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paraoka - petal-go-round

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Asphyxia
M4M as I requested :)

IRC modded Insane 4.0
21:35 Asphyxia: Hallooooooooooooooooooooo (:
21:35 Irreversible: haaaaaaaaallo o.o
21:36 Asphyxia: Sorry to bother but are you interested doing a M4M / Mod? =o
21:36 Irreversible: oh, you're not bothering me :3
21:36 Irreversible: Can I ask why me? xD
21:36 Irreversible: like, i'm interested how you found me.
21:36 Asphyxia: Well, I modded your diff on this mapset
21:36 *Asphyxia is listening to [http://osu.ppy.sh/b/283763 Shouta Kageyama - Relic Song]
21:37 Asphyxia: and I've seen your mods couple of times
21:37 Asphyxia: so I decided to try my luck
21:37 Asphyxia: why not? :D
21:38 Irreversible: Oh well, if you want, sure :3
21:38 Irreversible: m4m would be great~
21:38 Asphyxia: Oh thanks, my mapset is here
21:38 *Asphyxia is listening to [http://osu.ppy.sh/b/291881 Master Blaster - Come Clean (Nightcore Mix)]
21:38 Irreversible: and mine is here
21:38 *Irreversible is editing [http://osu.ppy.sh/b/295308 Acme Iku - petal-go-round [Insane 4.0]]
21:38 Irreversible: but..
21:38 Irreversible: wait a bit
21:39 Asphyxia: Okay~
21:39 Irreversible: i'm remapping it
21:39 Irreversible: the fourth time
21:39 Asphyxia: o.o why
21:39 Irreversible: hm
21:39 Irreversible: i didn't like it
21:39 Irreversible: xDD
21:39 Asphyxia: well, that's a good reason
21:39 Asphyxia: okay
21:39 Asphyxia: well, I'm deeply sorry if I cant find anything >: I'll try my best :)
21:40 Irreversible: haha, you sure will
21:44 Asphyxia: or do you prefer irc mod?
21:44 Irreversible: oh well
21:44 Irreversible: i'm still working on it
21:44 Irreversible: but if you wanna discuss something, why not o.o
21:44 Asphyxia: Well sure, can I start with this
21:44 *Asphyxia is editing [http://osu.ppy.sh/b/288505 Acme Iku - petal-go-round [Konei's Petals]]
21:44 Asphyxia: :)
21:45 Irreversible: ahh
21:45 Irreversible: well
21:45 Irreversible: this is a GD
21:45 Asphyxia: oh
21:45 Asphyxia: so
21:45 Irreversible: i prefer irc for insane
21:45 Irreversible: xD wait let me upload
21:45 Asphyxia: okay, gonna do an irc mod on insane and I can post rest to the thread
21:46 Irreversible: that would be cool :P
21:46 Irreversible: it's insane 4.0
21:47 Asphyxia: 00:01:199 (3) - sliders end 1 grid up?
21:48 Asphyxia: 00:04:207 (3) - I honestly dislike this slider here, it could be so much more than this
21:48 Irreversible: why? xDD
21:48 Irreversible: uh, you have a suggestion?
21:48 Asphyxia: Maybe ''S'' shape?
21:48 Asphyxia: or something?
21:48 Irreversible: o_o
21:49 Asphyxia: oh nvm just leave the sliders end there, I think it's perfect just the way it is
21:49 Irreversible: i remap the whole part
21:49 Irreversible: XD
21:49 Asphyxia: wat
21:49 Irreversible: didn't like it
21:49 Irreversible: lulz xDD
21:49 Irreversible: lolz*ç
21:50 Irreversible: lol* dear
21:50 Asphyxia: soooo, am I gonna continiue this or?
21:50 Irreversible: yeah :D
21:50 Asphyxia: 00:03:873 (2) - maybe you could put this note somewhere
21:50 Asphyxia: x:320 y:192?
21:51 Irreversible: 00:06:714 - start from here
21:51 Irreversible: xDD
21:51 Irreversible: or let me update quickly o3o
21:51 Asphyxia: gomene ;_;
21:51 Irreversible: it's my fault :O
21:51 Asphyxia: aah your map is perfectly under this
21:51 *Asphyxia is listening to [http://osu.ppy.sh/b/111880 Acme Iku - Slashmaid]
21:52 Asphyxia: I mean above this
21:52 Asphyxia: djkopdjifgdjinjig
21:53 Irreversible: updated
21:53 Irreversible: xDD
21:53 Irreversible: sorry, but idk i just wanna change most parts, but i wanna have suggestions :D
21:53 Asphyxia: I'm just gonna play it once
21:53 Asphyxia: and then gonna start
21:53 Irreversible: xDD ok
21:55 Irreversible: there's 1 part
21:55 Irreversible: unplaced
21:55 Irreversible: you'll see i guess
21:55 Asphyxia: dont get your hopes high
21:55 Asphyxia: ^_^
21:56 Irreversible: ? D:
21:56 Asphyxia: 00:05:294 - maybe you could start your spinner here?
21:56 Asphyxia: idk
21:56 Asphyxia: ;__;
21:56 Irreversible: let me try
21:57 Irreversible: sure :D
21:57 Asphyxia: and btw the only things that I really saw was these stacks
21:57 Asphyxia: 00:24:430 (1,2,3,4) -
21:57 Asphyxia: I don't see that there are any problems with those but while playing it seems that they're bit off
21:57 Asphyxia: not so sure tho
21:57 Irreversible: off in
21:57 Irreversible: what way?
21:57 Irreversible: like they feel rhythmically wrong?
21:58 Asphyxia: no, I mean as if they're not stacked perfectly
21:58 Irreversible: ohh
21:58 Irreversible: well i can fix that o3o
21:58 Asphyxia: and yeah, ALL the stacks
21:58 Asphyxia: LOL
21:58 Irreversible: hm
21:58 Irreversible: mazbe it-s stack lznience
21:59 Irreversible: that kezboard
21:59 Irreversible: stack lyency or w/e this is called
21:59 Asphyxia: and now that I look them closely, they're biiiiit off
21:59 Asphyxia: 00:41:310 (3) - wat is this slider
21:59 Asphyxia: I feel like you could reshape it, I dont like it that much
22:00 Irreversible: fixed the stacking, o3o hope this is rankable xD
22:00 Irreversible: in what way you don't like it?
22:01 Asphyxia: if I remember correctly, it's the only slider that is like that
22:01 Asphyxia: >:
22:01 Asphyxia: I would like it like this
22:01 Asphyxia: http://osu.ppy.sh/ss/957630
22:02 Asphyxia: maybe not placed there but the shape
22:03 Asphyxia: 01:05:043 (5) - I don't like this notes placement
22:03 Asphyxia: it was quite annoying to hit it while playing the map
22:03 Asphyxia: atm I have no suggestions where to put it
22:03 Irreversible: fixed, i made a new pattern o3o
22:03 Irreversible: haha
22:03 Irreversible: i said, i didn't place it :P
22:03 Irreversible: i fixed it already, wanna see? xD
22:03 Asphyxia: uh, lemme get these few suggestions out first
22:03 Asphyxia: then
22:04 Asphyxia: sure
22:04 Irreversible: fsure thing~
22:04 Asphyxia: 01:10:057 (4) - 01:10:725 (2) - got me really confused
22:04 Asphyxia: I mean
22:05 Asphyxia: reeeeaaaaally confused
22:05 Irreversible: yeah, the voice stays the same, but i don't know if it's rankable
22:05 Asphyxia: not saying that you need to change it but if you could do anything to prevent the confusing thing
22:05 Asphyxia: it would be awesome
22:05 Asphyxia: 01:19:416 (2,1,2,1,2,1,2,1,2,1) - AAAAA I LOVE THIS
22:05 Asphyxia: GREAT JOB
22:05 Irreversible: hmm, i placed it a bit more to the top
22:06 Irreversible: you're actually the first one
22:06 Irreversible: o.o xD
22:06 Asphyxia: if I were you, I would stack 01:24:764 (1) - with 01:23:093 (1) -
22:06 Asphyxia: but that might be not necessary
22:07 Asphyxia: 01:28:608 (1) - also add finish
22:07 Asphyxia: oh yeah the new pattern is better
22:08 Irreversible: oh why not? :3
22:08 Irreversible: fixed
22:08 Asphyxia: this voice is killing my brains tho
22:08 Irreversible: same here, haha
22:09 Asphyxia: 00:48:330 (2) - maybe ctrl + g? dont know if it flows better ;_;
22:09 Irreversible: both are showing on the left
22:09 Irreversible: right?
22:09 Asphyxia: yes
22:09 Irreversible: i changed something there, because when 1 was pointing to the right
22:09 Irreversible: it was awful
22:09 Asphyxia: oh
22:09 Irreversible: if i would ctrl + g it, it would make something crappy between
22:10 Irreversible: 00:48:330 (2,1) -
22:10 Irreversible: though
22:10 Irreversible: and it plays kinda nice how it is now
22:10 Asphyxia: okay~ well that's about it
22:11 Asphyxia: oh
22:11 Asphyxia: btw
22:11 Irreversible: yes
22:11 Irreversible: ?
22:11 Asphyxia: since the voice is getting annoying by each kiai time
22:11 Asphyxia: 01:16:742 (1) - maybe you could change this to 1.2x
22:11 Asphyxia: instead of 1.0x
22:12 Irreversible: well
22:12 Irreversible: i don't like the whole part
22:12 Irreversible: :/
22:12 Asphyxia: but yeah, my suggestions are done with this diff :3
22:12 Irreversible: haha :D
22:12 Irreversible: thanks :3
22:12 Irreversible: was helpful

It would be really nice if you would have the time to answer to my suggestions :P

K's P
Like Luanny wrote: why only this diff with green slider border? o_O
00:00:531 (1) - I actually would prefer if this slider would end et at http://osu.ppy.sh/ss/957694 (aka middle of the line) Fix the spacing after if you apply this!
00:03:205 (3) - if you applied ^, start this slider where the 00:00:531 (1) - ended ( http://osu.ppy.sh/ss/957696 )
00:04:542 (1) - sliders start 1 grid up and end also!
00:20:586 (1) - more curve would be nice
00:44:653 (1) - stack properly with 00:42:647 (2) -
01:19:416 (1) - curve suggestion ^

N
+1 OD, imo OD3 too easy for this
00:14:402 (3) - x:256 y:152?
00:17:411 (4) - stack properly with 00:14:402 (3) - maybe? might be unnecessary
00:40:642 (3) - curve more?
01:08:051 (3) - x:256 y:188
01:11:394 (1) - stack properly with 01:08:051 (3) - ? Again maybe unnecessary
01:13:734 (4) - ^
01:24:096 (1) - staaaaack 01:22:090 (1) -
01:27:271 (1) - finish?

H
(+1 AR) +1 HP +1 OD
http://osu.ppy.sh/ss/957705 00:04:542 (1) - ? if you apply this, remember to fix the stack!
00:16:408 (1) - curve?
00:47:661 (1,2) - both at x:260 y:64?
00:51:338 (3) - I dislike this shape,reshape?
01:13:734 (7) - prefer if this was straight
01:27:439 (1) - finish.

GL with this mapset, tho the voice killed me >:
Topic Starter
Irreversible
Thanks Luanny, although I only fixed 2 hitsounds in hard, and a few blankets in normal. No changes in insane, because i made some better parts myself.

Asphyxia, thanks for the convo and help! :D Looking forward for your further mod. Fixed nearly everything (told you ig!) Thanks :3
Asphyxia
GREEDY WHORE

*throws 2 stars and something else*
-GN
IRC mod done on request...
logs!
20:39 Irreversible: \o/ !
20:39 Irreversible: xD
20:39 -GN: hiii
20:39 -GN: i gave up on that piano thing
20:40 Irreversible: huh?
20:40 -GN: but now it's going to be ranked whenever frost logs on
20:40 -GN: yeah there was a bit of discussion regarding the piano snapping at the end of Another
20:40 Irreversible: that's cool *-*
20:40 -GN: solved now though \:D/
20:41 Irreversible: :D great
21:38 Irreversible: btw, what about my mod? xDD
21:42 -GN: aa i was supposed to do that yes
21:42 -GN: lol i forgot
21:43 Irreversible: xDD dw
21:43 -GN: i'll test the diffs yeah
21:45 Irreversible: cool
21:46 -GN: 01:05:712 - i can't help but feel that there should be a circle here or something
21:47 Irreversible: where?
21:47 -GN: err, in konei's normal
21:47 -GN: petals*
21:47 Irreversible: oh that's his diff though xD
21:47 -GN: i figured i'd point it out still lol
21:49 -GN: 00:05:377 (1) - in normal, that breathe in sound lol
21:50 Irreversible: xDD
21:51 -GN: 01:15:907 (5) - maybe you should make this into a slider that lasts until 1:16:241 ?
21:51 -GN: it feels a bit uninituitive
21:52 -GN: and considering there's a sound there it's confusing o:
21:52 Irreversible: where?
21:52 -GN: still normal
21:52 *-GN is editing [http://osu.ppy.sh/b/288504 Acme Iku - petal-go-round [Normal]]
21:52 -GN: yeah, still normal
21:52 -GN: lol
21:52 Irreversible: oh well
21:52 Irreversible: i like it like
21:52 Irreversible: to end there
21:52 -GN: hmm i guess
21:53 -GN: also another thing the red point sliders look a bit out of place since you don't use a lot of them
21:53 -GN: consider making more, or replacing them all with curved sliders
21:53 -GN: that'd look better i think
21:53 Irreversible: §some variation isn't bad i guess though :c
21:54 Irreversible: i used some i guess
21:54 Irreversible: in the last part
21:54 Irreversible: XD
21:54 Irreversible: but yeah, you're right
21:54 -GN: yeah, variation is good but it feels more inconsistent than anything
21:54 Irreversible: but i really don't wanna remap normal Q-Q
21:54 -GN: nah, you only need to change some of the sliders
21:54 -GN: you can keep most of the original flow i think
21:54 -GN: just for looks sake
21:54 -GN: anyway moving to hard!
22:00 -GN: 00:44:987 (2,3) - in hard i thought these looked a little weird so i made another shape for them http://puu.sh/4eWXB.jpg
22:00 Irreversible: i'm scared of downvote because of the voice
22:00 -GN: just a minor suggestion but they looked so plain, you should change them somehow o:
22:00 Irreversible: oh how nice from you
22:01 Irreversible: SEND ME THE CODE
22:01 Irreversible: xDD
22:01 -GN: rofl
22:03 -GN: um yeah i'll put it in the post and add the time and diff i guess
22:03 Irreversible: oki
22:05 -GN: 00:53:678 (3,4) - maybe this should be spaced a bit more, it's not the playability but it's a bit weird looking
22:06 Irreversible: fixed
22:07 -GN: 01:05:712 (5,6,1) - also i think these should be vertically aligned!
22:07 -GN: you do the same on 01:04:375 (2,3) - so it'd look more natural i think
22:09 Irreversible: okii
22:12 -GN: 01:21:255 (4,1,2,3,1) - this looks misaligned somehow
22:12 -GN: maybe you should try another ctrl shift d thing o:
22:13 Irreversible: fixed
22:14 -GN: 01:27:355 (1) - also this spinner isn't the same in hard as in insane, it starts 1/4 earlier
22:14 Irreversible: fixed
22:14 -GN: every diff seems to do that spinner differently though... a bit weird but yeah hard insane should be the same either way
22:14 -GN: over to insane
22:17 -GN: i noticed while playing that the earlier parts of the map have some inconsistent spacing between some fast 1/2s which plays alright but looks weird too D:
22:17 -GN: well some of them seem to be used to great effect as jumps
22:17 -GN: i'll try finding the ones that look weird
22:18 -GN: 00:14:904 (2) - this one i guess
22:19 -GN: 00:15:572 (4,5,6) - you might want to curve these so they look neater
22:19 Irreversible: fixed maybe?
22:19 Irreversible: xD
22:19 Irreversible: no :c
22:19 Irreversible: triangle <3
22:20 Irreversible: mod the hitsounds
22:20 Irreversible: <3
22:20 -GN: yeah about those it might just be my setup and custom hitsounds
22:20 -GN: but the drum set sounds so loud in comparison to everything
22:21 -GN: you might want to find every instance of those and decrease their volume a bit so they sound less dominant and more complimenting the music
22:21 Irreversible: o.o
22:21 Irreversible: so i should lower the volume
22:22 Irreversible: overall?
22:22 -GN: yeah but only on the drum hitsounds
22:22 -GN: i think
22:22 Irreversible: uhm
22:22 -GN: you might want to look over yourself and try to find something sounding weird, as i said i have a very clear hitsound setup
22:22 Irreversible: well idk D:
22:22 -GN: drums are sorta loud o:
22:23 Irreversible: hmm
22:25 Irreversible: was useful
22:25 Irreversible: >w<
22:25 Irreversible: thanks for the mod
22:25 -GN: oh one more thing
22:25 -GN: 00:59:026 (1,3,4) - could you curve these three a bit? the four straight sliders in a row looks less pretty than curving them! o:
22:25 -GN: also i guess i'm done
22:26 -GN: pretty good map, will be on the lookout for it on the ranked boards
22:26 Irreversible: yeah i curve them
22:26 -GN: i wonder if cookiezi could DT this lol
22:26 Irreversible: *-* thank you!
22:26 Irreversible: loool

code for sliders 00:44:987 (2,3) - in Hard
84,116,44987,2,0,B|84:64|84:64|156:24,1,130,8|2,0:0|0:0,0:0:0:0:
295,26,45656,2,0,B|363:63|363:63|363:115,1,130,8|2,0:0|0:0,0:0:0:0:
Topic Starter
Irreversible
Thanks *-*!
11t

hugebanner.png

[General]

00:00:196 - I think you should make the hitsounds quieter here in the beginning. Relative to the volume of the music, they're way too loud. In general, I think your soft sample sections could use a ~20% volume decrease.

[Insane 2.0]

Drain Rate: consider decreasing to 6. The drain gets pretty silly at some points. For example, this slider alone 00:09:723 (1) drains off about 2/5ths of the HP bar. Missing one slider takes off a huge chunk of HP, about 1/4 to even 1/2 in some cases.

Overall Difficulty: consider decreasing? I'm not too familiar with OD settings but from what I've seen from other maps, I don't think this difficulty is well-suited for OD8.

00:09:723 (1) - Consider Ctrl+G? This creates more space between it and the previous slider, starts the heart in a more logical location, and the initial clockwise motion seems to flow better from your previous objects in my opinion. I personally don't think you have to change the position of 00:12:564 (2) (or anything after) if you do Ctrl+G the heart slider.

00:14:402 (1) - 464,164 for this one blankets the end of 00:13:734 (3) better. If you do this, readjust 00:15:071 (1) to somewhere around 404,108.

00:20:419 (1,2,3,4,5) - This is fine, but it feels a bit too straightforward to me. What if you were to Ctrl+G (2) and (3)?
The increased spacing between (1) and (2) here would add emphasis to the snare hit, while the backwards motion towards the (1) slider caused by the new position of (3) would be representative of the fact that the notes sung by the vocal at both (1) and (3) are of the same pitch.

Well, in any case I think that the back-and-forth flow that this would create could be a fun addition to this particular section.

00:27:773 (1,2,3,1,2) - The disconnection at 00:28:441 (3,1) feels misplaced. Something like this could work better:

The long slider gives the early cymbal hit in the music more impact, and preserves the vocal sustain.

00:49:667 (7) - The timing for this slider is a bit weird. The vocal note that you're sustaining here with this slider begins 1/8 beats before the start of this slider. Without resorting to awkward 1/8 snapping for this part, I'm not sure how you could change this to fit better, unless you were to ignore the vocal completely and just extend the stream past the slider to match the percussion. This isn't that big of an issue, but it just feels slightly off to me.

00:52:675 (1,2) - I'm not sure how much I like the hidden hitcircle here, especially since it isn't repeated with the other long sliders in this section, which all follow the same vocal melody gesture.

01:03:205 (5,6,1) - Consider stacking so that it's harder to confuse the timing of this with the timing of 01:01:366 (1,2,3,1) .

01:10:057 (4,1,2) - You could change this so that the sliders don't overlap awkwardly and somewhat inconsistently given the rest of your map. This isn't much of an issue, but could be something to consider changing for the sake of consistency. Here's a couple suggestions:
Ctrl+G the second slider in the above pictures to preserve the direction of your original flow.

01:12:731 (1,2,3,4) - These stacks play strangely and the timing between (2) and (3) is ambiguous because the gap, with slider leniency, actually isn't much different from the gap at 01:12:397 (3,1) . What about something like this instead?
A full beat stack pause would actually be easier to read in my opinion than the current arrangement.

[Hard]

Approach Rate: increase to 8. This is a Hard difficulty for a ~180 BPM map and you've got a lot of fast 1/2 beat hitcircles. AR7 puts too much on the screen at one time for the player to be able to accurately process, in my opinion. AR8 makes the map as a whole much easier to read.

00:18:414 (1,2,3) - The spacing here seems rather large and unnecessary. The spacing here is too similar to your usual full beat spacing, and I don't think the music suggests a spacing increase. If you really want to add a jump here, I think a central anti-jump would work fine:
Though really I don't think jumps are necessary at all here.

00:28:608 (1,2,3,4,5) - Another section with unnecessarily exaggerated spacing. I don't think there's anything in the music here that would be matched by jumps like this. These are too much of a problem because the gaps are smaller, but they're still somewhat unwarranted in my opinion. Increased spacing like this makes the spacing in the rest of your map potentially confusing for the player, who won't be able to tell as easily if there's actually a full beat gap or if it's just another 1/2 beat jump.

No other issues here. Good work!

[Normal]

00:20:085 (4,5,1) - This plays somewhat awkwardly, because 00:20:920 (5) , even though it matches the timing of the snare hit, just feels out of place in the vocal rhythm that you're working with. You can try moving 00:20:920 (5) to 00:21:088 to mirror what you did at 00:17:411 (4,1) , or:

to mirror what you did at 00:15:071 (5,1) .

00:36:297 (1) - Move back 1/2 beats and extend by 1/2 beats. This matches the music better.

01:15:405 (3,4,5,1,2) - This rhythm is hard to read. Try this:

The sliders help to force the rhythm, and I think this arrangement does match the music better.

Overall I think the rhythm can be very difficult to read in this Normal. I've pointed out some of the more problematic sections but as a whole the map plays a bit awkwardly to me. I'm not sure what you could do in general though, because I think the awkward rhythm is mostly the song's fault, not yours.

[Konei's Petals]

Well, I'm not really a fan of slight overlap, but I have to admit that it does work pretty well in this map. A higher degree of overlap between notes would look too scrunched, whereas if you removed the overlap entirely by choosing a higher distance snapping, gaps like 00:29:277 (2,3) would become more difficult to read, because everything would be spaced out, and the player wouldn't be able to use overlap as a rhythm indicator.

00:34:959 (2) - Consider starting 1/2 beats earlier, to better match the timing of the vocals.

The mapping looks clean and the rhythm, while a bit awkward at parts (particularly around 00:12:564 ), is probably as good as it can ever be with a song like this. Good work!

[Closing]

In general, this is a very well-designed mapset. On the lower difficulties the rhythm tends to feel somewhat off-beat, but as I said this is probably mostly due to the timing of the vocals in the song. On the higher difficulties, some of the jumps feel a bit excessive and unnecessary in context of the music, but the flow is smooth overall.

Great job, and good luck!
Topic Starter
Irreversible

11t wrote:


hugebanner.png

[General]

00:00:196 - I think you should make the hitsounds quieter here in the beginning. Relative to the volume of the music, they're way too loud. In general, I think your soft sample sections could use a ~20% volume decrease. yeah sure, why not

[Insane 2.0]

Drain Rate: consider decreasing to 6. The drain gets pretty silly at some points. For example, this slider alone 00:09:723 (1) drains off about 2/5ths of the HP bar. Missing one slider takes off a huge chunk of HP, about 1/4 to even 1/2 in some cases. I'll check that!

Overall Difficulty: consider decreasing? I'm not too familiar with OD settings but from what I've seen from other maps, I don't think this difficulty is well-suited for OD8. You're probably right, OD 7

00:09:723 (1) - Consider Ctrl+G? This creates more space between it and the previous slider, starts the heart in a more logical location, and the initial clockwise motion seems to flow better from your previous objects in my opinion. I personally don't think you have to change the position of 00:12:564 (2) (or anything after) if you do Ctrl+G the heart slider. dunno why I had it the other way, fixed

00:14:402 (1) - 464,164 for this one blankets the end of 00:13:734 (3) better. If you do this, readjust 00:15:071 (1) to somewhere around 404,108. good :D

00:20:419 (1,2,3,4,5) - This is fine, but it feels a bit too straightforward to me. What if you were to Ctrl+G (2) and (3)?
The increased spacing between (1) and (2) here would add emphasis to the snare hit, while the backwards motion towards the (1) slider caused by the new position of (3) would be representative of the fact that the notes sung by the vocal at both (1) and (3) are of the same pitch. I had something like this before I remapped, and now i added it again :3

Well, in any case I think that the back-and-forth flow that this would create could be a fun addition to this particular section.

00:27:773 (1,2,3,1,2) - The disconnection at 00:28:441 (3,1) feels misplaced. Something like this could work better:

The long slider gives the early cymbal hit in the music more impact, and preserves the vocal sustain. hm, had to remake the whole pattern, but you were right.

00:49:667 (7) - The timing for this slider is a bit weird. The vocal note that you're sustaining here with this slider begins 1/8 beats before the start of this slider. Without resorting to awkward 1/8 snapping for this part, I'm not sure how you could change this to fit better, unless you were to ignore the vocal completely and just extend the stream past the slider to match the percussion. This isn't that big of an issue, but it just feels slightly off to me. yeah, i felt the same way. Dunno what fits here though, i hope this repeated 1/4 slider works.

00:52:675 (1,2) - I'm not sure how much I like the hidden hitcircle here, especially since it isn't repeated with the other long sliders in this section, which all follow the same vocal melody gesture. sure ~

01:03:205 (5,6,1) - Consider stacking so that it's harder to confuse the timing of this with the timing of 01:01:366 (1,2,3,1) . that's fine imo,. you'll get used to it.

01:10:057 (4,1,2) - You could change this so that the sliders don't overlap awkwardly and somewhat inconsistently given the rest of your map. This isn't much of an issue, but could be something to consider changing for the sake of consistency. Here's a couple suggestions:
Ctrl+G the second slider in the above pictures to preserve the direction of your original flow. i can see your point, but my pattern follow the lyrics so well :c

01:12:731 (1,2,3,4) - These stacks play strangely and the timing between (2) and (3) is ambiguous because the gap, with slider leniency, actually isn't much different from the gap at 01:12:397 (3,1) . What about something like this instead?
A full beat stack pause would actually be easier to read in my opinion than the current arrangement. uh, that's cool~

[Hard]

Approach Rate: increase to 8. This is a Hard difficulty for a ~180 BPM map and you've got a lot of fast 1/2 beat hitcircles. AR7 puts too much on the screen at one time for the player to be able to accurately process, in my opinion. AR8 makes the map as a whole much easier to read.

00:18:414 (1,2,3) - The spacing here seems rather large and unnecessary. The spacing here is too similar to your usual full beat spacing, and I don't think the music suggests a spacing increase. If you really want to add a jump here, I think a central anti-jump would work fine:
Though really I don't think jumps are necessary at all here. uhm well, the reason why i placed the jump there is, if you listen to the vocals, they are like.. jumpy.. yeah. That's basically how i wanna empahsize them.

00:28:608 (1,2,3,4,5) - Another section with unnecessarily exaggerated spacing. I don't think there's anything in the music here that would be matched by jumps like this. These are too much of a problem because the gaps are smaller, but they're still somewhat unwarranted in my opinion. Increased spacing like this makes the spacing in the rest of your map potentially confusing for the player, who won't be able to tell as easily if there's actually a full beat gap or if it's just another 1/2 beat jump. i made it smaller, was fairly high xD

No other issues here. Good work!

[Normal]

00:20:085 (4,5,1) - This plays somewhat awkwardly, because 00:20:920 (5) , even though it matches the timing of the snare hit, just feels out of place in the vocal rhythm that you're working with. You can try moving 00:20:920 (5) to 00:21:088 to mirror what you did at 00:17:411 (4,1) , or:

to mirror what you did at 00:15:071 (5,1) . uhm well i think it plays fine, but i'll consider that

00:36:297 (1) - Move back 1/2 beats and extend by 1/2 beats. This matches the music better. it does, but i don't like it >< well, for the sake of the rhythm, changed

01:15:405 (3,4,5,1,2) - This rhythm is hard to read. Try this:

The sliders help to force the rhythm, and I think this arrangement does match the music better. is it that confusing? huehue

Overall I think the rhythm can be very difficult to read in this Normal. I've pointed out some of the more problematic sections but as a whole the map plays a bit awkwardly to me. I'm not sure what you could do in general though, because I think the awkward rhythm is mostly the song's fault, not yours.

[Closing]

In general, this is a very well-designed mapset. On the lower difficulties the rhythm tends to feel somewhat off-beat, but as I said this is probably mostly due to the timing of the vocals in the song. On the higher difficulties, some of the jumps feel a bit excessive and unnecessary in context of the music, but the flow is smooth overall.

Great job, and good luck!
thanks for the bunch of useful suggestions! :D
Lally
star for you o3o like this song :D
Moway
Hi, per your request.

[General]

I'm pretty sure that the artist should be paraoka. Acme Iku is the maidloid program used to make this song, and thus can't be considered the artist.

Enable widescreen support on all of the difficulties.

I don't think your kiai times make a whole lot of sense. We have a kiai starting at 00:39:305 - but then ends at 00:44:319 - which is the same thing musically and is in fact a continuation of the same section. We also have the same problem again later on. I'd say just remove the first two kiais and instead make a kiai from 01:06:046 to 01:22:090. This makes more sense to me because now we have a kiai going on through the whole section that is pitched up (and a cool kiai fountain opportunity at 01:16:742). Or do it the other way around and have the kiai at the first part since that part is louder. Either way makes more sense to me because the kiai corresponds to a musical idea.

[Konei's Petals]

Interesting that we have a unique difficulty name for the Easy, but I guess that's your choice :)

00:04:542 (1) - Let's make this symmetrical
00:18:915 - I'd really like a circle here. The strong drum beat and the constant vocals make this feel empty without one.
00:48:664 (3) - delete this circle and have the spinner start here instead. I think now the spinner comes too suddenly and there's not enough time to complete it either.

[Normal]

OD+1 to make it equal to HP like you have in all the other difficulties.

00:00:531 (2,1) - nazi blanket fix
00:02:870 (1,2) - nazi blanket fix
00:09:890 (1) - add finish plz
00:19:416 (3,4) - This would look cleaner if you aimed for a more symmetrical look I think~
00:21:255 (1,2) - not as quite of a nazi blanket fix. this one would actually be visibly nicer if you fixed this blanket.
00:27:439 (5,6) - nazi blanket fix
00:27:773 (6) - add a finish to the end of this one I think.
00:29:110 (1,2) - nazi blanket fix and symmetry police for (2)
00:29:778 (2) - This slider feels really weird to me for the way you mapped this difficulty. Most of what you did matches the vocal perfectly, then this one comes and sounds off because it doesn't. End this at 00:30:447 and add a clap or a finish to the end to match with the music.
00:46:993 (2,3,4,5) - nazi blanket fix
00:55:015 (1) - remove NC here, this feels more part of the previous combo's idea, then
00:55:851 (2) - add NC here for the transition to these finishes
00:57:355 (5) - finish-clap-finish auto sampleset
00:59:528 (1) - not sure if this NC is really needed, I understand that you have that drum thing at the end, but having just 1 slider for the combo before looks kind of off.
01:05:712 (1,1) - these appear to be slightly off. I'd say stack. OR, I have a sort of feeling that this could present with a bit of a readability problem, so maybe offset these more so that the 2nd slider is more visible.
01:11:394 (1,2) - nazi blanket fix
01:12:063 (2,4) - fix stack
01:15:405 (3) - maybe an NC here to accentuate this finish?
01:16:742 (2) - make this a finish instead
01:16:742 (2,3,1,2,3) - remove all the whistles here, I think her vocal isn't strong enough and the whistles just kind of stick out and are awkward whereas before they fit really well.
01:19:416 (2,3,1) - set sampleset to auto, these sounds were really funny to me
01:20:419 (1,2) - hitler blanket fix
01:24:096 (1,2) - nazi blanket fix

I'm sure I missed a lot of things here, but this is mostly just nazi and random small fixes.

[Hard]

00:04:542 (1,2) - looks like this stack got a bit messed up
00:23:427 - either add 2 circles here and 00:23:595, or a slider that starts and ends at those points. Right now it feels very very empty.
00:24:932 - could use a circle here
00:25:767 (5,1) - blanket fix
00:34:625 - circle here
00:57:856 - circle here, this pause feels really awkward and there's this drum roll going on, so you might as well keep going.
01:15:322 (1) - have this start a tick earlier and add a repeat. There's 3 drum hits there and it sounds and feels better that way.
01:16:742 (1,2,3,4,1,2,3,4,5,6) - don't really like the whistles here for this diff, stand out too much
01:19:082 (1,2,3,4,5,6) - the drum samples here are kind of odd, maybe just keep everything more consistent
01:19:751 (4,1) - fix this blanket up a bit ( i know you probably don't see it during gameplay ,just humor me)

[Insane 2.0]

Is there a reason for it to be 2.0? If it has something to do with the song then I guess it's okay, but if it's just a remap or something of the Insane diff, then just name it Insane.

00:09:723 (1) - if you wanted, you could make the points more equivalent across the y axis for a better heart.
00:25:767 (1,2) - fix stack
00:27:104 (5,1) - not sure if you wanted this or not, but select the whole slider for both of these and remove drum samplset
00:34:625 - I think a circle fits here well
00:37:466 (1,1,2) - both of these blankets could be tidied up
00:55:182 (1,2) - swap NC places here to put it on the downbeat
00:59:862 (1) - this NC is unnecessary, it's readable without it.
01:03:873 (2,4) - fix stack
01:06:714 (1) - remove NC
01:07:383 (3) - NC
01:08:051 (1) - remove NC
01:08:720 (3) - NC
01:09:388 (1) - remove NC
01:10:057 (4) - NC
01:10:558 (1) - remove NC, seems like your comboing was off on this part. This shifts all the NCs to the downbeats.
01:11:394 (1,2) - might as well shift (2) over to let (1) blanket the slider end so you have a nice series of blanketed sliders here.
01:13:232 (2,3) - don't do this. This stop ruins your flow and doesn't fit here either. Either make (2) into a 1/2 slider or add another circle at 01:13:400 and let it flow instead of having this abrupt stop in the middle of this busy music.

Sorry got lazyafter the Normal diff, but I can't handle this song anymore :D. Most of the stuff is some little fixes so it's not such a big deal anyyway. Good luck~
Topic Starter
Irreversible

Moway wrote:

Hi, per your request.

[General]

I'm pretty sure that the artist should be paraoka. Acme Iku is the maidloid program used to make this song, and thus can't be considered the artist.

Enable widescreen support on all of the difficulties.

I don't think your kiai times make a whole lot of sense. We have a kiai starting at 00:39:305 - but then ends at 00:44:319 - which is the same thing musically and is in fact a continuation of the same section. We also have the same problem again later on. I'd say just remove the first two kiais and instead make a kiai from 01:06:046 to 01:22:090. This makes more sense to me because now we have a kiai going on through the whole section that is pitched up (and a cool kiai fountain opportunity at 01:16:742). Or do it the other way around and have the kiai at the first part since that part is louder. Either way makes more sense to me because the kiai corresponds to a musical idea.

[Konei's Petals]

Interesting that we have a unique difficulty name for the Easy, but I guess that's your choice :)

00:04:542 (1) - Let's make this symmetrical
00:18:915 - I'd really like a circle here. The strong drum beat and the constant vocals make this feel empty without one.
00:48:664 (3) - delete this circle and have the spinner start here instead. I think now the spinner comes too suddenly and there's not enough time to complete it either.

[Normal]

OD+1 to make it equal to HP like you have in all the other difficulties.

00:00:531 (2,1) - nazi blanket fix
00:02:870 (1,2) - nazi blanket fix
00:09:890 (1) - add finish plz yes
00:19:416 (3,4) - This would look cleaner if you aimed for a more symmetrical look I think~ i hope this jump is ok :3
00:21:255 (1,2) - not as quite of a nazi blanket fix. this one would actually be visibly nicer if you fixed this blanket.
00:27:439 (5,6) - nazi blanket fix
00:27:773 (6) - add a finish to the end of this one I think. yes
00:29:110 (1,2) - nazi blanket fix and symmetry police for (2) sure
00:29:778 (2) - This slider feels really weird to me for the way you mapped this difficulty. Most of what you did matches the vocal perfectly, then this one comes and sounds off because it doesn't. End this at 00:30:447 and add a clap or a finish to the end to match with the music. first of all you tell me to make it symmetric and then shorten it?! omg xD fixed!
00:46:993 (2,3,4,5) - nazi blanket fix
00:55:015 (1) - remove NC here, this feels more part of the previous combo's idea, then
00:55:851 (2) - add NC here for the transition to these finishes
00:57:355 (5) - finish-clap-finish auto sampleset
00:59:528 (1) - not sure if this NC is really needed, I understand that you have that drum thing at the end, but having just 1 slider for the combo before looks kind of off. no, i'd like to leave this
01:05:712 (1,1) - these appear to be slightly off. I'd say stack. OR, I have a sort of feeling that this could present with a bit of a readability problem, so maybe offset these more so that the 2nd slider is more visible. i think this should be fine o:
01:11:394 (1,2) - nazi blanket fix
01:12:063 (2,4) - fix stack
01:15:405 (3) - maybe an NC here to accentuate this finish?
01:16:742 (2) - make this a finish instead
01:16:742 (2,3,1,2,3) - remove all the whistles here, I think her vocal isn't strong enough and the whistles just kind of stick out and are awkward whereas before they fit really well. i have this in the other diffs too, i suppose :x
01:19:416 (2,3,1) - set sampleset to auto, these sounds were really funny to me
01:20:419 (1,2) - hitler blanket fix
01:24:096 (1,2) - nazi blanket fix

I'm sure I missed a lot of things here, but this is mostly just nazi and random small fixes. fixed all i didn't reply on

[Hard]

00:04:542 (1,2) - looks like this stack got a bit messed up
00:23:427 - either add 2 circles here and 00:23:595, or a slider that starts and ends at those points. Right now it feels very very empty.
00:24:932 - could use a circle here
00:25:767 (5,1) - blanket fix
00:34:625 - circle here
00:57:856 - circle here, this pause feels really awkward and there's this drum roll going on, so you might as well keep going.
01:15:322 (1) - have this start a tick earlier and add a repeat. There's 3 drum hits there and it sounds and feels better that way.
01:16:742 (1,2,3,4,1,2,3,4,5,6) - don't really like the whistles here for this diff, stand out too much
01:19:082 (1,2,3,4,5,6) - the drum samples here are kind of odd, maybe just keep everything more consistent
01:19:751 (4,1) - fix this blanket up a bit ( i know you probably don't see it during gameplay ,just humor me)

fixed all, except some circles (and the whislte hitsound) Reason is that I want to follow the lyrics here mainly!

[Insane 2.0]

Is there a reason for it to be 2.0? If it has something to do with the song then I guess it's okay, but if it's just a remap or something of the Insane diff, then just name it Insane.

00:09:723 (1) - if you wanted, you could make the points more equivalent across the y axis for a better heart. sure..? what :x IRC ~
00:25:767 (1,2) - fix stack
00:27:104 (5,1) - not sure if you wanted this or not, but select the whole slider for both of these and remove drum samplset
00:34:625 - I think a circle fits here well it would land on nothing o.o
00:37:466 (1,1,2) - both of these blankets could be tidied up
00:55:182 (1,2) - swap NC places here to put it on the downbeat
00:59:862 (1) - this NC is unnecessary, it's readable without it. consistency D:
01:03:873 (2,4) - fix stack
01:06:714 (1) - remove NC
01:07:383 (3) - NC
01:08:051 (1) - remove NC
01:08:720 (3) - NC
01:09:388 (1) - remove NC
01:10:057 (4) - NC
01:10:558 (1) - remove NC, seems like your comboing was off on this part. This shifts all the NCs to the downbeats. readability D:
01:11:394 (1,2) - might as well shift (2) over to let (1) blanket the slider end so you have a nice series of blanketed sliders here.
01:13:232 (2,3) - don't do this. This stop ruins your flow and doesn't fit here either. Either make (2) into a 1/2 slider or add another circle at 01:13:400 and let it flow instead of having this abrupt stop in the middle of this busy music. didn't add the circle, but replaced it!

Sorry got lazyafter the Normal diff, but I can't handle this song anymore :D. Most of the stuff is some little fixes so it's not such a big deal anyyway. Good luck~
thanks for your mod, was really useful!! :D
Jenny
Pestering pestering pestering all day...
I told you about difficulty naming already - it's not a good idea to have your lowest and highest difficulties share the same name.


[Konei]

You could very well add a slidertick with a normal-hitnormal sound on it for your more sliderheavy parts to keep your hitsounding (keep in mind you will have to modify its volume though, as it'll be LOUD if you don't).

00:01:868 (2) - given that 3 is just a mirrored version of 1, you should make this symmetric aswell
00:04:542 (1) - currently, this slider ends on likely nothing; either let it end on the big white tick (and silence its end then) or on 00:05:210
00:10:224 (1,2,3) - these are 1/1 apart from each other and yet they're overlapping... doesn't go well with each other; also, you currently hit 1/2 early on 3, as there's not really a beat there and the 1/4-drumpart (?) starts on the red tick, so please change that
00:18:915 - it feels unnatural that you leave this white tick out, as you mapped it all the time before and there's no real change within the song to justify it
00:24:932 (3) - use a CTRL-J-ed version of this slider here; currently, the curves don't compliment each other well
00:50:670 - you should add a note here (and put an NC on it); it feels unnatural to have such a big gap, even in a low difficulty you should keep your pacing
01:17:745 (3) - I'd rather have consistent 1/1 here, as the drum-backbeat stays the same and it felt natural with the other objects in this section
01:19:416 (1) - ^


[Normal]

As with Konei's diff, you could well use custom sliderticks to keep your hitsounding consistent during sliderheavy parts.

00:04:207 (4) - I'd rather replace this with a circle and a 1/1 slider, as currently, you have no emphasis on the long vocals that start on 00:04:542
00:07:717 (1,2,3) - this feels incomplete due to the fact that you used the previous spinner's end as a passive hitsound, which is kinda meh. I'd rather see the spinner shortened and silenced and another circle added on where it currently ends.
00:09:388 (1) - remove NC, looks silly standing alone like this
00:19:082 (2,3) - why is this 0.9x?
00:19:416 (3,4) - why is this 1.35x?!
00:21:255 (1) - "nazi": improve that blanket
00:21:923 (2) - ^
00:23:929 (2) - ^
00:27:773 (6) - ^
00:29:778 (2) - ^ + make it properly symmetric
00:37:801 (3,4,1) - make these build an equal triangle (3's end, 4 and 1's start)
00:55:851 (1,2,3) - ^
00:55:851 (1,3,4) - ^
01:07:049 (1) - no. this just feels unnatural and trappy
01:15:405 (1) - remove new combo
01:20:753 (2) - make this a proper blanket
01:24:096 (1) - stack this properly on top of previous 1


[Hard]

continuing later
Zetera
Quick m4m from #modreq. c:
General: 100% Sound volume is too much imho, use 80% or sth instead, so lower everything by 20%.
SPOILER
Collab
00:21:589 (3,1) - The Spacing is pretty large, it comes uncalled. Better change 1 with 3 of the following circles.
00:37:132 (1,2,3) - Spacing between the previous objects and here may be confusing.
00:36:129 (1) - Seems a bit "empty". I've increased to 4 repeats.
00:55:851 (4,5) - Turn around 5 and clean the blanket. Then move the circle 6 in order to have a correct spacing.
In General a nice map. Not much to mod here. xD


Hard
01:14:068 - Here could be a circle. :c
01:15:322 (1) - This just has been drawing my attention on the first play I did. Kind of "strange".
Also not really much to mod here imo. You did a good job on all diffs. c:


Good luck, this has potencial.
Tear
m4m with Teara ^_^

General
  1. AiMod: Video dimensions are wrong
  2. I wouldn't call this video SFW (and therefore rankable), cheap censoring like this has been denied before. I'm deleting the video for the rest of the mod because I personally can't stand it.
  3. Wow, BPM 179.5... That must've been annoying to time
Easy
  1. It's not often that I see an Easy with creative timing
  2. 00:03:205 (3,1) - Sliders in this diff are simple so this could be a blanket
  3. 00:04:542 (1) - Not perfectly symmetrical, feels off while playing
  4. 00:17:912 (1,2) - Those could make a nicer circle
  5. 00:48:831 (1) - I think this slider should start at a full beat in an Easy
  6. 00:51:004 (1) - I'd make this slider start one beat later, kinda confusing for the diff right now
Normal
  1. Blankets in this diff aren't done very well, you might want to adjust slider points a bit to make them nicer
  2. 00:17:411 (4,1) - I'd put an object somewhere between those two, feels weird
  3. 00:19:416 (3,4) - Too far from each other
  4. 01:15:405 (1,2) - In a Normal this should probably be a slider
Hard
  1. 00:28:608 (1,2,3,4,1) - Inconsistent spacing
  2. 01:15:322 (1) - Really awkward to play, make it start on the red tick?
  3. 01:27:522 (1) - Why doesn't it just start on the white tick o_O
Collab
  1. omg someone else who loves back-and-forths <3
  2. No complaints here really
Insane
  1. 00:09:723 (1) - Repeat arrow is pointing the wrong way, confusing o_o Can't you adjust the slider a little to fix that?
  2. 00:34:124 (2) - This should be a little higher up to be easier to hit
Topic Starter
Irreversible
irc mod from bya~
20:40 Irreversible: bvyadesuuu
20:40 Irreversible: bya*
20:41 Irreversible: tell me if i improved my flow skills?
20:41 Irreversible: xD
20:41 Byakugan249: one sec
20:41 Irreversible: 1
20:41 Byakugan249: looking over this sb
20:41 Irreversible: 1
20:41 Byakugan249: ><;
20:41 Irreversible: loljk xDD
20:41 Byakugan249: :P
21:07 Byakugan249: done--
21:07 Byakugan249: what's the map?
21:07 Irreversible: petal
21:08 Byakugan249: eh?
21:08 *Irreversible is listening to [http://osu.ppy.sh/b/295308 Acme Iku - petal-go-round]
21:11 Byakugan249: insane--
21:11 Irreversible: yes
21:11 Byakugan249: 00:04:207 (3,1) - avoid doing stuff like this--it looks bad to follow
21:12 Irreversible: well where to put it? o:
21:12 Irreversible: maybe as an anti jump?
21:12 Byakugan249: yea an anti jump would work
21:13 Irreversible: cool
21:13 Irreversible: :D
21:13 Byakugan249: who did the collab? o.o
21:13 Irreversible: teara me and konei
21:13 Irreversible: oh i have to add her to the tags
21:14 Byakugan249: haha not surprised by how she maps
21:14 Irreversible: hahaha why?
21:14 Byakugan249: that's old school mapping :P
21:14 Irreversible: she wanted to make a confusing hard, so it fills the gap xD
21:14 Irreversible: oh i like it in some way :)
21:15 Byakugan249: ahh haha
21:15 Irreversible: : D
21:17 Irreversible: ~
21:18 Byakugan249: i'll admit you improved
21:18 Irreversible: but?
21:19 Byakugan249: but not by a lot--you're getting there though
21:20 Irreversible: kqwjerklqwer what to do better
21:20 Irreversible: i don't get it
21:20 Irreversible: it's maximum flow
21:21 Byakugan249: 00:59:528 (1,2,1,2,1,2) - try to keep your spacing consistent. it'll make it more flowy and easier to get to
21:21 Irreversible: noo
21:21 Irreversible: i love this part
21:21 Irreversible: it's brandnew
21:21 Irreversible: it's like
21:21 Irreversible: omg hello i'm a combobreaker
21:21 Irreversible: xD
21:21 Irreversible: never played it though
21:21 Irreversible: let me test LOL
21:21 Irreversible: ok that flows bad.
21:21 Irreversible: xD
21:21 Byakugan249: see? :3
21:22 Irreversible: maybe
21:22 Irreversible: i make it
21:22 Irreversible: small big bigger
21:22 Irreversible: you know?
21:22 Byakugan249: show me a screenshot
21:22 Irreversible: 00:56:352 (1,2,3,4,1,2,3) - maybe this part is not so good too
21:23 Byakugan249: nope it plays fine to me o.o
21:23 Irreversible: http://puu.sh/4o2fy.jpg
21:25 Irreversible: well no.. -_-
21:25 Byakugan249: if you want to change, feel free to :3
21:25 Irreversible: tell me smth
21:26 Byakugan249: o.o?
21:26 Irreversible: an idea
21:26 Irreversible: xD
21:26 Irreversible: 00:59:695 (2,1,2) - the jumps should be between these three right? her voice is the most IIOWUERQIOWER there
21:27 Byakugan249: wait--the screenshot--how does it start and how does it end? o.o
21:28 Irreversible: http://puu.sh/4o2tB.jpg
21:28 Byakugan249: nvm i see it--
21:28 Irreversible: ..xD
21:29 Byakugan249: ahh
21:29 Byakugan249: yea i think this might work--only concern is the 1st 2 since the spacing is close compared to the others
21:29 Irreversible: well its weird
21:29 Irreversible: because all goes to the left
21:29 Irreversible: i want left right though
21:30 Irreversible: if i make it consistent it's so boring t.t
21:30 Byakugan249: ahh mmk then
21:30 Irreversible: oh well
21:30 Irreversible: i change it
21:31 Byakugan249: 00:04:207 (3) - is it possible for you to make this look like (1) for symmetry in this part?
21:32 Irreversible: yeah looks nicer
21:32 Irreversible: was following the voice though
21:33 Irreversible: but fixed :3
21:33 Byakugan249: 00:33:455 (1,2,3,1) - replace this for triplets--there's a sudden puase in the middle of it
21:34 Irreversible: but then this part gets destroyed o.o
21:34 Irreversible: mhh because
21:34 Irreversible: i actually think my version fits the music better
21:35 Irreversible: if i listen to it in 25%
21:35 Byakugan249: ahh i see
21:37 Irreversible: i'm still thinking about the jump
21:37 Byakugan249: 00:36:129 (1) - follow the DS in this. this could be misleading to a possible miss
21:37 Byakugan249: IMO
21:37 Byakugan249: did you ask someone to testplay it?
21:38 Irreversible: well if i don't like it i'll kick it oput anyway
21:38 Irreversible: because
21:38 Irreversible: i've remapped this map 5 times
21:38 Irreversible: until i like it :)
21:38 Irreversible: fixed
21:41 Byakugan249: ahh ok :3
21:41 Irreversible: :
21:41 Irreversible: :D
21:41 Irreversible: i know maybe smth for this jump before
21:41 Irreversible: i make a
21:41 Irreversible: uhm
21:42 Irreversible: pentagon +1?
21:42 Irreversible: you know
21:42 Irreversible: not 5, 6
21:42 Irreversible: xD
21:42 Byakugan249: where? o.o
21:42 Byakugan249: i mean timeline please ><
21:42 Irreversible: 00:59:528 (1,2,1,2,1,2) -
21:42 Irreversible: aww nooooooo
21:42 Irreversible: tell me an idea
21:43 Byakugan249: hmm let's see o.o
21:43 Byakugan249: it may take a while o.o
21:43 Irreversible: found smth cool
21:43 Irreversible: update, wit :D
21:44 Irreversible: now
21:47 Byakugan249: ahh that works :D
21:48 Irreversible: :D
21:53 Byakugan249: 01:26:770 (4,5) - ik you're making blankets in this, but it'll flow a lot better if you do a diamond pattern followed by a slider jump
21:53 Byakugan249: it feels off and awkward to follow this during gameplay IMO ><
21:55 Irreversible: hmm
21:55 Irreversible: diamond
21:56 Byakugan249: (1,2,3,4) - diamond
21:56 Byakugan249: (4,5) slider jump
21:56 Byakugan249: like the current one, but with a different arrangement
21:56 Irreversible: yeah got it haha
21:56 Irreversible: :D thanks fixed
21:57 Byakugan249: 00:09:723 (1) -
21:57 Byakugan249: the repeat? o.O
21:57 Irreversible: i tried without
21:57 Irreversible: o m g i nearly deleted the whole diff
21:57 Irreversible: loljk
21:57 Byakugan249: no i mean--
21:57 Irreversible: also, i'm really NOT a fan of any 1/4 in this map
21:58 Irreversible: 00:58:024 (1,2) -
21:58 Irreversible: :/ well..
21:58 Byakugan249: hmm...
21:58 Byakugan249: fml ;w;
21:58 Byakugan249: i dced
21:59 Irreversible: i still have savelog
21:59 Irreversible: no worries
21:59 Byakugan249: 00:12:898 (1) - think you can stack this on (2)? i find that the overlap here looks bad to follow IMO
22:00 Irreversible: slider end?
22:00 Byakugan249: yea
22:00 Byakugan249: wait-- the beginning/end
22:00 Byakugan249: 00:12:564 (2) -
22:01 Irreversible: if i would stack i would stack begin with begin 00:13:232 (2) -
22:01 Irreversible: here
22:01 Irreversible: because if i stack with the other, others will be like BLABLABLA THIS IS SO SUPPOSED TO BE 1/4
22:01 Irreversible: well
22:01 Irreversible: i could move the heart a bit to the left
22:01 Irreversible: o_o
22:02 Byakugan249: hmm...
22:02 Byakugan249: you could do that--see how it plays o.o
22:03 Byakugan249: 00:08:386 (3) - i think you can stack the heart here
22:04 Irreversible: alright
22:04 Irreversible: 00:13:232 (2) - i kinda wanna nc this...
22:05 Byakugan249: o.O no don't--the vocals are together from the previous slider
22:05 Byakugan249: 00:12:898 (1) -
22:06 Irreversible: oki
22:08 Byakugan249: 00:24:263 (5) - spacing should be the same for a smoother transition in the song
22:08 Byakugan249: try something around 1.40
22:09 Irreversible: ok
22:09 Irreversible: 1.4 for both now
22:10 Byakugan249: both--ohh good
22:10 Byakugan249: 00:25:099 (3) - NC here. it'll be consistent in the comboing here
22:12 Irreversible: oh yeah how can i forgot =v=
22:13 Byakugan249: 00:32:620 (5) - make this slider look like 00:31:618 (2) - for symmetry and and increase in the transition to the next combo
22:13 Irreversible: uh
22:13 Irreversible: naisu
22:16 Byakugan249: 00:05:043 (1) - idk if it's me but is this rotated the opposite direction? o.o
22:16 Irreversible: yes
22:16 Byakugan249: ooh is there a reason why you don't want this to go down? o.o
22:16 Irreversible: YES
22:16 Irreversible: yes*
22:17 Irreversible: listen to the vocals, it goes a bit up there, and then
22:17 Irreversible: with the spinner it calms down, as in her vocals
22:17 Irreversible: o3o
22:17 Irreversible: also, the piano in the background
22:17 Irreversible: i think it's more like a highlight
22:17 Byakugan249: hmm ok
22:17 Irreversible: sorry for my reasons
22:17 Byakugan249: i guess we'll keep it for now o.o
22:17 Irreversible: but
22:17 Irreversible: they've told me LISTEN MORE TO THE MUSIC
22:17 Irreversible: lol xD
22:18 Byakugan249: haha
22:18 Byakugan249: that's all i can find tbh
22:18 Irreversible: o3o
22:20 Irreversible: i update
22:20 Irreversible: wait
22:20 Irreversible: i fixed the tags too btw i suppose
22:20 Irreversible: should now be ok o3o
22:20 Irreversible: btw, why is the collab more old style? because of the left right? haha xD
22:21 Byakugan249: yea--only Teara's part o.o
22:21 Irreversible: haha
22:22 Irreversible: uhm yeah.. thanks for the long mod ^^
22:22 Irreversible: i post the irc log for you =v=

and thanks Tear for the modpost, i'll reply to it now, fixed most of it!
YTYuyu
damn yea i was gonna post that--proof that i did an IRC mod with him ><
Konei
Teara is missing in the tags by the way.
Nymph
[General]
AIMOD:Video's dimensions must not exceed 854x480 for the 16:9 format

I think you can use Japanese artist instead of romanised artist.

Konei wrote:

Teara is missing in the tags by the way.
All diffs need to add Teara in tags except Insane diff.


[Insane]
The stack leniency is kinda low as 0.2, any special reason for this?

01:21:088 (2) - unsnap slider end.


[Collab]
00:21:589 (3) - try to make this slider symmetric better.

00:28:608 (1) - the note kinda weird because the vocal stops at 00:28:441, I suggest to remove it.

01:03:372 (2) - maybe make this slider symmetric too.


[Hard]
01:27:522 (1) - I think maybe let this spinner starts at 01:27:439 would feel better
Topic Starter
Irreversible
_Kaiser
18:30 Irreversible: :D
18:30 Irreversible: only normal hard collab and insane
18:30 _Kaiser: ok
18:31 _Kaiser: ahh.yeah..Could I ask for a mod in this map?
18:31 *_Kaiser is listening to [http://osu.ppy.sh/b/298141 Pendulum - The Island(MaxNRG remix)]
18:31 Irreversible: sure you can
18:31 _Kaiser: This map is 2nd map
18:32 Irreversible: :O
18:32 Irreversible: really? great!
18:32 _Kaiser: yeah will be gain 12+sp soon
18:32 Irreversible: i can help you haha
18:32 _Kaiser: :D
18:33 _Kaiser: I only download 80% your map lol It's too slowwwww
18:33 Irreversible: hahaha
18:35 _Kaiser: okay finish
18:36 _Kaiser: normal and hard , collab?
18:36 Irreversible: and insane, but i think insane is good
18:36 _Kaiser: just hitsound?
18:36 Irreversible: yes
18:37 Irreversible: can you update? (and if you see something very ugly you can tell me)
18:37 _Kaiser: okay
18:37 _Kaiser: Yes I can:3
18:38 _Kaiser: normal
18:38 _Kaiser: 00:28:441 -
18:39 _Kaiser: change 60% to 100%?
18:39 Irreversible: sure
18:39 _Kaiser: This is a accent
18:40 _Kaiser: You should emphasize it
18:40 _Kaiser: 00:30:948 (2) -
18:40 _Kaiser: wtf ..
18:40 _Kaiser: 60% to 80% or 100?
18:41 Irreversible: 100
18:41 Irreversible: dunno what happened tbh lol
18:41 _Kaiser: lol
18:41 _Kaiser: 00:29:778 (2) - delete finish?
18:42 _Kaiser: add whistle
18:42 Irreversible: oki
18:44 _Kaiser: 00:44:653 (2,3,1,2,1,2,3) -
18:44 _Kaiser: This part
18:44 _Kaiser: They dont' in the kiai
18:44 _Kaiser: time
18:44 _Kaiser: I suggest you can delete these whistle and hold clap sound
18:44 _Kaiser: You can only add whistle sound in kiai time
18:45 Irreversible: you know what would be easier
18:45 Irreversible: if you make the changes
18:45 Irreversible: and send me the .osz
18:45 Irreversible: XD
18:45 Irreversible: if you want
18:45 Irreversible: xDD
18:45 _Kaiser: lol I haven't much time now
18:45 Irreversible: i hate hitsounding if it's messed up omg. . . . xD
18:46 _Kaiser: :D
18:46 Irreversible: i wanna cry
18:46 _Kaiser: That's up to you..This part above
18:46 Irreversible: in insane it's with whistle too
18:47 Irreversible: i'm confused
18:47 Irreversible: i hate thaaatttt
18:47 Irreversible: but in insane it's kiai Q__Q i don't know why
18:47 _Kaiser: ..Different difficulties these kiai should be the same..
18:47 Irreversible: yeah fixed
18:48 _Kaiser: 00:53:177 (2) -
18:48 _Kaiser: This
18:48 _Kaiser: Delete clap in the beginning
18:48 _Kaiser: noo..whistle orz
18:48 Irreversible: fixed
18:49 _Kaiser: 01:05:712 (1) - wtf
18:49 _Kaiser: 01:07:049 (1) -
18:49 _Kaiser: It's so hard in normal..
18:49 Irreversible: ? D:
18:49 Irreversible: oh
18:49 Irreversible: i think it's ok XD
18:49 _Kaiser: I think it may be unrankable lol
18:50 Irreversible: let me see
18:50 _Kaiser: 01:07:049 (1) - delete the whistle in the end and add whistle in01:08:051 (3) -
18:51 _Kaiser: 01:08:051 (3) - delete whistle
18:51 Irreversible: fixed the unrankable thing
18:51 _Kaiser: ahh noo lol
18:51 _Kaiser: 01:08:720 -
18:51 Irreversible: pl
18:51 Irreversible: ok*
18:52 _Kaiser: 01:19:416 (2) - you'd better change finish to whistle lol
18:52 Irreversible: do you think there is a better hitsound instead of the whistle?
18:53 _Kaiser: .. Clap sound?
18:53 Irreversible: no
18:53 Irreversible: oh
18:53 Irreversible: idk
18:53 Irreversible: :S
18:53 _Kaiser: lol
18:54 _Kaiser: my porr english
18:54 Irreversible: fixed
18:54 _Kaiser: 01:19:750 (3) -
18:55 _Kaiser: drum?..
18:55 Irreversible: fixed
18:55 _Kaiser: Change it to normal hit whistle?
18:55 _Kaiser: 01:19:750 (3) -
18:55 Irreversible: yes fixed
18:55 _Kaiser: This..You can change the drum finish to nw
18:56 _Kaiser: ..wtf lol
18:56 Irreversible: xD
18:56 _Kaiser: 01:25:266 (3,4) - add whistle
18:56 _Kaiser: lol I mixed them T T
18:57 _Kaiser: 01:24:096 (1) -
18:57 _Kaiser: drum finish
18:57 _Kaiser: to nw
18:57 _Kaiser: I always forgot to ctrl+c
18:58 _Kaiser: 01:26:770 (2) - Why you add clap sound suddenly lol
18:58 Irreversible: ok.. fixed XD
18:58 _Kaiser: okay
18:58 _Kaiser: hard
18:59 _Kaiser: lol It's nearly 1:00 a m
18:59 Irreversible: lol D: XD
18:59 Irreversible: i always go to bed then
18:59 Irreversible: haha
19:00 _Kaiser: 00:17:411 (2) - What about change this finish to 00:17:912 (3) -
19:00 _Kaiser: 00:17:912 (3) - in the beginning
19:01 Irreversible: oki
19:01 _Kaiser: 00:28:107 (4) - 60% to 100% ?..
19:01 _Kaiser: just like normal
19:01 Irreversible: sure :D
19:01 Irreversible: and the clap pattern is ok?
19:03 _Kaiser: You can change them to whistle like frontal
19:03 _Kaiser: That's up to you
19:03 Irreversible: oh .. ok
19:04 _Kaiser: 00:44:653 (1,2,3,4,5) - These whistle..Do you want to delete them like normal orz?
19:05 _Kaiser: 00:57:522 (2,3) - change to normal hitsound
19:05 _Kaiser: maybe better :3
19:06 Irreversible: oki
19:06 _Kaiser: 01:25:266 (2,3) - add whistle sound
19:07 Irreversible: oh in normal i didn't delete them
19:07 Irreversible: fixed
19:08 _Kaiser: It's nothing :3 you needn't delete them
19:08 Irreversible: oki
19:08 _Kaiser: Collab--
19:09 _Kaiser: 00:23:093 (3) - 100%?
19:09 Irreversible: yes
19:10 _Kaiser: 00:25:099 (1) - lol
19:10 _Kaiser: make it like00:24:430 (1) - ..
19:10 Irreversible: ok
19:10 Irreversible: XD
19:11 _Kaiser: 00:27:522 (2,3) - These
19:11 _Kaiser: change 2 to soft
19:11 _Kaiser: 3 to soft and add whistle delete others
19:11 Irreversible: oki
19:11 _Kaiser: or drum sound hear strangely
19:12 _Kaiser: 00:30:948 (5) - lol 60%?
19:12 Irreversible: fixed
19:12 _Kaiser: what about changing it to 100% and adding whistle
19:12 Irreversible: sure
19:13 _Kaiser: 00:37:466 (3,4,5) - lol this distance is too strange
19:13 Irreversible: jump haha
19:13 Irreversible: but reduced
19:14 _Kaiser: 00:47:996 (4,6) -
19:15 _Kaiser: delete finish
19:15 Irreversible: okay i guess it's ok for teara
19:15 _Kaiser: Sound muddled 0 0
19:16 _Kaiser: 01:19:416 (1,2,3,4,5,6) - Why not add clap sound..
19:16 Irreversible: i don't know, his part XD haha where?
19:17 _Kaiser: 01:24:096 - 01:24:430 - why not add a circle
19:17 _Kaiser: tow*
19:17 _Kaiser: two
19:17 _Kaiser: T T
19:18 Irreversible: okay, will add some
19:18 _Kaiser: 01:22:592 (2) - you can make it more beautiful
19:18 _Kaiser: 01:25:266 (2) - ^
19:18 Irreversible: alright
19:19 _Kaiser: lol
19:19 _Kaiser: Have you finished?
19:19 Irreversible: yes
19:19 _Kaiser: insane
19:20 Irreversible: thank you very much :D! now you can go sleep haha
19:20 Irreversible: oh
19:20 Irreversible: it's ok =v=
19:20 Irreversible: you've done enough for me haha
19:20 _Kaiser: lol I will finish modding it
19:20 Irreversible: ok :P
19:21 _Kaiser: 00:09:723 (1) - cool :D
19:21 Irreversible: :D
19:21 Irreversible: a friend of mine made it haha
19:21 _Kaiser: haha
19:23 _Kaiser: 01:13:567 (3,4) - 0 0 overlay?
19:23 Irreversible: yeah..
19:23 Irreversible: because it fits the music
19:23 Irreversible: i suppose
19:23 _Kaiser: This difficulty is almost perfect :D
19:24 Irreversible: glad to hear :P
19:24 _Kaiser: 01:17:244 -
19:24 _Kaiser: delete clap
19:24 Irreversible: i added one after it
19:24 Irreversible: haha
19:25 _Kaiser: 01:19:583 (1,2,1,2,1,2,1,2,1) - so hard owo
19:26 _Kaiser: ahh okay.I couldn't find other problems in this difficulty :p
19:26 Irreversible: :D
19:26 _Kaiser: all done
19:27 _Kaiser: How to upload the dialog in the forum? irc mod lol
19:29 Irreversible: i can make it for you
19:29 Irreversible: and you post
19:29 _Kaiser: what orz
19:29 Irreversible: i post the log
19:29 Irreversible: and you post
19:29 Irreversible: hi or something
19:29 Irreversible: XD
19:30 Irreversible: and then i can kd you haha

BeatOfIke
18:57 BeatofIke: I know, I just wanted to point that out on Easy :3
18:57 BeatofIke: moving to normal :3
18:58 Irreversible: fixed
18:58 Irreversible: i found this too
18:58 Irreversible: lol
18:59 BeatofIke: Why so pro on Normal difficulties. XD
18:59 Irreversible: wtf
18:59 BeatofIke: so good o.o
18:59 Irreversible: LOL ok.. XD
18:59 BeatofIke: wat XD
18:59 Irreversible: xDDDDD
19:00 Irreversible: i better believe you then <3
19:00 BeatofIke: Just a few suggestions and that's it
19:00 Irreversible: oki
19:00 Irreversible: ctrl + a delete
19:00 Irreversible: lol xDDDD
19:00 BeatofIke: no don't D:
19:00 Irreversible: no
19:01 BeatofIke: The drain is a little low. Maybe increase it to 4?
19:01 BeatofIke: o.o
19:01 Irreversible: okk
19:01 Irreversible: oki*
19:02 Irreversible: wait
19:02 Irreversible: drain is 4
19:02 Irreversible: oO
19:02 Irreversible: you mean od?
19:02 Irreversible: xD
19:02 BeatofIke: 00:09:890 (1,1) - So sudden to start a note this early o.o
19:02 BeatofIke: oh yes sorry XD
19:02 BeatofIke: OD i mean lol
19:03 Irreversible: i think it's ok since it's a spinner
19:03 BeatofIke: okay :3
19:04 BeatofIke: 00:19:416 (3,4) - Dat spacing o.o
19:05 Irreversible: fixed XD
19:05 BeatofIke: 00:23:929 (2,3) - Try copy-pasting slider 2, replacing slider 3 :3
19:05 Irreversible: NO
19:05 Irreversible: ok wait
19:05 BeatofIke: and flip it 180 degrees
19:06 Irreversible: oh
19:06 Irreversible: i can't
19:06 Irreversible: because of the flow
19:06 BeatofIke: and reverse selextion o.o
19:06 Irreversible: it's broken
19:06 Irreversible: http://puu.sh/4vUke.jpg
19:06 BeatofIke: oh I see. Tested it myself :3
19:07 BeatofIke: okay :3
19:08 BeatofIke: 00:58:525 (1) - A single combo? ._.
19:09 Irreversible: removed
19:09 Irreversible: xD
19:09 BeatofIke: okay lol
19:10 BeatofIke: and that's it :D
19:10 BeatofIke: moving to Hard now :3
19:13 BeatofIke: your Hard difficulty is also good XD
19:13 Irreversible: lol.. xDD
19:15 BeatofIke: yup! noithing to suggest here XD
19:17 BeatofIke: Wait, at 00:08:219 (5), you forgot to add whistle at the start of this slider.
19:17 BeatofIke: oops didn't meant to highlight
19:19 BeatofIke: that's it. moving to insane :3
19:20 Irreversible: fixed
19:20 BeatofIke: okay :3
19:21 BeatofIke: 00:08:219 (2) - Same as hard I guess :/
19:21 Irreversible: whistle?
19:22 BeatofIke: yes
19:22 BeatofIke: unless if it was intentional
19:22 Irreversible: don't think so
19:22 Irreversible: xD
19:22 BeatofIke: okay :3
19:22 BeatofIke: moving on :)
19:26 BeatofIke: lol, I can't even pass this XD
19:27 Irreversible: ? really
19:27 BeatofIke: yes
19:27 BeatofIke: I testplayed this a lot of times before
19:29 BeatofIke: ._.
19:29 Irreversible: not so hard imo o.o
19:30 Irreversible: post the log :P
19:30 Irreversible: or i'll post it for you
19:30 Irreversible: and you post hi
19:30 Irreversible: or smth

Thanks for the IRC guys!

Thanks Nymph for the mod, fixed all!
Spencers
Hi~
really cool song~! :)
Rank it!
BeatofIke
Fixed a few things via IRC mod! :3 (see Irreversible last post)
happy623
gogogo \o/!!
Nymph
I suddenly realized the lyric of this song is very very hentai =_=
Konei

Nymph wrote:

I suddenly realized the lyric of this song is very very hentai =_=
They are.

Maybe a warning?
11t
bubbled woo

rankrankrank
Topic Starter
Irreversible
:D!
Leader

11t wrote:

bubbled woo

rankrankrank
Lally
uuuuuuuuuuuuh gogogogo \o3o\
Moway
Hmm I said this before in a mod, but just wanted to clear it up before this goes to rank.

Shouldn't the artist be paraoka? Acme Iku is a Maidloid, which is a computer program (much like a vocaloid). As a result, I feel like she cannot be considered the artist here. paraoka made the music using the Acme Iku program, so I feel like paraoka is the correct artist. Seeing as this hasn't been changed through the bubble, maybe I'm wrong here, but I'd like to know why. Just want all the info to be correct.
Topic Starter
Irreversible
oh yeah, thank you moway itd be nice to know whats right or not, but im confused myself
ill ask someone to solve it xD
SapphireGhost
Alright, you get my mod for the heart slider.

General
- paraoka is the correct artist, Amce Iku is the vocaloid name. Remember to remove paraoka from tags and add Acme Iku, and check to see that no extraneous .osb files are created.
- The first two kiai times are slightly inconsistent across the difficulties. Here is how they probably should be to land on the downbeats:
Kiai #1: 00:39:305 to 00:44:653
Kiai #2: 00:50:001 to 00:55:349
- Tick Rate 2 would be great for improving the flow of the map. You can keep Tick Rate 1 on Easy if you want, because the sliders are so slow.
- Both the Insane and Collab difficulties could use OD +1 to vary the scoreboards more.
- Nice video editing.

The difficulties themselves are fine and about what I would expect for the song. Popping for now but you can let me know when you are ready for a recheck.
Topic Starter
Irreversible
Hi there! Thanks~

- alright, I fixed that.
- huh o.o I didn't notice this, thanks for pointing it out.
- Increased to 2
- OD +1, on both. Also, HP +1 on insane, i played it and i had no problems, because you get pretty much HP if there is a NC o.o
- That was made by Itachi_Uchiha xD

Waiting for Teara, she wanted to change smth in her collab parts.
Itachi_Uchiha
I approve the quality of this map


Edith sagt: Nimm nen Star
Topic Starter
Irreversible
danke edith <3
bomber34
some IRC stuff
haha german not english
20:54 Irreversible: ......

23:53 bomber34: was is nu mit
23:53 *bomber34 is editing [http://osu.ppy.sh/b/315907 paraoka - petal-go-round [Insane]]
23:53 Irreversible: jep
23:53 *Irreversible is editing [http://osu.ppy.sh/b/315907 paraoka - petal-go-round [Insane]]
23:54 bomber34: soll ich meine meinun wie n mod jetz schreiben oder hast du bestimmte stellen wieder ._.
23:54 Irreversible: ne
23:54 Irreversible: jez irc mod
23:55 Irreversible: die stellen sind gelöst
23:55 Irreversible: 'gelöst'
23:55 Irreversible: ich mags immer noch nicht aberi hc wills einfach ranked haben tbh
23:55 bomber34: ^ das is auch so n grund
23:55 bomber34: n minimaler Teil von mir würde auch gerne maps ranked sehen von mir
23:57 Irreversible: ehhh
23:57 Irreversible: ignorier das einfach
23:57 Irreversible: ich weiss schlechte attitude
23:57 Irreversible: aber das lied kotzt mich derweilen so an
23:57 Irreversible: und omg es wird nicht besser
23:57 Irreversible: deswegen jez ein paar bomber epic stellen rein und ab ins brötchen xD
23:57 Irreversible: und ich hätts schon vor nem monat ranked haben können, wenn wirs so sehen xD
23:57 Irreversible: ok ich bin bereit geraped zu werden.
23:57 Irreversible: xD
23:58 bomber34: war das nich die map die ich mal gemodded hatte von wegen viel über flow und du so: is mein mapping stil?
23:58 Irreversible: ja aber da war ich noch neu k
23:58 Irreversible: loljk xD
23:58 Irreversible: ja das kommt jez nicht mehr vor, habs ja jez schon 30x remapped
23:59 bomber34: 00:00:531 (2,3) - mir gefällt schon dieser Übergang nicht
23:59 bomber34: das fühlt sich zu kantig an
23:59 bomber34: obwohl das alles also stimme und Lied eher weich sind
00:00 Irreversible: k.. wie dann?
00:00 bomber34: und Lieder mit realen Härtegraden zu beschreiben ist seltsam
00:01 Irreversible: D:
00:01 bomber34: du könntest einfach den Übergang nur als Test mal weicher machen indem du 00:00:196 (1,2) - auf X:16 Y: 227 oder so platzierst. Damit
00:01 Irreversible: beides?
00:01 bomber34: is es ein wenig ähnlicher wie 00:03:205 (1,2,3) - wo der Übergang funktioniert
00:01 bomber34: naja ... (1,2) sind hier gestacked .__.
00:01 bomber34: wenn du den Stack Effekt behalten willst musst du doch beides ändern?
00:02 Irreversible: ja habs nich gesehen
00:02 Irreversible: fixed
00:02 Irreversible: nein XD
00:02 Irreversible: ja*
00:02 bomber34: ich meine
00:02 bomber34: jetz is (1,2) so weit links für den anfang
00:02 bomber34: aber ich meine es ja als beispiel damit der Übergang zu 3 weicher wird
00:03 bomber34: 00:01:868 (1,2) - hat das selbe problem eig. aber weniger Stark, was an der Stimme liegt
00:03 Irreversible: k
00:03 Irreversible: hab part reworked
00:04 bomber34: 00:05:043 (1) - ein wenig weiter nach unten damit der übergang von 00:04:207 (3,1) - weicher wird. Danach kommt eh n spinner also is es egal weil das slider ende trotzdem in die mitte geht
00:05 Irreversible: oki
00:06 bomber34: 00:06:714 (1,2,1,2) - hier könntest du vllt auch Anti-jumps probieren ... 00:06:714 (1) - ctrl+h und dann sliderende so auf den sliderweg von (2) das es nicht hässlich überlappt.
00:06 bomber34: und (2) ctrl + g
00:07 Irreversible: was?
00:07 Irreversible: o.o
00:07 bomber34: kannst ja den Slidertick von (2) als Orientierung nehmen wo Sliderende (1) sein sollte
00:07 Irreversible: screen
00:07 Irreversible: hm anstatt so ne riesen beschreibung vllt einfach screen XD vllt check ichs dann eher *o*
00:08 bomber34: http://osu.ppy.sh/ss/1052180
00:08 Irreversible: oh o.o
00:08 Irreversible: finde eig in dem part hab ich genug spannung und anti jumps
00:08 bomber34: wo sind die antijumps genau?
00:09 Irreversible: öh
00:09 Irreversible: XD
00:09 bomber34: 00:07:049 (2,1) - das wäre ohne meinen vorschlag n jump
00:09 Irreversible: ja
00:09 bomber34: 00:06:714 (1,2) - würde sich auch mit meinem vorschlag nich ändern
00:10 bomber34: ich weiß nicht also zumindest der Übergang von 00:06:714 (1,2) - selbst, is besser mit (2) ctrl+g
00:10 bomber34: aber das is glaub ich
00:10 Irreversible: ja
00:10 Irreversible: ctrl + g auf 2 ist gut
00:10 bomber34: eh nur meine persönliche preferenz xD
00:10 Irreversible: aber das ctrl+ h auf 1 nicht D:
00:10 bomber34: ok xD
00:11 bomber34: das kam daher, dass ich es einfach etwas drastisch finde nach nem spinner so weit rechts sein zu müssen ABER Insane, nä? ^^
00:11 Irreversible: das ctrl + g ist echt gut o.o
00:11 Irreversible: ja, insane.
00:11 Irreversible: LOL XD
00:12 bomber34: 00:08:386 (3,1,2) - der Übergang is etwas holprig, weil der DS nur um 0,1x steigt zwischen den 3. Aber 1,2 bereits etwas schnell is und deswegen noch so ne kleine beschleunigung ... komisch kommt
00:12 Irreversible: und nun? D:
00:12 Irreversible: xDD
00:13 bomber34: 00:08:386 (3,1,2) - außerdem bilden die drei (Sliderende 3, (1) und Slideranfang (2) keine gerade Linie
00:13 bomber34: könnte mitunter auch ein Grund sein
00:13 bomber34: 00:08:386 (3,1) - würde ich den Abstand minimieren
00:13 bomber34: damit einfach der unterschied von (1,2) deutlicher wird
00:14 bomber34: denn die nötige Beschleunigung an sich gefällt mir
00:14 bomber34: Notfalls kannst du (3,1) ja stacken, vllt?
00:14 bomber34: und dann musste halt gucken wie weit du den DS von (1,2) haben willst
00:14 Irreversible: wenn dann mit 2, nicht=?
00:15 Irreversible: weil schau die quitschestimme
00:15 Irreversible: uh das gefällt mir iwie xD
00:16 bomber34: darüber kann man sich streiten xD beides is möglich mir persönlich gefällt es (3,1) eher stacked zu sehen als (1,2)
00:16 bomber34: weil die Quietschstimme von (1) nach (2) eher gezogen is /zusammengehört
00:16 Irreversible: aber das quitscht schon fast nach nem jump D:
00:16 Irreversible: es sagt
00:16 Irreversible: QUITSCH ICH WILL EIN JUMP SEIN
00:16 Irreversible: maybenot
00:16 bomber34: Zumindest: Wenn man diesen beschleunigung/jump haben will
00:17 bomber34: 00:08:887 (1,2) - is für mich eher ein Jump als 00:08:386 (3,1) -
00:17 Irreversible: D:
00:17 Irreversible: weiter!
00:17 Irreversible: D:
00:17 Irreversible: ich überlegs mir
00:17 bomber34: xD wahrscheinlich nicht xDD
00:17 bomber34: das sag ich auch immer zu mods
00:17 Irreversible: XDDD
00:17 bomber34: wo deren Punkt so ein 50-50 bei mir is
00:17 Irreversible: aber ich hab was geändert
00:18 Irreversible: dank dir XDD
00:18 bomber34: und dann vergess ich es schon xD
00:18 bomber34: 00:09:723 (1) - is das Herz eig. in jedem Mapset von dir? xDD
00:18 Irreversible: neeeeein XD
00:19 bomber34: 00:18:581 (2) - sollte eher rechts von 00:18:414 (1) - aus sein, als links
00:20 Irreversible: fixed
00:20 bomber34: 00:24:430 (1) - ctrl + g? finde den Übergang von 00:24:096 (2,3,1) - so besser aber dann is 00:24:430 (1,2) - etwas seltsam mmmh
00:21 Irreversible: 2 einfach auch ctrl + g
00:21 Irreversible: XD
00:22 bomber34: 00:23:093 (1,2) - setz mal (2) auf X: 32 Y: 160 und achte nur auf den Übergang von 00:23:093 (1,2) -
00:22 bomber34: das gefällt mir besser als der Stack
00:22 bomber34: NUR
00:23 bomber34: is dann der rest zur nächsten Kombo doof :(
00:23 Irreversible: der stack nervt echt.
00:23 bomber34: Das problem mit dem Stack is auch ebenfalls der Übergang zu 00:23:762 (1) -
00:24 bomber34: 00:24:430 (1,2) - wenn du die beiden STRG + G gemacht hast einzeln. Setz mal 00:25:266 (3) - auf das Sliderende von (1)
00:24 Irreversible: warte
00:24 Irreversible: ich rework mal wieder
00:24 Irreversible: (der part ist von RLC)
00:24 Irreversible: iwie rort.
00:24 Irreversible: XD
00:25 Irreversible: rotz*
00:25 bomber34: (2,3) spielt sich besser aber 00:25:266 (3,4) - weniger wieder
00:25 bomber34: is das jetz n Collab??
00:25 Irreversible: nö
00:26 bomber34: ogott fast halb 1
00:26 bomber34: und wir sind erst bei knapp 1/3
00:27 Irreversible: ikr
00:27 Irreversible: voll kotzig
00:27 bomber34: 00:32:620 (5) - wie es gerade is oder doch ctrl+g xD beides hat seinen charme finde ich
00:27 bomber34: so 1/3 geschafft xD
00:28 Irreversible: xDDD
00:28 Irreversible: jo gemacht
00:28 Irreversible: scheiss part von vorhin
00:28 Irreversible: jez hab ichs wieder voll versaut xDDDD
00:28 bomber34: :( sorry
00:28 Irreversible: nein wegen mir XD
00:28 bomber34: *meinetwegen
00:28 bomber34: \:D/ Klugscheißermodus
00:29 Irreversible: omg die hurenmap geht mir auf die eier
00:29 Irreversible: XDDDDD
00:30 bomber34: 00:33:622 (2,3) - solche Stellen haben meinen Kumpel aufgeregt xD so einfach an sich aber noch leichter einen sliderend zu missen
00:30 Irreversible: egal, fixed
00:30 Irreversible: XDDD
00:30 Irreversible: ha
00:30 Irreversible: die bleiben
00:30 Irreversible: freu dich auf nachher
00:30 Irreversible: da gibts noch nen schlimmeren
00:30 Irreversible: XD
00:30 bomber34: ICH HASSE DEN PLAY BUTTON
00:30 bomber34: bin wieder schön auf start gesprungen
00:31 bomber34: 00:32:954 (1,2,3,1) - wäre besser wenn man hier ein Karo drauß macht... kein gleichförmiges. Aber das (1) über (3) liegt
00:31 Irreversible: omg
00:31 Irreversible: der part jez voll gut
00:32 Irreversible: ok und weiter o//
00:32 bomber34: 00:33:455 (1,2,3,1,2) - wollte eig. schon ctrl + j vorschlagen aber das is scheiße ... (3,1) wird besser aber der rest nicht :(
00:36 Irreversible: wb
00:36 Irreversible: o,o
00:36 bomber34: 00:35:795 (5,1) - halte ich für nich so gut, weil die Stimme gezogen ist und eig. einen Sliderbräuchte. Für die Instrumente passt es auch nicht 00:35:962 - ist ein klarer Beat
00:36 bomber34: bancho is wieder gekrepelt >:>
00:36 bomber34: lag nich an mir
00:36 *Irreversible is listening to [http://osu.ppy.sh/b/307804 Ylvis - The Fox]
00:36 Irreversible: worst map 2013
00:37 bomber34: 00:35:962 - füg also hier lieber ne Note hinzu
00:37 Irreversible: kann niemand das richtig mappen? ich heul gleich
00:37 Irreversible: der refrain schreit gerade zu 'map die vocals'
00:37 Irreversible: nein ich map lieber imaginäre krämpfe
00:37 Irreversible: ok
00:37 bomber34: Das Lied klingt nach jemanden der gerade n epeliptischen ANfall hat
00:37 Irreversible: und die soll wohin?
00:38 bomber34: 00:35:628 (4,5,6) - müsstest das dann aber insgesamt etwas umstellen
00:39 bomber34: ich würde nämlich sagen, dass sollte ein Pentagon artiges gebilde werden ... also 00:35:127 (3,4,5,6,1) -
00:39 Irreversible: kk
00:39 Irreversible: fixed xD
00:39 bomber34: oder einfach irgendwas mit 00:36:129 (1) - machen ka xD mir fällt nix ein
00:40 bomber34: hauptsache da kommt ne note hin wo ich gesagt habe
00:40 bomber34: 00:37:132 (1,2,1,2) - was hast du dir hier dabei gedacht?
00:41 Irreversible: XD
00:41 Irreversible: jemand sagte iwas von jump anti jump jump
00:41 bomber34: 00:37:132 (1,2,1,2) - das sollte insgesamt alles auf einer linie liegen
00:41 bomber34: wenn du was auch immer 00:37:299 (2,1) - is, behalten willst
00:41 Irreversible: fixed
00:42 bomber34: eig. is (2,1) ja gar nicht schlecht ^^ aber das gesamtkonsturkt 1 linie
00:42 bomber34: ok
00:42 bomber34: dann spar ich mir eben weitere begründungen xDD
00:42 Irreversible: XDDD
00:43 Irreversible: KA IWAS MAGISCHES HAST DU AN DIR
00:43 bomber34: evtl wieder 00:38:469 (1) - ctrl+g probieren
00:43 Irreversible: du sagst was und ich fix und dann ist es gut
00:43 Irreversible: :D XD
00:43 bomber34: lol
00:43 Irreversible: ne :D schnauz pattern
00:43 Irreversible: xDD
00:43 bomber34: is mir lieber als: MEIN MAPPING STIL, AKZEPTIERS
00:43 bomber34: wie von Bakari
00:44 bomber34: 00:42:647 (3,4) - das müsste eig. n Stack imo sein, zumindest wenn du auf 00:42:815 - keine Note willst
00:45 Irreversible: warum ist dsa spacing von 1 und 2 so gross lol
00:45 bomber34: ka? is doch deine Map ._. sag du es mir xD
00:46 Irreversible: omg
00:46 Irreversible: hab jez doppelstack
00:46 Irreversible: und weiter@@
00:46 Irreversible: xDDD
00:47 bomber34: 00:47:327 (1,2) - gefällt mir der übergang nicht so
00:47 bomber34: ich seh was du vorhast aber dafür müsste (2) weiter nach links
00:47 bomber34: aber dann is (2,1) weniger pralle
00:48 bomber34: 00:47:327 (1,2) - ein stack würde auch gehen, dann hättest du n deutlichen sprung von (2,1)
00:48 bomber34: aber das passt irgendwie wenn man den vllt abschwächt
00:49 Irreversible: jo is noch gut
00:49 bomber34: 00:53:344 (3) - hier lieber ein weiterer slider bitte
00:50 Irreversible: aber vocals
00:50 Irreversible: ich find da passt echt kein slider, hat schon wer vorgeschlagen.. xD
00:50 bomber34: Du hast zwar einige dieser 1/1 "Lücken" und sowas kann funktionieren aber nicht wenn es so n misch aus vocal instrument is
00:50 bomber34: 00:53:010 (2) - folgt NICHT der stimme
00:50 bomber34: dafür bräuchte (Sliderend 2, 3) einen slider eher
00:52 Irreversible: hm..
00:52 Irreversible: stimmt
00:52 bomber34: wenn du der Stimme folgen willst solte 00:53:344 (3,1) - ein Stack sein
00:52 bomber34: aber sowas kommt auch vllt komisch ka
00:53 bomber34: alter es wird wirklich spät und ich muss um 6:00 spätestens aufgestanden sein
00:53 bomber34: btw. bin laut letzter Messung nur 1,93m groß
00:54 Irreversible: hm lass morgen weiter machen XD
00:54 bomber34: mkay
00:54 bomber34: ich speicher ma den chat
00:54 Irreversible: danke :D
00:54 Irreversible: bis morgen dann xD
00:54 Irreversible: jo hab auch xD
Topic Starter
Irreversible
good stuff, thanks
SapphireGhost
Topic Starter
Irreversible
Thanks :)
happy30
[General]
- Add some hentai warning in the description (preferably in japanese for japanese kids)

[Normal]
00:52:007 (2) - Prev/next spacing should be the same

[Hard]
00:28:441 (4) - ^
00:29:110 (3) - Weird spacing here, please enlighten me about this
00:38:302 (4) - remove this note and place the next slider here, maybe reduce its velocity

[Collab]
00:05:377 (1) - end this 1/4 later
00:09:890 (1) - start this 1/2 earlier
00:38:302 (1,2) - same as in hard, this doesn't sound well.

[Insane]
00:33:622 (2,3,1) - no, this doesn't play well to you, does it?
00:38:302 (2,1) - again same mistake here.
Topic Starter
Irreversible

happy30 wrote:

[General]
- Add some hentai warning in the description (preferably in japanese for japanese kids) sure

[Normal]
00:52:007 (2) - Prev/next spacing should be the same you're right

[Hard]
00:28:441 (4) - ^ ye
00:29:110 (3) - Weird spacing here, please enlighten me about this no, i fixed it (that one was actually really weird, I guess i wanted to put some variation, but it's better without xD
00:38:302 (4) - remove this note and place the next slider here, maybe reduce its velocity well i've done it here and in collab, but i guess in insane it's fitting (if you listen to it with 25 % you can hear the red tick circle), i think its ok to fix it here tho, because of easier rhythm.

[Collab]
00:05:377 (1) - end this 1/4 later look down below xD
00:09:890 (1) - start this 1/2 earlier fixed o.o idk what happened to the spinners.. all were messed up o.o
00:38:302 (1,2) - same as in hard, this doesn't sound well. read above

[Insane]
00:33:622 (2,3,1) - no, this doesn't play well to you, does it? ah yes, i'd like to keep this :)
00:38:302 (2,1) - again same mistake here. no fix here, but in the other diffs

thanks for the mow ;d;
BeatofIke
Rank it! :)
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