Overall:
Insane:
Wide wide spacing desu~
00:22:438 (3,4) - align these to 2's end so they surround it properly?
00:23:482 (3,4,5,6,7,8,9) - compared to previous streams, this one is too wiggly, align for a better overall feel
00:27:917 (11) - new combo, same reason
00:29:221 (1,2,3,4) - i don't see what this forms as a shape, make it something that looks more like an idea but just circles at random places? :v
00:31:177 (4) - i find this too close to 2
00:32:351 (1) - add a reverse arrow since there are 3 sounds audible that seem to belong together
00:32:612 (2) - replace with circle, as a consequence of above suggestion
00:32:873 (3) - replacing with circles would feel better since the red tick on where this ends sounds as if it belongs to the following 4-5-1 combo, giving of the feel as if you should click there, while you don't do that since it's a slider right now
00:36:656 (2,3,4) - having that on the same heigth as 1-5 feels not-so-nice; I suggest using 1.7x and moving it more up on the Y-axis (also, straight lines are... not-so-nice)
00:37:047 (6) - I find the whistle on here too harsh but that might be me
00:38:090 (3,4,5,6,7,8,1) - I'd like to see more of a bow in this, especially the first 3 objects should be going a little up and then evenly downwards; hope you get what I mean
00:38:090 (3) - new combo since 1-2 belonged together in the song while the following stream feels more independant
00:38:351 (6) - the stream should end here, 7 and 8 are overdone and could be replaced by a 1/2 slider
00:39:656 (1,2,3,4,1) - this feels so overdone for that "calm" section of the song, please scale that down or smth
00:44:873 (1,2,3,4,5,6,7,8,9,10,11) - manually stacking these on 0.1x (grid size 4) to the bottom right feels better to me
01:00:525 (1,2,3) - I don't find this very pretty, straight lines and no visible flowy connection :/
01:02:612 (1) - the curve on this could be somewhat strengthened, right now it feels too weak
01:07:047 - this clap in the music is unmapped and people might even jump to 3 because they think this should be clicked
01:07:569 - same
01:13:177 (2,3,4) - these sliders play bad since they are put on red ticks and thus are pain in the arse to click and hold, please change that
01:37:047 (1,2,3,4,5,6,7,8) - I don't really see what you are trying to form here, please give this combo more of an overall idea
01:43:308 (1,2,1,2,1,2,1,2,1) - well that doesn't really feel too enjoyable... it somewhat feels too clustered and confusing :v
01:44:351 (1) - let this end on where turquoise 1 was
01:45:395 (1,2,3,4,5,6,7,8,9,10,1) - holy O: ...well you could better the angles out, 2 seems too far to the left, 3 could be a bit more to the bottom, 4 should be a bit more right, 6 more to the center and suchs
01:47:873 (4) - redtick slider, feels meeh
01:51:656 (1,2,3,4,1,2) - I do totemo not enjoy these overlaps, also, 3-4 are too close to 1-2 in general and their spacing is sooooooo low
02:00:395 (3) - more distance here please, as stated before, slider-circle combos should have a bit more distance between them
02:08:351 (1,2,3,4,5) - ^
02:10:438 (1,2,3,4,5,6,1) - those jumps feel far too wide for the current phase of the music
02:12:525 - why don't you use claps in addition/instead of your whistles in this part of the song? it suits quite well
02:26:090 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - Nogard, is this you?
Hard:
A bit of uneven/inconsistent bows and distances, better that out.
OD +1, Drain +1
Normal:
OD +1, same drain and OD feels boring and it won't hurt
Easy:
Not much to bitch about here~
- - You might need another taiko diff due to the change in rules
- Use claps please, they could suit the song very well
- I suggest using custom samples with silenced sliderslide and lower volume sliderticks, since they partly hit very hard on the lower diffs; also, a custom slidertick that gives of a clapsound would suit your hitsounding very nice if you use it properly
Insane:
Wide wide spacing desu~
- 00:04:438 (2) - move this a little more to the right to catch 1's bowy flow a bit more; right now it's more like a straight line to it, so that could be bettered out
00:04:699 (3) - well, similar but mirrored~
00:05:221 (1,2,3,4,5) - I do not enjoy objects that are on exactly the same of one coordinate, makes the map feel so edgy and straight, also, the transition between the bowy and straight sliders feels a bit meeh
00:06:525 (1,2,3) - i'd put 2-3 a bit higher since the triangle now looks a bit... well, ugly; the angles are not as perfect as they could be and suchs o3o (rotate 1 by 120°, do that again with -120°, then scale the triangle to the size you want an place it so 1 lies on where it currently is)
00:07:569 (2,3) - there should be more distance between these; I generally dislike when there's slider-circle-slider-circle with just the same spacing, it feels meeh - as you did on00:09:656 (2,3) -
00:08:612 (1,2,3) - again, triangle could be bettered out, right now it's meeh
00:13:569 (1,2,3,4,5) - I find this stop-and-go movement very mean to play, consider changing it, feels awkward
00:15:656 (1,2) - don't really like the angle between these; I'd prefer if the reverse arrows pointed to the next object each
00:16:438 (3,4,1) - these sound as if they should form a shape, in this case, a triangle for example
00:19:830 (1,2,3,4,5,6,7,8) - i find this mean to click but that might be me and my body :v
[list:8c341]00:20:351 (5,6,7,8) - I suggest CRTL-R-ing 6 and 7 to suit the music better, it feels stronger here and that back-forth fits nice imo
00:22:438 (3,4) - align these to 2's end so they surround it properly?
00:23:482 (3,4,5,6,7,8,9) - compared to previous streams, this one is too wiggly, align for a better overall feel
- 00:27:134 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - I find these streams somewhat meeh because they are neither really flowingly bowed nor straight lines and something in-between looks ugly
00:27:917 (11) - new combo, same reason
00:29:221 (1,2,3,4) - i don't see what this forms as a shape, make it something that looks more like an idea but just circles at random places? :v
00:31:177 (4) - i find this too close to 2
00:32:351 (1) - add a reverse arrow since there are 3 sounds audible that seem to belong together
00:32:612 (2) - replace with circle, as a consequence of above suggestion
00:32:873 (3) - replacing with circles would feel better since the red tick on where this ends sounds as if it belongs to the following 4-5-1 combo, giving of the feel as if you should click there, while you don't do that since it's a slider right now
00:36:656 (2,3,4) - having that on the same heigth as 1-5 feels not-so-nice; I suggest using 1.7x and moving it more up on the Y-axis (also, straight lines are... not-so-nice)
00:37:047 (6) - I find the whistle on here too harsh but that might be me
00:38:090 (3,4,5,6,7,8,1) - I'd like to see more of a bow in this, especially the first 3 objects should be going a little up and then evenly downwards; hope you get what I mean
00:38:090 (3) - new combo since 1-2 belonged together in the song while the following stream feels more independant
00:38:351 (6) - the stream should end here, 7 and 8 are overdone and could be replaced by a 1/2 slider
00:39:656 (1,2,3,4,1) - this feels so overdone for that "calm" section of the song, please scale that down or smth
00:44:873 (1,2,3,4,5,6,7,8,9,10,11) - manually stacking these on 0.1x (grid size 4) to the bottom right feels better to me
01:00:525 (1,2,3) - I don't find this very pretty, straight lines and no visible flowy connection :/
01:02:612 (1) - the curve on this could be somewhat strengthened, right now it feels too weak
01:07:047 - this clap in the music is unmapped and people might even jump to 3 because they think this should be clicked
01:07:569 - same
01:13:177 (2,3,4) - these sliders play bad since they are put on red ticks and thus are pain in the arse to click and hold, please change that
01:37:047 (1,2,3,4,5,6,7,8) - I don't really see what you are trying to form here, please give this combo more of an overall idea
01:43:308 (1,2,1,2,1,2,1,2,1) - well that doesn't really feel too enjoyable... it somewhat feels too clustered and confusing :v
01:44:351 (1) - let this end on where turquoise 1 was
01:45:395 (1,2,3,4,5,6,7,8,9,10,1) - holy O: ...well you could better the angles out, 2 seems too far to the left, 3 could be a bit more to the bottom, 4 should be a bit more right, 6 more to the center and suchs
01:47:873 (4) - redtick slider, feels meeh
01:51:656 (1,2,3,4,1,2) - I do totemo not enjoy these overlaps, also, 3-4 are too close to 1-2 in general and their spacing is sooooooo low
02:00:395 (3) - more distance here please, as stated before, slider-circle combos should have a bit more distance between them
02:08:351 (1,2,3,4,5) - ^
02:10:438 (1,2,3,4,5,6,1) - those jumps feel far too wide for the current phase of the music
02:12:525 - why don't you use claps in addition/instead of your whistles in this part of the song? it suits quite well
02:26:090 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - Nogard, is this you?
Hard:
A bit of uneven/inconsistent bows and distances, better that out.
OD +1, Drain +1
- 00:07:699 (4) - I don't see the reason for this 1/2 in the song, at least since you aren't orientating on the same hitpattern as Insane
00:09:917 (4) - that one feels as if it should be 1/2 earlier, also 1/2 longer
00:10:960 (2) - align this more to 1's approach circle
00:16:177 (5) - ^ (well, to 4's)
00:16:960 (1) - align more to 2's
00:20:873 (1) - let this end exactly where previous 5 ended, the current part-overlap looks ugly
00:26:090 (3,4,5,6,7) - this will break every hard-player's combo; also, the sliders being on the red ticks feels bad
00:31:569 (5,7) - these bows feel bad
00:34:177 (4) - the curve is too weak at the beginning and too clunchy at the end, balance it more out
00:35:482 (1,2,3) - being used to the somewhat little spacing before, players will likely misshit this since 2 is quite widely spaced from 1, considering your low overall spacing
00:38:873 (6) - that curve feels better with the sliderpoints lying on X268|Y296 and X204|Y276
00:39:917 (3) - align that more to 4's start
00:40:699 (4) - let the bow have an equal distance to 3, right now, the start is more distanced than the rest, resulting in an uneven feel
01:08:612 (4,5,1,2,3,4,1) - that's no problem to alternate but as for a hard diff, people will likely try to singletap it because it's 1/2 and that'll lead to many combobreaks because of the high BPM - consider applying a change here?
01:10:438 (3) - the start of the slider feels very uneven, use 2 or 3 sliderpoints to adjust it better
01:11:221 (1,2,3,4,5) - this square doesn't seem equal, also, 5 should be placed on top of 1
01:50:612 (1,2,3) - this will probably be hit too early because of the low spacing
02:07:830 (3) - better this curve out, please~ (as in, align to 2)
02:10:960 (4) - move the sliderpoint (the middle one) 3 grids (size 4) up, the curve feels way better then
02:14:873 (3,4,5,6,7) - you could better the bow in this combo out, please do that
Normal:
OD +1, same drain and OD feels boring and it won't hurt
- 00:11:482 (3) - turn gridsnap of and adjust it a bit more to 2
00:12:525 (1,2,3) - I do not like the overlaps here
00:15:656 (3) - won't hurt to find an alternative that doesn't reach out of the grid
00:17:743 (2) - let this end on 00:18:134
00:18:525 - add a circle here
00:28:177 (3,4) - overlaps
00:53:221 (3) - I don't enjoy this bow, just use one point
01:13:047 (1) - add finishes? (lower volume)
01:34:438 (2) - a bit more distance to 1 won't hurt, it currently feels a bit clunchy
01:42:264 (1,2,3,4) - overlaps are meeh
02:19:308 (4,5,1) - move it more to the left and increase the bow
02:26:612 (2,3) - overlapz
02:27:656 (4,5,6) - can be bettered out
Easy:
Not much to bitch about here~
- 01:00:525 (3,4) - sliderends feel too close together, ugly hitbursts and such
01:03:656 (3) - make that symmetric
02:13:569 (3,4) - I don't see the reason for the red sliderpoints here