Hello! M4M from your queue.
[Hard]
Impressive map! Your arrangement is beautiful. Your blankets are perfect and your note overlaps are extremely aesthetically pleasing. Places like 00:19:723 (6,8) and 01:30:035 (4,5) and 01:41:988 (2,4) make me go "wow, this mapper knows what they're doing".
00:46:207 (2,3,4,5,1) - I think you should make this a perfect pentagon. I sort of see what you're doing here; you moved 00:47:144 (1) up a bit to blanket (3) better, but the arrangement currently does look a bit unsettling. Maybe try increasing the spacing between the notes in the pentagon?
00:53:238 (1,2,3) - This is a very bold move, and it works. It fits the music perfectly, and for some reason isn't hard to read at all, which is surprising given those triples that you had in the section before.
01:15:269 (1,2,3,1,2,3) - I'd recommend increasing the spacing a bit more between these; maybe from the 1.1x that you have now to something like 1.2x? The easiest way to ensure that the player reads these sorts of 3/4 beats is to make the jumps wide enough that the player is just able to reach them in time for when they're supposed to be hit. As it is now, the spacing you have here is too similar to other 1/2 beat jumps that you have in this section, such as at 00:50:191 (3,4) , making the timing ambiguous.
Regardless, you should fix up the triangle at 01:15:269 (1,2,3) to be more symmetrical.
01:34:957 (8,9,1) - Asymmetry in triangle pattern. Move 9 closer to 8 and 1.
02:19:019 (1,2,3,1,2,3) - Same issue as before. This one is easier to land because the player is now expecting it since they've played through it before, but if you're going to make changes to the previous section, don't forget to do so here as well for consistency.
Also, consider making 02:19:957 (1,2,3) more symmetrical by completing the isosceles triangle with the end of slider (3). Or move 2 further left, and 3 down and to the right a bit for another equilateral.
See the image below. The red is the triangle that I think you should arrange more symmetrically, and the blue shows spacing inconsistencies in the overall pattern here.
02:49:019 (1,2,3,1,2,3) - ^ and watch the symmetry here, as usual.
03:19:019 (1,2,3,1,2,3) - ^
03:21:363 (1,2,3,4,1) - I think (3) could be moved down a bit more to make the curvature more circular.
03:05:190 - I think you should take more advantage of the slide sound in this section. Maybe try something like this?
And possibly experiment with an SV change and
maybe a crumpled slider shape. It's probably not your style, though.
The map flows well and the rest of the spacing and note placement is perfect. Great job!
[Normal]
00:39:644 (1) - Try roughly (x=152,y=232) for this instead.
00:56:050 (3,4,5,6,1) - This is a strange arrangement. It doesn't follow a curve or make some sort of pattern, and seems arbitrary and a bit messy.
Triangle symmetry issuesIt's up to you how meticulously symmetrical you want this map to be. Most of these won't be noticeable in normal play, but given your careful attention to detail in your Hard difficulty, I'll leave these here for reference.
01:00:737 (4) - Needs to be moved further up to make the triangle symmetrical.
01:28:393 (1,2,3)
02:52:768 (3,4,5)
03:25:581 (3) - Move slightly left
01:56:050 (4) - Why not move this up more to match (2) on the horizontal? Either that or move (2) down more for this 01:53:706 (5,1,2) triangle.
02:02:143 (1) - Consider moving to somewhere around 320,132 to complete the pentagon pattern, then adjust its blanketing on 01:59:800 (2)
[Easy]
01:54:644 (1,2) - Fix the mutual blanketing here.
01:58:394 (1,2) - Here as well; moving 2 more to the left will also give you an opportunity to clean up the triangle here.
02:13:862 (2,3,4) - Consider making this triangle equilateral. It might look a bit strange given the shape of (4), but this just barely isn't an equilateral.
02:39:644 (1) - Move to somewhere more around 156,264 to complete the diamond shape.
02:46:206 (3,4,1) - These follow a sort of odd path. It's not perfectly straight, but the curvature also doesn't match the sharp angle you've created at 02:45:269 (2,3,4)
No other issues, the rhythm is nice and simple and easy to follow.
[Closing]
Very nice work! The mapset as a whole plays, feels, and looks nice, and the hitsounding is great.
Congratulations on your incoming ranking!