Map is cool, but the hp drain seems really low, i missed a whole pattern really hard, and i didn't failed ._.
But these two sliders at the end are really awesome, gj \o/
But these two sliders at the end are really awesome, gj \o/
mmm... I think the one in your video(which I have followed) works better. Anyway thanks for checking ><chonicle wrote:
Hitsounds (only a part) as requested by regou.
video:
http://www.twitch.tv/chonicle/b/454097456
first kiai:
for bells:(| is one measure)
F#3|--|F3|-- |E3|-- |D#3|--|D3|--|F#3|--|D#3|--|F3| --|
F #3|--|E3|-- |D3|E3|C#3|--|D3|--|F3|-- |D3|E3 |F#3|--|
This is not the same with the video(suggest this)
middle part please look at the end of the video o.o
redownload and get the ♂philosophy♂ power!pielak213- wrote:
AHHHHHHHHHHHH i can't see what's so special about that diff >_<
edit: oh i was going to add the htisoundfinish to my skin (which i really like) and i found out...
Zweib wrote:
The first. lol
- AImod里好像有两个unsnapped objects? dui
- 02:06:059 (6,1,2,3,4) - 这个滑条和三连 用平行的方式错开可能好看点? bu
- 03:59:682 (5,1,2,3,4,5,6) - ^
- 05:07:798 (3) - 跟前面的距离稍拉远一点? hao
- 04:25:769 (5) - (1)的clap是不是应该下在这里? bu
- 05:47:219 (6) - 这个drum 的whistle好孤单是不是点错additions了? dui
- 05:54:755 (1,2,3,4,5,6,7,8) - 这片总感觉有点乱啊。。。试试05:54:755 (1) - (338, 35) ; 05:55:914 (1) - (430, 179) gai
Kodora wrote:
this hitsounds is kind of art
[nao]
*Some unsnapeed sliderends o3o
*Glad to see HP 6 here, it is much more suitable for this kind of challenge[AAAAAAAHHHHHHHH]
- 00:34:175 (5) - New combo please - follow pattern No, it's impossible to change NC colors because I have used an own way of the colors through the map.
- 00:34:755 (9) - ^
- 00:44:465 (3) - Honestly this slider feels really uncomfortable to play. I'd recommend you separate it to two 1/2 sliders, do ctrl+g and place something like this: fixed
SPOILER[img]
https://osu.ppy.sh/ss/963435[/img]- 01:05:914 (1,2) - end of (2) not perfectly hidden o3o fixed
- 02:06:059 (6,2,3,4) - its supposed to be not perfectly stacked? fixed
- 03:17:074 (6) - new combo please
- 03:51:132 (4) - ^
- 03:52:291 (4) - ^
- 03:59:682 (5,4,5,6) - not perfect stack again fixed
- 04:04:320 (7) - NC please
- 04:53:885 (1,2,3,4,5,6) - not perfectly hidden fixed
- 05:04:755 (1,6) - ^
- 06:36:494 (1,1) - You know, i already suggested you how to make them shorten ;w;
Seriously, only this tiny stuff. Map is awesome, sb is amazing, hitsounds are pure art. Best of luck with it.
- Tickrate 8 please /me runs
<3
Melt wrote:
以下都是扯淡
[nao](逃
- 02:53:994 (2,4) - unsnaped
- 01:42:291 (2) - 我觉得这一个也做成直的比较炫酷 en
- 02:15:045 (3,4,5) - 移动一下让3叠在1下面,或者稍微再错开一点 hao
- 03:07:653 (7) - 似乎可以nc一下 bu
- 03:58:668 (1) - 个人不太喜欢这个形状,而且你kiai的红色滑条只有这一个有这么多红点,要不要考虑减少一点 hao
- 04:11:204 (2,3,2) - x,y(64,360) hao
baldrace wrote:
星爷~
nao
00:46:277 (1) - 感觉3/4滑条的头上加clap不太好听啊,换成whistle好一点 我覺得還好啊0.0 既然前面加了這裡也加吧
00:50:914 (1) - ^
03:01:422 (3,4) - 这两个为什么不是这样呀 跟後面對不上>3<
05:01:277 (1) - 这个位置往上摆是不是好点啊,感觉每一次加速的时候音乐都是强一点 好像難改
05:02:436 (1) - ^ ^
05:15:335 (1) - 这个为什么不是灰的啊 啊?
04:43:595 (6) - 这个改auto 04:43:595 (6) - 这个改auto 04:44:175 (2) - 滑条头上的改成drum感觉好点啊 試了下跟原曲不合;w;
pieguy1372 wrote:
gogogo
01:58:668 (4) - use the whistle here instead? clap sounds good to me ;w;
02:31:277 (5,6,7,8) - just wondering why antijump here, imo it feels weird cause of all the energy from the vocal release & rhythm in this part. but it's up to you well I might change it in the future
02:31:856 (1) - missing epic hitsounds here oh really, fixed!
04:37:074 (1,2) - reverse it? imo it makes more sense to make the change in direction at the start of a measure ok
06:13:306 (1) - given it's still the "epic" part and it's a repeat of the part right before it, I think you can continue bells through here ~~ oh I'd take a try =3=
06:17:798 - in fact, imo you could try volume +10% in this whole section. it's the intense part so volume up seems to make sense, ofc it's up to you ok
I can't find anything else 0.0 sorry if it's not helpful enough
epic hitsounds =w=
amazing map & SB, that's all I can say, I'm in love =w=//
take my stars plz ~~ !
good luck
最后一个slider 赞[CSGA]Ar3sgice wrote:
Flask wrote:
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48,340,398378,2,0,B|15:298|-15:255|-27:144|39:78|88:52|178:48|178:48|213:59|281:77|346:94|449:61|511:30|511:30|479:84|468:103|408:134|323:145|323:145|364:169|407:177|440:182|440:182|404:203|348:213|288:201|288:201|307:222|340:243|374:255|374:255|328:265|284:261|249:249|249:249|270:286|292:302|292:302|239:309|189:307|142:298|99:282|87:243|87:243|58:169|120:78|237:90|272:149|228:259|125:246|158:197|158:197,1,2111.99984264374把那俩note都删了的 然后移动到需要的时间上就可以 可能需要对之前的pattern动较大手术(因为实在是左上起太困难
Colin Hou wrote:
48,340,398378,2,0,B|15:298|-15:255|-27:144|39:78|88:52|178:48|178:48|213:59|281:77|346:94|449:61|511:30|511:30|479:84|468:103|408:134|323:145|323:145|364:169|407:177|440:182|440:182|404:203|348:213|288:201|288:201|307:222|340:243|374:255|374:255|328:265|284:261|249:249|249:249|270:286|292:302|292:302|239:309|189:307|142:298|99:282|87:243|87:243|58:169|120:78|237:90|272:149|228:259|125:246|158:197|158:197,1,2111.99984264374
Chewin wrote:
as promised
*-*u rly crazy dude
- 00:34:175 (5,9,13) - what about new combos? hm no, i want a whole red pattern here.
- 00:56:059 (2) - I would use new combo here because of new hitsound settings okay
- 01:35:335 (3) - What about to stack this circle with (2)'s head instead? The jump from 01:35:335 (3) is funnier to play IMO. You can also keep the (6) where actually is, it flows nice anyways 01:35:335 (3) - moved to x:232 y:288
- 01:54:030 (3) - This is actually unrankable because totally covered by previous slider's body. Just move it some grid left ASDF
- 02:06:059 (6,2,3,4) - For who use the default skin the triple (2,3,4) is unreadable due to kiai's flashes. You could place them in this way: http://puu.sh/4GwIr.jpg (I know you hate edit your patterns but it's always better to avoid every kind of unreadable/hard readable patterns @.@) F
- 02:22:001 (5) - New combo could help players to warn about the spacing change (I would set it for new vocal start as well). It should be the same for 02:31:277 (5) and for the next kiai times (like 03:45:480 (6), 03:54:755 (8) and so on) okay use a different color here
- 03:07:653 (7) - New combo due to slowdown and new vocal? ok added
- 03:36:639 (6) - I would rotate this slider in this way: http://puu.sh/4GwY7.jpg it looks clearer and more flowing yay changed
- 04:04:465 (8) - New combo? no, red color for big jumps
- 04:37:074 (1) - I would keep the same pattern (1/4 slider followed my 1/4 circle). It breaks the flow actually and could be confusing IMO it was a same pattern as previous ones LOL but i changed it, came back now o/
- 04:58:523 (1,4) - Mh.. set white new combo on (1) and red one on the actual (4). The slider (4) needs to be consistent together with next ones because it starts the speedup and the new combo red colour warns player about it 1,2 and 3 need red color for big jumps so...
- 05:32:581 (1) - Make it straight like all the other ones with 1.00x SV during kiai times pls because it also flows bad actually IMO this feels really good for me... both editing and playing, also make consistency with 05:34:900 (1) -
- 05:58:813 (9) - New combo you know why asdfasdf i changed the whole pattern due to it feels weird while playing
- 05:59:393 (1) - This circle placed in that way is confusing because it isn't an 1/4 slider like the previous elements. You could place it in this way: http://puu.sh/4GxxV.jpg or just find a more readable way for it THIS IS SLIDER NOW HAHAHAGHA
- 06:27:074 (1) - Unreadable slowdown because slidertick is covered by previous slider. Remove slowdown or make the slidertick readable, it's actually unrankable o/ asdffhdakjf
- 06:36:494 (1) - wat nice WGVEAUFIASJFKLWNGJEWHGJKEQHFJLANKFLHEJOWQHFJOKEJQFIOQ
Your replies ♥Amamiya Yuko wrote:
o/ asdffhdakjf
WGVEAUFIASJFKLWNGJEWHGJKEQHFJLANKFLHEJOWQHFJOKEJQFIOQ