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07th Expansion - hope

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Topic Starter
Leader
This beatmap was submitted using in-game submission on giovedì 1 agosto 2013 at 00:12:30

Artist: 07th Expansion
Title: hope
Source: Umineko no Naku Koro ni
Tags: うみねこのなく頃に when they cry dai piano visual novel bgm
BPM: 130
Filesize: 5089kb
Play Time: 02:46
Difficulties Available:
  1. Hard (4,5 stars, 238 notes)
  2. Normal (2,87 stars, 144 notes)
Download: 07th Expansion - hope
Information: Scores/Beatmap Listing
---------------
There is some good in this world, and it's worth fighting for.
Irreversible
first! HECK YEAH

also, FIRST MODDER, HECK YEAH!

btw, you got the first mod since i'm in UK! heck yeah!
let me know if you Need further help :)

IRC mod
23:11 Leader: UK?
23:11 Irreversible: yeah, language stay :O
23:11 Leader: so you can't mod
23:11 Leader: damn.
23:11 Leader: :((
23:12 Irreversible: hm
23:12 Irreversible: what map?
23:13 *Leader is listening to [http://osu.ppy.sh/b/274506 07th Expansion - hope(Ver.1.00)]
23:13 Leader: just this diff
23:13 Irreversible: irc mod?
23:13 Leader: if you prefer
23:15 Irreversible: yeah xD
23:15 Irreversible: 00:21:643 (2) - move this one a bit up, it creates a better path between 1 and 2, doesn't it
23:16 Leader: okay
23:17 Irreversible: 00:22:566 (3) - same here, if you did ^
23:17 Irreversible: 00:25:566 (2) - what about.. x: 104, y: 168? the path between 1 and 2 would be even better.
23:17 Irreversible: 00:23:489 (4) - why that normal hitsound? xDD
23:18 Leader: whoops, mistake
23:18 Irreversible: 00:32:489 (9,1,2,3,4,5) - idk, did you want to make a round-ish pattern here? if yes, try to move them a little bit because it's more like straight / round, and I don't realllyyyy like that xD
23:19 Irreversible: 00:40:796 (6,7,8) - what about the same hitsound pattern as before, but with maybe -30% volume?
23:19 Irreversible: 00:49:681 (4,5) - could you listen to these two with 25% once? you'll hear, it's definetly wrong
23:20 Irreversible: i think anothero ffset is needed here, hm
23:20 Leader: probably
23:20 Leader: idk
23:20 Leader: but the best idea was putting them on 1/8 atm
23:20 Irreversible: yeah leave it for now, i think someone can help you further with that
23:21 Leader: also about the straight line is fine imo
23:21 Irreversible: 01:03:058 (3,4,5,6,7,8) - 3 4 5 look pretty round but you go into this straight pattern again with 6 78 ,is it on purpose?
23:21 Leader: fix'd pattern and
23:21 Irreversible: oh yeah sure if these are on purpose leave it please :)
23:22 Leader: should have fix'd the last one in a better way @.@
23:22 Irreversible: 01:50:973 - what about a kiai fountain? it would emphasize the song pretty good
23:22 Leader: nah, no kiai in this song
23:22 Irreversible: kiai fountain
23:22 Irreversible: not kiai time
23:23 Irreversible: 02:42:896 (2,3) - I would make these looking the same.. it would look better imo, but up to you
23:24 Irreversible: 02:49:570 - and finally, what is this red line used for? xD
23:24 Leader: spinner o:
23:25 Irreversible: yeah but is there a special reason why it should end there?
23:26 Leader: you can listen the end lol
23:26 Leader: anyway, kiai fountain
23:26 Leader: is it better in 1/2 o 1/4
23:27 Irreversible: i see
23:27 Irreversible: you improved a lot :D
23:27 Irreversible: and the second part is mapped very well
23:27 Irreversible: i really like the stackings, they emphasize the map very good.
23:27 Leader: I mapped it with my heart and feelings ;A;
23:27 Leader: I mean
23:27 Leader: I didn't care about techniques
23:27 Leader: maybe because the song lol
23:27 Irreversible: i see
23:28 Irreversible: maybe 1 last thing
23:28 Leader: it isn't even my best work tho <.<
23:28 Irreversible: 02:21:896 (1,2,3) - the DS seems not the same
23:28 Irreversible: but it's nice :)
23:28 Leader: it is
23:29 Leader: just one more thing
23:29 Leader: what do you think about hitsounds? <.<
23:29 Irreversible: yes?
23:29 Irreversible: they are pretty nice
23:29 Irreversible: sometimes I think they are missing though..
23:30 Leader: yes, probably
23:30 Leader: it was sooooooo hard
23:30 Leader: until I found that hitfinish
23:30 Irreversible: 00:46:335 (3) - for example here
23:30 Irreversible: don't really get why there is no hitsound on this :O
23:32 Leader: fixed ;3
23:32 Leader: thank you very much
23:32 Irreversible: <3
23:32 Irreversible: i hope it helped you?
23:32 Irreversible: ><
23:32 Irreversible: noob mod obviously
23:32 Leader: post something and i'll kd you
23:32 Leader: posting log


good luck!
Lally
ciau piccolo shota <3
dato che non ho nulla da fare ti faro' una mega gigante mod o3o

[Hard]
Ti daro' sopratutto consigli sulle pattern uvu e vedro se c'è qualche cosa mega awawaw che si puo aggiustare nei hitsounds, btw non mi piace molto il tuo spacing ;_; è cosi meeeeh

  1. 00:25:566 (2) - cerca di creare una curva un po' migliore della tua attuale (si avevo tanta voglia di darti il code) o3o
    80,184,25566,2,0,P|140:180|192:144,1,112.500004291535,4|0,0:0|0:0,0:0:0:0:
  2. 00:30:412 (7,8) - che ne dici di una cosa del genere? // dato che 00:28:796 (4) - hai utilizzato una forma sofficie e hai fatto il (7) una forma che non è adeguata diciamo alla precedente pattern,quindi dandole di conseguenza una forma piu' leggera tra virgolette migliori il flow e stessa cosa con lo slider seguente non farli troppo rigidi dato che la canzone è molto dolce in se.
    372,196,30412,2,0,P|316:208|232:184,1,112.500004291535,4|0,0:0|0:0,0:0:0:0:
    112,116,31566,2,0,P|92:76|88:52,2,56.2500021457673,4|0|0,0:0|0:0|0:0,0:0:0:0:
  3. 00:33:643 (5) - porta questo slider 2-3 grind piu' in su per continuare a seguire la linea creata da 00:32:489 (9,1,2,3,4) -
  4. 00:34:566 (6) - come è posizionato attualmente per prima cosa crea un brutissimo overlap nel editor con i precedenti circle,io ti consiglierei di stackarlo con il 00:33:181 (3) - per avere un flow migliore o3o e cosi elimini anche l'overlap che si crea nel editor (specifico nel editor perchè in game non è proprio cosi)
  5. 00:41:720 (8) - stacka questo slider con 00:40:335 (5) -
  6. e dato che ci sei aggiungi una new combo a 00:40:796 (6) - dato che sta diventando una combo lunga

    e si continua
    _______________________________________________________________________________________________
  7. 00:47:027 (4,5) - dovrebbe essere cosi lo slider: cioè portalo un paio di gring in su
  8. 01:06:409 - manca assolutamente qualcosa qui io ti suggerirei di aggiungere 2 circle uno a 01:06:409 - e l'altro a 01:06:534 - sono snappati a 1/8 e seguono il piano
  9. 01:15:896 (5) - new combo
  10. 01:52:819 (7) - new combo
  11. 01:56:742 (6) - new combo
  12. 02:07:358 (6) - non mi piace molto come hai sistemato questo circle io lo avrei messo stackato a 02:07:589 (7) - per rendere la pattern meno complicata
  13. 02:07:589 (7) - new combo, oh ma lemetti bene? :P
  14. 02:15:666 (4,5,6,7) - che ne dici di rendere questa mappern un po' piu' flowosa òwò per prima cosa fare una blanket con 02:14:973 (3,4) - e poi sistemare i circle 02:16:358 (5,6,7) - un po' meglio o3o tipo:
    416,144,135666,6,0,P|456:152|480:176,1,75,2|2,0:0|0:0,0:0:0:0:
    332,200,136358,1,2,0:0:0:0:
    284,140,136589,1,2,0:0:0:0:
    252,208,136819,1,6,0:0:0:0:
[Normal]
  1. 00:31:566 (4) - new combo
  2. 00:54:058 (5,1) - non dico nulla solo chepuoi farla meglio
    244,112,54058,2,0,P|148:72|64:136,1,200,0|0,0:0|0:0,0:0:0:0:
    160,184,55443,5,4,0:0:0:0:
  3. 02:08:973 (5) - new combo
  4. 02:23:281 (2) - new combo qui togli la dalla precedente
  5. 02:30:896 (4) - new combo
mod in vip devo uscire >\\\< la finisco dopo non Kuodosare pls >\\\<
non male piccolo shota o3ob continua cosi <33
Gloria Guard
Hi.

[General]

Uncheck Count down. it's unnecessary


[Normal]


00:23:489 (4) I hear this sound 1/1 slider is better imo.
01:20:858 ~ 01:47:281 This is break time really long. You read please this
After reading this you will have a mapping between the break time.
00:32:489 (5,6) I suggest this rhythm


[Hard]

01:20:858 ~ 01:47:281 Normal diff same.
00:33:643 (1,2,3,4,5) I suggest this sound 00:32:720 this note volume 30% and 00:32:950 this increase
volume 35% and 00:33:181 (3) too increase volume 40% and 00:34:104 (5) slider end volume down 25%



This is really relax song.. I like relax song lol Good luck :3
Topic Starter
Leader
Lally

Lally wrote:

ciau piccolo shota <3
dato che non ho nulla da fare ti faro' una mega gigante mod o3o

[Hard]
Ti daro' sopratutto consigli sulle pattern uvu e vedro se c'è qualche cosa mega awawaw che si puo aggiustare nei hitsounds, btw non mi piace molto il tuo spacing ;_; è cosi meeeeh

  1. 00:25:566 (2) - cerca di creare una curva un po' migliore della tua attuale (si avevo tanta voglia di darti il code) o3o Nice!
    80,184,25566,2,0,P|140:180|192:144,1,112.500004291535,4|0,0:0|0:0,0:0:0:0:
  2. 00:30:412 (7,8) - che ne dici di una cosa del genere? // dato che 00:28:796 (4) - hai utilizzato una forma sofficie e hai fatto il (7) una forma che non è adeguata diciamo alla precedente pattern,quindi dandole di conseguenza una forma piu' leggera tra virgolette migliori il flow e stessa cosa con lo slider seguente non farli troppo rigidi dato che la canzone è molto dolce in se. Fatto =w=
    372,196,30412,2,0,P|316:208|232:184,1,112.500004291535,4|0,0:0|0:0,0:0:0:0:
    112,116,31566,2,0,P|92:76|88:52,2,56.2500021457673,4|0|0,0:0|0:0|0:0,0:0:0:0:
  3. 00:33:643 (5) - porta questo slider 2-3 grind piu' in su per continuare a seguire la linea creata da 00:32:489 (9,1,2,3,4) - oookay
  4. 00:34:566 (6) - come è posizionato attualmente per prima cosa crea un brutissimo overlap nel editor con i precedenti circle,io ti consiglierei di stackarlo con il 00:33:181 (3) - per avere un flow migliore o3o e cosi elimini anche l'overlap che si crea nel editor (specifico nel editor perchè in game non è proprio cosi) Lo sapevo già, in-game non succede niente, bah messo anche perché si lamenteranno tutti
  5. 00:41:720 (8) - stacka questo slider con 00:40:335 (5) - 'kay
  6. e dato che ci sei aggiungi una new combo a 00:40:796 (6) - dato che sta diventando una combo lunga Nah

    e si continua
    _______________________________________________________________________________________________
  7. 00:47:027 (4,5) - dovrebbe essere cosi lo slider: cioè portalo un paio di gring in su okay
  8. 01:06:409 - manca assolutamente qualcosa qui io ti suggerirei di aggiungere 2 circle uno a 01:06:409 - e l'altro a 01:06:534 - sono snappati a 1/8 e seguono il piano mhm, vero, fatto~
  9. 01:15:896 (5) - new combo done
  10. 01:52:819 (7) - new combo Non sono sicurissimo, ma ok
  11. 01:56:742 (6) - new combo No D:
  12. 02:07:358 (6) - non mi piace molto come hai sistemato questo circle io lo avrei messo stackato a 02:07:589 (7) - per rendere la pattern meno complicata vero :3 fixed
  13. 02:07:589 (7) - new combo, oh ma le metti bene? :P DON'T KILL MAPPERS' SPIRIT
  14. 02:15:666 (4,5,6,7) - che ne dici di rendere questa mappern un po' piu' flowosa òwò per prima cosa fare una blanket con 02:14:973 (3,4) - e poi sistemare i circle 02:16:358 (5,6,7) - un po' meglio o3o tipo:
    416,144,135666,6,0,P|456:152|480:176,1,75,2|2,0:0|0:0,0:0:0:0:
    332,200,136358,1,2,0:0:0:0:
    284,140,136589,1,2,0:0:0:0:
    252,208,136819,1,6,0:0:0:0:
Non sono ancora sicuro dello slider, ma per ora ho aggiustato il code

[Normal]
  1. 00:31:566 (4) - new combo Nah, è ok
  2. 00:54:058 (5,1) - non dico nulla solo chepuoi farla meglio Fix'd
    244,112,54058,2,0,P|148:72|64:136,1,200,0|0,0:0|0:0,0:0:0:0:
    160,184,55443,5,4,0:0:0:0:
  3. 02:08:973 (5) - new combo ok~
  4. 02:23:281 (2) - new combo qui togli la dalla precedente ^
  5. 02:30:896 (4) - new combo ^
mod in vip devo uscire >\\\< la finisco dopo non Kuodosare pls >\\\<
non male piccolo shota o3ob continua cosi <33 Grazie mille ;w;7

Gloria Guard

Gloria Guard wrote:

Hi.

[General]

Uncheck Count down. it's unnecessary Removed


[Normal]


00:23:489 (4) I hear this sound 1/1 slider is better imo. Not really, I prefer in this way
01:20:858 ~ 01:47:281 This is break time really long. You read please this
After reading this you will have a mapping between the break time. Waiting for others' opinion.
00:32:489 (5,6) I suggest this rhythm It's fine now


[Hard]

01:20:858 ~ 01:47:281 Normal diff same. Same as Normal.
00:33:643 (1,2,3,4,5) I suggest this sound 00:32:720 this note volume 30% and 00:32:950 this increase
volume 35% and 00:33:181 (3) too increase volume 40% and 00:34:104 (5) slider end volume down 25% Right, fixed :3



This is really relax song.. I like relax song lol Good luck :3 Thank you ><

Thank you!
Andrea
~General~
  1. The file shannongrey2.png seems to be missing in your storyboard.
~Normal~
  1. 00:28:104 (1) - Silence this tick, it's kinda annoying to hear in such a calm song.
  2. 00:31:566 (4) - New combo due to the new stanza and music change.
  3. 00:58:674 (4) - Same as above.
  4. 01:22:589 (3) - Silence this tick, it's kinda annoying to hear in such a calm song.
  5. 01:17:281 (5,1) - These objects are placed in the same place, fix this.
  6. 01:30:666 (1) - This single combo in the middle of nowhere makes no sense, just remove it.
~Hard~
  1. 01:34:358 (1) - This spinner feels too short even for a Hard difficulty.
  2. 02:33:435 (1) - Same as above.
Nice work :3
Kecco
Hitsound Mod for the Hard

W= Whistle; F = Finish

00:40:335 (5) - W
00:41:720 (8) - W sull'arrow
00:52:443 (4) - W
00:52:904 (5) - W sull'arrow
00:54:289 (2) - W
00:54:520 (3) - W sulla fine
00:57:520 (8) - Accorcia sto slider e fallo così http://puu.sh/3FNmA.jpg (Poi se vuoi riempi il vuoto ma direi di no)(se lo accorci come ti ho detto mettici un finish sull'arrow)
00:58:904 (2) - W
01:00:751 (6) - W
01:04:212 (8) - F sull'arrow
01:09:896 (10) - W
01:12:435 (4) - W sull'arrow, bitch.

Nota: Dopo il break inizia la seconda parte. Se ci fai attenzione in questa seconda parte si sente un leggero bass-beat che si ripete fino alla fine della song.
Se ti va potresti inserire un hitsound tipo questo (http://puu.sh/3FND2.wav) e piazzarlo con un volume alquanto basso/leggero.

Vedi te.

Riempimi di biscottini.
alacat
Hi baka Leader :3/

[General]
  1. BG size is big to take a little ,I recommend you to use under 1MB :3
[Normal]
  1. 00:25:335 (2,3) - emm.. this part is so hard fo me. try this my rhythm?
  2. 00:44:489 (1) - try to bend slider to the opposite direction ? you can make the natural flow.
  3. 00:51:751 - This green line is unnecessary.
  4. 00:57:058 (3) - add a whistle to the tail of the slider.
  5. 01:25:819 (1) - try to put spinner's start at 01:26:050 - ,follow the piano sound.
  6. 01:35:742 - same as Hard diff.
  7. 01:56:281 (3) - add a whistle to the tail of the slider. should put sound with constant rhythm at white line.
  8. 02:14:512 (1,3) - looks bad this sliders >.< please try my design?
    https://osu.ppy.sh/ss/873857
[Hard]
  1. HP Drain rate -1. This is a little difficult for Relax map ,i think.
  2. 00:28:104 - This green line is unnecessary.
  3. 00:33:643 - remove a whistle to the head of the slider. it doesnt need strong sound here.
  4. 00:43:335 (4) - add a whistle to the tail of the slider. should put sound with constant rhythm at white line.
  5. 00:49:681 (4) - add a new combo ? Fix this one, so it prevents the player is going to misread.
  6. 00:59:135 (3) - add a whistle. ^ same as reason.00:43:335 (4) -
  7. 01:35:742 - try this my arrange ?
  8. 02:35:281 - volume up please ? 5% ... is too quiet sound imo.
  9. 02:38:512 (4) - try to bend slider to the opposite direction ? you can make the natural flow.
  10. 02:49:454 - This green line is unnecessary.
good piano sound and map :3

that's all ;) good luck with the rank~ :D
Topic Starter
Leader
Andrea

Andrea wrote:

~General~
  1. The file shannongrey2.png seems to be missing in your storyboard. My mistake, fixed


~Normal~
  1. 00:28:104 (1) - Silence this tick, it's kinda annoying to hear in such a calm song. Not a big deal, but ok
  2. 00:31:566 (4) - New combo due to the new stanza and music change.
  3. 00:58:674 (4) - Same as above. Done
  4. 01:22:589 (3) - Silence this tick, it's kinda annoying to hear in such a calm song. as said above
  5. 01:17:281 (5,1) - These objects are placed in the same place, fix this. wow, what a fail ;_; fixed
  6. 01:30:666 (1) - This single combo in the middle of nowhere makes no sense, just remove it. ok~
~Hard~
  1. 01:34:358 (1) - This spinner feels too short even for a Hard difficulty. Meh, 1/2 longer but I'm quite against it
  2. 02:33:435 (1) - Same as above. Fixed with a slider
Nice work :3

Kecco

Kecco wrote:

Hitsound Mod for the Hard

W= Whistle; F = Finish

00:40:335 (5) - W
00:41:720 (8) - W sull'arrow
00:52:443 (4) - W
00:52:904 (5) - W sull'arrow
00:54:289 (2) - W
00:54:520 (3) - W sulla fine
00:57:520 (8) - Accorcia sto slider e fallo così http://puu.sh/3FNmA.jpg (Poi se vuoi riempi il vuoto ma direi di no)(se lo accorci come ti ho detto mettici un finish sull'arrow)
00:58:904 (2) - W
01:00:751 (6) - W
01:04:212 (8) - F sull'arrow
01:09:896 (10) - W
01:12:435 (4) - W sull'arrow, bitch.

Fixato tuttoh

Nota: Dopo il break inizia la seconda parte. Se ci fai attenzione in questa seconda parte si sente un leggero bass-beat che si ripete fino alla fine della song.
Se ti va potresti inserire un hitsound tipo questo (http://puu.sh/3FND2.wav) e piazzarlo con un volume alquanto basso/leggero. Ci penserò su

Vedi te.

Riempimi di biscottini.
bakacat

alacat wrote:

Hi baka Leader :3/

[General]
  1. BG size is big to take a little ,I recommend you to use under 1MB :3 I guess it's fine.
[Normal]
  1. 00:25:335 (2,3) - emm.. this part is so hard fo me. try this my rhythm?
  2. 00:44:489 (1) - try to bend slider to the opposite direction ? you can make the natural flow.
  3. 00:51:751 - This green line is unnecessary.
  4. 00:57:058 (3) - add a whistle to the tail of the slider.
  5. 01:25:819 (1) - try to put spinner's start at 01:26:050 - ,follow the piano sound.
  6. 01:35:742 - same as Hard diff.
  7. 01:56:281 (3) - add a whistle to the tail of the slider. should put sound with constant rhythm at white line.
  8. 02:14:512 (1,3) - looks bad this sliders >.< please try my design?
    https://osu.ppy.sh/ss/873857

    All fixed!
[Hard]
  1. HP Drain rate -1. This is a little difficult for Relax map ,i think. Done
  2. 00:28:104 - This green line is unnecessary. Removed
  3. 00:33:643 - remove a whistle to the head of the slider. it doesnt need strong sound here. ok~
  4. 00:43:335 (4) - add a whistle to the tail of the slider. should put sound with constant rhythm at white line. Done
  5. 00:49:681 (4) - add a new combo ? Fix this one, so it prevents the player is going to misread. ok
  6. 00:59:135 (3) - add a whistle. ^ same as reason.00:43:335 (4) - I followed Kecco's advice which is better imo
  7. 01:35:742 - try this my arrange ? Good, done!
  8. 02:35:281 - volume up please ? 5% ... is too quiet sound imo. 10% now
  9. 02:38:512 (4) - try to bend slider to the opposite direction ? you can make the natural flow. Okayyy
  10. 02:49:454 - This green line is unnecessary. Removed that too @@
good piano sound and map :3

that's all ;) good luck with the rank~ :D

Thank you ! :3
Mira-san
Hello again. :D

Normal


00:26:489 - I suggest rotating this by 25 degrees using Selection Centre.
02:40:819 - Put a hitcircle here.
02:42:204 - Make this slider's shape better.

Hard


01:34:358 - Make this spinner end at 01:35:742

The music is good.
The map is good that I can't find anything. :/
RikiH_
kiau

Normal

00:28:104 (1) - Fai iniziare questo 1/4 dopo, sul tick blu, suona molto meglio imo
01:22:589 (3) - A quanto ho capito hai usato uno soft sliderslide silenziato, se sì, questo slider è unrankable siccome hai praticamente silenziato lo slidertick (15% di volume non si sente) Quindi ti direi di alzare il volume e fare in modo che lo slidertick si senta

"Finally, you cannot silence both slider ticks and slider slides together."

01:54:666 (1,3) - Questo overlap mi piace, però può causare una confusione enorme tra i player nabbi, anche perchè questa è la diff più facile del mapset

Hard

00:38:950 (1,2,3,4) - Forse 4 note stackate sono un po' pallose
00:49:681 (4,5) - Questi non si sentono, temo siano unrankabili
00:53:597 (1,2) - Blanket plz
01:03:981 (7) - Occhio allo spacing qui, è bruttino da vedere anche se non da problemi mentre si gioca la map
01:53:742 (3) - Ti prego, ti scongiuro, ti supplico, ti imploro, usa un ctrl+g qui
02:33:435 (1) - Metti un finish o un whistle qui sopra pliz
02:34:242 - Da qui in poi la fine slider silenziata va bene ma tutte le note successive hanno 5% volume, alzalo un po' sennò temo sia unrankabile

________________

Nei Ranking Criteria non è molto chiara la faccenda degli elementi silenziati quindi spero di non avere detto troiate. La mappa è bella comunque D:
Topic Starter
Leader
Mira-san

Mira-san wrote:

Hello again. :D

Normal


00:26:489 - I suggest rotating this by 25 degrees using Selection Centre. Great, done
02:40:819 - Put a hitcircle here. It doesn't follow anything
02:42:204 - Make this slider's shape better. It's fine

Hard


01:34:358 - Make this spinner end at 01:35:742 ok

The music is good.
The map is good that I can't find anything. :/ Thank you anyways :3

Riki

RikiH_ wrote:

kiau

Normal

00:28:104 (1) - Fai iniziare questo 1/4 dopo, sul tick blu, suona molto meglio imo Giusto
01:22:589 (3) - A quanto ho capito hai usato uno soft sliderslide silenziato, se sì, questo slider è unrankable siccome hai praticamente silenziato lo slidertick (15% di volume non si sente) Quindi ti direi di alzare il volume e fare in modo che lo slidertick si senta Boh, poi chiedo a qualche BAT

"Finally, you cannot silence both slider ticks and slider slides together."

01:54:666 (1,3) - Questo overlap mi piace, però può causare una confusione enorme tra i player nabbi, anche perchè questa è la diff più facile del mapset Se sono scarsi non è colpa mia

Hard

00:38:950 (1,2,3,4) - Forse 4 note stackate sono un po' pallose It's fine
00:49:681 (4,5) - Questi non si sentono, temo siano unrankabili Come detto sopra
00:53:597 (1,2) - Blanket plz Nazi
01:03:981 (7) - Occhio allo spacing qui, è bruttino da vedere anche se non da problemi mentre si gioca la map Fix'd
01:53:742 (3) - Ti prego, ti scongiuro, ti supplico, ti imploro, usa un ctrl+g qui Uffa.
02:33:435 (1) - Metti un finish o un whistle qui sopra pliz Done
02:34:242 - Da qui in poi la fine slider silenziata va bene ma tutte le note successive hanno 5% volume, alzalo un po' sennò temo sia unrankabile Boh o.o vedrò

________________

Nei Ranking Criteria non è molto chiara la faccenda degli elementi silenziati quindi spero di non avere detto troiate. La mappa è bella comunque D: Ne parlerò con qualcuno, grazie comunque o/

Thank you!
Mirage
Maddy's Mod
(S) ~ Suggestion
(C) ~ Something you should change
(A) ~ Important \ Unrankable

General
-Fixed some timing IRC-
C ~ 02:49:454 - snap to 02:49:473


Normal
Provo a sistemarti dei ritmi
S ~ 00:28:104 - http://puu.sh/3KFtl.jpg
S ~ 00:37:335 - http://puu.sh/3KFnr.jpg
S ~ 00:39:181 - http://puu.sh/3KFve.jpg
C ~ 00:43:335 (6) - NC qua piuttosto
S ~ 00:43:335 - http://puu.sh/3KFDK.jpg
C ~ 00:46:335 (5) - NC
C ~ 01:00:981 (1) - Slider end su 01:01:443 - Se vuoi aggiungi una nota dove finiva lo slider
C ~ 01:06:666 (1) - Stessa cosa
S ~ 01:20:973 - http://puu.sh/3KFL4.jpg
C ~ 01:35:742 - Aggiungi nota
C ~ 01:36:204 - ^
C ~ 02:42:204 - Non semplificare il ritmo con uno slider enorme, e mappala normale
C ~ 02:46:589 (1) - Stessa cosa vale per questo spinner


Hard
C ~ Per una mappa lenta come questa direi HP -1 OD -1
C ~ 00:49:621 (1,2) - Dato che il BPM e' differente, fai uno slider
S ~ 02:20:512 (4) - NC
C ~ 02:46:589 - Leggi normal

Per adesso ho moddato le cose mi hanno dato nell'occhio, se vuoi chiamami quando sei pronto per la bolla e te la moddo in maniera piu' critica, dato che mi piace la song e voglio migliorartela il piu' possibile :D
Charles445
[TimingPoints]
504,461.538461538462,4,2,1,30,1,0
13427,461.538461538462,4,2,1,30,1,0
13888,652.173913043478,4,2,1,30,1,0
14214,384.615384615385,4,2,1,30,1,0
14598,818.77293171596,4,2,1,30,1,0
17463,416.666666666667,4,2,1,30,1,0
17666,422.535211267606,4,2,1,30,1,0
19356,461.538461538462,4,2,1,30,1,0
21202,461.538461538462,4,2,1,30,1,0
49355,555.555555555556,4,2,1,30,1,0
50465,731.707317073171,4,2,1,30,1,0
50830,930.232558139535,4,2,1,30,1,0
51761,461.538461538462,4,2,1,30,1,0
65607,526.315789473684,4,2,1,30,1,0
66659,461.538461538462,4,2,1,30,1,0

or something
Topic Starter
Leader
Thank you! Will fix timing soon along Maddy's mod.

EDIT: everything fixed except the spinner suggestion.
Raose
yay mod ^-^

mod here
11:08 Leader: hello
11:08 Raose: hi :D
11:08 Leader: may i ask you for a mod :<
11:08 Raose: suree :)
11:08 Leader: yay, great :3
11:08 Raose: sorry if it's not great haha
11:08 *Leader is listening to [http://osu.ppy.sh/b/275898 07th Expansion - hope]
11:09 Leader: if you have a short map or whatever, just tell me
11:09 Raose: do you want irc or forum/
11:09 Raose: oh okay! :D
11:09 Leader: irc is fine too
11:11 Leader: timing should be fine x_x charles did that haha
11:11 Raose: ohh
11:11 Raose: lol i was wondering why there are so many red lines haha
11:11 Leader: actually 50% are not used
11:12 Leader: since they are in the intro
11:12 Raose: yeah xD
11:12 *Raose is editing [http://osu.ppy.sh/b/274506 07th Expansion - hope [Hard]]
11:12 Raose: 01:23:274 (1,2,3) - make spacing equal here?
11:13 Raose: 01:25:120 (1,2) - the overlap looks a bit funny imo D:
11:13 Leader: i'll reduce a bit
11:13 Raose: okk
11:13 Raose: 01:30:197 (4) - i don' tthink it's stacked properlyy
11:13 Raose: nice song btw ^_^
11:14 Leader: fixed stack
11:14 Leader: overlap looks fine imo x_c
11:14 Raose: ok :D
11:15 Leader: and yeah, it's a nice song indeed
11:15 Raose: how about adding some kiai
11:15 Raose: like 01:50:505 ?
11:15 Raose: like the music gets louder and more intense
11:15 Leader: there's a fountain in 01:50:966 -
11:15 Raose: oh derp i didn't see that
11:15 Raose: my bad
11:16 Raose: 02:32:274 (5,6) - i think it'd look better if they were parallel
11:17 Leader: done :D
11:17 Raose: i'm not sure about the spinner at the end D:
11:17 Raose: there's some beats there you could map ;w;
11:19 Raose: yeaa i think that's it for hard :D
11:19 *Raose is editing [http://osu.ppy.sh/b/275898 07th Expansion - hope [Normal]]
11:19 Raose: 00:44:048 (2,3) - too far from each other
11:19 Leader: I think it's a spinner will be more impressive for a song end like this
11:19 Leader: will see
11:19 Raose: ohh okay
11:19 Leader: distance snap say it's okay D:
11:19 Leader: oh wait, no.
11:20 Raose: XD
11:21 Raose: 00:26:509 (3) - move it out some?
11:21 Raose: 00:50:830 (1) - how about shortening this to the red tick
11:22 Raose: so it hits the strong beat in the background?
11:23 Leader: you're right
11:23 Leader: done
11:23 Raose: 01:00:991 (1) - i think it'd be really cool if the end was stacked on the tail of 00:59:376 (2) xD
11:24 Leader: it doesn't bother much in game imo
11:25 Raose: oh okk
11:27 Raose: 02:42:197 (1) - how about shortening the slider, moving it over and adding a circle
11:27 Raose: i have a pic! hold on
11:28 Raose: http://puu.sh/3LxWO.png ignore the numbers lol
11:28 Raose: i think it'd better fit the rhythm D:
11:29 Leader: yup
11:29 Leader: done
11:29 Raose: yayy
11:29 Raose: i think that's it :D
11:29 Raose: goodluck on your map! ^__^
11:29 Raose: sorry i didn't find much ahha
11:30 Leader: no problem :3 thank you very much
11:30 Raose: do you want me to post in the thread XD
11:30 Leader: yes, you deserve a kudosu
Natsu
HI~ Leader from my random queue random.org love you

General:
  • Nice song <3 and Clean

Hard:
  1. 00:22:586 this feel a little awkard to play maybe keep 1.0 distance I feel better when i play o3o
  2. 00:27:894 (5,1) - swap NC so the jump can be more readable also the music change here 00:27:894
  3. 00:30:202 add circle since you add it on before pattern also play more natural imo
  4. 00:30:432 whistle on the tail fit very nice here
  5. 00:31:586 whistle on the repeat cause of you was using in this kind of pattern and actually sound very nice
  6. 00:32:509 (9,1) - swap new combo same reason as 00:27:894
  7. 00:33:663 add whistle in the head for consistency with 00:32:740 (1,2,3,4) - also that make more audible the slider
  8. 00:51:761 remove whistle add finish since the song is strong in this point finish empathize it better
  9. 01:09:197 remove whistle and add finish cuz is the exactly same sound as 01:08:505 and you add finish on it
  10. 01:23:735 a NC can make this 1/1 stack more readables imo maybe is fine in the way it is
  11. 01:34:351 add circle then start the spinner on 01:34:466 in this way you can follow better the music imo
  12. 01:50:735 remove this whistle sound really bad o.o
  13. 02:32:735 add whistle in the tail is exactly the same sound as the head thats why

Normal:
  1. AR 4 Fit better this mappu (also the spread gonna be better)
  2. 00:28:125 this should be NC after the little break o.o
  3. 00:40:125 (2,3) - fix the distance maybe this is nazi hahahaha
  4. 00:51:760 remove new combo i dont what is the sense of it also hard dont have it o.o
  5. 00:59:376 (2,3,1) - this look overlaped and really confuse for play check the img (maybe you can try to stack 00:59:376 (2,1) - tails)
    SPOILER

    I suggest you this:
  6. If you want the code:
    284,204,59376,2,0,L|382:188,1,100,4|2,0:0|0:0,0:0:0:0:
    492,194,60299,2,0,L|481:138,1,50,2|0,0:0|0:0,0:0:0:0:
    388,89,60991,6,0,L|383:189,1,100,4|2,0:0|0:0,0:0:0:0:
  7. 02:36:659 fix distance with previous
  8. 02:42:197 (6,1) - swap NC?
  9. Also take in consideration the hitsounds I suggest you in Hard


Nice relax song and mappu take my star :p
No_Gu
>: enough good for me
a star instead of my mod
-kevincela-
[General]

  1. Why does the spinner finish at 02:49:570 - ? It would actually go much better if moved 1/1 later, considering that the piano phrase starts here, and following it with this spinner is the best option, imho.
[Normal]

  1. 00:24:894 (1,2,3) - Considering how the piano chords go there, I would personally restructure the pattern to follow them correctly. The current pattern is ok, though I think 00:25:355 (2) - really semplifies too much the pattern... What about instead using 2 1/1 sliders separated by a 1/2 space? If done well, this follows really well the piano, and plays nice as well! Here's what I have done, see if you like it!

    SPOILER

    328,36,24432,1,0,0:0:0:0:
    244,44,24894,6,0,P|220:76|207:108,1,75.000002861023,2|0,0:0|0:0,0:0:0:0:
    204,148,25586,2,0,P|172:168|120:172,1,75.0000028610231,2|2,0:0|0:0,0:0:0:0:
    88,244,26509,2,0,L|96:296,1,37.5000014305115,2|0,0:0|0:0,0:0:0:0:
  2. 00:28:586 (5) - Not really a big issue, though a New Combo here would work really well, considering it starts a new piano phrase, preventing your combo here from being too long. Try it out!
  3. 00:32:509 (2,3) - Hmm... Why did you separate the two sliders in red ticks? I personally don't think this is a great idea, as it follows just the weak beats of the piano instead of the strong ones, making it kinda strange and unpleasing to play... What about instead making 00:32:509 (2) - 1/2 shorter, so that you can move 00:34:125 (4) - 1/2 forward (making it 1/2 shorter as well) and adding a note at 00:33:663 - ? I think it plays way better than your actual setting.
  4. 00:44:509 (3) - Another minimal rhythm changement... What do you think about using instead a pattern with a 1/1 slider combined with a 3/2 one? Imho it really goes great, considering how the song plays here... Here's an example of what I mean there:
  5. 01:10:812 (3) - Imho you should remove the whistle at the end of the slider. If you hear carefully, you can hear that there is no real high-pitch piano chord there, so I guess you should leave this blank to emphatize instead the other chords. Your choice, though!
  6. 01:35:159 - Please, use at least a 15~20% volume section here instead, as the notes here are almost silenced, which is really bad. I think having a 20% volume section here instead would go great.
  7. 02:24:659 (2,3,4,5) - This arc could really be rearranged better... While it isn't that bad, it isn't really that smooth to play... I would rearrange the whole arc making it more curved, so that it totally follows 02:26:043 (5) - , making it really smoother to play. Here's what I have done: see if you like it!
    SPOILER

    68,148,144659,1,2,0:0:0:0:
    52,256,145120,1,2,0:0:0:0:
    140,324,145582,1,2,0:0:0:0:
    244,288,146043,2,0,P|320:293|361:311,1,100,2|0,0:0|0:0,0:0:0:0:
    394,310,146735,2,0,L|423:255,1,50,2|2,0:0|0:0,0:0:0:0:
    436,156,147428,6,0,L|416:100,2,50,2|2|2,0:0|0:0|0:0,0:0:0:0:
    396,196,148120,2,0,L|280:184,1,100,4|2,0:0|0:0,0:0:0:0:
[Hard]

  1. 00:31:586 (1) - Here I would see a New Combo really good, rather than the one at 00:32:740 (3) - ... While I get your intentions on what you are following here, I think this new combo arrangement isn't so great, instead I think that having one of them here and removing the one from 00:32:740 (3) - would follow better the piano chords.
  2. 00:32:509 (2,3,4,5,6,7) - As in the normal diff, this arch could have been made definitely smoother... It doesen't really flow so smooth actually :\ With some tweaking and rotating instead you could get a really better arch: here's what I have done, see if you like it!
    SPOILER

    120,248,32509,1,0,0:0:0:0:
    156,292,32740,1,2,0:0:0:0:
    208,312,32971,1,2,0:0:0:0:
    264,320,33202,1,2,0:0:0:0:
    324,312,33432,1,2,0:0:0:0:
    376,292,33663,2,0,P|408:245|413:218,2,56.2500021457673,2|0|0,0:0|0:0|0:0,0:0:0:0:
    264,320,34586,2,0,P|231:366|226:393,2,56.2500021457673,0|2|2,0:0|0:0|0:0,0:0:0:0:
  3. 00:36:663 (x)- Please, consider at least adding a note here. It just goes perfectly with your pattern as it follows the piano transition, and as you have done it in the following patterns as well it wouldn't really hurt to add one here as well, considering it fits really good with the piano.
  4. 00:49:632 - As the Normal diff, please make this section with at least 10~15% of volume.
  5. 00:54:530 (3) - A whistle at the head of this slider would really fit perfectly, considering that it's almost as high-pitched as 00:54:991 - , so adding a whistle here would emphatize both of them perfectly! Remember that the same applies for 01:58:582 (4) - and 01:53:735 (3) - !
  6. 00:55:453 (4) - Same as 00:31:586 (1) - , considering that here begins a new piano phrase I would see really good a New Combo... So why not adding it? It would go really well here, even pattern-wise :D
  7. 00:59:376 (4,5,6,7,8) - Your hitsound pattern here goes quite wrong, as you are using just a whistle at 01:00:761 (6) - , which doesen't follow well the piano chords here at all. What about instead using whistles on all the slider 00:59:376 (4) -, on 01:00:530 (5) - and on 01:00:991 (7) - 's beginning and ending? It would go really good! I have made the blanket here better as well, see if you like it :D
    SPOILER

    172,352,59376,2,0,P|124:292|148:224,2,150,2|2|2,0:0|0:0|0:0,0:0:0:0:
    248,340,60530,1,2,0:0:0:0:
    200,280,60761,1,0,0:0:0:0:
    220,208,60991,2,0,P|205:175|167:148,2,75,2|0|2,0:0|0:0|0:0,0:0:0:0:
    200,280,61684,1,0,0:0:0:0:
  8. 01:03:068 (3,4,5,6,7,8) - As 00:32:509 (2,3,4,5,6,7) -, you could smooth out the flow here by using another smoother arc there... I'm quite sure it goes really better than your actual pattern! Here's what I have done, see if you like it!
    SPOILER

    316,88,63068,1,0,0:0:0:0:
    248,52,63299,1,0,0:0:0:0:
    172,56,63530,1,0,0:0:0:0:
    104,92,63761,1,0,0:0:0:0:
    64,160,63991,1,0,0:0:0:0:
    40,236,64222,2,0,L|24:320,2,75,0|4|0,0:0|0:0|0:0,0:0:0:0:
  9. 01:53:735 (3) - What about using CTRL+G on the top of this slider? It would gust go perfect, as it follows really better 01:53:735 (3) - 's track and as it fixed the spacing problem at 01:54:659 (1) - that is quite flow-breaking. Imho, I think this is the best option you have to fix it here!
And that's all. Call me back when you are done!
Topic Starter
Leader
Applied everything from Kevin's mod and almost everything from Natsu's, thank you!

Also, thanks to No_Gu for star ><
UnderminE
Loving this, gonna mod it soon

Before mod let me tell you something, as far as I know this belongs dai, not zts so you should remove zts from tags. It is pointless, they are different composers.

Normal
00:34:125 (4) - End this slider on white tick: 00:34:586 -
02:21:889 - after this point, you can use your whistles a bit more louder since the piano sounds loud

Hard
01:03:068 (3,4,5,6,7,8) - needs whistle
02:21:889 - after this point, you can use your whistles a bit more louder since the piano sounds loud
02:31:351 (3,4) - looks ugly

Nice one, gogo
Kodora
mod as promiced >_>

omg, Hard with Hard icon? So epic.

[Hard]

Raise HP drain by 1 tick? This is hardest diff in mapset, and it feels so easy righ now.

  1. 00:25:586 (2) - whistle on beginning of slider instead of finish?
  2. 00:26:971 (4) - whistle at the end of slider?
  3. 00:27:894 (5) - This confusing me a bit. How about swap new combo with next note to make it follow pattern here?
  4. 00:28:817 (4) - Whistle on reverse is unneeded imo.
  5. 00:31:125 - feels empty, how about add note here + whistle?
  6. 00:32:281 - ^
  7. 00:33:663 (7) - whistle to the end of slider
  8. 00:49:125 (3,1,1) - please keep them with same spacing. it is really hard to catch rhytm here due to bpm change and not same spacing makes it much more harder.
  9. 01:03:299 (4,6) - try to add whistles at this notes + whistle at 01:04:222 (8) - (to slider end). Sounds good, imo.
  10. 01:07:120 (4) - add whistle, and if you accept this, remove whistle from 01:07:351 (5) - and add finish instead and add whistle at 01:08:043 (6) - imo it sounds better
  11. 01:12:428 (4) - try to add finish to head of slider and whistle to the end
  12. 01:13:351 (1) - whistle to the end of slider
  13. 01:15:197 (1) - ^
  14. 01:17:966 (1) - 5% is still too much audible for such quiet part like this. add empty "soft-hitnormal3.wav" and use it on spinner's end as custom sample.
  15. 01:21:197 (2) - whistle on reverse is unneeded imo
  16. 01:22:120 - here definitely should be something audible. try to change the whole pattern or just add storyboarded whistle.
  17. 01:23:735 (3,4,5) - i'd add new combos to all those notes to emphazire spacing/rhytm changes
  18. 01:27:428 (3) - remove whistle from head of slider
  19. 01:30:659 (1) - add whistle
  20. 01:34:351 (1) - add finish, silencing end of spinner is unneeded here imo, just reduse volume to ~20%
  21. 01:52:351 (5) - add whistle
  22. 01:56:966 (7) - remove whistle
  23. 01:57:659 (9,1) - swap nc please follow pattern
  24. 01:58:351 (3) - change whistle to finish to keep your hitsounds patterns consistent
  25. 02:00:197 (7) - please ctrl+h it and back to the current position for better flow
  26. 02:01:351 (1) - whistle to the end of slider
  27. 02:02:274 (2) - remove whistle from reverse
  28. 02:03:428 (4) - finish to the end of slider instead of whistle?
  29. 02:05:735 (3) - whistle instead of finish
  30. 02:07:120 (5) - why whistle here?
  31. 02:08:274 (3) - remove whistle from end of slider. and maybe add finish?
  32. 02:11:735 (6) - remove whistle
  33. 02:17:043 (1) - same as 01:17:966
  34. 02:18:889 - raise volume, i can barely hear hitsounds here (to ~50%)
  35. 02:24:197 (1,2,3,4) - silence ends of all this slider or just better replace it with notes, song didnt call for sliders here (lol)
  36. 02:33:428 (1) - silence slidertick, it sounds ugly
  37. 02:37:812 (3) - add whistle
  38. 02:40:120 (6,7,8) - please stack this notes to make this pattern looks more pretty
  39. 02:46:582 (1) - add finish to end of spinner
[Normal]

  1. 00:21:663 (2) - remove whistle
  2. 00:23:509 (4) - same (from head of slider]
  3. 00:40:125 (2) - whistle to the end of slider
  4. 00:52:222 (2) - ^
  5. 01:08:966 (4) - ^
  6. 01:17:851 (1) - silence it as i suggested on Hard diff
  7. 02:17:043 (1) - ^
Good luck.
Topic Starter
Leader
fixed every hitsounds suggestion and some pattern suggestion, thank you
Mirage
Maddy's Mod
(S) ~ Suggestion
(C) ~ Something you should change
(A) ~ Important \ Unrankable

Normal
C ~ 00:49:632 - Metti uno slider qua pls
S ~ 00:57:068 - Prova http://puu.sh/3PiNH.jpg
C ~ 01:04:453 (5) - NC
S ~ 01:10:351 (2) - Cambia NC in questa nota
S ~ 01:16:351 (1) - NC
S ~ 01:17:274 (5) - Fallo parallelo a quello prima
S ~ 01:23:735 (4) - NC
S ~ 01:33:197 (3) - Fallo parallelo a quello prima
S ~ 01:59:735 - Metti NC qua
S ~ 02:02:274 (3) - Togli NC qua
S ~ 02:03:428 (1) - Adda qua xd
S ~ 02:09:428 (2) - La NC andrebbe qua
S ~ 02:20:505 (4) - NC
S ~ 02:26:043 (5) - NC
S ~ 02:27:428 (1) - Togli NC
S ~ 02:28:120 - Aggiungi
S ~ 02:38:505 (4) - ^
S ~ 02:39:659 (2) - Fallo parallelo pls
S ~ 02:40:812 - Adda una nota
S ~ 02:41:505 - ^
S ~ 02:42:197 - Fai uno slider fino al red tick

Hard
Te la linko in IRC
Topic Starter
Leader

Maddy wrote:

Normal
S ~ 01:17:274 (5) - Fallo parallelo a quello prima Sarai te parallelo plz
And anything else has been fixed~
Mirage
hue
Lally
/me lancia stellina ci voglio essere anche io \o3o/ gogogo <3
-kevincela-
A little recheck has been done, where we have added some whistles and fixed some patterns, now I think this map is ready to go.

Bubbled!

Good map, and good luck in making it ranked!
jericho2442
Got rid of one not needed combo spam and moved one circle in hard abit. Everything else is perfect. Really good job with this, enjoy the rank
Topic Starter
Leader
\:3/

thank you everyone ><
Natsu
Congratz :D/
[CrusadeR]
so fuuuc.... freaking good.
Nemis
Gratz Lead :D
kisata
it's a nice map but...


artist: 07th Expansion

really
Kodora

apaffy wrote:

artist: 07th Expansion

really
Exactly as current title says.

Congratz on rank!
kisata
But I thought dai composed it.

edit: looks like this has been discussed elsewhere before, so I'll drop it

Congratulations on the rank. It's a nice map.
Irreversible
o.o I was the first modder, yay! so proud, gz leader :)
BCI
Leader pro <3333
UnderminE

apaffy wrote:

it's a nice map but...


artist: 07th Expansion

really
We all know about dai zts -45 but it has come like this until now so we are just keeping it up like that after all of those previously ranked Umineko BGMs. Mapper is free to put the true composer's name or just use 07th Expansion.

t/120427&start=0
Andrea
Congrats :)
Ayu
leader y u do this

k i rly promise I'll mod your next map ok
[Luanny]
>Ayu
>promises
lel
and congrats
Oyatsu
Congratz! ~ :D
HeatKai
congrats leadah :D
Topic Starter
Leader

[Luanny] wrote:

>Ayu
>promises
lel
oh crap

Also, thank you everyone~
Dark_Ai
congrats lasagna-chii >w<
Deni
Beautiful map!

Congrats (・ω・*)
BounceBabe
Finally a good map again
Lally
\o3o/ yay Leadah <3
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