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Larry Markes - Scooby-Doo, Where Are You?

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Topic Starter
ZekeyHache
Done with manual snapping!
NoHitter
Rechecked and rebubbled!

For those concerned about Normal's difficulty, I believe the difficulty is fair enough given the low BPM and the usage of sliders.
mancuso_JM_
Hi! Time for a new check. I'll do it in English this time.

[Xin's Easy:]

Settings:
--> Looking this almost 140 BPM, the Approach Rate doesn't represent the velocity of the map properly. So, I'd increase the Approach Rate in 1 tick (AR+1)
--> I'd increase the Overall Difficulty and HP Drain Rate in 1 tick too (OD,HP+1)

• 00:27:204 (x) - I'd add a note here, because follow properly the instrumental. And, since the last part of the slider (after the reverse arrow) follow the instrumental too, I think this makes sense
• 00:34:150 (5) - This note sounds empty without any hitsound, I'd add a Clap for consistency in your hitsounding
• 00:40:255 (3,4) - Add a Clap at the slider beginning and in (4), because this pattern sounds empty without hitsounds too.

[Normal:]

• 00:18:112 (7) - Since you like to follow vocals in general, I suggest you to move this Slider 1/2 back (after that, this slider should finish in 00:18:549). Give it a try please.
• 00:24:808 (2) - This note is not following properly the music and it produces a bad transition in the map. Move this note 1/2 forward, with that this note will follow better the vocals.
• 00:37:202 (5,6,7) - As I said above, these notes are not following the music either. I think you should use some music over red ticks, I suggested you use some 1/2 sliders to make the pattern a bit simpler for this diff. Well, in general I suggest you to make something like this:
• 00:38:511 (x) - If I were you, I'd add a Note here (with whistle). It is better if you follow other things in the music and not just the vocals (as I said you in my previous mod).
• 00:39:165 (1) - The Slider end is bad snapped since it is not following anything in the music, there is no sound over the red tick. The best way to fix that, is reducing the slider length in 1/8 (yes, 1/8.. listen the music in 25% playback to confirm that). On the other hand, you can reduce the Slider in 1/4 because in someway follow the vocals, but you need to remove the finish at the slider end. For me, the best idea is reducing the slider in 1/8 and keeping the finish at the slider end.
• 00:40:783 (2) - I don't feel really comfortable with this note over the blue tick, can be kinda difficult for an average player. I suggest you a simple rhythm here, move this note 1/4 forward to follow the vocals instead of the Instrumental

I still think your hitsounds can improve. So, I'll give you some hitsounds suggestion here.
• 00:07:624 (3) - Add a whistle at the slider beginning to follow the Vocals.
• 00:08:499 (4) - Whistle in this Note, same reason as above.
• 00:10:248 (1) - Whistle at the slider start.
• 00:11:123 (2) - Whistle.
• 00:11:779 (4) - (^)
• 00:13:739 (1) - Add a finish at the slider start to emphasize the cymbals and a whistle at the slider end.
• 00:15:051 (2) - Whistle in the reverse arrow
• 00:16:144 (3) - Whistle
• 00:17:893 - If you the suggestion mentioned in my mod, you need to add a whistle at the slider start here.
• 00:20:669 (1) - This clap at the slider beginning sounds pretty odd, I think it is better if you delete it and add a Finish instead
• 00:21:540 (3) - Whistle at the slider start.
• 00:22:411 (5) - (^)
• 00:24:154 (1) - (^)
• 00:27:640 (1,2) - Whistle in both sliders beginning
• 00:31:126 (1) - Finish at the Slider start.
• 00:31:997 (2) - Whistle.
• 00:44:341 (6) - Add a Whistle at the slider beginning
• 00:49:338 (2) - (^)
• 00:51:512 (6) - Finish at the slider end
• 00:55:418 (1) - Finish
• 00:56:287 (3,4,5) - Add whistles in those sliders beginning.
• 00:58:896 (Spin) - I think a clap fits better in this spinner as Xin did in his diff.

- Basically the idea is the same in all these hitsounds, they fit much better with the song. Your custom clap is the Normal sampleset sound, so only claps make the hitsounding really boring, some whistles are really needed. Try adding at least most of them, but please give me a good reason if you want to reject some of them.

[Hard:]

• 00:05:899 (1,2) - That kind of things always makes trouble in me, in some way it doesn't flow during the gameplay. I suggest you to remove one of the sliders and instead of that add two repetitions in the slider (1).
• 00:11:997 (5) - I think is better if you remove this Note, previously you had a 1/1 slider and you didn't emphasize that beat.
• 00:19:617 (4,5,6,7) - Same as my first suggestion, these feel bad to me. I suggest you to use a pattern like this.
• 00:39:165 (4) - This slider need to finish 1/8 forward, to follow better the music. Again, I recommend you to listen the music in 25% playback so you can verify that by yourself
• 00:46:080 (1) - And as I said in the previous suggestion, this need to finish 1/8 forward as well

- You can use the Hitsounds suggestion that I gave you in Normal if you want too. I recommend that for consistency.

[Insane:]

• 00:09:373 (4) - This pattern flows better if you move this note up to the Sliders, with that I mean that you should move this note to x:256 y:8
• 00:19:406 (1) - I think that you are missing a clap at the slider beginning
• 00:39:529 (4) - This should be snapped in 1/8, not in 1/6
• 00:45:210 (1,2,3,4) - I don't recommend that in any difficulty, because it has the same spacing as your 1/4 patterns when it is a 1/2 pattern. I recommend you to increase the spacing between the notes or stack them properly
• 00:46:386 (2) - Move this note 1/8 forward, if you want to follow properly the song
• 00:47:136 (4,5,6) - Same as 00:45:210
• 00:57:591 (6) - This slider will follow better the music if you reduce the slider in 1/2 and after that add a Note in 00:58:026

- Again, You can use some of the hitsounds mentioned in the Normal diff.

Ok, that's all.
Gonna pop due to the number of changes that you'd need to do.
Give me a call later, would be better if you talk to me in-game since I need to discuss some other things with you.
Topic Starter
ZekeyHache

mancusojuanmattos wrote:

Hi! Time for a new check. I'll do it in English this time.

[Normal:]

• 00:18:112 (7) - Since you like to follow vocals in general, I suggest you to move this Slider 1/2 back (after that, this slider should finish in 00:18:549). Give it a try please. OK
• 00:24:808 (2) - This note is not following properly the music and it produces a bad transition in the map. Move this note 1/2 forward, with that this note will follow better the vocals. It's following the music, just hear 00:23:501 (6,7) -
• 00:37:202 (5,6,7) - As I said above, these notes are not following the music either. I think you should use some music over red ticks, I suggested you use some 1/2 sliders to make the pattern a bit simpler for this diff. Well, in general I suggest you to make something like this:
OK!
• 00:38:511 (x) - If I were you, I'd add a Note here (with whistle). It is better if you follow other things in the music and not just the vocals (as I said you in my previous mod). OK!
• 00:39:165 (1) - The Slider end is bad snapped since it is not following anything in the music, there is no sound over the red tick. The best way to fix that, is reducing the slider length in 1/8 (yes, 1/8.. listen the music in 25% playback to confirm that). On the other hand, you can reduce the Slider in 1/4 because in someway follow the vocals, but you need to remove the finish at the slider end. For me, the best idea is reducing the slider in 1/8 and keeping the finish at the slider end. 1/8
• 00:40:783 (2) - I don't feel really comfortable with this note over the blue tick, can be kinda difficult for an average player. I suggest you a simple rhythm here, move this note 1/4 forward to follow the vocals instead of the Instrumental Nah, sounds good, players can try again, and again, and again..

I still think your hitsounds can improve. So, I'll give you some hitsounds suggestion here.
• 00:07:624 (3) - Add a whistle at the slider beginning to follow the Vocals. Fine, sounds good.
• 00:08:499 (4) - Whistle in this Note, same reason as above. Nope, I don't like how it sounds here.
• 00:10:248 (1) - Whistle at the slider start. Yeah
• 00:11:123 (2) - Whistle. Nope, this is just the same as 00:08:499 (4) -
• 00:11:779 (4) - (^) Yep!
• 00:13:739 (1) - Add a finish at the slider start to emphasize the cymbals and a whistle at the slider end. OK
• 00:15:051 (2) - Whistle in the reverse arrow Si, suena muy bien.
• 00:16:144 (3) - Whistle OK
• 00:17:893 - If you the suggestion mentioned in my mod, you need to add a whistle at the slider start here. OK
• 00:20:669 (1) - This clap at the slider beginning sounds pretty odd, I think it is better if you delete it and add a Finish instead Much better!
• 00:21:540 (3) - Whistle at the slider start. Ok
• 00:22:411 (5) - (^) Ok
• 00:24:154 (1) - (^) Ok
• 00:27:640 (1,2) - Whistle in both sliders beginning Ok
• 00:31:126 (1) - Finish at the Slider start. Ok
• 00:31:997 (2) - Whistle. Ok
• 00:44:341 (6) - Add a Whistle at the slider beginning Ok
• 00:49:338 (2) - (^) Ok
• 00:51:512 (6) - Finish at the slider end I don't think it sounds well
• 00:55:418 (1) - Finish Ok
• 00:56:287 (3,4,5) - Add whistles in those sliders beginning. Ok
• 00:58:896 (Spin) - I think a clap fits better in this spinner as Xin did in his diff.

- Basically the idea is the same in all these hitsounds, they fit much better with the song. Your custom clap is the Normal sampleset sound, so only claps make the hitsounding really boring, some whistles are really needed. Try adding at least most of them, but please give me a good reason if you want to reject some of them.

[Hard:]

• 00:05:899 (1,2) - That kind of things always makes trouble in me, in some way it doesn't flow during the gameplay. I suggest you to remove one of the sliders and instead of that add two repetitions in the slider (1). Ok
• 00:11:997 (5) - I think is better if you remove this Note, previously you had a 1/1 slider and you didn't emphasize that beat. Ok
• 00:19:617 (4,5,6,7) - Same as my first suggestion, these feel bad to me. I suggest you to use a pattern like this. OK
• 00:39:165 (4) - This slider need to finish 1/8 forward, to follow better the music. Again, I recommend you to listen the music in 25% playback so you can verify that by yourself Ok
• 00:46:080 (1) - And as I said in the previous suggestion, this need to finish 1/8 forward as well Ok

- You can use the Hitsounds suggestion that I gave you in Normal if you want too. I recommend that for consistency.

[Insane:]

• 00:09:373 (4) - This pattern flows better if you move this note up to the Sliders, with that I mean that you should move this note to x:256 y:8 Ok
• 00:19:406 (1) - I think that you are missing a clap at the slider beginning you're right!
• 00:39:529 (4) - This should be snapped in 1/8, not in 1/6 Ok
• 00:45:210 (1,2,3,4) - I don't recommend that in any difficulty, because it has the same spacing as your 1/4 patterns when it is a 1/2 pattern. I recommend you to increase the spacing between the notes or stack them properly Stacked
• 00:46:386 (2) - Move this note 1/8 forward, if you want to follow properly the song Ok..
• 00:47:136 (4,5,6) - Same as 00:45:210 ummm... ok
• 00:57:591 (6) - This slider will follow better the music if you reduce the slider in 1/2 and after that add a Note in 00:58:026 nah!, I feel it fine how it is

- Again, You can use some of the hitsounds mentioned in the Normal diff.

Ok, that's all.
Gonna pop due to the number of changes that you'd need to do.
Give me a call later, would be better if you talk to me in-game since I need to discuss some other things with you.
I'll wait for Xin.

All changes applied to Xin's diff.
mancuso_JM_
IRC Rechecked (in spanish)
21:04 mancusojuanmattos: creo que encontre un par de cosas
21:04 mancusojuanmattos: te las puedo decir por aca?
21:07 mancusojuanmattos: ezek (?
21:09 ezek: si
21:10 ezek: y donde se estaban escondiendo esas cosas?
21:10 mancusojuanmattos: debajo de la cama xD
21:11 ezek: y busque! debajo de la cama♪ y encontre! pedazos de mi alma♪
21:11 mancusojuanmattos: hablando en serio ahora xD
21:11 ezek: ok
21:12 mancusojuanmattos: creo que agregar cartoon network en los tags no duele, fue una serie que pasaron mucho tiempo por Cartoon Network
21:12 mancusojuanmattos: no se, digo
21:12 mancusojuanmattos: que pensas?
21:12 ezek: IDK
21:12 mancusojuanmattos: yo buscaria algo de scooby doo por Cartoon Network, sinceramente
21:12 ezek: ya esta el hana barbera
21:12 mancusojuanmattos: pero esta en vos
21:13 mancusojuanmattos: wee.. no se, si queres agregalo sino no xD
21:13 mancusojuanmattos: pasemos a la Normal
21:14 mancusojuanmattos: 00:54:338 (5,6) - El ritmo se siente raro aca, lo senti desde la primera vez pero no sabia como corregirlo
21:14 mancusojuanmattos: ahora si :P
21:14 mancusojuanmattos: elimina el segundo slider y hace que el primero termine en 00:54:773
21:14 mancusojuanmattos: 00:54:773 -
21:14 mancusojuanmattos: luego agrega una nota en 00:54:990 -
21:14 ezek: hhmm.. aver..
21:15 ezek: dame tiempo
21:15 mancusojuanmattos: avisame cuando estes listo
21:18 ezek: ya esta :)
21:18 mancusojuanmattos: 00:38:511 (7) - Yo moveria esta nota a x:268 y:172, fluye mejor
21:21 ezek: ok, lo estaba pensando
21:22 mancusojuanmattos: Hard:
21:22 ezek: Duro/Dificil
21:23 mancusojuanmattos: 00:19:617 (4,5,6,7) - Veo que hiciste lo que te dije, pero no estoy conforme con el posicionamiento de las notas
21:23 mancusojuanmattos: no me gusta que la distancia entre (4,5) sea distinta a la de (5,6,7)
21:24 mancusojuanmattos: yo aumentaria el espacio entre (5,6,7) a 0.8x
21:24 mancusojuanmattos: esta bien para una Hard
21:24 ezek: hmm.. aver
21:25 ezek: me faltaban 2 claps 00:20:357 (6,7) - ya los añadi
21:25 mancusojuanmattos: eso tambien xD
21:27 ezek: que tal http://puu.sh/37482.jpg ?
21:27 mancusojuanmattos: eso tambien sirve :)
21:29 ezek: ya esta bien todo asi?
21:29 mancusojuanmattos: te tengo que molestar con los hitsounds otra vez :/
21:30 mancusojuanmattos: aqui vamos
21:30 ezek: ok, ya se... siempre me han salido mal :(
21:30 mancusojuanmattos: 00:11:123 (3) - Whistle al comienzo
21:30 ezek: OK
21:30 mancusojuanmattos: 00:12:864 (3) - Ese finish se siente muy alto, yo lo eliminaria, no hay nada para enfatizar
21:31 ezek: Eliminadoouu
21:31 mancusojuanmattos: 00:12:864 (5) - Whistle al comienzo, vas a ver que sigue bien el 'Doooo' xD
21:32 mancusojuanmattos: 00:17:893 (4) - Y ahi tambien al comienzo, juega bien con el 'heeeeelp'
21:33 ezek: ok (2x)
21:33 mancusojuanmattos: 00:24:154 (2) - Otro whistle ahi
21:34 ezek: ok
21:34 mancusojuanmattos: 00:28:512 (5,6) - Whistle en los 2 comienzos de los Sliders
21:35 ezek: ok
21:35 mancusojuanmattos: 00:49:773 (1) - Whistle al comienzo del Slider
21:35 mancusojuanmattos: al final, al final del Slider
21:35 mancusojuanmattos: perdon
21:36 ezek: ok
21:37 mancusojuanmattos: 00:56:287 (5) - Ahora si whistle al comienzo del Slider
21:37 ezek: ok
21:37 mancusojuanmattos: 00:57:157 (1) - Y por ultimo un whistle en esa nota
21:38 ezek: yep
21:38 mancusojuanmattos: y una ultima cosa en la Hard, pero no son hitsounds xD
21:39 mancusojuanmattos: 00:54:121 (1,2,3,4) - Despues del slider estas notas fluyen bastante raro
21:39 mancusojuanmattos: te propongo hacer algo mas o menos asi
21:39 mancusojuanmattos: http://osu.ppy.sh/ss/791042
21:41 ezek: ok
21:43 mancusojuanmattos: 00:43:471 (1) - Siento que olvidaste un clap al final del Slider, se siente muy vacio sin hitsounds
21:44 ezek: si... creo que lo olvide
21:44 mancusojuanmattos: 00:47:136 (4,5,6) - Deberias apilar estas notas correctamente
21:44 mancusojuanmattos: (4,5) lo estan pero (6) no
21:45 ezek: ok, me quedo mal por apurado
21:48 mancusojuanmattos: 00:12:427 (9,1,2,3,4,5) - Fijate bien esas notas? Me parece que estan unsnapped, pero AiMod no me marca nada :/
21:51 ezek: you're right! they're unsapped, hmm.. I checked the map well y no lo habia notado :/
21:51 mancusojuanmattos: yo tampoco xD
21:52 mancusojuanmattos: no me marca nada el AiMod, por eso
21:52 ezek: cochino AiMod
21:52 mancusojuanmattos: now, my hitsound mod! (again :P)
21:52 ezek: :O
21:53 mancusojuanmattos: 00:11:123 (4) - Whistle
21:53 ezek: Ok
21:53 mancusojuanmattos: al final del mapa agregaste mucho y bien los whistles pero te faltaron al comienzo del mapa xD
21:53 mancusojuanmattos: 00:17:237 (2) - Whistle al comienzo del slider
21:54 ezek: Ok
21:54 mancusojuanmattos: 00:21:976 (1) - Whistle al final del Slider
21:54 ezek: ok
21:55 mancusojuanmattos: 00:23:719 (1,2) - Como se nota que no le di importancia a los combos, seria mejor que elimines el combo en (1) y lo agregues en (2)
21:55 mancusojuanmattos: luego agrega un whistle en 00:24:154 -
21:56 mancusojuanmattos: 00:25:026 - Y otro whistle ahi, al comienzo del slider
21:56 ezek: Ok (3x)
21:57 mancusojuanmattos: 00:31:126 (2) - Whistle al comienzo del Slider
21:57 ezek: ok
21:58 mancusojuanmattos: 00:59:548 (3) - Y otro whistle al comienzo del Slider
21:59 mancusojuanmattos: luego de eso puedes actualizar
21:59 ezek: ok
22:01 ezek: listo
22:03 mancusojuanmattos: meh..
22:03 ezek: meh..
22:03 mancusojuanmattos: Normal.. 00:39:165 (1,1) - El spacing es inconsistente entre las notas
22:05 ezek: listo, le s aplique el distance snap
22:07 mancusojuanmattos: bueno, ahora si parece estar todo bien, en todas las diffs.
22:07 mancusojuanmattos: actualiza de nuevo
22:07 ezek: ok

Changes:
  1. Added a lot of Whistles, especially in Hard and Insane.
  2. Some other hitsounds fixes too in all diffs.
  3. Fixed a pattern in Hard for a better flow
  4. Resnapped some unsnapped notes in Insane (AiMod didn't show them)
  5. And some other little changes.
I'd really like to rank this, but I think we did a lot of changes in the map
So another check by other BAT is better in my opinion.
So, Rebubbled!
Outsanity
I'm no mapper and maybe it's just me but, I feel that on the Easy map, there should be a note at 00:23:719 but, that's just my gut feeling.

Teara


Congrats :)

IRC Mod -> Fixed a few things in Normal/Insane

SPOILER
20:09 Teara: Hello :)
20:09 ezek: hi
20:09 *Teara is playing [http://osu.ppy.sh/b/154049 Larry Markes - Scooby-Doo, Where Are You! [Hard]]
20:09 Teara: busy checking your diff atm
20:09 ezek: :O
20:09 ezek: thanks :D
20:09 Teara: got some time for a small irc mod? possible rank afterwords?
20:10 ezek: wait a minute Im cheking something quick
20:11 Teara: sure, no problem I'm still checking out stuff myself
20:11 ezek: ok
20:13 ezek: I'm ready now :)
20:14 Teara: Ok, lets start with insane then
20:14 Teara: 00:37:638 (8) -
20:14 Teara: I'd delete this note.
20:15 Teara: just sounds a lot better =p
20:15 Teara: without it
20:15 ezek: hmm.. ok! deleted
20:15 Teara: it should be on the blue tick if you want to follow the vocals thou
20:15 Teara: instruments*
20:15 Teara: meh
20:16 Teara: my suggestion is to start the slider on the bluetick instead
20:16 Teara: and end it where it currently ends
20:16 Teara: http://puu.sh/3ke0y.jpg
20:16 Teara: like that
20:16 ezek: done
20:17 Teara: 00:47:136 (4) -
20:17 Teara: new combo here
20:17 ezek: ok
20:17 Teara: and thats it for insane
20:17 Teara: hard was good
20:17 ezek: ok
20:17 Teara: next is normal
20:17 Teara: 00:05:899 (1,2) -
20:18 Teara: I'd prefer it if you'd start the map with a slider. A hitnote is hard to hit when there is no music to go by, and a slider is more forgiving.
20:18 Teara: on a hard or insane, starting with hitcircles is fine thou
20:18 Teara: but on a easy/normal, I prefer it when matters start it off with a slider.
20:18 Teara: matter = mappers*
20:19 ezek: hmm.. I'll try
20:20 Teara: its easy
20:20 Teara: just select the two, and reverse selection
20:20 Teara: cnrl+g
20:20 Teara: then fix spacing
20:20 ezek: what about this? http://puu.sh/3keba.jpg
20:21 Teara: that works too
20:21 Teara: Ok, next issue > 00:26:115 (1,2,3) - Convert these three hitcircles into a repeating slider? at the moment its very tricky to hit for a normal.
20:24 ezek: what about? http://puu.sh/3kelY
20:24 Teara: hm, can work too
20:25 ezek: cause it can be hard to make reach 00:27:640 (1) - by the other way
20:25 Teara: ok
20:25 Teara: 00:33:950 (1) -
20:25 Teara: new combo here
20:25 Teara: and remove new combo from next note
20:26 ezek: ok
20:26 Teara: 00:40:783 (2,3) - and convert this into a slider. its a tad bit to hard for a normal
20:27 ezek: ok
20:27 Teara: 00:54:338 (5) - and add a whislte to the start of the slider, after fixing these, update the mapset so that I can re-check it. Then rank =)
Topic Starter
ZekeyHache
Yeah! It was time!
peppy
Unranked due to suspected timing issues.
Nyquill
Moved back to WIP.

We're going to try to confirm the issue first, scores have not been wiped yet.
Andrea
I'll try to have a look at the timing here later if I can.
Shohei Ohtani
Scooby Doo: Episode 312

The Case of the Wrong BPM

Jinkies
Charles445
Timing is indeed messed up, no 1/8 should be needed ever in the map.

I gave timing a shot, have a listen.

[TimingPoints]
5900,422.535211267606,4,2,1,60,1,0
6745,437.190323520839,4,2,1,60,1,0
18986,425.531914893617,4,2,1,60,1,0
19837,421.792618629174,4,2,1,60,1,0
20680,422.535211267606,4,2,1,60,1,0
21102,434.782608695652,4,2,1,60,1,0
22406,439.979467624844,4,2,1,60,1,0
25925,430.879712746858,4,2,1,60,1,0
27648,437.158469945355,4,2,1,60,1,0
31145,433.212996389892,4,2,1,60,1,0
32877,436.363636363636,4,2,1,60,1,0
33313,422.535211267606,4,2,1,60,1,0
33735,430.10752688172,4,2,1,60,1,0
34595,434.782608695652,4,2,1,60,1,0
36334,437.956204379562,4,2,1,60,1,0
38085,439.56043956044,4,2,1,60,1,0
38964,454.545454545455,4,2,1,60,1,0
39418,425.531914893617,4,2,1,60,1,0
39843,400,4,2,1,60,1,0
40243,424.028268551237,4,2,1,60,1,0
41515,436.363636363636,4,2,1,60,1,0
45878,425.531914893617,4,2,1,60,1,0
47580,428.571428571429,4,2,1,60,1,0
48437,442.80442804428,4,2,1,60,1,0
50208,436.363636363636,4,2,1,60,1,0
53698,430.10752688172,4,2,1,60,1,0
56278,441.176470588235,4,2,1,60,1,0
58042,437.956204379562,4,2,1,60,1,0
58917,434.782608695652,4,2,1,60,1,0
Topic Starter
ZekeyHache

Charles445 wrote:

Timing is indeed messed up, no 1/8 should be needed ever in the map.

I gave timing a shot, have a listen.

[TimingPoints]
5900,422.535211267606,4,2,1,60,1,0
6745,437.190323520839,4,2,1,60,1,0
18986,425.531914893617,4,2,1,60,1,0
19837,421.792618629174,4,2,1,60,1,0
20680,422.535211267606,4,2,1,60,1,0
21102,434.782608695652,4,2,1,60,1,0
22406,439.979467624844,4,2,1,60,1,0
25925,430.879712746858,4,2,1,60,1,0
27648,437.158469945355,4,2,1,60,1,0
31145,433.212996389892,4,2,1,60,1,0
32877,436.363636363636,4,2,1,60,1,0
33313,422.535211267606,4,2,1,60,1,0
33735,430.10752688172,4,2,1,60,1,0
34595,434.782608695652,4,2,1,60,1,0
36334,437.956204379562,4,2,1,60,1,0
38085,439.56043956044,4,2,1,60,1,0
38964,454.545454545455,4,2,1,60,1,0
39418,425.531914893617,4,2,1,60,1,0
39843,400,4,2,1,60,1,0
40243,424.028268551237,4,2,1,60,1,0
41515,436.363636363636,4,2,1,60,1,0
45878,425.531914893617,4,2,1,60,1,0
47580,428.571428571429,4,2,1,60,1,0
48437,442.80442804428,4,2,1,60,1,0
50208,436.363636363636,4,2,1,60,1,0
53698,430.10752688172,4,2,1,60,1,0
56278,441.176470588235,4,2,1,60,1,0
58042,437.956204379562,4,2,1,60,1,0
58917,434.782608695652,4,2,1,60,1,0
Done! :)
IMPORTANT: Some sliders became unsnapped and I had to turn them circles.
Teara
Still no progress here? :(

I'll make this my top priority this weekend.
Topic Starter
ZekeyHache

Teara wrote:

Still no progress here? :(

I'll make this my top priority this weekend.
Thanks!
LunarSakuya
General
- Title is supposed to be Scooby-Doo, Where Are You? (question mark) Thanks to Garven for googling http://puu.sh/3D3sA.png

Normal
00:17:018 (5) - NC, like 00:10:242 (1) -

Hard
00:15:707 (2) - Delete Finish from end, i'd prob replace it with a whistle; right now it brings unnecessary emphasis on a part that's supposed to "fade off" vocals-wise

Insane
00:34:595 (4) - NC? introduces the new measure
00:47:901 (1) - one grid up for even stream spacing
00:57:380 (5,6) - Try this rhythm instead https://osu.ppy.sh/ss/867451 fits the vocals much better, which this part seems to be relying on more

just some small things besides the title~
Call me back ^^
Topic Starter
ZekeyHache

LunarSakuya wrote:

General
- Title is supposed to be Scooby-Doo, Where Are You? (question mark) Thanks to Garven for googling http://puu.sh/3D3sA.png thanks Garven!

Normal
00:17:018 (5) - NC, like 00:10:242 (1) - OK

Hard
00:15:707 (2) - Delete Finish from end, i'd prob replace it with a whistle; right now it brings unnecessary emphasis on a part that's supposed to "fade off" vocals-wise hmm.. ok, replaced w/whistle

Insane
00:34:595 (4) - NC? introduces the new measure ok
00:47:901 (1) - one grid up for even stream spacing ok
00:57:380 (5,6) - Try this rhythm instead https://osu.ppy.sh/ss/867451 fits the vocals much better, which this part seems to be relying on more no.. yeah, it sounds better and I would like to do this but the new timing section doesn't let the slider be snapped at the end.

just some small things besides the title~
Call me back ^^ ok!
Thanks a lot! :)
LunarSakuya
Hmm it seems like the old osb file is still there when I redownloaded. Might wanna delete that :P
Topic Starter
ZekeyHache

LunarSakuya wrote:

Hmm it seems like the old osb file is still there when I redownloaded. Might wanna delete that :P
the clone has been killed!
LunarSakuya
Everything should be good now! Rebubbled~
Good luck :)
Shohei Ohtani
Topic Starter
ZekeyHache

CDFA wrote:

XD XD XD!!!!!
kanpakyin
Reranked!
Stefan
Scooby-Doooooo, wo bist duuuuuuu
dkun
scooby doooooby dooooo where are youuuuu

congrats!
TrigonometrY
Haha, what a nostalgic song. Congratulations!
MoodyRPG
Finally, thanks for mapping this :3

Congratz !
Cloudchaser
congratz! :3
deadbeat

ezek wrote:

Title: Scooby-Doo, Where Are You?
Source: Scooby-Doo, Where Are You!
i find it amusing that the title ends with a ? while the source ends with a !. you would of thought it was the same ._."
anyway, gratz on the rank o/
[Yue]
Gratz o3o
Gero
Gratz Ezek Baka :3! Por fin *·*
Topic Starter
ZekeyHache
Oh.. I just woke up and saw my map reranked! yeah! :) :) :)
mancuso_JM_
Glad to see that re-ranked!!
Congratz my friend! :D
Topic Starter
ZekeyHache

mancuso_JM_ wrote:

Glad to see that re-ranked!!
Congratz my friend! :D
thanks :)
Shohei Ohtani
XinCrin
OMG , Finally re-ranked . Congrats man
Natsu
Congratz :3
Zexion
Congratz! Great to see this map ranked after so long ;)
riffy
it's so nice to see something from my childhood here :)
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