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Saitou Chiwa - staple stable (TV Size)

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Andrea
Placeholder for coming mod.

~Normal~
  1. Increase HP Drain by 1 tick to balance with the difficulty settings.
~Hard~
  1. Increase HP Drain by 1 tick to balance with the difficulty settings.
  1. 00:20:711 (1) - Way too many slider repeats might be boring to play imo, try to add something else maybe?
  2. 01:12:804 (1,2,3,4) - I'd suggest to space these in a different way instead of stacking them all together, seems a bit boring to play this way.
~Insane~
  1. Increase HP Drain by 1 tick to balance with the difficulty settings.
  1. 00:53:734 (9) - Add a new combo here due to the new stanza and music change.
Great and lovely map. <3
Topic Starter
Moway

Andrea wrote:

Placeholder for coming mod.

~Normal~
  1. Increase HP Drain by 1 tick to balance with the difficulty settings. fixed
~Hard~
  1. Increase HP Drain by 1 tick to balance with the difficulty settings.
  1. 00:20:711 (1) - Way too many slider repeats might be boring to play imo, try to add something else maybe? got a couple other suggestions for this, so I"ll change to a star~
  2. 01:12:804 (1,2,3,4) - I'd suggest to space these in a different way instead of stacking them all together, seems a bit boring to play this way. making a square
~Insane~
  1. Increase HP Drain by 1 tick to balance with the difficulty settings. fixed
  1. 00:53:734 (9) - Add a new combo here due to the new stanza and music change. fixed
Great and lovely map. <3
Thanks :)
thzz
Hi~ from my queue

[Easy]
  1. 01:12:804 (1) - How about to make a regular triangle with 01:10:943 (1,2) - ?
[Normal]
  1. 00:02:106 (2) - Move to around (176,168). 1.26x is far a bit.
  2. 00:05:827 (2) - I prefer like this. Just a suggestion.
    image

    copy 00:03:966 (1) - and Ctrl+<
  3. 00:59:780 (1,2) - Why are hitsounds different from 01:07:222 (1,2) - ? You should integrate hit sounds pattern imo.
[Hard]
  1. 00:59:548 - Add note to follow vocal? Just a suggestion.
  2. 01:06:990 - ^
  3. 01:00:478 (4) - add finish.
[Insane]
  1. 00:53:734 (1,2,3,4,1) - Straight line is unsuiteble for this song imo. I suggest to make curved line like 01:01:176 (6,7,8,9,1) -
  2. 01:00:478 (4) - add finish.
  3. 01:07:920 (4) - ^
So lovely map!
Good Luck ;)
Topic Starter
Moway

Cah-m wrote:

Hi~ from my queue

[Easy]
  1. 01:12:804 (1) - How about to make a regular triangle with 01:10:943 (1,2) - ? fixed
[Normal]
  1. 00:02:106 (2) - Move to around (176,168). 1.26x is far a bit. oops
  2. 00:05:827 (2) - I prefer like this. Just a suggestion.
    image

    copy 00:03:966 (1) - and Ctrl+<
    i prefer the less angle change for easier flow
  3. 00:59:780 (1,2) - Why are hitsounds different from 01:07:222 (1,2) - ? You should integrate hit sounds pattern imo. fixed
[Hard]
  1. 00:59:548 - Add note to follow vocal? Just a suggestion. fixed this one
  2. 01:06:990 - ^ leaving this one
  3. 01:00:478 (4) - add finish. fixed
[Insane]
  1. 00:53:734 (1,2,3,4,1) - Straight line is unsuiteble for this song imo. I suggest to make curved line like 01:01:176 (6,7,8,9,1) -
    image
    fixed
  2. 01:00:478 (4) - add finish.
  3. 01:07:920 (4) - ^ fixed both
So lovely map!
Good Luck ;)
thanks for the mod and star!
jonathanlfj
From my birthday queue~

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
Artist: 神前 暁

[Easy]
00:13:269 (2) - how bout make these turn at the ticks to follow vocal change? 00:54:655 - unsnapped green line
01:10:943 (1) - was this an extra NC?
01:19:315 (3) - curve this downwards makes a nice oval flow onto 01:20:245 (1)

[Normal]
00:20:711 (1,2,3,4) - arrange the square so 00:22:106 (4) lands on the location of 00:18:850 (1), looks a bit messy atm
00:29:083 (4) - shift this so 00:28:152 (3) gets a nice blanket around it
00:53:966 - i would have expected a note here, since in the kiai you started using 1/2 spacing rhythm and this can give a good kick start
01:00:711 (2) - plays a bit weirdly, since you have been following vocals all this time; try something like this: 01:08:152 (2) - ^

[Hard]
00:07:222 (3,1) - the blanket here can look a bit better
00:36:990 (3) - use drum sample like Easy/Normal?
00:47:687 (3,4,5,6,1) - maybe you should perfectly center this (1 grid left)
01:13:501 (4) - a bit nazi but the end is not perfecly stacked on 01:12:571 (4)
01:17:455 (3) - missing a whistle on the start?

[Insane]
00:19:897 (6,7) - curve the circles a bit down, since 00:19:548 (5) is not perfectly horizontal this looks a bit weird
00:34:199 (2) - sounds like the whistle should be at the end, there is this sharp ring there which you always have whistles for
01:00:711 (5) - clap on the repeat, its heard in the music
01:14:897 (6) - NC here, the combo is too long compared to other sections
01:19:780 (4,5) - move this up a bit so 01:19:083 (1,2,4) forms a nice triangle
01:22:106 (1) - swap for a whistle instead (like the other diffs), finish sounds a bit overwhelming here

Not to much to say, Great map have a star!
Good luck on ranking~
Topic Starter
Moway

jonathanlfj wrote:

From my birthday queue~

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
Artist: 神前 暁 will change once i get my computer to not make these squares

[Easy]
00:13:269 (2) - how bout make these turn at the ticks to follow vocal change? i'll try
00:54:655 - unsnapped green line orz
01:10:943 (1) - was this an extra NC? yes, fixed
01:19:315 (3) - curve this downwards makes a nice oval flow onto 01:20:245 (1) fixed

[Normal]
00:20:711 (1,2,3,4) - arrange the square so 00:22:106 (4) lands on the location of 00:18:850 (1), looks a bit messy atm fixed
00:29:083 (4) - shift this so 00:28:152 (3) gets a nice blanket around it fixed
00:53:966 - i would have expected a note here, since in the kiai you started using 1/2 spacing rhythm and this can give a good kick start sure i like this
01:00:711 (2) - plays a bit weirdly, since you have been following vocals all this time; try something like this: 01:08:152 (2) - ^ i think these are fine tbh, i like the hitsounding of this part so i'll leave these for now

[Hard]
00:07:222 (3,1) - the blanket here can look a bit better it's not really supposed to be a blanket, and I like this positioning a bit better for better flow
00:36:990 (3) - use drum sample like Easy/Normal? fixed
00:47:687 (3,4,5,6,1) - maybe you should perfectly center this (1 grid left) [/color]
01:13:501 (4) - a bit nazi but the end is not perfecly stacked on 01:12:571 (4) [/color]
01:17:455 (3) - missing a whistle on the start? fixed

[Insane]
00:19:897 (6,7) - curve the circles a bit down, since 00:19:548 (5) is not perfectly horizontal this looks a bit weird fixed
00:34:199 (2) - sounds like the whistle should be at the end, there is this sharp ring there which you always have whistles for going to leave the whistel on the head but also add one at the end
01:00:711 (5) - clap on the repeat, its heard in the music fixed
01:14:897 (6) - NC here, the combo is too long compared to other sections fixed
01:19:780 (4,5) - move this up a bit so 01:19:083 (1,2,4) forms a nice triangle [/color]
01:22:106 (1) - swap for a whistle instead (like the other diffs), finish sounds a bit overwhelming here fixed

Not to much to say, Great map have a star!
Good luck on ranking~
thanks for the mod \o/
UnitedWeSin
Yo M4M.

[General]

  1. 00:20:711 to 00:22:571 - The four finishes in a row here (finish on each white tick) is loud and bland to me. I think you could make it more interesting by replacing the second finish with a whistle and the fourth finish with a drum finish. Drum finish at 00:22:106 sounds great, you could even reduce volume for it a bit if you felt the need to. This would apply in all diffs but Easy.
  2. 01:23:966 (1) - The spinner is really loud at the end, it really stands out from the fading music. I'd like it if you could start it at a lower volume and decrease volume much more towards the end.
[Insane]

  1. 00:29:548 (4) - Try replacing with two circles instead to follow the expanding vocals here, you can make a nice jump pattern into the 00:30:013 (1). The reason I say this is because from 00:22:571 to 00:33:734 you literally repeat the exact same rhythm six times in a row. It would be nice to add some variation in here.
  2. 00:37:222 (4) - Try placing it around (256,144) instead. The zig-zag flow is more comfortable/fitting for this section imo.
  3. 00:38:269 (4) - Try a whistle on the head of this slider. It sounds nice for vocals and this 1/4 rhythm. If you do so, then add it to all the other similar sliders in the section also. It might go well to set this section apart from the previous one.
  4. 00:39:315 (1,2,3,4,5,6) - Try placing the 6 so that it continues in the square pattern. I find the jump to be pretty unexpected.
    Image

    You could stack the 00:41:176 (1) on the 6's head, or maybe move it down to preserve the blanket.
  5. 00:53:385 (7,8,1) - This jump is pretty crazy tbh. It's nearly twice the size of the previous jumps between the doubles. I think it might be nicer for players if you reduce it a bit. Up to you.
  6. 01:08:152 (5,6,7) - Try unstacking them and point them towards the stream 01:08:618 (8). It will push the player into the large jump to that stream.
  7. 01:13:501 (4) - Clap missing on the end I suppose.
  8. 01:15:594 (3) - Remove clap from the head seems to follow the music more closely here.
  9. 01:18:850 - I was disappointed to see this super accented hit being on the end of the slider 01:18:385 (7) because you chose to add a repeat to it. I would have loved to see a jump downwards onto a slider/circle here. To me this is one of the most important parts of the song to accent. It's alright though. :<
[Hard]

  1. 00:35:129 (3,4,1,2) - Try Ctrl+H and then place the 00:33:734 (1,2) so that the 2 flows to the left side of the 3,4,1. You can remove the jump to the 3 and make a nicer flow.
  2. 01:03:036 (3,4,1) - I'm not too fond of the flow from the 2. Try more like this?
    Image

    Just an idea I suppose. I prefer the 3 to be more upwards and a more curved flow to the 1 is nice.
[Normal]

  1. 00:53:269 (3) - Add whistle?
  2. 00:54:199 (1,2) - Spacing issue here. Also try to place the 2 more downwards, it has a nicer flow imo.
  3. 00:56:059 (1,2) - Spacing? o.o
  4. 01:07:222 (1) - Remove finish from end? Seems quite loud here.
  5. 01:12:804 (1) - Try adding a repeat and moving the spinner a bit later. That way you could have a finish at 01:14:199 and it would fill this somewhat awkward (imo) gap between the 1 and the spinner.
[Easy]

  1. 00:48:618 (1) - How about a clap on the end instead of the finish. It seems more fitting.
  2. 00:53:734 - Consider adding a note here to follow vocals and remove NC on the 1. I feel it's nice since vocals start before the downbeat here.
  3. 00:58:850 (2) - Curve it more or rotate it downwards so that its tail is the same distance from the slider body 00:56:059 (3) that the 00:57:920 (1) is. It will look more clean.
  4. 01:09:083 (1,2,3) - I'd really like to see the 3's head placed further from the 2's body to match the 1-2 placement. You can move the 01:06:292 (2,3) slightly downwards and the fix the placement here.
Cool. Feel free to call me for recheck.
Topic Starter
Moway

UnitedWeSin wrote:

Yo M4M.

[General]

  1. 00:20:711 to 00:22:571 - The four finishes in a row here (finish on each white tick) is loud and bland to me. I think you could make it more interesting by replacing the second finish with a whistle and the fourth finish with a drum finish. Drum finish at 00:22:106 sounds great, you could even reduce volume for it a bit if you felt the need to. This would apply in all diffs but Easy. sure i'll try it
  2. 01:23:966 (1) - The spinner is really loud at the end, it really stands out from the fading music. I'd like it if you could start it at a lower volume and decrease volume much more towards the end. alright, made the volume drop from the start then have it go down to 30%[
[Insane]

  1. 00:29:548 (4) - Try replacing with two circles instead to follow the expanding vocals here, you can make a nice jump pattern into the 00:30:013 (1). The reason I say this is because from 00:22:571 to 00:33:734 you literally repeat the exact same rhythm six times in a row. It would be nice to add some variation in here. i like that, fixed
  2. 00:37:222 (4) - Try placing it around (256,144) instead. The zig-zag flow is more comfortable/fitting for this section imo.
    eh, i'll decrease the spacing maybe, but i like that swooping motion leading into the part with the little drum hits
  3. 00:38:269 (4) - Try a whistle on the head of this slider. It sounds nice for vocals and this 1/4 rhythm. If you do so, then add it to all the other similar sliders in the section also. It might go well to set this section apart from the previous one. sure, i felt like this part sounded a little empty anyway
  4. 00:39:315 (1,2,3,4,5,6) - Try placing the 6 so that it continues in the square pattern. I find the jump to be pretty unexpected.
    Image

    You could stack the 00:41:176 (1) on the 6's head, or maybe move it down to preserve the blanket.
    alright did some adjustments
  5. 00:53:385 (7,8,1) - This jump is pretty crazy tbh. It's nearly twice the size of the previous jumps between the doubles. I think it might be nicer for players if you reduce it a bit. Up to you. sure
  6. 01:08:152 (5,6,7) - Try unstacking them and point them towards the stream 01:08:618 (8). It will push the player into the large jump to that stream.
    alright, seems to play well so i'll change this
  7. 01:13:501 (4) - Clap missing on the end I suppose.
  8. 01:15:594 (3) - Remove clap from the head seems to follow the music more closely here.
  9. 01:18:850 - I was disappointed to see this super accented hit being on the end of the slider 01:18:385 (7) because you chose to add a repeat to it. I would have loved to see a jump downwards onto a slider/circle here. To me this is one of the most important parts of the song to accent. It's alright though. :< alright, tried something here, will check on the recheck
[Hard]

  1. 00:35:129 (3,4,1,2) - Try Ctrl+H and then place the 00:33:734 (1,2) so that the 2 flows to the left side of the 3,4,1. You can remove the jump to the 3 and make a nicer flow.
    trying something smilar
  2. 01:03:036 (3,4,1) - I'm not too fond of the flow from the 2. Try more like this?
    Image
    i moved the formation up a bit, but i left the angle of 1 the same, i like the transition from vertical to horizontal movement
    Just an idea I suppose. I prefer the 3 to be more upwards and a more curved flow to the 1 is nice.
[Normal]

  1. 00:53:269 (3) - Add whistle? sure
  2. 00:54:199 (1,2) - Spacing issue here. Also try to place the 2 more downwards, it has a nicer flow imo.
  3. 00:56:059 (1,2) - Spacing? o.o both fixed
  4. 01:07:222 (1) - Remove finish from end? Seems quite loud here. mistake~
  5. 01:12:804 (1) - Try adding a repeat and moving the spinner a bit later. That way you could have a finish at 01:14:199 and it would fill this somewhat awkward (imo) gap between the 1 and the spinner. sure, that's how i originally had it
[Easy]

  1. 00:48:618 (1) - How about a clap on the end instead of the finish. It seems more fitting. maybe i guess, but i like the finish for spinners like this. To me, claps kind of feel better when they are in a rhythm, and just having the sound by itself is awkward for me. I like the finish because it feels more like a completion to something.
  2. 00:53:734 - Consider adding a note here to follow vocals and remove NC on the 1. I feel it's nice since vocals start before the downbeat here. sure
  3. 00:58:850 (2) - Curve it more or rotate it downwards so that its tail is the same distance from the slider body 00:56:059 (3) that the 00:57:920 (1) is. It will look more clean. made adjustments, should look good
  4. 01:09:083 (1,2,3) - I'd really like to see the 3's head placed further from the 2's body to match the 1-2 placement. You can move the 01:06:292 (2,3) slightly downwards and the fix the placement here. alright, got this cleaned up. Should look a lot better now.
Cool. Feel free to call me for recheck.
thanks \o/
UnitedWeSin
Log
22:13 UnitedWeSin: just a few things I guess
22:14 Moway: alright
22:14 Moway: my body is ready
22:14 UnitedWeSin: 00:28:966 (3,4,5,1) -
22:14 UnitedWeSin: http://puu.sh/4kdJN.jpg?
22:14 UnitedWeSin: http://puu.sh/4kdJN.jpg
22:14 UnitedWeSin: ?
22:15 Moway: hmm i'll move it some
22:15 Moway: don't think i'll go complete square tho
22:15 Moway: actually i just made it complete square
22:15 Moway: i think
22:15 Moway: kind of almost
22:15 Moway: i still want that (4,5,1) curve to be not too sharp
22:16 UnitedWeSin: what do you think about whistles at 00:30:827 (3) - and 00:32:687 (3) - ?
22:16 Moway: sure i'll do it since i took your suggestion for the ones in the next part
22:18 UnitedWeSin: 01:15:594 (3) - did you want to keep that clap?
22:18 UnitedWeSin: you didn't respond to that
22:18 Moway: o
22:18 Moway: yeah i like that one
22:19 Moway: 01:18:152 (1,2) - did you think this was okay?
22:19 UnitedWeSin: yea I think it's pretty cool
22:20 UnitedWeSin: what do you think?
22:20 Moway: yeah i thought it was fine
22:20 Moway: just wanted to be sure i'm not crazy or something
22:20 UnitedWeSin: 00:53:734 (1) - do you wanna keep this NC?
22:21 UnitedWeSin: you could move it to 00:53:036 (5) -
22:21 UnitedWeSin: idk just does you don't NC at 01:08:618 (8) -
22:21 UnitedWeSin: 01:01:176 (6) -
22:21 Moway: wat
22:21 UnitedWeSin: idk if that bothered you
22:21 UnitedWeSin: just cuz*
22:21 UnitedWeSin: you don't NC
22:22 Moway: hmm sure i'll remove that one then
22:22 UnitedWeSin: it's w/e C:
22:22 Moway: hmm not sure about the NC on 00:53:036 (5) - though
22:22 UnitedWeSin: actually maybe it's better to keep it
22:22 Moway: yeah might be
22:23 Moway: because i like the square jump thing to have the same color i think
22:23 Moway: but still it kind of seems like its part of that idea
22:23 Moway: so maybe?
22:23 Moway: i don't know argh
22:23 UnitedWeSin: idk I think NC is nice to notice the jump backwards
22:24 Moway: alright i'll leave it as is then :DD
22:24 UnitedWeSin: ok hard
22:24 UnitedWeSin: 01:20:943 (2,2) - want whistles here or no?
22:25 Moway: yeah i'll add those
22:25 Moway: for consistency
22:25 UnitedWeSin: 00:34:432 (2) - how about whistle on the head?
22:26 Moway: yeah to match the music
22:26 Moway: fixed
22:26 UnitedWeSin: 00:46:292 (5) - ctrl+G maybe for flow
22:27 Moway: sure i like that
22:28 UnitedWeSin: are you gonna fix spacing on it or leave a jump?
22:28 Moway: i'll adjust it a bit
22:29 Moway: i made it 1.8 on both sides so no jump
22:31 UnitedWeSin: 00:20:245 (3) -
22:31 UnitedWeSin: http://puu.sh/4kehg.jpg
22:31 UnitedWeSin: puush like extra slow tonight
22:31 UnitedWeSin: curve maybe?
22:33 Moway: alright sure
22:33 Moway: i like it
22:33 UnitedWeSin: ok normal
22:34 UnitedWeSin: maybe more of a personal thing but combos are way frequent
22:34 UnitedWeSin: you could remove a lot of them imo
22:35 UnitedWeSin: and then at 00:22:571 - they become less frequent
22:35 UnitedWeSin: was that on purpose?
22:35 Moway: nah i think i just mapped the first part after coming off mapping ht ehard or insane
22:35 Moway: and comboing like that
22:35 Moway: then came back and started comboing like i normally would for a lower diff
22:35 Moway: so i'll fix those
22:36 Moway: 00:20:711 (1) - i'll keep this NC for the emphasis
22:36 UnitedWeSin: you start it again at 00:37:455 -
22:36 UnitedWeSin: that's cool
22:36 Moway: ah
22:36 UnitedWeSin: 00:53:269 (3) - still no whistle o.o
22:36 Moway: i'll make it longer combos for everything
22:36 UnitedWeSin: sweet
22:37 Moway: oh i think i added the whistle to the wrong cicrcle
22:37 Moway: i'll fix that
22:37 Moway: alright i did the combos and that whistle fix
22:37 UnitedWeSin: combos in kiai too?
22:38 Moway: yeah
22:38 UnitedWeSin: 01:14:315 (1) - think it might be better to start on the red tick?
22:38 UnitedWeSin: sec brb
22:38 Moway: kk
22:39 Moway: and sure on that spinner change
22:43 UnitedWeSin: ok easy
22:43 UnitedWeSin: 00:53:734 (1,1) -
22:43 UnitedWeSin: don't like two 1's at this diff level
22:43 UnitedWeSin: orz
22:43 UnitedWeSin: remove combo or remove that note plz
22:44 Moway: hmm
22:44 Moway: i think i'd rather just delete that first circle then
22:44 Moway: if that would be alright
22:44 UnitedWeSin: w/e works
22:44 Moway: kk
22:45 UnitedWeSin: 01:07:222 (3,2) - can you try avoid that overlap?
22:45 Moway: yeah fixed
22:46 UnitedWeSin: man I'm gonna miss note at 00:53:734 - :<
22:46 Moway: eh i couldn't get it to be in the middle and that bothered me
22:46 Moway: and i like having the NC at the start of the kiai
22:47 UnitedWeSin: k it's cool
22:47 UnitedWeSin: go ahead an update then
22:47 Moway: alright
22:48 Moway: updated
22:49 UnitedWeSin: sweet lemme redl
22:59 UnitedWeSin: normal: 01:20:245 (1,2) - whistles on the repeats or no;?
23:00 Moway: yes
23:01 UnitedWeSin: hey in easy 01:17:920 (1) -
23:01 UnitedWeSin: what do you think about deleting this?
23:02 UnitedWeSin: so that there is 1 measure after each spinner
23:02 Moway: i was going to ask about that actually
23:02 Moway: yeah i will
23:02 UnitedWeSin: cool
23:11 UnitedWeSin: I guess "meg rock" would make a nice tag

Rechecked in IRC
Everything looks nice. Bubbled!
jonathanlfj
i am expecting some side-by-side rank with One Day ;)
Topic Starter
Moway
BAT MAKE IT HAPPEN
Melophobia
Artist is 斎藤千和.

Insane:
01:14:199 (5) - Remove this clap and it'd sound better.
Topic Starter
Moway

Melophobia wrote:

Artist is 斎藤千和.fixed

Insane:
01:14:199 (5) - Remove this clap and it'd sound better. ah yeah, i agree since the finish is there already
cool, thanks!
Melophobia
Ranked.
Topic Starter
Moway
\o/
jonathanlfj
not side by side rank /sad
anyways gratz~
mintong89
wow gratz
HeatKai
feel happy because saw another ranked one of this song.
it's a good song :D
congrats
UnderminE
<3<3<33<<3
Stefan
No Taiko Diffs /cri

Great Song tho :3
alacat
\o/
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