Thanks jonathanlfj for your mod! Fixed all~
Uhh, I've been thinking, should I remapped the Hard? ouo
Uhh, I've been thinking, should I remapped the Hard? ouo
Legenda wrote:
→ Unrankable things, must fix
→ My human doubts, things to consider
→ Tips & Tricks to make your map better
* → Just comments, not mods
♥ → Greetings
Naked Lines → Mods
I really don't get why it looks plain ;~; I'll see what can I do for it later. Thanks for modding.rezoons wrote:
Hi ,
[Dekaane's Normal]
- /*Oops, synchronized with AnreFM's diffs.
~Good Luck~
- 00:16:131 (1,2,3) - Maybe move somewhere near x=171 y=376. I think it palys more smoothly this way and you havn't this weird angle between the three. /*Made something here.
- 00:18:208 (1) - Clap? /*Done
- 00:18:670 (1) - Finish on the head? /*Done
- 00:51:439 (5) - Split it into two note or turn it into a one beat long slider? I don't see why you want to put something on the red tick. It doesn't seems to follow the song. /*I want to give a bit of variety to the diff, it fits for vocals.
- 02:01:824 - Add a note? /*I really want to keep that tiny break, and adding notes in offbeat there may be confusing for a player.
- 02:02:055 (1) - Finish on the end? /*Done
Well, i did the mod at 1 A.M., i was tired and the Easy diff put me in a bad mood so my opinion could have been biaised...DakeDekaane wrote:
I really don't get why it looks plain
I figured mine would most likely have the most.pieguy1372 wrote:
hi, M4m here~ (I hope this was the map I was supposed to mod...)
Okamiratsu's Insane:
00:11:034 (2) - clap should go on end, not on start done
00:12:650 - add note with clap?done
00:27:188 (4) - this curve could maybe look a bit nicer http://puu.sh/3soiA.jpgdone
00:44:265 - hitsound volume -10%? seems a bit loud IMO done
00:44:265 - 0.75x slowdown may fit here too, just my opinion though no change
00:47:727 (10) - 100% is a bit too loud here, especially with the quiet part before it >< maybe put 60% or 70% volume?done
00:55:111 (10) - IMO finishes like this sound a bit weird, and would sound a bit better at the start of the next measure. well it's up to you to change it I guess (there's other ones like this too, if you agree just go through the map and change it)done
01:17:496 (7) - finish on enddone
01:23:034 (5) - http://puu.sh/3snpp.jpg ? current rhythm with ending on 1/4 seems a bit weird done
01:24:188 (8) - remove finish and put finish on 01:25:111 (1) - instead?done
01:30:881 (1,2,3,4,5,6,7,8) - too many claps in a row like this sounds weird >< I think normal hit-normal is enough heredone
01:17:727 ~ 01:30:650 - this whole part needs more hitsounds, there's none at all .-. I think adding soft-hitwhistle here would sound nice~done
01:28:342 (1) - http://puu.sh/3sofp.jpg something like that? would be way more interesting to play IMO :3 done
01:41:265 - add note with clap? no change
01:47:265 - add kiai fountain like the other diffs?done
01:50:611 (10,11) - just the clap on (9) is enough, remove these claps?done
01:50:496 (9) - http://puu.sh/3snBx.jpg ? the 1/4s don't fit the song very well done
01:54:304 (2,3) - remove clap?done
02:02:727 (3) - slowdown isn't necessary here, the song goes at the same pace as before o.odone
02:07:573 (4) - hidden repeatdone
02:08:496 (6) - http://puu.sh/3snEq.jpg instead? might be more interesting to play than just a 1/4 slider no change
02:11:958 (10) - remove clap? just keep the current rhythm going sounds fine here~done
02:12:765 (2) - ^done
02:12:650 (1,4) - switch NCs? the measure starts at (4)done
02:15:188 (2) - same as 02:08:496 (6) - no change
02:16:804 - add kiai fountain like the other diffs?done
02:16:804 (8,1) - switch NCs? same idea as beforedone
02:25:111 (2) - same as 02:08:496 (6) - or since this is a different section you could put a stream here instead to do something different :3 no change
02:28:111 (2) - http://puu.sh/3snJh.jpg ? sounds weird not using a clap and keeping the rhythmdone
that's it, hope it helps good luck~~
pieguy1372 wrote:
hi, M4m here~ (I hope this was the map I was supposed to mod...)
Hard:
01:10:593 (2,3,4,5) - is this pattern really OK in hard diff? o.ouhh why not?o.o
01:28:131 (1) - http://puu.sh/3snUq.jpg do this and continue using whistles like before?done
02:29:978 (1) - 02:30:901 (3,4) - add whistle on the start of each one? it might follow the sound in the background better ><yeah
that's it, hope it helps good luck~~
Thanks for the mod guys!rezoons wrote:
Hi ,
M4M:
(It's forbidden to give kudo for post where the Guest differ update his GD. It's only for modders and those who helps with timing, SB, mp3 this kind of things... I'm talking about 3 post above me.)Uhh I guess it's not forbidden since i saw many people did that and it IS helping to have someone make a GD for you so.. the kd's is theirs^^
[Hard]~Good Luck~
- Actually blanket and pentagons are good in this diff.... I don't even....uhh.. thanks?
- 00:16:593 (1,2,3,4,5) - Make everything symetrical?lol forget that little bit. fixed
- 00:21:670 (3,4) - Make them parallel?done
- 00:51:670 (3) - CTRL+G? The flow isn't good....done
- 01:06:670 (1,2,3) - Make them symmetrical? like this:
no i'd like to keep the 01:06:670 (1) - shape connected with the previous slider, if it is straight symmetrical like the pic, it won't look at least a bit connected- 01:21:208 (1) - Move the end point to x=340 y=92 for a better blanket.moved to y76 instead
- 01:30:439 (4,5) - Move 4 to x=224 y=292 and 5 to x=308 y=280 for a better w-shape.done
- 01:52:593 (1) - Move it to x=276 y=384 for a better blanket with 01:52:131 (3) (And the blanket 01:53:055 (2) stay good)done
UpdateCDFA wrote:
Doin this mod4mod. In the future, PM me telling me what map you want me to mod .
Insane:
Biggest issue I see with this is that a lot of patterns aren't very coherent. You have cool sliders but they're not working together to make anything.
Oh and also the 1.5x SV section makes this so fast, way faster than it should be. This song is meant to kind of have a cool groove to it and you're having an SV like it's supposed to be high paced action. I kind of want to keep it that way for the sake of insane diff
00:04:111 (1) - Make this the same shape as (8)? done
00:07:573 (2,3) - Same as I said before, this isn't really making anything, it's just kind of theredone
00:14:957 (3,4) - Try avoiding overlaps with (1) and (2)?done
00:24:419 (7) - Have this stack to (5)? (Or have (5) stack on this slider's end)done
00:25:804 (2) - Avoid overlapsdone
00:44:265 (1) - The endpoint in a ~ should never be higher than the beginning. It should be somewhat lower.done
01:33:650 (4) - This note is kind of really hiddendone
01:40:573 (3) - Try making this not overlapdone
01:45:881 (4,5) - ^. It's confusing to not know where the slider ends and stuffdone
01:48:881 (6) - Make this curve more notabledone
01:49:804 (8) - ^done
Uguu
Thanks for modding :3CDFA wrote:
Doin this mod4mod. In the future, PM me telling me what map you want me to mod .
Normal:
00:17:055 (3) - Try avoiding this overlap with (2)? /*Done
01:18:670 (2,3,4,1,2,3,4) - It may be a good idea to follow the vocals here instead. Like, I can read it, it plays fine, but it's just weird for a normal to not be following the leading melody /*I was a bit afraid of this part, I tried my best here to not making this too hard ;~;
02:06:208 (1) - Add clap on beginning of slider There's a whistle and I'm using the Normal sampleset as claps ;~;
02:20:977 (1) - ^ /*^
02:21:670 (2) - Add clap on repeat /*Done
02:22:362 (3) - Add clap on end /*Done
lol thank you for the information Teara . Well, I saw many people did that, so i thought it was okayTeara wrote:
Some clarification on kudosu.
Only give kudosu for mods which has been useful in some way, not guest difficulties. Even if you feel they deserve it, its not allowed since the GD is still part of the mapset as a whole.
Thanks.
Thanks for modCDFA wrote:
Doin this mod4mod. In the future, PM me telling me what map you want me to mod .
Overall:
The mp3 cuts out really suddenly.
Hard:
00:54:208 (5) - Add clap on beginning of sliderok
01:05:747 (7) - Turn off grid snap to stack this perfectlylol yeah
01:45:670 (4) - Add clap to end of sliderok
Easy:
01:07:131 (1) - Add clap on end of sliderok
01:17:747 - Why use 100% volume for this part? It sounds really out of placechanged
Uguu
200,92,98055,6,0,P|237:88|280:64,1,75
342,17,98516,1,8,0:0:0:0:
416,68,98747,1,0,0:0:0:0:
390,154,98978,1,0,0:0:0:0:
300,156,99208,6,0,P|280:172|232:196,1,75,0|8,0:0|0:0,0:0:0:0:
No changes but thanks for modding anyway o/RandomEffect wrote:
Hello
let me mod please~
[Dekaane's Normal]nice song and enjoyable map!
- 00:11:978- add a note /*Following the most catchy beats for guitar
- 00:15:670- ^ /*^
- 01:21:208 (1,2) - exchange them for a slider /*A long time with sliders separated by 1/2 beat all this part may be a long hard time for average players and bit boring imo, better to give some pauses.
- 01:55:362 (2,3) - ^ /^
~Good Luck~
heres my updateneonat wrote:
My m4m was closed though...
Insane
00:06:419 (14,15) - swap places, slider before circle done
00:07:342 (1,2) - ^ no change, following guitar
00:14:727 (2,3) - ^ done
00:22:111 (1,2) - ^ (according to vocals this is my suggestions) wasn't following vocals
01:23:034 (5) - slider end at 01:23:727 remapped this part
01:50:727 (10,1) - swap positions done
01:51:650 (2,3) - ^ done
01:55:342 (5,6) - ^ no change