Offset (about) : 362
done,whymeman wrote:
Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.
Detailed Modding v.6.00 Go~
Osz. File Scan
[Current] Size: 4.33 MB / 10.00 MB
Extra/Duplicated Objects: None
Video: No
SB (Story Board): No
SB (Story Board) Scan: N/A
Background: Yes
Source: Yes ([Shulin's-Sane] is missing the Source.)
Tags: Yes ([Shulin's-Sane] is missing the Tags.)
[Easy]
Timing (Offset / BPM):
1. Offset: 367ms BPM: 152.00 (Sounds good)
4. Offset: 63,322ms BPM: Inhereted (1x) (This can be removed since it is not being used.)
[Currently] with Audio Lead-In: No (At least add in 1 second of lead-in time.)
[Currently] with Audio Preview Point: Yes
[Current] Slider Tick Rate / Velocity: 1 / 1.00
[Current] Max Combo: 165
[Current] Max Score: 245,984
[Current] Star Rating: 2.27
[Current] HP Drain Rate: Lv.3
[Current] Circle Size: Lv.1
[Current] Overall Difficulty: Lv.3
[Current] Preffered Skin: User's preference (No Change)
[Current] Stacking Leniency: Lv.6
-No Layout Errors Found-
Notes: The main concern I have on this difficulty is the fact that the song starts right away and could use some lead-in time.
[Normal]
Timing (Offset / BPM):
1. Offset: 367ms BPM: 152.00
[Currently] with Audio Lead-In: No (At least add in 1 second of lead-in time.)
[Currently] with Audio Preview Point: Yes
[Current] Slider Tick Rate / Velocity: 1 / 1.20
[Current] Max Combo: 243
[Current] Max Score: 1,016,696
[Current] Star Rating: 4.34
[Current] HP Drain Rate: Lv.6
[Current] Circle Size: Lv.2
[Current] Overall Difficulty: Lv.6
[Current] Preffered Skin: User's preference (No Change)
[Current] Stacking Leniency: Lv.6
00:08:65 (1,2) - Too close together.
00:09:05 (3,4) - ^
00:15:16 (1,2) - ^
Notes: Make sure to double check the spacing. Also, look into the audio lead-in issue as well.
[Shulin's-Sane]
Timing (Offset / BPM):
1. Offset: 367ms BPM: 152.00
[Currently] with Audio Lead-In: Yes (1.55 Seconds)
[Currently] with Audio Preview Point: Yes
[Current] Slider Tick Rate / Velocity: 1 / 1.80
[Current] Max Combo: 361
[Current] Max Score: 1,990,426
[Current] Star Rating: 4.96
[Current] HP Drain Rate: Lv.7
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.7
[Current] Preffered Skin: User's preference (No Change)
[Current] Stacking Leniency: Lv.6
00:22:47 (1) - This spinner sounds like its 1/4 too short.
Notes: Just a minor thing to look into. It sounded really odd after with the spinner ending too early.
[Insane]
Timing (Offset / BPM):
1. Offset: 367ms BPM: 152.00
[Currently] with Audio Lead-In: No (At least add in 1 second of lead-in time.)
[Currently] with Audio Preview Point: Yes
[Current] Slider Tick Rate / Velocity: 1 / 2.00
[Current] Max Combo: 413
[Current] Max Score: 5,069,340
[Current] Star Rating: 5.00
[Current] HP Drain Rate: Lv.8
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.9
[Current] Preffered Skin: User's preference (No Change)
[Current] Stacking Leniency: Lv.6
00:23:65 (1,2,3,4,1,2,3,4,1,2,3,4,5) - This stack stream is less compacted than the stream at 00:22:07. Please check into this as this can really cause some playability issues.
01:25:23 (1,2,3,4,1,2,3,4,1,2,3,4,5) - ^
01:26:81 (1,2,3,4,1,2,3,4,1,2,3,4,5) - ^
01:35:10 - Maybe the 2nd spinner can end here silently since adding any hitsounds to this point would easily stand out.
Notes: Make sure to double check the spacing around the beatmap. Odd, irregular spacing that is not intentional in a insane map makes it hard and less fun to play. Plus. this difficulty needs lead-in time as well.
Overall: Make sure to check into those small errors but also look around to see what can be fixed up before the map is ranked. For the audio lead-in, i'd suggest setting it to about the same time as Shulin's difficulty to make the beatmap play in a more organized manner. Once everything you need to fix is done, let me know and i'll recheck for a rebubble.
[Shulin's-Sane]Here's the update (tweaked some hitsounds to).
I like this one.
00:22:077 (7) - Too close to the previous 6. Intentional
00:22:472 (1) - The spinner starts on the slider, this is a no-go. Move it one tick forward. Moved to the yellow tick (1/8)
00:58:393 (4) - New combo? Left as it is
00:59:972 (7) - ^ Done
Daru wrote:
[Insane]
00:58:059 (12) - New combo
00:59:077 (17) - Strange placement/ a bit awkward. Try leading up to this with a slider.
01:10:053 (4) - Inconsistent with previous two. Either remove this, or add notes on blue ticks before 01:09:084 (2,3)
[Shulin's-Sane]
00:22:007 (7) - Too close to 00:21:068 (4,5,6)
The streams seem a bit out of place and too hard when compared to the rest of the map. It just feels a bit off, so you might want to consider that.
[Normal]
-
[Easy]
-
Overall
There seems to be a large difficulty gap between Normal and Shulin's-Sane, considering the streams and jumps. You may want to consider adding another difficulty that incorporates a bit of each, perhaps toning down the streams of Shulin's-Sane with triplets or something similar. Overall, though, I quite like the maps, and I wouldn't mind if they were ranked as-is. Also, add the tag to your skin.ini so the sliderball mirrors the image when it hits the reverse arrow.
Easy:Good job, and hope your map is ranked soon!
00:42:209 (4): End of this slider is unsnapped, you should shorten it so it either ends on the red tick at 00:42:406, or on the blue tick at 00:42:505.
00:55:235 (2): This slider might sound better you moved it over so it started at 00:55:038, then lengthened it so it still ended at 00:56:024.
Normal:
00:18:130 (8): Might sound better at 00:17:932, so it starts with the vocals. (Move closer to 7 if you do this.)
Hard:
Didn't find anything on this one.
Shulin's Sane:
Nor on this one.
Insane:
Didn't find anything on this one either. (Although I admittantly find Insane diffs hard to read.)
thxjmaeshawn wrote:
Very good song and mapVery fun to play, (and nice skin btw... like the DDR arrow as the ball
)
Here's my mod:
Yellow = Hitsounds
Green = Timing/Beat Placement
Red = Snapping/Spacing
Blue = Misc/SuggestionEasy:Good job, and hope your map is ranked soon!
00:42:209 (4): End of this slider is unsnapped, you should shorten it so it either ends on the red tick at 00:42:406, or on the blue tick at 00:42:505.
00:55:235 (2): This slider might sound better you moved it over so it started at 00:55:038, then lengthened it so it still ended at 00:56:024.i just left it as is
Normal:
00:18:130 (8): Might sound better at 00:17:932, so it starts with the vocals. (Move closer to 7 if you do this.) i just removed the note and extened the slider
Hard:
Didn't find anything on this one.
Shulin's Sane:
Nor on this one.
Insane:
Didn't find anything on this one either. (Although I admittantly find Insane diffs hard to read.)
*Star for you~*
[Teara's Hard]
00:01:055 (1) - Add finish.
00:03:013 (6) - Add finish at the beginning. Add clap at the first repeat and the end.
00:05:000 (2) - Add clap.
00:06:068 (3) - ^
00:07:047 (5) - ^
00:08:065 (1) - ^
00:09:005 (2) - ^
00:09:044 (3) - Add finish.
00:09:074 (4) - Add whistle.
00:10:023 (2) - Add finish.
00:10:053 (3) - Add whistle.
00:11:002 (1) - Add finish
00:11:032 (2) - Add whistle.
00:11:081 (4) - Add whistle at the end.
00:12:060 (2) - Add finish.
00:15:016 (1,2) - Add clap.
00:15:076 (4) - Add finish.
00:16:015 (1) - Add clap.
00:16:094 (3) - Should be on 00:16:084. Add clap.
00:17:034 (2,4) - Add finish.
00:17:063 (3) - Add clap.
00:18:072 (1) - ^
00:18:091 (2) - Add finish.
00:19:031 (3) - Add clap.
00:20:010 (5) - ^
00:21:028 (1,2,3) - Add finish.
00:22:047 (4) - Change this to spinner I guess.
00:28:039 (1) - Add finish.
00:21:028 (1,2) - Add clap.
00:28:039 (1) - Add finish.
00:28:078 (2) - Add clap at the beginning.
00:29:057 (1) - Add clap.
00:30:036 (3) - ^
00:31:015 (1) - ^
00:31:055 (2) - Add finish.
00:31:094 (3) - Add clap at the beginning.
00:32:073 (1) - Add clap.
00:33:052 (4) - ^
00:33:091 (6) - ^ (?)
00:34:070 (1) - Add finish.
00:35:010 (2) - Add clap.
00:35:089 (1) - ^
00:36:068 (3) - ^
00:37:047 (5) - ^
00:37:086 (1) - Add finish.
00:38:026 (2) - Add clap.
00:39:005 (1) - ^
00:39:064 (1) - ^
00:40:003 (1) - Add finish.
00:41:041 (1) - Add clap.
00:42:020 (4) - ^
00:42:060 (1) - Add finish.
00:43:098 (1) - ^
00:44:077 (2) - ^
00:45:056 (2) - ^
00:45:095 (3) - ^
00:46:094 (7) - Remove hitcircle?
00:47:034 (1) - Add finish.
00:47:053 (2) - Add clap at the repeat.
00:48:052 (4) - Add clap.
00:49:031 (1) - ^
00:49:070 (3) - Add clap at the end.
00:50:089 (1) - Add clap.
00:51:068 (4) - ^
00:52:007 (1) - ^
00:53:065 (1,2,3,4) - Add finish.
00:55:003 (1) - Add clap.
00:55:082 (4) - ^
00:56:081 (1) - Add finish.
00:57:011 (2) - Add whistle.
00:57:040 (3) - Add clap.
00:57:060 (4) - Add finish.
00:57:089 (5) - Add whistle.
00:58:019 (6) - Add clap.
00:58:039 (7) - Add finish.
00:58:078 (8) - Add clap.
00:59:077 (11) - ^
00:59:097 (12) - Add finish.
01:00:016 (1) - ^
01:03:013 (1,3,5,7,8) - Add clap.
01:04:070 (1) - Add finish.
01:05:049 (4) - ^
01:06:028 (7) - ^
01:06:068 (1) - Add clap.
01:07:037 (3) - ^
01:08:016 (6) - ^
01:09:024 (1) - ^
01:09:044 (2) - Add finish.
01:09:084 (3) - Add clap.
01:10:063 (5) - ^
01:12:020 (3) - Add clap at the beginning. Add finish at the end.
01:12:089 (1) - Add whistle.
01:13:019 (2) - Add clap.
01:13:039 (3) - Add finish.
01:13:068 (4) - Add whistle.
01:13:098 (1) - Add clap.
01:14:018 (2) - Add finish.
01:14:047 (3) - Add whistle.
01:14:077 (4) - Add clap.
01:14:097 (5) - Add finish. Add whistle.
01:15:056 (1) - Add finish.
01:15:076 (2) - Add finish at the beginning. Add clap at the end.
01:18:032 (1,2) - Add clap.
01:18:091 (3) - Add finsih.
01:19:031 (4,6,9) - Add whistle.
01:20:049 (8) - Add finish.
01:21:097 (1) - Should be on 01:21:088
01:22:007 (2) - Add finish.
01:22:047 (3,5) - Add whislte.
01:24:044 (1) - Add clap.
01:24:084 (3) - ^
01:25:013 (1) - Should be on 01:25:003. Add clap.
01:25:023 (2) - Add finish.
01:28:039 (1) - ^
01:28:078 (3) - Add clap.
01:29:057 (7) - ^
01:29:097 (9) - Add finish.
01:30:026 (2) - Add whistle.
01:30:076 (5) - Add finish.
01:31:005 (1) - Add whistle.
01:31:035 (2,3) - ^
01:31:064 (1) - Should end on 01:31:064. Add finish.
01:36:068 (1,2,3,4,5,6) - Remove it!
01:39:840 - Remove the break!
SHULIN's SANE
00:38:006 (2) - Why you are so cruel.... T.T That's what makes it fun![]()
00:46:074 (5) - align this please ? xD Fixed
01:01:015 (4) - Uneven jumps Fixed
01:16:074 (6) - Why are you so cruel again ? T.T It's challenging.
01:18:013 (3) - Uneven jumps Fixed
01:19:070 (4) - ^ Fixed
01:29:067 (14) - This note seems weird in the whole design. Move 01:28:039 (1) to left a bit more so that 01:29:067 (14) can fit in a line ? Agreed I've fixed this.
~Shulin's Sane~It's up to ouran if he sees the need to change though,
00:08:085 (2,3,4,5,6) - move by put 4 on the center This would mess up the pattern so I don't see any need to put in the center.
00:34:070 (1,2,3) - spacings The mild jump is intentional
01:07:047 (4) - start on blue tick Imo this sounds worse.
DJPop wrote:
~Shulin's Sane~
00:08:085 (2,3,4,5,6) - move by put 4 on the center done
00:34:070 (1,2,3) - spacings nah
01:07:047 (4) - start on blue tick nah
whats that supposed to meanMystearica wrote:
Terrible, terrible damage.
thank youAlace wrote:
YERRA cry
and i cry
so i make a diff for fun
Mod maps and stop complaining about them.Mystearica wrote:
Terrible, terrible damage.
Pretty funAlace wrote:
YERRA cry
and i cry
so i make a diff for fun
IMO opinion, all because this map actually makes you move the mouse doesn't necessarily make it a bad map. I mean its ok to put crazy streams, for example, Kanbu, Marisa Kanbu, and that hatsune miku map.ignorethis wrote:
kk I think it's pointless to give a map that many 1s, however bad the map may seem like.
You'd better learn to think of problems in others' situations.
I agree with Shulin's statement. I mean 5 BATs said it was fine, and other people had plenty of time to look at it so i do not feel any sympathy for them. Plus how does it help me in the future if you don't say whats wrong. If you say "terrible, terrible damage" well what the hell does that mean, because apparrently its ok to have deathstream's "galore"Shulin wrote:
I actually interpreted your statement to mean beatmap quality in general, to which my response would be try to mod more.
If you comment was directed against the beatmap itself I have no problem with that, but it would be more constructive if you explained your statement. That way quality can improve and future “damage” can be avoided.
ouranhshc wrote:
IMO opinion, all because this map actually makes you move the mouse doesn't necessarily make it a bad map. I mean its ok to put crazy streams, for example, Kanbu, Marisa Kanbu, and that hatsune miku map.ignorethis wrote:
kk I think it's pointless to give a map that many 1s, however bad the map may seem like.
You'd better learn to think of problems in others' situations.
So is it a bad thing to be original?I agree with Shulin's statement. I mean 5 BATs said it was fine, and other people had plenty of time to look at it so i do not feel any sympathy for them. Plus how does it help me in the future if you don't say whats wrong. If you say "terrible, terrible damage" well what the hell does that mean, because apparrently its ok to have deathstream's "galore"Shulin wrote:
I actually interpreted your statement to mean beatmap quality in general, to which my response would be try to mod more.
If you comment was directed against the beatmap itself I have no problem with that, but it would be more constructive if you explained your statement. That way quality can improve and future “damage” can be avoided.
ouranhshc wrote:
Sometimes i think what would happen if some "popular" mapper mapped this song.
MegaManEXE wrote:
And not one modder said anything about the pointlessly large spacing and unnecessary streams?
And there were some mods that talked about strange beat placements. Not that I'd know what they were exactly pointing at though.Nharox wrote:
Yea, this is really insane. To be honest, I don't like it. The streams are mindfuck (00:22:077 for example), the overall difficulty is too high and the spacing is really jumpy. But it's alright I guess.
This exactly, the insane is rankable (hence why it was ranked), yes the streams were OTT and the difficulty was spiked but so what, people are forgetting there are four other difficulties on this map. Are every single one of those difficulties that bad that they deserve that many 1 stars? (On an unrelated note what ranked map deserves a 1 star anyway?)ouranhshc wrote:
Thats why i ask a variety of people for their opinion, i asked BATs for their opinion on that difficulty
For the record, when I modded this, those back and forth deathstreams didn't exist~MegaManEXE wrote:
30 SP or so invested into this map? And not one modder said anything about the pointlessly large spacing and unnecessary streams?
No, people like super insanes~ but only if someone who is popular maps it I guessShulin wrote:
if a lesson has been learned it is that people don't like super insane?
If I were one of the BATs, I'd just sigh at this point and go, "Alright, just rank this. It isn't going to get any better at this rate."ouranhshc wrote:
i like everything the way it is
MaxwellDemon wrote:
Well, you are just only on your 2nd ranked maps. People makes mistakes here and there.
And truth to be told, most mappers don't learn their mistakes AFTER ranking anyway, regardless of the players. It is because when you first make that map, you can't help but to think that it is the best map you had made ever or something along the lines of that... it takes a few days or weeks until that veil goes away.
I can tell you that I think most mappers have a map that they wished they had done better on, so, don't fret, you are not the first one. Just keep mapping and improving on your techniques.
its gone from 5.2 to 7.1 XDXgor wrote:
The user rating isn't that bad.... (At least not that bad compared to Dicks are for my friend)