part does feel a bit weird playing it.. x:
    It's the kiai! It's the intense moment of the song! That's why i sped up this part. So..... Why does it feel weird for you? It doesn't feel weird for me so if you don't explain a little bit more i can't really do anything about it!
Thanks for mod but nothing fixed.

(-umi- dis-moi si sans m'en rendre compte je me comporte en connard quand je répond a des mods car je sais que j'ai du mal à juger si ma réponse est gentille ou méchante XD)
Flower
m4m

[Insane]
00:09:001 (1) - move to 404,79 to make better blanket.
00:28:224 - clap imo.
01:04:909 (4) - move further to x:34 y:206 to fit the flow of 01:05:072 (5) -
01:16:322 (4,5,6,7,8,1) - I prefer the flow like this. It's up to you.

[Moway]
00:11:919 (2,3,4,5,6,1) - you can try this:
00:23:007 (1) - the flow should be better if it points a little up.
00:26:757 (3) - move to 286,296? form a regular triangle
00:29:039 (2,3,4) - maybe reduce spacing. flows strange.
00:51:865 (6) - a bit forced. move closer?
01:02:952 (3) - the jump is nonsense, cuz it's neither downbeat nor strong beat. I suggest reducing spacing.
01:18:442 (4,5,6,7,8) - make better shape

[Rz's Hard]
AR+1? Feel kinda hard to read
00:52:599 (1) - this spinner is too short for Hard. please try to map this part with other patterns.
01:14:202 - 01:16:811 - claps are missing in this interval.

[Normal]
00:54:637 (3,4) - blanket better
Nothing to say.

[Easy]
Nice one.

Good luck~!
rezoons

Flower wrote:

[Rz's Hard]
AR+1? Feel kinda hard to read Finally! Someone said it! Thank you very much ^^ Take that umi!
00:52:599 (1) - this spinner is too short for Hard. please try to map this part with other patterns. Autoplay gets 2000 so that's ok!
01:14:202 - 01:16:811 - claps are missing in this interval.Whoops. Fixed!
SPOILER
osu file format v12

[General]
AudioFilename: Kyoukai no Kanata.mp3
AudioLeadIn: 1000
PreviewTime: 63642
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Kyoukai no Kanata (TV Size)
TitleUnicode:境界の彼方 (TV Size)
Artist:Chihara Minori
ArtistUnicode:茅原 実里
Creator:-Umi-
Version:Rz's Hard
Source:Kyoukai no Kanata
Tags:Opening Beyond the Boundary Rezoons Moway
BeatmapID:310159
BeatmapSetID:120366

[Difficulty]
HPDrainRate:5
CircleSize:3
OverallDifficulty:5
ApproachRate:8
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Kanata.avi"
0,0,"Kyoukai Bg.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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11595,-100,4,2,1,50,0,0
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83543,571.428571428571,4,2,1,20,1,0
83543,-200,4,2,1,20,0,0


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Combo2 : 116,108,247
Combo3 : 176,0,0
Combo4 : 85,204,88

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284,260,56594,2,0,B|280:240|288:212|320:192|320:192|288:172|280:144|284:120,1,165.000005035401,0|8,0:0|0:0,0:0:0:0:
380,124,57083,1,0,0:0:0:0:
320,192,57246,2,0,L|224:192,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
192,268,57572,2,0,P|160:244|148:200,1,82.5000025177003,10|0,0:0|0:0,0:0:0:0:
100,128,57898,2,0,P|136:112|180:123,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
268,116,58224,2,0,B|276:164|236:192|236:192|284:216|280:284,2,165.000005035401,10|0|10,0:0|0:0|0:0,0:0:0:0:
320,40,59039,5,0,0:0:0:0:
360,120,59202,2,0,P|424:144|456:128,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
434,242,59528,2,0,P|393:241|360:264,1,82.5000025177003,10|0,0:0|0:0,0:0:0:0:
320,344,59855,2,0,B|272:364|208:344|208:344|176:336|132:360,2,165.000005035401,2|8|2,0:0|0:0|0:0,0:0:0:0:
408,332,60670,1,0,0:0:0:0:
434,242,60833,2,0,P|410:190|378:174,1,82.5000025177003,10|0,0:0|0:0,0:0:0:0:
348,260,61159,2,0,B|304:236|300:192|300:192|264:156|200:184,1,165.000005035401,2|8,0:0|0:0,0:0:0:0:
140,196,61648,5,0,0:0:0:0:
204,260,61811,1,0,0:0:0:0:
227,174,61974,2,0,L|256:80,1,82.5000025177003,4|8,0:0|0:0,0:0:0:0:
372,124,62300,2,0,P|412:192|372:260,1,165.000005035401,4|0,0:0|0:0,0:0:0:0:
284,268,62789,1,0,0:0:0:0:
332,192,62952,1,0,0:0:0:0:
284,116,63115,2,0,L|240:80,3,41.2500012588501
212,108,63442,2,0,L|168:72,3,41.2500012588501
140,100,63768,5,4,0:0:0:0:
52,112,63931,2,0,P|16:144|8:196,1,82.5000025177003
96,188,64257,1,0,0:0:0:0:
180,220,64420,2,0,P|244:272|236:356,1,165.000005035401,0|8,0:0|0:0,0:0:0:0:
160,308,64909,1,0,0:0:0:0:
180,220,65072,2,0,P|168:168|128:144,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
196,76,65398,2,0,P|248:64|272:24,1,82.5000025177003,10|0,0:0|0:0,0:0:0:0:
344,88,65724,2,0,P|356:140|396:164,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
328,232,66050,2,0,P|276:244|252:284,1,82.5000025177003,10|0,0:0|0:0,0:0:0:0:
224,348,66377,6,0,P|148:380|112:312,1,165.000005035401,0|10,0:0|0:0,0:0:0:0:
140,236,66865,1,0,0:0:0:0:
124,148,67028,2,0,P|96:112|48:96,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
40,184,67355,1,10,0:0:0:0:
124,148,67518,2,0,L|228:108,1,82.5000025177003,0|2,0:0|0:0,0:0:0:0:
288,100,67844,1,0,0:0:0:0:
372,136,68007,1,8,0:0:0:0:
452,180,68170,2,0,P|384:224|360:216,1,82.5000025177003
372,136,68496,1,0,0:0:0:0:
388,48,68659,2,8,P|426:59|450:92,1,82.5000025177003
372,136,68985,6,0,P|288:140|224:84,1,165.000005035401,4|0,0:0|0:0,0:0:0:0:
180,16,69474,1,0,0:0:0:0:
284,340,69963,6,0,P|322:265|403:237,1,165.000005035401,4|0,0:0|0:0,0:0:0:0:
483,233,70452,1,0,0:0:0:0:
164,156,70942,6,0,P|209:226|192:310,1,165.000005035401
144,376,71431,1,0,0:0:0:0:
56,364,71594,5,4,0:0:0:0:
8,288,71757,1,0,0:0:0:0:
12,196,71920,2,0,P|56:156|96:164,1,82.5000025177003,8|0,0:0|0:0,0:0:0:0:
88,244,72246,1,0,0:0:0:0:
164,292,72409,1,0,0:0:0:0:
256,288,72572,2,0,P|296:244|288:204,1,82.5000025177003,8|0,0:0|0:0,0:0:0:0:
204,212,72898,5,0,0:0:0:0:
156,136,73061,1,0,0:0:0:0:
160,44,73224,2,0,P|204:4|244:12,1,82.5000025177003,8|0,0:0|0:0,0:0:0:0:
236,92,73550,1,0,0:0:0:0:
312,140,73713,1,0,0:0:0:0:
404,136,73876,2,0,P|444:92|436:52,1,82.5000025177003,8|0,0:0|0:0,0:0:0:0:
356,60,74202,6,0,P|312:120|344:204,1,165.000005035401,4|8,0:0|0:0,0:0:0:0:
396,272,74692,1,0,0:0:0:0:
324,328,74855,2,0,P|249:355|184:311,1,165.000005035401,0|8,0:0|0:0,0:0:0:0:
278,193,75344,2,0,L|258:281,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
210,141,75670,2,0,L|230:53,1,82.5000025177003,2|8,0:0|0:0,0:0:0:0:
278,193,75996,2,0,L|366:213,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
210,141,76322,2,0,L|122:121,1,82.5000025177003,2|8,0:0|0:0,0:0:0:0:
60,64,76648,1,0,0:0:0:0:
40,152,76811,6,0,P|68:196|116:212,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
180,232,77137,1,8,0:0:0:0:
264,264,77300,2,0,P|320:292|336:324,1,82.5000025177003,2|0,0:0|0:0,0:0:0:0:
252,356,77626,2,0,B|204:352|184:316|184:316|164:352|116:356,2,165.000005035401,2|2|2,0:0|0:0|0:0,0:0:0:0:
264,264,78442,1,8,0:0:0:0:
252,172,78605,2,0,P|216:128|176:128,1,82.5000025177003
328,128,78931,2,0,P|364:172|404:172,1,82.5000025177003,0|8,0:0|0:0,0:0:0:0:
408,88,79257,1,0,0:0:0:0:
328,36,79420,6,0,P|256:16|204:48,1,120,2|0,0:0|0:0,0:0:0:0:
84,207,80079,2,0,P|103:280|157:309,1,120
355,332,80738,2,0,P|408:280|406:218,1,120,2|0,0:0|0:0,0:0:0:0:
340,128,81398,5,0,0:0:0:0:
172,128,81727,1,0,0:0:0:0:
100,237,82057,2,0,P|111:295|157:332,1,120,2|0,0:0|0:0,0:0:0:0:
256,256,82716,6,0,L|256:176,2,75,0|0|2,0:0|0:0|0:0,0:0:0:0:
256,340,84114,1,0,0:0:0:0:
256,192,84685,12,0,88114,0:0:0:0:
Aldwych
Sandwych's extra queue is here!! ¦D (oupa vu le mp en mode "random mp req" que tu m'a fait!)

[General]

Hipster avec des grosses lunettes rouge, check! (/run-fast)
Bouh comment AImod te vomit dessus! Popopo§§ ¦ D

[Eazy]

00:09:974 : Met le plutôt à x = 256?
00:14:838 : pos = 256;96? (Wé nazi!)
00:49:094 : C'est pas très "player-friendly" cette fin de slider cachée. :/

Bon après c'est bien construit, je t'interdit juste de la rush en full mod! :<

[Normal]

00:05:757 : Pas bien stacké! :<
00:28:550 : ^
00:30:507 : Met lui le même Y que le cercle rouge n°2 avant.

R.A.S.

[Chirac's hard]

00:35:072 : NC?
00:38:007 + : Fais en sorte de garder ce patter symetrique et faire en sorte que le slider 5 se stac ksur le 4 rouge.
01:24:685 : Réduit le volume de fin?

Map bien construite imo, un peu cafouilli sur les bords vu que l'on tourne un peu au tour souvent mais ça reste mon avis hein.

[Insane]

01:23:543 : C'est quoi ce NC? oO

C'est tout sauf agréable de mod une insane quand osu! freeze, de plus j'ai rien trouvé d’intéressant! :<

[Moway]

Sorry i was busy to mod your map, moreover when you were out of slots! :x

Where's the video? Oo
Imo there's too much NC you should reduce somes.

Sometimes your objects a closze to be stacked, try to do it (for example at 00:42:898 or 00:49:094)

01:23:543 : Curve it more around the previous circle?

Vwala vwala C'est tout ce que je peux dire. Gl hf for rank! :D
Topic Starter
Umi

Flower wrote:

m4m

[Insane]
00:09:001 (1) - move to 404,79 to make better blanket. Fixed
00:28:224 - clap imo. already clap '-'
01:04:909 (4) - move further to x:34 y:206 to fit the flow of 01:05:072 (5) - k fixed
01:16:322 (4,5,6,7,8,1) - I prefer the flow like this. It's up to you. i prefer mine.

[Normal]
00:54:637 (3,4) - blanket better ok fixed
Nothing to say.

[Easy]
Nice one.

Good luck~!

Aldwych wrote:

Sandwych's extra queue is here!! ¦D (oupa vu le mp en mode "random mp req" que tu m'a fait!)

[General]

Hipster avec des grosses lunettes rouge, check! (/run-fast)
Bouh comment AImod te vomit dessus! Popopo§§ ¦ D

[Eazy]

00:09:974 : Met le plutôt à x = 256? okok
00:14:838 : pos = 256;96? (Wé nazi!) lol ok
00:49:094 : C'est pas très "player-friendly" cette fin de slider cachée. :/ ça reste facile a attrapper pour moi vu que y'a pas de reverse

Bon après c'est bien construit, je t'interdit juste de la rush en full mod! :< tu me connais :o

[Normal]

00:05:757 : Pas bien stacké! :< Fixed
00:28:550 : ^ ^
00:30:507 : Met lui le même Y que le cercle rouge n°2 avant. okay !

R.A.S.

[Insane]

01:23:543 : C'est quoi ce NC? oO changement de bpm :oops:

C'est tout sauf agréable de mod une insane quand osu! freeze, de plus j'ai rien trouvé d’intéressant! :<

[Moway]

Sorry i was busy to mod your map, moreover when you were out of slots! :x

Where's the video? Oo I fixed the video


Vwala vwala C'est tout ce que je peux dire. Gl hf for rank! :D
thx for mod both :D
Kodora
It was IRCmod for Umi's diffs
23:30 -Umi-: Hi hi kodora o/
23:30 Kodora: hey :3/
23:31 -Umi-: well i'm looking for some good modders, are u accepting request atm ? '-' (fresh map)
23:31 Kodora: 屌爆了
23:31 Kodora: *well
23:32 -Umi-: o.o
23:32 Kodora: i'm kinda overloaded now, but...
23:32 Kodora: how long is map?
23:32 -Umi-: 1min24 '-'
23:32 -Umi-: fresh map :3
23:32 Kodora: good
23:32 Kodora: /np pls
23:32 -Umi-: nice :)
23:32 *-Umi- is listening to [http://osu.ppy.sh/b/310159 Chihara Minori - Kyoukai no Kanata (TV Size)]
23:34 Kodora: downloading
23:34 Kodora: you want irc mod?
23:35 -Umi-: there is 2 GD but if IRC is better for u np :3
23:35 Kodora: i'll post for other diffs
23:36 Kodora: one pls let me finish spectate one my friend
23:36 -Umi-: kay !
23:36 -Umi-: lol sure take your time x)
23:36 Kodora: nah he missed :(
23:36 -Umi-: Chewin ahah
23:37 -Umi-: aww nao who can't missed this one ?
23:37 -Umi-: excepted rryuti
23:39 *Kodora is listening to [http://osu.ppy.sh/b/300689 DystopiaGround - AugoEidEs]
23:39 Kodora: #332 ._.
23:39 Kodora: and was #31 orz
23:40 Kodora: well
23:40 -Umi-: not bad i personnally can't
23:40 Kodora: let's talk about your map
23:40 -Umi-: can u wait 2min
23:40 Kodora: i can but i don't play actively anymore
23:40 Kodora: yes
23:40 -Umi-: have to do something i'll back soon
23:41 -Umi-: thx
23:42 Kodora: poke me when you will be here
23:43 *-Umi- poke kodora
23:43 Kodora: owo
23:44 Kodora: any explain why this diff missing video?
23:45 -Umi-: ah ? :o
23:45 -Umi-: ops idk why. i'll fixed after
23:46 Kodora: hitsounds can be better but overral nice
23:46 Kodora: Never ever do this
23:47 -Umi-: what ? :o
23:47 Kodora: This sudden 1/8 is hell to catch
23:47 -Umi-: ah? :x
23:47 -Umi-: too hard to catch ?
23:48 Kodora: I'm very surprised why kiai part have soft-sampleset
23:48 Kodora: Normal will fit much better
23:48 Kodora: Soft sounds too empty
23:48 -Umi-: well because i hate use Normal sampleset
23:49 Kodora: Symmetrial reverses are not good way to go
23:49 Kodora: Reduse volume at spinner
23:49 Kodora: Or replace with blank spinnersounds
23:49 Kodora: Vocal is too calm here
23:49 -Umi-: ok i'll reduce
23:50 Kodora: oh god
23:50 Kodora: cs3
23:50 Kodora: i hate this ._.
23:50 -Umi-: yeah i know
23:50 -Umi-: i hate too
23:51 -Umi-: but not my diff xD
23:51 -Umi-: i said him to change into CS 4 but he want more opinion about it
23:51 Kodora: Spinner overlapped by hitobjects completely due to unacceptable low AR
23:52 -Umi-: i agree
23:52 Kodora: Spacing error
23:52 Kodora: more like light insane in my opinion
23:53 Kodora: also spacing at some parts just must be raised
23:53 -Umi-: well i think it's too jumpy
23:54 Kodora: Looks good
23:54 -Umi-: okay :3
23:56 Kodora: Needs some minor estetical fixes but good too
23:56 -Umi-: roger o/
23:56 *Kodora is editing [http://osu.ppy.sh/b/309285 Chihara Minori - Kyoukai no Kanata (TV Size) [Insane]]
23:56 Kodora: OMG why OD 6?
23:56 -Umi-: isn't enought ? D:
23:57 Kodora: Moway diff have 8
23:57 Kodora: + it really feels too easy
23:57 -Umi-: well so let's 7
23:57 Kodora: and actually affect score too much
23:57 Kodora: ye
23:57 -Umi-: k fixed
00:00 Kodora: 00:01:217 (3,4) - not really fan of single symmetry pattern while all map is flow-based, try something like [http://osu.ppy.sh/ss/1030238 this] to flow more smoother
00:00 -Umi-: yeah i was thinking to change a bit this part so ok
00:01 Kodora: 00:10:298 (3) - this should be 1 tick longer, listen to vocals
00:02 -Umi-: ok trying something here
00:03 -Umi-: ok fixed
00:03 Kodora: 00:18:095 (4,1) - same as beginning
00:04 Kodora: http://osu.ppy.sh/ss/1030246
00:04 Kodora: should flows better, of course you need to adjust next note to it
00:05 -Umi-: not bad k
00:05 Kodora: 00:21:046 (4) - you can replace it with short 1/8 sliders and make a little sliderstream what will make this part much more intuitive
00:05 Kodora: 1/8 sliders plays as 1/4 regular streams, so it wont be a problem especially with low OD
00:06 Kodora: but 1/8 slider here looks too suddenly and plays not so well
00:06 Kodora: *reverse-slider
00:07 -Umi-: i don't really get what you mean, delete the reverse ?
00:08 Kodora: nope
00:09 -Umi-: oh i get it
00:10 -Umi-: but i kinda like this 1/8 slider so i'll keep it for the moment
00:10 Kodora: http://puu.sh/4MMjn.jpg
00:10 -Umi-: if i have other reflexion i'll reconsider
00:10 Kodora: something like this or so
00:10 Kodora: well
00:11 Kodora: 00:22:029 - 00:27:246 - this part really feels too empty without claps
00:11 Kodora: drums here too strong
00:11 Kodora: 00:22:355 (2) - here
00:11 Kodora: 00:23:007 (5) -
00:12 Kodora: 00:23:496 (1) -
00:12 Kodora: etc
00:12 -Umi-: okay
00:14 Kodora: 00:27:572 (2) - 00:27:898 (3) - o_O
00:14 Kodora: any reason why claps here instead of whistles?
00:14 Kodora: whistles fits vocals much better imo
00:14 Kodora: 00:28:550 (5) - make normal-addition for head of slider
00:15 -Umi-: it doesn't really fit for me :o
00:17 -Umi-: just saying i'm not a big fan of whistle i use it rarely
00:17 Kodora: 00:35:072 (1,3) - they doesnt really flows well to each other
00:17 Kodora: simpliest resolving would be curve a bit (1)
00:17 Kodora: and re-arrage (3)
00:18 -Umi-: yeah i see
00:19 -Umi-: like this okay ?
00:19 Kodora: http://osu.ppy.sh/ss/1030257
00:19 -Umi-: http://puu.sh/4MMMw/8cc697704f.jpg
00:19 Kodora: rought example
00:19 -Umi-: hum
00:19 -Umi-: let's try
00:20 -Umi-: much better fixed
00:21 Kodora: 00:38:659 (1,2) - Swap NC's please. New combos never helps to read speedchanges, and NC follows lyrics here feels more natural for me
00:21 Kodora: Also it will make pattern more pretty
00:22 -Umi-: yep k
00:22 Kodora: 00:40:289 (1,2,1) - Doesn't really looks neat for me, but may be intentional
00:23 Kodora: Also same about NCs
00:23 -Umi-: yeah is it :3
00:23 -Umi-: ok for NC
00:27 Kodora: 00:43:876 (1) - It really may flows better. Sliderend isn't hidden while beginning is, what looks messy a bit. Fast example how to fix
00:27 Kodora: http://osu.ppy.sh/ss/1030267
00:29 -Umi-: I prefer mine about this part '-'
00:29 -Umi-: since i like use stack and overlap
00:29 Kodora: For rhis case stack end of slider perfectly
00:29 Kodora: *this
00:30 -Umi-: i'll try
00:30 Kodora: 00:51:539 (5) - NC follow pattern, please
00:31 Kodora: 01:01:159 (1,2) - please swap NCs here to have spacing change more readable
00:32 -Umi-: ok
00:32 Kodora: 01:03:115 (7) - Could go with NC too
00:33 Kodora: 01:10:942 (5) - Same
00:33 -Umi-: fixed the first not the second
00:34 Kodora: 01:19:094 (1,2,3) - I'd suggest stack perfectly
00:34 Kodora: they placed like 1/4 what may be a bit tricky
00:34 Kodora: 01:21:398 (6) - NC pls?
00:36 Kodora: also this diff have different combo-colours
00:41 -Umi-: ops sorry my connection have some problem recently
00:41 Kodora: k
00:41 Kodora: go to next diff?
00:41 -Umi-: okay
00:42 Kodora: also this diff have different combo-colours
00:42 Kodora: Insane
00:42 Kodora: same as Moway
00:42 -Umi-: ah really ?
00:42 Kodora: any reasons for this?
00:42 -Umi-: no i'll fixed it
00:43 Kodora: also add Audio Lead-In
00:43 Kodora: 200
00:43 Kodora: *2000
00:44 -Umi-: 1500 i think
00:44 Kodora: k
00:44 *Kodora is editing [http://osu.ppy.sh/b/308586 Chihara Minori - Kyoukai no Kanata (TV Size) [Normal]]
00:44 Kodora: 1.20 SV?
00:44 Kodora: lol
00:44 -Umi-: yeah something wrong ? :o
00:45 Kodora: that's really too fast
00:45 Kodora: at 185 bpm part
00:46 Kodora: but
00:46 Kodora: i see reason why you did it
00:46 Kodora: simpliest solution would be put x0.75 SV sections ar high-bpm parts
00:47 Kodora: that wont be drastic and will made speed of slider more balanced
00:47 -Umi-: hum SV change in normal diff ?
00:48 Kodora: Wont be drastic due to BPM change anyway
00:48 Kodora: Or reduse SV to at least 1.00 and recalculate sliders
00:48 -Umi-: hum let's give a try
00:49 Kodora: 00:05:757 (5) - whistle at head pls
00:49 Kodora: 00:07:055 (2) - ^
00:51 -Umi-: hum no i prefer how it's now
00:52 Kodora: 00:22:029 (1,1) - insert breaktime pls
00:52 Kodora: gameplay reasons etc
00:53 -Umi-: ok fixed
00:53 Kodora: 00:50:398 (3,4) - this blanket can be much, much better
00:54 Kodora: of course (6) too
00:54 Kodora: 00:58:224 (2) - Finish to tail pls
00:54 -Umi-: ok fixed
00:55 -Umi-: ther eis nothinghere '-'
00:55 -Umi-: there is*
00:55 Kodora: it just fits
00:55 Kodora: 01:24:685 (3) - kill volume at sliderticks to 5%
00:56 Kodora: they just sounds weird
00:56 -Umi-: but isn't unrankable ?
00:57 Kodora: [http://osu.ppy.sh/forum/p/1085240 Directly rankable]
00:58 -Umi-: ah lol kay
00:58 -Umi-: so i'll same in easy diff
00:58 -Umi-: do*
00:58 Kodora: ye
00:58 *Kodora is editing [http://osu.ppy.sh/b/308585 Chihara Minori - Kyoukai no Kanata (TV Size) [Easy]]
00:59 -Umi-: rdy
00:59 Kodora: 00:05:109 (2,1) - i would not resommend you hide reverses in easiest diff
00:59 Kodora: *recommend
00:59 Kodora: also the whole pattern doesnt looks pretty
01:00 -Umi-: have you play this part ?
01:00 -Umi-: the reverse appeared after
01:01 Kodora: This just looks weird
01:01 -Umi-: anyway the current pattern is good for me but if you have an idea ?
01:04 Kodora: http://osu.ppy.sh/ss/1030310
01:04 Kodora: something like this?
01:05 Kodora: also overral corner sliders doesn't fit here just estetically
01:06 -Umi-: kay i'll try to find something else
01:07 -Umi-: well yours is not bad, i'll use it :3
01:08 Kodora: 00:31:159 (4,5) - not parallel
01:08 Kodora: www
01:09 -Umi-: aww nazy >.</
01:09 Kodora: 00:48:115 (1,2) - not sure if it good idea to hide sliderend under slidertack
01:10 -Umi-: someone already told me this but if think it's easy catch since there is no reverse
01:10 Kodora: 01:06:702 (1,2) - better blaket pls
01:10 -Umi-: to
01:11 -Umi-: it's intentional here
01:11 Kodora: 01:15:344 (1) - kill volume at spinnerend
01:11 Kodora: well probably all for your diffs
01:11 -Umi-: okay
01:12 Kodora: will attach mod for other diffs
01:13 -Umi-: okay :3

[Moway]

*This diff have different combo-colours
*This diff missing video
*Raise HP drain by 1 tick to have settings more balanced
*Normal-sampleset at kiai part sounds much better for me, consider change it
*Please use more whistles at kiai part (you can add them follow vocals, like you did in parts before & after kiai - it just feels too empty)

  1. 00:01:217 (1) - This NC seems unnesessary
  2. 00:13:541 (3) - NC due to jump please
  3. 00:16:460 (3) - This overlap looks not so pretty, move to x76 y228 instead?
  4. 00:21:046 (1,1,2) - Spacing issue in stream
  5. 00:31:730 (4) - This note doesn't really fit, please remove it and leave just 2 sliders
  6. 00:42:898 (1,2,3) - Flow issue, please make (3) follows better to 2
  7. 00:44:528 (2,3) - change this pattern to make it flows better?
  8. 00:46:811 (1,2,3,4) - Please make perfect triange and put (1) at the centre of it
  9. 00:51:213 (2,3,4,5,6) - This whistlespam sounds weird here, try progressive volume raising with normal sampleset - this will for for this part much better
  10. 00:54:637 (3) - Add finish to head to emphazire voxals?
  11. 00:57:246 (1) - ^
  12. 01:11:594 (1) - This NC feels unnesessary here
  13. 01:13:224 (2) - Remove whistle from head of slider
[Rz's Hard]

*Please raise AR to 8 to have diff more readable
*Raise circlesize to 4, CS3 makes tons of unneeded overlaps, not fits your enough fast SV and hurts spacing & overral readability a lot
*Raise OD to 7 for balanced settings. Do not drop OD to let spinner get 1000
*Normal-sampleset at kiai part sounds much better for me, consider change it

  1. 00:05:757 (4) - Add whistle to the head of slider to emphazire vocals
  2. 00:07:055 (3) - ^
  3. 00:15:325 (4,5,6) - Spacing issue
  4. 00:15:649 (6,7,8,9,10,11) - Would be nice to replace them both with 1/4 reverse-sliders - it will feels more natural for a Hard diff and wont feels too drastic after singletap part
  5. 00:51:376 (1,2,3,4) - Too much singletap for a Hard diff. Replace them with 2 1/2 sliders please
  6. 00:52:599 (1) - This spinner is too short, and actually overlapped by a lot by hitobjects due to extremely low AR. I'd suggest you replace with 1/8 sliders like two insanes keeps, but up to you
  7. 01:22:716 (1,2) - Spacing issue. Would be better to just stack with (1)
  8. 01:24:685 (1) - Reduce volume at spinner
Spacing on this diff feels too clamped sometimes, and some patterns mapped more Insane-like. Please make it more simple, making settings extremely low won't solve this problem.

Good luck~
Topic Starter
Umi
Thx for usefull mod Kodora =w=b
Charles445
[TimingPoints]
1196,326.086956521739,4,2,3,70,1,0
7717,324.324324324324,4,2,3,70,1,0
11608,326.086956521739,4,2,3,70,1,0
15521,324.324324324324,4,2,3,70,1,0
16818,329.67032967033,4,2,3,70,1,0
18136,327.868852459016,4,2,3,70,1,0
19447,326.086956521739,4,2,3,70,1,0
20751,324.324324324324,4,2,3,70,1,0
22048,326.086956521739,4,2,3,70,1,0
27265,320.855614973262,4,2,3,70,1,0
28548,329.67032967033,4,2,3,70,1,0
29866,326.086956521739,4,2,3,70,1,0
31170,324.324324324324,4,2,3,70,1,0
32467,327.868852459016,4,2,3,70,1,0
35089,326.086956521739,4,2,3,70,1,0
52045,324.324324324324,4,2,3,70,1,0
53342,326.086956521739,4,2,3,70,1,0
79428,327.868852459016,4,2,3,70,1,0
80739,331.491712707182,4,2,3,70,1,0
82727,375,4,2,3,70,1,0
83102,458.015267175573,4,2,3,70,1,0
83560,535.714285714286,4,2,3,70,1,0
84095,631.578947368421,4,2,3,70,1,0
Topic Starter
Umi

Charles445 wrote:

[TimingPoints]
1196,326.086956521739,4,2,3,70,1,0
7717,324.324324324324,4,2,3,70,1,0
11608,326.086956521739,4,2,3,70,1,0
15521,324.324324324324,4,2,3,70,1,0
16818,329.67032967033,4,2,3,70,1,0
18136,327.868852459016,4,2,3,70,1,0
19447,326.086956521739,4,2,3,70,1,0
20751,324.324324324324,4,2,3,70,1,0
22048,326.086956521739,4,2,3,70,1,0
27265,320.855614973262,4,2,3,70,1,0
28548,329.67032967033,4,2,3,70,1,0
29866,326.086956521739,4,2,3,70,1,0
31170,324.324324324324,4,2,3,70,1,0
32467,327.868852459016,4,2,3,70,1,0
35089,326.086956521739,4,2,3,70,1,0
52045,324.324324324324,4,2,3,70,1,0
53342,326.086956521739,4,2,3,70,1,0
79428,327.868852459016,4,2,3,70,1,0
80739,331.491712707182,4,2,3,70,1,0
82727,375,4,2,3,70,1,0
83102,458.015267175573,4,2,3,70,1,0
83560,535.714285714286,4,2,3,70,1,0
84095,631.578947368421,4,2,3,70,1,0
Thx Charles I fixed some redline :3

Moway and rezoons update your diff before check the mods ^^
P A N
aw god this map so nice

[Insane]

00:12:581 (4) - move tail to 400|224 for.. er... nah believe me ;w;
00:13:554 (7) - move to 332|252 for make it parallel with 8 perfectly.
00:22:518 (2,3) - what about move to 340|48 , 364|296 for make 4 straight with this slider.
00:22:518 (3) / 00:23:496 (1) / 00:25:126 (3) / 00:26:105 (1)'s tail - what about normal-whistle? I think its fit. but if you can find the custom sound normal-whistle and change it to soft/whistle would be nice OAO
00:51:050 (2,3,4,2) - move to 184|80 , 64|172 , 192|236 , 148|312 for symmetry. you can fix a blanket of 00:50:724 (1) by move tail to 256|168.
00:54:963 (6) - ctrl+g
00:55:289 (7) - ctrl+g would be a better flow.

[Moway]

00:04:782 (2,3,5) - move to 272|264 , 128|244 , 192|304 for star symmetry.
00:07:065 (3) - what about this?
00:08:689 (4) - I think move it to 182|16 is looks more symmetry.
00:19:898 (3) - move to 440|236 for ^
00:25:942 (1,2,3,1,2,3) - try to make it to hexagon pattern would be nice, about this maybe
00:38:170 (2) - 1 grid right for make (2)'s body stack with tail perfectly.
00:43:387 (2) - move it about 1-2 grid right for better symmetry.
00:49:094 (5) - move center to 380|224 and move tail to 372|176 for better blanket.
01:01:648 (2) - stack this perfectly.
01:17:463 (3,5) - move to 372|48 , 216|116 for more symmetry and clearly.

[Rz]

01:22:057 (3) - the distance look weird.
nothing much to say.
my replay with DT
http://puu.sh/4NPxN.osr

[Normal]

00:29:855 (3) - move tail 1 grid right for better blanket.
01:11:431 (2) - move tail to 228|144 for symmetry.
nice normal XD

[Easy]

00:03:152 (1) - ctrl+j and move to current place? I think its more flow.
00:27:246 (1) - move tail to 347|135 for make tail parallel with head.
00:49:094 (2) - I think hidden tail is not a good idea for easy diff imo, try to avoid it for possible?
01:21:398 (1) - make it like this is more flow imo.

good luck umi :3
Nwolf
woof from my modding queue

wow I'm late it's not even WIP anymore pls fix

[Easy]

00:01:848 (2) - Dunno, this slider just looks strange with the corner. Use (1) design

[Normal]

01:24:685 (3) - the left arm of the star formed by the slider is longer than the rest pls fix [/nazi] [/saysomethingsoitdoesn'tlooklikeyoucan'tfindanything]

[Rz's Hard]

Wtf are you sure that this is a Hard? Some parts are more like an Insane .-.

00:02:500 (3) - Slider looks ugly


Insane's being too insane for me

sorry that I can't find more, I think this is good though

gl for rank
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