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DystopiaGround - AugoEidEs

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Soinou
Map is cool, but the hp drain seems really low, i missed a whole pattern really hard, and i didn't failed ._.

But these two sliders at the end are really awesome, gj \o/
Max Black_old
AAAAAAAHHHHHHHH最后的神音效简直炫酷
Re_Znseemm6
ΛugΦEidEs very good map :) :)
chonicle
Hitsounds (only a part) as requested by regou.

video:
http://www.twitch.tv/chonicle/b/454097456

first kiai:
for bells:(| is one measure)
F#3|--|F3|-- |E3|-- |D#3|--|D3|--|F#3|--|D#3|--|F3| --|
F #3|--|E3|-- |D3|E3|C#3|--|D3|--|F3|-- |D3|E3 |F#3|--|
This is not the same with the video(suggest this)

middle part please look at the end of the video o.o
Raging Bull
Oh god I can't stop laughing from the aaaahhh diff. Good slider too.
Regou

chonicle wrote:

Hitsounds (only a part) as requested by regou.

video:
http://www.twitch.tv/chonicle/b/454097456

first kiai:
for bells:(| is one measure)
F#3|--|F3|-- |E3|-- |D#3|--|D3|--|F#3|--|D#3|--|F3| --|
F #3|--|E3|-- |D3|E3|C#3|--|D3|--|F3|-- |D3|E3 |F#3|--|
This is not the same with the video(suggest this)

middle part please look at the end of the video o.o
mmm... I think the one in your video(which I have followed) works better. Anyway thanks for checking ><
Zweib
The first. lol
  1. AImod里好像有两个unsnapped objects?
  2. 02:06:059 (6,1,2,3,4) - 这个滑条和三连 用平行的方式错开可能好看点?
  3. 03:59:682 (5,1,2,3,4,5,6) - ^
  4. 05:07:798 (3) - 跟前面的距离稍拉远一点?
  5. 04:25:769 (5) - (1)的clap是不是应该下在这里?
  6. 05:47:219 (6) - 这个drum 的whistle好孤单是不是点错additions了?
  7. 05:54:755 (1,2,3,4,5,6,7,8) - 这片总感觉有点乱啊。。。试试05:54:755 (1) - (338, 35) ; 05:55:914 (1) - (430, 179)
Kodora
this hitsounds is kind of art

[nao]

*Some unsnapeed sliderends o3o
*Glad to see HP 6 here, it is much more suitable for this kind of challenge

  1. 00:34:175 (5) - New combo please - follow pattern
  2. 00:34:755 (9) - ^
  3. 00:44:465 (3) - Honestly this slider feels really uncomfortable to play. I'd recommend you separate it to two 1/2 sliders, do ctrl+g and place something like this:
  4. 01:05:914 (1,2) - end of (2) not perfectly hidden o3o
  5. 02:06:059 (6,2,3,4) - its supposed to be not perfectly stacked?

  6. 03:17:074 (6) - new combo please
  7. 03:51:132 (4) - ^
  8. 03:52:291 (4) - ^
  9. 03:59:682 (5,4,5,6) - not perfect stack again
  10. 04:04:320 (7) - NC please
  11. 04:53:885 (1,2,3,4,5,6) - not perfectly hidden
  12. 05:04:755 (1,6) - ^
  13. 06:36:494 (1,1) - You know, i already suggested you how to make them shorten ;w;
[AAAAAAAHHHHHHHH]

  1. Tickrate 8 please /me runs
Seriously, only this tiny stuff. Map is awesome, sb is amazing, hitsounds are pure art. Best of luck with it.

<3
pielak213
­
Topic Starter
Skystar

pielak213- wrote:

AHHHHHHHHHHHH i can't see what's so special about that diff >_<

edit: oh i was going to add the htisoundfinish to my skin (which i really like) and i found out...
redownload and get the ♂philosophy♂ power!
alacat
mintong89
终于做好啦!

http://puu.sh/4kqTf.osu

:3'
Melt
以下都是扯淡

[nao]
  1. 02:53:994 (2,4) - unsnaped
  2. 01:42:291 (2) - 我觉得这一个也做成直的比较炫酷
  3. 02:15:045 (3,4,5) - 移动一下让3叠在1下面,或者稍微再错开一点
  4. 03:07:653 (7) - 似乎可以nc一下
  5. 03:58:668 (1) - 个人不太喜欢这个形状,而且你kiai的红色滑条只有这一个有这么多红点,要不要考虑减少一点
  6. 04:11:204 (2,3,2) - x,y(64,360)
(逃
Dark Fang
Fark
buny
EDIT: Sorry, this post is really mean. No offense to anyone except skystar.
Stefan
Aniki?
Topic Starter
Skystar
fiweuonfoeahfeuioqjfoisjfuhdqihguoqfj
my silence has been gone yeah
fiweuonfoeahfeuioqjfoisjfuhdqihguoqfj
Zweib

Zweib wrote:

The first. lol
  1. AImod里好像有两个unsnapped objects? dui
  2. 02:06:059 (6,1,2,3,4) - 这个滑条和三连 用平行的方式错开可能好看点? bu
  3. 03:59:682 (5,1,2,3,4,5,6) - ^
  4. 05:07:798 (3) - 跟前面的距离稍拉远一点? hao
  5. 04:25:769 (5) - (1)的clap是不是应该下在这里? bu
  6. 05:47:219 (6) - 这个drum 的whistle好孤单是不是点错additions了? dui
  7. 05:54:755 (1,2,3,4,5,6,7,8) - 这片总感觉有点乱啊。。。试试05:54:755 (1) - (338, 35) ; 05:55:914 (1) - (430, 179) gai
Kodora

Kodora wrote:

this hitsounds is kind of art

[nao]

*Some unsnapeed sliderends o3o
*Glad to see HP 6 here, it is much more suitable for this kind of challenge

  1. 00:34:175 (5) - New combo please - follow pattern No, it's impossible to change NC colors because I have used an own way of the colors through the map.
  2. 00:34:755 (9) - ^
  3. 00:44:465 (3) - Honestly this slider feels really uncomfortable to play. I'd recommend you separate it to two 1/2 sliders, do ctrl+g and place something like this: fixed
  4. 01:05:914 (1,2) - end of (2) not perfectly hidden o3o fixed
  5. 02:06:059 (6,2,3,4) - its supposed to be not perfectly stacked? fixed

  6. 03:17:074 (6) - new combo please
  7. 03:51:132 (4) - ^
  8. 03:52:291 (4) - ^
  9. 03:59:682 (5,4,5,6) - not perfect stack again fixed
  10. 04:04:320 (7) - NC please
  11. 04:53:885 (1,2,3,4,5,6) - not perfectly hidden fixed
  12. 05:04:755 (1,6) - ^
  13. 06:36:494 (1,1) - You know, i already suggested you how to make them shorten ;w;
[AAAAAAAHHHHHHHH]

  1. Tickrate 8 please /me runs
Seriously, only this tiny stuff. Map is awesome, sb is amazing, hitsounds are pure art. Best of luck with it.

<3
Melt

Melt wrote:

以下都是扯淡

[nao]
  1. 02:53:994 (2,4) - unsnaped
  2. 01:42:291 (2) - 我觉得这一个也做成直的比较炫酷 en
  3. 02:15:045 (3,4,5) - 移动一下让3叠在1下面,或者稍微再错开一点 hao
  4. 03:07:653 (7) - 似乎可以nc一下 bu
  5. 03:58:668 (1) - 个人不太喜欢这个形状,而且你kiai的红色滑条只有这一个有这么多红点,要不要考虑减少一点 hao
  6. 04:11:204 (2,3,2) - x,y(64,360) hao
(逃
Kinomi
星爷~

nao
00:46:277 (1) - 感觉3/4滑条的头上加clap不太好听啊,换成whistle好一点
00:50:914 (1) - ^
03:01:422 (3,4) - 这两个为什么不是这样呀

05:01:277 (1) - 这个位置往上摆是不是好点啊,感觉每一次加速的时候音乐都是强一点
05:02:436 (1) - ^
05:15:335 (1) - 这个为什么不是灰的啊
04:43:595 (6) - 这个改auto 04:43:595 (6) - 这个改auto 04:44:175 (2) - 滑条头上的改成drum感觉好点啊
pieguyn
gogogo

01:58:668 (4) - use the whistle here instead?
02:31:277 (5,6,7,8) - just wondering why antijump here, imo it feels weird cause of all the energy from the vocal release & rhythm in this part. but it's up to you :D
02:31:856 (1) - missing epic hitsounds here
04:37:074 (1,2) - reverse it? imo it makes more sense to make the change in direction at the start of a measure
06:13:306 (1) - given it's still the "epic" part and it's a repeat of the part right before it, I think you can continue bells through here ~~
06:17:798 - in fact, imo you could try volume +10% in this whole section. it's the intense part so volume up seems to make sense, ofc it's up to you

I can't find anything else 0.0 sorry if it's not helpful enough
epic hitsounds =w=
amazing map & SB, that's all I can say, I'm in love =w=//
take my stars plz ~~ !

good luck :D
Kagami Yuki
:( 蠢桶 笨蛋桶 桶喵喵 桶哥哥这是说好的mod!
只有太鼓diff哦w

窝的太鼓MOD
mint's Taiko
- 00:38:740(41) 换成红色可能会好一点
- 00:46:422(102) 这个去掉然后再在 00:46:277 加一个蓝色note会好一点,尝试一下w
- 00:49:175(123) 去掉,在 00:48:885 、 00:49:030 、 00:49:465 放红色note,感觉比之前好
- 00:50:045(131) 这个去掉,然后在 00:50:335 加一个蓝色note
- 00:53:161 这里的一串鱼蛋可以改成这样会好的多→ http://osu.ppy.sh/ss/987349
- 01:09:248(259) 改为蓝色会听起来好点『?
- 01:22:798 加一个蓝色note ,把 01:23:016 的note变成红色
- 01:25:697 加一个红色note
- 02:19:827(783,784) 两个note互相换一下颜色会好点
- 04:02:871(1543,1544) 这两个note改成红色 搞这么多notes不会重新开一段吗这么长,看的时候数字连成一条线神烦欬头晕
- 04:26:784(1751,1759,1767,1797,1810) 改为蓝色
- 04:26:074(1755,1763,1771,1796,1803,1804) 改为红色
- 04:31:059 加一个红色note
- 04:31:132 去掉这里的finish
- 04:36:204 这里的鱼蛋改成这样...→ http://osu.ppy.sh/ss/987443
- 04:46:277(1944) 换成红色来进行下面一个音的切换过度『?
- 04:46:494(1947) 换成红色
- 04:46:784(1951) 换成蓝色
- 04:47:001(1954,1955) 换成红色
- 04:47:726(1964) 换成蓝色
- 04:47:943(1967) 换成红色
- 04:48:813(1979) 换成蓝色
- 04:49:103(1983) 换成红色
- 04:50:335(19990 换成蓝色
- 04:50:552(2002) 换成红色
- 04:51:059(2009,2010) 换成红色
- 04:51:494(2015) 换成蓝色
- 04:51:711(2018) 换成红色
- 04:55:480(2066) 换成红色
- 04:56:349(2078) 换成蓝色
- 04:56:711 这里建议去掉
- 04:56:784 这里的鱼蛋建议改成这样 → http://osu.ppy.sh/ss/987472
- 06:35:335 这里修改成这样试一下ww → http://osu.ppy.sh/ss/987483

总的来说标准rank风,没什么好挑剔的._.然后是鱼蛋部分...我提出的更改都是建议,自行采取可采纳部分即可...不过一大坨同色堆在一起真的好不爽桶哥哥这么鬼畜善良的神麻婆怎会不懂放鱼蛋对吧:3有故意放出来被人吐槽的嫌疑

弄到好晚啦QAQ要给kds哦;w;不然我的皮肤会坏掉其实完全无关吧喂

祝早日rank._.

edit: 打错了一个时间修改了一下._.另外桶哥哥一定要按从上到下顺序增加或减少note之后来哦,不然鱼蛋部分note顺序会变化的._.这一点请务必注意...建议修改后对比一下/.\我也不知道这样的鱼蛋是不是rankable的._.嘛你自己看着办好了『逃
Bass
Not fc but...

mintong89
大多都fix了 谢谢 ><

http://puu.sh/4tA9H.osu
Topic Starter
Skystar

Bass wrote:

Not fc but...

but 869 combo :)
awesome play, good job, and thanks for your support!
Topic Starter
Skystar
烤肉

baldrace wrote:

星爷~

nao
00:46:277 (1) - 感觉3/4滑条的头上加clap不太好听啊,换成whistle好一点 我覺得還好啊0.0 既然前面加了這裡也加吧
00:50:914 (1) - ^
03:01:422 (3,4) - 这两个为什么不是这样呀 跟後面對不上>3<

05:01:277 (1) - 这个位置往上摆是不是好点啊,感觉每一次加速的时候音乐都是强一点 好像難改
05:02:436 (1) - ^ ^
05:15:335 (1) - 这个为什么不是灰的啊 啊?
04:43:595 (6) - 这个改auto 04:43:595 (6) - 这个改auto 04:44:175 (2) - 滑条头上的改成drum感觉好点啊 試了下跟原曲不合;w;
pieguy1372

pieguy1372 wrote:

gogogo

01:58:668 (4) - use the whistle here instead? clap sounds good to me ;w;
02:31:277 (5,6,7,8) - just wondering why antijump here, imo it feels weird cause of all the energy from the vocal release & rhythm in this part. but it's up to you :D well I might change it in the future
02:31:856 (1) - missing epic hitsounds here oh really, fixed!
04:37:074 (1,2) - reverse it? imo it makes more sense to make the change in direction at the start of a measure ok
06:13:306 (1) - given it's still the "epic" part and it's a repeat of the part right before it, I think you can continue bells through here ~~ oh I'd take a try =3=
06:17:798 - in fact, imo you could try volume +10% in this whole section. it's the intense part so volume up seems to make sense, ofc it's up to you ok

I can't find anything else 0.0 sorry if it's not helpful enough
epic hitsounds =w=
amazing map & SB, that's all I can say, I'm in love =w=//
take my stars plz ~~ !

good luck :D
Kodora
dont forget to add mint to tags~
kanpakyin
[mint's Taiko]
  1. 00:36:929 (27,28,29,30) - I would .ather remove the triplet there or put a note at 00:37:001 - after removing the note at 00:37:146 (29) - as it doesn;t fit the music here when the triplet starts from white tick.
  2. 01:10:987 (272) - add a kat here, 01:11:422 (276) - and 01:11:711 (278) - , after that, remove the kat at 01:10:842 (271) - , 01:11:132 (273) - ,01:11:567 (277) - in order to fit the pitch.
  3. 02:04:465 (652,653,654) - I prefer using kkd here because it fits the pitch and also the drum sound.
  4. 02:04:755 (655) - , 02:05:045 (657) - kat here in order to fit the pitch.
  5. 02:21:422 (792,793,794,795,796,797,798,799) - The finish doesn't really fit the music here, I would rather remove it, and then change 02:21:422 (792,793,794,795) - into kat and change 02:22:001 (796,797,798,799) - into don in order to fit the drum sound better.
  6. 02:42:291 (942,943,944) - Triplet doesn't fit the music that much, simple 1/2 is enough
  7. 02:46:204 (972,973,974) - ddd?
  8. 03:43:161 (1383,1384,1385,1386,1387) - dkdk doesn't fit the music that much, I prefer using kkkkk to fit the drum sound here.
  9. 03:45:407 - Add a note here?
  10. 04:26:494 - ~ 04:25:987 (1737) - Please don't do this, the stream is too difficult than overall, mainly because the kddk and kdddk at the end of the stream. Such difficulty jump is not recommended to do it suddenly.
  11. 04:36:204 - ~ ^
  12. 後面那兩大段stream同, 不是不讓你做難, 但是做難的時候別一個地方超難 然後整體超簡單啊

I don't think I can approve this taiko at current state.
暫時多找一點mod把 先別叫我回來看
mintong89
http://puu.sh/4vDYE.osu
orz 都改了 >_>
Re_Znseemm6
这张图大爱啊啊啊啊啊啊啊啊
Accel World
想当年开心30rank这首的时候星神开心的模样
pw384

[CSGA]Ar3sgice wrote:

Flask wrote:


快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船快去DT媽船
最后一个slider 赞
Chewin
soon
Colin Hou
48,340,398378,2,0,B|15:298|-15:255|-27:144|39:78|88:52|178:48|178:48|213:59|281:77|346:94|449:61|511:30|511:30|479:84|468:103|408:134|323:145|323:145|364:169|407:177|440:182|440:182|404:203|348:213|288:201|288:201|307:222|340:243|374:255|374:255|328:265|284:261|249:249|249:249|270:286|292:302|292:302|239:309|189:307|142:298|99:282|87:243|87:243|58:169|120:78|237:90|272:149|228:259|125:246|158:197|158:197,1,2111.99984264374
把那俩note都删了的 然后移动到需要的时间上就可以 可能需要对之前的pattern动较大手术(因为实在是左上起太困难
Kodora
god mapper Yuko >///<
Topic Starter
Skystar
SPOILER

Colin Hou wrote:

48,340,398378,2,0,B|15:298|-15:255|-27:144|39:78|88:52|178:48|178:48|213:59|281:77|346:94|449:61|511:30|511:30|479:84|468:103|408:134|323:145|323:145|364:169|407:177|440:182|440:182|404:203|348:213|288:201|288:201|307:222|340:243|374:255|374:255|328:265|284:261|249:249|249:249|270:286|292:302|292:302|239:309|189:307|142:298|99:282|87:243|87:243|58:169|120:78|237:90|272:149|228:259|125:246|158:197|158:197,1,2111.99984264374

把那俩note都删了的 然后移动到需要的时间上就可以 可能需要对之前的pattern动较大手术(因为实在是左上起太困难THIS DESERVES 58361898457635 KDS
Kinomi
Colin Hou god like
Kodora
There's a little problem with last sliders >.<"

06:36:494 (1,1) - this jump between sliders feels weird >.< 06:36:494 (1) - I guess shorten this slider to 06:49:827 would solve this problem.


silly me, forgot to update x.x
Avner
Dem Hitsounds..
Chewin
as promised


*-*

  1. 00:34:175 (5,9,13) - what about new combos?
  2. 00:56:059 (2) - I would use new combo here because of new hitsound settings
  3. 01:35:335 (3) - What about to stack this circle with (2)'s head instead? The jump from 01:35:335 (3) is funnier to play IMO. You can also keep the (6) where actually is, it flows nice anyways
  4. 01:54:030 (3) - This is actually unrankable because totally covered by previous slider's body. Just move it some grid left
  5. 02:06:059 (6,2,3,4) - For who use the default skin the triple (2,3,4) is unreadable due to kiai's flashes. You could place them in this way: http://puu.sh/4GwIr.jpg (I know you hate edit your patterns but it's always better to avoid every kind of unreadable/hard readable patterns @.@)
  6. 02:22:001 (5) - New combo could help players to warn about the spacing change (I would set it for new vocal start as well). It should be the same for 02:31:277 (5) and for the next kiai times (like 03:45:480 (6), 03:54:755 (8) and so on)
  7. 03:07:653 (7) - New combo due to slowdown and new vocal?
  8. 03:36:639 (6) - I would rotate this slider in this way: http://puu.sh/4GwY7.jpg it looks clearer and more flowing
  9. 04:04:465 (8) - New combo?
  10. 04:37:074 (1) - I would keep the same pattern (1/4 slider followed my 1/4 circle). It breaks the flow actually and could be confusing IMO
  11. 04:58:523 (1,4) - Mh.. set white new combo on (1) and red one on the actual (4). The slider (4) needs to be consistent together with next ones because it starts the speedup and the new combo red colour warns player about it
  12. 05:32:581 (1) - Make it straight like all the other ones with 1.00x SV during kiai times pls because it also flows bad actually IMO
  13. 05:58:813 (9) - New combo you know why
  14. 05:59:393 (1) - This circle placed in that way is confusing because it isn't an 1/4 slider like the previous elements. You could place it in this way: http://puu.sh/4GxxV.jpg or just find a more readable way for it
  15. 06:27:074 (1) - Unreadable slowdown because slidertick is covered by previous slider. Remove slowdown or make the slidertick readable, it's actually unrankable
  16. 06:36:494 (1) - wat nice
u rly crazy dude
Topic Starter
Skystar
Chewin

Chewin wrote:

as promised


*-*

  1. 00:34:175 (5,9,13) - what about new combos? hm no, i want a whole red pattern here.
  2. 00:56:059 (2) - I would use new combo here because of new hitsound settings okay
  3. 01:35:335 (3) - What about to stack this circle with (2)'s head instead? The jump from 01:35:335 (3) is funnier to play IMO. You can also keep the (6) where actually is, it flows nice anyways 01:35:335 (3) - moved to x:232 y:288
  4. 01:54:030 (3) - This is actually unrankable because totally covered by previous slider's body. Just move it some grid left ASDF
  5. 02:06:059 (6,2,3,4) - For who use the default skin the triple (2,3,4) is unreadable due to kiai's flashes. You could place them in this way: http://puu.sh/4GwIr.jpg (I know you hate edit your patterns but it's always better to avoid every kind of unreadable/hard readable patterns @.@) F
  6. 02:22:001 (5) - New combo could help players to warn about the spacing change (I would set it for new vocal start as well). It should be the same for 02:31:277 (5) and for the next kiai times (like 03:45:480 (6), 03:54:755 (8) and so on) okay use a different color here
  7. 03:07:653 (7) - New combo due to slowdown and new vocal? ok added
  8. 03:36:639 (6) - I would rotate this slider in this way: http://puu.sh/4GwY7.jpg it looks clearer and more flowing yay changed
  9. 04:04:465 (8) - New combo? no, red color for big jumps
  10. 04:37:074 (1) - I would keep the same pattern (1/4 slider followed my 1/4 circle). It breaks the flow actually and could be confusing IMO it was a same pattern as previous ones LOL but i changed it, came back now o/
  11. 04:58:523 (1,4) - Mh.. set white new combo on (1) and red one on the actual (4). The slider (4) needs to be consistent together with next ones because it starts the speedup and the new combo red colour warns player about it 1,2 and 3 need red color for big jumps so...
  12. 05:32:581 (1) - Make it straight like all the other ones with 1.00x SV during kiai times pls because it also flows bad actually IMO this feels really good for me... both editing and playing, also make consistency with 05:34:900 (1) -
  13. 05:58:813 (9) - New combo you know why asdfasdf i changed the whole pattern due to it feels weird while playing
  14. 05:59:393 (1) - This circle placed in that way is confusing because it isn't an 1/4 slider like the previous elements. You could place it in this way: http://puu.sh/4GxxV.jpg or just find a more readable way for it THIS IS SLIDER NOW HAHAHAGHA
  15. 06:27:074 (1) - Unreadable slowdown because slidertick is covered by previous slider. Remove slowdown or make the slidertick readable, it's actually unrankable o/ asdffhdakjf
  16. 06:36:494 (1) - wat nice WGVEAUFIASJFKLWNGJEWHGJKEQHFJLANKFLHEJOWQHFJOKEJQFIOQ
u rly crazy dude
<3
Chewin

Amamiya Yuko wrote:

o/ asdffhdakjf
WGVEAUFIASJFKLWNGJEWHGJKEQHFJLANKFLHEJOWQHFJOKEJQFIOQ
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Ok, i'm ready, you are ready, osu! community is ready, let's go.

Bubbled #1

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