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Oratorio The World God Only Knows - God only knows -Secrets

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Lanturn
IRC Mod

SPOILER
15:05 Lanturn: umiiiii
15:05 -Umi-: lanturn !!!!
15:05 Lanturn: easy: 00:01:991 (2) - .9 DS
15:05 Lanturn: no no
15:05 -Umi-: why ? oO
15:05 -Umi-: ops
15:06 -Umi-: yeah xD
15:06 Lanturn: Put it up here? http://puu.sh/3CXmw.jpg
15:06 -Umi-: yeah thx fixed >.<
15:06 Lanturn: Can I make another suggestion?
15:06 Lanturn: aka irc mod you to death~
15:07 -Umi-: yeah sure
15:07 Lanturn: 00:11:094 (2,3) -
15:07 Lanturn: I think it would be better to make the 2 a slider all the way to the 3
15:07 Lanturn: and add a note on the whole (slider end of 3)
15:08 Lanturn: The vocals at 00:11:715 - would probably catch people off guard
15:08 Lanturn: if that makes sense
15:08 Lanturn: make them click early
15:08 -Umi-: can you show me a screen
15:08 -Umi-: i don't really understand
15:09 Lanturn: http://puu.sh/3CXvq.jpg (2,3) should be the same (2,3) you have currently
15:09 Lanturn: if you go to: 00:11:715 -
15:10 Lanturn: there is some early vocals here
15:10 Lanturn: it will probably catch people off guard and make them click early, so if you have a slider to go over the vocals
15:10 Lanturn: it should make it easier and eliminate the chance people will misclick
15:12 -Umi-: well fixed :3
15:12 Lanturn: I personally think this is fine but: 00:45:317 (3,1) - people might yell at you for having it at 1.14 distance lol
15:13 -Umi-: ok fixed x
15:14 Lanturn: 00:52:729 (2,1) - this leap bugs me.. maybe flip the tail end of the (2)? that way people will have a sense of direction lol
15:15 -Umi-: no i prefer mine >.<
15:19 Lanturn: Insane
15:19 -Umi-: ok '-'
15:19 Lanturn: 00:35:435 (3) - remove the reverse and add two notes where the (2) is
15:20 Lanturn: 00:35:964 - and 1/2 after that
15:20 Lanturn: 00:35:964 - is a pretty big key note, you really can't afford to skip it
15:20 -Umi-: hum o don't really like :/
15:20 -Umi-: i*
15:21 Lanturn: hmm, I thought you would, it follows the vocals and the beat
15:21 -Umi-: >.<
15:22 Lanturn: 00:47:964 (5) - end this 1/2 sooner and add a note where the tail used to be
15:23 -Umi-: other way but fixed :3
15:24 Lanturn: 00:57:670 (1,2,3) - control + G this you are using 1/2 notes on the reds and there isn't even any big sounds to use them, if you actually just Control+G this it'll work without moving notes XD maybe re-adjust the new (1) slider
15:25 Lanturn: 01:18:141 - could easily add a note here to follow the music better
15:25 -Umi-: wait 'im reworking x)
15:26 Lanturn: ahaha ok sorry
15:26 Lanturn: Oh
15:26 Lanturn: and any slider starts under 15% volume are unrankable
15:27 -Umi-: really ? o.o
15:27 Lanturn: yeah
15:27 Lanturn: only things that can be less than 15% are slider ends and spinner ends
15:27 -Umi-: ...
15:27 -Umi-: it's where ?
15:27 -Umi-: and no for add a note ^^
15:28 Lanturn: its in the rules, and it was pointed out by a bat somewhere awhile ago lol
15:28 -Umi-: it's where my slider ?
15:28 -Umi-: 20% it's okay ?
15:29 Lanturn: The end of a spinner (or even the entire spinner) the sliding sound of a slider, and the end of a slider can be silent, but only do it if it makes sense. Finally, you cannot silence both slider ticks and slider slides together.
15:29 Lanturn: doesn't say a % but I was told it was 15%
15:29 Lanturn: yeah 20% on the slider hit is good
15:29 -Umi-: hum /: ok
15:30 -Umi-: well fixed
15:32 Lanturn: add elisa to tags
15:32 -Umi-: elisa ?
15:32 Lanturn: as she's the singer behind the artist name
15:33 Lanturn: Elisa is a pretty huge singer yes
15:33 -Umi-: ho kk
15:34 -Umi-: and also add name of GD
15:34 Lanturn: aye, whoever you have doing the GDs for you
15:34 -Umi-: what you mean ?
15:35 Lanturn: hmm if they do Guest Difficulties, you add them to the tags like you said
15:35 -Umi-: ah ok xD
15:35 -Umi-: well yeah i did
15:36 Lanturn: Soft-slidertick3.wav <-- not sure if this affects anything, but might as well uncapitalize it lol
15:36 -Umi-: no don't worry already raked map with ^^
15:36 Lanturn: mk
15:38 -Umi-: finished ? :3
15:38 Lanturn: nope
15:38 Lanturn: you have another big error
15:38 -Umi-: ? :o
15:38 Lanturn: red line at the start
15:38 -Umi-: ?
15:38 Lanturn: one is at 336 and the other is 750
15:38 -Umi-: where ?
15:38 Lanturn: 336 on insane
15:39 Lanturn: and 750 on easy
15:39 Lanturn: 00:00:336 -
15:39 -Umi-: lol
15:39 -Umi-: why two ?
15:39 Lanturn: no
15:39 Lanturn: you have them in different spots
15:39 -Umi-: there are only for for me xD
15:39 Lanturn: ...
15:39 -Umi-: 00:00:336 -
15:39 -Umi-: just here for me
15:39 -Umi-: one*
15:39 Lanturn: your easy has
15:40 -Umi-: oh
15:40 Lanturn: a red timing at 750
15:40 Lanturn: lol
15:40 -Umi-: i'm so stupid ok
15:40 Lanturn: it needs to be moved back
15:40 Lanturn: but
15:40 -Umi-: fixed ...
15:41 -Umi-: fixed into normal too
15:42 Lanturn: anyways, you should probably use both of them as the start of the measure is the 750 one
15:42 Lanturn: so you'll need two
15:42 Lanturn: unless you set it back to
15:43 Lanturn: -00:00:905 , not sure if you can do negative numbers
15:43 Lanturn: -00:00:905 -
15:43 Lanturn: and for the last thing
15:43 -Umi-: no i'll stay with 336
15:43 Lanturn: its incorrect but alright
15:44 Lanturn: you need audio lead-in now
15:44 Lanturn: 1664
15:44 -Umi-: 1664 ,
15:44 -Umi-: ?*
15:44 Lanturn: 1664 + 336 = 2000
15:44 -Umi-: why not 1600 ?
15:44 -Umi-: oh ok
15:44 Lanturn: 2 seconds exactly until the first note hits
15:44 -Umi-: ok thx ^^
15:45 Lanturn: you should end your kiai on 01:05:788 - instead of 01:05:082 -
15:46 Lanturn: its better to end on the start of the measure where it actually does stop
15:49 -Umi-: fixed$
15:51 Lanturn: idk, I guess thats about it
15:53 Lanturn: Easy: 00:19:370 (3,4) - 3 is uneven, and the placing of the 4 is off to the right too far
15:53 -Umi-: i changed this previously iwit your mod ^^
15:53 -Umi-: with*
15:54 Lanturn: hmm ok, I didn't mention it but glad you caught it XD
15:54 -Umi-: ahah
15:54 -Umi-: ;3
15:55 -Umi-: that's all ? xD
15:55 Lanturn: 00:54:847 (2,3,4) - needs to be fixed up as well
15:56 Lanturn: symmetry on this is pretty poor
15:56 -Umi-: something wrong ?
15:56 Lanturn: well the 3 is one too high and that puts the 4 over to far
15:56 -Umi-: fixed xD
15:56 -Umi-: too nazy
15:57 Lanturn: heh
15:57 Lanturn: not that nazi, its noticable X_X
15:57 -Umi-: if you say so ahah
15:57 Lanturn: well
15:57 Lanturn: 01:13:200 (4,2) -
15:57 Lanturn: shouldn't really have to explain whats wrong here
15:58 -Umi-: i wasn't rally lonking for stack but fixed xD
15:58 -Umi-: really*
15:58 Lanturn: lol
15:58 Lanturn: its better stacked
15:59 Lanturn: Nazi mod would be
15:59 Lanturn: Insane:
15:59 Lanturn: 00:00:336 (1) - not even
15:59 Lanturn: lol
15:59 Lanturn: because it really isn't
15:59 -Umi-: you mean ?
15:59 Lanturn: tail end is a bit low
15:59 Lanturn: thats being nazi :p
15:59 Lanturn: lol
15:59 -Umi-: oh ok xD
16:00 Lanturn: also
16:00 -Umi-: fixed x)
16:00 Lanturn: instead of rotation for
16:00 Lanturn: 00:06:129 (2,4) -
16:00 Lanturn: horizontal flip would be the best
16:00 Lanturn: so it matches with the 00:05:301 (1) -
16:00 -Umi-: i prefer mine x)
16:01 Lanturn: Reason I'm pointing it out is because it actually doesn't look that good, but if you like it then cool lol
16:01 -Umi-: :3
16:02 Lanturn: 00:09:439 (1,3) - not doing symmetry here?
16:02 Lanturn: it would work good
16:03 -Umi-: more or less fixed x)
16:03 Lanturn: 00:44:259 (3,1,2) - i'm worried about this anti jump because it honestly looks just like a normal 1/2
16:04 Lanturn: meaning people will click it early thinking its a 1/2 because its hard to tell its a 1/1
16:04 -Umi-: maube nearest ?
16:04 -Umi-: maybe*
16:05 Lanturn: if you move the (1) further away it should be good
16:05 -Umi-: ueah it's better with 0,59 DS
16:05 Lanturn: (1) (2) isn't that bad, its (3) to (1) that will confuse people
16:05 -Umi-: yeah*
16:07 Lanturn: alright, i'm done lol
16:07 -Umi-: ahah ok
16:07 -Umi-: well thx a lot it was really helpfull ;3
16:08 Lanturn: np
Topic Starter
Umi
yay thx a lot for mod and star lanturn :3 !
Topic Starter
Umi
Added -Gamu-'s Hard and move to pending, go for mod ;3 !
Gamu
✌('ω'✌ )三✌('ω')✌三( ✌'ω')✌
Satellite


[General]
why AudioLeadIn: 1664? please 2000 is better

[Easy]
00:12:750 (1) - More better rhythm,follow with lyrics,like this.

00:15:646 (2,3) - change 2 to 3?

00:46:023 - add note
00:57:317 - ^
01:07:906 (1) - remove Nc?

[Rz's Normal]
01:01:200 (2,4) - humm..I think Should be parallel.
01:04:729 (4) - More better rhythm,follow with lyrics,like this.


[Gamu's Hard]
00:01:784 (3,4) - 00:11:715 (2) - こっちとあわせてスライダーにかえてみては?
00:12:336 (3) - んー前のところから近すぎると思う。DSはあってるんだけど手前がスライダーだからそう感じたのかも
00:27:494 (3) - しっかりDS整えておきたいところ

[Insane]
00:32:964 (3,4,5,6) - More better rhythm,follow with lyrics,like this.

00:58:376 (3) - Move x:100 y:276 is better.
01:22:376 (7) - Move x:308 y:160
01:22:553 (7) - Move x:256 y:252

good luck :)
Topic Starter
Umi

Satellite wrote:



[General]
why AudioLeadIn: 1664? please 2000 is better 1664 because the first note appaer at 336 and 336 + 1664 = 2000 :3

[Easy]
00:12:750 (1) - More better rhythm,follow with lyrics,like this. fixed

00:15:646 (2,3) - change 2 to 3? fixed

00:46:023 - add note no following the voice
00:57:317 - ^ same as above
01:07:906 (1) - remove Nc? fixed

[Insane]
00:32:964 (3,4,5,6) - More better rhythm,follow with lyrics,like this.

00:58:376 (3) - Move x:100 y:276 is better.
01:22:376 (7) - Move x:308 y:160
01:22:553 (7) - Move x:256 y:252
all fixed :3

good luck :)
thx for mod o/
Gamu

Satellite wrote:



[Gamu's Hard]
00:01:784 (3,4) - 00:11:715 (2) - こっちとあわせてスライダーにかえてみては?そうだね
00:12:336 (3) - んー前のところから近すぎると思う。DSはあってるんだけど手前がスライダーだからそう感じたのかも うーん こういうのよくやるし問題ないとおもう。
00:27:494 (3) - しっかりDS整えておきたいところ ホンマや。 fix~

good luck :)
thank you for modding ></

my diff
osu file format v12

[General]
AudioFilename: God only knows -Secrets of the Goddess.mp3
AudioLeadIn: 2000
PreviewTime: 43200
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 35435
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:God only knows -Secrets of the Goddess- (TV Size)
TitleUnicode:God only knows -Secrets of the Goddess- (TV Size)
Artist:Oratorio The World God Only Knows
ArtistUnicode:Oratorio The World God Only Knows
Creator:-Umi-
Version:Gamu's Hard
Source:Kami Nomi zo Shiru Sekai Megami-hen
Tags:Saori Hayami 早見 沙織 elisa rezoons Gamu
BeatmapID:275964
BeatmapSetID:104437

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"God only knows.png",0,0
Video,-943,"Video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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749,-100,4,2,1,60,0,0
8922,-100,4,2,1,65,0,0
9336,-100,4,2,1,70,0,0
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20612,352.941176470588,4,2,1,70,1,0
21759,-100,4,2,1,60,0,0
23082,-100,4,2,1,40,0,0
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23523,-100,4,2,1,60,0,0
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78582,-100,4,2,1,60,0,0
82553,-100,4,2,1,50,0,0
83082,-133.333333333333,4,2,1,40,0,0
88200,-133.333333333333,4,2,1,10,0,0


[Colours]
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Combo2 : 152,16,39
Combo3 : 112,55,206
Combo4 : 0,196,196

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hopperhtkn
hi Umi!


[General]
In Gamu's diff,AudioLeadIn is different from other diff

[Gamu's Hard]
00:21:847 (1) - I feel this circle makes hard for follow the rhythm( many time get 100 ><)

[Insane]
in volum
00:26:259 (1) - 50%
00:31:553 (4) - 55%
00:31:906 (1) - 60% is good imo
01:14:259 (1) - Move x:164 y:192
01:23:082 (1) - add Whistle?
01:23:611 (2) - ^ (start slider and end)
01:24:494 (3,4,1,2) - ^
01:26:611 (3,4) - add whistle start slider?

good luck! :)
hopperhtkn
sry mistake ><

[Insane]
01:14:259 (1) - Move x:164 y:192

01:14:611 (3) - Move x:164 y:192
Topic Starter
Umi

hopperhtkn wrote:

hi Umi!


[General]
In Gamu's diff,AudioLeadIn is different from other diff

[Insane]
in volum
00:26:259 (1) - 50%
00:31:553 (4) - 55% no need x)
00:31:906 (1) - 60% is good imo
01:14:259 (1) - Move x:164 y:192
01:23:082 (1) - add Whistle?
01:23:611 (2) - ^ (start slider and end)
01:24:494 (3,4,1,2) - ^
01:26:611 (3,4) - add whistle start slider?

Fixed the rest

good luck! :)
ありがとう Hopperさん ;3

ps : gave kudo on the wrong post >.<
rezoons

Satellite wrote:

[Rz's Normal]
01:01:200 (2,4) - humm..I think Should be parallel.
Actually, they were parallel. But because of error unknow #25487 they aren't..... Fixed now.
01:04:729 (4) - More better rhythm,follow with lyrics,like this.

I don't like this rythm because the note which is 4 in mine isn't played but if you ear the music it should be. I'm not sure my rythm is good but i find it better than yours. Sorry.
Updated diff.
hopperhtkn

-Umi- wrote:

ありがとう Hopperさん ;3

ps : gave kudo on the wrong post >.<
I am happy if I can help you >w<

XD
np :3 !
Gamu

hopperhtkn wrote:

hi Umi!

[Gamu's Hard]
00:21:847 (1) - I feel this circle makes hard for follow the rhythm( many time get 100 ><) 間あいて、赤線からスタートだから ちょっと難しいかもね。 でも、これは問題ないでー 曲あってれば問題ないという理論。 

good luck! :)
thank you for modding ></
hopperhtkn

-Gamu- wrote:

hopperhtkn wrote:

hi Umi!

[Gamu's Hard]
00:21:847 (1) - I feel this circle makes hard for follow the rhythm( many time get 100 ><) 間あいて、赤線からスタートだから ちょっと難しいかもね。 でも、これは問題ないでー 曲あってれば問題ないという理論。 

good luck! :)
thank you for modding ></

sry >< one more mod!

[Gamu's Hard]

これは私の意見ですが
スライダーのスタックが多いため、HDでプレイする時に打ち間違いが多く発生してしまいます。これはARを8にすると解決すると思います。多くのプレイヤーがAR7のこのような配置を嫌うと思います。
ARを8にすることで先ほど指摘したポイントもリズムが取りやすくなりました。

01:10:376 (7) -
01:12:494 (1) -  ここはNCにするべきだと思います。

以上です!再三失礼しました(_ _)
Topic Starter
Umi
next time just edit your previous post hopper plz xD
Gamu

hopperhtkn wrote:

sry >< one more mod!

[Gamu's Hard]

これは私の意見ですが
スライダーのスタックが多いため、HDでプレイする時に打ち間違いが多く発生してしまいます。これはARを8にすると解決すると思います。多くのプレイヤーがAR7のこのような配置を嫌うと思います。
ARを8にすることで先ほど指摘したポイントもリズムが取りやすくなりました。

01:10:376 (7) - 
01:12:494 (1) -  ここはNCにするべきだと思います。

以上です!再三失礼しました(_ _)
AR8というのは私のHard譜面ではありえないことなので、AR7でいきたいと思っています。確かに、よくこういういやらしいというかタイミング難しくさせている部分を結構作っています。ただのHard譜面じゃ面白くないというか単純すぎて、私はあまりそれを好まないからです。ただ、やりすぎるのもよくないですよね。でも、これはまだhardでも通じるくらいなので、問題ないかと思いますが、01:10:376あたりの音取りを少し変えてみました。ここで説明するのもあれなんで、時間がありましたら見といてくれるとうれしいです。01:12:494のところはnew comboつけるのをやめました。まだ、単発だと考えますけど、スライダーなので、問題ないかと私は思っています。まだ、こういうのはセーフなのかアウトなのかいまいち、わかりませんが・・・一様、私は試行錯誤という形で自分の試したいことを自分の譜面に入れています。もし、それで通ったらこれをまた使おうってなるし。もし、通らなかったらやめようという感じになるからです。いろいろと試しているんですよね。それが楽しいっていうのもあって譜面作ってるみたいなのもあります。

長文失礼しました。

My diff
osu file format v12

[General]
AudioFilename: God only knows -Secrets of the Goddess.mp3
AudioLeadIn: 2000
PreviewTime: 43200
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 35435
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:God only knows -Secrets of the Goddess- (TV Size)
TitleUnicode:God only knows -Secrets of the Goddess- (TV Size)
Artist:Oratorio The World God Only Knows
ArtistUnicode:Oratorio The World God Only Knows
Creator:-Umi-
Version:Gamu's Hard
Source:Kami Nomi zo Shiru Sekai Megami-hen
Tags:Saori Hayami 早見 沙織 elisa rezoons Gamu
BeatmapID:275964
BeatmapSetID:104437

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"God only knows.png",0,0
Video,-943,"Video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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8922,-100,4,2,1,65,0,0
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82553,-100,4,2,1,50,0,0
83082,-133.333333333333,4,2,1,40,0,0
88200,-133.333333333333,4,2,1,10,0,0


[Colours]
Combo1 : 221,221,221
Combo2 : 152,16,39
Combo3 : 112,55,206
Combo4 : 0,196,196

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232,148,4473,2,0,P|288:116|304:52,1,130,2|0,0:0|0:0,0:0:0:0:
152,92,5301,2,0,P|148:124|160:164,1,65
200,220,5715,6,0,P|212:280|172:332,2,130,0|2|0,0:0|0:0|0:0,0:0:0:0:
136,264,6749,1,0,0:0:0:0:
136,264,6956,2,0,L|264:296,1,130,2|0,0:0|0:0,0:0:0:0:
340,304,7577,1,0,0:0:0:0:
408,268,7784,2,0,P|416:236|412:192,1,65,2|0,0:0|0:0,0:0:0:0:
376,136,8198,6,0,P|344:128|312:140,1,65
248,36,8611,2,0,P|240:68|250:97,1,65,2|0,0:0|0:0,0:0:0:0:
156,172,9025,2,0,P|188:180|220:168,1,65
288,276,9439,2,0,P|296:244|285:214,1,65,2|0,0:0|0:0,0:0:0:0:
216,248,9853,2,0,P|208:280|218:309,1,65
336,340,10267,2,0,P|358:316|364:285,1,65
372,208,10680,6,0,L|348:76,2,130,4|0|0,0:0|0:0|0:0,0:0:0:0:
436,256,11715,2,0,L|500:272,1,65,0|2,0:0|0:0,0:0:0:0:
352,192,12336,1,8,0:3:0:0:
280,164,12542,1,8,0:3:0:0:
204,184,12749,1,8,0:3:0:0:
176,256,12956,1,8,0:3:0:0:
192,332,13163,6,0,L|260:344,1,65,2|0,0:0|0:0,0:0:0:0:
420,296,13577,2,0,L|355:307,1,65
176,256,13991,2,0,L|244:268,1,65
404,220,14404,2,0,L|339:231,2,65,2|0|0,0:0|0:0|0:0,0:0:0:0:
476,192,15025,1,0,0:0:0:0:
508,120,15232,2,0,P|512:88|500:52,1,65
432,96,15646,6,0,P|384:108|336:84,1,97.5,0|0,0:0|0:0,0:0:0:0:
320,56,16060,2,0,P|256:48|204:88,1,130,2|0,0:0|0:0,0:0:0:0:
276,120,16680,1,0,0:0:0:0:
220,176,16887,2,0,P|158:166|118:115,1,130,2|0,0:0|0:0,0:0:0:0:
16,236,17715,1,0,0:0:0:0:
80,280,17922,1,0,0:0:0:0:
160,284,18129,6,0,P|192:272|220:252,1,65
288,220,18542,2,0,P|320:232|348:252,1,65,2|0,0:0|0:0,0:0:0:0:
364,324,18956,2,0,L|432:332,1,65
476,216,19370,2,0,L|411:208,1,65,2|0,0:0|0:0,0:0:0:0:
348,164,19784,2,0,P|320:124|328:72,1,97.5
344,44,20198,2,0,P|304:19|256:28,1,97.5
228,56,20611,5,4,0:0:0:0:
228,56,21847,5,4,0:3:0:0:
196,132,22023,2,0,P|144:168|72:156,1,130,4|0,0:3|0:0,0:0:0:0:
40,88,22553,1,0,0:0:0:0:
124,84,22729,2,0,L|156:224,1,130
152,210,23435,6,0,P|228:308|336:248,1,260,4|0,0:0|0:0,0:0:0:0:
320,88,24494,1,0,0:0:0:0:
264,152,24670,2,0,L|252:192,2,32.5,4|0|4,0:3|0:0|0:0,0:0:0:0:
264,152,25376,5,0,0:0:0:0:
320,88,25553,2,0,L|392:76,1,65
368,160,25906,2,0,L|438:179,1,65
468,252,26259,6,0,P|448:312|380:336,1,130,4|8,0:0|0:0,0:0:0:0:
232,280,26964,2,0,P|196:280|168:296,2,65,0|0|8,0:0|0:0|0:0,0:0:0:0:
316,296,27494,1,0,0:0:0:0:
288,216,27670,2,0,P|272:152|300:92,1,130,4|8,0:0|0:0,0:0:0:0:
352,160,28200,1,0,0:0:0:0:
312,88,28376,2,0,L|176:112,1,130,0|8,0:0|0:0,0:0:0:0:
108,144,28906,1,0,0:0:0:0:
60,212,29082,6,0,P|60:272|116:304,2,130,4|8|0,0:0|0:0|0:0,0:0:0:0:
212,288,30141,2,0,P|236:268|272:265,1,65,8|0,0:0|0:0,0:0:0:0:
344,304,30494,2,0,P|408:308|452:264,1,130,4|8,0:0|0:0,0:0:0:0:
448,180,31023,1,0,0:0:0:0:
376,136,31200,2,0,L|336:120,2,32.5
340,212,31553,2,0,L|370:224,2,32.5,8|0|0,0:0|0:0|0:0,0:0:0:0:
256,192,31906,6,0,P|224:192|192:208,1,65,4|0,0:0|0:0,0:0:0:0:
148,136,32259,2,0,P|125:158|114:192,1,65,8|0,0:0|0:0,0:0:0:0:
76,280,32611,2,0,P|108:280|140:264,1,65,2|0,0:0|0:0,0:0:0:0:
184,336,32964,2,0,P|206:313|217:279,1,65,8|0,0:0|0:0,0:0:0:0:
300,264,33317,1,2,0:0:0:0:
376,300,33494,1,0,0:0:0:0:
456,272,33670,2,0,L|488:216,1,65,8|0,0:0|0:0,0:0:0:0:
504,132,34023,1,2,0:0:0:0:
444,72,34200,1,2,0:0:0:0:
364,100,34376,2,0,L|288:76,1,65,10|0,0:0|0:0,0:0:0:0:
224,48,34729,6,0,P|216:80|228:116,1,65
268,184,35082,2,0,P|288:228|280:280,1,97.5,8|0,0:0|0:0,0:0:0:0:
256,308,35435,2,0,L|192:320,1,65
72,268,35788,2,0,L|136:256,1,65,8|0,0:0|0:0,0:0:0:0:
184,188,36141,2,0,P|184:120|132:96,1,130,0|10,0:0|0:0,0:0:0:0:
100,172,36670,1,2,0:0:0:0:
28,216,36847,2,0,P|0:272|52:332,1,130,0|10,0:0|0:0,0:0:0:0:
116,336,37376,1,2,0:0:0:0:
188,292,37553,6,0,P|220:296|256:308,1,65
328,340,37906,2,0,P|388:352|416:296,1,130,8|0,0:0|0:0,0:0:0:0:
432,132,38611,2,0,P|404:152|396:192,1,65,8|0,0:0|0:0,0:0:0:0:
476,204,38964,2,0,P|512:152|500:84,1,130,2|8,0:0|0:0,0:0:0:0:
340,48,39670,1,2,0:0:0:0:
256,60,39847,1,2,0:0:0:0:
172,48,40023,2,0,L|96:60,1,65,10|0,0:0|0:0,0:0:0:0:
44,112,40376,6,0,P|44:144|56:180,1,65
8,248,40729,2,0,P|38:258|76:259,1,65,8|0,0:0|0:0,0:0:0:0:
148,224,41082,1,0,0:0:0:0:
232,212,41259,1,0,0:0:0:0:
284,280,41435,2,0,P|282:312|271:342,1,65,8|0,0:0|0:0,0:0:0:0:
204,292,41788,1,2,0:0:0:0:
116,148,42141,2,0,P|120:112|144:84,1,65,8|0,0:0|0:0,0:0:0:0:
220,76,42494,2,0,P|284:84|340:48,2,130,2|8|4,0:0|0:0|0:0,0:0:0:0:
52,92,43553,6,0,P|32:140|48:196,1,97.5,8|0,0:0|0:0,0:0:0:0:
68,216,43906,2,0,L|16:256,2,65,0|0|8,0:0|0:0|0:0,0:0:0:0:
148,192,44435,2,0,P|180:192|216:204,1,65
268,336,44788,2,0,P|258:304|258:272,1,65,0|8,0:0|0:0,0:0:0:0:
304,200,45141,2,0,P|372:168|448:208,1,162.5
460,244,45670,2,0,L|484:180,2,65,8|0|0,0:0|0:0|0:0,0:0:0:0:
316,332,46376,6,0,P|284:344|252:336,1,65,8|0,0:0|0:0,0:0:0:0:
176,304,46729,2,0,P|144:318|127:346,2,65,0|0|8,0:0|0:0|0:0,0:0:0:0:
244,256,47259,1,2,0:0:0:0:
244,256,47611,2,0,L|256:192,1,65,0|8,0:0|0:0,0:0:0:0:
340,208,47964,2,0,L|323:144,1,65,2|0,0:0|0:0,0:0:0:0:
408,132,48317,2,0,L|366:81,2,65,0|8|0,0:0|0:0|0:0,0:0:0:0:
424,216,48847,6,0,P|400:276|328:288,1,130,2|8,0:0|0:0,0:0:0:0:
260,264,49376,1,0,0:0:0:0:
176,284,49553,2,0,P|160:316|160:352,2,65,0|0|8,0:0|0:0|0:0,0:0:0:0:
204,204,50082,2,0,P|216:156|208:100,1,97.5,2|0,0:0|0:0,0:0:0:0:
188,72,50435,2,0,L|256:76,1,65,0|8,0:0|0:0,0:0:0:0:
336,60,50788,2,0,P|360:80|380:116,1,65
356,192,51141,1,0,0:0:0:0:
377,275,51317,2,0,P|360:304|336:324,1,65,8|0,0:0|0:0,0:0:0:0:
296,248,51670,6,0,P|232:232|176:264,1,130,2|8,0:0|0:0,0:0:0:0:
128,332,52200,2,0,L|148:368,2,32.5
100,252,52553,1,0,0:0:0:0:
108,168,52729,1,8,0:0:0:0:
176,116,52906,2,0,L|248:112,1,65,2|0,0:0|0:0,0:0:0:0:
316,72,53259,2,0,P|324:104|324:136,2,65,0|8|0,0:0|0:0|0:0,0:0:0:0:
240,36,53788,1,0,0:0:0:0:
156,32,53964,2,0,P|124:44|104:72,1,65,0|8,0:0|0:0,0:0:0:0:
36,120,54317,2,0,L|-8:112,2,32.5,0|0|4,0:0|0:0|0:0,0:0:0:0:
36,120,54847,6,0,P|56:144|68:184,1,65,8|0,0:0|0:0,0:0:0:0:
36,256,55200,2,0,P|100:256|140:208,1,130,0|8,0:0|0:0,0:0:0:0:
136,124,55729,2,0,P|144:92|164:60,1,65
220,124,56082,2,0,P|252:132|284:152,1,65,0|8,0:0|0:0,0:0:0:0:
248,228,56435,2,0,P|312:228|352:180,1,130
380,100,56964,2,0,P|442:94|487:139,1,130,8|0,0:0|0:0,0:0:0:0:
487,139,57670,6,0,L|472:204,1,65,8|0,0:0|0:0,0:0:0:0:
444,280,58023,2,0,B|400:316|352:284|352:284|312:300,1,130,0|8,0:0|0:0,0:0:0:0:
256,348,58553,1,2,0:0:0:0:
256,348,58906,2,0,P|240:316|240:284,1,65,0|8,0:0|0:0,0:0:0:0:
156,304,59259,2,0,P|155:268|168:239,1,65,2|0,0:0|0:0,0:0:0:0:
232,188,59611,1,0,0:0:0:0:
232,188,59788,1,8,0:0:0:0:
316,192,59964,2,0,P|348:188|376:168,1,65,0|2,0:0|0:0,0:0:0:0:
374,169,60494,6,0,P|384:108|332:72,2,130,8|0|8,0:0|0:0|0:0,0:0:0:0:
372,256,61376,2,0,P|376:288|392:320,1,65,2|0,0:0|0:0,0:0:0:0:
464,276,61729,2,0,P|460:244|444:212,1,65,0|8,0:0|0:0,0:0:0:0:
372,172,62082,2,0,P|312:192|288:256,1,130
292,336,62611,2,0,L|224:340,1,65,8|0,0:0|0:0,0:0:0:0:
144,320,62964,6,0,P|96:280|104:212,1,130,2|8,0:0|0:0,0:0:0:0:
180,244,63494,2,0,L|244:228,1,65
324,200,63847,1,0,0:0:0:0:
408,212,64023,1,8,0:0:0:0:
472,268,64200,2,0,P|484:300|480:336,1,65,2|0,0:0|0:0,0:0:0:0:
400,312,64553,2,0,P|368:300|332:304,1,65,0|8,0:0|0:0,0:0:0:0:
256,328,64906,1,0,0:0:0:0:
180,296,65082,2,0,P|168:264|170:233,1,65
88,216,65435,2,0,P|102:184|125:165,1,65,8|0,0:0|0:0,0:0:0:0:
204,136,65788,6,0,P|235:150|254:173,2,65,4|4|4,0:0|0:0|0:0,0:0:0:0:
204,136,66494,2,0,L|168:80,1,65,2|0,0:0|0:0,0:0:0:0:
88,56,66847,2,0,P|56:70|37:93,2,65,4|4|6,0:0|0:0|0:0,0:0:0:0:
256,48,67553,1,8,0:0:0:0:
424,56,67906,1,4,0:0:0:0:
424,56,68082,1,4,0:0:0:0:
424,56,68259,2,0,P|424:92|444:120,1,65,4|0,0:0|0:0,0:0:0:0:
472,192,68611,6,0,P|448:207|412:207,1,65,4|4,0:0|0:0,0:0:0:0:
332,184,68964,2,0,L|312:260,1,65,4|0,0:0|0:0,0:0:0:0:
232,260,69317,2,0,L|248:197,1,65,2|0,0:0|0:0,0:0:0:0:
272,116,69670,1,4,0:0:0:0:
216,52,69847,1,4,0:0:0:0:
132,36,70023,2,0,P|100:48|76:72,1,65,4|0,0:0|0:0,0:0:0:0:
144,120,70376,2,0,P|144:154|158:184,1,65,10|0,0:0|0:0,0:0:0:0:
228,136,70729,2,0,P|252:160|283:171,2,65,4|4|4,0:0|0:0|0:0,0:0:0:0:
120,332,71435,6,0,P|120:297|132:270,1,65,6|4,0:0|0:0,0:0:0:0:
180,200,71788,2,0,P|244:184|300:220,1,130,4|2,0:0|0:0,0:0:0:0:
296,214,72494,2,0,L|352:172,1,65,4|4,0:0|0:0,0:0:0:0:
344,92,72847,2,0,P|410:100|429:154,1,130,4|10,0:0|0:0,0:0:0:0:
328,292,73553,2,0,P|336:324|352:352,1,65,6|4,0:0|0:0,0:0:0:0:
416,296,73906,2,0,P|408:264|392:236,1,65,4|0,0:0|0:0,0:0:0:0:
328,180,74259,5,4,0:0:0:0:
248,156,74435,1,4,0:0:0:0:
176,200,74611,2,0,P|164:232|168:264,1,65,4|0,0:0|0:0,0:0:0:0:
200,340,74964,1,0,0:0:0:0:
200,340,75141,1,0,0:0:0:0:
244,268,75317,2,0,P|212:256|180:260,1,65,4|4,0:0|0:0,0:0:0:0:
112,304,75670,6,0,P|72:252|80:184,1,130,4|10,0:0|0:0,0:0:0:0:
128,124,76200,1,0,0:0:0:0:
208,100,76376,1,4,0:0:0:0:
256,192,76464,12,0,78317,0:0:0:0:
192,160,78670,6,0,P|192:192|216:224,1,65,2|8,0:0|0:0,0:0:0:0:
302,219,79023,2,0,P|320:192|320:160,1,65,4|0,0:0|0:0,0:0:0:0:
288,80,79376,2,0,P|256:72|224:80,2,65,0|8|0,0:0|0:0|0:0,0:0:0:0:
372,100,79906,6,0,B|416:136|472:120|472:120|496:152,1,130,4|8,0:0|0:0,0:0:0:0:
468,220,80435,1,0,0:0:0:0:
340,332,80788,1,0,0:0:0:0:
172,332,81141,1,4,0:0:0:0:
44,220,81494,1,0,0:0:0:0:
128,72,81847,2,0,P|156:88|192:80,1,65,4|0,0:0|0:0,0:0:0:0:
264,48,82200,2,0,P|292:32|323:37,1,65
380,100,82553,2,0,L|392:132,2,32.5
212,232,83082,6,0,P|256:248|304:232,1,97.50000371933,2|0,0:0|0:0,0:0:0:0:
256,168,83611,2,0,P|212:152|164:168,1,97.50000371933
128,236,84141,1,2,0:0:0:0:
256,324,84494,1,0,0:0:0:0:
384,236,84847,2,0,P|364:192|372:140,1,97.50000371933,2|0,0:0|0:0,0:0:0:0:
400,72,85376,2,0,P|359:46|311:45,1,97.50000371933
244,88,85906,2,0,L|236:136,1,48.750001859665,2|0,0:0|0:0,0:0:0:0:
160,148,86259,2,0,L|168:100,1,48.750001859665
112,48,86611,6,0,P|56:164|144:256,1,268.125010228157,2|0,0:0|0:0,0:0:0:0:
180,256,87670,2,0,P|268:228|336:296,1,195.00000743866,2|0,0:0|0:0,0:0:0:0:

追記:こういう意見大歓迎です。ありがとうございます~
Topic Starter
Umi
thx update ~
- Melody
~M4M ♥


Easy ;

00:01:577 - Add Circle?
00:04:887 - ^
00:06:539 - ^
00:16:887 (3) - Add a Slider here instead Circle and stretch it out to 00:17:301

Rz's Normal ;
Set the AR to 5 or below. The Maximum of the AR in Normal is 5!

01:03:494 (2,3) - Put them more exactly to the Slider-Tail it's easier to play

Gamu's Hard ;

01:07:906 (5,6,7) - Make here a little stream with the Circles?
01:14:964 (4,5,6) - Make here a little stream to the Slider



~Sorry for little Mod ._.

~Good Luck ♥
Topic Starter
Umi

- Melody wrote:

~M4M ♥


Easy ;

00:01:577 - Add Circle?
00:04:887 - ^
00:06:539 - ^
00:16:887 (3) - Add a Slider here instead Circle and stretch it out to 00:17:301 just fixed this

~Sorry for little Mod ._.

~Good Luck ♥
thx o/
rezoons
Hi :),

- Melody wrote:

Rz's Normal ;
Set the AR to 5 or below. The Maximum of the AR in Normal is 5! Meh.....It's not funny..... Fixed.

01:03:494 (2,3) - Put them more exactly to the Slider-Tail it's easier to play Actually it's more difficulty to see that the gap between note is 1/2 when they are stacked so..... Not changed.
Thank you.

Voilà la diff.... Bon en fait c'est la même qu'avant mais avec AR5 donc au pire la DL pas et chnage juste l'AR manuellement XD
rezoons
Yo :),

Voilà le premier VRAI mod de la map:

[Easy]
  1. 00:00:336 (1,2,1) - Je sais pas pourquoi mais ce rythme me gêne pas mal. J'ai du mal à voir ce que ça suit. C'est pas la musique, c'est pas les paroles..... J'utiliserais plutôt ça perso:
  2. 00:07:784 (1) - Me frappe pas!!!!!! Mais un cran sur la droite pour une meilleure blanket.
  3. 00:17:715 (1,2,3,1) - Vu que t'as mis 1 sur l'axe autant en faire un axe de symétrie. Alors bouge 1 à x=340 y=252 et 2 à x=208 y=316 et 3 est pas symétrique mais tu t'en fout.
  4. 00:20:612 (1,1,1,1) - Woah! Ce pattern est fantastique! Je sais pas où tu as eu l'idée mais ce pattern est fantastique!!!!!!!!!!!!!!!!!!!!!!
  5. 00:26:259 (1,3) - Tant qu'à faire autant faire une symétrie centrale. (CTRL+C+V+H+J)
  6. 00:29:082 (1,2,3,4) - C'est quoi ce pattern de feignasse! Prend au moins des sliders différents pour 2 et 3. Genre ça:
  7. 00:41:435 (2) - 1~2 crans sur la gauche pour une meilleure balnket.
  8. 01:05:788 (1,2,3) - Très mal cette blanket. Bouh!!!!!!!! Prends 1 et remonte son end point de 3 crans ensuite bouge 2 d'un cran sur la droite et devine pour 3. (Indice Copie/colle 1 ça va plus vite)
[Rz's Normal]
OMG THIS IS THE BEST MAP EVERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

[Gamu's Hard]
  1. 00:12:336 (3,4,5,6) - Why not doing jump here? Makes more sense to me than 00:08:198 (1,2,3,4,5,6) or 00:13:163 (1,2,3,4) for example. Oh! and NC.
  2. 00:16:060 (2) - Move the second point 1 grid up for a better blanket.
  3. 00:27:670 (4) - Move the second point 1 grid left for the same reason.
  4. 01:14:611 (3,6) - I don't find this overlap really good looking. Maybe try to stack the end? 00:27:670 (4,6) is fine but this one......
[Hard+]
Même moi je te SS ça sans problème:
Non j'ai pas du tout changer l'OD manuellement et joué en OD0
  1. 00:11:715 (1) - Bouge-le à x=192 y=136?
  2. 00:15:232 (1,3) - T'as fait exprès de foirer la symétrie pour rallonger mond mod. Comme c'est mignon!
  3. 00:16:680 (1) - T'aurais pu le mettre au centre du triangle.... Alors tu as 4 centres possibles:
    orthocentre, barycentre, centre du cercle inscrit et centre du cercle circonscrit évidemment cela n'est vrai que dans le cas euclidien car si on imagine que l'on change la distance que l'on utilise alors il y a une infinité de centre possible et du coup.....
  4. 00:30:494 (8,1,2,3,4,5,6,7,1) - Quitte à aligner le slider de fin avec le stream autant aligner aussi le slider du début....
  5. 00:35:259 (2,3) - x4.13 le jump........ Un peu abusé......
  6. 00:34:729 (1,2,3,4,5) - Quitte à faire 1,2,3,4 symétrique autant faire pareil avec 5.
  7. 00:40:376 (1,2,3,4,5) - Remonte 5 un peu plus haut pour avoir une bonne étoile. A x=256 y=172 je dirais.
  8. 01:05:082 (5) - Pas symétrique......
  9. 01:20:788 (1,2,3,4) - T'es au courant que c'est pas du tout symétrique, hein?
Voilà. La map est cool ^^
[Insérer compliment ici]
[Insérer remarque sur le fait que la meilleur diff est la Normale pour gonfler son ego ici]

Je suis plus rapide que toi pour mod. Nanananère!
Topic Starter
Umi

rezoons wrote:

Yo :),

Voilà le premier VRAI mod de la map: shiit j'espérais que ça serait pas toi >.<

[Easy]
  1. 00:00:336 (1,2,1) - Je sais pas pourquoi mais ce rythme me gêne pas mal. J'ai du mal à voir ce que ça suit. C'est pas la musique, c'est pas les paroles..... J'utiliserais plutôt ça perso:je garde ça en tete :3 je changerai peut etre plus tard
  2. 00:07:784 (1) - Me frappe pas!!!!!! Mais un cran sur la droite pour une meilleure blanket. "retiens son bras droit" fixed
  3. 00:17:715 (1,2,3,1) - Vu que t'as mis 1 sur l'axe autant en faire un axe de symétrie. Alors bouge 1 à x=340 y=252 et 2 à x=208 y=316 et 3 est pas symétrique mais tu t'en fout. plus ou moins fait
  4. 00:20:612 (1,1,1,1) - Woah! Ce pattern est fantastique! Je sais pas où tu as eu l'idée mais ce pattern est fantastique!!!!!!!!!!!!!!!!!!!!!! je pense changer je trouve ça moche d'un coup xD
  5. 00:26:259 (1,3) - Tant qu'à faire autant faire une symétrie centrale. (CTRL+C+V+H+J) what tu m'as fait n'awak la
  6. 00:29:082 (1,2,3,4) - C'est quoi ce pattern de feignasse! Prend au moins des sliders différents pour 2 et 3. Genre ça: ouep pas mal >.<
  7. 00:41:435 (2) - 1~2 crans sur la gauche pour une meilleure balnket. no trés bien comme elle est '-'
  8. 01:05:788 (1,2,3) - Très mal cette blanket. Bouh!!!!!!!! Prends 1 et remonte son end point de 3 crans ensuite bouge 2 d'un cran sur la droite et devine pour 3. (Indice Copie/colle 1 ça va plus vite) plus ou moins fait
[Rz's Normal]
OMG THIS IS THE BEST MAP EVERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Plz no joke on mod

[Hard+]
Même moi je te SS ça sans problème:
Non j'ai pas du tout changer l'OD manuellement et joué en OD0 U suck
  1. 00:11:715 (1) - Bouge-le à x=192 y=136? ok >.<
  2. 00:15:232 (1,3) - T'as fait exprès de foirer la symétrie pour rallonger mond mod. Comme c'est mignon! :3
  3. 00:16:680 (1) - T'aurais pu le mettre au centre du triangle.... Alors tu as 4 centres possibles: J'ai essayé de centrer comme j'ai pu
    orthocentre, barycentre, centre du cercle inscrit et centre du cercle circonscrit évidemment cela n'est vrai que dans le cas euclidien car si on imagine que l'on change la distance que l'on utilise alors il y a une infinité de centre possible et du coup.....
  4. 00:30:494 (8,1,2,3,4,5,6,7,1) - Quitte à aligner le slider de fin avec le stream autant aligner aussi le slider du début.... ok ok
  5. 00:35:259 (2,3) - x4.13 le jump........ Un peu abusé...... ouais mais j'ai un peu réduit
  6. 00:34:729 (1,2,3,4,5) - Quitte à faire 1,2,3,4 symétrique autant faire pareil avec 5.
  7. 00:40:376 (1,2,3,4,5) - Remonte 5 un peu plus haut pour avoir une bonne étoile. A x=256 y=172 je dirais. fixed
  8. 01:05:082 (5) - Pas symétrique...... osef.........
  9. 01:20:788 (1,2,3,4) - T'es au courant que c'est pas du tout symétrique, hein? ouais mais franchement qui s'en soucis ? xD
Voilà. La map est cool ^^
[Insérer compliment Mécontentement ici]
houlan y'en a bcp trop je peux pas tout dire
[Insérer remarque sur le fait que la meilleur diff est la Normale pour gonfler son ego ici]
I said no joke on mod plz

Je suis plus rapide que toi pour mod. Nanananère!I'm just so lazy
bon bah merci pour le mod :D
creampuff
Mod request

[General]
  1. Inconsistency in Kiai Times
    Easy - Kiai #1: Starts on 00:43:200, ends on 01:05:788
    Gamu's Hard - Kiai #1: Starts on 00:43:200, ends on 01:05:788
    Insane - Kiai #1: Starts on 00:43:200, ends on 01:05:788
    Rz's Normal - Kiai #1: Starts on 00:26:259, ends on 00:31:906
    Kiai #2: Starts on 00:43:553, ends on 01:05:788

[Easy]
  1. Good diff

[Rz's Normal]
  1. 00:47:964 (4) Move the third point to x280,y:348
  2. 00:53:788 (2) Move second point to x:340,y:88
    Nice slider shapes

[Gamu's Hard]
  1. 00:01:163 (2) Move the last point to x:328,y:248 to improve blanket
  2. 00:55:200 (2) Move last point to x:148,y:216 to improve blanket
  3. 00:56:435 (5) Move last point to x:360,y:188 for same reasons as above
  4. 00:56:435 (4) Stack head properly on 01:00:494 (1)
    Good use of those finishes there

[Insane]
  1. 00:10:267 (3) Since this part isn't exactly symmetrical, why not try something like this instead?;
  2. 00:51:670 (1) Add finish to sliderhead?
  3. 00:56:964 (6) Ctrl+G would look much better here
  4. 01:01:376 (1) This NC seems kind of recent and unnecessary since you just added one. Remove it
  5. 01:05:082 (5) Make this slider symmetrical

Nice map~
Topic Starter
Umi

Tsusuko wrote:

Mod request

[General]
  1. Inconsistency in Kiai Times
    Easy - Kiai #1: Starts on 00:43:200, ends on 01:05:788
    Gamu's Hard - Kiai #1: Starts on 00:43:200, ends on 01:05:788
    Insane - Kiai #1: Starts on 00:43:200, ends on 01:05:788
    Rz's Normal - Kiai #1: Starts on 00:26:259, ends on 00:31:906
    Kiai #2: Starts on 00:43:553, ends on 01:05:788

    Kiai time can be different on GD ^^

[Easy]
  1. Good diff thx :3


[Insane]
  1. 00:10:267 (3) Since this part isn't exactly symmetrical, why not try something like this instead? other way :3
  2. 00:51:670 (1) Add finish to sliderhead? fixed
  3. 00:56:964 (6) Ctrl+G would look much better here i prefer mine >.<
  4. 01:01:376 (1) This NC seems kind of recent and unnecessary since you just added one. Remove it To show the anti jump
  5. 01:05:082 (5) Make this slider symmetrical fixed

Nice map~
thx for mod :3 !
rezoons

Tsusuko wrote:

[Rz's Normal]
  1. 00:47:964 (4) Move the third point to x280,y:348 Fixed
  2. 00:53:788 (2) Move second point to x:340,y:88 Fixed
    Nice slider shapes Thanks. -Umi- find them ugly but -Umi- has no sense of taste whatsoever. ^^
Updated!
TheVileOne
General
Does this title not have a unicode title?

Easy
I have no complaints.

00:13:991 (2,3) - Space closer to 1.20 by turning grid snap off. More consistent.

Rz's Normal
The unfavorable slider mentioned below is one of the only flaws in this map. I would get extra opinions if you're unsure about this slider. Sometimes weird things bother me that don't matter to other people.

00:06:129 (5) - Not a fan of sliders that have curves that start immediately after a slider start or the slider ends immediately after the curve. A more simple curve would be preferable, but that's only my opinion. It also seems to end abruptly. This feeling is stronger here than the other parts for some reason.
00:43:200 - Start kiai here.

Gamu's Hard
There are some questionable design decisions. I was not very sure what to think about this difficulty as a whole. Some parts weren't mapped the way I would have mapped them, but it was harder to suggest viable alternatives. Don't feel forced to make a change.

00:02:404 (4,5,6,1) - Maybe this curve could be better. My testing was inconclusive though. Try not to ruin something in the process of changing this if you attempt to. :P
00:12:336 (3) - Such an unsatisfactory position for this note. If you could somehow avoid an overlap it would be better. (stacking on the slider head sacrifices flow- not recommended). i'm not sure how it would be done :(.
00:16:680 (3) - Increase spacing slightly to move it further away from the blanket with 3?
00:20:198 (6,1) - Not sure about this curve. It looks like it's forced to end in a certain spot. I may just be seeing things.
00:22:023 (2,3,4) - Sounds overmapped and not following a rhythm. i would not have a note in the middle.
00:55:200 (2) - Blanket could probably be improved.
00:56:435 (5) - ^Definitely can be improved.

Insane
It has a unique flare that fits the song perfectly. Good job.

00:18:129 (1,2,3,4) - This is awkward to follow IMO. The AR is incompatible with this spacing. http://osu.ppy.sh/ss/876614 < Example spacing that i think is more agreeable. 4 flows into the next combo better as well.
00:35:259 (2,3,4,5,1) - This spacing is annoying to read. well i have some latency to deal with so that's probably affecting my gameplay. My thoughts: 00:36:141 (5) - serves better as a single note. It will look better and flow more easily into the next combo. Of course move this note to a more suitable location. I have it straight below the previous object by some distance.
01:02:964 (1) - It's weird that this slider is so different than the sliders after it. It would probably look better if it had the same structure of the next couple of sliders. https://osu.ppy.sh/ss/876629 (I have to move it down one unit to get the proportion right)


Conclusion

Really nice mapset. It shouldn't be too hard to rank.
rezoons

TheVileOne wrote:

Rz's Normal
The unfavorable slider mentioned below is one of the only flaws in this map.So.... if i remove it my map is flawles? Yay!

00:06:129 (5) - Not a fan of sliders that have curves that start immediately after a slider start or the slider ends immediately after the curve. A more simple curve would be preferable, but that's only my opinion. It also seems to end abruptly. This feeling is stronger here than the other parts for some reason. You know "your slider is ugly change it!" work too. And i agree with this. Fixed. Replaced by a much simpler slider.
00:43:200 - Start kiai here. Fixed
Je suis plus rapide que toi pour update
TheVileOne
It's probably not entirely flawless. I could probably find a few more things during the recheck. That is one of the few things that bothered me enough that I requested you to change it.
Topic Starter
Umi
ok thx a lot for mod TheVileOne all fixed :3

and also thx for star :D
happy623
o/ request via in-game

General

  1. Convert God only knows.png into jpeg format to reduce file size

Easy

  1. 00:03:646 (2) - move up 1 grid to make a perfect blanket
  2. 00:10:267 (4) - umm.. maybe put a finish at the tail? If you take this and the following finish suggestion, please apply to Insane diff as well o/
  3. 00:15:646 (2) - the slider's tail touched the bar, its not good for Easy diff imo :?
  4. 00:18:543 (2) - 1 grid down to make it symmetrical with 00:17:715 (1)
  5. 00:40:376 (1) - move the last anchor point to make it blanket with 00:41:435 (2)
  6. 00:48:141 (2) - finish at tail?
  7. 01:23:082 to 01:27:670 - put whistles on each 2nd & 4th white ticks? Without any sound addition seems to be bored :?

    Nice diff =w=

Rz's Normal

  1. 00:05:715 (4) - NC? It can consist with 00:15:646 (1)
  2. 00:48:847 (5) - finish maybe?
  3. 00:53:788 (5) - finish at the tail
  4. 00:57:317 (5) - finish
  5. 01:00:141 (6) - ^
  6. 01:22:553 (5) - 1 grid down to make it lined with 01:22:200 (4) ?

Gamu's Hard

  1. 01:02:082 (4) - how about stacking with 01:00:494 (1) ?

    nothing to say ;w; very nice

Insane

  1. AR9 isnt fit imo, use AR8 better?
  2. 00:29:788 (7) - finish at the head? since I heard it in the music
  3. 01:19:729 - add a note?

Nice mapset, star and good luck for rank :3!!
Topic Starter
Umi

happy623 wrote:

o/ request via in-game

General

  1. Convert God only knows.png into jpeg format to reduce file size not really necessary, but i'll keep in mind :3 (I prefer quality x) )

Easy

  1. 00:03:646 (2) - move up 1 grid to make a perfect blanket
  2. 00:10:267 (4) - umm.. maybe put a finish at the tail? If you take this and the following finish suggestion, please apply to Insane diff as well o/
  3. 00:15:646 (2) - the slider's tail touched the bar, its not good for Easy diff imo :?
  4. 00:18:543 (2) - 1 grid down to make it symmetrical with 00:17:715 (1)
  5. 00:40:376 (1) - move the last anchor point to make it blanket with 00:41:435 (2)
  6. 00:48:141 (2) - finish at tail? Dosn't fit for me >.<
  7. 01:23:082 to 01:27:670 - put whistles on each 2nd & 4th white ticks? Without any sound addition seems to be bored :?
    Fixed the rest :3

    Nice diff =w= thx >.<

Insane

  1. AR9 isnt fit imo, use AR8 better? it was already AR8 before but finnally change into 9 better imo
  2. 00:29:788 (7) - finish at the head? since I heard it in the music doesn't fit for me
  3. 01:19:729 - add a note? oh yeah fixed '-'

Nice mapset, star and good luck for rank :3!!
Thx a lot for mod and star >3</
rezoons

happy623 wrote:

Rz's Normal

  1. 00:05:715 (4) - NC? It can consist with 00:15:646 (1) Fixed
  2. 00:48:847 (5) - finish maybe? Fixed
  3. 00:53:788 (5) - finish at the tail Fixed
  4. 00:57:317 (5) - finish Fixed
  5. 01:00:141 (6) - ^ Fixed
  6. 01:22:553 (5) - 1 grid down to make it lined with 01:22:200 (4) ? Fixed
Thanks. One day i will stop choosing the hitsounds randomly. ^^

meh.
UnitedWeSin
Hi hi ^^
Cool map. Just a few things that bothered me.


Insane
  1. 00:00:336 - I feel that 40% volume is too low for hitsounds here, I can barely hear them. Can you raise it to 50%?

  2. 00:05:301 (1,2,3,4) - The pattern seems really weird to me. Can you make the 2 a different shape so that it fits inbetween the 1 and 4 in a pattern? I think that would be nicer than the 2 and 4 being the same slider. Example:


  3. 00:18:129 (1,2,3,4) - These feel really random and messy. Try to place them in a pattern that would go nicely with 00:19:784 (1,2,3). Don't be afraid to have some increased spacing for them, it would feel nice. Example:


  4. 00:26:611 (2,3) - The jump to the 3 is too sudden and uncomfortable imo. Can you move the 2 to (352,36) or so. It makes it better.

  5. 00:28:553 - I highly suggest add a note here. The 00:28:200 (5,6,7,1) stack that you have now is very difficult to read because the music calls for a note at 00:28:553, so the player will want to hit the 1 early. If you make that change, you can remove the NC at 00:28:729 (1) and add it to 00:29:082 (2) which would be much nicer to show the spacing increase in 00:29:082 (2,3,4,5,6,7).


  6. 00:37:376 - Add a note. The music has this really interesting drum transition here that you are completely ignoring. Don't be afraid to add some notes that aren't strictly following the vocals...The small spacing between the 00:37:200 (6,1) plays awkward anyways.

  7. 00:44:259 (3) - Try splitting this into two circles instead so that you could have a circle at 00:44:435 to hit and place in a pattern with 00:44:788 (1,2). That might be nicer. What I mean:


  8. 00:49:906 (3,4) - Switch position of these two is a more fitting rhythm imo. Then you could have a jump to the slider 4 that would play really well with the vocals.


  9. 00:58:376 (3,1) - Confusing jump imo because it's not following vocals at all. You can try to use a more fitting rhythm perhaps. Delete the 00:58:376 (3) and place a circle at 00:58:376 and a 1/1 slider at 00:58:553.


  10. 01:25:906 (1,2) - I prefer ctrl+G. The jump from 01:24:847 (4) to the 1 is too surprising in this slower part. If you did so you could move the 1 and 2 up, and maybe flip the 01:26:611 (3,4) over the axis.

It's a nice diff. I found a the rhythms to sometimes follow nicely with the song, and other times completely ignore key points so it bothered me.


Gamu's Hard
  1. 00:19:784 (5,6) - These are pretty awkward imo. I think it would be nicer to delete them and just have a 1/2 slider at 00:19:784 with a repeat. Maybe also replace the 00:19:370 (4) with a single circle:


  2. 00:27:670 (4,6) - Very strange placement. It seems nicer to me to stack the 6 on the 00:28:200 (5). That or move the 6 to the right so that its head is not overlapped:


  3. 00:45:141 (5) - I don't agree with this 3/4 slider. It seems much nicer to end the slider at 00:45:494 on the red tick when there is actually sound in the music for it to hit along with. It feels really strange when the slider ends after that sound and makes the 00:45:670 (6) awkward imo. Although that might cause inconsistency with 00:50:082 (4) and other 3/4 sliders, so don't make any changes unless you agree. A few of the 3/4 sliders in this diff feel overmapped to me.

  4. 01:14:611 (3,6) - Try to make a better placement that avoids this overlap. You can rotate the 6 and place it to the right of the 5 instead. A jump to the 01:15:670 (1) would not be a problem imo.

  5. 01:26:611 (1) - Silence slider end?


Rz's Normal
  1. Your hitsounds seem too quiet. I can barely hear them. Try raising the volume by 10 or so percent.

  2. 00:17:715 (1,2,3,4) - It would be much nicer if you could have this centered on the axis going into the spinner. Try to work with the 00:15:646 (1,2) to accomplish that. You could do so pretty easily without sacrificing flow.

  3. 00:52:729 (3,4,5) - I don't really like that rhythm. I find it confusing because the 00:51:670 (1,2,3) strictly follows the vocals but he 4 doesn't hit with them at all. You could try using a repeating slider here instead.

    Same would apply for later similar sections like 01:02:964 (1,2,3,4,5).

  4. 00:56:435 (4) - Try placing the slider anchor points on the ticks of the slider. You can use this technique to make more even and beautiful blankets and such. Take a look:


  5. 01:05:082 (5) - This slider has a really awkward flow. You're really forcing a blanket with the 01:03:494 (2) when you don't need to. I suggest make it more of a standard curve with a nicer flow. That, or two circles if you followed previous suggestion.


Easy
  1. Same as insane, I feel the hitsounds are too low, especially in the beginning.

  2. 00:20:612 (1) - Move it down to maintain spacing, maybe (256,112).

  3. 01:02:964 (1,2) - I don't agree with a placement like that in an easy diff. Flow is completely reversed between the 1 and the 2 and it might be confusing. Can you try to place them in a way where the 1 would flow nicer into the 2?

Coool.
Fun map. :>
I can't mod orz
Topic Starter
Umi

UnitedWeSin wrote:

Hi hi ^^
Cool map. Just a few things that bothered me.


Insane
  1. 00:00:336 - I feel that 40% volume is too low for hitsounds here, I can barely hear them. Can you raise it to 50%?

  2. 00:05:301 (1,2,3,4) - The pattern seems really weird to me. Can you make the 2 a different shape so that it fits inbetween the 1 and 4 in a pattern? I think that would be nicer than the 2 and 4 being the same slider. Example:


  3. 00:18:129 (1,2,3,4) - These feel really random and messy. Try to place them in a pattern that would go nicely with 00:19:784 (1,2,3). Don't be afraid to have some increased spacing for them, it would feel nice. Example:


  4. 00:26:611 (2,3) - The jump to the 3 is too sudden and uncomfortable imo. Can you move the 2 to (352,36) or so. It makes it better.

  5. 00:28:553 - I highly suggest add a note here. The 00:28:200 (5,6,7,1) stack that you have now is very difficult to read because the music calls for a note at 00:28:553, so the player will want to hit the 1 early. If you make that change, you can remove the NC at 00:28:729 (1) and add it to 00:29:082 (2) which would be much nicer to show the spacing increase in 00:29:082 (2,3,4,5,6,7).


  6. 00:37:376 - Add a note. The music has this really interesting drum transition here that you are completely ignoring. Don't be afraid to add some notes that aren't strictly following the vocals...The small spacing between the 00:37:200 (6,1) plays awkward anyways.

  7. 00:44:259 (3) - Try splitting this into two circles instead so that you could have a circle at 00:44:435 to hit and place in a pattern with 00:44:788 (1,2). That might be nicer. What I mean:


  8. 00:49:906 (3,4) - Switch position of these two is a more fitting rhythm imo. Then you could have a jump to the slider 4 that would play really well with the vocals.


  9. 00:58:376 (3,1) - Confusing jump imo because it's not following vocals at all. You can try to use a more fitting rhythm perhaps. Delete the 00:58:376 (3) and place a circle at 00:58:376 and a 1/1 slider at 00:58:553.


  10. 01:25:906 (1,2) - I prefer ctrl+G. The jump from 01:24:847 (4) to the 1 is too surprising in this slower part. If you did so you could move the 1 and 2 up, and maybe flip the 01:26:611 (3,4) over the axis. I prefer how it's now

It's a nice diff. I found a the rhythms to sometimes follow nicely with the song, and other times completely ignore key points so it bothered me.


Easy
  1. Same as insane, I feel the hitsounds are too low, especially in the beginning.

  2. 00:20:612 (1) - Move it down to maintain spacing, maybe (256,112).

  3. 01:02:964 (1,2) - I don't agree with a placement like that in an easy diff. Flow is completely reversed between the 1 and the 2 and it might be confusing. Can you try to place them in a way where the 1 would flow nicer into the 2? no i like this placement >.<


Coool.
Fun map. :>
I can't mod orz
ALL fixed excepted what i said, Thx a lot, it really helped me to improve my insane :D !!

and also thx for star :3
watashino_old
From Tsumetaku&Watashino's Freezing Queue!

I will just mention what I suggest to do unless I find some unrankable issue

General

Nothing can say :)
Normal

00:07:784 (1,2,3) - Blanket?
00:15:646 (1,2) - ^
00:26:259 (1,2,3,4) - ^?? can make more better
00:30:494 (4,6) - add clap at slider end?
00:37:200 (6) - remove whishle and add clap?
00:37:553 (1) - add finish at slider start?
00:41:788 (4) - why do add nc here? and remove nc at 00:42:141 (1) -
00:43:553 (1) - add whistle at end of slider?? because you added at 00:46:376 (1) - end
01:04:023 (3,4) - blanket
01:10:376 (5,6) - ^
Hard

00:00:749 (1) - remove nc?
00:00:749 (1,2) - blanket
00:05:301 (5) - nc?? and remove nc at 00:05:715 (1) -
00:18:956 (3) - try this?
00:21:847 (1) - remove nc and add nc at 00:22:023 (2) - ?
00:27:670 (4) - I think this two slider should stack more better.
00:36:141 (5,6) - blanket?
01:00:494 (1,4) - can stack more better
01:08:259 (7,1) - blanket?
01:08:964 (2,3) - I think this will be more better
01:12:494 (3,4) - blanket?
Insane

00:03:646 (2,3) - I think this flow will be more better
00:27:317 (4) - move right about two to three tick will be more better. if you do so, do forget move 00:28:553 (8,9) - too
00:29:082 (1,2,3) - make them have same spacing??
00:47:082 - to 00:47:611 - try this rhythm?
01:01:376 (2,3) - the spacing of this two note is contradicting with other. suggest add two slider with spacing more than 2.0x instead of them.
This map has well-mapping. I cannot give any good suggestion. Hope my mod can help you :D
Anggarafelix
Can you change the cover. Thats was use on Oratorio the world god only konws - God only knows ;)
Gamu
thank you for everyone~ :3

My diff
osu file format v12

[General]
AudioFilename: God only knows -Secrets of the Goddess.mp3
AudioLeadIn: 2000
PreviewTime: 43200
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 35435
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:God only knows -Secrets of the Goddess- (TV Size)
TitleUnicode:God only knows -Secrets of the Goddess- (TV Size)
Artist:Oratorio The World God Only Knows
ArtistUnicode:Oratorio The World God Only Knows
Creator:-Umi-
Version:Gamu's Hard
Source:Kami Nomi zo Shiru Sekai Megami-hen
Tags:Saori Hayami 早見 沙織 elisa rezoons Gamu
BeatmapID:275964
BeatmapSetID:104437

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
Video,-943,"Video.avi"
0,0,"God only knows.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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328,292,73553,2,0,P|336:324|352:352,1,65,6|4,0:0|0:0,0:0:0:0:
416,296,73906,2,0,P|408:264|392:236,1,65,4|0,0:0|0:0,0:0:0:0:
328,180,74259,5,4,0:0:0:0:
248,156,74435,1,4,0:0:0:0:
176,200,74611,2,0,P|164:232|168:264,1,65,4|0,0:0|0:0,0:0:0:0:
192,344,74964,2,0,P|224:356|256:352,1,65,0|0,0:0|0:0,0:0:0:0:
244,268,75317,2,0,P|212:256|180:260,1,65,4|4,0:0|0:0,0:0:0:0:
112,304,75670,6,0,P|72:252|80:184,1,130,4|10,0:0|0:0,0:0:0:0:
128,124,76200,1,0,0:0:0:0:
208,100,76376,1,4,0:0:0:0:
256,192,76464,12,0,78317,0:0:0:0:
192,160,78670,6,0,P|192:192|216:224,1,65,2|8,0:0|0:0,0:0:0:0:
302,219,79023,2,0,P|320:192|320:160,1,65,4|0,0:0|0:0,0:0:0:0:
288,80,79376,2,0,P|256:72|224:80,2,65,0|8|0,0:0|0:0|0:0,0:0:0:0:
372,100,79906,6,0,B|416:136|472:120|472:120|496:152,1,130,4|8,0:0|0:0,0:0:0:0:
468,220,80435,1,0,0:0:0:0:
340,332,80788,1,0,0:0:0:0:
172,332,81141,1,4,0:0:0:0:
44,220,81494,1,0,0:0:0:0:
128,72,81847,2,0,P|156:88|192:80,1,65,4|0,0:0|0:0,0:0:0:0:
264,48,82200,2,0,P|292:32|323:37,1,65
380,100,82553,2,0,L|392:132,2,32.5
212,232,83082,6,0,P|256:248|304:232,1,97.50000371933,2|0,0:0|0:0,0:0:0:0:
256,168,83611,2,0,P|212:152|164:168,1,97.50000371933
128,236,84141,1,2,0:0:0:0:
256,324,84494,1,0,0:0:0:0:
384,236,84847,2,0,P|364:192|372:140,1,97.50000371933,2|0,0:0|0:0,0:0:0:0:
400,72,85376,2,0,P|359:46|311:45,1,97.50000371933
244,88,85906,2,0,L|236:136,1,48.750001859665,2|0,0:0|0:0,0:0:0:0:
160,148,86259,2,0,L|168:100,1,48.750001859665
112,48,86611,6,0,P|56:164|144:256,1,268.125010228157,2|0,0:0|0:0,0:0:0:0:
180,256,87670,2,0,P|268:228|336:296,1,195.00000743866,2|0,0:0|0:0,0:0:0:0:
Topic Starter
Umi

watashino wrote:

From Tsumetaku&Watashino's Freezing Queue!

Insane

00:03:646 (2,3) - I think this flow will be more better
00:27:317 (4) - move right about two to three tick will be more better. if you do so, do forget move 00:28:553 (8,9) - too
00:29:082 (1,2,3) - make them have same spacing??
00:47:082 - to 00:47:611 - try this rhythm?
01:01:376 (2,3) - the spacing of this two note is contradicting with other. suggest add two slider with spacing more than 2.0x instead of them.
This map has well-mapping. I cannot give any good suggestion. Hope my mod can help you :D
No change in my insane but thx for mod :D !

Anggarafelix wrote:

Can you change the cover. Thats was use on Oratorio the world god only konws - God only knows ;)
The capital letter are needed on the first part ^^

update -Gamu-'s Hard :3 and Also Changed BG so plz Redl :3
calendulea
finally someone did map this song :'D
Topic Starter
Umi

Len x Rin wrote:

finally someone did map this song :'D
hehe ('ω')✌
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