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osu! Ends With You (v1.23)

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Topic Starter
awp
To rest Sinistro's soul:

redid the fonts using a simple temporary font until MD sexifies them.

MaxwellDemon
I got the numbers done, vectoring the Noise Erased... then I'll vector the Get Ready and Reduction... TWEWY's letters are proving to be very fancy. o.O;

Will post them in a bit. >_<;
Topic Starter
awp
oh fucking yes
P-Drogan
so...
for The S-Ranks,
will it be replaced with the stars in TWEWY?
Topic Starter
awp
Of course. TWEWY already has a ranking system, so I don't even need to be creative for that.
MaxwellDemon
WHEW!

Done... Enjoy!

And 300 was fixed because the 3 looked very crooked. :/

EDIT: Get ready had a little error >_>... fixing. Fixed.





MaxwellDemon
And more files...





MaxwellDemon
Last one. >_>;

I really should crack Winzip soon. XD

LuigiHann
the image of Neku on the ranking screen looks wrong to me. I haven't played the game, but it seems to clash with the style of the art that I've seen.
Saturos
I didn't look yet, but I'm pretty sure it's the eyes that are what's throwing Neku off.
Topic Starter
awp
Eyes and lines. I'll work on correcting it tonight while I implement MD's sexy numbers.

Also for MD: numbers look great but could I get a % , . and x in that style as well?

=3

I will probably leave the ranking graph as is to save you some trouble though, lalala
Saturos
Posting for the hell of it. I compared it to the DS version:

-His right eye (our left) seems to lack a ridge line.
-His left eye's ridge line seems to end too high up, giving the eye an odd shape.

If I was any sort of artist, I'd link a proper image, but you'll have to put up with red circles MSPaint stylez.

This was all I could find odd about it, though. ;x

MaxwellDemon
I am going to fix up the Noise Erased, Get Ready!, and Reduction tomorrow. It looks a bit messy.
Topic Starter
awp
Well, the Noise Reduction stuff is specific only to the storyboards I'll be doing so if you're strapped for time or energy, don't worry about those yet.

EDIT: New Neku =3 ???
Double Edit another new Neku

P-Drogan

awp wrote:

Well, the Noise Reduction stuff is specific only to the storyboards I'll be doing so if you're strapped for time or energy, don't worry about those yet.

EDIT: New Neku =3 ???
... all I can say is "That's Good!"
Saturos
I approve of the newly sexified Neku.
Duoprism
Neku still looks a bit too soft, especially his eyes and limbs.
Topic Starter
awp
Note to me: Change slider ball to Sexy D

because skin is Sexy Dammit
Loginer
The lines on Neku are too soft. D:
Topic Starter
awp

Loginer wrote:

The lines on Neku are too soft. D:
It's the head/hair, isn't it

I might be able to quickfix it otherwise =(
GuardianHX
Wow, awesome skin so far! :3

That's a pretty good vector of Neku, but the lines are too round and smooth, in my opinion. The outline needs to be a bit sharper, especially for his hair, and the fingers look a little bit stubby. Then it'd look like the official HQ versions of the art. Though it's already really good!

If you want to know what I mean by sharp lines:
Here's a vector I did a few weeks ago of Minamimoto.
Also, warning: HUGE image.

Anyways, can't wait 'till the skin is done! ^___^

EDIT:
What did you use to make the vector? And did you use a sprite to trace the image?
If not, here's a sprite sheet by Ragey, taken from the Spriter's Resource. The pose vectored in the skin is in the upper right, try comparing the two.

Topic Starter
awp
Yup, that's the exact ref I used I think. I will have to sharpen the lines since a handful of people have already pointed them out, ho hum.
MaxwellDemon
Seeing if awp is okay with this design... a small preview, I guess. :P

I am just wondering if the transparency would work okay with this. :o

And also the fixed Get Ready! and Noise Erased!... Reduction didn't need any fix apparently.





TiZ
This wins so hard.
MaxwellDemon
... Yep...
The official stuff unless awp got any changes he wants to make. >_>;

EDIT: Ack, forgot transparency... fixed. :3





Topic Starter
awp
THAT LOOKS SO FUCKING AWESAAAAAAAA

brb
ROMaster2


of this skin is out of control.

Except Neku
Topic Starter
awp
arrrrrgh revision eight

Rolled
posting in awesome thread.
MaxwellDemon
Game over vector. >_>;

Topic Starter
awp
REVISION NINE DAMN YOU ALL

note that this will also likely not be the final revision, the official art is a temp (and pixelly) so I'll have to vectorize that.

Are we happy with this yet =x

Saturos

awp wrote:

Are we happy with this yet =x
Yes.
James
seems too plain for me, or maybe its just me.
ROMaster2

James wrote:

seems too plain for me, or maybe its just me.
It's not just you, it seems to smooth, lacking detail.

But that's alright :D
GuardianHX

awp wrote:

REVISION NINE DAMN YOU ALL

note that this will also likely not be the final revision, the official art is a temp (and pixelly) so I'll have to vectorize that.

Are we happy with this yet =x
You can always re-do/touch up the vector some other time, too. It doesn't have to be perfect for releasing the skin, take your time on it until it's perfect in your opinion.
MaxwellDemon
Last elite beat revision... with numbers added on then. :X





xerxes_oli
i like it except the ranking letter looks to plain....but w/e its still great cant wait to download!!!
machol30
Looking great so far.

Two things for the ranking screen though: add a background (the white is killing me) and make the letter grades larger (but not too large). That's all that I can think of for now.
Topic Starter
awp

buraimaster1234 wrote:

Looking great so far.

buraimaster1234 wrote:

Two things for the ranking screen though: add a background (the white is killing me) and make the letter grades larger (but not too large). That's all that I can think of for now.
1 - NEVERRRRRRR
2 - what, again? I mean, I could make them a bit larger, but aren't they easy enough to read =x I'll consult the game for a size-up.
MaxwellDemon
Maybe I could do something to spice up the ranking letters, but still keep the original design? :S
xerxes_oli

MaxwellDemon wrote:

Maybe I could do something to spice up the ranking letters, but still keep the original design? :S
im with this guy >.> <.<
machol30

awp wrote:

2 - what, again? I mean, I could make them a bit larger, but aren't they easy enough to read =x I'll consult the game for a size-up.
Yes, but there's all that empty space to fill in.

NEED BG!!
Topic Starter
awp
That's what Neku's there for

BG's white because it's a reproduction of the rank screen in-game, y'know?
LuigiHann

awp wrote:

That's what Neku's there for

BG's white because it's a reproduction of the rank screen in-game, y'know?
I had a dangerous thought.

You referred to one of Neku's poses as "S-rank Neku." Does that imply that he has a different pose for each rank? If so, is it possible that you could incorporate those poses into the ranking images? Perhaps move the faded closeup to the left, and place the rank-based portrait on the right alongside the rank itself?
P-Drogan
Maybe you could try filling the bg with neku and all of his partners in the white bg.
It's only a thought that I came up with.
Saturos

awp wrote:

BG's white because it's a reproduction of the rank screen in-game, y'know?
Partially true.

The stats portion (bottom screen) is laid out on a blue file folder basically, which could actually translate into osu!'s ranking screen quite well. The tab that reads 'Results' could display your overall score, for example. Doing this would also make the awesome font used for the hit counts easier to read.

And I just noticed this, but the score graph covers combo/accuracy partially, and now I can't unnotice it. D:
Topic Starter
awp
This map has been deleted on the request of its creator. It is no longer available.
MaxwellDemon
Some revisions. :X





Topic Starter
awp
Check the OP for download instructions yay~
Shush_old
THIS IS SO FUCKING AWESOME.
Gonna throw away my EBAOsu! skin for this one.
TWEWY HERE I COMEEEEEE
ROMaster2
Epic Skin is Epic
LuigiHann

Shush wrote:

THIS IS SO FUCKING AWESOME.
Gonna throw away my EBAOsu! skin for this one.
TWEWY HERE I COMEEEEEE
LuigiHann cries a single tear

Looks pretty good so far, dude. :)
machol30
SWEET!! I'm going to go try it out right now. :)

edit: lol@spinner WIN
enlarge SH rank?
I'm still unsure about the ranking screen. Broaden the line of Neku's jacket (it almost looks like he's chewing on it, me and my weird mind... ). Hmm... I was sure the ranking screen for The World Ends With You wasn't completely white. Didn't it have horizontal stripes; like a blueish green, I guess. I must be seeing things. Then again, I haven't played for like 2 days?
I say lower the opacity for the cursortrail. Kind of distracting.

Other than that, it's great. :)
Saturos

buraimaster1234 wrote:

I was sure the ranking screen for The World Ends With You wasn't completely white. Didn't it have horizontal stripes; like a blueish green, I guess. I must be seeing things. Then again, I haven't played for like 2 days?
He's revamping it since he forgot to include the file-folder styleish stats portion. That would be what you're thinking of. ;x
Dark Deception_old
This skin kicks ass! but I can't see the damn sliderball!
Topic Starter
awp

Dark Deception wrote:

This skin kicks ass! but I can't see the damn sliderball!
I knew I shouldn't have released a sneak preview.

Read the OP. It explains why you can't see the slider ball. If you can't be arsed, I'll reiterate here.

You downloaded the Test Release version, instead of the Public version. osu! Ends With You uses brand new skinning techniques that are not yet available to the public client. Notice how the follow point (Light puck) doesn't animate, either? Delete the current copy you have and download the (nerfed) public version at the bottom of the post.

Seriously guys read the damn OP D=
Topic Starter
awp
Topic Starter
awp
Updated OP with some "Official" screenshots (one's already MILDLY out of date)

Also for those running the proper test skin - I found a PAINFUL bug in the skin where veering away from the slider ball (which causes you to miss ticks) causes the slider ball to disappear entirely. Add these two files to the skin and set SliderBallFrames: 2

lol oops



LuigiHann
In future revisions, you could make it so that the slider ball is the cone, and the followcircle is that vortex... I was surprised to notice that the the followcircle is behind the ball, but that's how sprites are layered, apparently, and having the cone rotate a bit might give the animation some more variety.
machol30

buraimaster1234 wrote:

I say lower the opacity for the cursortrail. Kind of distracting.
Uhh... never mind about that. It took a few plays to get used to, but all is great (much better) now! ;)
Topic Starter
awp

LuigiHann wrote:

In future revisions, you could make it so that the slider ball is the cone, and the followcircle is that vortex...
Yeah, I should really do that actually.

having the cone rotate a bit might give the animation some more variety.
Had it originally spinning a full 360 with a bit of z rotation as well (more than what's in the final version) and it looked terrible so I thought fuck it. Stuff doesn't rotate in TWEWY either, and it just looked terrible, so I had it float kinda. I like how it is now, but I should fix the layering issue tomorrow.

Also@burai yeah I didn't intend to change it =x I actually wanted to increase the draw rate so it had more of an in-battle feel to it, but I think it's fine as is as well.
LuigiHann
Yeah, I wouldn't make it spin or anything, but the natural rotation of the slider ball on curved sliders would probably be perfect.
Topic Starter
awp
Right, I just remembered...

atm the sliderball animates unreasonably fast for this purpose, so either I make it ~36 frames (repitition) or I leave it as is. I imagine the sliderball's animation will be configurable at SOME point, but until it is, we'll go with what we have.
GuardianHX
I just checked the updated screenshots on the first page.

The ranking screen looks great, now! And everything else is also awesome. :3
Topic Starter
awp
ty

Skin's pretty much done (it will be upgraded in the future but for all intents and purposes is done) and final submittal has been made to the Lounge where it will hopefully be bundled with osume on new public build where the skin will actually work correctly for you underprivileged civvies.
[deleted user]
sadad

I cannot wait for this to be available for download fffff
Topic Starter
awp
Hahahahahahahaha this skin is being delayed

=(

because peppy just added more shit into osu!, so I need to make the partner system even better than it already is. Come on, MD, let's see if we can hit the undisclosed June patch on those fusion pins~
MaxwellDemon
As soon as I get out of the airport, I'll jump into it. :P
Topic Starter
awp
You are the MAN, dood
hunnykilla
Skins coming out soon right? Preview looks great.
Topic Starter
awp
I'm uppying v1.0 as we speak.

It'll be out in around 3 minutes.
machol30
SWEET!! Downloading right away. :)
YoshiKart
Either this is awesome, or this is awesome. :)

Seriously, nice (10x) job, awp. =D
xerxes_oli
i LOVE AWP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
lol...
Topic Starter
awp
22 downloads in the first ten minutes
55 downloads in less than 24 hours

you guys rock <3
machol30

awp wrote:

22 downloads in the first ten minutes
55 downloads in less than 24 hours

you guys rock <3
Wow... that's insane... o.o

And thanks for the skin awp and Maxwell Demon! :)
GuardianHX
This map has been deleted on the request of its creator. It is no longer available.
Holly Summers
Great skin

Though it might be just me but whenever I finish a song and get my statistics I don't see my accuracy, points ect box. It's just the Main character and what not, and I extracted the parter into the Skin folder, but nothing happens. :X

Am I doing it wrong? Also, it made the noise/hit sounds back to original. Normal? Or fixable?
Saturos
Did you extract the partner pack while you had the skin already selected? If so, a simple reselection at the skin menu should cure that up, or closing/reopening osu.

That's all I can think of at the moment. ;x
Topic Starter
awp
For the partner switch, make sure you're not extracting it as a folder. You should be overwriting the old files.

As for the ranking panel, what the hell? If you downloaded the "leaked" beta skin, you might be best off deleting and replacing the folder entirely. There's no reason why it should not be displaying.
Holly Summers
I take that back, great Beatmap.

I got everything working, my only complaint is everytime you make a mistake you hear them get disappointed at you and your lameness :C makes me sad looool jk, theres some things in there that can seem somewhat annoying. Other than that its good.
Topic Starter
awp
Some of the somewhat annoyings will be addressed as peppy further sexifies skinning potential.

But yeah hearing my partners chastise me for breaking a combo makes me want to throttle them as well. All the more motivation to full-combo everything you encounter, right?
GuardianHX
The partners talk WAY too often during gameplay, they should say stuff only during the breaks where the circles and Xs appear to tell you whether you did good or not.

Hearing, "Keep it up, Neku" every 30 seconds is getting kinda annoying. O_o
machol30
The only actual annoying part is at the final count (right before the first note) with Joshua. Sometimes catches me off guard at the opening note. How embarrassing is it to miss only the first note of throughout the whole song? :oops:
Topic Starter
awp
Have fun, Neku.

Not an appropriate "Go!" by osu! standards but it is just so fitting. Joshua tends to throw you off in general, so while distracting, I find it to be a nice touch. Of course, you can mix and match your partners, but if you really want an alternate Joshua gos.wav I could whip one up (included in next patch maybe).
machol30
Haha! It's alright. but you just HAD to bring the agony and stress of being Josh's partner to Osu!, didn't you!? but it really is a very fitting count. :P
xerxes_oli
i enjoy when they talk every 30 counts i dont see a prob. with it
Topic Starter
awp

oli16439 wrote:

i enjoy when they talk every 30 counts i dont see a prob. with it
I'm looking forward to when it becomes more than

I'm diggin' it!
I'm diggin' it!
I'm diggin' it!
I'm diggin' it!
I'm diggin' it!
xerxes_oli

awp wrote:

oli16439 wrote:

i enjoy when they talk every 30 counts i dont see a prob. with it
I'm looking forward to when it becomes more than

I'm diggin' it!
I'm diggin' it!
I'm diggin' it!
I'm diggin' it!
I'm diggin' it!
lol if that works that be awsome!!!!!!!!!!!!!!!!!!!!
MaxwellDemon
Alright, here comes the partner-orienated fusion pins...

I only have Shiki done for now, because Joshua's second fusion pin and Beat's first fusion pin are being annoying. :P

http://up.ppy.sh/files/shiki.zip
Topic Starter
awp
can you re-post hit50? The zip is corrupt D=
MaxwellDemon
Just the hit 50 or everything else? :o



Dark Deception_old
Sooo, how are we supposed to set it up w/o messing the skin itself up?
MaxwellDemon
Just replace the files? :o
I would wait till awp release the official pack anyway, I am sort of just giving the files to awp right now. :P
Topic Starter
awp
Yes @ MD re: both

it was only the 50 that I couldn't get and yes it is probably best to wait until I get the next version out
mortalkombatfan_1998
could u add rhyme as a partner
Saturos

mortalkombatfan_1998 wrote:

could u add rhyme as a partner
Doesn't make sense to, for reasons you'd understand if you've played through TWEWY.
P-Drogan

mortalkombatfan_1998 wrote:

could u add rhyme as a partner
there's not many sounds for rhyme except her giggles.
Topic Starter
awp
There's giggles and Uhmmmmmms - I have a total of ~6-8 sounds for Rhyme. None would work in a skin D=

Now, I could have Sho or Koki or Yashiro or Megumi as partners but oh jesus don't kill me
mortalkombatfan_1998
oh ok i really wanted her in. is ts notyour fault nor mine and there is a reason 2 put rhyme as a partner if she had more sounds she is one of the coolst heros joshua makes no sense bty im on shiki day 2 beat is ok shiki gotta have her its no fair waaaaaaaaaa :(

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