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Elanne Kwong - Sa Jiao

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Topic Starter
Lally
This beatmap was submitted using in-game submission on martedì 15 ottobre 2013 at 23:00:15

Artist: Elanne Kwong
Title: Sa Jiao
Tags: Innocent
BPM: 120
Filesize: 6608kb
Play Time: 03:52
Difficulties Available:
  1. Dream (2,29 stars, 187 notes)
  2. Reality (4,41 stars, 309 notes)
Download: Elanne Kwong - Sa Jiao
Information: Scores/Beatmap Listing
---------------
#19 mappu (๑╹ω╹๑)




this map is for my best friend here ♥




Mapset:
Dream -> Normal
Reality -> Hard
119410501
awzum ♥
Niva


I'm personally fine with this timing (although I think on some 120 BPM part the vocals are fluctuating, I think this should be approximate xD)

Good luck with this mapset~
Topic Starter
Lally
*D* yay ty for your help Niva <333
Mei
cantonse song \^o^/
for m4m


[reality]

first read your ai mod, there are some kiai timing problem need to be solved

* 00:57:932 (5,6) - change to this

* 01:04:432 (3) - ctrl + g

* 01:22:432 (6) - make a repeat for this

* 02:09:182 vocal start from there

* 02:16:557 i prefer add note there

* 02:42:932 (4) - ctrl+g

* 03:46:954 (1,2) - how about blanket there


[dream]

* 01:26:932 add note there

* 01:36:932 add note there

* 02:03:432 (1) - remove this and add spinner

* 03:44:454 add note there

* 03:48:954 (1) - dat slider....maybe change to a better parttern

nice song and mapset, star~~
Topic Starter
Lally
Mei

Mei wrote:

cantonse song \^o^/
for m4m


[reality]

first read your ai mod, there are some kiai timing problem need to be solved

* 00:57:932 (5,6) - change to this i following totally the vocal here so i leave the rhythm like this o3o

* 01:04:432 (3) - ctrl + g i would ruin the flow between 01:04:432 (3,4,1) - and i don't wanna have a jump in the non kiai part

* 01:22:432 (6) - make a repeat for this i follow the vocal here so no

* 02:09:182 vocal start from there totally agree with,changed

* 02:16:557 i prefer add note there i don't like much a note there

* 02:42:932 (4) - ctrl+g nah i don't wanna a jump here and it would ruin the flow

* 03:46:954 (1,2) - how about blanket there nah


[dream]

* 01:26:932 add note there is not needed here

* 01:36:932 add note there i'm following the vocal here so no :3

* 02:03:432 (1) - remove this and add spinner i agree

* 03:44:454 add note there following the vocal here so no

* 03:48:954 (1) - dat slider....maybe change to a better parttern it's a heart ;____;

nice song and mapset, star~~

ty for the mod and star <3
updated o3o
luxoDeh
Ciao! M4M dalla mia queue :3

DREAM

  • 00:29:432 (3,4) - questi due slider sono non vanno bene per una easy (anche perchè il primo sta su una linea blu. prova a cancellarli, poi fai un unico slider che va da 00:29:432 - fino a 00:30:182 - e aggiungi una nota a 00:30:682 -
    00:35:432 (1,3) - muovili semplicemente una grid a sinistra così il blancket con 00:35:432 (1,3) - sarà perfetto

    00:41:932 - sbaglio o ci sono 2 inherithed point quà? penso sarebbe meglio comunque non rendere silenzioso anche questo 00:42:432 - punto. inoltre nel punto in cui l'audio è ridotto al 5% sembra quasi che non si colpisce affatto lo slider, sarebbe meglio quindi non lasciare questo 5% ma portarlo almeno al 10-20%, lo stesso vale per gli altri momenti in cui c'è questo momento a basso volume.

    00:55:432 (1,2) - fai un blancket con questi due?
    00:58:432 (4) - anche questo essendo su una linea blu non credo sia ok per una easy.
    01:24:432 (2,4) - forse prova a rendere questi due della stessa forma, prova a copia/incollare uno dei due.
    01:38:932 (3,1) - questo overlap non mi convince molto, per essere una easy 01:39:432 (1) - potrebbe non essere ben visibile o intuibile.
    01:47:432 (1,1) - questo è l'unico stack dell'intera mappa, forse è meglio evitare.
    01:58:432 (4) - qua vale la stessa cosa di prima.
    02:19:432 (1) - forse dovresti far finire questo spinner a 02:22:682 - , in questo punto si sente un battito molto forte, potresti anche aggiungere un finish hitsound in questo punto.
    02:26:432 - fino a 02:54:432 - è completamente copia/incollata dal primo kiai time, quindi valgono le stesse cose che ho menzionato prima.
    03:10:969 - aggiunci una note qui?
REALITY

  • 00:41:932 - come nella easy.
    01:52:182 (2,4) - non sono perfettamente uniti
    02:19:432 (1) - stessa cosa che per l'altra difficoltà
    02:46:932 (7,1) - questi due non sono perfettamente paralleli (ma giusto se si vuole essere pignoli XD)
    03:07:969 (2,3) - penso che questo punto suini meglio così: ma penso vada bene anche come hai già fatto tu :3
    da 03:10:219 - a 03:10:969 - potresti aggiungere 2 slider da 1/2? mi sembra troppo vuoto questo stacco prima dello spinner.
    03:41:454 (1) - questo dovrebbe finire a 03:41:704 - altrimenti sembra essere sul nulla :/
ook, è tutto :) carina la canzone! buona fortuna per il rank! ;)
Lanturn
Really nice mapset. Some of the timing does seem a bit odd, such a few drums in the song hitting about 1/16th earlier or something than they should. I'm not the one to ask about for timing though. It does play fine enough anyways, as I didn't get any bad 100s

[General]
Tags: add Bold
Innocent This is apparently the name of the album: Chinese Wiki | Track is number 2

Not really much else to add.. that one tag would make it so you have at least one anyways XD



AIBat Junk

AIBat v3.1 wrote:

Combo Colours
Inconsistency in combo colours:

- [Dream] :
Combo1 : 254,192,192
Combo2 : 201,239,248
Combo3 : 220,247,185
- [Reality] :
Combo1 : 252,239,252
Combo2 : 167,245,216
Combo3 : 227,248,251
Combo4 : 41,60,107
Combo5 : 255,155,155
Combo6 : 123,36,53

AIBat v3.1 wrote:

Kiai
Inconsistency in Kiai Times:

- [Dream] :
Kiai #1: Starts on 01:11:432, ends on 01:26:931
Kiai #2: Starts on 01:27:431, ends on 01:45:432
Kiai #3: Starts on 02:23:432, ends on 02:38:932
Kiai #4: Starts on 02:39:432, ends on 02:57:432
Kiai #5: Starts on 03:34:954, ends on 03:52:954

- [Reality] :
Kiai #1: Starts on 01:11:432, ends on 01:26:931
Kiai #2: Starts on 01:27:431, ends on 01:45:426
Kiai #3: Starts on 02:23:432, ends on 02:38:932
Kiai #4: Starts on 02:39:432, ends on 02:57:432
Kiai #5: Starts on 03:34:954, ends on 03:52:954

AIBat v3.1 wrote:

Snapping

Unsnapped inherited (green) sections at: Dream
00:41:926 - snap to 00:41:932
01:27:930 - snap to 01:27:932
01:28:430 - snap to 01:28:432
01:28:930 - snap to 01:28:932

AIBat v3.1 wrote:

Snapping

Unsnapped inherited (green) sections at: Reality
00:41:926 - snap to 00:41:932
01:27:930 - snap to 01:27:932
01:28:430 - snap to 01:28:432
01:28:930 - snap to 01:28:932
01:45:426 - snap to 01:45:432

[Dream]

00:29:432 (3) - This part sounds odd as the music and the vocals both happen 1/4 later at 00:29:932 - | Maybe remove the reverse, extend the slider to 1/1, and add a circle at 00:30:182 -

00:49:682 (1,1) - Try this: Add a clap at the end of your spinner | remove the clap from 00:52:932 - | after this, two different ideas:
00:53:432 (2,1,3,1) - (1) is the dominant beat where you'd normally apply finishes and such. My idea is to either clap on the (1)s or clap on all four mentioned notes on the big white tick.I personally think it plays better with the clap every second measure, but try them both out :)

01:37:432 (2,3,1) - - A little more on the nazi side. How about leaving this just a bit more room? http://puu.sh/4CM6n.jpg | Rotate (2) and adjust to kind of match the previous (1) slider. | Move the (3) away from the (1) so it's a 1.00 gap. After that, move (2) so that its evenly spaced between the previous (1) and the (3)

03:40:954 (4,5) - I would suggest ending the (4) 1/2 earlier, and adding a note on the red tick it originally ended at. I didn't even notice while listening or looking at the map it was supposed to be 1/2 longer and ended up releasing early because I was listening more to the vocals than anything at this point.


[Reality]

Beautiful map, nice and relaxing to play.

Replay: http://puu.sh/4CNFw

00:53:932 (3) - This was the only thing I really messed up on. I released this one 1/2 early because the vocals or something made me think I should release it 1/2 earlier. Not asking to change this. Just wanted to mention the only thing I noticed on my test play that felt a bit odd.

---

00:49:682 (1,2) - same idea as Dream. Just only these two need to be changed.

Honestly I can't really find anything wrong here. The sliders do seem a bit too slow at the start of the map, but it isn't bad enough to remap over.

Great job! Take a
Sakurano
Hi~
find this in ur modding queue actually~
really liked the song, 讲廣東話/粵語?
since i'm really new to osu and can't give good suggestions really...

general impression?:
both can be quite fluently played, nice hit sound 有點太過安靜了?
不會怎麼打回覆格式但是。。。
some circles after the slider might be a little bit too far away?? i.e. the one on [Reality] 00:38:682 i know it's similar to the others but just, um.... yeh... feels like a little bit far than other circles...
the second to last spinner might~~~be a little bit long?
the part started [Reality] 02:03:932, find it a bit award, like, not really~~~~~on the beat??

btw, I desperately need u to help to mod my map [as said on the queue, m4m is still open?]
http://osu.ppy.sh/s/118723新手求助~
PS:中文好久冇打,估計有錯。。。 (>﹏<)
thank u very much~
Topic Starter
Lally
Ty for modding guys i'll check and reply to all when i'll back home <3 ty <333 and ty for the stars >u<
Leader
Nya >w<

[General]
  1. Non capisco il significato dei nomi delle diff, sinceramente Dream e Reality non mi ispirano molto, specialmente il secondo. :\
[Dream]
  1. 00:24:932 (3) - Potresti provare a curvare questo slider in modo che sia diciamo simmetrico allo slider precedente, devi abbassare un po' 00:25:432 (4) - e fixare lo spacing, ma secondo me esce bene.
  2. 00:30:432 (4) - Secondo me dovrebbe stare dritto, ora come ora non sta molto bene.. (Potresti curvare 00:29:432 (3) - per rendere il pattern migliore)
  3. 01:04:432 (2) - Stessa cosa, inclinarlo di un grid solo non è il massimo, o fai minimo 15° o lo tieni parallelo all'asse delle x (smetto di lagnarmi qui, ce ne sono altri, up to you)
  4. 00:41:432 (3) - Non credo che quello che hai fatto qui sia intenzionale, suppongo sia un errore. xD Se lo è, suona comunque male e rovina la canzone. ;_;
  5. 00:59:432 (1) - Più a destra?
  6. 01:13:432 (3,4,5) - Non trovo il pattern al massimo, anche se non puoi cambiarlo di tanto dato che lo spacing ti schiaccia verso la fine dello schermo orz
  7. 01:16:932 (4) - x:44 y:120 per essere precisi.
  8. 01:24:432 (2) - Siccome lo slider è poco curvo rispetto agli altri, io lo farei dritto e inclinato, esce bene imo
    SPOILER
    Non è un gran esempio ma è per darti un'idea
  9. 01:57:432 (3) - Anche qui, lo farei dritto piuttosto che una curva moscia
  10. 02:12:932 (2,3) - Piccolo suggerimento, farei qualcosa di simile:
  11. 02:39:432 (1,2,3) - Che brutto il cuore al contrario x°
  12. 03:18:752 - Farei iniziare il break qui, dato che è il punto dove riniziano le vocal.
  13. 03:42:954 (1) - Lo metterei in mezzo alla griglia. Se lo fai ricordati di sistemare anche 03:44:954 (2) -
[Reality]
  1. 00:41:432 (5) - Come nella [Dream], gli hitsounds qui non mi piacciono per niente
  2. 01:00:932 (3) - Lo sposterei un po' a sinistra, dato che la linea verticale 01:00:682 (2,3,4,1) - è brutta da giocare, a mio parere
  3. 01:13:182 (5,1) - Lo spacing tra queste due nota è diverso (1.10x invece di 1.20x), magari è intenzionale ma ti suggerisco di fixare w
  4. 01:45:426 - Kiai non snappato correttamente
  5. 02:17:432 (1) - Avrei preferito uno slider curvo normale qui
  6. 02:18:432 (3,4) - Secondo me un pattern simile è più carino
  7. 03:18:752 - Come ho detto nella [Dream]
Ben fatta Aly-nya :3 ♥
RikiH_
m4m

Dream

00:26:932 (5) - Non mi piacciono molto gli slider orizzontali/verticali come questo... Magari sposta la fine in alto di 1 o 2 grid
00:33:432 (3,4) - Penso che questo ritmo sia molto meglio (Ignora gli slider, li ho piazzati a cazzo xD)
00:35:432 (1,2) - Fai bene questo blanket! Usa l'approach circle del (2) per aiutarti (il mio non è proprio perfetto ma insomma il concetto è quello)
00:41:432 (3) - Io toglierei il whistle dal corpo dello slider e lo lascerei solo sull'inizio... Fa un po' troppo casino secondo me
00:41:932 - Wtf qua ci sono due linee verdi D:
00:42:432 (4) - Non sono sicuro ma penso che silenziare l'inizio di uno slider sia unrankable... Però non sono sicuro
01:38:932 (3,1) - Non è che rischi di confondere i newbies con un pattern del genere...?
01:41:432 (4) - Mettilo così, almeno non rompi l'oval flow
02:09:432 (4) - Lo preferirei così... Rompe un po' meno il flow secondo me
02:50:932 (3,1) - Come 01:38:932 (3,1)
02:53:432 (4) - Come 01:41:432 (4)
03:38:954 (1,2) - Questo non mi piace per niente... Non puoi farlo meglio? D:

Reality

00:40:182 (2,3,4) - Non mi piace il ritmo qui... Prova ad usare questo anche se probabilmente non va bene dato che gli slider iniziano/finiscono sui tick blu... Però boh, mi sembra che suoni un po' meglio dato che segue meglio i vocal xD
01:15:932 (2) - Ctrl+g?
01:23:932 (4) - Ctrl+h e poi fixa lo spacing, secondo me flowwa meglio
01:52:182 (2,4) - Fixa lo stack qui
01:54:432 (6) - Prova a farlo un po' più simmetrico, così è più carino!
02:22:932 (1) - Uh, questo non è perfettamente al centro, ed è un po' strano... Io lo metteri nel centro e poi fixerei lo spacing, oppure lo sposterei un po' più in alto tipo 296|100
02:34:932 (4,1) - Fai un po' meglio il blanket
02:49:182 (3) - Io proverei a curvare questo slider e blankettarlo con quello precedente!
02:50:682 (6) - Ctrl+g?
03:05:469 (1) - Sposta in 217|352 così si sovrappone perfettamente con lo slider precedente
03:07:469 (1,2,3) - I clap nelle code di questi tre slider non mi piacciono proprio... Io li toglierei
03:09:469 (4) - Anche questo clap non mi suona :(
03:10:469 - Aggiungi una nota?
03:10:969 - ^

________________________

Nient'altro, scusa se il mod è un po' scarno ma con canzoni di questo tipo sono veramente impedito :|
Comunque il timing mi sembra a posto, solo non capisco a cosa ti serve questa red line: 03:18:752 -

Comunque la map mi piace, ti metto una stellina ;)
Xinely
Hi Lally ~
trying m4m here


  • Dream
    HP+1?
    00:29:432 (3) - i know blue tick have drum but sound so low here, better to follow vocal in 00:29:932 - , try this rythm http://puu.sh/4DEpm.jpg ?
    00:36:932 (2) - 428,292 for better blanket?
    00:41:432 - try volume 30%? 50% too loud imo
    00:48:932 (3) - whistle sampleset normal in tail to consistency with 00:47:432 - , 00:45:432 - etc
    00:54:932 (4,1) - imo, this placement have better flow, feel free to reject, it's nazi, http://puu.sh/4DEK3.jpg
    01:05:432 (3) - imo this flow kinda bad, well try https://osu.ppy.sh/ss/1010238 ?
    01:24:432 (2) - make it little curved, imo will be have better flow lol
    01:39:432 (1) - the spacing is itentional? O.o
    02:08:432 (2) - 32,128 for blanket?
    02:28:682 (3) - nazi, 1 grid down for diagonal
    02:51:432 (1) - this too, the spacing is itentional?
    03:10:969 - add note to follow violin sound?


  • Reality
    00:42:432 - make volume 25 or 30% due already have sound here
    01:06:182 (2) - i prefer placement in 308,72 to better visual imo, well it's nazi
    01:11:182 - add note here for following vocal? seems better to me
    01:12:682 - add note for following vocal
    01:27:182 - add note, placement in 320,248? seems nice to me
    01:40:682 (6,7,8) - try to make curve, example : https://osu.ppy.sh/ss/1010622 , it will be have better flow
    02:04:932 (3) - i prefer ctrl+G this for flow
    02:22:682 - add note with whistle to follow violin (i think) sound here? it's fine 1/2 after spin since this diff is Hard
    02:33:182 (4) - i prefer put in 228,200 for make triangle shape too
    02:34:432 (3) - make it little curve for better flow
    02:45:932 (6) - try this rhythm http://puu.sh/4DX6G.jpg ?
    02:54:182 (5) - just opinion, but i would to make spacing consistency here with ctrl+G for better flow
    03:50:954 (1) - move the spinner to 03:51:079 - , and then add note with finish in 03:50:954 - , you can't skip this since have cymbal sound here

Nice song, Good Luck >w<
Topic Starter
Lally
Leadah

Leader wrote:

Nya >w<

[General]
  1. Non capisco il significato dei nomi delle diff, sinceramente Dream e Reality non mi ispirano molto, specialmente il secondo. :\ se guardi http://www.jpopasia.com/celebrity/elann ... :9632.html il video capirai perchè le ho chiamate cosi
[Dream]
  1. 00:24:932 (3) - Potresti provare a curvare questo slider in modo che sia diciamo simmetrico allo slider precedente, devi abbassare un po' 00:25:432 (4) - e fixare lo spacing, ma secondo me esce bene. me gusta done
  2. 00:30:432 (4) - Secondo me dovrebbe stare dritto, ora come ora non sta molto bene.. (Potresti curvare 00:29:432 (3) - per rendere il pattern migliore) nah non lo volevo fare dritto apposta
  3. 01:04:432 (2) - Stessa cosa, inclinarlo di un grid solo non è il massimo, o fai minimo 15° o lo tieni parallelo all'asse delle x (smetto di lagnarmi qui, ce ne sono altri, up to you) same^
  4. 00:41:432 (3) - Non credo che quello che hai fatto qui sia intenzionale, suppongo sia un errore. xD Se lo è, suona comunque male e rovina la canzone. ;_; se intendi il whistle sullo slider body si è intenzionale,se togli lo slider sentirai che nella canzone c'è lo stesso rumore/suono
  5. 00:59:432 (1) - Più a destra? si poco poco
  6. 01:13:432 (3,4,5) - Non trovo il pattern al massimo, anche se non puoi cambiarlo di tanto dato che lo spacing ti schiaccia verso la fine dello schermo orz ya lo so e non mi dispiace molto
  7. 01:16:932 (4) - x:44 y:120 per essere precisi. allineato con un altro metodo del editor
  8. 01:24:432 (2) - Siccome lo slider è poco curvo rispetto agli altri, io lo farei dritto e inclinato, esce bene imo
    SPOILER
    Non è un gran esempio ma è per darti un'idea
    ho fatto un altra cosa qui dalla mod precedente
  9. 01:57:432 (3) - Anche qui, lo farei dritto piuttosto che una curva moscia amo sta curva moscia o3o
  10. 02:12:932 (2,3) - Piccolo suggerimento, farei qualcosa di simile: simi piace
  11. 02:39:432 (1,2,3) - Che brutto il cuore al contrario x° (HR) almeno in questo kiai sarà dritto :V
  12. 03:18:752 - Farei iniziare il break qui, dato che è il punto dove riniziano le vocal. nah
  13. 03:42:954 (1) - Lo metterei in mezzo alla griglia. Se lo fai ricordati di sistemare anche 03:44:954 (2) - non mi uscira' mai simmetrico ed è anche per cio' che non lo faccio e lo lascio cosi'
[Reality]
  1. 00:41:432 (5) - Come nella [Dream], gli hitsounds qui non mi piacciono per niente stessa risposta di prima
  2. 01:00:932 (3) - Lo sposterei un po' a sinistra, dato che la linea verticale 01:00:682 (2,3,4,1) - è brutta da giocare, a mio parere sono perfettamente allineati con shift dall'editor
  3. 01:13:182 (5,1) - Lo spacing tra queste due nota è diverso (1.10x invece di 1.20x), magari è intenzionale ma ti suggerisco di fixare w fixato
  4. 01:45:426 - Kiai non snappato correttamente fixato nella prev mod
  5. 02:17:432 (1) - Avrei preferito uno slider curvo normale qui nah mi piace questo o3o
  6. 02:18:432 (3,4) - Secondo me un pattern simile è più carino mi piace il mio attuale
  7. 03:18:752 - Come ho detto nella [Dream] stessa risposta
Ben fatta Aly-nya :3 ♥ grazie tesoro <3
Rikihhhh o3o

RikiH_ wrote:

m4m

Dream

00:26:932 (5) - Non mi piacciono molto gli slider orizzontali/verticali come questo... Magari sposta la fine in alto di 1 o 2 grid nah
00:33:432 (3,4) - Penso che questo ritmo sia molto meglio (Ignora gli slider, li ho piazzati a cazzo xD)
ci pensero'
00:35:432 (1,2) - Fai bene questo blanket! Usa l'approach circle del (2) per aiutarti (il mio non è proprio perfetto ma insomma il concetto è quello)
nazi fixato
00:41:432 (3) - Io toglierei il whistle dal corpo dello slider e lo lascerei solo sull'inizio... Fa un po' troppo casino secondo me come ho spiegato prima a leader c'è anche nella musica questo suono quindi lo lascio
00:41:932 - Wtf qua ci sono due linee verdi D: tolte in precedenza
00:42:432 (4) - Non sono sicuro ma penso che silenziare l'inizio di uno slider sia unrankable... Però non sono sicuro l'ho tolto in precedenza,comunque dalle ranking criteria è previsto che si possono silenziare con il 5% di volume gli slider end se non mi sbaglio dei slider star non ne sono sicura,comunque era uno sbaglio qui
01:38:932 (3,1) - Non è che rischi di confondere i newbies con un pattern del genere...?modificatoin precedenza fatto un po' piu' semplice,ma poco poco
01:41:432 (4) - Mettilo così, almeno non rompi l'oval flow
done
02:09:432 (4) - Lo preferirei così... Rompe un po' meno il flow secondo me done
02:50:932 (3,1) - Come 01:38:932 (3,1) idem
02:53:432 (4) - Come 01:41:432 (4) ok
03:38:954 (1,2) - Questo non mi piace per niente... Non puoi farlo meglio? D: fatto un po' meglio

Reality

00:40:182 (2,3,4) - Non mi piace il ritmo qui... Prova ad usare questo anche se probabilmente non va bene dato che gli slider iniziano/finiscono sui tick blu... Però boh, mi sembra che suoni un po' meglio dato che segue meglio i vocal xD preferisco il mio
01:15:932 (2) - Ctrl+g? li volevo tutti nella stessa direzione
01:23:932 (4) - Ctrl+h e poi fixa lo spacing, secondo me flowwa meglio i agree done
01:52:182 (2,4) - Fixa lo stack qui :c nu
01:54:432 (6) - Prova a farlo un po' più simmetrico, così è più carino! preferiscol'imprerfezione
02:22:932 (1) - Uh, questo non è perfettamente al centro, ed è un po' strano... Io lo metteri nel centro e poi fixerei lo spacing, oppure lo sposterei un po' più in alto tipo 296|100 nah preferisco tenerlo cosi
02:34:932 (4,1) - Fai un po' meglio il blanket
preferisco tenerlo cosi'
02:49:182 (3) - Io proverei a curvare questo slider e blankettarlo con quello precedente! ya
02:50:682 (6) - Ctrl+g? non voglio jump qui
03:05:469 (1) - Sposta in 217|352 così si sovrappone perfettamente con lo slider precedente k
03:07:469 (1,2,3) - I clap nelle code di questi tre slider non mi piacciono proprio... Io li toglierei cambiata radicalmente la pattern dalla suggestion di CXu
03:09:469 (4) - Anche questo clap non mi suona :( tolto
03:10:469 - Aggiungi una nota?messo altro
03:10:969 - ^-^

________________________

Nient'altro, scusa se il mod è un po' scarno ma con canzoni di questo tipo sono veramente impedito :|
Comunque il timing mi sembra a posto, solo non capisco a cosa ti serve questa red line: 03:18:752 - chiedilo a Niva e non a me o3o

Comunque la map mi piace, ti metto una stellina ;)
grazie mille >u< <333
luxoDeh

luxoDeh wrote:

Ciao! M4M dalla mia queue :3

DREAM

  • 00:29:432 (3,4) - questi due slider sono non vanno bene per una easy (anche perchè il primo sta su una linea blu. prova a cancellarli, poi fai un unico slider che va da 00:29:432 - fino a 00:30:182 - e aggiungi una nota a 00:30:682 - seguo il vocal qui e non sono difficili da prendere e comunque dovrebbe essere una normal semplice e non una easy
    00:35:432 (1,3) - muovili semplicemente una grid a sinistra così il blancket con 00:35:432 (1,3) - sarà perfetto nah va bene cosi com'è

    00:41:932 - sbaglio o ci sono 2 inherithed point quà? penso sarebbe meglio comunque non rendere silenzioso anche questo 00:42:432 - punto. inoltre nel punto in cui l'audio è ridotto al 5% sembra quasi che non si colpisce affatto lo slider, sarebbe meglio quindi non lasciare questo 5% ma portarlo almeno al 10-20%, lo stesso vale per gli altri momenti in cui c'è questo momento a basso volume. è uno sbaglio mio fixed

    00:55:432 (1,2) - fai un blancket con questi due? qui preferisco non averlo
    00:58:432 (4) - anche questo essendo su una linea blu non credo sia ok per una easy. stessa cosa di prima seguo il vocal qui
    01:24:432 (2,4) - forse prova a rendere questi due della stessa forma, prova a copia/incollare uno dei due. no quello no ma li ho modificati un po' per migliorare il flow
    01:38:932 (3,1) - questo overlap non mi convince molto, per essere una easy 01:39:432 (1) - potrebbe non essere ben visibile o intuibile. su questo ci faro' un pensiero
    01:47:432 (1,1) - questo è l'unico stack dell'intera mappa, forse è meglio evitare. fixed
    01:58:432 (4) - qua vale la stessa cosa di prima. stessa risposta
    02:19:432 (1) - forse dovresti far finire questo spinner a 02:22:682 - , in questo punto si sente un battito molto forte, potresti anche aggiungere un finish hitsound in questo punto. hai pienamente ragione
    02:26:432 - fino a 02:54:432 - è completamente copia/incollata dal primo kiai time, quindi valgono le stesse cose che ho menzionato prima. ho fixato solo quello che ho fixato prima
    03:10:969 - aggiunci una note qui? semplicemente fatto lo slider a reverse
REALITY

  • 00:41:932 - come nella easy. fixed
    01:52:182 (2,4) - non sono perfettamente uniti non era mia intenzione infatti
    02:19:432 (1) - stessa cosa che per l'altra difficoltà ok
    02:46:932 (7,1) - questi due non sono perfettamente paralleli (ma giusto se si vuole essere pignoli XD) fixato o almeno spero
    03:07:969 (2,3) - penso che questo punto suini meglio così: ma penso vada bene anche come hai già fatto tu :3 cambiato in un altro modo come mi ha suggerito CXu
    da 03:10:219 - a 03:10:969 - potresti aggiungere 2 slider da 1/2? mi sembra troppo vuoto questo stacco prima dello spinner.
    03:41:454 (1) - questo dovrebbe finire a 03:41:704 - altrimenti sembra essere sul nulla :/ aggiunto qualcosa
ook, è tutto :) carina la canzone! buona fortuna per il rank! ;)
Lanturn

Lanturn wrote:

Really nice mapset. Some of the timing does seem a bit odd, such a few drums in the song hitting about 1/16th earlier or something than they should. I'm not the one to ask about for timing though. It does play fine enough anyways, as I didn't get any bad 100s

[General]
Tags: add Bold
Innocent This is apparently the name of the album: Chinese Wiki | Track is number 2 oook

Not really much else to add.. that one tag would make it so you have at least one anyways XD



SPOILER

AIBat v3.1 wrote:

Combo Colours
Inconsistency in combo colours:

- [Dream] :
Combo1 : 254,192,192
Combo2 : 201,239,248
Combo3 : 220,247,185
- [Reality] :
Combo1 : 252,239,252
Combo2 : 167,245,216
Combo3 : 227,248,251
Combo4 : 41,60,107
Combo5 : 255,155,155
Combo6 : 123,36,53
fixed

AIBat v3.1 wrote:

Kiai
Inconsistency in Kiai Times:

- [Dream] :
Kiai #1: Starts on 01:11:432, ends on 01:26:931
Kiai #2: Starts on 01:27:431, ends on 01:45:432
Kiai #3: Starts on 02:23:432, ends on 02:38:932
Kiai #4: Starts on 02:39:432, ends on 02:57:432
Kiai #5: Starts on 03:34:954, ends on 03:52:954

- [Reality] :
Kiai #1: Starts on 01:11:432, ends on 01:26:931
Kiai #2: Starts on 01:27:431, ends on 01:45:426
Kiai #3: Starts on 02:23:432, ends on 02:38:932
Kiai #4: Starts on 02:39:432, ends on 02:57:432
Kiai #5: Starts on 03:34:954, ends on 03:52:954
fixed

AIBat v3.1 wrote:

Snapping

Unsnapped inherited (green) sections at: Dream
00:41:926 - snap to 00:41:932
01:27:930 - snap to 01:27:932
01:28:430 - snap to 01:28:432
01:28:930 - snap to 01:28:932
fixed

AIBat v3.1 wrote:

Snapping

Unsnapped inherited (green) sections at: Reality
00:41:926 - snap to 00:41:932
01:27:930 - snap to 01:27:932
01:28:430 - snap to 01:28:432
01:28:930 - snap to 01:28:932
01:45:426 - snap to 01:45:432
done

[Dream]

00:29:432 (3) - This part sounds odd as the music and the vocals both happen 1/4 later at 00:29:932 - | Maybe remove the reverse, extend the slider to 1/1, and add a circle at 00:30:182 - i prefer to keep it like it is for now

00:49:682 (1,1) - Try this: Add a clap at the end of your spinner | remove the clap from 00:52:932 - | after this, two different ideas:
00:53:432 (2,1,3,1) - (1) is the dominant beat where you'd normally apply finishes and such. My idea is to either clap on the (1)s or clap on all four mentioned notes on the big white tick.I personally think it plays better with the clap every second measure, but try them both out :) did not exsactly this but similar :D

01:37:432 (2,3,1) - - A little more on the nazi side. How about leaving this just a bit more room? http://puu.sh/4CM6n.jpg | Rotate (2) and adjust to kind of match the previous (1) slider. | Move the (3) away from the (1) so it's a 1.00 gap. After that, move (2) so that its evenly spaced between the previous (1) and the (3) fixed a bit

03:40:954 (4,5) - I would suggest ending the (4) 1/2 earlier, and adding a note on the red tick it originally ended at. I didn't even notice while listening or looking at the map it was supposed to be 1/2 longer and ended up releasing early because I was listening more to the vocals than anything at this point.
hmm for now i leave it like it is now

[Reality]

Beautiful map, nice and relaxing to play.

Replay: http://puu.sh/4CNFw

random 100 ;w;

00:53:932 (3) - This was the only thing I really messed up on. I released this one 1/2 early because the vocals or something made me think I should release it 1/2 earlier. Not asking to change this. Just wanted to mention the only thing I noticed on my test play that felt a bit odd.
hmm will think about
---

00:49:682 (1,2) - same idea as Dream. Just only these two need to be changed. and done

Honestly I can't really find anything wrong here. The sliders do seem a bit too slow at the start of the map, but it isn't bad enough to remap over.
i wanted a really slow start since the music has a really slow rhythm there and relaxing one

Great job! Take a

tyyy >\\\\<
Xinely

Xinely wrote:

Hi Lally ~
trying m4m here


  • Dream
    HP+1? y
    00:29:432 (3) - i know blue tick have drum but sound so low here, better to follow vocal in 00:29:932 - , try this rythm http://puu.sh/4DEpm.jpg ? will think about
    00:36:932 (2) - 428,292 for better blanket? fixed already
    00:41:432 - try volume 30%? 50% too loud imo i agree
    00:48:932 (3) - whistle sampleset normal in tail to consistency with 00:47:432 - , 00:45:432 - etc nah
    00:54:932 (4,1) - imo, this placement have better flow, feel free to reject, it's nazi, http://puu.sh/4DEK3.jpg i agree fixed
    01:05:432 (3) - imo this flow kinda bad, well try https://osu.ppy.sh/ss/1010238 ? did something similar
    01:24:432 (2) - make it little curved, imo will be have better flow lol fixed in the prev mod
    01:39:432 (1) - the spacing is itentional? O.o yap it is but i changed it a bit
    02:08:432 (2) - 32,128 for blanket? nah is ok so
    02:28:682 (3) - nazi, 1 grid down for diagonal fixed in a other way
    02:51:432 (1) - this too, the spacing is itentional? yap it is but i changed it a bit
    03:10:969 - add note to follow violin sound? did a reverse


  • Reality
    00:42:432 - make volume 25 or 30% due already have sound here y
    01:06:182 (2) - i prefer placement in 308,72 to better visual imo, well it's nazi nah o3o
    01:11:182 - add note here for following vocal? seems better to me y
    01:12:682 - add note for following vocal nah here not
    01:27:182 - add note, placement in 320,248? seems nice to me ^
    01:40:682 (6,7,8) - try to make curve, example : https://osu.ppy.sh/ss/1010622 , it will be have better flow y
    02:04:932 (3) - i prefer ctrl+G this for flow i don't wanna have a jump here
    02:22:682 - add note with whistle to follow violin (i think) sound here? it's fine 1/2 after spin since this diff is Hard i did the spinner longer here
    02:33:182 (4) - i prefer put in 228,200 for make triangle shape too nazi but fixed
    02:34:432 (3) - make it little curve for better flow y
    02:45:932 (6) - try this rhythm http://puu.sh/4DX6G.jpg ? y
    02:54:182 (5) - just opinion, but i would to make spacing consistency here with ctrl+G for better flow i prefer not
    03:50:954 (1) - move the spinner to 03:51:079 - , and then add note with finish in 03:50:954 - , you can't skip this since have cymbal sound here nah

Nice song, Good Luck >w< tyyy <333

@brian5574 : sorry but i didn't fix nothing btw post your map in my queue e not here :3

Ty very much to all for modding <3

Updated

Andrea
Did some quick IRC Modding and Testplay for both the difficulties.

SPOILER
18:59 Andrea: te la irc moddo veloce? lol
18:59 Lally: yay si dai :D
18:59 Lally: da che diff?
19:00 Andrea: ok vediamo un pò
19:00 Andrea: dalla Dream
19:00 Lally: ok o3o
19:00 Andrea: usa lo stesso stack della Dream nella Reality
19:00 Andrea: è molto meglio
19:00 Lally: ok va bene
19:01 Andrea: i kiai nelle difficoltà sono incosistenti :v
19:01 Andrea: 1ms tipo lol
19:03 Lally: credo di aver fixato ora
19:03 Andrea: 01:16:432 (2,3,4) - renderei questi 3 cerchi in uno slider come hai fatto nella pattern successiva
19:03 Andrea: sembra l'unica tripla di mezzo u.u
19:04 Andrea: 01:54:932 (5,6) - credo questi sarebbero meglio in un singolo slider pure
19:05 Andrea: 01:58:432 (4) - rendi questo slider un pò più curvo, sembra un pò troppo lineare diciamo imo
19:05 Lally: si hai ragione done tutto
19:05 Andrea: 02:28:432 (2,3,4) - stessa cosa dell'altro kiai, cambia la tripla in sliders =3=
19:06 Andrea: credo non ci sia altro in questa diff
19:06 Lally: si si gia fatto o3o
19:07 Lally: lol waw o3o
19:07 Andrea: 00:19:932 (1) - elimina questa NC, non la hai messa nella Normal
19:07 Andrea: quindi sarebbe meglio essere consistenti
19:08 Lally: ok done
19:08 Andrea: 01:03:432 (1) - il whistle speciale che usi suona troppo alto in questa parte imo D:
19:08 Andrea: 01:05:432 (1) - ^
19:09 Andrea: o quello che è, intendo il ding
19:09 Lally: si si li abasso o3o
19:09 Andrea: 01:35:182 (1) - ^ idem qui
19:10 Andrea: 02:15:432 (1) - ^
19:10 Lally: ok abassato
19:10 Andrea: 02:17:432 (1) - ^
19:10 Lally: 02:15:432 (1) - qui no nel ^ si
19:11 Andrea: 02:42:182 (2) - ^ come l'altro kiai e.e
19:11 Andrea: 02:47:432 (1) - ^ fortissimo pure qui imo u.u
19:12 Andrea: 02:53:682 (4,5,6) - rendili più equidistanti, cosi -> http://osu.ppy.sh/ss/1011289
19:12 Lally: done ma 02:47:432 (1) - ci sta bene con il vocal forte imo
19:12 Andrea: 03:03:969 (4) - aggiungi una NC qui, c'è un cambio di lyrics
19:13 Lally: ho spostato solo il 6 dato che non era messo bene
19:14 Lally: ok messa la NC
19:14 Andrea: basta che siano spaziati equi, al momento sono inconsistenti e brutti da vedere
19:14 Andrea: comunque sia credo sia tutto 0.0
Topic Starter
Lally
grazie per la mod baka o3o updated o3ob
Lanturn
Ah whoops.. I meant when I said to add bold to add only the words below I put in as tags. Bold doesn't need to be a tag. sorry X_X;
kajiyatta
M4M
[General]
Delete .osb file
Inconsistence Widescreen Support. Uncheck it on your Dream diff.
[Dream]
Placement
01:55:432(1) nazi, 1 grid down for spacing.
Rhythm
01:05:432 unnecessary green line
01:13:932 ^
... and more I found.
00:24:432(2) there is no sound here, so move it at 00:24:182 better.
00:29:432(3) the reverse doesn't follow the main sound, it sounds weird for me.
[Reality]
Placement
01:00:682(2,3,4) liner placement looks wierd for this map, maybe replace better like this?
02:26:432 (3) a bit swift compared with previous slider. just cuved it better, it makes nice flow.
Rhythm
00:29:182 expect a note here since I can hear vocal clearly.
01:12:682 same as above. I don't find same pattern in this diff.
00:43:432(1) this slider sounds odd because of too long, suggetion. e.g.)
02:18:432(3,4) to follow the vocal, I suppose it would be proper rhythm.
02:47:432(1) consider to remake this slider, the reverse is followed a rest of vocal, but it sounds weakly and sounds odd. maybe I suppose 1/2 slider with kick better.

sorry for short mod. good luck~
Topic Starter
Lally

Lanturn wrote:

Ah whoops.. I meant when I said to add bold to add only the words below I put in as tags. Bold doesn't need to be a tag. sorry X_X;
d'awww baka me i'll remove soon o3o
ty kajiyatta for the mod will reply in a bit :3!!
Frostmourne


Actually Niva's timing is also nice, but the last part was a bit early if you ask me and the timings massively varied were on the spinner which I think it doesn't matter. (spinner anyway!)
Topic Starter
Lally
kajiyatta

kajiyatta wrote:

M4M
[General]
Delete .osb file
Inconsistence Widescreen Support. Uncheck it on your Dream diff. fixed
[Dream]
Placement
01:55:432(1) nazi, 1 grid down for spacing. ok
Rhythm
01:05:432 unnecessary green line
01:13:932 ^
... and more I found.
00:24:432(2) there is no sound here, so move it at 00:24:182 better. i agree sounds better with the vocal
00:29:432(3) the reverse doesn't follow the main sound, it sounds weird for me. hmm will think about
[Reality]
Placement
01:00:682(2,3,4) liner placement looks wierd for this map, maybe replace better like this? ok
02:26:432 (3) a bit swift compared with previous slider. just cuved it better, it makes nice flow. i prefer it like it is now
Rhythm
00:29:182 expect a note here since I can hear vocal clearly. added
01:12:682 same as above. I don't find same pattern in this diff. i prefer not here
00:43:432(1) this slider sounds odd because of too long, suggetion. e.g.) i prefer to keep it
02:18:432(3,4) to follow the vocal, I suppose it would be proper rhythm. yap changed
02:47:432(1) consider to remake this slider, the reverse is followed a rest of vocal, but it sounds weakly and sounds odd. maybe I suppose 1/2 slider with kick better. hmm will think about

sorry for short mod. good luck~it was helpfull :D ty <3

ty for modding and for the star *D* waaaaah <3

fixed timing <3 ty Frost >3<

updated

DexFrild
Hi Nyally ^__^
Will be better, if you finish kiai on 03:42:473 - and start again on 03:42:973

[Hard]
00:56:432 (3) - Put 3'rd point one grid down.
02:54:182 (5) - Ctrl+G.. It's not necessary, but looks better.

Take a star~
Topic Starter
Lally
i agree with the kiai and second suggestion :D post your map on my queue and not here :V

ty for star >3< updated >u<
Shizuroh
Helloooo im here for the M4M round >w<

I like the hitsound use here..

Dream
02:00:432 (2,3) - just some preference.. Im not fan of reverse 1/2 and then another 1/2 behind it xD maybe change? owo

Reality
00:48:432 (1) - kinda felt odd to me.. maybe because you mainly used 1/1 for whenever there are no vocals..
00:57:932 (5) - doesnt feel very well~~ how about just 1/2 and 1/1 mainly
01:20:932 (3,4,5,6) - y u no curvy sliders :3
02:51:432 (1,2,3) - uh... doesnt seem right, just make 1/2's from (1,2) and keep the 3rd slider
03:02:723 (3) - im sure the somewhat longer note starts here o3o

ITs a really good map >w< I reaallyy like the hitsound orientation ; w ;~
Topic Starter
Lally
SkyDevil

SkyDevil wrote:

Helloooo im here for the M4M round >w<

I like the hitsound use here..

Dream
02:00:432 (2,3) - just some preference.. Im not fan of reverse 1/2 and then another 1/2 behind it xD maybe change? owo changed :D

Reality
00:48:432 (1) - kinda felt odd to me.. maybe because you mainly used 1/1 for whenever there are no vocals.. hmm not feel like to change it
00:57:932 (5) - doesnt feel very well~~ how about just 1/2 and 1/1 mainly i like how it sound here so no changes
01:20:932 (3,4,5,6) - y u no curvy sliders :3 i prever here to have a little jumpy pattern
02:51:432 (1,2,3) - uh... doesnt seem right, just make 1/2's from (1,2) and keep the 3rd slider changed this pattern
03:02:723 (3) - im sure the somewhat longer note starts here o3o hmm

ITs a really good map >w< I reaallyy like the hitsound orientation ; w ;~


ty very much :D i needed much time to find the perfect ones >3<

updated <3
ts8zs
Dream -> Normal
Reality -> Hard
Hahaha
@breeze 这种算乃包的范围么
[Reality is Hard]
00:41:432 (5) - exchange greenline with 00:41:932 - ?
02:19:432 (1) - start at 02:19:682 -
[Dream]
02:39:432 (1,2,3) - ok,I know many people play normal with hard rock._.
I hate chinese song's timing._.
Topic Starter
Lally
changed just the spinner because it follow vocal you're right ty for checking it out :3 updated
BeatofIke
Sorry for the delay. School and work got in the way orz :<
Okay, let's begin.


[General]
  1. Everything seems to be clear. Your map is currently rankable!
[Dream]
  1. 00:29:432 (3) - Be aware that this slider (including one at 00:58:432 (4), 01:58:432 (4), and 02:09:432 (4)) is off beat due to the reverse part of the slider. Just a precaution in advance.
  2. 00:55:432 (1) - If you want, you could blanket this slider with the short slider at 00:56:932 (2). It doesn't ruin the flow during gameplay, thus it would be a nice add.
  3. 02:23:432 - 02:57:432: Heh XD copy-paste. Just make sure to double-check any inconsistent hitsounds adn notes as future mods may require you to change them.
  4. 02:43:432 (1,2,3) - The spacing here is a tad bit off. Try moving 2 a grid down.
  5. 03:01:473 (2) - This slider is not exactly symmetrical and at the same time the shape could be more interesting. Here is an example:
    SPOILER

    Code: 364,268,181473,2,0,B|324:284|284:268|284:268|256:314|228:268|228:268|188:284|148:268,1,240,10|2,0:0|0:0,0:0:0:0:
  6. 03:06:973 (4,1) - The flow between these notes is a little awkward, because the 1/2 slider at 03:06:973 (4) is curved slightly upwards and the way it's angled. Try making this slider straight and angle the end a few degrees up for a better flow and spacing. Here is an example:
    SPOILER

    Code:
    460,236,186973,2,0,L|404:260,1,60,2|0,0:0|0:0,0:0:0:0:
    368,308,187473,70,0,P|308:356|164:288,2,240,10|2|10,0:0|0:0|0:0,0:0:0:0:
[Reality]
  1. 00:25:182 (2) - Optional, but you could add a spinner (starting at 00:25:682) for this pause if you like. It doesn't do any harm to not add the spinner here because there is no pause in the next spinner at 00:48:932 (2,1).
  2. 00:27:182 (3) - Personally, I would add an extra note here and stack it with 00:27:432 (1) because the next vocal line starts here.
  3. 01:27:432 (1,2) - This flow isn't too bad here, but it would be more interesting if you reverse selecting these notes for a better and interesting flow. You may have to double-check the hitsounds as they will reverse select as well.
  4. 01:58:182 (2,3) - Well, it's possible to do a slight blanket with these notes for a nice polish, but this will require a spacing change. If you don't mind this, please consider. :3
  5. 02:43:432 (1,2) - This linear flow is a bit strange. Try curving the slider at 02:43:432 (1) downward for a nicer flow. You may have to adjust spacing a bit. You could try moving the slider at x:432 y:164 maybe.
  6. 02:47:432 (1) - Similar issue as Easy due to the fact that this note being off-beat with the vocals due to the reverse part of this slider.
  7. 03:38:473 (4) - A little nazi but you could improve this blanket with the head of 03:36:973 (1) to slightly polish the notes a bit.
As always, nice and relaxing map. Take my star and good luck! :D
Topic Starter
Lally
Ty for the mod and star >3<
BeatofIke

BeatofIke wrote:

Sorry for the delay. School and work got in the way orz :<
Okay, let's begin.


[General]
  1. Everything seems to be clear. Your map is currently rankable!
[Dream]
  1. 00:29:432 (3) - Be aware that this slider (including one at 00:58:432 (4), 01:58:432 (4), and 02:09:432 (4)) is off beat due to the reverse part of the slider. Just a precaution in advance. i follow the vocalhere and for me sounds good
  2. 00:55:432 (1) - If you want, you could blanket this slider with the short slider at 00:56:932 (2). It doesn't ruin the flow during gameplay, thus it would be a nice add. iwas following the slider end for the flow and didn't want to have a blanket here
  3. 02:23:432 - 02:57:432: Heh XD copy-paste. Just make sure to double-check any inconsistent hitsounds adn notes as future mods may require you to change them. uguu o3o
  4. 02:43:432 (1,2,3) - The spacing here is a tad bit off. Try moving 2 a grid down. nah is ok here o.o
  5. 03:01:473 (2) - This slider is not exactly symmetrical and at the same time the shape could be more interesting. Here is an example:
    SPOILER

    Code: 364,268,181473,2,0,B|324:284|284:268|284:268|256:314|228:268|228:268|188:284|148:268,1,240,10|2,0:0|0:0,0:0:0:0:
    ty very much i like this slider more o3ob
  6. 03:06:973 (4,1) - The flow between these notes is a little awkward, because the 1/2 slider at 03:06:973 (4) is curved slightly upwards and the way it's angled. Try making this slider straight and angle the end a few degrees up for a better flow and spacing. Here is an example:
    SPOILER

    Code:
    460,236,186973,2,0,L|404:260,1,60,2|0,0:0|0:0,0:0:0:0:
    368,308,187473,70,0,P|308:356|164:288,2,240,10|2|10,0:0|0:0|0:0,0:0:0:0:
    i prefer to keep it like it is now i just did the curve of the 1/2 slider better
[Reality]
  1. 00:25:182 (2) - Optional, but you could add a spinner (starting at 00:25:682) for this pause if you like. It doesn't do any harm to not add the spinner here because there is no pause in the next spinner at 00:48:932 (2,1). i prefer o not have a spinner here
  2. 00:27:182 (3) - Personally, I would add an extra note here and stack it with 00:27:432 (1) because the next vocal line starts here. i agree it follow the vocal
  3. 01:27:432 (1,2) - This flow isn't too bad here, but it would be more interesting if you reverse selecting these notes for a better and interesting flow. You may have to double-check the hitsounds as they will reverse select as well. i like the flow here so no changes
  4. 01:58:182 (2,3) - Well, it's possible to do a slight blanket with these notes for a nice polish, but this will require a spacing change. If you don't mind this, please consider. :3 will consider but don't like so much the blanket here
  5. 02:43:432 (1,2) - This linear flow is a bit strange. Try curving the slider at 02:43:432 (1) downward for a nicer flow. You may have to adjust spacing a bit. You could try moving the slider at x:432 y:164 maybe. changed totally pattern here
  6. 02:47:432 (1) - Similar issue as Easy due to the fact that this note being off-beat with the vocals due to the reverse part of this slider. same answer as Normal
  7. 03:38:473 (4) - A little nazi but you could improve this blanket with the head of 03:36:973 (1) to slightly polish the notes a bit. impreoved
As always, nice and relaxing map. Take my star and good luck! :D

updated <3
Stefan
hi

[General]
until 00:35:432 - The custom Whistles (but also the soft Hits here in general) sounds too loud and a bit distored in contrast to the song. You may go with the Sound volume here to 40% or maybe even 30%. Up to you, both sounds well to me - at least better as currently.as

[Dream]
00:31:432 (1,2) - The begin of (2) sounds misleaded, I would like to see a longer slider which starts from (1)'s begin until (2)' end point.
00:41:432 (3) - I think the effect you wanted to reach does not really bring the success people like to see. It would be more logical if you start the slider from 00:41:932 to 00:42:432.
01:42:932 (1) - The spinner should follow the Voice here, and the Spinner fits much better if it starts with the time where the singer holds its voice. So.. move the Spinner to 01:43:932 - and make a Slider before that it doesn't looks so empty.
02:54:932 (1) - Same as 01:42:932 (1).

Dream looks fine, it's a bit tough for the fact it's the easier Diff here but it's also a Normal Diff, so. :P

[Reality]
<brb>
Topic Starter
Lally
wil check later when i'll be back home >3< ty for the mod tefan <3
Kodora
As requested :3/

[General]

  1. Add "chinese" to tags
[Reality]

*I would recommend you keep this diff with tickrate 1. Tickrate 2 fits as well on kiai part but sounds horrible at slowdown parts, especially at the beginning :(

  1. 00:25:182 (2) - Hmm, any reason for slider usage here? If you're following vocals then single note at 00:25:182 wouls work much better imo, slider doesnt sounds well here
  2. 00:41:432 (5) - awesome volume trick <3
  3. 01:13:432 (1,2) - How about change them to slider? This singletap part feels a bit weird due to song's tempo and slider will mach song better at this part.
  4. 01:22:432 (6,1,2) - Thats may looks minor while playing nomot but may be pretty much confusing with dt on due to low AR. Please make spacing consistent at this part.
  5. 01:46:432 (1) - I understand reason why you put spinner here, but imo it doesnt fit enough good here - first, it really unexpected and come too suddenly after previous one, second - it really feels too short :V Consider replace with slow slider. Also, i guess finish at the end would work much better than clap.
  6. 01:54:432 (6,1) - Swap NCs follow pattern?
  7. 02:02:182 (1) - Finish would work better here. Also please dont reduse volume at the spinner's end, there is actually a strong beat.
  8. 02:19:432 - Add note? Feesl empty a bit.
  9. 02:45:432 (5) - This slider snapped wrong: if you will listen at 50% you will see that reverse here dont mach lyrics; something like this would work better:

  10. 03:04:473 (2,1) - There are tiny stacking issue
  11. 03:50:973 (1) - Please don't kill volume at the spinner end
[Dream]

*Wanna OD-1 due to unstable timing? Would be nice for an easiest diff in mapset imo

  1. 00:19:432 - You dont need this green line, you can place volume settings directly on uninherited section.
  2. 00:29:432 (3) - This slider... feels weird. It doesnt mach lyrics well. A simple replacement like this will work better:

  3. 00:34:932 - add note follow guitar sound?
  4. 00:49:682 (1) - Please dont kill volume at the end of spinner, it snapped to strong beat here and also needs finish.
  5. 01:11:182 - useless green line
  6. 01:46:432 - ^
  7. 01:58:432 (4) - Weird snapped slider: try something like this instead?

Awesome hitsounds <3

Good luck!
Topic Starter
Lally
Kodora

Kodora wrote:

As requested :3/

[General]

  1. Add "chinese" to tags no since it will be the genere ò.ò
[Reality]

*I would recommend you keep this diff with tickrate 1. Tickrate 2 fits as well on kiai part but sounds horrible at slowdown parts, especially at the beginning :(
i use TR 2 because of SV changes,and it sound not so bad
  1. 00:25:182 (2) - Hmm, any reason for slider usage here? If you're following vocals then single note at 00:25:182 wouls work much better imo, slider doesnt sounds well here i know but i hate mostly to finish a vocal on a red line :x
  2. 00:41:432 (5) - awesome volume trick <3 <33
  3. 01:13:432 (1,2) - How about change them to slider? This singletap part feels a bit weird due to song's tempo and slider will mach song better at this part. with this i will agree it's a bit difficult to single tap in such a relaxing song to much single cicles/notes so will change it
  4. 01:22:432 (6,1,2) - Thats may looks minor while playing nomot but may be pretty much confusing with dt on due to low AR. Please make spacing consistent at this part. played it many times with dt and i will say that is no problem because the spacing inconsistencyis only about ~0,15
  5. 01:46:432 (1) - I understand reason why you put spinner here, but imo it doesnt fit enough good here - first, it really unexpected and come too suddenly after previous one, second - it really feels too short :V Consider replace with slow slider. Also, i guess finish at the end would work much better than clap. y
  6. 01:54:432 (6,1) - Swap NCs follow pattern? k
  7. 02:02:182 (1) - Finish would work better here. Also please dont reduse volume at the spinner's end, there is actually a strong beat. changed a bit
  8. 02:19:432 - Add note? Feesl empty a bit. k
  9. 02:45:432 (5) - This slider snapped wrong: if you will listen at 50% you will see that reverse here dont mach lyrics; something like this would work better:
    it have just an other rhythm not that is snapped wrong
  10. 03:04:473 (2,1) - There are tiny stacking issue i didn't want to have a perfect stack here
  11. 03:50:973 (1) - Please don't kill volume at the spinner end it's ok how it is atm
[Dream]

*Wanna OD-1 due to unstable timing? Would be nice for an easiest diff in mapset imo will think about,but i don't think will do any change since the OD is already on 3 and is enought easy

  1. 00:19:432 - You dont need this green line, you can place volume settings directly on uninherited section.yap some issues of copy pasting the green lines
  2. 00:29:432 (3) - This slider... feels weird. It doesnt mach lyrics well. A simple replacement like this will work better:

    i prefer to keep this one
  3. 00:34:932 - add note follow guitar sound? if i wanted to follow the guitar i should add a note 00:34:682 - here and not where you said,btw no
  4. 00:49:682 (1) - Please dont kill volume at the end of spinner, it snapped to strong beat here and also needs finish. y
  5. 01:11:182 - useless green line
  6. 01:46:432 - ^
  7. 01:58:432 (4) - Weird snapped slider: try something like this instead? nah o3o i love ma sliders o3o

Awesome hitsounds <3 *D* yay ty <333

Good luck!
Tefan o3o

Stefan wrote:

hi

[General]
until 00:35:432 - The custom Whistles (but also the soft Hits here in general) sounds too loud and a bit distored in contrast to the song. You may go with the Sound volume here to 40% or maybe even 30%. Up to you, both sounds well to me - at least better as currently.as ok done

[Dream]
00:31:432 (1,2) - The begin of (2) sounds misleaded, I would like to see a longer slider which starts from (1)'s begin until (2)' end point.good idea
00:41:432 (3) - I think the effect you wanted to reach does not really bring the success people like to see. It would be more logical if you start the slider from 00:41:932 to 00:42:432. ok
01:42:932 (1) - The spinner should follow the Voice here, and the Spinner fits much better if it starts with the time where the singer holds its voice. So.. move the Spinner to 01:43:932 - and make a Slider before that it doesn't looks so empty.
02:54:932 (1) - Same as 01:42:932 (1). i prefer to keep mu spinners like this

Dream looks fine, it's a bit tough for the fact it's the easier Diff here but it's also a Normal Diff, so. :P

[Reality]
<brb> o3o?


Ty for modding <333 updated >3<
Garven
Did a quick test play of the harder difficulty. Mostly commentary on how slow the beginning was, annoyance at sliders that were too long and made incorrect rhythms, and some weird jump usage at the end.

Also too lazy to leave log.

Woot
Topic Starter
Lally
fixed the long sliders and the jumps ant the end,about the beginning i'm not so sure to wanna change it because how i explained i wanted a really relaxing map o3o ty for the suggestions >3<

updated btw :3
10crystalmask01
Ello ^^ Random mod!

[Dream]
00:27:432 (1) - I prefer you to use the same hitsound from 00:19:432 (1) - on the head of this slider instead :3 sounds better imo.
00:38:182 - 00:39:432 Try this rhythm?

00:41:432 (3) - Move to 00:41:182. For a soft quiet song like this, it'd be better if you follow the vocals.
00:46:182 - 00:47:432 same suggestion as 00:38:182 - 00:39:432
02:01:682 (1) - Change clap to finish?

[Reality]
00:28:182 I recommend using a slider from here to 00:28:932 instead, since 00:28:432 (4) - 's head sounds to extra at this part,becuase 00:28:182 (3) - hits the 'sang' the vocals say.
00:40:182 (2,3) - ^
01:39:932 (5) - NC
02:05:432 (4) - ^
02:11:432 (1) - Add finish on the head?
02:36:932 (4,1) - Not a pretty overlap. Try this instead?

02:45:432 (5) - NC
02:49:932 (4) - ^

...Ahh my feels :cry: This song sure gives off an emotional feeling. Pretty good map you've made!
Hope this helps~!
Topic Starter
Lally
10crystalmask01

10crystalmask01 wrote:

Ello ^^ Random mod!

[Dream]
00:27:432 (1) - I prefer you to use the same hitsound from 00:19:432 (1) - on the head of this slider instead :3 sounds better imo. i prefer not o3o
00:38:182 - 00:39:432 Try this rhythm? i prefer mine here o3o

00:41:432 (3) - Move to 00:41:182. For a soft quiet song like this, it'd be better if you follow the vocals.the vocal ends on 00:41:432- so why should i move it? o.o
00:46:182 - 00:47:432 same suggestion as 00:38:182 - 00:39:432 same
02:01:682 (1) - Change clap to finish? i prefer a softer sound as a finish here

[Reality]
00:28:182 I recommend using a slider from here to 00:28:932 instead, since 00:28:432 (4) - 's head sounds to extra at this part,becuase 00:28:182 (3) - hits the 'sang' the vocals say.
------
my feel is like:
00:28:182 (3) - sa
00:28:432 (4) - ng - chon
00:29:182 (5) - sa
00:29:432 (1) - ng ....
sang - chonsang ....
it follows the same identical pattern and i don't feel like kinda change it
------
00:40:182 (2,3) - ^ same
01:39:932 (5) - NC yap i agree
02:05:432 (4) - ^ yap i agree
02:11:432 (1) - Add finish on the head? i don't like how it sounds ;;
02:36:932 (4,1) - Not a pretty overlap. Try this instead? i like how it is atm :D

02:45:432 (5) - NC yes
02:49:932 (4) - ^ not here is in the middle of the vocal and has no sence o3o

...Ahh my feels :cry: This song sure gives off an emotional feeling. Pretty good map you've made!
Hope this helps~!

ty very much >3< <3 fixed some


updated :3
Rakuen
Hi!

M4M from your queue

My map: AZU feat. SEAMO - Jikan yo Tomare (TV Size)

[General]
Nice mapping :)

02:23:182 - Please make preview point here, it's better :) (I feel better with the lyrics there)
01:11:432 - Don't KIAI here, it doesn't suit IMO (refer to another chinese song which is newly ranked https://osu.ppy.sh/s/64473)
Consider to map 03:53:473 - with some 1/1 slider (simple sliders) and put a spinner starts 04:01:973 - and ends 04:05:473 -

[Dream]
00:29:432 (3) - This doesn't follow the lyric, it remains on white tick which is here 00:29:932 -
^ Or maybe you're following guitar cover?
00:46:432 (4) - Move to 00:46:182 - and add a circle 00:47:182 -
01:25:432 (4) - Rotate it 15* clockwise
01:38:932 (3) - Inconsistent DS here? or there's no more space?
02:09:182 (3) - Clap here
02:17:432 (4) - Rotate 15* clockwise
02:37:432 (4) - ^ This too, which makes like the pic below:

03:05:223 (2) - Clap
03:07:223 - ^
03:47:723 (2) - Clap

[Reality]
If you wanna follow the lyrics, try mapping with 1/3 starts from 00:19:432 -
01:15:932 (2) - Ctrl+G
01:27:182 - A circle here which stacks to head of 01:26:432 (4) - (small jump)
01:52:932 (4) - Move to X:399 Y:64 to stack perfectly

I love the song :)
Topic Starter
Lally
will check it maybe later have not so much interest in atm... don't wanna continue the modding process since having about 20 mods and don't find a BAT for it is just like a joke so no ty.. maybe in a future when my motivation will be back.
Irreversible
Come on lally, don't give up, Why not beginning a new map or so? I mean, I can fully understand you, but yeah, we can't change anything about it.. Let's just hope that some people just get how this is and think of something that'll solve that problems ^^
Topic Starter
Lally
Irre i'm really tired of... i asked before to give up to many BATs,i don't give up without a reason
Topic Starter
Lally
reply to Rakuen's mod

Rakuen wrote:

Hi!

[General]
Nice mapping :)

02:23:182 - Please make preview point here, it's better :) (I feel better with the lyrics there) i prefer my prev point
01:11:432 - Don't KIAI here, it doesn't suit IMO (refer to another chinese song which is newly ranked https://osu.ppy.sh/s/64473&#41; i refer to myself for thekiai not to the other maps
Consider to map 03:53:473 - with some 1/1 slider (simple sliders) and put a spinner starts 04:01:973 - and ends 04:05:473 - no.

[Dream]
00:29:432 (3) - This doesn't follow the lyric, it remains on white tick which is here 00:29:932 -
^ Or maybe you're following guitar cover? won't change the rhythm here *again*
00:46:432 (4) - Move to 00:46:182 - and add a circle 00:47:182 - don't see a reason to do it
01:25:432 (4) - Rotate it 15* clockwise i like the actual flow
01:38:932 (3) - Inconsistent DS here? or there's no more space? yes is the only point because i wanted to create a different pattern here and i like it how it is because is not so difficul to read it.
02:09:182 (3) - Clap here uh waw i forgot one ty
02:17:432 (4) - Rotate 15* clockwise is not needed
02:37:432 (4) - ^ This too, which makes like the pic below: no,i don't like it

03:05:223 (2) - Clap in hard diff is none here
03:07:223 - ^-^
03:47:723 (2) - Clap this follown not my hitsound pattern

[Reality]
If you wanna follow the lyrics, try mapping with 1/3 starts from 00:19:432 - no.
01:15:932 (2) - Ctrl+G again no because i don't like it here
01:27:182 - A circle here which stacks to head of 01:26:432 (4) - (small jump) just no not here a jump
01:52:932 (4) - Move to X:399 Y:64 to stack perfectly i don't wanna a perfeck stack here,the actual is fine

I love the song :)

ty for the mod ^^'
YTYuyu
hey kawaii~ sorry for the delay ></

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Green: Suggestion. Feel free to ignore this if you like it.
Blue: Comments, Advice, or Other.

[General]
CLEAR~!

[Dream]
00:25:432 (4) - why don't you replace this for a 2/1 slider instead of a 1/1 repeat because there's nothing following the repeat in this part? i find it unnecessary to have during gameplay.
00:31:432 (1) - end this slider at 00:32:182 because that's where it follows the guitar in this part, also you can add a repeat. i find that it keeps the flow steady for players during gameplay IMO.
00:58:432 (4) - i find that this slider breaks the flow in the whole map during gameplay, so for this one, replace this for a 1/1 slider followed by a circle to follow the music properly as it follows the vocals during gameplay.
01:06:432 (5) - why don't you add a whistle like at 01:04:432 (2) - to keep the hitsound pattern consistent in the snaps during gameplay?
01:22:932 (6) - remove the whistle here because it breaks consistency with the previous note since it has the snap in that part, and it doesn't with with this part of the song.
02:09:432 (4) - same as 00:58:432.
02:50:932 (3,1) - the spacing here is inconsistent, so you should fix that issue so that the spacing is consistent during gameplay.

[Reality]
00:57:932 (5) - same idea as Dream. i find that this slider breaks the flow in the whole map during gameplay. for this one, replace this for a 1/2 repeat slider and a circle so that it'll follow the vocals properly during gameplay.
01:06:432 (3) - same as Dream.
01:22:432 (6) - for this one, do Ctrl+G because it'll keep the flow going as it makes a jump pattern throughout (4,5,6). following the DS would break the flow in this part during gameplay.
01:37:932 (4) - same as above, but this is a suggestion.
02:10:932 (6) - try a stack at the end of this slider to the beginning of (1) so that the flow in this part is smooth tofollow during gameplay IMO.
02:24:932 (5) - same idea as 01:2:432, but this one, stack this note on the beginning of (3). same reason.
02:47:432 (1) - same as 00:57:932.

and that's pretty much it. i feel that the map is almost ready for a bubble. so here's a star :D. GL on the rank kawaii and don't give up on this map. :(. you're almost there, i'm telling you...

Rakuen
Don't give up!

Me support you! :)

I know Cantonese too~

It's a nice song and you have nice mapping :D

+1 star to pull you up from upset >.o /
Topic Starter
Lally
will check the mod when i have some free time moe =w= ty for starring :3

Byakugan249

Byakugan249 wrote:

hey kawaii~ sorry for the delay ></

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Green: Suggestion. Feel free to ignore this if you like it.
Blue: Comments, Advice, or Other.

[General]
CLEAR~!

[Dream]
00:25:432 (4) - why don't you replace this for a 2/1 slider instead of a 1/1 repeat because there's nothing following the repeat in this part? i find it unnecessary to have during gameplay. done
00:31:432 (1) - end this slider at 00:32:182 because that's where it follows the guitar in this part, also you can add a repeat. i find that it keeps the flow steady for players during gameplay IMO.i mostly follow the vocal so i ended it 00:32:432 - here
00:58:432 (4) - i find that this slider breaks the flow in the whole map during gameplay, so for this one, replace this for a 1/1 slider followed by a circle to follow the music properly as it follows the vocals during gameplay.
01:06:432 (5) - why don't you add a whistle like at 01:04:432 (2) - to keep the hitsound pattern consistent in the snaps during gameplay? because the vocal here is a bit more softer so i decided to don't use the whistle here
01:22:932 (6) - remove the whistle here because it breaks consistency with the previous note since it has the snap in that part, and it doesn't with with this part of the song. forgot to CS:1 here D:
02:09:432 (4) - same as 00:58:432.
02:50:932 (3,1) - the spacing here is inconsistent, so you should fix that issue so that the spacing is consistent during gameplay. you forget then 01:38:932 (3,1) - too since is a copy pasted pattern o3o and btw i don't find it much inconsistent because the difference about thespacing is very little and i wanted to create a particular pattern

about the 02:09:432 (4) - same as 00:58:432 - i would like to keep this sliders how they are because i found that they fit good withthe vocal part :V

[Reality]
00:57:932 (5) - same idea as Dream. i find that this slider breaks the flow in the whole map during gameplay. for this one, replace this for a 1/2 repeat slider and a circle so that it'll follow the vocals properly during gameplay. same then ^
01:06:432 (3) - same as Dream. same o3o
01:22:432 (6) - for this one, do Ctrl+G because it'll keep the flow going as it makes a jump pattern throughout (4,5,6). following the DS would break the flow in this part during gameplay. a ctrl+g would breake more the spacing atm is only a ~0,20 difference and i prefet to keep itlike this because of 01:20:932 (3,4) - have a same direction so the next 2 too
01:37:932 (4) - same as above, but this is a suggestion. changed a bit the pattern to do flow better and done
02:10:932 (6) - try a stack at the end of this slider to the beginning of (1) so that the flow in this part is smooth tofollow during gameplay IMO. hmm i stacked 02:10:932 (6) - with 02:09:432 (2) - end and did a better flow between 02:10:932 (6,1,2) -
02:24:932 (5) - same idea as 01:2:432, but this one, stack this note on the beginning of (3). same reason. i prefer to not to do a small jump here:V
02:47:432 (1) - same as 00:57:932. and same o3o

and that's pretty much it. i feel that the map is almost ready for a bubble. so here's a star :D. GL on the rank kawaii and don't give up on this map. :(. you're almost there, i'm telling you... Ty moe for modding =3=) nyaa


updated =3=

Breeze
[Dream]
  1. 00:33:432 (2) - This one sounds weird, maybe you can try a repeat slider which repeat at 00:34:057 and end at 00:34:682, and I'd recommend lower the volume of the reverse point
  2. 00:41:932 (4) - (nazi) According to previous 2 and 3, this slider should be on a same curve (red one), but as you said (green one), it looked a bit weird now
  3. 03:18:723 - Drag break here seems better since voice starts here
[Reality]
  1. 03:18:723 - The same to Dream diff
Call me back when you are ready
Topic Starter
Lally
Breeze

Breeze wrote:

[Dream]
  1. 00:33:432 (2) - This one sounds weird, maybe you can try a repeat slider which repeat at 00:34:057 and end at 00:34:682, and I'd recommend lower the volume of the reverse point D: it was kinda a bug fixed
  2. 00:41:932 (4) - (nazi) According to previous 2 and 3, this slider should be on a same curve (red one), but as you said (green one), it looked a bit weird now fixed
  3. 03:18:723 - Drag break here seems better since voice starts here done
[Reality]
  1. 03:18:723 - The same to Dream diff done
Call me back when you are ready

ty for modding and staring too :D

updated :3
Breeze
Alright
Topic Starter
Lally
Sankiu \o3o/
dkun
Interesting song choice. I'd like to drop a few words about some of the hitsound usage (don't worry, it's not much!) when I get home in a few hours.

Cute map! :o
Topic Starter
Lally
sankiu will wait for :3
dkun
Ended up changing a hitsound on a slider on both diffs and changed a combo in Reality. (log available upon request)

I really like this map! The song is quite calming as well. Let's give this a heart.
Topic Starter
Lally
\o3o/
jericho2442
ok thats the second map whats been ninja´d from me today.....evil dkun xDD grats lally
Rakuen
I knew it would be ranked haha XD

congrats~!
Satellite
congrats~! :)
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