Why does it rely on combo so much?
The one thing that bugs me the most about it atm is how combo means absolutely everything as far as score is concerned, it really makes no sense to me.
Say, you've got two players playing the same map, they've slipped one slider beginning each, let's say they're both at 99.8% accuracy total.
But, the first player slipped on a slider in a middle map, but for comparison's sake, the second player did so at the end of the map, but the exact same slider, since the pattern from the middle of the map was reused. They both broke their combo, yes, but since player 1 broke it in the middle of the map, he's nowhere near player 2's score. Keep in mind the slider they missed was exactly the same, just at a different point of the map. They did equally well as far as I'm concerned, and there is no reason to punish the first player for making the mistake at a different time than the second player.
Right now, I don't even feel like continuing some maps when I break combo, it's really frustrating that I can't reach my other scores simply because I made a mistake at a different point in the map.
I want to note, I'm not trying to start a revolution here. I'd like other people's point of view on that topic, and how do they feel about how it is right now.
The one thing that bugs me the most about it atm is how combo means absolutely everything as far as score is concerned, it really makes no sense to me.
Say, you've got two players playing the same map, they've slipped one slider beginning each, let's say they're both at 99.8% accuracy total.
But, the first player slipped on a slider in a middle map, but for comparison's sake, the second player did so at the end of the map, but the exact same slider, since the pattern from the middle of the map was reused. They both broke their combo, yes, but since player 1 broke it in the middle of the map, he's nowhere near player 2's score. Keep in mind the slider they missed was exactly the same, just at a different point of the map. They did equally well as far as I'm concerned, and there is no reason to punish the first player for making the mistake at a different time than the second player.
Right now, I don't even feel like continuing some maps when I break combo, it's really frustrating that I can't reach my other scores simply because I made a mistake at a different point in the map.
I want to note, I'm not trying to start a revolution here. I'd like other people's point of view on that topic, and how do they feel about how it is right now.