bakari you're so ganteng thank you >3<
EDIT: ok
updated thank you bakarin ccc:
EDIT: ok
i'm not ganteng >3<-Bakari- wrote:
Hello!
[General][Normal]
- As Niva said your mp3 is unrankable. Well.. I've encoded it for you, just in case if you need it. Here's the link
thank you- Song is short, so I've expected to see Easy/Normal/Hard/Insane/Lunatic mapset. But it's ok to ignore it - if you're lazy.
i'm too lazy! _(;9rz- Have you missed Imperishable Night in tags? (thanks to BCI for pointing that out)
fixd- Consider increasing volume of hitsounds, it is hard to hear them in some parts.
hmm, let's see..
[Hard]
- This is the easiest diff, so try to reduce your diff settings a bit. How about AR4 and HP/OD3? Remember, if you have no [Easy] diff, try to make [Normal] a bit easier!
the diff is easy btw (look at the star rate) so no need to decrease them oxo- 00:08:204 (3,1) - nazi - this pattern looks a little bit messy, not a big deal, but can you fix it a bit?
great idea, ok- 00:16:984 - why have you ignored that piano beat here and 00:17:716 - here? It feels quite weird to play it :< Consider placing some notes here
added~- 00:26:679 - somehow I love that double notes you have at 00:27:045 (3,4) - so try to do the same here? Circe at 00:26:679 - will make rrhythm more enjoyable and consistent, what's more it sounds much better to me.
Note: same for 00:28:691 - 00:38:386 - 00:54:118 (2) - 00:59:057 - 01:33:082 - those bats really need an object!
great idea, added circles/1/2slider except for 00:54:118 (2) because i want to follow the music here and 01:33:082, added circle on 01:33:730 here tough- 00:44:789 (3) - i guess you've missed a New Combo here. It looks like this combo is too long and it doesn't fit here well. Try to place NC at 00:44:789 (3) - to keep consistency
how can i forget this lol- 00:48:082 and 00:49:179 - those beats feel weird during testplay. Why? Because you have similar slider at 00:46:069 (6) - and it has some circles. That's why I want you to place circles at 00:48:082 and 00:49:179
ok
Note: 00:54:118 (2) - same here
no, reason as mentioned on 00:26:679 issue- 01:32:533 (2,3,4) - try to avoid patterns like this one.This is the easiest diff and beginners my *may right? misunderstand this pattern!
fixed- 01:34:545 - here, you finish your kiai. But it looks abit weird because slider ends 1/2 earlier. You have two options:
1)End slider at 01:34:545 - to synchronize kiai and slider
2)Or you can finish your kiai at 01:34:362 (for all diffs) to make kiai follow music and your patterns. (recommended)
did the 2nd one :3[Lunatic]
- Your OD/HP are too low. Try to increase the by one tick to keep diff settings more balanced and enjoyable?
ok- 00:01:435 (2) - and many-many-many similar sliders. - personally, I don't like the way how you place those sliders at all. It looks like you're trying to map every single beat you hear. Well.. 00:01:435 and 00:01:801 are quite beats (but you start/end slider on them) but 00:01:618 - is LOUD and easy-hearable beat (and all you have there is a slidertick!) That's why this slider flows/plays pretty awkward and may stress or confuse players If you want to keep your pattern this way, use custom slidertick (it should be a loud one). Otherwise sound here is weird.
Note: 00:04:362 (2) - 00:07:289 (2,5) - 00:16:069 (7) -00:18:996 (1) - same here
all fixed except at 00:16:069 because it follow guitar/bass sound that start from 00:15:621 to 00:16:718 (offset changed because mp3 fixed ;3- For the first part, your comboing looks quite inconsistent. So..I've made a box of new combos for you.
SPOILER
- 00:05:277 (1) - remove this one to keep comboing consistent.
- 00:11:130 (1) - ^
- 00:14:057 (1,6) - swap NCs. It'll make your patterns more consistent and it will help you to read that jump/regular spacing changes at 00:15:155 (5,6) -
- 00:16:984 (1,5) - swap NCs here for consistency.
- 00:18:996 (1) - remove this one, it'll become extra NC. i dont quite understand this part orz, but changed all owo
and we're done with combo-mods- 00:28:326 (3) - did you want to make a blanket slider here? I guess you might re-arrange those sliders this way because it looks much better. Just an opinion, tho
i want to make jump rather than blanket here orz- 00:34:545 (1) - I said that we're done with combo mods, but this NC is kinda off your pattern. Consider removing it to keep comboing ore cnsistent.
ok- 00:57:045 (2) - there's some drum sounds try to remove this slider and have some fun with rhythm? Personally, I'd try something like this here.
i'm following vocal here- 01:10:399 - consider placing an 1/2 slider here? I feel like there's some beats at 01:10:399 - and you should map it to keep consistent and playable rhythm. Or you can replace the whole part with a break, to be consistent with [Normal]
this is intentional (1,2,3) is following music while (4) is following vocal- 01:16:984 (3) - mehh, this slider seems to be totally off vocals and music. Try to map something mnore creative here. example
ok- 01:34:545 - same suggestion about kiai. Just try to keep it consistent in all diffs.
ok~~~~~~~~~~~~~~
- 00:17:990 (4) - you can remove this circle from here, because it is the only 1/4 pattern in this part and it sounds a little weird. What's more it appear too suddenly and players may be confused.
this is insane diff so i think it wont too hard for players to read imo- 00:32:350 (6,7,8,9) - loong and calm vocals here, why can't you just plae a one long slider here? It will fit here much better, imo!
awared this, I want to follow "nobasu" vocal here that's why i decided to put circles rather than slider, removed 9 circle btw- 00:52:106 - consider placing a circle here. I feel like there's some kind of echo or quite beat. But it's better to map it. It will help you to keep consistent rhythm, after all!
Note: 00:55:033 - same here
good idea, added >_<- 00:58:508 (1,2) - this combo feels the way to short and looks a bit messy towards others combos in this diff.
change of song here, so i decided to make nc here. also next notes (1,2) the sv changed that's why i made nc there too- 01:22:838 - during kiai you use a lot of 1/4 patterns So, placing more NCs will be a good idea. Yea, box of NCs again
SPOILERall fixed
- 01:24:301 (5) - I've already mentioned that you need NCs to make patterns neater
- 01:27:228 (5) - ^
- 01:29:972 (4) - feel free to skip this one. But 'd recommend you to put it here at least for consistency!
- 01:32:899 (4) - ^ same
- 01:34:362 - same aboutmoving kiai or object. You should apply it for every diff.
fix
Nice mapset! Good luck!
Edit [1-6]: grammar and code mistakes were fixed.
Edit [7]: You're ganteng, too! @ 10nya
updated thank you bakarin ccc: