Hi.
I present, attack on storyboard.
The storyboard doesn't look like it's finished, unless this was some sort of intended slideshow.
Too many normal fade-in & outs completely mismatch the images with the music early on.
Panning tends to be overused throughout the map. Limited dynamics as well.
It's nothing impressive.
At times, it's too smooth and at times the color contrast between images look awkward. There isn't a general curtain on which you can use to fill up sections where you're not panning or displaying anything.
The usage of some images of non-consistent art-styles creates a strikingly bad contrast after you decided to go with screen captures of the animation.
(mikasa.png in the middle of the capture for an example)
I thought - 01:39:801 - to - 01:50:427 - was the only thing that really connected with the song on that particular portion.
I actually think every one of the transformation options available in Editor should be used. Lighting techniques ought to be utilized as well eg.flickering, flashes, flames, fogging.
It has that kind of potential.
I think I sound like an imposing ass by now, but nothing written here has any intention of bringing your motivation down in any way.
I present, attack on storyboard.
The storyboard doesn't look like it's finished, unless this was some sort of intended slideshow.
Too many normal fade-in & outs completely mismatch the images with the music early on.
Panning tends to be overused throughout the map. Limited dynamics as well.
It's nothing impressive.
At times, it's too smooth and at times the color contrast between images look awkward. There isn't a general curtain on which you can use to fill up sections where you're not panning or displaying anything.
The usage of some images of non-consistent art-styles creates a strikingly bad contrast after you decided to go with screen captures of the animation.
(mikasa.png in the middle of the capture for an example)
I thought - 01:39:801 - to - 01:50:427 - was the only thing that really connected with the song on that particular portion.
I actually think every one of the transformation options available in Editor should be used. Lighting techniques ought to be utilized as well eg.flickering, flashes, flames, fogging.
It has that kind of potential.
I think I sound like an imposing ass by now, but nothing written here has any intention of bringing your motivation down in any way.